Ben's Week In Review: August 10
Several significant game announcements this week, and we'll start with:
Assassin's Creed Rogue makes me wish I had more time during the fall
I know I want Assassin's Creed: Unity, especially because it's designed specifically for next-gen consoles. I honestly believe it will be one of the very first titles released that makes me say, "Yep, this feels 'next-gen' to me."
But now I think I'd also want to play the recently revealed Assassin's Creed Rogue, which is the franchise entry designed for the PS3 and 360. I know it's not cutting-edge like Unity but that doesn't mean it'll be a throwaway title; quite the contrary, in fact. Based on the information we have so far, it sounds like a fantastic adventure with a lot of great twists. The idea of an Assassin going off the reservation, so-to-speak, and siding with the Templars is very intriguing. It's even more interesting for those of us who have followed the series storyline since the beginning.
Sadly, fall is when I have the least amount of time. 'sigh'
Resident Evil REmake isn't exactly new, but it'd probably be a better option than RE7
Resident Evil 6 wasn't a bad game but it suffered from a definite identity crisis. Because of that, I'd rather see another remake as opposed to Resident Evil 7, which I'm afraid would take another step toward action, and away from survival/horror. I also never got a chance to play the remake when it arrived for the GameCube - just because I refused to buy that system - so the idea of a Resident Evil HD Remaster (which is basically what this is; it's not exactly a remake, I guess) doesn't turn me off. If you can't manage to keep the fans happy with new entries, might as well remake a classic, right?
Perhaps Square Enix can take a cue from Capcom. Don't bother with Final Fantasy XV; just give us Final Fantasy XII HD Remaster, or something. I'm still holding out hope for a FFVII remake but that's just because I'm stupid. ;) For the horror fanatics out there, I doubt they'd pass up the opportunity to play the original Resident Evil classic with modern-day tech. I mean, what's wrong with that?
Personal gaming update
I really tried to get more into Road Not Taken, mostly because I really appreciated the effort Spry Fox put into making that unique adventure. Besides, I often pine for more cerebral experiences and I like the kinds of puzzles that you must conquer in this game. It just got a little too frustrating and tedious for my taste, despite the developer's solid product. So, I'm back to trying to finish Baldurs Gate: Dark Alliance on Extreme difficulty, and then maybe I can push more into GTAV. I also can't wait for Diablo III: Ultimate Evil Edition on PS4; it's part of the reason I played BG:DA again. You know, to get me psyched up for an old-school dungeon-crawler...see, there's a method to my madness. ;)
I'm also interested in trying that new digital offering, The Last Tinker: City of Color. I'm not a huge platforming fan but I do miss those old-fashioned straight-up platformers. Looks like this one could be great fun.
8/9/2014 Ben Dutka