Editorial: A Gamer's Responsibility
I'm not about to step on a pedestal and proclaim that all gamers live by a particular code, or that they should adhere to a particular lifestyle. I'm not going to place the gamer on an exalted, unreachable plateau that sits high above the hobbies and chosen entertainment modes of all others. This is more about logic and common sense, both of which are admittedly dying out these days, but nevertheless...
Anyway, after looking at the theater listings for yet another weekend, and yet again realizing there isn't a single film that seems even remotely promising, I'm once again struck by the declining quality in movies, music, books, and just about every other form of entertainment on the planet. I won't go into the reasons behind this decline (let's just say it goes hand-in-hand with declining intelligence), but it seems clear to me that, thus far, gamers are doing their duty. They're continually forcing developers to take the next step, and even if there's no innovation or revolution involved, we gamers still demand a certain level of quality. Over the years, the best sellers in history are also the best games in history, and it's almost a 100% ratio. Occasionally, the errant Matrix game will sneak in and garner high sales, but for the most part, the best of the best sell the best, and that's a feather in our cap. Let's face it.
However, as gaming gets bigger, the dark, downward cycle brought about by mega-global corporations begins to rear its ugly head, and we have to be ready. Just like in anything else, if we begin to tolerate mediocrity, developers will - even if only subconsciously - take that into consideration, and everything will begin to stagnate. Hollywood has been benefiting from viewer stupidity for years, and things are only getting worse. Heck, just about anything that's flashy will generate big sales, which doesn't paint a pretty picture of the avid movie-goer. In fact, it seems that, based on recent ticket sales over the past few years, the movie going public is comprised of little more than man-children who, like a month-old kitten, will bat at anything shiny and can't sit still for more than three consecutive seconds. Dialogue is now "boring" and plot now just gets in the way of all those scenes with stuff gettin' blowed up real good. I'm using movies as a direct comparison for the purpose of this piece - for obvious reasons - but music and books aren't faring much better.
The consumer will indeed dictate the quality of the product in the long run, but big business has a way of manipulating the weak-minded and convincing them that "just okay" is good enough. So gamers, as proud as I am of you guys for almost always rewarding quality and typically punishing poor efforts, a new day is rapidly approaching. Just as an example of the future: this year's Madden was great, and deserved to be rewarded with high sales. And despite the drawbacks over the years, there has never been an entry worthy of something less than a 7 or 8. However, as popular as that franchise is, as quickly as the football fans will flock to that name without questioning and without researching, what would happen if Madden 2011 was a mess? ...would it still sell millions of units? We get the feeling that, yes, it probably would. And what about the other huge franchises that have always been excellent?
Think about it. If Grand Theft Auto ever waned to the point where the production isn't even worthy of a 5, would it really matter? With the influx of casual gamers continually increasing, many so-called "gamers" are only going to identify with a name brand, and the real gamer can't condone this. Therefore, while we're all 99.9% certain that the next Gran Turismo will be amazing, we owe it to ourselves to be vigilant; to hold the line and continue to do our homework; to - yes, I'm sorry - put faith in the reviewers that don't often recommend something of poor quality. The instant we start buying titles based on the name itself, or even on the name of the developer or publisher, we begin the vicious circle that eventually leaves us floundering in the wake of expanded mediocrity. It's like ripples in a pond, and it starts with the consumer. It always starts with the consumer. Developers continue to give us great games because we reward them on a consistent basis.
And yes, I am aware of many gems that have gotten lost in the shuffle (Medieval, Psychonauts, Beyond Good & Evil, etc.) over the years, but it remains a fact that the masterpieces sell extremely well, and appropriately, better than any other games out there. However, I do not want to reach the point where someone like Hideo Kojima no longer has the resources to make Metal Gear Solid 8 because everyone ignored the dialogue-heavy and intricately plot-laden MGS7 because everyone was rushing to buy the watered-down, dumber-than-ever piece of licensed trash that every casual gamer recognizes. The latter doesn't really exist right now - and if it does, it flops - but it will if we let it. Get my point? So no, I'm not doling out some egotistical ultimatum, sparked by the incessant need of the standard hardcore gamer with a superiority complex to "rule" others. Video games aren't a religion (don't let those weird MMORPG freaks tell you otherwise).
It's entertainment. But it's also big business, and unless the individual stands tall, gathers with other like-minded individuals who quite simply won't tolerate a poor product, and remains firm; back straight, eyes clear, and jaw set, the whisperings of the snake in the underbrush are liable to entice us. So damnit, whatever you do, fellow gamers: don't...look...down.
10/24/2008 Ben Dutka
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Comments (54 posts)
Ben Dutka PSXE [Administrator]
Friday, October 24, 2008 @ 10:27:24 PM
We just have to dig deeper for the movie, music and literary quality. I KNOW it's there, but it's harder to find, it's in vastly smaller quantities, and in all honesty, I don't want that to happen to games. :)
BigBoss4ever
Saturday, October 25, 2008 @ 1:56:32 PM
Same goes to music, take video game music as example, I am still humming the music from Chrono Trigger, Metal Gear's theme song, FF7,8,9, Crono Cross etc. But these were all established long time ago, where is the beatiful music for the new games?
Last edited by BigBoss4ever on 10/25/2008 2:02:43 PM
Joe_III
Friday, October 24, 2008 @ 10:41:13 PM
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Its amazing how many people don't see the need for this kind of vigilance or are too lazy to think about it.
Anyways..."This is more about logic and common sense, both of which are admittedly dying out these days, but nevertheless..."
QFMFT Ben.
www
Saturday, October 25, 2008 @ 5:42:42 AM
As am sittin behind ma pc,i have ma ps3 sittin on a center table in the hall n ma 360 up in ma bedroom,i got both consoles n don't hate any of them but i'll always point out any mistakes there manufacturers make.Most of the time i find myself talkin crap bout the 360 cause it's sometimes rite for me to dat,now is dat a bad thing?
Anyways i can see u finna get in the games editorial business since u usually post long comments,props,hope Ben employs u like u always wanted.
Last edited by www on 10/25/2008 5:45:05 AM
Joe_III
Sunday, October 26, 2008 @ 9:24:49 PM
Example A: "I really dislike the 360 because of all the hardware problems they have had since launch even though they are clearing up. Although, they do have some great games like Portal Still Alive." NOT a fanboy.
Example B: "fux M$ cuz thr consoles break all the time and u have 2 pay 2 gt them fixed! ps3 frver!!11!" Obviously a fanboy.
What are the differences between these posts?
1. Example A uses near perfect grammar and spelling indicating a semblance of intelligence while B thinks their some kind of wannabe gangster or something. Trust me, bangers really don't have the kind of social life (or technical ability) that makes them posting something on a site aside from myspace or youtube possible.
2. A makes a clear and concise point that is factually correct while B repeats something they heard from some website 15 months ago.
3. A makes sure to counterpoint the bad with the good in order to make sure that there is not a perception of bias because he is on a website dedicated to a different console than what he is talking about. B makes a point to show that he is still drinking the company Kool-Aid at the end of his city.
And last but not least:
Example 4. The username for example A is not Ghana Bwai
Remember:
Its ok to criticize aspects of every console. Its ok to praise aspects of every console.
Its ok to have a favorite console even.
Its NOT ok to sound like a retarded monkey wishing he could marry their favorite console.
Joe_III
P.S. Example 4 was just a joke
WorldEndsWithMe
Friday, October 24, 2008 @ 10:55:07 PM
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Something else that should be noted is that the craptastic Hollywood companies aren't content to sell shovelflicks to people, but like a drowning person they are determined to take everyone down with them. They cling to our games, make crappy movies out of them, then blame the games because gamers must be brainless and only hollywood is mature. It's going for books too, I just read a great non fiction crime drama by Douglas Preston called the Monster of Florence, and then I learned that the failing and faltering scientologist Tom Cruise bought up the film rights and is getting ready to ruin this great book on film. There are so many awesome scripts out there, but instead of giving people with intelligence credit, they just slap a recognizable name on some crap and sell it. Why was Tomb Raider called Lara Croft: Tomb Raider? Because the chick was more of a headliner than the game, but little came of it. I'm with ya Killa B, FIGHT THE POWER.
Siege
Friday, October 24, 2008 @ 10:56:46 PM
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That said, Ben, I totally agree with you. It is sad how greatly entertainment has suffered, even in the past ten years. And, yes, a lot of it does have to do with declining intelligence. [btw, have you watched the movie Idiocracy? It is pretty stupid (imo), but its social commentary is quite interesting]
I am glad that, for the most part, the gaming industry has continued to move forward. And, as you said, that is due to the persistence of the gamers. I find it easy to be picky with video games at this point in my life. I am a college student with little income, so I am very careful in deciding what games to buy. A lot of my decisions are influenced by what you all say here on this site in your reviews. I resonate with your statement, Ben (especially in light of the rise of the "casual gamer"), "we owe it to ourselves to be vigilant; to hold the line and continue to do our homework."
If we continue to show the game developers that we will not buy the trash they sometimes send our way but will fully support and give our money for a well-made game, then we can look forward to many more sensational masterpieces worth our money.
-Siege
Ben Dutka PSXE [Administrator]
Saturday, October 25, 2008 @ 12:04:43 AM
I think this is the second time someone has mentioned Idiocracy on this site and while I haven't heard of it, I think I'd like to see it now. Btw, I remember being a college student with very little money - $5 will get you through a week with Ramen noodles, won't it? - so I can sympathize.
Of course, now I drive a 07 350Z and I have a job I never thought I'd have. Me (and the other guys) do this because it's a job, yes, but we love it; we want to HELP fellow gamers, so that's what we do. You guys are the reason we get up in the morning so if there are OTHERS out there who only read and haven't registered yet...join the party. ;)
AbCdEfG
Friday, October 24, 2008 @ 11:18:17 PM
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Don't settle for less, DEMAND MORE!!!!!!
Last edited by AbCdEfG on 10/24/2008 11:19:08 PM
ceedot
Sunday, October 26, 2008 @ 11:37:13 AM
Ben Dutka PSXE [Administrator]
Friday, October 24, 2008 @ 11:59:44 PM
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WorldEndsWithMe
Saturday, October 25, 2008 @ 12:48:05 AM
People bandy it about so often it has lost its meaning in many contexts. I suppose Joe calling the founder of a gaming site a consumer fanboy could be taken for good or bad.
Last edited by WorldEndsWithMe on 10/25/2008 2:10:01 AM
Joe_III
Saturday, October 25, 2008 @ 1:00:57 AM
However you say it, Ben should be applauded for shedding light on this topic on a forum as large as this site.
Consumer indifference (or stupidity if you want to be hardh) is something that has hurt just about every industry. Fortunately, it hasn't really hit gamers yet -- beyond MMOs, flash games, and the Wii.
So unless you're looking forward to ROFM: Extreme Pinball and God of War: Wrath of the Barbies and the like, wise up and speak out.
Advent Child
Saturday, October 25, 2008 @ 1:15:56 AM
AbCdEfG
Saturday, October 25, 2008 @ 1:19:58 AM
caliblue15
Saturday, October 25, 2008 @ 1:29:12 AM
aaronisbla
Saturday, October 25, 2008 @ 4:47:46 AM
AntDC
Saturday, October 25, 2008 @ 12:09:45 AM
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karneli lll
Saturday, October 25, 2008 @ 1:07:57 AM
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LightShow
Saturday, October 25, 2008 @ 10:13:39 PM
People have different views on cutscenes. I personally think that the importance of cutscenes is specific to the game, but I was raised one the cutscene-heavy Ratchet and Clank, Jak and Daxter, and Kingdom hearts, so I'm partial to these kinds of storytelling devices.
In short, I'm a cutscene Libertarian. so sue me ^_^
aaronisbla
Saturday, October 25, 2008 @ 4:52:55 AM
Every game doesn't have be loaded with cutscenes to be good.
www
Saturday, October 25, 2008 @ 7:59:41 AM
rjmacready
Saturday, October 25, 2008 @ 9:10:26 AM
You'd rather have cut scenes in Dead Space? The fact that Dead Space doesn't have cut scenes makes it more realistic! If you want to do anything like check your map, change weapons, or watch one of the video logs (where some cut scenese would have been in a lot of games) you have to do that in REAL TIME, just like in real life. If we were on the ship in real life, we wouldn't get pauses to watch scenes, nor should we get them in the game. I give credit to EA for no cut scenes cuz it's more realistic! If you want to watch cut scenes of big monsters, then go watch the Dead Space movie. We're playing games here man, not watching them...
Advent Child
Saturday, October 25, 2008 @ 1:16:57 AM
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Ultimadream
Saturday, October 25, 2008 @ 1:56:14 AM
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I've only got up to chapter 3 on Dead Space (Already have the 500 limbs trophie XD) so i cant judge if there arent enough cutscenes but i've presonaly enjoyed it so much.
Last edited by Ultimadream on 10/25/2008 1:57:12 AM
Wage SLAVES
Saturday, October 25, 2008 @ 2:18:57 AM
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I TOTALLY agree with this. I remember the release of
*ahem*
Soldier Of Fortune Payback
*sigh*
I was so hyped to see some Real head shots! My first time playing a guy ran up to me AK in hand and stood 2 feet away from me staring at me, waiting for me to blow his head off. Now thats ridiculous. The AI and the Crappy B movie lines would have been comical if it weren't for the $60 price tag! So um...yeah I was Freakin Pissed!
Wouldn't wish it on my worst enemy. I'd rather own 'em in Call of Duty.
Last edited by Wage SLAVES on 10/25/2008 2:19:23 AM
LightShow
Saturday, October 25, 2008 @ 10:24:48 PM
Think of it as an election. you can either join the thousands of people who say "i'm only one vote" and dont do anything different, or you could be one of the thousands of people who say "I think i'm gonna read up on each candidate and make an intelligent decision on who to vote for" and vote intelligently, or you could be one of the rest who say, in the voting booth, "This guy's name is cool, I'm voting for him!"
Last edited by LightShow on 10/25/2008 10:25:20 PM
karneli lll
Saturday, October 25, 2008 @ 9:26:52 AM
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Ultimadream
Saturday, October 25, 2008 @ 12:17:08 PM
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LightShow
Saturday, October 25, 2008 @ 10:17:48 PM
Ratchet and Clank, Jak and Daxter, and Kindgdom Hearts.
all these were action games, and RaC and JaD were platformers. All three relied heavily on cutscenes, and pulled it off fantastically.
so, it doesn't have to be an RPG to have an in-depth storyline.
Ultimadream
Sunday, October 26, 2008 @ 4:08:08 AM
In response to Jak and Dexter, Rachet and Clank, there hardly as good as the classic Crash,mario,sonic and spyro games are they. Paltforming games are ment to be simple, take Sonic for example look what adding plot and character development did the the 1st next gen sonic game, it was horrendous. Not evry game needs cutscenes at every event, RPGs yes deffnatly but not every other genre.
LightShow
Sunday, October 26, 2008 @ 8:15:19 PM
Advent Child
Saturday, October 25, 2008 @ 2:18:17 PM
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crapreviews
Saturday, October 25, 2008 @ 3:01:30 PM
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oh yeah Ben i used to be one of those religous MMORPG ppl. EQ, FFXI. havnt played those in years though. i know once DC online comes out i'll be back to my religon. :D
karneli lll
Saturday, October 25, 2008 @ 10:03:13 PM
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aaronisbla
Saturday, October 25, 2008 @ 11:49:58 PM
MGS4 may get a pass, but the days of non interactive cutscenes are going the way of the dodo birds
Ben Dutka PSXE [Administrator]
Saturday, October 25, 2008 @ 10:12:05 PM
SerendipityDeus
Saturday, October 25, 2008 @ 11:10:32 PM
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Btw nice read, we need to teach casual gamers that fantastic games can make them wayyyyyy more happier than any shitty game evr can
AbCdEfG
Sunday, October 26, 2008 @ 12:45:21 AM
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@Joe_III: yeah Metal Gear Solid 4 had a ton of long cutscenes. I felt like I was playing a Playstation 3 game and watching a full length movie at the same time!
Scarecrow
Sunday, October 26, 2008 @ 2:52:41 AM
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Though even those two entertainment mediums are being challenged. In v-games I can the Wii having the biggest ugly impact...(the Wii itself is a great console, but the games it's known for and selling the most really do tell an important story here).
But the Wii isn't the only culprit. Something I've noticed more in this generation than any other is that companies are copying each other to death. Every other game we see in CONSOLES right now is an FPS....and many of them way too similar and always in war....
I frankly don't care 'bout Madden/FIFA, sports fans are nuts lol they'll always buy the new games. Though from what I notice Baseball fans don't take crap from devs, they demand good baseball games.
Anyway I definitely see the point this article is tryint to get across. One last comment: Music is REALLY dieing these days, if it wasn't for Japanese music there's almost nothing I like 'bout 21st Century music. Almost all my English-based music is based in the 1970s, 1980s, and 1990s...And I'm not "old"(23).
So yeah I really hope gamers don't give in and always demand great games.
I think the competition between consoles really does a lot of good.
I think all will go bad when there isn't competition. When the big companies decide to be in it individually not caring 'bout each otherj(like Nintendo is doing). Taking the easier money.
ceedot
Sunday, October 26, 2008 @ 11:40:36 AM
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Music just sucks these days. No more good rnb, all house and that crap sounds the same.
Rockstar Games don't care about their customers so I don't think anyone should care about them.
GuernicaReborn
Sunday, October 26, 2008 @ 11:58:19 AM
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ceedot
Sunday, October 26, 2008 @ 9:42:22 PM
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just like ben said, they can make a name out of a game then release a sh** one and people will still buy it.
GuernicaReborn
Monday, October 27, 2008 @ 12:52:08 AM
Anyway, the great games are just starting to come pouring in, and with a little research there is no way anyone can spend money on something less than amazing from now until christmas. PSXE, just keep the reviews rolling in! Educate the masses!!
JPBooch
Monday, October 27, 2008 @ 3:04:55 AM
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Games are a venue that doesn't necessarily need a big budget to be successful. And throwing money at a game won't make it great but it sure does help. Dead space, as some of the comments will attest, is a great game. What this game and MGS4 to a larger extent can do is give you a real time cut-scene. These scenes are scripted, choreographed, and acted out by real people much the way Gollum was in LOTR. That takes money to do.
What developers mainly try to do is find the right balance between gameplay and story through those tools. Now I don't know what the budgets were for dead space, MGS4, and GTAIV vs. utter crap installments like Mercs 2, Haze,and Turning Point: Fall of Liberty but it would interesting to see. I know GTAIV had a crazy budget and I thought it was outstanding.

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Aftab
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Friday, October 24, 2008 @ 10:21:01 PM