Ben's Week In Review: February 21
I just can't believe that both Final Fantasy XIII and God of War III are only weeks away... Time flies.
Who will follow in Quantic Dream's footsteps?
When I heard David Cage say Quantic Dream's latest masterpiece was the final entry in his own "personal trilogy,", I felt a little disheartened. The team has said they wish to experiment with other technologies, like 3D and the new motion sensing systems coming this year, and that sort of implies they may leave the "interactive drama" behind. We already know they have absolutely no intention of making a sequel to Heavy Rain - which I certainly respect - but they pushed the industry so far forward with this latest one, it seems tragic to abandon the path they've blazed. At the same time, though, I also have to recognize that for this game to be a true storytelling revolution for gaming, other designers need to build upon it. The only problem I have with that is, who? The first person that springs to mind is Hideo Kojima, of course, but I'm not so sure he's interested in the idea of an "interactive drama."
I'm afraid that the new intellectually-driven genre forged by Heavy Rain will die out before it ever really gets going. It's great that the game has received such fantastic reviews (even Cage admitted he didn't expect it; he thought the critics would be more split, as I anticipated) and the pre-order numbers continue to rise, but what about the future...? Who will carry the torch now? Why do I get the feeling Quantic Dream can't really give me the same experience with anything that centers on motion sensing or 3D? I'd hate to see Heavy Rain become a "first and last" type thing...
If you don't want to make a FFVII remake, just SAY so
Really. Nobody buys your ridiculous explanation as to why such a project is out of the question. There's no way on earth any game project would take that long; gamers and journalists aren't totally ignorant, you know. I'll believe you if you simply say you don't have the time and/or resources; I'll believe you if you say you don't believe there's enough interest; I will not believe that a HD remake of Final Fantasy VII will somehow take "3-4 times as long" as it took to make Final Fantasy XIII. I think it's abundantly clear that Square-Enix simply has no intention of undertaking such a project, so why not just say that? Why make up insanely illogical and irrational estimates? You know, through all the years when this rumor survived, S-E never once said, "nah, we don't feel like doing that." No, it's always some vague, obscure, "well, maybe...who knows...it's hard to say..." blah blah blah. And now, they're quite literally inventing excuses. What is so hard about coming clean?
You don't want to do it. Fine. Just come out and say so. Please.
Personal gaming update
I'm playing Bioshock 2 now, which is great. There's no better word to describe it. The review will be up soon but I'll say this: if you enjoyed the original, I can't think of a reason why you wouldn't like the sequel. I've also played a lot of Aliens vs. Predator; you'll be seeing that review late Monday night (I think), and although it's a fun game, I wouldn't expect too much in the way of overwhelming praise. I've had to put aside Heavy Rain while I've moved on with work, but I'll go back and finish my fourth play-through well before FFXIII gets here. Oh, and Sony sent me the actual retail copy, too, so I don't have to buy it; that silly silver test disk for the review comes in a clear plastic case and looks like hell in my collection. I needed the actual game so I'm glad I got it. I didn't really need to know that the real-life Madison was quite that hot, but oh well, gotta take the bad with the good.
I'm almost happy Gran Turismo 5 is a long ways off. March is crazy with those two huge games and in all honesty, the games have been coming hard since January. I need a break. LOL
2/20/2010 Ben Dutka
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Comments (104 posts)
LimitedVertigo
Sunday, February 21, 2010 @ 8:47:04 AM
WorldEndsWithMe
Sunday, February 21, 2010 @ 2:02:54 PM
LimitedVertigo
Sunday, February 21, 2010 @ 3:20:16 PM
laxpro2001
Sunday, February 21, 2010 @ 5:41:07 PM
MyWorstNightmar
Sunday, February 21, 2010 @ 9:06:31 PM
That is probably what SE is thinking, but don't want to make that public.
Imagi
Monday, February 22, 2010 @ 7:49:10 AM
Highlander
Saturday, February 20, 2010 @ 10:26:22 PM
Reply
Gone
Sunday, February 21, 2010 @ 4:37:25 PM
Imagi
Monday, February 22, 2010 @ 7:51:01 AM
inkme101
Saturday, February 20, 2010 @ 10:28:10 PM
Reply
have you seen anything about david jaffe at the DICE conference? where a guy yelled as jaffe walked on stage "wheres twisted metal?" and jaffe replied "soon b*tch, 8 or 9 months". ? sorry its so off topic but i trust you more than any gaming journalist. i had just read it somewhere and wanted to see if there was any truth to it.
P.S. let me get that silver disc off ya? j/k
Ben Dutka PSXE [Administrator]
Saturday, February 20, 2010 @ 10:40:18 PM
inkme101
Saturday, February 20, 2010 @ 10:46:49 PM
Shams
Sunday, February 21, 2010 @ 12:05:37 AM
shadowpal2
Sunday, February 21, 2010 @ 9:59:06 AM
Oh and Jaffe actually thinks the guy who shouted for Twisted Metal was a very drunk Michael Pacther - ROFLMAO!!!
Jaffe's awesome.
NoSmokingBandit
Saturday, February 20, 2010 @ 10:33:13 PM
Reply
Ben Dutka PSXE [Administrator]
Saturday, February 20, 2010 @ 10:39:50 PM
Oyashiro
Sunday, February 21, 2010 @ 6:12:36 PM
Qubex
Saturday, February 20, 2010 @ 10:42:29 PM
Reply
Regarding if we will ever see titles that are similar in size and scope of Heavy Rain... it really depends on the overall sales numbers and what the gamers think and feel about the game... not so much the reviewers in this case... it is very much a personal experience... how the controls work, the fluidity of the game and the way the story ties together...
The experience of playing this game will be different to every person simply because it is an emotionally charged and driven story, it is not simply a "platforming" game or the like... it supposed to hit you where it hurts... and that needs to be done realistically, needs to be engaging and there cannot be instances where a badly done segment/scene or clumsy controls suddenly take you out of the experience... if you lose it there, you lost your customer for a HR2 purchase in the future...
My worry is that this is "new" (for this generation anyway), therefore people are inclined to want to try this, want to experiment with their own gaming personae to some extent; i.e. I will give it a go, what the heck... however generally it may have never been a game that they would have normally gone for. So a good portion of the games sales could be people new to the genre, wanting to try this out... but question is... will this game genre stick?Therefore, if a HR2 (or something similar) where ever to be released, would the same level of interest be there, or would sales numbers for this type of game begin to diminish if there was nothing more compelling to look forward to.
To get more developers on this bandwagon, the story, characters and technology needs to get better and better, and the game mechanic needs to continue to evolve the immersive component of the product.
I can only imagine an Avatar type game based on the HR engine... but in 3D, high definition visuals, enormous scenes and vistas, large big budget Hollywood type environments and effects... now that is where we need to go, with the possibility if mixing a game style or two... so maybe at some points you are in a "first person" type game play mechanic - once that part of the game is complete, you are back in the HR mechanic for example... I guess it needs to be engaging at multi-levels, mixing traditional game play mechanics with HR cinematic play throughs of certain scenes and situations...
I think overall sales numbers, cost of producing of such a title and time to market will dictate whether or not we see more games like Heavy Rain... if not, I still think HR is a game changer to some degree... game designers and development houses will look at both HR and Uncharted (the cinematic execution specifically) to help plot the course for future game production... leading us to areas where no gamer has gone before...
...now, let's go to warp...
Q!
"i am home"
Last edited by Qubex on 2/20/2010 10:47:29 PM
Ben Dutka PSXE [Administrator]
Saturday, February 20, 2010 @ 11:25:57 PM
However, as you say, it's very difficult to produce a title that works completely. If any aspect of Heavy Rain was off - the plot, the characters, the voice acting, etc. - it would've fallen well short. It's only so good because everything comes together, and we'd need a studio that's willing to put THAT level of effort into it.
If this new genre is to survive, it must be tackled with the realization that each title will require a TON of effort.
Qubex
Sunday, February 21, 2010 @ 4:09:22 AM
Charger7302
Saturday, February 20, 2010 @ 10:45:02 PM
Reply
I loved the demo, it's a fun game to play, especially online using the Alien. I know the graphics aren' top notch, neither is the story for each species, but it's gameplay makes up for it, in my opinion. I'm sure PSXE won't give it a 9 or even an 8, but it won't bother me because in my book this game is "perfect".
Qubex
Saturday, February 20, 2010 @ 10:50:22 PM
By the way, is the new "fixed" version of "AVP" downloadable from PSN? I still haven't managed to have a good go at it yet :(
Q!
"i am home"
Charger7302
Saturday, February 20, 2010 @ 11:12:05 PM
Last edited by Charger7302 on 2/20/2010 11:12:32 PM
oldmike
Saturday, February 20, 2010 @ 11:15:24 PM
Arvis
Monday, February 22, 2010 @ 3:17:33 PM
geovanwitdakick
Saturday, February 20, 2010 @ 11:11:34 PM
Reply
geovanwitdakick
Saturday, February 20, 2010 @ 11:20:20 PM
Reply
Highlander
Saturday, February 20, 2010 @ 11:32:44 PM
Reply
Looking forwards to Heavy Rain greatly. But a purchase will have to wait for SO4 and WKC which are already queued up.
Square Enix has quite simply lost the plot (as they say in the UK). They have absolutely no idea who they are, where they are going or what they should do. Why bother with this BS about a FFVII remake taking more than a decade to do? It's be easier to say NO. I honestly think that SE has lost touch with who and what it used to be. So much so that they can't even stick to the well trodden formula of their own games.
With the exception of Crystal defenders (a nice, cheap game that needs more levels) I have been disappointed with SE this generation. But their slide began earlier. However accepting 30 pieces of silver from MS was the final step. SE has a lot to do to re-earn trust, and re-earn their place among the top-tier game developer/ publishers.
Personal gaming this week has been totally dominated by Star Ocean 4. I read a hillarious review of the game this week that talked about spending the first 10 hours of the game on Aeos fighting bugs. 10 Hours? OK, I admit I was insanely slow and missed the on-screen cue to 'jump'. that probably cost me a couple of hours at most, but 10 hours on that first planet? Are you nuts? No wonder it got a mediocre review. Perhaps next time they should have someone who can play an RPG do the reviewing.
As far as the game goes, it's pretty good. A couple of the voice actors are a bit so-so 'kay, but the dialog is no worse than anything I've seen elsewhere - and occasionally better. The Combat system is real-time, not turn based, but the addition of the 'Bonus Board' and blindside attacks adds some strategy to the fights. This additional element of strategy is very welcome. I like the item creation system, and the game has the usual shops villages/towns and so forth. It looks pretty good, although some of the textures are decidedly last generation in appearance.
Graphically the game suffers from being ann Xbox 360 game, I think Xbox 360 developers use a more limited color palette than PS3 devs. they use fewer colors with higher contrast ranges. I wonder if this is to save space by gaining better compression? Either way, the result is a game that has very bright and stark graphics. They are good though, and the snow environments on Lemuris are quite well done.
My biggest issue with the game 'kay, is that it crashes - a lot. there seems to be this weird bug in the game such that any time there is a transition from the current scene of action into a battle, another scene or a cut scene you need to be careful not to press any buttons on the controller. I've found that if you do you stand a pretty good chance of the game locking up.
Apart from the lockups and the fact that it's real-time not turn based, this is a good JRPG that will keep you busy. The story got going a bit slowly, but is toddling along quite well now. I like it. WKC is next up, and after than Heavy Rain will beckon.
Shams
Saturday, February 20, 2010 @ 11:57:33 PM
Ben Dutka PSXE [Administrator]
Sunday, February 21, 2010 @ 12:15:52 AM
The combat just got far too annoying; the inconsistencies and erratic nature of that system doesn't show up until much later. But it could just be me. I know plenty of people who finished without seeming to run into this problem.
Last edited by Ben Dutka PSXE on 2/21/2010 12:54:22 AM
Highlander
Sunday, February 21, 2010 @ 12:40:26 AM
I've noticed the arbitrary nature of the combat system when attempting to re-build a broken bonus board. Sometimes enemies that should be wiped out in a single attack turn out to be super-hero versions of the original and instead wipe the floor with you, thus destroying any chance of rebuilding that broken bonus board...
I'm gonna try to slog through this one though, I've leveled the characters pretty well so far, and am picking up additional crew as I go. Of course I'm playing this for pleasure, not a living, so I can perhaps be more lenient about the frequency and repetitive nature of combat.
@Shams,
I don't have a 360 to do a comparison, but I am wondering whether the reduced color palette and increased contrast on the 360 vs the PS3 with a greater color depth is what makes the PS3 look washed our or faded in side by side comparisons? Is it fair to say that when the gamma correction/brightness and/or contrast of the PS3 display has been adjusted properly, the PS3 offers deeper colors?
Last edited by Highlander on 2/21/2010 12:43:25 AM
Ben Dutka PSXE [Administrator]
Sunday, February 21, 2010 @ 12:56:14 AM
I just loved Star Ocean: The 2nd Story on the PS1 (still one of my favorite RPGs ever) and although I wasn't really taken with 'Til the End of Time, I just had to give The Last Hope a chance. And it was plenty of fun...for a while. I liked most everything about it, in general.
Highlander
Sunday, February 21, 2010 @ 1:06:31 AM
Shams
Sunday, February 21, 2010 @ 1:16:34 AM
I've heard that argument as well, but what I heard about the graphics cards is that the 360's does brighter whites, and the ps3's does blacker blacks. Though, from that explanation, one would think the ps3 would be capable of higher contrast, while the 360 is capable of more vibrant colors...Kind of like LCD vs Plasma.
Other differences include better AA and upscaling in 360 (it's a hardwired feature in the graphics card and upscaling is done through a seperate chip where as it is done through software side on ps3), but longer draw distance and polygon count in the ps3 (due to Cell architecture).
I've tried adjusting my TV video settings, but frankly speaking, I haven't compared enough cross-platform titles to give a fair assessment. But, I have played enough games on both systems to see nothing comes close to U2. So, mind over hardware, if you will.
WorldEndsWithMe
Sunday, February 21, 2010 @ 2:01:36 AM
Last edited by WorldEndsWithMe on 2/21/2010 2:05:15 AM
Highlander
Sunday, February 21, 2010 @ 4:39:13 PM
The AA in the 360 isn't as free as they suggest, but it makes a difference. However both 360 and PS3 GPUs and video hardware display using the standard RGB values. The PS3 has the capability to display either a limited or full range of RGB values. This is useful for most TVs where the TV can't actually display the full RGB range of color. When the TV can't display all the colors at the bright and dark ends, what happens is that some subtle shades that are very bright or very dark are lost and displayed as either black or white. The reason this is done is generally to improve contrast.
If a game is using the full range of RGB values and the TV clips the range in this way it could end up washing out the image. I wonder if the TVs with dynamic contrast can switch to a mode with less contrast to allow the complete RGB range? If so, that could explain why PS3 versions of multi-platform games generally look better if you manually adjust your contrast higher and brightness lower.
Shams
Monday, February 22, 2010 @ 1:35:49 AM
Highlander
Monday, February 22, 2010 @ 8:23:39 PM
WorldEndsWithMe
Sunday, February 21, 2010 @ 12:10:43 AM
BikerSaint
Sunday, February 21, 2010 @ 12:53:05 AM
I had no trouble DL'ing HR, although it took long, long, time to download (took my DSL 1&3/4 hours).
But If you're still having problems with it, unfortunately you're probably going to have to delete it & then re-install the DL again.
Hopefully it will work, but if not, then you'll know it's not the DL itself that's the problem, but maybe your machine's doing something goofy to the DL as it either DL's, or when it's installing.
___________
Sunday, February 21, 2010 @ 12:04:05 AM
Reply
thats what they do, and it seems thats what they want to do and they really enjoy it, and well there quite good, and have been very successful.
if you enjoy doing something and make some serious cash off it your certainly not going to stop.
im 100% positive quantic dreams next game will be another "interactive drama" game just the way it should be.
as for bioshock 2 its a BRILLIANT! game, better than the first in every way except storyline.
bioshock had a massive twister that fell onto like 100 tuns of bricks.
never saw that coming, and thats what i loved about it, everything was a massive shock.
bioshock 2s story is great it gives you more insight to what happened to rapture.
why it turned into a hole.
how little sisters became little sisters.
how big dadies became big daddies.
and introduces you to some of the people who had a massive impact on the creation and mold of rapture, more so than andrew ryan.
but it lacks that punch, that wow i did not see that coming.
and its actually quite suspenseful, there are some parts i was constantly shifting behind me yelling WHAT WAS THAT!
and the big sisters are a sure recepie for soiled pants.
all in all bioshock 2 was a brilliant game, its just a shame they skimped on the story.
as for AVP well the less said about that the better.
ill keep it short.
AVP is THE biggest disappointment of my entire life!
imagine being promised a Ferrari enzo for your Bday than getting a sack of potato instead.
AVP is more disappointing than that.
cant say its the worst game of all time, but its not far and its certainly the most disappointing.
i seriously can not believe PSM3 gave it a 9.1
WTF????????????????????????????????
case in point that is EXACTLY! why i never trust reviews.
Oxvial
Sunday, February 21, 2010 @ 11:53:58 AM
http://www.psxextreme.com/ps3-news/6369.html
it would be nice, since both TLATD and TBOGT are both better than GTAIV, which is kinda sad.
but its a little late now, id like to think R* has moved on to other projects and so have i.
besides this is not the first time this has sprung up, i remember reading a few articles saying the DLC was a 6 month exclusive deal, thats confirmed 100%.
well its been more than 6 months since TLATD came out and still nothing announced, so looks like that 100% confirmed was a utter load of BS.
so i wont be surprised if this is to.
in fact if either TLATD or TBOGT comes to the ps3 i will dye my hair pink and take ballet lessons.
Last edited by Oxvial on 2/21/2010 11:56:43 AM
___________
Monday, February 22, 2010 @ 6:39:33 AM
WorldEndsWithMe
Sunday, February 21, 2010 @ 12:15:28 AM
Reply
Regarding FFVII, I personally will NOT accept the excuse that there isn't enough interest. There just... is.
And Ben, you will get some rest end of April until GT5 releases.
I'm kind of in limbo right now, beat the Inferno and am waiting for the extra features to come, then HR and FFXIII, still haven't solved the WKC problem you all know about.
Ben Dutka PSXE [Administrator]
Sunday, February 21, 2010 @ 12:16:19 AM
WorldEndsWithMe
Sunday, February 21, 2010 @ 12:24:41 AM
Qubex
Sunday, February 21, 2010 @ 5:49:16 AM
Shams
Sunday, February 21, 2010 @ 12:17:26 AM
Reply
My week in review? I got my platinum in inFamous. Was it worth it? No. Will I be doing it again. Unfortunately, yes. I'm going for it in Ratchet&Clank:ACIT for this weekend. Yay for trophies !(and obsessive-compulsive disorders!)
Next game to play? Heavy Rain, fo' sho'. Only because it's so different and because it got Psextreme's approval. But after hearing a bit from the review in French, I'm really salivating for GOW3. Man, all the great titles are finally arriving. One wonders what else is on the horizon? I guess, it's that time in this generation. So yeah, Ben, I hear ya. Time does fly.
Last edited by Shams on 2/21/2010 12:19:34 AM
Ben Dutka PSXE [Administrator]
Sunday, February 21, 2010 @ 12:33:59 AM
LittleBigMidget
Sunday, February 21, 2010 @ 12:19:58 AM
Reply
Shams
Sunday, February 21, 2010 @ 12:30:22 AM
WorldEndsWithMe
Sunday, February 21, 2010 @ 12:28:34 AM
Reply
Last edited by WorldEndsWithMe on 2/21/2010 12:28:54 AM
LittleBigMidget
Sunday, February 21, 2010 @ 12:35:12 AM
Reply
Last edited by LittleBigMidget on 2/21/2010 12:38:29 AM
Ben Dutka PSXE [Administrator]
Sunday, February 21, 2010 @ 12:57:29 AM
WorldEndsWithMe
Sunday, February 21, 2010 @ 1:06:01 AM
BikerSaint
Sunday, February 21, 2010 @ 12:40:50 AM
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Look, this is really only the 2nd "REAL" interactive genre game done so far, & both of those were done by Quanticdream.
Look, QD's Indigo Prophecy was made in 2005 & nobody since in those last 5 years has been able to even copy, or attempt to follow in it's footsteps.
Also, I think there's been a sort of intimidation factor going on for all the other developers.
That they've realized it's going to take some mighty big clod-hoppers to fill QD's Paul Bunyan sized shoes, if they even want to trace & track their trail-blazing Mount Everest footsteps.
WorldEndsWithMe
Sunday, February 21, 2010 @ 1:07:56 AM
Reply
Shams
Sunday, February 21, 2010 @ 1:21:33 AM
BikerSaint
Sunday, February 21, 2010 @ 1:13:18 AM
Reply
WorldEndsWithMe
Sunday, February 21, 2010 @ 1:58:16 AM
Last edited by WorldEndsWithMe on 2/21/2010 2:03:16 AM
main_event05
Sunday, February 21, 2010 @ 2:46:51 AM
Reply
Geobaldi
Sunday, February 21, 2010 @ 3:04:49 AM
___________
Sunday, February 21, 2010 @ 6:20:54 AM
$E better not fu** up eidos games the way they have fu**ed up their own.
though hitman 5 has not been announce has it?
the last i heard of it was IF it was to be made id be from a different developer.
blood money was a fantastic game, though it lacked some direction and restraint.
felt all over the place and unpolished in some places.
main_event05
Sunday, February 21, 2010 @ 7:03:15 AM
Ben Dutka PSXE [Administrator]
Sunday, February 21, 2010 @ 8:36:04 PM
Ben Dutka PSXE [Administrator]
Sunday, February 21, 2010 @ 8:35:16 PM
Jawknee
Sunday, February 21, 2010 @ 9:12:04 PM
MyWorstNightmar
Sunday, February 21, 2010 @ 9:14:35 PM
main_event05
Monday, February 22, 2010 @ 6:25:34 AM
frylock25
Sunday, February 21, 2010 @ 2:57:28 AM
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bioshock 2 is amazing. the level of detail in the game is great. i will play this a few times and return to the original as well. im not that far in but love it already.
mag is fun. i was raven for a while when my cousin would bring it over before he got his internet but now that i have picked up my own copy of it we went to sver. a few of my other buddies have picked up mag as well and now we are running a sver clan.
back to zuma.
Qubex
Sunday, February 21, 2010 @ 4:12:22 AM
Hah... I have to laugh, Valve suddenly realise how quickly the PS3 is rising and coming of age... and that there is large wads of cash to be made... but they are so so behind the curve...
I would be inclined not to support them by not purchasing their games simply because of how they have treated the PS3 community at large. I don't think people will just forget so easily!
Q!
"i am home"
www
Sunday, February 21, 2010 @ 7:43:21 AM
WorldEndsWithMe
Sunday, February 21, 2010 @ 2:07:08 PM
Ben Dutka PSXE [Administrator]
Sunday, February 21, 2010 @ 8:34:18 PM
SmokeyPSD
Sunday, February 21, 2010 @ 5:13:31 AM
Reply
karneli lll
Sunday, February 21, 2010 @ 6:49:08 AM
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Btw; I give mad props to Capcom for being the first to offically express their dissapointment with the dvd format!
Last edited by karneli lll on 2/21/2010 6:50:23 AM
www
Sunday, February 21, 2010 @ 7:40:40 AM
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Now I can't wait for Heavy Rain, its a must-buy.
I don't really care if Square never do a FFVII remake, am gearing up for FFXIII already. I wish, i wish i could get Bioshock 2 and Mass Effect 2 for my 360 but with Heavy Rain, FFXIII, GoWIII, Yakuza 3, 2010 World Cup, GTA Episodes coming soon, damn! this gonna be hard.
Last edited by www on 2/21/2010 7:41:23 AM
Sonattine
Sunday, February 21, 2010 @ 8:25:54 AM
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The new point the article brings to the debate is a quote from French actor and filmmaker Mathieu Kassovitz (he has worked on American films. Have you heard of him ? He has a page on the English Wikipedia.) Let me translate from the article for you:
"I'm frustrated with the current video-game productions. At 4O, we don't play the same as at 20. I need a good reason to spend more than 1O hours in front of a game and I believe the industry needs more directors and scriptwriters to create different worlds. The gaming industry has been monopolised for too long by developers. (...) We are only at the beginning of an evolution. For us filmmakers who have grown up with video games, this medium is just another way of telling stories. With talent and subtlety we can tackle any subject. Even in video games."
The article also states that Kassovitz "does not despair of 'directing' his own video game someday".
I like the choice of words.
I have said before that video games are an art in its infancy, not unlike films a century ago. Kubrick was a photographer, Rohmer (French 'Nouvelle Vague') was a writer and a scholar. They turned to cinema to tell stories and then they turned cinema into the major art it is today. If Kassovitz and his peers are now taking an interest in video games, the future of our common passion should be as bright as Heavy Rain makes it seem.
Highlander
Monday, February 22, 2010 @ 8:26:27 PM
tes37
Sunday, February 21, 2010 @ 9:35:44 AM
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I pre-ordered FFXIII and cancelled it 30 minutes later in lieu of Resonance of Fate. I prefer swords and magic over guns, but after reading about the battle system in RoF, I think I'll give it a try. I'll eventually get FFXIII even though SE is making it easier for me to wait by talking too much without saying anything worth hearing.
Edited for the word it. It's not the same without it.
Last edited by tes37 on 2/21/2010 9:38:45 AM
LimitedVertigo
Sunday, February 21, 2010 @ 9:40:47 AM
tes37
Sunday, February 21, 2010 @ 9:52:19 AM
LimitedVertigo
Sunday, February 21, 2010 @ 9:59:21 AM
tes37
Sunday, February 21, 2010 @ 10:12:46 AM
My PSN ID is TES37. I used the same ID here at psxextreme, but with lower case letters. I'm level 36 and use the longsword ( don't know what you call that ).
MyWorstNightmar
Sunday, February 21, 2010 @ 9:18:00 PM
Geobaldi
Sunday, February 21, 2010 @ 12:36:07 PM

Heavy Rain









Riku994
Reply
Saturday, February 20, 2010 @ 10:22:59 PM