Comparison: Gran Turismo 3 vs. Driving Emotion and PSone's Gran Turismo 2.
Gran Turismo 3 vs. Gran Turismo 2
As promised in the Gran Turismo 3 preview, here are comparison photos between the PSOne's greatest racer, the PS2's current best racer, and PS2's future king of all racing games. With the demo we were provided, we thought it would be a great idea to show you gamers just how much of a visual difference there is between Gran Turismo 2 and Gran Turismo 3 and how different Square's Driving Emotion Type-S looks compared to Sony/Polyphony's GT3. First though we take a look at evolution, so here are side-to-side screenshots of GT2 (PSOne) and GT3 (PS2).
Both of these screenshots are identical in setting, both have; red Mustang Cobra SVTs, both on Trial Mountain and are both in front of the very same tree branch. Now take a look at the difference in car detail, GT2's vehicle features 300 polygons, while GT3 reportedly features over 10,000 polygons per car! Astounding isn't it? Just by looking at the comparison, the detail is overwhelming, literally. At first when I set the scene and took the shot of GT3 I was still in mind-boggled mode. I could've sworn that my eyes popped out of my socket for a good 15 seconds. The environments have received a dramatic overhaul, the tree branch now has some sort of ape sitting on it, and just looks far more realistic than it does in GT2.
Gran Turismo 3 vs. Driving Emotion Type-S
While Driving Emotion Type-S is a great looking game with excellent looking car models, GT3 just stands out far more than Type-S does. First of all, the backgrounds in GT3 look far more realistic than those found in Type-S. The environments such as trees and the sky look more extravagant and genuine, albeit Type-S does have nice looking environments, but they just don't look as splendid as GT3's. The car detail on the other hand does look better in GT3, but Driving Emotion Type-S still puts up a fight. GT3's S2000 has a lavish chrome to it, and the reflections are downright gorgeous, but the Type-S Honda S2000 looks a bit pale, and lacking a good chromed finish to it. Another negative for Type-S is that the game looks great, and there is no question about that, although it could've looked better if Square used the anti-aliasing technique. Something you can't notice is that the tires in GT3 have changed from previous screenshots you've seen of the game. This time around the tires are more 3 dimensional than they were before, the hub-caps have also received the polygonal treatment and so did many other little details on the cars.
It's no secret that Gran Turismo 3 has the potential to be the best looking game of the year. The vehicular detail is unrivaled by any other game on the market, and won't be for quite sometime, possibly until Gran Turismo 4. While the PS2's other racers such as the upcoming Test Drive and Driving Emotion Type-S look amazing, they don't quite live-up to what Gran Turismo 3 has established. Face it folks, GT3 is the cream of the crop, the cherry on top, the bread and butter of racers, the best thing since sliced bread, it's the diamond on a ring, it's... ah you get the idea! Enjoy these 40+ new screenshots showing off a never before seen GT vehicle that goes by the name of Pagani Zonda, it's the silver/platinum looking car with four droopy like head lights on its front. So enjoy the screenshots, and if I get enough support from you guys (emails), I'll post more screenshots including the rally mode.