: Exclusive Interview: Michael Gluck, "Piano Squall"

Exclusive Interview: Michael Gluck, "Piano Squall"

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Q: Okay. By the way, we have a couple very big Metal Gear Solid fans on our staff, so I should probably ask- are you familiar with the tracks in those games, and would you consider tackling a few in the future? Konami is almost as well-known for their music as Square-Enix...

Gluck: Absolutely, especially the opening to MGS 2. I have actually arranged a number of MGS pieces, and I am excited to bring them to future concerts.

Q: Ah well, that'll satisfy the guys. More fans for you, I'm sure. We know you're currently a producer with EA, but do you aspire to work more in the music field in the game industry, or are you happy where you are professionally?

Gluck: I'm living my dream job right now. Being a producer challenges every aspect of my creativity, and music is a major part of my responsibility. I work closely with the composers and sound designers to make sure that the music is in line with the creative vision of the game, and I certainly hope to contribute my own original music to a future game.

Q: That's great. Lastly, what's the best/easiest way for everyone to get a copy of GAME?

Gluck: GAME is available (for pre-order) right now at my website: www.PianoSquall.com. The price is only $9.99 with free shipping anywhere in the United States. Electronic Arts is partnered with me in this effort, and together we will donate an amount equal to 20% of all profits from GAME to the National Multiple Sclerosis Society.

We'd like to thank Michael for his time, and we wish him the best of luck with GAME. Video game music fans can't possibly pass up this opportunity; it's some of your favorite music recreated beautifully on the piano. And if you want to see a snippet of one of his performances, take a gander at this video. Good stuff, huh? We can't wait to her what he'll include in his second CD, too!

6/14/2007 Ben Dutka

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