: Ben's Week In Review: September 19

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Ben's Week In Review: September 19

Big week, obviously. The Tokyo Game Show, the launch of Move; all kinds of stuff. :)

It isn't just another remake

Over the past few years, remakes, collections and retro-oriented downloadable bouts of nostalgia have become very in vogue. And I don't have anything against that, really. However, I don't want the ICO & Shadow of the Colossus Collection to get swept under the rug by indifferent gamers; it's not just about high-definition, 3D or Trophy support. In this case, it really is about the games themselves. The God of War Collection was great because GoW is one of the most polished, most accomplished action franchises in history. In the case of Team ICO's productions, we're talking about two of the most memorable titles ever...for an entirely different reason. Originality and freshness is at the core. It's why both ICO and Shadow of the Colossus are so beloved. I will never forget leading Yorda about and never feeling more vulnerable or human. The latter trait is exactly what makes both games so poignant; they feature no superheroes. Just look at The Last Guardian.

Yeah, I have both games on the PS2. Will I get the Collection? Yup. Because it's not just a high-def remake; it's a high-def remake of some of the most cherished gaming memories I have, which stand apart from others specifically because of that ingenuity. The flying Colossi...man, I just can't wait to see them again. I can't wait to see everything in both games again!

Hey, Square-Enix...what is an RPG?

Maybe they can explain it to me, because I'm not entirely sure I've seen an RPG from them in quite some time. I'm not saying Final Fantasy Versus XIII isn't promising, and I'm not saying there weren't distinct role-playing elements in FFXIII...I'm just saying I don't really know what to expect, anymore. That leaked 30-second footage of Versus XIII from TGS may have been nice (hard to tell), but how is that an RPG? Looked like Kingdom Hearts to me. And I'm not saying the game won't be great; it has every chance of being pretty damn amazing. I'm just saying that if you compare that to say, Dragon Age, it's hard to put both titles in the same genre, you know? I don't mind hybrids and crossovers and all that and in fact, I like a lot of them. That being said, I kept hearing about the return of RPG elements in Square-Enix's new project here, and I'm not really seeing them...  Of course, that doesn't mean they're not there.

I mean, they haven't shown much, and I'm not really sure why.  I'd just like to play a Square-Enix RPG that feels like an RPG both inside and outside of combat. In FFXIII, there was plenty of micromanagement outside of combat; when involved in battle...not quite as much.

Personal gaming update

Over the past few weeks, I haven't had much time for personal gaming, as I've had to review Spider-Man: Shattered Dimensions, Tom Clancy's H.A.W.X. 2 and R.U.S.E.. But today, I picked up Halo: Reach and I've played the first hour or so. I've said in the past that this is the franchise's last chance to really impress me, and I definitely like it a little more than past installments. Well, so far, anyway. I've also been playing Sports Champions...ah, you didn't think we'd forget about Move, did you? Of course not. In fact, I'll be starting on that review in about ten minutes.

Next up is Quantum Theory and others; don't forget to check out our Q&A with Tecmo director Makoto Shibata. Also, please don't forget that we always go out of our way to bring as much show media to you as possible, so if you missed out on any TGS 2010 footage, check our latest PS3 videos.  Great stuff in there.

9/18/2010 Ben Dutka

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Comments (75 posts)

Riku994
Saturday, September 18, 2010 @ 10:10:20 PM
Reply

You know, KH is classed as an Action RPG. I'm thinkin' that's whats FFv13 is gunna be. The RPG elements are probably the semi-open world (a la FF1,2,3) and MAYBE open character development, and hopefully weapon/equipment customization (Materia, Grid, Crystarium). I'm not saying that FFv13 is gunna be the definitive RPG of life, but I'm just trying to be positive about a game I've been more hyped about than XIII since both were announced.

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Ben Dutka PSXE [Administrator]
Saturday, September 18, 2010 @ 10:43:11 PM

Yeah, I know it'll probably be categorized as an action/RPG.

But I do have a question: what ISN'T an action/RPG these days? Turn-based is dead, so...

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Riku994
Saturday, September 18, 2010 @ 10:53:35 PM

You bring up a good point. I'd VERY loosely call FF13's combat "turn-based", in the sense that it WAS ATB, but even then it was very shotty. I...Just didn't like it that much. You do have a very valid point though, but if turn-based combat is the ONLY aspect that seperates RPG from A/RPG, something is amiss here.

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Highlander
Sunday, September 19, 2010 @ 12:03:09 AM

Turn based combat isn't the only element that separates an action RPG from a turn based one. But the turn based mechanic forces you to approach your party and the entire game in a different way. At least IMHO.

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Shams
Sunday, September 19, 2010 @ 12:26:53 AM

The realization I'm slowly beginning to accept is that the growth and recognition that video gaming is finally receiving (as a legitimate form of entertainment media, next to film, and music, as an industry, as an art form, and as cultural phenomenon) is a double-edged sword. We'll be seeing less and less games of particular genres, as developers and publishers fight to stay in business by focusing on more "marketable" games (for the mass market), especially since the market is becoming even more competitive, and development costs are on the rise.

So although I'll be seeing less of the games i liked before, perhaps we'll be seeing new games that we couldn't play before. And we're already seeing that, too. And besides, they'll always be devs out there that will avoid the competition by aiming at what has become more niche (like Atlus for instance). And with b/c, and remakes, we'll still have access to the classics.

Last edited by Shams on 9/19/2010 12:32:40 AM

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Shams
Sunday, September 19, 2010 @ 12:42:34 AM

And that's why I love Sony. Because of their 1st party and 2nd party exclusives, remakes and restored classics, we're guaranteed to have our bases covered...both casual, and core gamer. Both big genres, as well the niche ones...the most innovative and cutting-edge games, and many of the old classics we adore.

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Lawless SXE
Sunday, September 19, 2010 @ 2:11:09 AM

The lines of distinction between the varying subgenres of RPG have become very blurred in recent years. I feel that the 'death' of the turn-based system has forced the need of a new system for the classification within the genre. But, I really can't think of anyway to do it, outside of a game by game basis. For example, I wouldn't consider Demon's Souls an ARPG, as it requires timing and strategy as opposed to something like Oblivion, which is more about attacking when you have the chance.

It's a head-hurter alright. The other point brought up by Shams is very valid also. The increased market of gaming has created a much larger rift between what is enjoyed by quantity. Shooters are prevalent because they are a primarily social experience (or at least most are), while the sales of SP only games remain stagnant as fewer people buy a game for the story, or to play alone nowadays. So, the market share changes dramatically, devs think that what all gamers want is what the more casual gamers want and so try to cash in on that, not realising that they are set in their ways.

Ah, well. As long as some companies aren't in it only for the $$$s, we will still get what we want, and if not, well, books will make a real comeback.
Peace.

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LimitedVertigo
Sunday, September 19, 2010 @ 3:53:42 AM

I despise the term ActionRPG. It's thrown around way too loosely. Nowadays you can have a game with multiple playable characters with a dash of strategy and it's considered an RPG. IMO RPG doesn't describe what you can expect from a game like it used to in the first several generations of gaming.

People like to make the argument that companies have to evolve and do new things or people will grow tired of the same ole same ole but I call BS. Give me the exact same gameplay offered in FFVII with different characters and a different storyline each time and I'd buy every game you make.

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Jawknee
Sunday, September 19, 2010 @ 4:30:50 AM

I wouldn't say turnbased is dead Ben. Atelier Rorona: The Alchemist of Arland and Ni No Kuni look pretty turnbased to me. There's also a great selection of turnbased handhelds.

I do agree there isn't enough of them this gen. Especially from Squaenix.

@LV, I too would buy every FFVII clone. :)

Last edited by Jawknee on 9/19/2010 4:36:57 AM

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wakkaoaka
Sunday, September 19, 2010 @ 5:03:37 AM

I wish action and rpg never got married. I like to take my times... i like to smell the roses if you will.

Square I miss you :( Final Fantasy X's story and gameplay was amazing. Not to forget the cut scenes, music, and fantastic artistry. Versus always sounded like an action based game... because of that word "versus", although i hope that with every release that final fantasy returns to it's older self.

Im off to ridezzz ze shoopuff in my dreams now.

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Shams
Sunday, September 19, 2010 @ 11:49:13 AM

Who is saying japanese studios should stop making turn-based rpg's, or that they should westernize their games, or this is how they HAVE to or should evolve? Not me. I'm po'ed about that, too.

But if that's how the cookie crumbles, at least we can look forward to other games, too. Could i even have imagined a Shadow of the Colossus when i was playing FFvii, or even early in the ps2 generation while i was playing DMC? Nope. And who knows? Maybe with the future, we'll be seeing a return of some of our favorite kinds of games and/or mechanics. Games like LBP showed 2D ain't dead, for example.



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Shams
Sunday, September 19, 2010 @ 12:15:37 PM

Not that i'm implying Shadow of the Colossus was an example of westernization of Japanese games, or a result of the death of turn-based rpg's. But it's an example of what a new generation of gaming can bring, and to what kinds of surprises we can look forward to.

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Temjin001
Sunday, September 19, 2010 @ 4:45:45 PM

I'm much more of an action-gamer so all this migration to realtime actually doesn't bother me much. Though, I do like classic style turn based from time to time. It feels nostalgic to me. FF, Xenosaga, and Phantasy Star are about all the turn based games I've played.

I wonder, though, if the decline in turn based game design is really correlated with lesser sales. Maybe some experts on these boards know more than I.

The reason I question this is because I read that FFX had nearly as many sales as even FVII (both turn-based games) But FFXII and FXIII don't look like they're even be close in sales--both are more real-time.

Aren't the majority of console turn based games from Japan?

PS3 in Japan had been a slow burner and the Japanese gaming muscle looks to be soft. And the 360 is non-existant. Maybe the Wii has segmented the market in such a way that turn-based has been getting the shaft, I dunno.

Maybe another possible variable is because devs feel much more capable with today's hardware so they try to integrate the depth of turn-based into realtime ( i know it can't ever be the same) as a means of flexing their creative potential on such powerful hardware.

Anyhow, some thoughts of mine on the matter.




Last edited by Temjin001 on 9/19/2010 4:46:41 PM

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piratedrunk
Saturday, September 18, 2010 @ 10:11:08 PM
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The ICO collection is the only thing that has made me really want to get a 3D tv.

Also, stoked to hear your thoughts on the Move. I am almost definitely going to get one but it will probably be around christmas (or boxing day rather)

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kevinater321
Saturday, September 18, 2010 @ 10:18:06 PM
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I'm still debating on ps move. Anyone who's got it can you tell me if it's worth the price atm?

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Pandacastro
Saturday, September 18, 2010 @ 10:25:06 PM
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Does anyone know why I cant leave comments on youtube in the ps3 browser anymore?

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Highlander
Sunday, September 19, 2010 @ 12:05:14 AM

Something to do with the scripting? Try clearing the browser cache and cookies to see if it clears it up.

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shadowpal2
Saturday, September 18, 2010 @ 10:36:47 PM
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Well...wasn't it known from the very beginning since the trailer at E3 2006 - that this wasn't going to be your normal Final Fantasy turn based RPG?

It said clearly that it was being developed by the Kingdom Hearts team. In all fairness, what more did you expect?

I even remember Nomura sama saying that the gameplay would be like Kingdom Hearts except with a more realistic/gritty feel - like none of those crazy launching Goofy like an RPG, or spinning him around like a top knocking out everyone.

But I have to say - for that 30 second footage...I was disappointed, I wanted to see MUCH MUCH MUCH MORE. Damn it...but even if it was a low quality video recording - I have to say it looked gorgeous in my eyes. I could see all those bits and details of the weeds blowing in the wind. The tree, city, and etc.

I'm waiting for January for the "blowout."

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Lawless SXE
Saturday, September 18, 2010 @ 10:37:03 PM
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Okay, as I've said before, I don't give a damn if they add anything to Ico/SotC in this collection, just as long as they update the textures of Ico a bit, I'll be happy as a pig in sh!t. I'll be getting this collection as soon as it's released for the sole purpose of them being such great games. Well, at least I know Ico is, haven't had a chance to play SotC, but it hardly matters. They're proven.

You can't really get any impressions about a game from a thirty second clip besides maybe the look of it. I mean, imagine watching a thirty second clip of Heavy Rain, or SotC. What kind of conclusions would you draw knowing all but nothing about the games besides what you saw?

I'm not necessarily saying that Versus will be as memorable as those games, but I'm saying keep an open mind until we see and hear more. What I want to know is what kind of a battle system will it have. It is touted as being something akin to Kingdom Hearts, but that really felt too simple to me. I would love for Versus XIII to have a battle scheme that uses all of the buttons on the controller, and for it to be relatively slow so that you can really get a handle on the abilities and attacks that you want to use.

Outside that, I expect to see a lot of elements very similar to FFXIII in it. Perhaps a more advanced weapon system, in that you can pick and choose what enhancements to place on it. A more branching Crystarium, again allowing you to pick and choose as you want. At the same time, I don't want it to be seen as the definitive FFXIII experience, as that would really kill off the mystique of the franchise in my opinion. I'm rambling.

Personal Update:
Well, I had planned to blitz my book this weekend, but got a bit sidetracked. So I read stuff all. But I'm about halfway through it now, so getting there.
I also planned on putting a good many hours into GTAIV so that it would be almost out of the way by this coming weekend. That didn't happen either. But, I've written the first draft of my review for it, so I'll be redoing that this week. I've also put about twelve hours into VC2, and although I still have my reservations about it, I've changed my mind in regards to it not feeling right. I suppose the feeling came from trying to adjust to the PSP platform again.
I was planning on detailing my car this weekend, but the weather dictated otherwise. It's just been drizzling all weekend, and it really makes you want to do nothing. And I won't be able to do it next weekend either, I'll be busy.
So it goes. Peace all.

P.S. Ben, we can expect the Insomniac interview sometime this week, yeah?

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Ben Dutka PSXE [Administrator]
Saturday, September 18, 2010 @ 10:44:25 PM

I hope so, yes.

Still reading Anna Karenina? I'm closing in on the last 300 pages of War and Peace. :)

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Lawless SXE
Saturday, September 18, 2010 @ 11:57:18 PM

Yep that's the one. And a great book it is too.

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BigBoss4ever
Saturday, September 18, 2010 @ 10:51:32 PM
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@Ben

very very accurately described my feelings about the ICO and SOTC, two greatest "mystical" action/adventure game of the history; and very well said about Squeeenix's product in recent years.

cant agree with more, as always

Last edited by BigBoss4ever on 9/18/2010 10:52:34 PM

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Snaaaake
Saturday, September 18, 2010 @ 11:11:54 PM
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SoTC in 3D would be colossal..........

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Riku994
Saturday, September 18, 2010 @ 11:16:36 PM

I see what you did there.

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main_event05
Saturday, September 18, 2010 @ 11:19:35 PM
Reply

FML I lost my bet to John. Damn you SE!!

PGN:
Up to Code Veronica in my RE replay through. Also playing Burnout Paradise on occasion.

PS
Anyone been playing Halo Reach? Is it safe to say it's the same as the others? Just a new story?

Last edited by main_event05 on 9/18/2010 11:23:51 PM

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Riku994
Saturday, September 18, 2010 @ 11:22:01 PM

1: What's the bet?
2: I love Code Veronica.

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main_event05
Sunday, September 19, 2010 @ 1:14:16 AM

The bet was that SE would unveil the FFVII remake at TGS.

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Kr3sn1k
Sunday, September 19, 2010 @ 9:00:20 AM

Ive been playing it and ive been loving it and its not like the others they changed it in alot of aspects of it

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WorldEndsWithMe
Sunday, September 19, 2010 @ 1:26:51 PM

Lost your bet to me too.

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main_event05
Sunday, September 19, 2010 @ 4:52:05 PM

You are John, remember?

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WorldEndsWithMe
Sunday, September 19, 2010 @ 6:22:50 PM

Ohhh yeah, forgot about that, it's Dave actually :)

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LimitedVertigo
Sunday, September 19, 2010 @ 11:15:02 PM

Please no first names, it ruins it for me.

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SirLoin of Beef
Monday, September 20, 2010 @ 6:19:27 AM

I'm about 1/2 way through (I think) the Halo: Reach campaign. Yes, it's very similar to the others, though since they're all FPS set in the same universe, there's not really much you can do to make them different. It does have a bit with in-space combat which is a welcome change. It's not a world-changing addition but it's pretty decent.

I've spent the most time with the game in the Forge editor. They've really opened up what you can make with it. One of the maps you can edit, Forge World, is a huge open area that you can create all kinds of stuff on.

I've toyed a little bit with the MP, mainly firefight. I'm not a big online fps player but I kind of dig firefight.

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Temjin001
Saturday, September 18, 2010 @ 11:31:10 PM
Reply

I look forward to the ICO/SotC collection. I can't say I'm as big a fan as many of those who frequent this site, but I did admire the two games. I played through the first Ico once(when it released), and I played through most of SotC (it came out during a time when I played very few games). They were really unique and invoked something of an ethereal feel in me. I look forward to revisiting them and completing SotC this time.

I'm holding off on Move. But I think it could evolve into something I could see myself investing in over time.

Personal Gaming Update:

I rented and played through Halo Reach. I have to say it's easily the best Halo game to date. And quite honestly, I can't think of another FPS that does as many things that Halo does. Being the fifth game in the series the well worn feeling can't be overlooked, but Reach was a superb blend of elements that nailed the strengths of the series on the head. Goodbye Bungie you didn't let me down, this time.

Aside from that, I'm catching frogs in FF9 and playing through NGS2 on Master Ninja.

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Shams
Sunday, September 19, 2010 @ 12:28:31 AM

LOL @ catching frogs!

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Kiri
Saturday, September 18, 2010 @ 11:38:52 PM
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I always thought that i should be put in prison for not playing ICO or SOTC and here's the chance to redeem myself... :P

Hmm i kinda want to add my personal take on the whole rpg dicussion... I don't believe that the FF series were a pure RPG...
I mean if turn based is what turns a game into an rpg then isn't chess also one?
I think that Bethesda found a better recipe for an RPG than any company
(I'm not saying a recipe for a better game but for a better RPG)...
And by saying that... I hope that i'm wrong but...
After watching the 30" video... Did anyone get the feeling of Fallout? But you know, with more action elements and a Japanese feel to it?

Oh a bit off topic... Did any of you get the feeling that ever since Square started adding voices to the FF series that something didn't add up?
I know that i'm late on this subject but didn't text feel..kinda right?
Or am i the only one?

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Highlander
Sunday, September 19, 2010 @ 12:11:52 AM
Reply

Still working on FFVIII - taking my time. Nearly 40 hours into it, and I'm loving it. Classic RPG feel. I knew I hadn't done well with the game back in the PS1 days, but this time around, I'm getting further and seeing more. I may even have to give this thing a second play through.

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Ben Dutka PSXE [Administrator]
Sunday, September 19, 2010 @ 12:49:02 AM

Omega has to go down. You know that, right? ;)

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main_event05
Sunday, September 19, 2010 @ 1:15:21 AM

Let me know when you hit IX. My 3rd favorite right behind X.

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LimitedVertigo
Sunday, September 19, 2010 @ 3:55:38 AM

Thanks for the review Highlander, I appreciate the time you took to give your 2cents on the game. I really enjoy reading others experiences with the FF series.

While I do like to hate on VIII for being the weakest in the series (IMO) I still bought it on the PSN on Day1 and I've enjoyed playing it on my PSP but once IX came out I started up with that since it's one of my favorites.

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Jawknee
Sunday, September 19, 2010 @ 4:34:16 AM

LV, you really think FFVIII is worse than XIII? as a whole?

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LimitedVertigo
Sunday, September 19, 2010 @ 5:04:32 PM

Yes. I can't stand any of the characters, I don't like the orphan storyline, and I really hate how magic is used in the game.

XIII may be one big tutorial for the first half of the game but I loved the characters and the storyline and the gameplay while weak still doesn't make it worse than FFVIII to me.

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Jawknee
Sunday, September 19, 2010 @ 5:26:42 PM

Hmmm, I liked everyone in VIII quite a bit besides Squall and Irving. I agree that the magic seemed kind of a waste. Drawing takes too long and once your full, I don't want to use any of the spells as the best ones are Junctioned to the stats. Thats actually an incentive not to use any spells.

I suppose I can see why you prefer XIII to VIII. For me, the fact VIII is still more of an RPG than XIII, I guess is makes me prefer VIII.

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WorldEndsWithMe
Sunday, September 19, 2010 @ 6:25:54 PM

Highlander, don't forget to check the draw point at Shumi Village as often as you can. It gives up lots of Ultimas over the course of the game.

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Underdog15
Sunday, September 19, 2010 @ 8:52:56 PM

You guys just have unbalanced parties in FFVIII!! Also, I hated the orphan storyline too.... IN FFXIII!!!!!! But seriously, the relationship between Squall, Ellone, and the truth about their birth/adoptive parents explains a lot about the reasons for why Squall is the way he is, and I think the unraveling of that protective layer he has built up is pretty characteristic of most males in society.

But in VIII, i use magic ALL the time! In fact, Selphie has a huge huge SPR stat and is my main healer, Rinoa has a HUGE MAG stat and is my black mage (or sorceress, if you will!)(Of course, Rinoa and Selphie share responsibilities and are often not together), Squall and Zell are my physical damage dealers, Irvine is my "red mage" if you will, (casts triple on the mages, protect, shell, aura, haste, slow, stop, etc.) and Quistis is my tank! (Takes the damage, uses the GF cover ability and has a massive VIT stat) She will cast protect and shell on herself, and I often make her use her GF summon for added tank taking damage.

If you read the tutorials in game, you'll notice that the stats are best built by magic not associated with that stat. So the best strategy is to make your teams well balanced with different roles (excellent for the final castle!) And by equiping certain magics to one character, you boost a stat with magic they don't need to use. If you play lots of cards and have all your refine abilities in place, you have a never-ending supply of magic. I'm on disk 2 right now, and Squall deals 800+damage in physical attacks while a water spell by Rinoa will do 1800+. Add that with double/triple, and magic is far more effective than physical attacks. You gotta use it more, Jawk!

You don't need online faqs to make these strategies, the tutorials that are unlocked as the game progresses (and if you get the add-ons from NPC's you meet, like the one in D-Prison) give you ALL the info you need, and it's obvious about it.

If you ask me, FFVIII is far more in depth strategically than FFVII. Trust me... when you do something like I do, your teams become far more God-like than if you try to make everyone good at everything. Trust me on that one!!

Besides, it's fun utilizing all your tools to stick it to enemies like snot to a hankie!

Last edited by Underdog15 on 9/19/2010 8:58:32 PM

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aaronisbla
Monday, September 20, 2010 @ 2:01:42 PM

how can you have unbalanced parties when all of the characters are practically the same in FF8? The only difference being the limit breaks.

All the characters being pretty similar as far as some stats go is what makes FF9 such a breath of fresh air compared to 8. Vivi will never be able to destroy an enemy with powerful physical attacks, nor will Zidane be able to use magic. Makes the game a bit more challenging

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nogoat23
Sunday, September 19, 2010 @ 1:21:41 AM
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Thanks for all your hard work, Ben. It is appreciated.

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___________
Sunday, September 19, 2010 @ 2:02:50 AM
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$E have released a RPG this gen, its called neir.
must admit it was so much better than what i was expecting, instead of trying to westernize it they actually did what they do best making a traditional RPG.
neir is the closest thing to a traditional JRPG i got so use to on the ps2 and even ps1.
one game i have been really craving lately is a adventure fantasy game, something like tomb raider or sorcery but more fantasy, not futuristic or fantasy as in dragons and flying sheep outrageous crap like that, more like old school hunting games, one game that constantly comes to mind is the old digemon back on ps1.
by far one of the best RPGs ever released, definitely the one i enjoyed the most.

that and strategy stealth games.
i found my old PS1 collection today, and with it found sheep raider and bugs and taz time busters.
forgot how good those games were, 2 of the very few decent loony tunes games!
especially sheep raider, its a proper stealth strategy game you really have to plan in advance, think about everything your going to do well before you do it i so miss games like that.

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Jawknee
Sunday, September 19, 2010 @ 4:32:25 AM

Actually it's called DragonQuest IX.

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___________
Sunday, September 19, 2010 @ 8:29:52 AM

ok, well 2 then.

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Alienange
Sunday, September 19, 2010 @ 11:56:08 AM

I'm loving DQIX but I cry a little on the inside almost every time I fire it up.

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WorldEndsWithMe
Sunday, September 19, 2010 @ 1:27:24 PM

SE didn't make Nier, just published.

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Lotusflow3r
Sunday, September 19, 2010 @ 6:35:59 PM

Neither Nier or DQ9 were developed by Enix.

Level 5 did DQ9 btw.

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Alienange
Sunday, September 19, 2010 @ 10:00:52 PM

And that's why it's good.

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FM23
Sunday, September 19, 2010 @ 2:59:04 AM
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You know...I acutally like FFXIII. I was never a fan of turn based back in the day...really don't know how I would react to that type of gameplay today, but I did like FFXIII. The game does take along time until it gets good as the gameplay is too limited in the beginning and the acting is so over the top. Are all FF's filled with cheesy dialogue? But, this cheesy dialogue gives the game character, but it took me awhile until I could take the story serious. Anyway, now that I have gotten around to playing a FF game...I welcome new releases. But one thing is for true...FFXIII doesn't feel like an RPG or what I have come to know as an RPG. It's so linear...an RPG that plays straight to the point like and action/adventure...and that is how the game felt. Not a bad thing, but I can see why FF fans were upset about this. One thing is for sure...the Japanese make games with alot of imagination. I never knew what I was fighting, just like in Bayonetta.

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Jawknee
Sunday, September 19, 2010 @ 3:59:47 AM
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I'm a little dissapointed I didn't play ICO and SotC during the PS2 days. I was too busy playing with my GameCube. I really only played Final Fantasy, MGS and DragonQuest VIII on my PS2. I didnt play ICO until recently and haven't finished SotC. But at the same time I'm happy that I get to play ICO and SotC in HD. These remakes are going to be awesome.

I don't think Square knows what an RPG is anymore. Nomura knows, but he's making KH to the 10th power. Which so far(even though the footage was bad) is looking better than expected. I'm really hoping Versus XIII ends up being the game Square is capable of giving the PS3 community. They have it in them but their taint from Wada and MS has thus far had a negative impact on their games. Shame.

Gaming update, I've been playing Uncharted 2's campaign again. Have also been playing FFVIII and just started Castlevania: SotN on my PSP. Pretty sweet Castlevania.

Last edited by Jawknee on 9/19/2010 4:03:55 AM

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SolidFantasy
Sunday, September 19, 2010 @ 4:51:09 AM
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I hope this isn't too far off topic but,
HAPPY INTERNATIONAL TALK LIKE A PIRATE DAY EVERYONE!!!

keep us posted on the TGS! I'm also interested in what Ben's opinion is on Halo reach.

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Lawless SXE
Sunday, September 19, 2010 @ 6:14:27 AM

ARR!

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rossinator_99
Sunday, September 19, 2010 @ 8:33:32 AM

what be a pirate's favorite letter?

R?

you be thinking it be R, but they're actually quite fond of the C's!!!!

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JackC8
Sunday, September 19, 2010 @ 7:06:00 AM
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The Ico / Shadow of the Colossus collection is really intriguing to me, but the problem is there are so many intriguing games coming out, and now Ben went and got me interested in the Move with his review, and I'll probably be playing nothing but GT5 for half of next year. Ahhh! What a terrible problem to have LOL.

I'm still playing Dragon Age Origins. I was surprised to see that my last save said I was only 37 hours into it - seems more like 50 or 60. The battles are getting pretty repetitive, but the story is still keeping me interested. And although it's repetitive, it's still entertaining enough to keep me playing. I dunno, the leveling up system is pretty cool and all, the trouble is that it's so gradual that nothing seems to make any difference. You get a new talent or spell that's 5% more effective than the ones you've already got; who cares. And the difficulty level is all over the place - I used my golem to win a whole series of battles against powerful demons with no problem at all, and now some group of random guys on the street kill him off in 15 seconds. And they also seem pretty much immune to a whole series of traps I laid down for them, and my mage's most powerful spells seem to have little effect on them either. This stuff just goes on and on. Oh well, I'm still sticking with it, I guess I still think of it as challenging and not frustrating.

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Deleted User
Sunday, September 19, 2010 @ 7:50:22 AM
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I can't wait for The Ico / Shadow of the Colossus collection day one buy for me as for Final Fantasy Versus XIII is a meh i seen the 30sec footage my self and i am not to inpreesed well see what happens but i might not get the game. one last thing ben only a hour of Halo Reach prfff, how can u only play hour way to show your true playstation colors. once i started my copy of Halo Reach i never put it down not even for lunch that day. i really enjoyed Reach even if it was just offline i don't have xbox live because i refuse to pay it.

quick question ben are u gonna review F1 2010 its looking pretty good so far it got 88 on metacrtic so far

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Alienange
Sunday, September 19, 2010 @ 8:27:00 AM
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You mean to tell me that I'm supposed to be micromanaging something in between all these battles in FFXIII? Well now I know what I'm doing wrong... The occasional spikes in difficulty are driving me nuts.

Of course, looking at the massive list of trinkets in my inventory and wondering where to start isn't too appealing either.

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WorldEndsWithMe
Sunday, September 19, 2010 @ 1:28:29 PM

It isn't so difficult, and doesn't help a great deal, but you should be making your weapons stronger at the very least.

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Alienange
Sunday, September 19, 2010 @ 4:27:14 PM

The convoluted upgrade system is pants. There's absolutely no rhyme or reason why one material gives a boost and others don't.

Not only that, you can upgrade a cruddy weapon beyond the power of a new weapon, but the best thing to do is ditch your powerful weapon you just dumped a truck load of trinkets into so you can upgrade the new weapon ...

retarded much?

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Jawknee
Sunday, September 19, 2010 @ 5:30:02 PM

You notice the weapon designs lack veriety too just like the monsters?

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Temjin001
Sunday, September 19, 2010 @ 5:38:29 PM

There is ALienage. I bought tons of chipped fangs to boost multiplier to x3. It worked on everything I wanted to upgrade. Sell your gold nuggets and other ore stuff for cash. Your power conduits, cables, generators etc. (can't quite remember what they're called exactly) should yield major points for upgrades with the x3 multiplier.

I finished off the end boss easily with Lightning (Rav-Com-Med), Fang(Sent-Sab-Com), and Hope(Rav-Med-Syn). I had the Lioneart upgraded to Omega Weapon, Whatever Fang's Pandorian Spear upgrade was called (I wanted Diffibulator II for prolonging Sab effects) and Hope's HawkEye was upped to level 2 class. I also had all of their 3 core paradigms maxed in the crystarium with the left over TP going to whatever looked best from there.

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Alienange
Sunday, September 19, 2010 @ 6:31:16 PM

Thanks Temjin001. I really do want to finish the game but even with the guide I can't figure out what the heck these trinkets are for. I'll sell them and get chipped fangs.

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Temjin001
Sunday, September 19, 2010 @ 7:30:48 PM

Just don't sell the catalyst items you find like the Scarlyte stones etc. They're expensive and are necessary in transforming some weapons to their superior form.

And if you're like me and aren't going to spend an eternity to get the zenthantanx stones (i know that spelling is way off) to upgrade your weapon to lvl 3 on the first play through, don't bother. It's really not necessary to beat the game.

I'm not certain what you mean by "trinkets."

Typically, items that give very little exp points usually sell for a lot of money (computer chips etc). Over time you'll probably find that all the various upgrade items belong to a grouping purpose. Just spend about 15min experimenting with the various shops, then reload your save file when you've figured out how it works. It is pretty straight forward.

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Temjin001
Sunday, September 19, 2010 @ 7:33:41 PM

and btw, definitely take the time to find all of Vanelle's lost items for her broken robot in the abandoned city. Tons of value there.

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TEG3SH
Sunday, September 19, 2010 @ 5:21:07 PM
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Although Ben and LV
will Kick my ass for what I have to say(because I said it's crap b4) anyway FF13 is awesome, it is not the normal JRPG but after the 20 hours mark the game is awesome

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Jawknee
Sunday, September 19, 2010 @ 5:28:17 PM

You think it gets better but then it stagnates. Gran Pulse gives you a feeling of relief but it's short lived.

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WorldEndsWithMe
Sunday, September 19, 2010 @ 6:23:22 PM

I agree it is an awesome game.

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Ben Dutka PSXE [Administrator]
Sunday, September 19, 2010 @ 7:18:53 PM

I will always say the same thing about FFXIII.

It's a fantastic game.

It just isn't a fantastic FF.

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Lotusflow3r
Sunday, September 19, 2010 @ 6:37:19 PM
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1. Agreed.

2. The Another World

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Victor321
Monday, September 20, 2010 @ 7:13:04 AM
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This past week, I...

-couldn't access the internet on Sunday, therefore, this comment was late lmao

-started and am now almost complete the Gears of War 2 campaign, on Normal with my brother (beat it the 1st time on Hardcore, but that was torture lol)

-continued the Halo 3: ODST campaign once I had the chance to borrow it from a friend; playing it via co-op, as things can get done more faster (and funner ^.^)

-started up GTAIV once I borrowed it from another friend (360 version, as all my PS3 buds don't have it at all, or because of some other reason...both versions graphically look the same either way, so I'm not missing out on anything)

-am still eagerly awaiting for a Kingdom Hearts: Birth By Sleep & Valkryia Chronicles review XD

-started up a 4th playthrough of Dragon Age: Origins, as a female Human Noble, Rogue class. I'm also waiting for the patch to the Witch Hunt DLC, as the bug is a continuity bug. It happens when *SPOILERS* you did the ritual with Morrigan to make a baby who would then get the Archdemon's taint, resulting in you living, in Origins. In the Witch Hunt DLC, Morrigan says instead that you refused to do the ritual, but she acknowledges that there's a baby (happens regardless of a romanced or non-romanced Morrigan).

The bug affects a small amount of people (myself sadly included), and it's planned to be released this week, so I hope it's today ^.^

-was really happy and excited of most of the announcements from TGS; some were questionable (the new DmC), but most were awesome, such as the Team Ico Collection, which I am getting.

GETTING. MUST GET.


Other than that, and the big buzz surrounding Halo: Reach, that was all.

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