Ben's Week In Review: December 20
There appears to be snow outside. A lot of it. And I have to go out tomorrow...thank goodness for AWD. ;)
Lookin' forward to the STORIES in 2010
After Metal Gear Solid 4: Guns of the Patriots blew me away with it's supreme storytelling ("supreme" in terms of video games, of course), I must say that 2009 wasn't exactly the year of excellent plot scripts and character development. I mean, Uncharted 2: Among Thieves was extraordinarily well done; extremely well acted, decently written, and incredibly well paced. But beyond that, my favorite games of the year were Killzone 2, Assassin's Creed II, inFamous, and Dragon Age: Origins, and none really moved me from a story perspective. ACII's story was certainly better than what we had in the original but it's still a far cry from MGS, and let's face it, nobody is really playing Origins for the story. I love it but I love it for the addictive gameplay, like most everyone else. The other two are bad-ass but...well, this is why I'm looking for the stories in 2010.
Heavy Rain has such amazing literary potential, and I agree with David Cage when he says it might not even be a "video game" as we understand that definition today. I just know it's going to be an amazing story and remember, I loved Indigo Prophecy for that reason (obviously). Then there's Final Fantasy XIII and you can say what you want about the characters, but I have yet to play a FF that didn't feature an unbelievable story. FFXII wasn't so much for me - not a fan of the political angles in any story - but they're all usually head-and shoulders above the competition. So, I'm looking for the industry to take another storytelling step next year...
...and yet, I just don't care about Mass Effect 2
I really don't. BioWare's continual evasion may as well be a confirmation of a PS3 version, but I don't care one way or the other. I desperately tried to get into the first ME; I tried for a good six or seven hours and with each passing hour, I just continued to reach new levels of boredom. It felt a lot like a mediocre third-person shooter trying to be a deep, freedom-oriented RPG. I'm going to make this plain once again: the concept of "freedom" in RPGs is basically a joke right now, in that we're still only choosing different paths. You know, paths written by someone else. And when more paths have to be written to compensate for more "freedom," less effort goes into the writing of each path. On the other hand, when you have one story that encompasses the entire experience, complete with character development and well-devised plot twists and all that, that's a far greater achievement. "Freedom" is often a devs con..."instead of having to write the story, we'll let the player make his own."
Mm-hm. I've been on to that little ploy for a while. Heavy Rain is entirely different. There's no "open-endedness," really, in that we can dictate exactly how things happen. It's an entire story that simply has many different small branches within an existing plot. That really is more like freedom, and a hundred times more difficult to construct because everything has to continually make sense, even with deaths involved (no Game Overs, remember?). Besides, I also don't like ME so much because I've always preferred the old-fashioned mage-and-rod format to the sci-fi stuff. Maybe that's just why I like Origins so much more. Well, that, and the gameplay is way better, IMO.
Personal gaming update
I'm in sort of a holding pattern right now, awaiting Christmas to see what I might get. So I'm not really playing anything besides FFT and Suikoden (yeah, another RPG trip down memory lane), although I played PixelJunk Shooter today. The review is going up in just a minute here; I had fun with that. The only other thing I've been doing was trying to figure out what I might do for a personal editorial: Arnold is doing his car reviews now and I thought I might do something unique to me, but I can't really think of anything. I was thinking books as I'm a big reader but no offense to any of our fans, I don't think enough people here find reading literary classics (not sci-fi or Patterson or some such stuff) to be "fun." Then I thought about resurrecting the old personal editorials about my bachelor life but I won't be doing that for two reasons: 1. while maybe 95% of the readers liked them, a vocal 5% really didn't, and 2. ...uh, there ain't much to talk about right now.
So anyway, that's that. Guess you'll only have the Week in Reviews from me. Oh, and stay tuned for our Game of the Year Awards nominees, coming this week (awards go live on December 31 or January 1).
12/19/2009 Ben Dutka
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Comments (67 posts)
WolfCrimson
Sunday, December 20, 2009 @ 12:39:43 AM
convergecrew
Sunday, December 20, 2009 @ 1:58:19 AM
rogers71
Saturday, December 19, 2009 @ 11:23:39 PM
Maybe you could do your editorials on tv shows or movies. You could pick one show or movie per month and talk it up (or down). Just throwing ideas. Always interested in your articles regardless of topic. Just not politics or religion. Those are no-no's.
Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 12:41:01 AM
mastiffchild
Sunday, December 20, 2009 @ 1:20:25 PM
Fair enough, if Batman AA and also ME1's sci fi aren't your cup of warm brown then it's understandable that you won't be that into the games. However, it's a little too much to criicise their stories because of just disliking their setting or genre. It's also a sign of "grumpy old man" about the place.
WRPGs and their more ambitious gameplay can make the story a secondary thing though-you're right. I remember the fawning over the very, very average Fallout3 in 2008 as evidence of how lightly they get off with things. compared to the previous Fallout games it was a very weak, short and uninbolbed story no matter what choices you made-and both shooting systems are broken but that's another matter. So, does the fact that a game like FO23 has just got MORE lines to go down make it any less linear than FF13? the freedom is all illusion and as the ambition inm the gameplay also grows the story cannot help but take a little bit of a back seat to it abnd for me there has to be a balance found somewhere between the Japanese way and the western way if the whiole RPG scene is to grow how we would like with great new gameplay choices, more freedom AND great narrative whatever you choose to do in game. It's a good point you make and something you aren't alone in noticing-so I just expanded with what I think.
Thing is, it does also show that you really are getting to be an old gimmer like myself-to critical for your own good! I'm playing ME1 through to get a save to carry into ME2 right now and what's put me off is how awful the 360 version is after I first played the game on PC 18 months back. After the awful rip off of L4D I said I'd never buy another 360/PC "exclusive" on ther console again(seriously-it's dearer, looks worse, plays worse, runs slower, has no replay value without the PC mods, little community support and no dev support compared to the PC game which is still great, imo. Funnily PS3 gamers are jealous of it and 360 gamers ocer proud of it but had either set played the PC version for a while they'd realise that the PS3 isn't the only console Valve don't care for-they just don't like consoles dull stop and 360 would NOT get any games off them either unless it was as easy and cheap dor them to pass off crappy cersions of their PC games on 360and validate their position by hating publicly on the PS3 making 360 gamers feel they're on their side or something. It's clever but it stinks and it's just a con)but the save called me ion for another go-and the fact it's , like, a fiver to buy the game now. Whatever, though it's not as bad a port to PC as L4D(1 AND 2) or even the 360 verion of The Orange Box(which gets a free ride cos the PS3 version is so poor but compare it to a PC version and the 360 version again shows how little Valve give a crap about consoles. Bioware are better than Valve but not by much and I just pray that the great looking Rage sees iD make a better gist of the PC-console thing next year. Still, while I think ME is still a good game wherever you play it I do agree that the story can feel a little flat at times and on console it feels worse as your version is so poor compared to their home platform-ME2 is meant to be alot better but even installing the dirst to my 360 HDD didn't really help a great deal.
God! See what happens Ben? That's the rambling of a bitter old bloke right there and you're falling into the same trap. Save yourself! Do it now. Good points though but there's never going to be a PS3 version of a ME game like there will never now be a version of Alan Wake dor PC and it would not be a shock if a game like SC:C stayed truly 360 exclusive too-things are changing in 2010 and following the likes of Gears and Fable2 MS are keener than ever on true 360 exclusives-maybe necause they got so badly hurt with all the jrpg nonsense they signed up for. Changing the meaning of the word "exclusive" didn't help a lot now did it, MR Greenburg? Ahh! I'm off again.
LegendaryWolfeh
Sunday, December 20, 2009 @ 6:31:07 PM
Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 9:22:10 PM
As for ME, I was only using it to make a general statement concerning the "faux freedom" WRPGs typically boast, most often at the expense of cohesive, well-written plots and scripts. You just don't get that if you let the reader/participator change a zillion things, UNLESS you factor it all into an already-devised all-encompassing plot. We haven't seen that yet; the first time you'll see it is in Heavy Rain.
I will freely admit I can rant like other old men but I'm still lucid. ;)
NoSmokingBandit
Saturday, December 19, 2009 @ 11:15:57 PM
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I'd rather play a super-linear game with a story that blows me away instead of an open map with no purpose.
Scarecrow
Sunday, December 20, 2009 @ 1:03:19 AM
convergecrew
Sunday, December 20, 2009 @ 2:01:38 AM
NoSmokingBandit
Sunday, December 20, 2009 @ 10:23:46 AM
I enjoy exploration and side-quests, like in FF7 i usually breed some gold chocobos, win the races, find everyone's best weapon and limit break, etc... But the focus of FF7 is driving the characters toward the story and thats what makes it great.
BikerSaint
Saturday, December 19, 2009 @ 11:20:14 PM
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<<<<I thought about resurrecting the old personal editorials about my bachelor life but I won't be doing that for two reasons:
1. while maybe 95% of the readers liked them, a vocal 5% really didn't,
and
2. ...uh, there ain't much to talk about right now.>>>>
Rebuttals:
1. 95% majority rules say you gotta give up the grapes & share em for Mass Effect
(Yes I did look it up, it's right here in the "Majority Rules" Handbook, on page 827, paragraph 49, sub-paragraph 9, title:4D:62:1704C)
2. Since I went to live bait, works for me LOL
Last edited by BikerSaint on 12/19/2009 11:22:19 PM
Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 9:36:10 PM
LegendaryWolfeh
Monday, December 21, 2009 @ 1:06:37 AM
Shatter is just a brick break game with some different areas, like circle instead of square and sideways instead of up and down and a few bosses.
Shooter, omg, lots of fun and has local multiplayer (don't remember entirely if shatter did or not) with a bunch of good stages that make you think sometimes and some fun bosses, favorite being the second stage boss myself, lol
Don't let a review score judge what games you buy :P
LittleBigMidget
Sunday, December 20, 2009 @ 12:31:33 AM
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hellish_devil
Sunday, December 20, 2009 @ 12:49:25 AM
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That's why I'm actually palying Chrono Trigger, and waiting for FFXIII and Resonance of Fate (The Matrix-style battles have something...)
Last edited by hellish_devil on 12/20/2009 12:50:01 AM
Buckeyestar
Sunday, December 20, 2009 @ 12:51:47 AM
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Geobaldi
Sunday, December 20, 2009 @ 6:44:14 PM
MRSUCCESS
Sunday, December 20, 2009 @ 12:55:47 AM
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I'm with you, I played Mass Effect 1 on a friend's computer and it just felt like a third person shooter trying too much like an RPG, but the dialogue and the sci-touch was good.
As far as personal gaming update: I'm still playing Demon's Souls. If you're around level 131 add me so we can help each other out (PSN: MRSUCCESS) and now that the semester is over, I'm playing Devil Summoner 2 again. ^_^
DIsmael85
Sunday, December 20, 2009 @ 4:42:32 AM
Scarecrow
Sunday, December 20, 2009 @ 5:05:13 PM
rowdy
Sunday, December 20, 2009 @ 1:09:11 AM
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Either that or make the reader editorials that you've done before something that happens once or twice a fortnight. Most of the people on this site have something interesting to say so it might be good to publish some on the main site. The forum is usually pretty good for stuff that like that but I know there must be some good stuff that would get lost in there.
Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 9:35:25 PM
Fane1024
Monday, December 21, 2009 @ 4:35:37 PM
I kid because I love. I actually have great respect for your choice of books.
The novel didn't really exist until the 16th or 17th century (depending on region). For contemporary works, Boccaccio's Decameron might qualify, but Il Commedia is an epic poem.
I'd be like calling Hamlet or The Matrix a novel.
Last edited by Fane1024 on 12/21/2009 4:37:40 PM
Alienange
Sunday, December 20, 2009 @ 1:13:56 AM
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Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 9:34:23 PM
There is no WRPG that even comes close to any such thing, and when there's tons of open-ended freedom, the storylines fade into nothingness. Trust me, I've seen it all.
Alienange
Sunday, December 20, 2009 @ 10:36:49 PM
The story in WRPGs with "tons of open-ended freedom" (ie. anything by Bethesda) doesn't "fade into nothingness." The "story" is just an option of your freedom. In fact in those games it's not called a story, it's called the main quest. Why you think that is not freedom in gaming is completely beyond me.
Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 10:41:39 PM
So what if you choose to do this quest or that quest in any Bethesda game? There can be only one outcome to any quest you do. Yes, you can choose the path/direction; i.e., the quests you undertake, but if you don't complete it, you simply have to keep trying. Failing results in doing the same thing over again. It's written in; nothing can change.
In Heavy Rain, if a character dies, the entire storyline must bend and flex in a completely sensible way and continue on. In other words, an ENTIRELY new story must be written based on EVERY significant action you do in the game. No, nothing in the WRPG world is even close. Nothing. I've played Fallout 3. I've played Oblivion. Just because I don't like them doesn't mean I haven't played them, and the concept of "freedom" in those games is now archaic.
Furthermore, the more branching storylines there are in those games, the less robust and fulfilling they are. That's just a fact, and a logical one at that.
Fane1024
Monday, December 21, 2009 @ 4:45:45 PM
Until a computer can adjust and create on the fly like a human brain, no console or PC RPG will be able to marry open-world freedom and freedom of character creation with a strong narrative. The developers simply cannot anticipate all of the possibilites.
The very fact that the main quest in Oblivion (a game which I love, BTW) is put on indefinite hold (with no real consequences aside from more Oblivion gates appearing) until the player decides to follow it is a clear sign of how lacking the narrative is.
I should also note that JRPGs are also guilty of this failing. Both FFXII and FFTactics (two more of my favorite games) allow (even require) the player to ignore the current urgent call of the main storyline in order to run around fighting random battles, with no impact on how events occur when the player returns to the main quest.
Last edited by Fane1024 on 12/21/2009 4:58:19 PM
Jalex
Sunday, December 20, 2009 @ 2:43:56 AM
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'Heavy Rain' is definitely more for me (a seemingly pure experience not bogged down by any conventional format or a willingness to compromise for mass appeal's sake), but I have to admit loving nearly every moment of 'Mass Effect' and being thoroughly excited for the sequel.
Perhaps it's part nostalgia (only two year-old nostalgia, but whatever), since 'Mass Effect' was the last 360 game I played before almost completely moving over to the PS3, but I still play it on a relatively regular basis (something I've really only done with 'Guns of the Patriots' besides) and find myself consistently enthralled.
Anyhow, I'm as sure I'll love 'Mass Effect 2' as I'm sure I'll have my complaints about it, but that pretty much comes with the territory.
Though I do want to add that I will be extremely disappointed if the franchise doesn't make it to PS3. I really believe there is a larger crowd for such a game on the aforementioned platform, and it would be a shame for BioWare to miss out on it.
___________
Sunday, December 20, 2009 @ 3:16:59 AM
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Highlander
Sunday, December 20, 2009 @ 4:20:57 AM
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A 'wonderful' novel entitles "Far From the Madding Crowd" that is often included in the references to classic literature did rather kill my taste for classic literature. On the other hand Science fiction from masters like Asmiov is elevated far above the more common action oriented dross that has become commonly associated with science fiction. So perhaps all is not lost for my brain and it's reading abilities....
As for games, right now I am loving the look of Gravity Crash. I have to purchase it this weekend and give it a bash. Looks very interesting. I can only hope that they implement it on the PSP somehow. It has that classic, simple, pure no frills gameplay you were waxing lyrical about Ben, and it has it in spades. Give it a try if you haven't already done so.
Last edited by Highlander on 12/20/2009 4:21:09 AM
Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 9:32:37 PM
But I'm extremely conventional in the classics I select; i.e., Bronte, Tolstoy, Marquez, Wharton, Dickens, Collins, Milton, Camus, Conrad, Joyce, Fitzgerald, Stevenson, Mann, etc. And I KNOW nobody reads them...sadly. As much as I would love to have a dicussion about "The Age of Innocence," (which I just finished), I can't seem to find anyone who has even HEARD of it. A little depressing, if you ask me. :(
Highlander
Monday, December 21, 2009 @ 11:37:20 PM
To be honest, there are many authors of science fiction that are similarly dry, just as there are a lot of really not very good published authors of science fiction.
I think that what a lot of authors forget today is that character and story is important, as is setting. Too many authors try to invigorate their writing through action and if there is one thing I have learned it is that you can only have one ultimate confrontation, there is only one climactic battle. When you read a second or third of these set pieces action sequences in a book, not only are they predictable and boring, but the author runs out of superlatives.
That said, the day I stop reading, is the day my brain begins to atrophy.
Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 9:28:23 PM
___________
Monday, December 21, 2009 @ 6:36:06 AM
www
Sunday, December 20, 2009 @ 6:30:25 AM
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I wanted to pick up ME a long time ago but anytime I tried I rather picked up a latest game, I felt it was too old. But if you loved DA:Origins and it was done by Bioware perhaps ME2 will be good too, part 2 will be definitely bigger than the first, so you'll never know.
The personal editorials, I was cool with them like am cool with Arnold's car reviews. Heck you guys could crap on this site I would care less, don't it belong to you. As long as we have our gaming news, I mean nobody is holding our necks to read every damn article on this site, you could EASILY skip if you're not interested, so I don't see why you should worry about a vocal 5%, who obviously might not have their life going on so well so they'll hate for someone else to talk about how awesome theirs is......you know what I mean.
Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 9:29:17 PM
frylock25
Sunday, December 20, 2009 @ 12:08:26 PM
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i also talked to my dad and he went out and bought a 55" samsung. my first thought was i HAVE to bring over my ps3. then he says he bought a ps3 also!! my dad hasnt played video games in 20 something years. he still hasnt gotten any games for it as he has no idea what he is doing. he asked me to come over and show him how to use it. probably going to today. figured i would bring LBP, Uncharted 2, MGS4 and maybe a couple bluerays.
Fatcat3788
Sunday, December 20, 2009 @ 3:17:47 PM
JackC8
Sunday, December 20, 2009 @ 12:11:33 PM
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I played that Gran Turismo time trial thing. Physics on professional, oversteering race car, grass as slick as ice. I'm sure all the people who have never played the GT games before will really be impressed by a car they can't even begin to control. Oh well, it got me back into GT5 Prologue, and that got me to place my pre-order for Gran Turismo 5 - first game I've ever pre-ordered in my life! Grid should be arriving in the mail any day now as well - hopefully in time to wrap it and put it under the tree :)
LittleBigMidget
Sunday, December 20, 2009 @ 1:17:25 PM
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frylock25
Sunday, December 20, 2009 @ 1:34:48 PM
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Fatcat3788
Sunday, December 20, 2009 @ 3:06:20 PM
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It's funny... I agree with you on the Dragon Age being a game you don't play for the story... but I don't really feel that is entirely true. It might not be the story but perhaps the characters which drove that game for me. Which is the same for Mass Effect and a good deal in Kotor and Baldurs Gate as well. The character are so well written that you are interested in talking to them and learning about who they are and what they've been through. I think a good degree of "present-day storytelling" is contained in the conversation parts of those games, much the same way that Lost Odyssey had the "past stories." They don't create the universe by showing it, they create it by letting you imagine it. So the main story, yes not that interesting, but the characters and the people involved in it, Win...
Last edited by Fatcat3788 on 12/20/2009 3:12:41 PM
Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 9:26:15 PM
As for FFT, I hate to admit it, but it has always been about the gameplay for me in that game. I know it's reputed to have a great story and it DOES, but I tend to focus more on the human aspects of the story; i.e., the friendship, betrayal, and loyalty aspects. See, there's no inherent truth in politics. Ever. That's why I'm always bored by it, in either games or real life.
King James
Sunday, December 20, 2009 @ 3:33:40 PM
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Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 9:23:16 PM
Lairfan
Sunday, December 20, 2009 @ 3:58:38 PM
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ME2 certainly looks better than its predecessor from what I've seen, but like Ben I don't really care about it much.
IMO, the only way Heavy Rain could "transcend" being a game is if the writing is so good that it becomes a book/movie/game, and that is going to be very, very difficult to pull off. Of course, I hope they'll pull it off, but I'm not too sure if they'll be able to.
Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 9:23:41 PM
Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 9:22:59 PM
WorldEndsWithMe
Sunday, December 20, 2009 @ 4:51:43 PM
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Ben Dutka PSXE [Administrator]
Sunday, December 20, 2009 @ 9:22:34 PM
Fane1024
Monday, December 21, 2009 @ 5:11:45 PM
BikerSaint
Monday, December 21, 2009 @ 6:52:39 PM
apofisboricua
Sunday, December 20, 2009 @ 7:15:07 PM
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The way he feels about Mass Effect. I dont care if it ever comes to the PS3. I felt the first one just overrated. Its boring and graphics arent that good. I know 360 only owners hype it to death but there is the same trend with every 360 exclusive in the horizon. Off Topic: Bayonetta is a really good game guys, you will be amazed with it. Im playing trough it and the game is really that good. I like the music references from past SEGA games.
Peace and gaming!
Mr Bitey
Sunday, December 20, 2009 @ 10:22:30 PM
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I am playing Dragon Age now and loving every second of it. In fact, it's probably one of my favorite RPGs. Sure it's a little bit cliche, but the battle system, story, charterers, quest, world, etc are amazing.

Heavy Rain









Snaaaake
Reply
Saturday, December 19, 2009 @ 10:54:20 PM
But so far I have no idea what Heavy Rain is about.
And my personal gaming update, I got my copy of BlazBlue and I was disappointed.
The game is so damn easy, even on Hell I still beat my opponent without getting so worked up.
Though online matches are different completely.
But I do love 12 different characters, allows me to try out new moves.