Ben's Week In Review: September 19
Big week, obviously. The Tokyo Game Show, the launch of Move; all kinds of stuff. :)
It isn't just another remake
Over the past few years, remakes, collections and retro-oriented downloadable bouts of nostalgia have become very in vogue. And I don't have anything against that, really. However, I don't want the ICO & Shadow of the Colossus Collection to get swept under the rug by indifferent gamers; it's not just about high-definition, 3D or Trophy support. In this case, it really is about the games themselves. The God of War Collection was great because GoW is one of the most polished, most accomplished action franchises in history. In the case of Team ICO's productions, we're talking about two of the most memorable titles ever...for an entirely different reason. Originality and freshness is at the core. It's why both ICO and Shadow of the Colossus are so beloved. I will never forget leading Yorda about and never feeling more vulnerable or human. The latter trait is exactly what makes both games so poignant; they feature no superheroes. Just look at The Last Guardian.
Yeah, I have both games on the PS2. Will I get the Collection? Yup. Because it's not just a high-def remake; it's a high-def remake of some of the most cherished gaming memories I have, which stand apart from others specifically because of that ingenuity. The flying Colossi...man, I just can't wait to see them again. I can't wait to see everything in both games again!
Hey, Square-Enix...what is an RPG?
Maybe they can explain it to me, because I'm not entirely sure I've seen an RPG from them in quite some time. I'm not saying Final Fantasy Versus XIII isn't promising, and I'm not saying there weren't distinct role-playing elements in FFXIII...I'm just saying I don't really know what to expect, anymore. That leaked 30-second footage of Versus XIII from TGS may have been nice (hard to tell), but how is that an RPG? Looked like Kingdom Hearts to me. And I'm not saying the game won't be great; it has every chance of being pretty damn amazing. I'm just saying that if you compare that to say, Dragon Age, it's hard to put both titles in the same genre, you know? I don't mind hybrids and crossovers and all that and in fact, I like a lot of them. That being said, I kept hearing about the return of RPG elements in Square-Enix's new project here, and I'm not really seeing them... Of course, that doesn't mean they're not there.
I mean, they haven't shown much, and I'm not really sure why. I'd just like to play a Square-Enix RPG that feels like an RPG both inside and outside of combat. In FFXIII, there was plenty of micromanagement outside of combat; when involved in battle...not quite as much.
Personal gaming update
Over the past few weeks, I haven't had much time for personal gaming, as I've had to review Spider-Man: Shattered Dimensions, Tom Clancy's H.A.W.X. 2 and R.U.S.E.. But today, I picked up Halo: Reach and I've played the first hour or so. I've said in the past that this is the franchise's last chance to really impress me, and I definitely like it a little more than past installments. Well, so far, anyway. I've also been playing Sports Champions...ah, you didn't think we'd forget about Move, did you? Of course not. In fact, I'll be starting on that review in about ten minutes.
Next up is Quantum Theory and others; don't forget to check out our Q&A with Tecmo director Makoto Shibata. Also, please don't forget that we always go out of our way to bring as much show media to you as possible, so if you missed out on any TGS 2010 footage, check our latest PS3 videos. Great stuff in there.
9/18/2010 Ben Dutka
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Comments (75 posts)
Ben Dutka PSXE [Administrator]
Saturday, September 18, 2010 @ 10:43:11 PM
Riku994
Saturday, September 18, 2010 @ 10:53:35 PM
Highlander
Sunday, September 19, 2010 @ 12:03:09 AM
Shams
Sunday, September 19, 2010 @ 12:26:53 AM
So although I'll be seeing less of the games i liked before, perhaps we'll be seeing new games that we couldn't play before. And we're already seeing that, too. And besides, they'll always be devs out there that will avoid the competition by aiming at what has become more niche (like Atlus for instance). And with b/c, and remakes, we'll still have access to the classics.
Last edited by Shams on 9/19/2010 12:32:40 AM
Shams
Sunday, September 19, 2010 @ 12:42:34 AM
Lawless SXE
Sunday, September 19, 2010 @ 2:11:09 AM
It's a head-hurter alright. The other point brought up by Shams is very valid also. The increased market of gaming has created a much larger rift between what is enjoyed by quantity. Shooters are prevalent because they are a primarily social experience (or at least most are), while the sales of SP only games remain stagnant as fewer people buy a game for the story, or to play alone nowadays. So, the market share changes dramatically, devs think that what all gamers want is what the more casual gamers want and so try to cash in on that, not realising that they are set in their ways.
Ah, well. As long as some companies aren't in it only for the $$$s, we will still get what we want, and if not, well, books will make a real comeback.
Peace.
LimitedVertigo
Sunday, September 19, 2010 @ 3:53:42 AM
People like to make the argument that companies have to evolve and do new things or people will grow tired of the same ole same ole but I call BS. Give me the exact same gameplay offered in FFVII with different characters and a different storyline each time and I'd buy every game you make.
Jawknee
Sunday, September 19, 2010 @ 4:30:50 AM
I do agree there isn't enough of them this gen. Especially from Squaenix.
@LV, I too would buy every FFVII clone. :)
Last edited by Jawknee on 9/19/2010 4:36:57 AM
wakkaoaka
Sunday, September 19, 2010 @ 5:03:37 AM
Square I miss you :( Final Fantasy X's story and gameplay was amazing. Not to forget the cut scenes, music, and fantastic artistry. Versus always sounded like an action based game... because of that word "versus", although i hope that with every release that final fantasy returns to it's older self.
Im off to ridezzz ze shoopuff in my dreams now.
Shams
Sunday, September 19, 2010 @ 11:49:13 AM
But if that's how the cookie crumbles, at least we can look forward to other games, too. Could i even have imagined a Shadow of the Colossus when i was playing FFvii, or even early in the ps2 generation while i was playing DMC? Nope. And who knows? Maybe with the future, we'll be seeing a return of some of our favorite kinds of games and/or mechanics. Games like LBP showed 2D ain't dead, for example.
Shams
Sunday, September 19, 2010 @ 12:15:37 PM
Temjin001
Sunday, September 19, 2010 @ 4:45:45 PM
I wonder, though, if the decline in turn based game design is really correlated with lesser sales. Maybe some experts on these boards know more than I.
The reason I question this is because I read that FFX had nearly as many sales as even FVII (both turn-based games) But FFXII and FXIII don't look like they're even be close in sales--both are more real-time.
Aren't the majority of console turn based games from Japan?
PS3 in Japan had been a slow burner and the Japanese gaming muscle looks to be soft. And the 360 is non-existant. Maybe the Wii has segmented the market in such a way that turn-based has been getting the shaft, I dunno.
Maybe another possible variable is because devs feel much more capable with today's hardware so they try to integrate the depth of turn-based into realtime ( i know it can't ever be the same) as a means of flexing their creative potential on such powerful hardware.
Anyhow, some thoughts of mine on the matter.
Last edited by Temjin001 on 9/19/2010 4:46:41 PM
piratedrunk
Saturday, September 18, 2010 @ 10:11:08 PM
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kevinater321
Saturday, September 18, 2010 @ 10:18:06 PM
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Pandacastro
Saturday, September 18, 2010 @ 10:25:06 PM
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Highlander
Sunday, September 19, 2010 @ 12:05:14 AM
shadowpal2
Saturday, September 18, 2010 @ 10:36:47 PM
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It said clearly that it was being developed by the Kingdom Hearts team. In all fairness, what more did you expect?
I even remember Nomura sama saying that the gameplay would be like Kingdom Hearts except with a more realistic/gritty feel - like none of those crazy launching Goofy like an RPG, or spinning him around like a top knocking out everyone.
But I have to say - for that 30 second footage...I was disappointed, I wanted to see MUCH MUCH MUCH MORE. Damn it...but even if it was a low quality video recording - I have to say it looked gorgeous in my eyes. I could see all those bits and details of the weeds blowing in the wind. The tree, city, and etc.
I'm waiting for January for the "blowout."
Lawless SXE
Saturday, September 18, 2010 @ 10:37:03 PM
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You can't really get any impressions about a game from a thirty second clip besides maybe the look of it. I mean, imagine watching a thirty second clip of Heavy Rain, or SotC. What kind of conclusions would you draw knowing all but nothing about the games besides what you saw?
I'm not necessarily saying that Versus will be as memorable as those games, but I'm saying keep an open mind until we see and hear more. What I want to know is what kind of a battle system will it have. It is touted as being something akin to Kingdom Hearts, but that really felt too simple to me. I would love for Versus XIII to have a battle scheme that uses all of the buttons on the controller, and for it to be relatively slow so that you can really get a handle on the abilities and attacks that you want to use.
Outside that, I expect to see a lot of elements very similar to FFXIII in it. Perhaps a more advanced weapon system, in that you can pick and choose what enhancements to place on it. A more branching Crystarium, again allowing you to pick and choose as you want. At the same time, I don't want it to be seen as the definitive FFXIII experience, as that would really kill off the mystique of the franchise in my opinion. I'm rambling.
Personal Update:
Well, I had planned to blitz my book this weekend, but got a bit sidetracked. So I read stuff all. But I'm about halfway through it now, so getting there.
I also planned on putting a good many hours into GTAIV so that it would be almost out of the way by this coming weekend. That didn't happen either. But, I've written the first draft of my review for it, so I'll be redoing that this week. I've also put about twelve hours into VC2, and although I still have my reservations about it, I've changed my mind in regards to it not feeling right. I suppose the feeling came from trying to adjust to the PSP platform again.
I was planning on detailing my car this weekend, but the weather dictated otherwise. It's just been drizzling all weekend, and it really makes you want to do nothing. And I won't be able to do it next weekend either, I'll be busy.
So it goes. Peace all.
P.S. Ben, we can expect the Insomniac interview sometime this week, yeah?
Ben Dutka PSXE [Administrator]
Saturday, September 18, 2010 @ 10:44:25 PM
Lawless SXE
Saturday, September 18, 2010 @ 11:57:18 PM
BigBoss4ever
Saturday, September 18, 2010 @ 10:51:32 PM
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main_event05
Saturday, September 18, 2010 @ 11:19:35 PM
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Riku994
Saturday, September 18, 2010 @ 11:22:01 PM
main_event05
Sunday, September 19, 2010 @ 1:14:16 AM
Kr3sn1k
Sunday, September 19, 2010 @ 9:00:20 AM
WorldEndsWithMe
Sunday, September 19, 2010 @ 6:22:50 PM
LimitedVertigo
Sunday, September 19, 2010 @ 11:15:02 PM
SirLoin of Beef
Monday, September 20, 2010 @ 6:19:27 AM
I've spent the most time with the game in the Forge editor. They've really opened up what you can make with it. One of the maps you can edit, Forge World, is a huge open area that you can create all kinds of stuff on.
I've toyed a little bit with the MP, mainly firefight. I'm not a big online fps player but I kind of dig firefight.
Temjin001
Saturday, September 18, 2010 @ 11:31:10 PM
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I'm holding off on Move. But I think it could evolve into something I could see myself investing in over time.
Personal Gaming Update:
I rented and played through Halo Reach. I have to say it's easily the best Halo game to date. And quite honestly, I can't think of another FPS that does as many things that Halo does. Being the fifth game in the series the well worn feeling can't be overlooked, but Reach was a superb blend of elements that nailed the strengths of the series on the head. Goodbye Bungie you didn't let me down, this time.
Aside from that, I'm catching frogs in FF9 and playing through NGS2 on Master Ninja.
Kiri
Saturday, September 18, 2010 @ 11:38:52 PM
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Hmm i kinda want to add my personal take on the whole rpg dicussion... I don't believe that the FF series were a pure RPG...
I mean if turn based is what turns a game into an rpg then isn't chess also one?
I think that Bethesda found a better recipe for an RPG than any company
(I'm not saying a recipe for a better game but for a better RPG)...
And by saying that... I hope that i'm wrong but...
After watching the 30" video... Did anyone get the feeling of Fallout? But you know, with more action elements and a Japanese feel to it?
Oh a bit off topic... Did any of you get the feeling that ever since Square started adding voices to the FF series that something didn't add up?
I know that i'm late on this subject but didn't text feel..kinda right?
Or am i the only one?
Highlander
Sunday, September 19, 2010 @ 12:11:52 AM
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Ben Dutka PSXE [Administrator]
Sunday, September 19, 2010 @ 12:49:02 AM
main_event05
Sunday, September 19, 2010 @ 1:15:21 AM
LimitedVertigo
Sunday, September 19, 2010 @ 3:55:38 AM
While I do like to hate on VIII for being the weakest in the series (IMO) I still bought it on the PSN on Day1 and I've enjoyed playing it on my PSP but once IX came out I started up with that since it's one of my favorites.
Jawknee
Sunday, September 19, 2010 @ 4:34:16 AM
LimitedVertigo
Sunday, September 19, 2010 @ 5:04:32 PM
XIII may be one big tutorial for the first half of the game but I loved the characters and the storyline and the gameplay while weak still doesn't make it worse than FFVIII to me.
Jawknee
Sunday, September 19, 2010 @ 5:26:42 PM
I suppose I can see why you prefer XIII to VIII. For me, the fact VIII is still more of an RPG than XIII, I guess is makes me prefer VIII.
WorldEndsWithMe
Sunday, September 19, 2010 @ 6:25:54 PM
Underdog15
Sunday, September 19, 2010 @ 8:52:56 PM
But in VIII, i use magic ALL the time! In fact, Selphie has a huge huge SPR stat and is my main healer, Rinoa has a HUGE MAG stat and is my black mage (or sorceress, if you will!)(Of course, Rinoa and Selphie share responsibilities and are often not together), Squall and Zell are my physical damage dealers, Irvine is my "red mage" if you will, (casts triple on the mages, protect, shell, aura, haste, slow, stop, etc.) and Quistis is my tank! (Takes the damage, uses the GF cover ability and has a massive VIT stat) She will cast protect and shell on herself, and I often make her use her GF summon for added tank taking damage.
If you read the tutorials in game, you'll notice that the stats are best built by magic not associated with that stat. So the best strategy is to make your teams well balanced with different roles (excellent for the final castle!) And by equiping certain magics to one character, you boost a stat with magic they don't need to use. If you play lots of cards and have all your refine abilities in place, you have a never-ending supply of magic. I'm on disk 2 right now, and Squall deals 800+damage in physical attacks while a water spell by Rinoa will do 1800+. Add that with double/triple, and magic is far more effective than physical attacks. You gotta use it more, Jawk!
You don't need online faqs to make these strategies, the tutorials that are unlocked as the game progresses (and if you get the add-ons from NPC's you meet, like the one in D-Prison) give you ALL the info you need, and it's obvious about it.
If you ask me, FFVIII is far more in depth strategically than FFVII. Trust me... when you do something like I do, your teams become far more God-like than if you try to make everyone good at everything. Trust me on that one!!
Besides, it's fun utilizing all your tools to stick it to enemies like snot to a hankie!
Last edited by Underdog15 on 9/19/2010 8:58:32 PM
aaronisbla
Monday, September 20, 2010 @ 2:01:42 PM
All the characters being pretty similar as far as some stats go is what makes FF9 such a breath of fresh air compared to 8. Vivi will never be able to destroy an enemy with powerful physical attacks, nor will Zidane be able to use magic. Makes the game a bit more challenging
___________
Sunday, September 19, 2010 @ 2:02:50 AM
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must admit it was so much better than what i was expecting, instead of trying to westernize it they actually did what they do best making a traditional RPG.
neir is the closest thing to a traditional JRPG i got so use to on the ps2 and even ps1.
one game i have been really craving lately is a adventure fantasy game, something like tomb raider or sorcery but more fantasy, not futuristic or fantasy as in dragons and flying sheep outrageous crap like that, more like old school hunting games, one game that constantly comes to mind is the old digemon back on ps1.
by far one of the best RPGs ever released, definitely the one i enjoyed the most.
that and strategy stealth games.
i found my old PS1 collection today, and with it found sheep raider and bugs and taz time busters.
forgot how good those games were, 2 of the very few decent loony tunes games!
especially sheep raider, its a proper stealth strategy game you really have to plan in advance, think about everything your going to do well before you do it i so miss games like that.
Alienange
Sunday, September 19, 2010 @ 11:56:08 AM
WorldEndsWithMe
Sunday, September 19, 2010 @ 1:27:24 PM
Lotusflow3r
Sunday, September 19, 2010 @ 6:35:59 PM
FM23
Sunday, September 19, 2010 @ 2:59:04 AM
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Jawknee
Sunday, September 19, 2010 @ 3:59:47 AM
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I don't think Square knows what an RPG is anymore. Nomura knows, but he's making KH to the 10th power. Which so far(even though the footage was bad) is looking better than expected. I'm really hoping Versus XIII ends up being the game Square is capable of giving the PS3 community. They have it in them but their taint from Wada and MS has thus far had a negative impact on their games. Shame.
Gaming update, I've been playing Uncharted 2's campaign again. Have also been playing FFVIII and just started Castlevania: SotN on my PSP. Pretty sweet Castlevania.
Last edited by Jawknee on 9/19/2010 4:03:55 AM
SolidFantasy
Sunday, September 19, 2010 @ 4:51:09 AM
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rossinator_99
Sunday, September 19, 2010 @ 8:33:32 AM
JackC8
Sunday, September 19, 2010 @ 7:06:00 AM
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I'm still playing Dragon Age Origins. I was surprised to see that my last save said I was only 37 hours into it - seems more like 50 or 60. The battles are getting pretty repetitive, but the story is still keeping me interested. And although it's repetitive, it's still entertaining enough to keep me playing. I dunno, the leveling up system is pretty cool and all, the trouble is that it's so gradual that nothing seems to make any difference. You get a new talent or spell that's 5% more effective than the ones you've already got; who cares. And the difficulty level is all over the place - I used my golem to win a whole series of battles against powerful demons with no problem at all, and now some group of random guys on the street kill him off in 15 seconds. And they also seem pretty much immune to a whole series of traps I laid down for them, and my mage's most powerful spells seem to have little effect on them either. This stuff just goes on and on. Oh well, I'm still sticking with it, I guess I still think of it as challenging and not frustrating.
Deleted User
Sunday, September 19, 2010 @ 7:50:22 AM
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quick question ben are u gonna review F1 2010 its looking pretty good so far it got 88 on metacrtic so far
Alienange
Sunday, September 19, 2010 @ 8:27:00 AM
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Of course, looking at the massive list of trinkets in my inventory and wondering where to start isn't too appealing either.
WorldEndsWithMe
Sunday, September 19, 2010 @ 1:28:29 PM
Alienange
Sunday, September 19, 2010 @ 4:27:14 PM
Not only that, you can upgrade a cruddy weapon beyond the power of a new weapon, but the best thing to do is ditch your powerful weapon you just dumped a truck load of trinkets into so you can upgrade the new weapon ...
retarded much?
Jawknee
Sunday, September 19, 2010 @ 5:30:02 PM
Temjin001
Sunday, September 19, 2010 @ 5:38:29 PM
I finished off the end boss easily with Lightning (Rav-Com-Med), Fang(Sent-Sab-Com), and Hope(Rav-Med-Syn). I had the Lioneart upgraded to Omega Weapon, Whatever Fang's Pandorian Spear upgrade was called (I wanted Diffibulator II for prolonging Sab effects) and Hope's HawkEye was upped to level 2 class. I also had all of their 3 core paradigms maxed in the crystarium with the left over TP going to whatever looked best from there.
Alienange
Sunday, September 19, 2010 @ 6:31:16 PM
Temjin001
Sunday, September 19, 2010 @ 7:30:48 PM
And if you're like me and aren't going to spend an eternity to get the zenthantanx stones (i know that spelling is way off) to upgrade your weapon to lvl 3 on the first play through, don't bother. It's really not necessary to beat the game.
I'm not certain what you mean by "trinkets."
Typically, items that give very little exp points usually sell for a lot of money (computer chips etc). Over time you'll probably find that all the various upgrade items belong to a grouping purpose. Just spend about 15min experimenting with the various shops, then reload your save file when you've figured out how it works. It is pretty straight forward.
Temjin001
Sunday, September 19, 2010 @ 7:33:41 PM
Jawknee
Sunday, September 19, 2010 @ 5:28:17 PM
Ben Dutka PSXE [Administrator]
Sunday, September 19, 2010 @ 7:18:53 PM
Lotusflow3r
Sunday, September 19, 2010 @ 6:37:19 PM
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Victor321
Monday, September 20, 2010 @ 7:13:04 AM
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-couldn't access the internet on Sunday, therefore, this comment was late lmao
-started and am now almost complete the Gears of War 2 campaign, on Normal with my brother (beat it the 1st time on Hardcore, but that was torture lol)
-continued the Halo 3: ODST campaign once I had the chance to borrow it from a friend; playing it via co-op, as things can get done more faster (and funner ^.^)
-started up GTAIV once I borrowed it from another friend (360 version, as all my PS3 buds don't have it at all, or because of some other reason...both versions graphically look the same either way, so I'm not missing out on anything)
-am still eagerly awaiting for a Kingdom Hearts: Birth By Sleep & Valkryia Chronicles review XD
-started up a 4th playthrough of Dragon Age: Origins, as a female Human Noble, Rogue class. I'm also waiting for the patch to the Witch Hunt DLC, as the bug is a continuity bug. It happens when *SPOILERS* you did the ritual with Morrigan to make a baby who would then get the Archdemon's taint, resulting in you living, in Origins. In the Witch Hunt DLC, Morrigan says instead that you refused to do the ritual, but she acknowledges that there's a baby (happens regardless of a romanced or non-romanced Morrigan).
The bug affects a small amount of people (myself sadly included), and it's planned to be released this week, so I hope it's today ^.^
-was really happy and excited of most of the announcements from TGS; some were questionable (the new DmC), but most were awesome, such as the Team Ico Collection, which I am getting.
GETTING. MUST GET.
Other than that, and the big buzz surrounding Halo: Reach, that was all.

Shadow of the Colossus









Riku994
Reply
Saturday, September 18, 2010 @ 10:10:20 PM