Ben's Week In Review: August 31
So, what are you doing this Labor's Day weekend?
Anybody else a little skeptical about No Man's Sky?
Okay, here's the thing: I know No Man's Sky is immensely ambitious and if it's done correctly, and if Hello Games delivers on all their lofty promises, it'll be one of the defining games of the new generation.
However, all this crowing about the size is starting to worry me. We're hearing ridiculous numbers associated with the game, like it taking billions of years just to visit every planet for one second. Of course, that's a little misleading for a variety of reasons, but then comes this story of "quiet moments of discovery." I'm wondering just how populated and dynamic these planets will be, just how different they'll be from one another, and I still don't know what the goal of the game actually is. I'm worried that we're just going to be flying around and checking out relatively empty planets that have a few different plants and animals to see.
This has always been my problem with making a game so gigantic: The bigger it is, the longer and harder the developers have to work to bring it to life. Given what Hello Games is trying, I think they might be overreaching by a lot...
Co-op in Dragon Age? Sure, I'm up for that
I've never understood how competitive multiplayer would work in a role-playing game like Dragon Age: Inquisition and truth is, I don't want to know. I just know it doesn't fit.
I know Ubisoft ditched competitive multiplayer action for the two Assassin's Creed games this year, and now BioWare says the new Dragon Age will boast co-op, too. Teaming up with friends to go adventuring in an RPG is my idea of fun, even if I'd still rather go at it solo. Over the years, I've found that the only multiplayer I really care about is co-op, and it helps if it's not a shooter. A more repetitive, dull, boring experience, I cannot imagine at this point. If BioWare gives us enough content for the co-op component, I'll be happy with that.
Personal gaming update
CounterSpy is quite entertaining and highly recommended if you want a great stealth/action blend. It's not long enough and the "procedurally generated" feature doesn't mean quite as much when you see it in practice, but it's still a really fun game. Obviously, I'll be spending the majority of my time with Diablo III: Ultimate Evil Edition. On the one hand, it's kind of comical that we waited a good 15 years for a game that probably could've been made 10 years ago, but on the other, it's tough to stop playing.
I'm all about the Crusader right now, although I'm wondering if he's a little overpowered, as I haven't even come close to dying just yet. But there are lots more difficulty levels, of course, and I don't really want a chore, anyway. :)
8/30/2014 Ben Dutka