Ben's Week In Review: September 19
Big week, obviously. The Tokyo Game Show, the launch of Move; all kinds of stuff. :)
It isn't just another remake
Over the past few years, remakes, collections and retro-oriented downloadable bouts of nostalgia have become very in vogue. And I don't have anything against that, really. However, I don't want the ICO & Shadow of the Colossus Collection to get swept under the rug by indifferent gamers; it's not just about high-definition, 3D or Trophy support. In this case, it really is about the games themselves. The God of War Collection was great because GoW is one of the most polished, most accomplished action franchises in history. In the case of Team ICO's productions, we're talking about two of the most memorable titles ever...for an entirely different reason. Originality and freshness is at the core. It's why both ICO and Shadow of the Colossus are so beloved. I will never forget leading Yorda about and never feeling more vulnerable or human. The latter trait is exactly what makes both games so poignant; they feature no superheroes. Just look at The Last Guardian.
Yeah, I have both games on the PS2. Will I get the Collection? Yup. Because it's not just a high-def remake; it's a high-def remake of some of the most cherished gaming memories I have, which stand apart from others specifically because of that ingenuity. The flying Colossi...man, I just can't wait to see them again. I can't wait to see everything in both games again!
Hey, Square-Enix...what is an RPG?
Maybe they can explain it to me, because I'm not entirely sure I've seen an RPG from them in quite some time. I'm not saying Final Fantasy Versus XIII isn't promising, and I'm not saying there weren't distinct role-playing elements in FFXIII...I'm just saying I don't really know what to expect, anymore. That leaked 30-second footage of Versus XIII from TGS may have been nice (hard to tell), but how is that an RPG? Looked like Kingdom Hearts to me. And I'm not saying the game won't be great; it has every chance of being pretty damn amazing. I'm just saying that if you compare that to say, Dragon Age, it's hard to put both titles in the same genre, you know? I don't mind hybrids and crossovers and all that and in fact, I like a lot of them. That being said, I kept hearing about the return of RPG elements in Square-Enix's new project here, and I'm not really seeing them... Of course, that doesn't mean they're not there.
I mean, they haven't shown much, and I'm not really sure why. I'd just like to play a Square-Enix RPG that feels like an RPG both inside and outside of combat. In FFXIII, there was plenty of micromanagement outside of combat; when involved in battle...not quite as much.
Personal gaming update
Over the past few weeks, I haven't had much time for personal gaming, as I've had to review Spider-Man: Shattered Dimensions, Tom Clancy's H.A.W.X. 2 and R.U.S.E.. But today, I picked up Halo: Reach and I've played the first hour or so. I've said in the past that this is the franchise's last chance to really impress me, and I definitely like it a little more than past installments. Well, so far, anyway. I've also been playing Sports Champions...ah, you didn't think we'd forget about Move, did you? Of course not. In fact, I'll be starting on that review in about ten minutes.
Next up is Quantum Theory and others; don't forget to check out our Q&A with Tecmo director Makoto Shibata. Also, please don't forget that we always go out of our way to bring as much show media to you as possible, so if you missed out on any TGS 2010 footage, check our latest PS3 videos. Great stuff in there.
9/18/2010 Ben Dutka