: Gaming Poised To Infiltrate The "Scene"

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Gaming Poised To Infiltrate The "Scene"

Considering the current average age of a gamer in this country is between 30 and 34 years of age (depending on your source), and considering the ever-increasing mainstream appeal, one has to realize: this entertainment industry is poised to make a charge on what is commonly known as the "scene."

The girls in this picture will likely be found at the "scene," which typically consists of locales ranging from nightclubs to open-air concerts, and those who are familiar with the concept will allow a cascade of words and terms to pile into their heads: loud music, nice cars, hot chicks, a lot of alcohol, important people, and a variety of velvet ropes with large individuals that stand before them like immovable oaks. Questions asked include, "what do you do?," "what kind of car do you drive?" and "...buy me a drink?" But with the advent of multimedia features that change video game consoles into uber-capable machines, a music-based genre explosion that has circled the globe, and statistics that continually show that females are becoming more involved in the hobby, something is bound to change. Some will say the "scene" is fickle, but in reality, the only real changes are often small and trivial. This is because the primary goal of the "scene" never changes.

But how this goal is achieved; how people go about having fun in a new era, how large social groups relate to one another, is shifting under our very eyes. How far away are we from following "what car do you drive" with "what system do you own?" Okay, we're not there yet, but when the system asked about holds entertainment value for the majority, the possibility becomes viable. No, the SpikeTV Video Game Awards aren't as big as the Oscars...but give it time. Hollywood has continually lost out in terms of overall profit and revenue to the game industry over the past several years; a shift in popularity continues. So we absolutely can't be too far away from movie producers and film directors standing on nigh-on equal footing with the same professionals from the game industry. I mean, come on: if a guy like David Jaffe or Hideo Kojima isn't swamped with hotties and reporters when they hit the red carpet in the future, something is off. I won't say that gaming is the new rock 'n roll - there are limits - but a change is definitely in the air.

I've done editorials about how game journalists need to earn respect, and how, despite tearing down a few stereotypes and obstacles, gaming still remains on the lower end of the totem pole in the entertainment realm. But I may have drastically underestimated the increased widespread appeal, and further, how video games are rapidly becoming entrenched in our culture. They spend real, actual time talking about Madden on ESPN. We see more and more trailers for games at movie theaters (soon, we may see an equal number of movie and game previews). There are TV ads. Celebrities are admitting to some avid game playing. Hence, the "scene," the same scene that reflects power and money and of which the only aim is to indulge, must, almost by default, make room for video games. It's only a matter of simple logic. :)

5/29/2009 Ben Dutka

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Comments (28 posts)

Scarecrow
Friday, May 29, 2009 @ 10:11:23 PM
Reply

v-games > movies since 1995

The main difference is that movies was more accepted overall(has a long history)

I actually hope v-games don't go the Hollywood/music way

When that happens it all instantly becomes more 'bout money and less 'bout creativity. Yes they need money to make games and get by. But when it crosses the line it becomes an obssesion where they'll start to recycle ideas/genres, etc.

It's starting to happen in this gen somewhat with FPSs

I just hope most Japanese companies stay true and don't go the "it needs to be a FPS" route.

With that said I personally don't really care if it becomes a part of the "media culture" or not. If it becomes an acceptable part of society then that's good, more people to play with and talk 'bout freely 'bout games. It's just when it gets thrown into the media(tv mostly) that things get sour.

Last edited by Scarecrow on 5/29/2009 10:12:42 PM

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migabyte
Saturday, May 30, 2009 @ 12:02:31 AM

That "hollywood" part of the industry will always be there, and it's growing. But with more money within the industry there are also little project and more new age projects. Which is cool.

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Mr Bitey
Sunday, May 31, 2009 @ 3:42:21 PM

v-games are better than TV also.

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Sir Shak
Friday, May 29, 2009 @ 10:37:41 PM
Reply

Nice picture .

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Sir Shak
Friday, May 29, 2009 @ 10:47:34 PM
Reply

Ben , you are forgetting that these days movies need sex to sell but games don't .Girls surrounding big shots of the industry is part of the 'glam' image Hollywood needs to rely on to peddle its mediocrity . Kojima may arrive with 10 hot japanese 21 year olds at E3 but the headlines would still be made by the next Metal Gear .

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Scarecrow
Friday, May 29, 2009 @ 11:35:16 PM

Well said

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Highlander
Saturday, May 30, 2009 @ 11:24:10 AM

True, but fan service in games is alive and well, if you catch my drift. Not that I am complaining mind you, and if Kojima want's to take those 21 year old Japanese cuties and digitize them for inclusion in a game, I doubt that there will be any complaints. I see what you're saying, but I also have to remember that the portrayals of female characters in games start with pretty and/or cute and range through sexy to glamorous occasionally touching on truly vamp-ish. One only needs to consider Soul Calibur to get the point, you know?

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WorldEndsWithMe
Sunday, May 31, 2009 @ 12:31:27 AM

We're talking about the Japanese here, wouldn't they be 12 year olds?

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fluffernutter
Friday, May 29, 2009 @ 11:27:09 PM
Reply

So are you thinking of the girl on the right while you're looking at the one on the left? ;)

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tes37
Saturday, May 30, 2009 @ 6:39:33 AM

Yeah, while looking at the girl on the left, I'm thinking the girl on the right should get lost.

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BikerSaint
Friday, May 29, 2009 @ 11:50:32 PM
Reply

OK ben, after seeing thses two honeys, it
just reminded me that isn't it about time you fessed up to what happened with the 2 insurance gal/pals that you got home waaaaaay too damned early for????????

Details, for goodness sakes man, we need juicy details, & lots of them!!! (You do know that we could all start chipping in to put a private investigator on retainer) LMAO!

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Ben Dutka PSXE [Administrator]
Saturday, May 30, 2009 @ 12:01:50 AM

Um.....we're leaving that aside for now. I wouldn't even know how to place...whatever this is...into words.

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BikerSaint
Saturday, May 30, 2009 @ 12:16:21 AM
Reply

You, a loss for words? Ya know I ain't buying that one, LOL

Ok whisper it to me, nobody's listening


Still "no"??????

Alright, since you leave me no choice, and don't say I didn't warn ya.....
I'm speed-dialing Ace Ventura right now(you do own a a pet, or at least have some goldfish crackers in the cabinets there, right)????

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Ben Dutka PSXE [Administrator]
Saturday, May 30, 2009 @ 1:37:54 AM

Don't worry, I'll update at some point. It's just that now is REALLY not the time. ;)

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Jed
Saturday, May 30, 2009 @ 12:25:00 AM
Reply

BOOBIES!!!

Oh yea, Video games will become more and more popular. And ironically, we have the wii to thank.

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Vivi_Gamer
Saturday, May 30, 2009 @ 2:13:20 AM
Reply

BATTERED APPENDIX...

Is that really true the average age being between 30-34.... Thats pretty worrying actually.

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Highlander
Saturday, May 30, 2009 @ 12:55:05 PM

Dude, gaming began with folks aged 10-18 back in the late 70s or very early 80's. A lot of those folks are now in their 40s and getting older (much as it pains me to say it). So even if there is a constant feed in of 'new' gamers at younger ages, the average age will shift higher as the original population of gamers continues to age. In fact it's probably true to say that as gaming has reached maturity the average age of a gamer has come closer to matching the average age of the population of any country.

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BikerSaint
Sunday, May 31, 2009 @ 9:22:57 PM

@ Ultimadream,
I'm a 56 year old long-time gamer, & I know of at least one other member who's also my age on this site too.

You'd be surprised how many of us 50's+ gamers there are, but most of the older guys just don't bother with forums & sites too much.

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fluffernutter
Saturday, May 30, 2009 @ 12:10:13 PM
Reply

How is that worrying? Look at Ben's age and his history with gaming. I, myself, am 32 and have been playing games since the days of Atari, Colecovision and the arcade. There are lots of people that were around that era, at my age and still love to "waste" some time in front of a monitor getting some joy while they are indoors (or outdoors with a portable). Sure, there are plenty of other age groups but I think that detail speaks volumes about people that have supported gaming for quite some time now.

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tes37
Saturday, May 30, 2009 @ 3:12:00 PM

I started with an Atari 2600 and used to walk for miles to get to the arcade with a pocketful of quarters. I'm 38 and I don't think I'll ever stop playing games.

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Fane1024
Saturday, May 30, 2009 @ 3:45:07 PM
Reply

Some people already think Home is "the scene". I sometimes use a female avatar (if I'm going to be looking at a rear end...). You wouldn't believe the number of guys who think they're going to pick me up. And do what, I wonder.

Makes me sad for all the women who have to put up with that in the real world.

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Highlander
Saturday, May 30, 2009 @ 4:12:11 PM

Fane,

I was there way back when Home started into Beta, and when the Open Beta started it was like a sleaze bomb went off. Sony has done a **CRAP-TONNNE** (yes a metric tonne) of work cleaning Home up (sexism was not the only issue, racism was almost as prevalent). They instituted a strict word filter, blocked open voice chat and have very tough measures in place for dealing with those reported. They can also track your behavior in home when you are reported including the ability to preserve a log of everything that you entered on your keyboard.

The treatment of women and others in Home is light years better than it was. That's not to say it's right or OK, it's not. But it's better. The trouble is that too many people are emboldened by the apparent anonymity of an Internet connection. People will learn though. That said, there will always be idiots who say stupid things to people.

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tes37
Saturday, May 30, 2009 @ 4:56:08 PM

@ TheHighlander, I've been wondering what happened to voice chat. I had a feeling it was gone because of people disrespecting others. I think they should bring it back, and ban the abusers for life.

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Highlander
Saturday, May 30, 2009 @ 8:54:48 PM

@tes

IIRC Sony said through the Home community managers on their PlayStation forum that the open mic (voice chat) would return in some fashion.

I think that it will eventually return, but it will be in a limited form, perhaps only in personal or club spaces, or possibly specific environments that have some kind of age limitation. However due to the abuse and the impracticality of filtering voice, I don't think it will return universally. That's just my opinion though.

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WorldEndsWithMe
Sunday, May 31, 2009 @ 12:36:10 AM

Let us not forget what made VHS take off over Beta, What made DVD explode, and what will send Blu-Ray through the roof...pornography.

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somethingrandom
Sunday, May 31, 2009 @ 2:26:32 PM

I do believe their word filters are a little over the top. It gives away swears to people that may not have known them. I typed documentary the other day and it came out as do***entary.

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WorldEndsWithMe
Sunday, May 31, 2009 @ 12:37:35 AM
Reply

Well I'm looking forward to it actually, I mean I'm certainly not ashamed of being a gamer but in certain situations I know when to lurk in the shadows.

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whooka
Monday, June 01, 2009 @ 6:58:48 AM
Reply

Arguably 'the scene' sucks bad enough in corporeal form, so with the the advent of gaming moving to the internet/networks, it will suck even worse as it'll be a bunch of avatars representing people who never leave their apartments. 'the scene' is a media invention, like most aspects of our reality, with an underlying motive to get people to buy stuff (from clothing to consoles) while preying on their innate desire to 'fit in' or 'belong'. It changes regularly and people that change with it obviously have little to sense of real self-worth or value, until they get to an age, or appearance, that is no longer part of 'the scene' and they're left along the roadsides wondering what to do with the limited rest of their lives. Some of us have evolved past the point where we are completely controlled by hardwired impulses like procreation and arguably any real achievement of lasting creation comes from us, not from the vapid scene folks who are the consumers and, like all consumers, suckers.

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