Should Sales Impact Game Awards?
While most all of you will immediately scoff and respond in the abrupt negative, I believe it's a legitimate question. Bear with me.
When you look around the Internet and visit gaming communities and forums, you will see countless discussions concerning the best games of the the year; this tends to happen as we get towards the end of December. And you will notice that someone will mention something about sales numbers and quickly thereafter, dozens of people will slam on this dude and laugh at him for thinking "sales have anything to do with quality." Heck, I did something similar when we announced our Game of the Year Nominees and the concept of sales numbers caused me to reply with those very words. But ever since then, I've been starting to think outside the box a little, so-to-speak. While I will never believe that the consuming public will always reward the best-quality entertainment products (there's a reason why so many have never even heard of Oscar nominees these days), there's something else here...
The purpose of any given entertainment industry is to cater to as many members of the targeted demographic as possible. That's basically the goal in any business. Therefore, when something like Call of Duty: Modern Warfare 2 or Grand Theft Auto IV sell millions of copies in only a few days time, that's very clearly a rip-roaring success, regardless of your own personal preferences. Should we not reward developers for being able to win over so many of the intended audience? Is this not worthy of positive attention? Furthermore, there's the social gaming aspect of the industry, which is - for all intents and purposes - almost brand new, especially in the console world. A game like MW2 really relies on multiplayer, for instance, and it must please entire groups of gamers who come together to play. To continue to succeed in that is another success.
Clearly, the games that sell well are doing something right. You could blame it all on over-the-top marketing but gamers have never rewarded crappy productions; they may have rewarded "great" games more than "excellent" ones, but we shouldn't be complaining about that, should we? Perhaps we should also look at sales numbers when determining awards and say to ourselves, "well, how many people did they really snag with this one?" On the other hand, we could simply hand out awards based on how we - the staff in question - view the merits of each game, and that's that. Of course, I'll still go with the latter but it's not quite as cut-and-dry as one might think...
12/25/2009 Ben Dutka
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Comments
johnld
Saturday, December 26, 2009 @ 12:37:55 AM
Qubex
Saturday, December 26, 2009 @ 8:58:56 AM
Briefly though, consider this... the effect of popular culture on a "herd".
Let us accept this fact at the very least; we are all part of a "herd", but to varying degrees.
Reality is, most individuals that form our humanity have half decent brains which evolve through life experience, education and application (use)... On an individualised basis "stupidity" and "level of stupidity" can be subjective; the thought processes and methodologies an individual employs to make choices to accept or reject products that seemingly reflect a cultural tract, or parts there of, vary, and therefore can result in the "herd" mentality when it comes down to some aspects of life.
In this case it could be the act of buying or voting for a particular game product; even though, with close scrutiny, the game product in question may truly not be worthy of an accolade when analysing and dissecting it from a very "intellectual" point of view, and/or "technical" point of view...
On an individualised basis, with the right information and knowledge, and with the correct analytical approach, individuals with a brain could and should judge a game product for what it really is. What does that game try to achieve in its representation of popular culture; and does its execution warrant the types of awards that ought to be bestowed on it whether or not it sells a million units or not?
A good example of this is Demon Souls. From what I read here it seems like it really is a superlative title, innovative and well executed; but then why has it not won awards for it's efforts? Why has it fallen off the radar screen in light of other AAA titles that have been released of late? What happened to gamers and their critical eye; their method of analysis; their appreciation of a well designed, well executed game that unfortunately has not sold as well as it could?
Has popular culture gone mad? Is it influencing and skewing the methodologies by which individuals analyse game products and their true potential?
Q!
"i am home"
Last edited by Qubex on 12/26/2009 9:19:54 AM
dlte
Saturday, December 26, 2009 @ 9:20:47 AM
MyWorstNightmar
Saturday, December 26, 2009 @ 11:58:58 PM
Fane1024
Monday, December 28, 2009 @ 5:03:55 PM
LimitedVertigo
Friday, December 25, 2009 @ 11:05:27 PM
Reply
MW2 rode the coattail of MW1. If Uncharted2 was multiplatform it would not have come close to selling the amount that MW2 has. Certain genres tend to sell a lot in particular areas, (RPGs in Japan, FPS in the States). Obviously millions of people can't be wrong but a game that sells 5 million vs a game that has only sold a little over a million does not show which is the better game.
WorldEndsWithMe
Friday, December 25, 2009 @ 11:10:56 PM
Reply
LimitedVertigo
Friday, December 25, 2009 @ 11:14:29 PM
WorldEndsWithMe
Saturday, December 26, 2009 @ 1:13:01 AM
LimitedVertigo
Saturday, December 26, 2009 @ 1:36:11 AM
Lately I've been thankful for demos/torrents/and reviews like PSXE to keep me educated on what deserves my money.
MyWorstNightmar
Saturday, December 26, 2009 @ 2:04:35 AM
LimitedVertigo
Saturday, December 26, 2009 @ 2:39:03 AM
Ben Dutka PSXE [Administrator]
Saturday, December 26, 2009 @ 10:24:30 AM
Larsperson
Saturday, December 26, 2009 @ 5:21:24 PM
Buckeyestar
Friday, December 25, 2009 @ 11:21:29 PM
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TheJackyl
Friday, December 25, 2009 @ 11:35:28 PM
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I think we should. Otherwise what is there to encourage developers to make excellent games as opposed to somewhat more mediocre games by comparison.
I'm not going to say that games like MW2 are as poor in quality as say a Britney Spears' album but there are some similarities. Primarily that these games tend to have a lot on the surface but no real depth. At least that is what MW2 seemed to me for the 15 minutes I played in on single player. No, I didn't try the multiplayer but I'm the type that believes these games still need an engaging single player mode first and then a fun multiplayer mode second.
TheJackyl
Saturday, December 26, 2009 @ 12:07:39 AM
This is why there are separate award competitions. There are the ones that are juried by renowned critics and then there are awards given through popularity vote. This is why the Oscar's are more respected than the MTV/Teen Choice Awards. The opinions of proven professional critics are held in higher esteem than the opinions of Joe Blow Plumber and Mary Sue.
Using sales figures to qualify a game for an award is simply adding the popularity vote, which in my opinion, lessens the awards validity.
to_far_apart
Friday, December 25, 2009 @ 11:45:54 PM
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But i still feel that sales figures shouldn't be taken into account. It's true, the widespread majority have not seen half of the movies that are nominated or even win their respective awards. But the idea that any company could have a legitimate chance to be rewarded for their work, is really the bet option in my opinion. I mean granted, Call of Duty MW2, has been selling copies like if it was going out of style, but has it really been the best game of the year? That's still personal preference like everything. Granted, such wide success, is what draws consumers from everywhere, and "validates" itself among people. Unfortunately, these same people don't play the little hidden gems in gaming that are sometimes under-appreciated.
Unfortunately, there are to many people that believe that high sales figures equates to a high quality experience. Rather a game should be recognized for the overall quality, story, experience, etc. But that's just me haha
LimitedVertigo
Friday, December 25, 2009 @ 11:48:53 PM
to_far_apart
Friday, December 25, 2009 @ 11:49:33 PM
to_far_apart
Friday, December 25, 2009 @ 11:50:24 PM
Gordo
Saturday, December 26, 2009 @ 12:19:57 AM
Reply
This must be the general gist of any "game of the year awards". You need to reflect your own preferences but also keep close to the general populations preferences.
We shouldn't have to jump on every bandwagon and rate every blockbuster 10 out of 10 but critically review it like you guys do here.
At the end of the day every review is personal and dependant of the gamers own preferences. I might have liked Dragons Age Origins 10 years ago when I was single and at University and had 50 hours to play it.
I loved Uncharted 2 because it wrapped me up with an excellent story and gave me a few hours escapism every evening after work for a couple of weeks.
Also as a teenager with loads of friends Modern Warfare 2 might have been my favourite because we could all play together.
So horses for courses as they say.
I appreciate the work that goes into every game and would love to play them all if lifes commitments didnt get in the way.
Also popular shouldn't be confused with "lowest common demoninator". Just because a game is popular doesnt mean it is brainless or common. It may be more the "broadest common denominator" so games that are aimed at the biggest world wide demographic like GTAIV and MW2 are the biggest sellers.
Should they be the award winners? That is the difference between popular and critical acclaim.
So is Modern Warfare 2, Killzone 2, Demon's Souls, Uncharted 2 or Assassins Creed 2 the game of the year?
Popular or critical? Sales versus reviews? Technical versus gameplay? Herd mentality or go off on your own?
Good luck guys... Damned if you do and damned if you don't!
Last edited by Gordo on 12/26/2009 12:21:45 AM
WorldEndsWithMe
Saturday, December 26, 2009 @ 12:44:43 AM
At the end of the day a published review is not reliant upon the reviewers preference. One's opinion on a game can differ drastically from an informed critique.
Last edited by WorldEndsWithMe on 12/26/2009 12:47:38 AM
Gordo
Saturday, December 26, 2009 @ 12:36:41 AM
Reply
Some of the games of year at the moment are Demon's Souls, Assassins Creed, Batman and Uncharted 2.
I think most have kept away from the "elephant in the room" Modern Warfare 2.
I loved MW2 but it was like watching a series of 24 with Keifer Sutherland instead of Indiana Jones which is Uncharted 2. Assassins Creed 2 was more like the Sopranos or Rome!
Probably from a critical point of view Demon's Souls is the game of the year since it took internet connectivity to another level and immersed you in a whole new universe. Annoyed that the game isn't out in Europe or Australia so cannot play it! That must be a negative point even for a US website! :-)
Anyway, all I know is that I've played enough excellent games this year for my wife to want to cut my HDMI cable in half (that is a euphemism by the way) so the only winner is the gamer.
oldmike
Saturday, December 26, 2009 @ 3:45:45 PM
jerocarson
Saturday, December 26, 2009 @ 1:17:46 AM
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BikerSaint
Saturday, December 26, 2009 @ 1:26:07 AM
Reply
BikerSaint
Sunday, December 27, 2009 @ 6:08:38 PM
BikerSaint
Saturday, December 26, 2009 @ 2:48:51 AM
LimitedVertigo
Saturday, December 26, 2009 @ 3:02:29 AM
Oh and by the way there is a mountain of snow outside. So make that 3 layers of ICE covered by what looks to be 6inches of snow. DEATH TRAP.
NeutralGamer_86
Saturday, December 26, 2009 @ 4:03:41 AM
Reply
http://www.gamespot.com/best-of/?ttag=mktg_newsletter&tag=nl.e573
Hezzron
Saturday, December 26, 2009 @ 10:34:11 AM
Jawknee
Saturday, December 26, 2009 @ 11:53:32 AM
www
Saturday, December 26, 2009 @ 2:30:05 PM
Alienange
Saturday, December 26, 2009 @ 3:15:56 PM
Sales does NOT equal quality, but as Ben points out, would the sales even BE there if the game was crud? You think devs can bamboozle 5 million gamers? You're dreaming.
oldmike
Saturday, December 26, 2009 @ 3:52:24 PM
Hezzron
Saturday, December 26, 2009 @ 4:06:27 PM
Little girls wouldn't want YOU reviewing their music any more than WE would want government officials reviewing video games.
Sales numbers are all relative too. You can't just blurt out something popular that you know most people here wouldn't like, and think it'll drive home your point.
Alienange
Saturday, December 26, 2009 @ 5:09:48 PM
Jawknee
Saturday, December 26, 2009 @ 7:55:24 PM
Alianage, your forgetting Golden Eye. Halo didn't "single handedly" do anything.
Last edited by Jawknee on 12/26/2009 7:59:12 PM
Alienange
Saturday, December 26, 2009 @ 8:33:17 PM
Jawknee
Saturday, December 26, 2009 @ 8:50:55 PM
___________
Saturday, December 26, 2009 @ 5:10:57 AM
Reply
Zorigo
Saturday, December 26, 2009 @ 6:12:31 AM
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games are there to be enjoyed when it comes down to it, if a game is enjoyable for whatever reason; story, graphics, sounds, gameplay etc etc, then it should be recognised for that. i don't get enjoyment out of games that sell well. uncharted 1 didn't sell 'well', i loved it.
___________
Saturday, December 26, 2009 @ 6:27:13 AM
hes saying good games, good music, good movies, good cars and such should sell well.
as i said reviews have much more effect than what you think, and word of mouth is just as effective.
if a movie, game or whatever is good your going to tell your friends and they will be interested, than they will tell a friend and so on, thus increasing the sales.
sales should have a influence on GOTY awards because games that deserve GOTY should of sold well.
they should, but they dont.
LimitedVertigo
Saturday, December 26, 2009 @ 9:34:38 AM
Zorigo
Sunday, December 27, 2009 @ 7:38:15 AM
uncharted. great game. at my school, word got around pretty quickly, almost the entire gaming community in my area knew about this game. not many bought it. some games sell well, and can be recognised for that, but others are an achievement in their own and may not have sold aswell.
Uncharted was great, refreshing, constantly mixed up, never gettin boring, etc etc, did it sell 'well'? no.
Mirror's edge, one of the best IPs this generation, was great for it's new gameplay (free running in first person) and it felt great to play like that. Did that sell 'well'? no.
sales don't always reflect the great games.
JackC8
Saturday, December 26, 2009 @ 7:23:13 AM
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Also, advertising and hype have a huge impact on sales, but have nothing to do with the quality of the game. Especially when you're talking about sequels, an excellent game will sell a lot of copies of the sequel, regardless of how good it is.
And if I'm not mistaken, games like solitaire and chess are installed on just about every PC sold, and I doubt too many games could compete with the hundreds of millions of those that sell in a year.
frostface
Saturday, December 26, 2009 @ 7:25:53 AM
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Douchebaguette
Saturday, December 26, 2009 @ 8:16:57 AM
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A] It had of course mass marketing.
B] The genre [FPS inclpuding MP] appeals to a phat pie quantity of people this generation anyway.
C] It's the sequel to the most huge success story of this generation. MW2 could of been absolute donkey-balls & you were still going to find blind purchases, mass word of mouth and mass conforming before the game would even release.
So if anything, it's more that a franchise should be awarded by sales - not a singular game itself. Of course we all know that sales should mean jack-s**t with anything at all; Rage Against The Machine proved this by distorting the UK Christmas No. 1 spot from X Factor winner's Joe McElderry.
_________________________________________
Another great thing to compare how great MW2 is supposed to be are game awards themselves [the bigger ones]. For instance, when Spike TV announced Uncharted 2 as GOTY, loads of 360 fanboys resorted to rabid ranting that consisted mostly of childish insults - it's as if they thought Spike TV's GA seemed to be the officiality of all gaming opinion.
frostface
Saturday, December 26, 2009 @ 9:52:10 AM
Paolo Kutaragi
Saturday, December 26, 2009 @ 8:43:38 AM
Reply
Deleted User
Saturday, December 26, 2009 @ 9:16:48 AM
Reply
I still dont get how you think you are a BETTER JUDGE OF WHAT A GAME IS THAN ANYONE ELSE. I have played games since the 70's. Does that make me a better judge of games than you? Did you go to a college that gave you some sort of edge on how to tell a better game than the rest of us?
People bought MW2 because they LOVED the first MW. Turns out MW2 is so much fun that word of mouth spread and even more people are buying it now. Most people dont buy games because of a HYPE MACHINE. They buy the game because A: The previous game was fun and has a proven track record and B: It is multiplayer and they want to play with thier friends.
The first Uncharted sold well. But it didnt have LIGHTS OUT SELLS because, well, ALOT OF PEOPLE JUST DIDNT LIKE THE GAME.
I agree with you Uncharted 2 is a GREAT GAME and everyone should get a chance to play it. But that is life. Everyone has a choice and tastes.
As far as your question goes, YES sells should be determined in game of the year. Are you kidding me? This is ULTIMATELY how the people speak. Money talks and bullshyt walks. IF it wasnt then I think Demon's Souls should be number one! Well, not really but I think I just made my point.
Viewpoints are like assholes, everybody has one, including you dear sirrah.
End of Line.
Last edited by n/a on 12/26/2009 9:18:22 AM
LimitedVertigo
Saturday, December 26, 2009 @ 9:43:02 AM
Of course MW2 sold more than UC2 it's on 3 different platforms you fool and a much more established brand. Those reasons alone prove why sales should not equate to quality or GOTY status.
People lined up for HOURS to buy MW2 the night it came out having never actually played the game. 5hrs of single player and MP that equates to what was available on PCs a decade ago doesn't make for GOTY. As someone mentioned earlier American Idol consistently rates the highest during it's time slot. Does that mean it's the best show on TV at that time? In terms of viewership yes, in terms of quality HELL NO.
You're entire post comes off as an attempt to paint Ben as an elitist journalist but unfortunately you FAIL.
Ben Dutka PSXE [Administrator]
Saturday, December 26, 2009 @ 10:26:55 AM
Nothing in there has anything to do with GameSpot. And if you want to continue to insult me by implying that what I do is nothing everybody else couldn't do, you may leave. It's freakin' annoying.
tes37
Saturday, December 26, 2009 @ 10:37:30 AM
Douchebaguette
Saturday, December 26, 2009 @ 11:12:49 AM
"The first Uncharted sold well. But it didnt have LIGHTS OUT SELLS because, well, ALOT OF PEOPLE JUST DIDNT LIKE THE GAME."
Wrong. It's because alot of people NEVER HEARD ABOUT THE GAME, or DIDN'T BOTHER PLAYING IT. Yet have you seen reviews for it? It's praised well, and the majority who have played it find it good / great. They certainly don't dislike it.
www
Saturday, December 26, 2009 @ 2:38:37 PM
Jackyl
Sunday, December 27, 2009 @ 1:31:03 PM
Fane1024
Monday, December 28, 2009 @ 5:16:31 PM
Deleted User
Saturday, December 26, 2009 @ 9:53:25 AM
Reply
Paolo Kutaragi
Saturday, December 26, 2009 @ 10:20:33 AM
Just do your math, then come again. We'll be waiting for your return, chab.
LimitedVertigo
Saturday, December 26, 2009 @ 10:38:31 AM
Ya GREAT comparison.
I'll continue to call you a fool if you act like one by coming on here and attempting to slander one of the site owners and creating a flame fest with lies and faulty logic.
Last edited by LimitedVertigo on 12/26/2009 10:39:29 AM
Douchebaguette
Saturday, December 26, 2009 @ 11:06:05 AM
Paolo Kutaragi
Saturday, December 26, 2009 @ 11:08:53 AM
Just imagine how much copies Naughty Dog will sell in 2011 when the time comes to release the third installment of its great franchise! Not to mention that the original Uncharted and Uncharted 2 will carry on selling. I mentioned before in my last post that the franchise has legs, didn't I?
to_far_apart
Saturday, December 26, 2009 @ 12:14:09 PM
Secondly, what your saying is completely opinion based, there is no need to forcing your opinion on anyone, as if you are the one who is right and so on. You talk about name calling, well i talk about bashing, saying Ben is showing favortism, etc, let me inform you of something. As a critic, Ben can't hold any favoritism is his articles, which is what makes him one damn good writer and keeps me coming back. He's always expressing both sides of the story and taking no sides, if he chooses to say something about what he feels, he will make a note of that in the article, which will in no way reflect the attitude in his article, it's mainly a side note, his own opinion. I for one appreciate his time and the abilities with which he writes, because he is one hell of a writer, along with the PSXE staff.
One last thing, did you ever watch the movie crash? or Milk with Sean Penn (someone correct me, I'm not 100% sure of the name) because last time i looked, the movies sales on each of those were well below some of the widely popular movies, and yet, they did win the oscar for best movie didn't they?
I respect your opinion, because everyone is entitled to their own opinion, but when a person starts bashing and starts to talk ignorantly, it really gets me frustrated. Not to mention the way you end things by writing "deal with it" and "end of line" shows just how much you could care less about anyone else's opinion. So you want to say something, go for it, but no need to bash or whine.
furbiesmustdie
Saturday, December 26, 2009 @ 10:56:03 AM
Reply
Bugzbunny109
Saturday, December 26, 2009 @ 11:33:19 AM
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godsman
Saturday, December 26, 2009 @ 11:36:18 AM
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Wii Sports would be the best game of all time since it's a game most distributed to everyone.
Mario Kart would be the best racing game. It's almost 20 million copies sold. There are no bundles for Mario Kart. People fork over real money for this game. Not a single Gran Turismo game could match those sales.
Darwin1967
Saturday, December 26, 2009 @ 11:43:31 AM
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Having played both MW2 and Drake...I'd say Drake should have taken home the award. IW is still trying to perfect MW2....patch after patch and it's still messed up in many regards, where as Naughty Dog bascially put out a final game of epic quality and playability thus giving its conusmers a "complete" game.
Snaaaake
Saturday, December 26, 2009 @ 12:04:36 PM
Ben Dutka PSXE [Administrator]
Saturday, December 26, 2009 @ 6:01:13 PM
LimitedVertigo
Saturday, December 26, 2009 @ 12:15:20 PM
Jawknee
Saturday, December 26, 2009 @ 12:19:36 PM
Ricochet
Saturday, December 26, 2009 @ 12:17:34 PM
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For me, as long as the game warrants a profit enough to make a company happy or to warrent a better quality sequel, that everything is okay with me. No doubt like Uncharted:DF, the game will have long-legs and if anything, I was totally surprised by the sales of MW2, didn't the last game sell about 3 mil on the PS3 when it had a fewer userbase than this year? I think that was a point that was easily missed out. Even if it lacked in sales compared to other "popular" franchises, the awards SONY's exclusives are having are racking up and it WILL garner a whole lot of attention.
Regardless, 2010 is going to be hectic and in response to this article, I'm putting all PS3 exclusives as my priorty because I know the effort AND quality will overshadow even the AAA potentials like (Bioshock II and Red Dead Redemption).
Happy Holidays and let's support our games in the near future.
Last edited by Ricochet on 12/26/2009 12:19:01 PM
bxshotboi
Saturday, December 26, 2009 @ 12:26:48 PM
Reply
Snaaaake
Saturday, December 26, 2009 @ 1:38:27 PM
Jawknee
Saturday, December 26, 2009 @ 1:44:21 PM
Phoelix
Saturday, December 26, 2009 @ 3:10:02 PM
Fane1024
Monday, December 28, 2009 @ 5:23:30 PM
TheHighlander
Saturday, December 26, 2009 @ 2:06:54 PM
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"Never mind the quality, feel the width!"
In other words, its quantity over quality. One is not indicative of the other.
Personally I like to think that quality always shines through, even when sales numbers are comparatively poor. Game awards are, to me, a function of reviews and critical acclaim, not sales.
In every field of entertainment there is this issue of quality and quantity. A popular action movie may for example pale into insignificance against something like Citizen Kane in terms of critical acclaim or cultural value, but it's not very fair to compare the two is it? So we have best action movie and best drama, and both are rewarded. However there are still times when truly awful movies, music or other products are insanely popular. There are still other times when obviously high quality movies, music or other products are ignored by consumers.
Looking at the Oscars for a moment, there are plenty of times when a movie that had a poor showing in it's initially release sees a new lease of life if it wins an Academy Award. The award brings new recognition and an 'objective' measure of quality that gives more people reason, or perhaps permission, to see the movie.
Perhaps a truly high quality game that doesn't get the sales that it's quality deserves is properly rewarded by the critical acclaim. Conversely, a game that sells insanely but doesn't get the critical acclaim is rewarded by the massive sales?
BikerSaint
Saturday, December 26, 2009 @ 6:56:56 PM
<<<<Personally I like to think that quality always shines through, even when sales numbers are comparatively poor. Game awards are, to me, a function of reviews and critical acclaim, not sales.>>>>
A case in point(but using autos instead)...
Remember the Yugoslavian made a car called the Yugo???
When this $3900 bucket of bolts(no offense to real buckets of bolts) came out to the U.S.????
Millions of them were sold & seen all over our roadways.
But.....almost all of them wound up rusting away in junkyards all across the nation within 2 years.
Quality trumps quantity.
(just my 2 cents)
Deleted User
Saturday, December 26, 2009 @ 2:14:05 PM
Reply
www
Saturday, December 26, 2009 @ 2:42:04 PM
WorldEndsWithMe
Saturday, December 26, 2009 @ 3:40:35 PM
Jed
Monday, December 28, 2009 @ 9:58:48 PM
WorldEndsWithMe
Saturday, December 26, 2009 @ 4:01:30 PM
Alienange
Saturday, December 26, 2009 @ 3:37:01 PM
Reply
Take any of the massively sold games in the past two years. Most sold into the millions on day one. That means millions of people already had it in mind to buy that particular game long before the game became a sales success. Where did they come up with the idea to buy that particular game?
Well, look at the successes. GTA4, MW2, Bethesda RPGs, Uncharted 2 and others... all sequels to games that were worth every cent. Nobody had to talk us into buying the latest GTA game. We knew what we would get. Nobody had to explain to us what MW2 was going to be because we already knew. The sales numbers are simply a result of a quality game. Quality in the eye of the target market.
We can dump on Halo and Wii sales all we want, but for their target markets, they are quality as well.
WorldEndsWithMe
Saturday, December 26, 2009 @ 4:05:40 PM
oldmike
Saturday, December 26, 2009 @ 4:20:59 PM
Hezzron
Saturday, December 26, 2009 @ 4:51:19 PM
Alienange
Saturday, December 26, 2009 @ 5:13:39 PM
Alienange
Saturday, December 26, 2009 @ 5:20:49 PM
WorldEndsWithMe
Saturday, December 26, 2009 @ 4:08:48 PM
Reply
www
Saturday, December 26, 2009 @ 4:36:45 PM
MW if not MW2 is the mother of all other wannabe great online shooters out there. Believe me I loved KZ2 but I still can't understand how folk can compare KZ2 to MW2. Just look at the number of real life weapons in MW2, dear God! The story of MW2 is greater, got some emotions attached whiles KZ2, is more of the same ol' ' Oh the aliens have attacked!!!!', gears of war, resistance fairy tales.
The masses can understand how it is on the battlefield with these SAS and US troops, ok tell me, when was the last time you heard about an alien invasion or seen an alien cross the street. You see games like KZ2 are good but I coulda sworn there were more people playing W@W online even after KZ2's launch. There's just this thing about COD, we humans can relate to it.
Last edited by www on 12/26/2009 4:37:52 PM
Hezzron
Saturday, December 26, 2009 @ 5:17:14 PM
I love the MW series (and other stuff of course). I have just recently played KZ2, mostly due to the hype I've read here. I can safely say that MW has nothing to worry about with KZ2.
The only thing KZ2 has on MW2 is the graphics engine, which was wasted on a dull color palette, hallways, crumbling buildings, and crates.
The writing and dialogue in KZ2 is atrocious. It's like hanging out with brain dead, steroid using wrestling stars doing their best surfer dude imitations.
Much fuss has been made about MW2's 6 hour SP campaign, but is KZ2's 8 hours that much more generous, or even as entertaining? KZ2's online community is dwarfed by MW2's as well, and for all the obvious reasons, such as fun factor and quality.
Despite it suffering from "me-too-ism", I still had some fun with KZ2. But it's no threat to MW2. It hasn't been the killer app Sony was hoping it'd be due to quality and, yes, sales.
Last edited by Hezzron on 12/26/2009 5:23:31 PM
WorldEndsWithMe
Saturday, December 26, 2009 @ 5:20:59 PM
Most people would agree though that MW2 has the more involved online. I agree about the stories too, KZ2 is really basically a wham bam shock force assault and fails to add much emotion. But you are talking to an RPG nut here and compared to your Final Fantasies and your Star Oceans I see no emotion at all in any FPS.
Alienange
Saturday, December 26, 2009 @ 5:42:29 PM
WorldEndsWithMe
Saturday, December 26, 2009 @ 5:56:02 PM
Alienange
Saturday, December 26, 2009 @ 7:42:15 PM
No rush either because I heard it's insanely hard. Ninja Gaiden Sigma II is insanely hard and I saw it for $19.99 just today. I'm hoping for something similar for DS somewhere down the line.
Was that too long? I felt like I rambled there... Anyway, not a fan of your new avatar. That movie was terrible. The parking lot antics are much better and nothing trumps katana swords.
just2skillf00l
Sunday, December 27, 2009 @ 3:05:39 AM
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However, to me, this game, no better yet, this franchise is getting old. They may add new guns, and other elements to the game but in the end, it's just another modern FPS. This is my last purchase from the COD franchise because I believe there are other games out there that I should try before settling down for something unoriginal and repetitive. I love the game but I feel with every new release there is no true new experience.
Sorry for the rant but back to the point, GOTY should be determined by the quality of the title and not by the amount of copies it sells.

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NoSmokingBandit
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Friday, December 25, 2009 @ 11:02:22 PM
This is not always true though, some really good quality games sell well, but generally speaking sales mean nothing when it comes to value.
Happy late christmas everyone!
Last edited by NoSmokingBandit on 12/25/2009 11:02:35 PM