: Ben's Week In Review: September 26

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Ben's Week In Review: September 26

Another busy week, and many more to come. :)

So...how far along is The Last Guardian, anyway?

Fumito Ueda spoke a bit about video games as art - of course they are; both ICO and Shadow of the Colossus are excellent examples of that fact - and for the most part, I expect great things from his new project. But was anyone else just a little concerned about that game update...? It doesn't worry me so much that the boy doesn't have a name, but the following sort of stuck out: "...haven't quite decided on the actual method of controls and button layouts." Really? I know the game isn't due out until the end of next year, but without the actual mechanics, isn't the game little more than an interactive theory right now? Doesn't that imply the team hasn't even figured out how much control we'll have over the boy, or even what we'll be able to do with him? And what about the commands given to Trico, which I'm assuming will have to be included?  It's just a little worrisome.

Maybe I don't know enough about game design but I would've thought basic controls would be one of the first things a developer tackles. Granted, we are talking about more of an artistic game, and I certainly appreciate an emphasis on atmosphere, story, presentation, and emotion. But this is still an interactive medium, so don't wait too long to nail down a set of solid and reliable controls...

Would I rather have 60FPS or 3D?

In all honesty, I have no idea. EA boss Peter Moore says most gamers would rather have max frames per second, but there are a ton of varying factors. First of all, a whole lot of great games run at 30 fames per second, Uncharted 2: Among Thieves (arguably the best game of the generation) included. It all depends on how the developers implement the individual elements, and whether or not a fame rate negatively impacts the gameplay. If it doesn't...who the hell cares? At the same time, I don't like the idea of sacrificing something better (60FPS) for a technology that hasn't proven itself just yet. I'm speaking of 3D, of course; I haven't yet played a game in 3D but I have the capability and I will soon. ...I'm just not entirely sold on the concept. I like the idea, certainly, and it could be amazing for something like Gran Turismo 5 and Killzone 3, but is it truly another level of immersion...?  I'm not about to believe it yet.

Personal gaming update

As most of you probably know by now, I'm playing and enjoying Halo: Reach. I really was a little leery about this one, but it has turned out very well. It should certainly be done before I start on the next two games I want to play, Castlevania: Lords of Shadow and Enslaved: Odyssey to the West. October is looking crazy nuts as usual so there's plenty to do, especially in regards to work...i.e., reviews that need to be done, but not necessarily games I want to play. Speaking of reviews, you can expect EyePet, Dead Rising 2, and Quantum Theory this week. I still have to do the PlayStation Move hardware review, too.

Also, I'm looking to set up more interviews, two in particular related to "The Tester" and Need for Speed: Hot Pursuit, and I expect to see the answers from Insomniac (for Ratchet & Clank: All 4 One) this week. Yeah, things will go nuts between now and the holidays. LOL

9/25/2010 Ben Dutka

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Comments (100 posts)

Kiryu
Saturday, September 25, 2010 @ 10:01:55 PM
Reply

I believe Team Ico know what their doing.Ico and Shadow of the colossus HD will look Epic.
Until 2 or 3 yrs finally when i get the chance to play on a 3d tv i will wait.
I cannot wait to see Avion (5th colossus) attack me in 3D.



In October Naruto Fans don't forget to buy NSUNS2.I hate Naruto Shippuden,i hope the game will be better.Story till pain fight.

Last edited by Kiryu on 9/25/2010 10:08:46 PM

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Snaaaake
Saturday, September 25, 2010 @ 10:39:19 PM

Ninja Storm 2 looks good so far.
But I will have to wait and see.

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LegendaryWolfeh
Sunday, September 26, 2010 @ 10:36:00 AM

Haha, well after NUNS1, NUNS2 is an instant buy for me :) so if either of y'all get it I'll see y'all online, besides, at least it's got 42 characters and every akatsuki member =P But I'll probably be duking it out using Gaara most of the time. Only thing I disliked about NUNS1...naruto & sasuke seemed awfully overpowered, they'll probably be the same in this game =(

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fluffer nutter
Saturday, September 25, 2010 @ 10:14:36 PM
Reply

The kids are loving EyePet over here. Once they learned to stop treating the controls like a game, and more like how they should do things in real life, they started understanding how to use the Move motion controllers.

Looking forward to anything NfS: Hot Pursuit related. That game looks like oodles of fun. Oodles!

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Temjin001
Saturday, September 25, 2010 @ 10:18:50 PM
Reply

Maybe the Last Guardian thing isn't that big of a deal with the controls still being sorted out. I don't really know about at what stages the exact interface elements get implemented, but it would seem bizarre not to have that sort of thing figured out earlier on. Maybe it's like those musicians who first create their song and melody before even applying the lyrics.

60fps or 3D:: Eh, I think it's situational. Ideally, 60fps AND 3D would be my pick. But life isn't always a techie miracle land for everyone all the time.

Halo Reach was awesome. And I think enough has been said about it here.

Personal Gaming Update::
I spent the last nearly two weeks soaking up Halo Reach but I'm taking time away from it now.

And finally, I picked up Uncharted 2 for just $25. Woo Hoo! Now I can give it some more serious love'n. Hehe and man, forgot how funny that game is; That whole "hooker at church" lines were hilarious.

NGS2 is coming along on Master Ninja. I'm at the stage 4 boss(I just don't like using more than 2 potions on a boss). I can only handle this game in small doses at a time at this difficulty. It is so dang punishing when so many things kill you with one slip up.

I'm also considering giving SSF4 my time over DOA. When it comes to fighters you have to be selective on your commitments if you ever want to be competitive online. I don't see DOA coming to PS3 anytime soon, and I fear Tecmo Koei is going to tank within the next 5 years.... or majorly change their focus. I know it seems fatalistic, but man, things just don't look too rosy for them, and gaming is looking like its becoming more and more for the big cats with deep pocketbooks.


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Shams
Sunday, September 26, 2010 @ 12:06:36 AM

Congrats on U2. I hope you like it. It's in my top 5 favorite games, and for $25, you at least got tremendous value for your dollar.

Regarding NGS2 on masters, the first few levels are unrelenting, but i assure you, it gets much easier (especially after you finished all the chick levels). It even gets enjoyable. Don't feel bad for using your potions (towards the end of each chapter). Each level has them laying around for you to get back, so unless you use them, you're holding on them for nothing. The only ones you have to be conservative about are the magic potions, and the talismans. Beating the game on Masters is hard enough, but beating it w/o using potions would be too many retries for me to take, and too many deaths just shy of victory for me to endure. Sure, you want to conserve them for the more difficult checkpoints, but considering how they're useless against clean hits and throws (that you must avoid or they'll OHKO (one-hit-KO) you) and that you will incur partial damage here and there, you should use them generously where need be.

If by chapter 4 boss fight, you mean Alexei, then yes, you should use them sparingly only because you have to fight Statue of Liberty right after him, and before finishing the chapter. Tips for fighting Alexei: stay mid-distance from him (too far will open you up to his super attacks, and too close will make him hard to predict), dodge his attacks, and follow with the x,y,y/->x,y,y/->y,y combo with the dragon sword (it's fast and can even make him stagger opening him up for multiple attacks). His magic attacks can be dodged, but if you're low on life, just use your magic attacks. It will barely hurt him, but it will nullify his magical attack. Statue of Liberty fight is fairly straight forward (you stay in the corner and attack with Emma's Fang UT with proper timing in the beginning). You just have to remember to use your arrows to break her shackles when she ceases to incur damage later in the fight, to drain her remaining health.

Last edited by Shams on 9/26/2010 12:10:52 AM

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Temjin001
Sunday, September 26, 2010 @ 2:20:13 PM

Thank you, Master Shams. I'll implement your pointers on my next time at play.

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Sir Shak
Saturday, September 25, 2010 @ 10:30:20 PM
Reply

I think Ueda simply meant that they haven't decided on the default control scheme yet. I don't think his comment implied any uncertainty about gameplay at all, only the button layout.

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Ben Dutka PSXE [Administrator]
Saturday, September 25, 2010 @ 10:45:13 PM

You missed the most important part. He said they hadn't decided on "the actual method of controls." That means something a lot different than assigning controls to buttons; it's talking about creating the basic controls.

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Sir Shak
Sunday, September 26, 2010 @ 3:08:34 AM

His comment was translated from Japanese, he could've been alluding to a simple issue in game development, rather than what you're thinking. I read that interview yesterday, and even then I thought he was only referring to the control scheme, which I agree, can be decided in the later stages of development. The fact that he is hopeful of releasing the game next year is also a sign that the actual development is not in its infancy.

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Jamaican_Heat
Saturday, September 25, 2010 @ 10:38:01 PM
Reply

Every week my gaming update is the same, trying to platinum Demons Souls! Arghhhh the frustration involved is unbearable. Almost there though..

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hellish_devil
Saturday, September 25, 2010 @ 11:03:41 PM

Well, for me it is at least 2 playthroughs far, because I messed up my Character Tendency!!!!! I'm Pure Black now, and i'm doing the Mephistopheles sidequests. That will give me the Foe's Ring, but I still need the Friend's Ring, for which I need Pure White, and for that I have to kill all the 5 Black Phantoms twice!!! that makes 2 playthoughs.

Right now I'm on NG++, and the game has become incredibly easy! I beated The Penetrator without a shield, no Biorr to help and just using the Warding spell. Soul Level 135.

Last edited by hellish_devil on 9/25/2010 11:09:15 PM

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Highlander
Saturday, September 25, 2010 @ 10:43:08 PM
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A question for the guys at Criterion when you do the NFS interview...Is there a new Burnout game in the long term plan, or is NFS Hot Pursuit the spiritual successor to Burnout Paradise? Talk about it.

Last edited by Highlander on 9/25/2010 10:43:21 PM

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Ben Dutka PSXE [Administrator]
Saturday, September 25, 2010 @ 10:45:38 PM

Actually, the interview concerning FPS won't be with Criterion; it'll be one of the bands who contributed music to the game, Hadouken.

Still have to try and set a time, though.

Last edited by Ben Dutka PSXE on 9/25/2010 10:45:52 PM

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Highlander
Sunday, September 26, 2010 @ 3:18:39 AM

D'Oh!

Back to my PSP.

BTW has anyone ever noticed that FFVIII appears more advanced graphically compared to FFIX? Even though FFIX uses 3D models for the characters, they are designed with a more cartoony, almost sprite look and feel. I started the game on the PS3 to have a quick look and was surprised. Perhaps it will look better on the PSP.

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NoSmokingBandit
Sunday, September 26, 2010 @ 10:38:50 AM

That is the best band name ever.

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LegendaryWolfeh
Sunday, September 26, 2010 @ 10:44:08 AM

It's hard to guess if you're talking about, say, the sprites look choppy or jagged and such or just that you think the designs of everything look worse in general? I love the IX graphics, but there's definitely an interesting 'real' feel to the VIII graphics, so maybe it's just you're not keen on the more toonish style of IX...aka the best FF ever =P LOL.

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Jawknee
Sunday, September 26, 2010 @ 1:05:16 PM

Is this your first time playing IX Highlander? I thought the graphics improved in IX as a whole, they just changed the style to be more chibi instead of realalistic like VIII.

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Temjin001
Sunday, September 26, 2010 @ 2:29:45 PM

My band will be named shy-ryu-ken!

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Snaaaake
Saturday, September 25, 2010 @ 10:44:04 PM
Reply

Trying to platinum GOWIII, only 1 trophy away from my first ever platinum!!!

Because I've never played games in 3D, I'll be in the group that prefers 60fps.
I always love my games running like butter smooth.

And I'm not worried about Last Guardian, I can already imagine the controls for the boy.

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SvenMD
Saturday, September 25, 2010 @ 11:03:23 PM

Good luck Snaaake.

I gotta be honest - I love trophies. I just don't play enough different games to be a true trophy whore. ;)

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Snaaaake
Saturday, September 25, 2010 @ 11:26:37 PM

I'm not trophy whore but I find GOWIII's trophy to be rather easy to get.

And thanks.

Last edited by Snaaaake on 9/25/2010 11:27:52 PM

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NoSmokingBandit
Sunday, September 26, 2010 @ 10:39:49 AM

The hardest part of GoW3 was a few of the challenge things. The battering ram thing took me about a dozen tries to finish.

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Snaaaake
Sunday, September 26, 2010 @ 11:13:28 AM

Challenge of Olympus ain't that hard if you know how to do it.

I got the Ultimate Edition so I gained access to the Challenge of Exile and I couldn't even finish a single challenge.

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Alienange
Saturday, September 25, 2010 @ 10:59:53 PM
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You're not going to give us your thoughts on the Deadspace 2 multiplayer beta?

If you're really going to get into Dead Rising 2, don't forget to tell us if the save game function is pants or not. The first one was so poorly designed I could hardly believe it.

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Snaaaake
Saturday, September 25, 2010 @ 11:17:24 PM

I never played Dead Rising so what's wrong with the saving function?

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Alienange
Saturday, September 25, 2010 @ 11:28:47 PM

It's a lot like not having one. There are save spots that save certain progress, but overall you just have to get everything done before the clock runs out. It's really awkward and hard to describe.

If Ben says the second one is the same it'll be an insta-pass for me.

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Ben Dutka PSXE [Administrator]
Sunday, September 26, 2010 @ 1:19:36 AM

The saving is fixed. There are WAY more bathrooms and the game auto saves when you do something significant.

And yes, I'll try to take care of the Dead Space 2 beta as well.

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hellish_devil
Saturday, September 25, 2010 @ 11:08:35 PM
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For my gaming update, I've downloaded Resident Evil 3. Now that is a game that RULES.

Besides the graphics (for obvious reasons) I love everything that it offers. The music, the shooting, the level design, the Nemesis, and Racoon City itself is really creepy. Every noise you hear, it is so real.

A really recomended survival horror, from the master Mikami and the not-yet-western-wannabe company Capcom.

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LimitedVertigo
Sunday, September 26, 2010 @ 4:06:51 AM

I agree with you. Though I treat it as a RE 2.5 since it takes place during RE2 and in the city.

The Nemesis was a great enemy and the game is full of scary moments. Plus I love the added bonus given for playing the game again after you beat it.

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hellish_devil
Saturday, September 25, 2010 @ 11:10:38 PM
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And Ben, will you review The Sims 3 console edition?? It releases on October 26 I think.

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Ben Dutka PSXE [Administrator]
Saturday, September 25, 2010 @ 11:55:41 PM

'sigh' I'll try. Just please remember there's a looooot in October and I have a priority list.

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hellish_devil
Sunday, September 26, 2010 @ 10:57:42 AM

Oh. OK =)

Last edited by hellish_devil on 9/26/2010 10:58:01 AM

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Killa Tequilla
Saturday, September 25, 2010 @ 11:13:58 PM
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This game will be AWESOME 3D!!

Hey Ben, do you have any news on the PS3 Exclusive Agent? Any news at all? Im pretty sure people here want to know about it! There seems to be NO news...

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hellish_devil
Saturday, September 25, 2010 @ 11:34:52 PM

Agent was announced by Rockstar to calm down the Sony fanbase when they decided that GTAIV was going to be multiplataform.

Or so it seems...

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Lawless SXE
Saturday, September 25, 2010 @ 11:28:35 PM
Reply

I think it is a bit odd to think of how the control method isn't done for TLG. Maybe he just means the control form. Like whether to hold down a certain button to run, or using cerain buttons for certain functions. Then again, maybe he means that he's thinking of taking it Move-exclusive. I hope not.

Considering I yesterday bought a 50" TV, for $1000, I do not see myself investing in a 3DTV for a long time to come, so I'll say gimme 60FPS.

Personal Update:
Well, as above I just got my TV home, so I'll set about setting that up when I'm finished on the computer.
I'm onto part 6 of Anna Karenina now and loving every word.
Still determined to finish GTAIV by the end of the month, and I've only just gotten to Alderney. Also putting time into VC2, but cannot get past March. I keep getting absolutely annhilated. I'm thinking I should just run and leave all of the enemies there, because there is no way to beat them.
And tragedy of tragedies, I had written much of the book I'm currently working on by hand. I went down to the city and mum left the door to my room open. The dog got in and ripped the book it was written in to pieces. Ten months of work gone. I don't know whether to murder someone or cry.
Peace.

Oh, and Ben, I've got to say, I really appreciate all of the work that you do in regards to keeping this site among the best. Listening to the members and giving us what we ask for; if only politicians were like you.

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Alienange
Saturday, September 25, 2010 @ 11:35:49 PM

Sorry to hear about your book buddy.

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Ben Dutka PSXE [Administrator]
Saturday, September 25, 2010 @ 11:57:55 PM

Anna only gets better and better, I swear.

So sorry about the book, though. Not that you want to hear it right now, but here's some solace- if it's your first attempt - and no offense at ALL intended - it would've likely had to be almost entirely rewritten, anyway. Sitting down to write it again from scratch might actually be the best thing for the project.

And just as a future note, do it in Word, save it and here's the kicker- send it to yourself as an attachment in an e-mail, and just keep it in your inbox. Wouldn't matter if your entire PC exploded...it'll always be there 'cuz the Internet doesn't die, and you can always get to it, regardless of whether you change computers. ;)

Last edited by Ben Dutka PSXE on 9/25/2010 11:58:34 PM

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Lawless SXE
Sunday, September 26, 2010 @ 12:00:02 AM

Thanks. I'm trying to stay positive by telling myself it needed to be rewritten anyway. *sigh*

EDIT: Thanks for the advice Ben. I'll make sure to do that.
Peace.

Last edited by Lawless SXE on 9/26/2010 12:04:23 AM

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Lawless SXE
Sunday, September 26, 2010 @ 1:37:22 AM

ff, I can afford it, no fear, I'm just not going to buy another. And no, I've only done the last... thirty-five-ish pages digitally because I ran out of room in the book.

What do you mean you were able to do and see things that you couldn't have done before may I ask? Just extra sidequests or the like, or different battle styles? Curious.
Peace.

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Kiryu
Sunday, September 26, 2010 @ 12:15:36 AM
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I hope we can fly with Trico!

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Sir Shak
Sunday, September 26, 2010 @ 3:11:31 AM

I'm not sure if it will be able to fly. But it was swimming in the trailer.

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Kokushi
Sunday, September 26, 2010 @ 12:37:12 AM
Reply

Off topic if anyone can help me:

Is this a good TV?

http://www.amazon.com/ViewSonic-VT2300LED-23-Inch-1920x1080p-Built-/dp/B003ES5B6S/ref=sr_1_1?m=ATVPDKIKX0DER&s=tv&ie=UTF8&qid=1285208605&sr=1-1

I need a cheap hdtv between 200-260$ and is ViewSonic a good brand?

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Ben Dutka PSXE [Administrator]
Sunday, September 26, 2010 @ 1:18:26 AM

You know, just because people put "OT" in the post doesn't mean it's immune to our no OT policy...

We do have forums.

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LimitedVertigo
Sunday, September 26, 2010 @ 4:14:36 AM

I honestly don't know why you're asking us. AMAZON shows 16 customer reviews for the product you're asking about. Why don't you read what the people have to say that have already bought the TV.

Oh and Ben's right, the forums are the place for that kinda question. I suggest you visit it, lots of goodies like JPop videos.

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Pandacastro
Sunday, September 26, 2010 @ 6:25:43 PM

For some reason I can't log into my account in the forum section.

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___________
Sunday, September 26, 2010 @ 2:11:16 AM
Reply

im getting a little worried about TLG, i mean i remember reading about it back in 2007 when a guy from the BBC saw it.
than after E3 he revealed that TLG was the game he was talking about earlier, and was shocked they did not show much off on it.
so that leads me to believe its been in development for over 3 years, so 3 years in and they still have not decided on controls?
god, how long does it take to make one game?
looks like we wont be playing this late next year after all!

id much rather 60FPS for now since i dont have a 3D TV just a 3D PC monitor but once i get a 3D TV that will change.
60FPS is just so important especially for fast paced games like GT5, GOW or even shooters.
theres a reason why IW decided to have MW2 at sub HD and 60FPS instead of settling for 720P and 30FPS.
60FPS just gives a game a real shine over it, looks like everythings made of silk just makes it look so smooth its beautiful!
MW2 may not have high detail in environments, but everything just looks so smooth it more than makes up for it!
now that lucas arts have developed their tech that allows you to have 60FPS with full AA effects but with the hardware drain of 30FPS with no AA.
only thing is i dont think there substituting it out to other developers, i think there keeping it in house which is disappointing.
but, hopefully others can take the tech and develop their own version of it that way i wont have to put up with 30FPS games anymore.
tis the massive difference from PC to consoles, you can really notice the difference going from playing BFBC2 on my PC at a average rate of 70FPS to playing on consoles which if i remember right is locked to 30.
same game, but a MASSIVE difference!

grinding dead rising 2 now, and i really do mean grinding.
never have i had to force myself to finish a game, i just hate playing it that much!
im trying to force myself to like it, thinking maybe if i get far enough in it things will change and ill start enjoying it.
its just so freaking frustrating having to constantly redo things over and over again, especially since missions are so far apart.
DR2 has the same problem as mafia 2, you have to constantly travel 10KMs just to start a mission, if you die on the way than start all over again!
i dunno about you, but i find walking around extremely boring and when i have to do it over and over and over and over again, well.......

its such a shame, it could of been such a fun game if they just toned the seriousness of the game down a little.
stop with this no auto saves bull sh*t, stop this if you pick up a chainsaw, or really and weapon you want to use than get hit you drop it BS.
any weapon you actually want to use in the game, it makes you not want to use it because if you get hit, and you will ALLOT! you drop the item than have to pick it up, but cant because if you stop even for 1 nano second a zombie will latch onto you.
and fix the god dam AI the game could of been so much fun!

the AI is really the Achilles heel of this game.
almost every single mission in the game has you saving people, and escorting them back to the safe house.
ok, fine no problem you say but the AI is so dumb its constantly shooting you!
no big deal really, you think ok i die ill go back to a save point so ill start again right where the mission started.
WRONG! you start back wherever you last saved the game, that might be 5 hours ago, it might be 2 seconds ago depending where the mission is the nearest save point might be 2mms away it might be 50KMs away.
i have lost count the amount of levels i have had to redo just because the dumb as bat sh*t AI has shot and killed me.

and here is the most frustrating part.
the bosses are and im serious invincible!
first boss i encountered is in the restrooms hides in there than pops out and stabs you with glass.
ok, so he hits me once with glass and it takes off one square of health.
ok, so one square of health is lost from 1 attack with glass, so some would assume a bow laced with dynamite to the eye ball would do more dammage, thats a safe assumption no?
well, you would assume wrong!
i fired 8, yes count that 8! bows into his head, they exploded in his freaking face but how much health did it remove?
not even a quarter!
how can a piece of glass take off one square of health, but a freaking exploding arrow does not even take off a fifth of that?
WTF?
dead rising 2 takes cheap cheating AI to a whole new level!
and i thought the AI in mod nation racers was bad, o boy i had no idea!!!!!!!!!!


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Lawless SXE
Sunday, September 26, 2010 @ 3:12:35 AM

Maybe you should write a reader review rather than raving.
Peace.

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Highlander
Sunday, September 26, 2010 @ 3:15:08 AM

You're wrong when you say that consoles are locked at 30 frames per second, they are not. No console does 70 frames per second, because consumer TVs accept 480i/480p/720p/1080i/1080p input formats, none of which run past 60 frames per second.

The reason for the subHD resolutions in multi-platform games such as MW2 has more to do with the 360's hardware than anything else. Games on the 360 that use a sub-HD 600p (or there about) resolution are doing so because by using that slightly sub-HD resolution they get the 'free' AA available on the 360's GPU. They could go to a higher resolution and still hit 60 frames per second, just without the free AA offered by the 360's hardware. As for how that works on the PS3, you're taking a game engine optimized for the 360 - including the resolution compromises made for the 360's GPU to use it's 'free' AA, and porting that to a system with a completely different architecture and GPU. Is it any wonder that the PS3 version is forced to follow the 360 and run sub-HD?

If Microsoft had had the guts to pay for it, the 360's GPU could have had more eDRAM sufficient for free anti-aliasing of a full 720p frame. They didn't and that's why you see games running at an ever so convenient sub-HD resolution. Not to mention that rather conveniently PAL systems operate with a vertical resolution of 576, which just happens to allow a full PAL 576p widescreen image fit in the eDRAM for free Anti-aliasing.

Sorry, but I couldn't really grasp the point of the rest of your rant.

Last edited by Highlander on 9/26/2010 3:16:08 AM

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Sir Shak
Sunday, September 26, 2010 @ 3:15:20 AM

Is it just me or is this guy an inherent pessimist? I don't come around here as much as I used to but __________'s comments often seem to display a certain level of cynicism.

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Highlander
Sunday, September 26, 2010 @ 3:20:08 AM

You got it Shak, he is. From what I've seen over the months/years, he will bash Sony every chance he gets and offer kudos to just about anyone else on the face of the earth. And yet, he constantly talks about PS3 games. I think he's very confused.

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Lawless SXE
Sunday, September 26, 2010 @ 3:36:48 AM

Hey Highlander, I think he meant that Bad Company 2 on consoles is locked at 30fps, not the systems themselves. I'm not going to try to break down the rest of your comment. I'll believe you.
Peace.

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LimitedVertigo
Sunday, September 26, 2010 @ 4:11:24 AM

I can't believe you guys responded to that mess of a post.

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Geobaldi
Sunday, September 26, 2010 @ 9:05:35 AM

As far as Dead Rising 2 goes, for the most part it's gotten really good reviews across the board. Most of the bad press for the game thus far is for loading times. Obviously the game just isn't suited to your style of gaming. Whatever that may be.

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Temjin001
Sunday, September 26, 2010 @ 2:33:29 PM

"Is it any wonder that the PS3 version is forced to follow the 360 and run sub-HD?"

Oh yes, never mind that the PS3 version of MW2 has a more inconsistent frame rate. Never mind that a bloom effect is completely absent. And never mind that the alpha transparency effects bog the frame rate down more. And never mind the inferior ground texture filtering.

Forced back, indeed.
=p

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Jawknee
Sunday, September 26, 2010 @ 4:28:40 PM

I think you missed Highlanders point Temji.

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Temjin001
Sunday, September 26, 2010 @ 5:09:00 PM

No I didn't =p

Highlander is only telling half the story. And the statement "If Microsoft had had the guts to pay for it, the 360's GPU could have had more eDRAM sufficient for free anti-aliasing of a full 720p frame."

It really isn't about guts here. I find it absolutely ridiculous to claim such a thing when the PS3 has no such memory of that sort at all.

Tiling and eDram for the purpose of "free AA" is not the only benefit of having Edram. We've seen many times in games such as CoD's, Bioshocks etc. that make use of the eDram for the sake of making awesome alpha transparency effect (something the PS3 struggles to match in said games). I'm really not going to go into this. The info is out there on the web to learn it.

I tire of those who abuse information gathered from around the web (Beyond3D, DF, Wikipedia) to asymmetrically present information (this used to be my M.O.) and spew out a bunch of "smart stuff" and then slant the info in a self-serving way. It misleads and distorts perception by using an appeal to ethos.

I see right through it. It used to be my way.

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Jawknee
Sunday, September 26, 2010 @ 6:07:04 PM

So Highlander is misleading us?

Not trying to pick a fight but I've been reading Highlanders posts on the subject for awhile now. He's never given me a reason to doubt his knowledge on the subject. You on the other hand quote questionable sources quite a bit of the time. Source who do the things you say your are tired of.

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Temjin001
Sunday, September 26, 2010 @ 6:28:02 PM

In this circumstance, it is misleading, as I already detailed.

It's one thing to provide sources for your claims presented applicably to add evidence to a possibly questionable assertion, but another to throw out schematic evidence which disengages so many readers for the sake of adding credence to an argument.

To rattle off a bunch of architectural engineered elements that usually talks over the top of everyone's basic understanding creates a situation of this sort: "It sounds like smart stuff, therefore it must be right even if I don't really understand it."

I really try to avoid this behavior, sometimes I get too carried away myself--I'm not perfect.

I do want to lay something out here. This 360 vs PS3 argument is, and always have been, apples to oranges. I believe it's tempting to think in terms of, the PS3 is better than 360 in every architectural way, therefore I'm going to belittle the 360 any chance I get to prove dominance. The reality, the 360 can do many things the PS3 isn't equipped similarly to handle. But I believe through my own research, and I'm sure many here would accept this, that the strengths of the PS3 outweighs and outperform the 360 overall. Basically, the best PS3 can do will be tantamount to something measurably more impressive than what 360 can do when it leans on it's own strengths.

Peace my friends

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Shams
Sunday, September 26, 2010 @ 6:50:13 PM

Ay, Sensei Temjin, I think what Highlander meant is if MS wanted to, they could've easily spent more on supporting 720p and free AA by investing in more EDRAM, and that MW2 was optimized to run off of 360 architecture first, and simply ported over to the ps3 without re-optimizing it.

I hear ya definitely about when it comes to some who talk over the heads of those who are not in the know, but knowing Highlander for couple years now, he's definitely a straight-shooter.

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Highlander
Sunday, September 26, 2010 @ 6:57:10 PM

@Temjin,

If you want to argue the point, that's fine, but do not mischaracterize what I said. I was referring to the reason that 360 games often stick to a sub-HD resolution. The fact that many of these are also the lead game in a multi-platform development does have an impact on the PS3 version because a) the resolution is capped a a lower figure and b) the 360 version has more GPU and CPU time available to use effects on the GPU because of the free AA.

The fact that a port of a 360 engin to the PS3 performs less well is hardly surprising, so without a custom developed game engine for the PS3 inconsistent frame rates are going to happen. That's not the fault of the 360 directly, it's the fault of developers that don't develop specifically for the PS3.

However that does not alter the fact that 360 games go to sub-HD resolutions for several reasons, the primary of which is that they can use effectively free full screen Anti-Aliasing by doing so.

I'm not going to argue the point with you, but I would appreciate it if you could avoid saying that I am misleading anyone, I am not. That's basically calling me a liar, which I am not. I don't much care about you arguing the point with others, but don't accuse me of misleading anyone, I did not.

As for the point about Sony not including eDRAM in the PS3 being somehow a factor in my saying that MS should have had the guts to put more eDRAM in the system? How? The point is that MS stopped short of doing what they should have. The whole point of the next generation consoles was HD resolution. MS had ATI put the free Anti-aliasing feature into their design, but why not give it enough memory to do FS AA at 720p? Why only give it enough to effectively anti alias at sub HD resolutions? Whether the PS3 includes eDRAM or not is not relevant, they took their design path, and Microsoft too theirs. Sony and nVidia didn't include that kind of facility, that was their choice. But That has no impact on the discussion of whether or not Microsoft whimped out of a full blooded HD implementation of the FS AA in their GPU. The tiling that you describe wa a method developed precisely because of the deficiency of the amount of eDRAM, it's a consequence of the design, not a feature.

You know what Temjin, I'm done discussing this with you.

@Shams,

Thank you, you got the points and summarized them far more succinctly than I could.

Last edited by Highlander on 9/26/2010 7:03:34 PM

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Temjin001
Sunday, September 26, 2010 @ 8:05:32 PM

Oh come on HIghlander but I do want to discuss it =p

I said I thought you were being misleading, not a liar. Misleading in the sense that you offered the negative side of the eDram as if it was more of a liability than a benefit. I do understand that yes, some devs will purposely scale back the res to fit within the eDrams frame buffer. Maybe my desire for fairness got the better of me which gave cause for me to call it out because I didn't feel the eDram was being properly represented. Look into the dual HDR modes being ran through the eDram to achieve an appareled level of HDR found in Halo.

I will agree that the quantity of eDram made available wasn't spacious enough to adequately enable "free AA' while operating at 720p--this is well documented on the web. I do think the modest amount of memory was something of a backhanded deal in this regard.
Though, I wouldn't be so quick to assume that any sub-HD 360 game is in result to the free AA scenario alone (read into Remedy and Alan Wake)

It was the "MS didn't have the guts" line that set me off. Really, MS did have the guts to listen to devs and DOUBLE the amount of RAM the 360 was originally supposed to ship with. And because they had the "guts" to do so, everyone, including us, benefited because the general multi-plat would be of higher quality--either that, or the 360 would've seemed obviously sucky and it would've been dropped in favor of PS3.... we'll never know, eh?

I apologize for the trespass.

But I am still sore about this... Skill and Speed =p

Speed is an attribute belonging to a set of abilities that may be requisite to perform a function.
If I were to be a rogue class, and to be considered "skilled" I would need to have high "agility" or a high "speed" rating in order to satisfy the label of being a skilled rogue. I consider myself skilled at NG and Tekken and to say that action games only require speed and not skill drives me all kinds of upset.

=)

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LimitedVertigo
Sunday, September 26, 2010 @ 9:11:22 PM

Could you both please make up since I like both of you.

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Temjin001
Monday, September 27, 2010 @ 1:24:36 AM

Ah, thanks LV =)
I will say I was a bit too intolerant and quick to draw my sword

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Highlander
Monday, September 27, 2010 @ 1:38:38 AM

Skill vs speed?

Huh. The only time I've ever said anything near that was discussing twitch gamers where I think I said that there were a completely different set of skills involved in each game and that one was not inherently superior to the other.

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Sir Shak
Sunday, September 26, 2010 @ 3:18:02 AM
Reply

Where's the Insomniac interview, Ben?

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MadPowerBomber
Sunday, September 26, 2010 @ 3:29:09 AM
Reply

Wheee. 60FPS freaks my eyes out when it isn't constant. I can barely tell when it is constant, other than the game feels smoother than normal. Dante's Inferno ran at 60fps and was a very fun game, but GOW3 ran at 30fps, I think, and was a better overall experience for me. MGS4 runs at 30fps for the most part, but every so often it'll kick in to a 60fps freakfest and my eyes go wonky from watching it. So... consistency. That's what I want.

3D I dunno. I went to go see Monsters vs. Aliens with a group of my closest friends in 3D and came out of the theater saying, THEY SHOULD MAKE GAMES IN 3D. Literally, in all caps. I said it just like that. But the cost does not justify the OH MY GOD ITS IN MY FACE reaction of 3D visuals.

My gaming week went like this: My face melted off at the announcement of ICO and Shadow of the Colossus coming to the PS3, then when I put it back together, it was melted off a second time at the announcement of Tekken Tag Tournament 2. Then I played Red Dead Redemption. A lot.

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LimitedVertigo
Sunday, September 26, 2010 @ 4:10:45 AM
Reply

I'm personally playing 3D Dot Game Heroes and finally got around to picking up GOW3. GOW3 is fun but I think I'm getting tired of the whole revenge thing.

The new Castlevania reminds me how much I want a new SOTN. I find myself playing that game
(on my psp) monthly and it never gets old. Sometimes new technology can piss me off, it seems developers feel they have to reinvent themselves with each generation and sometimes lose a little of what made the classics so great.

Oh and OSU won by 53.

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TEG3SH
Sunday, September 26, 2010 @ 4:26:15 AM

still haven't played it yet as a douchebag on this site spoiled the ending for me :(

PGU:

I'm enjoying FF13 :) atm ( I know right!!!!) , also playing Uncharted 2 online, will be picking up AC2 shortly, any other suggestions???

I forgot to mention playing FFviii on my psp, best game ever in my book

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LimitedVertigo
Sunday, September 26, 2010 @ 4:53:24 AM

You're crazy about FFVIII, just plain crazy.


I suggest you check out 3D Dot Game Heroes. I've put 35hrs into the game so far and there's still plenty to do in the game. It's a simple old school RPG.


Are you still overseas?

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TEG3SH
Sunday, September 26, 2010 @ 5:19:07 AM

nah I came bak last month:).and now I'm off to another place (Packing my ps3 this time:) ) I'll give it a try although I think i wont enjoy it as it plays like Zelda

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Temjin001
Sunday, September 26, 2010 @ 3:40:58 PM

Oh come now Vertigo, revenge is what fuels the motives of so many of our modern day video game protagonists. These kind of stories are usually there only to create at least some kind of explanation to why Kratos, Ryu, or whoever must run themselves through droves upon droves of enemies before they fulfill their revenge. Ryu is a ninja for crying out loud, he'd rather take his adversaries head on than to use his secret ways of stealth and shadow to quietly dispatch his foes.

It's all about being cool and powerful.
And GoW3 delivers on being cool and powerful with extra helpings of holy crap!

Last edited by Temjin001 on 9/26/2010 3:41:42 PM

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TEG3SH
Sunday, September 26, 2010 @ 7:23:47 PM

@ Mr Thumbing me down

Seriously WTF????

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TEG3SH
Sunday, September 26, 2010 @ 7:27:31 PM

@ LV

I'm literally gonna kill ya!!!! why the hell don't u like FFVIII( the best game ever I might add)

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Ben Dutka PSXE [Administrator]
Sunday, September 26, 2010 @ 7:30:52 PM

I've wanted a new SotN for 12 years. But hey, I still have SotN...and I can play it whenever I want. I guess I'll have to live with that.

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TEG3SH
Sunday, September 26, 2010 @ 7:35:34 PM

@ Temjin001

Ryu is gay, it's all about Bison baby :P, do u still play sf4?????

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TEG3SH
Sunday, September 26, 2010 @ 4:27:22 AM
Reply

Ben:

is Dead rising out yet ????

As for 3d, I hope it will never be a standard thing because it really pisses me off

Last edited by TEG3SH on 9/26/2010 4:30:23 AM

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LimitedVertigo
Sunday, September 26, 2010 @ 4:55:02 AM

It will never be a standard thing, definitely not with the current technology behind it so no worries.


Dead Rising 2 comes out Tuesday. I suggest you rent it first. If it's anything like the first the humor and pleasure from it will ware off after a week.

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TEG3SH
Sunday, September 26, 2010 @ 5:21:02 AM

thank God.

If it is anything like the first, i'll be allover it as I really enjoyed the first albeit the survivors were kindda dumb and don't get me started about the save system

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Geobaldi
Sunday, September 26, 2010 @ 9:09:35 AM

Just sucks that the 360 version has exclusive extra downloadable episodes for it :( Still picking it up though. Loves me some zombie killing. And surely it's better than RE5 was.

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LegendaryWolfeh
Sunday, September 26, 2010 @ 10:36:46 AM

If you dislike MS getting things, start buying games from EA, they seem to have no problem giving little incentives to PS3 users. =)

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JackC8
Sunday, September 26, 2010 @ 6:47:06 AM
Reply

Looking forward to the reviews this week!

As far as 30 fps vs. 60, I think the difference is pretty darned big. Swing the camera around and 60 fps gives you beautifully smooth, lifelike views. Thirty gives you that jumpy look that can really create a lot of eye strain, especially in fast paced shooters. And my really BIG concern is that a lot of games don't run at a constant 30 fps, in fact, there's a ton of frame rate problems out there in multiplat games. If those developers try to create two separate images at 30 fps, when they weren't even any good at creating one image, that could be an awful mess. And they aren't at all bashful about selling an awful mess for $60 - I've been playing them.

Personal update - been having a blast playing the Dead Space 2 online beta - and I normally don't even like multiplayer. You've got two teams of four people each, and you play as a human in every-other round, and a necromoprh in the ones in between. The environment is a large room, with two smaller rooms off to the sides, connected via zig-zagging tunnels. It all looks exactly like you'd expect a Dead Space environment to look like. As a human, you've got a pulse rifle and a somewhat underpowered plasma cutter (I only use it when I run out of rifle ammo). I guess you get the javelin gun when you reach a higher level. The combat is a mix of shooting and melee, as the necromorphs tend to attack mostly with melee, and in very close quarters shooting isn't too useful. You get your choice of three different necromorphs: Your standard two-legged guy with big claws for arms (who also has a ranged attack); a humanoid toddler type guy, who's pretty fast and can jump; and the watermelon shaped guy with three tentacles, who does a ranged attack. He can run on walls and ceilings, which is very cool but can also be very disorienting. I got lost on the side of a beam once and it took me 45 seconds to figure out where the heck the floor was.

As a human, you have to gather 3 pieces of equipment and bring them back to the central room to create a shock bomb which kills the necromorphs. You have about 4 or 5 minutes to get each piece - time expires and you lose. The humans have two spawn points and you can't choose which one you appear at, while the necromorphs have numerous spawn points all over the place, and you can choose which one you appear at. This leads to a fair amount of camping around the humans' spawn point, but it seems rather fair - a skilled human team can fight through the camping without too great a difficulty (it's actually quite fun), while a skilled necromorph team can keep them bottled up in there pretty well.

Overall, the combat is intense - I'm having a blast :) Only complaint is that it drops me from the server every half hour, sometimes every 15 minutes. It not only takes you out of the middle of a thrilling firefight, but makes it a bit hard to level up - I think I went from lever 4 to 5 about 5 times now. I'm real hopeful that they'll fix that in the finished game.

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NoSmokingBandit
Sunday, September 26, 2010 @ 10:41:56 AM

30fps can pan fine if the dev knows how to use motion blur. Movies are filmed at 24fps and they are by no means jerky, just really blurry when they pan. Really, everything is a result of how the developer tackles a problem. A great dev will spend time finding the perfect amount of blur to merge the frames together seamlessly, but others will just slap it together and work on their next project.

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Highlander
Sunday, September 26, 2010 @ 7:05:14 PM

From now on every time someone says that 30 frames per second is so visually inferior to 60 frames per second, I am simply going to post the following;

Uncharted 2 Amoung Thieves runs at 30 frames per second.

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JackC8
Monday, September 27, 2010 @ 7:03:49 AM

Yeah, those guys at Polyphony Digital really wasted their time making GT5 run at 60.

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Zorigo
Sunday, September 26, 2010 @ 1:09:54 PM
Reply

Ben you're very lucky to live a life testing games... even if you dont like em. i've got just work and assignments. :/
anyways... i've just started playing Blur and its pretty god damn good. simple, solid and fun from all aspects. loving it.

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Deleted User
Sunday, September 26, 2010 @ 5:06:05 PM
Reply

sup guys sorry i haven't got on earlier but i been trying to get by Spider man Shattered Dimension but i have died more times then i can count. how do u i get buy hammerhead in the frist battle ?

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TEG3SH
Sunday, September 26, 2010 @ 7:25:16 PM

dont worry about all the thumbs down, they are just douchebags

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Deleted User
Sunday, September 26, 2010 @ 5:56:44 PM
Reply

^ please ignore my post just beat it

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Ben Dutka PSXE [Administrator]
Sunday, September 26, 2010 @ 7:29:16 PM

No. 5 in the Bronze matches, 7 in Silver, not sure about Gold.

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Lotusflow3r
Sunday, September 26, 2010 @ 6:52:51 PM
Reply

Off topic, but does anybody know about the exclusive PS3 Jrpg Atelier Rorona: The Alchemist of Arland that has a turn based battle system?

It looks Ok, might only be for hardcore, but nonetheless, another exclusive, another turn based battle system!

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Ben Dutka PSXE [Administrator]
Sunday, September 26, 2010 @ 7:28:57 PM

I have it right here; review coming soon.

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TEG3SH
Sunday, September 26, 2010 @ 7:29:51 PM

I have never heard of it, but if it is a JPRG with a turn-based battle system can u please tell me more about it :)

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TEG3SH
Sunday, September 26, 2010 @ 7:32:15 PM

@ Ben

Can I please have your Job, I know its tiresome and all but at least u are playing VG for a job ( no disrespect there, on the contrary a lot of respect to you and Arnold)

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Ben Dutka PSXE [Administrator]
Sunday, September 26, 2010 @ 8:22:47 PM

Actually, the "playing" is only a small percentage amongst the news, previews, features, newsletters, screens/videos, interviews, and oh yes, trying to run a community. ;)

Last edited by Ben Dutka PSXE on 9/26/2010 8:23:03 PM

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hellish_devil
Sunday, September 26, 2010 @ 8:25:23 PM

Review coming soon? Hell yeah!

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Temjin001
Sunday, September 26, 2010 @ 8:40:47 PM
Reply

Ooh! looks like DF has a demo face off between 360 and PS3 Enslaved.
I checked out the vid.
While DF claims that both games are essentially equal, with a small edge given to 360's slightly better motion blur implementation. I'm sort of inclined to think judging by the vid that the 360 had a little more of a win than that.
First off, 360 Enslaved is v-synced, and PS3 isn't Doh!
Both games were all over the place in terms of fps drops during cutscenes, but the 360 version appeared to be much more consistent at 30fps during play.
Judge for yourself by the vid.

Despite the small preference towards the 360 version, I think I'll stick to the PS3 version, I like my trophies all in one place =p

Plus, it's still a demo.. maybe it'll get better =)

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Ben Dutka PSXE [Administrator]
Sunday, September 26, 2010 @ 8:42:45 PM

There is no significant difference between the two versions. I mean, not enough to matter which one you play unless you're unbelievably anal. Just trust me.

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Temjin001
Sunday, September 26, 2010 @ 8:51:20 PM

I'll take your word on it. Plus, there's also the chance that the PS3 version will have higher quality FMV segments due to more storage space.

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Jawknee
Sunday, September 26, 2010 @ 9:52:42 PM

The game doesn't look all that great on either console.

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