: Exclusive Interview: Dave Jaffe And Scott Campbell

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Exclusive Interview: Dave Jaffe And Scott Campbell

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PSXE: Dave, after seeing a little of God of War III, do you regret in any way leaving; do you wish you couldíve been part of that project?

Jaffe: "Actually, here was my response to GoWIII- I had gone to Santa Monica studios and I saw the trailer they were going to show on the SpikeTV [Video Game Awards]. But they didnít show it all; I was watching it on TV and I was like, "I donít know if theyíre going to dole this out over time, like break the trailer up into chunks throughout the night and weíll eventually see the whole thing." But they didnít do that. Anyway, when I saw that trailer, to me, it looked like a next-gen God of War. You know, Iím not blown away; I expect the level design and codes and stuff to be as good as it has always been, and yeah, it looks just like a next-gen God of War.

But they showed me this [other] sequence Ė thatís all I can say about it Ė and they mustíve put it together only two or three days prior to me showing up. And thatís the stuff that absolutely blew me away; it looked better than Gears 2; it looked like a Renaissance canvas-style painting come to life. Stunningly beautiful. I actually found myself getting nervous and sweaty and I was like, "why am I getting like this?" But it was because I was wondering, "how the fu** are we going to compete? The bar has just been raised again." Our game just doesnít look that good and it never will, and there are reasons for that. But no, I don't say I want to be part of the project and I wish those guys the best."

PSXE: What can you tell us about the new project youíre working on?

Jaffe: "This probably constitutes the best game design work Iíve ever done if Ė and thatís a big if Ė everything comes together and I get everything I want in the game. Iím not saying others will feel that way but Iím crazy in love with the design. We havenít figured out what the scope of this game will be, though, because we might take a chunk of this game and sell it on the PSN or go further and sell it on Blu-Ray. Weíre looking at the market, the budget, the schedule, that type of thing. Weíll have a meeting next month at Sony that will tell us how far we have to go. But itís all up in the air right now and the scope is utterly scalable."

Again, Scott had plenty to say concerning this topic, but it's stuff they wish to keep under wraps right now. We can tell you a few things he said: first of all, they're using the Warhawk engine as the basis for the game. This makes sense, of course, as Warhawk was an Incognito title. Secondly, they had initially planned to make something smaller; their initial plan was to make it available on both the PSN and Blu-Ray. But the game keeps getting bigger, and while they're not ruling out a PSN offering, it may not happen now. Thirdly and lastly, they cannot give out an estimated release date, but Scott did say they have several "critical milestone deadlines" coming up in January.

PSXE: Down the road, what kind of games do you see Eat Sleep Play making? Anything different from the action genre?

Jaffe: "Well, my gaming diet is much more varied than Scottís. He likes the action and arcade stuff; the meat-and-potatoes games, so thatís where his mentality is. Iíd say 80% of my mentality lives in that space, too, but are we going to eventually branch out? You might see a casual game, you know, something for the PSN or iPhone. Something more casual, more stuff like what PixelJunk is doing. But we wonít do huge stuff; we wonít do a game like what Quantic Dream is doing with Heavy Rain, you know, nothing to that degree."

Campbell: "I think our forte is in the action genre. I donít ever see us doing role-playing or anything like that, but itís possible youíll see a FPS from us at some point. Weíre suited to the action games, but anything is possible. We could do something simple and casual or something larger and fulfilling like what weíre working on now."

End Interview

We would like to thank the founders of Eat Sleep Play, Scott Campbell and Dave Jaffe, for speaking to us at length. We probably took up too much of their time, but when gamers get to talking... And that's the point; these guys are gamers. They're businessmen, of course, but who they are and what they're passionate about comes shining through in every word they say. We get caught up in that, and talk right back, and that's why we spent an hour and a half talking to these two guys. Pretty sure I could've spent another 30 minutes talking to Scott about Eat Sleep Play's business model and the direction of the PS3 and the industry, and another hour talking to Dave about God of War III and MGS4 (the MGS4 discussion; I can't even include 'cuz it's off-topic and this is really long, anyway).

We hope you enjoyed the interview, and when they're ready to lift the lid on that secret project of theirs, we'll tell you all about it. Stay tuned! In the meantime, please feel free to visit Eat Sleep Play and Dave Jaffe's blog.

12/19/2008 Ben Dutka

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Comments (26 posts)

Aftab
Friday, December 19, 2008 @ 10:17:10 PM
Reply

Sweet!

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FLYING_APE
Friday, December 19, 2008 @ 10:28:17 PM
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holy sh*t ! i never knew you could get the big guns to do interviews... no offense guys well done *claps hand like a retard*

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Aftab
Friday, December 19, 2008 @ 10:34:40 PM

Dude, Jaffe said that GOW3 got him nervous!

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Ed_Wayne
Friday, December 19, 2008 @ 10:39:04 PM
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This was a good interview. I'm glad a cool site like this can get interviews with guys like that. I'm glad to hear that their game (100% sure it's Twisted Metal) is getting big to the point where it might be blu-ray only. I love PSN games (I have 20 of them) but nothing beats a nice, large, retail game.

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MirrorSoul
Friday, December 19, 2008 @ 11:29:58 PM

Yea I estatic for Twisted Metal, and if there coming to a milestone in January we could mabey get it next year.....mabey lol

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ec0li
Friday, December 19, 2008 @ 11:35:13 PM
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That was a great read! nuff said

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jlch777
Saturday, December 20, 2008 @ 12:16:16 AM
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Good article!!

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WaR_HaWk
Saturday, December 20, 2008 @ 1:15:45 AM
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i posted this interview on N4G.

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Scarecrow
Saturday, December 20, 2008 @ 1:38:05 AM
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PSXEXTREME interviewing David Jaffe and Scott Campbell!

Throws me back to the great days of the PSXEXTREME magazine.

Great interview, a big applause and thanks for this psxe!

You guys really keep me humbled as a gamer. Really love the work PSEX is doing and how they approach gaming.

It's funny, Dave and Scott would fit in so well with you guys haha. Same style of just "play games and just have fun with them, and most importantly be HONEST."

Cool stuff, really like how they approach games how they don't limit their creativity. I hope to see a badass action game. I spent most of my 2008 Winter, Spring, and Summer playing Warhawk more than any other game......yeah it's that addictive.

So if it's using an engine similar to that, man oh man.

Thanks a bunch for this, can't wait for the new game!

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robinhood2010
Saturday, December 20, 2008 @ 6:53:30 AM

PSEX?

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ArnoldK PSXE [Administrator]
Saturday, December 20, 2008 @ 5:40:23 PM

We have no relation to PS Extreme magazine. Never have. They were an awful publication where all of the reviews were paid off to be high.

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Scarecrow
Saturday, December 20, 2008 @ 6:56:44 PM

Oh =O
Hmmmm they were good, guess too good lol....
Getting paid and all? didn't know 'bout that.

Anyway I like this psxe better.

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WorldEndsWithMe
Saturday, December 20, 2008 @ 2:31:06 AM
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Maybe they can get Jaffe to post here, that dude is pimp.

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www
Saturday, December 20, 2008 @ 3:48:16 AM
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I actually found myself getting nervous and sweaty and I was like, "why am I getting like this?" But it was because I was wondering, "how the fu** are we going to compete?

Yeah i've been there felt that,i remember back in graphics design class where i thought my project was the best until sum other guy shows up with something better.........u realize it just fu**s u up,u feel so bad.

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SHADOW [Moderator]
Saturday, December 20, 2008 @ 3:50:49 AM
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You just have to tease us don't you?

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miocardio721
Saturday, December 20, 2008 @ 3:53:57 AM
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Great interview!

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BigT_1980
Saturday, December 20, 2008 @ 4:45:00 AM
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Hey Ben, does David Jaffe and Scott Campbell actually read smaller gaming websites like PSXExtreme? Just curious. Great interview by the way.

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tramp
Saturday, December 20, 2008 @ 9:51:09 AM
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great interview guys,i hope these pull off something specail,not something jaw dropping but something fun and addictive.plz guys deliver

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JPBooch
Saturday, December 20, 2008 @ 9:59:29 AM
Reply

Great read guys,I look foward to see what these two brain storn in the future. I felt especially proud about their nice words about Sony. At least they know what side their bread is buttered on.

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Qubex
Saturday, December 20, 2008 @ 10:41:14 AM

A nice way to put it mi thinks!

Q!

"i Am HomE"

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MetalHead09
Saturday, December 20, 2008 @ 3:32:28 PM
Reply

great read. but can you put up that metal gear discussion sometime ben? i love anything metal gear and would LOVE to hear what jaffe and campbell had to say about it. i really hope they are working on a letal gear related game cause its bin a long time since ive done some car combat carnage.

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Jed
Saturday, December 20, 2008 @ 8:20:11 PM

you mean twisted metal?

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MetalHead09
Saturday, December 20, 2008 @ 10:30:20 PM

lol yea my bad sometimes i get things twisted.

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ArnoldK PSXE [Administrator]
Saturday, December 20, 2008 @ 11:23:46 PM
Reply

I think you DID mean Metal Gear, because that's the convo Ben didn't include here as mentioned in the last paragraph.

Last edited by ArnoldK PSXE on 12/20/2008 11:24:27 PM

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King James
Sunday, December 21, 2008 @ 2:25:44 PM
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Wow! Great interview guys. Why can't all gaming interviews be that good? I gonna be honest. I wasn't checking for Eat Sleep Play prior to this interview. I had no idea Scott Campbell (the Incognito guy) was Jaffe's partner. I can't wait to see what game these 2 guys come out with. A game that uses the WarHawk engine has my attention!

Thanx, PSXE.

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rockleex
Wednesday, December 24, 2008 @ 7:12:18 PM
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I want that MGS4 conversation posted!!! >_<

...please? :P

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