Ben's Week In Review: January 16
I usually love winter but that blizzard was just plain absurd. Thankfully, I just got all cozy with some of John Cheever's short stories, Fable III, and believe it or not, fresh blueberries. :)
I reserve the right to be excited about FFXIII-2
No, it hasn't been confirmed or anything but that registered domain is as clear as day. I suppose Square-Enix could plan to use that site for something entirely different, but I would call that toying with our brains. At any rate, despite the fact that Final Fantasy XIII wasn't exactly what I wanted, I still enjoyed my 100 hours of time and above all else, will always hold out hope for a full-on S-E revival. I reserve the right to harbor and nurture that hope based on many years of role-playing bliss courtesy of the company in question. Granted, I haven't wanted to replay an entry in the FF series since FFX, but I still spent nearly 300 hours having fun with FFX-2, FFXII and FFXIII. Hence, I can't help myself- if I hear about a new Final Fantasy, it's like a chemical reaction; it's inevitable. I'm going to get excited and I'm going to think about it.
I do find it ironic that such news arrived only days after I posted my hypothetical editorial, and I honestly hope FFXIII-2 will become a reality. Look, they could royally screw things up. They could make a sequel that's closer to a shooter than an RPG (at which point, I may then give up all hope) but I refuse to believe that all the feedback and criticism from lifelong fans has eluded the ears of all Square-Enix employees. Maybe...just maybe...it'll surprise everyone...
What will the next MGS be like?
I am not as closely tied to this franchise as I am to FF, just based on my RPG roots. But even so, I have nothing but respect for Kojima and Metal Gear Solid and I loved MGS4. While it was more accessible and did allow for a more action-oriented approach, the developers didn't erase the possibility of stealth. That was still there for the hardcore. Maybe Ubisoft should've taken the hint before they ruined Splinter Cell with that Conviction abomination. Anyway, now that we know Kojima Productions is looking for a few good people to work on a "next generation MGS," I think it's time we ask ourselves what that project will be like... At this rate, it's likely it'll be multiplatform - despite Kojima's repeated aversion to the Xbox platform - and here's hoping they don't take another step in the "accessible" direction. But above all else, I'm looking forward to the story element.
I think that regardless of the setting and style, if Kojima is directly involved (and remember, he isn't directly involved in Rising), the storyline aspect should be the biggest highlight. We can't expect that to disappear, can we?
Personal gaming update
I plan on playing Dead Space 2 through to completion and I'll also try Mass Effect 2 but in the meantime, I have to rant a bit more about Fable III.
I'm still not sure if I'm going to finish it. After playing for so long, I've decided it's a very strange blend of everything I love and everything I hate about the current state of RPGs. I've got my towns and my large explorable areas and my magic and my side quests and all the rest. At the same time, combat is essentially pointless. You earn a few Guild Seals but it takes multiple tough battles to earn one full Seal...which I can earn in about five seconds being nice to an NPC. Anything I wear has absolutely no bearing on my character, who, by the way, doesn't even have personal statistics. Most all chests I find and treasures I dig up are only cosmetic; i.e., tattoo sets, pieces of clothing, gems to sell or give as gifts, etc. In short, it feels like a Facebook-esque, "social" action/adventure and yeah, that's RPG lite.
I like the freedom and I like hunting and searching for optional stuff like the hidden gnomes, books, and keys. But in the end, it's very clearly lacking in depth, and it's obvious they did it on purpose...and there's that "accessibility" term again. Looks like I'll have to rely on Dragon Age II for my hardcore RPG fix, and I'm hoping some of the JRPGs will get me. Hyperdimension Neptunia looks like fun, and yes, I'll be doing a review. You can also expect the big reviews soon, too.
1/15/2011 Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (99 posts)
frylock25
Saturday, January 15, 2011 @ 10:16:30 PM
Qubex
Sunday, January 16, 2011 @ 1:46:11 AM
frylock25
Sunday, January 16, 2011 @ 2:02:00 AM
DemonNeno
Sunday, January 16, 2011 @ 10:54:02 AM
Clamedeus
Sunday, January 16, 2011 @ 7:40:09 PM
But when i got sick with the stomach virus i was very nervous because i didn't wan't to lose the kidney that i got from the transplant and thank god i went in when i did. They said if i waited alittle longer it surely would have shut down my Creatnine was 9 if it went up alittle more it would of been gone but 9 is still not healthy for the kidney, I was sick for like 4 days straight couldn't keep food in as well as fluids to keep hydrated,
when i wen't into the hospital they said i was very dehydrated.
If you ever get sick make sure you see the doctor who knows what could be going on, if you seem like you don't feel right then that means something isn't right.
Highlander
Monday, January 17, 2011 @ 1:53:56 PM
matt99
Saturday, January 15, 2011 @ 10:05:02 PM
Reply
As for SC:Conviction, I think it was a good game but should have been labeled under the "action with elements of stealth" genre, which did make it an abomination as a splinter cell game.
PGU-Just got my hands on Hot Pursuit, which is a blast. However I was extremely disappointed that it didn't include a split screen mode which was why I played HP2 for the ps2 so much, any chance it'll be in an update or something?
Last edited by matt99 on 1/15/2011 10:08:40 PM
Lawless SXE
Saturday, January 15, 2011 @ 10:06:52 PM
Reply
As I said in the article, if Kojima is planning another MGS, I don't expect it to come about until a few years into the next console generation at least. Rising is a different take on the series, and that could be reused. Just using different characters would force new genres. Ocelot would be a straight-up shooter, Sunny could be somewhere between Snake and Raiden, Meryl could be used in a squad-based shooter, Vamp could be used as a final boss in a horror-type experience. The possibilities based on the characters of the series are almost endless.
But I really hope it doesn't happen. I want to see Kojima branch out and do other things like ZoE3, or his "taboo" project. Hell, put him on Silent Hill 9 if they've got nothing else for him.
Personal Update:
Still chugging away at Demon's Souls. I keep going back to the earlier levels to farm when things get difficult, so most enemies are easy now. Then I run into the boss Demons and get hammered.
I'm starting to wonder if I'll be able to get through it before I can pick up Dead Space 2.
Similarly still getting through Middlemarch slowly, slowly.
And, I should get my car back in a fortnight, so I'm excited about that.
Peace.
Shams
Saturday, January 15, 2011 @ 11:30:54 PM
Lawless SXE
Saturday, January 15, 2011 @ 11:38:13 PM
Shams
Sunday, January 16, 2011 @ 12:19:11 AM
I finished the game without using guides, for a more rewarding experience, but later, I've seen youtube videos of guys finishing him off from the upper floors, alone, and in much less time. I actually attempted to do it that way my first time encountering him, but he'd wreck the floors I was standing on.
The winged beat boss, who's the 3rd boss of that world, IIRC, is an especially rewarding area to return to once you claim the weapon found in that area. You'll be able to net 20000 souls 5 minutes a pop.
shadowscorpio
Sunday, January 16, 2011 @ 3:36:48 AM
Lawless SXE
Sunday, January 16, 2011 @ 4:46:43 AM
GuernicaReborn
Saturday, January 15, 2011 @ 10:13:46 PM
Reply
As for another MGS, where will he go? I'm really, really interested in the answer to that question. Are there any hints yet? A web page with a countdown and flashing images? MGS has always been a favorite series of mine. The first game and Syphon Filter came out within six months of each other on PS1, and I played them almost exclusively for a year and a half.
Last edited by GuernicaReborn on 1/15/2011 10:14:47 PM
NoOneSpecial
Saturday, January 15, 2011 @ 10:21:46 PM
Reply
I believe that if the game is to be for multiple consoles, it should be built ground-up for each cosole based on what that console's strong suits are. I realize that this is not practical, but making one game and changing a few things here and there (what the buttons are, sixaxis, etc.) does not give the player the full experience that they could get if the game was tailored from the beginning to fit that specific console.
Bugzbunny109
Sunday, January 16, 2011 @ 8:07:15 AM
GuernicaReborn
Sunday, January 16, 2011 @ 9:42:26 AM
NoOneSpecial
Sunday, January 16, 2011 @ 12:43:40 PM
Last edited by NoOneSpecial on 1/16/2011 12:47:21 PM
Temjin001
Saturday, January 15, 2011 @ 10:34:42 PM
Reply
I picked up SC: DOuble Agent. I never gave the game the attention it deserved. I think it was bad timing. And while it's great SC-style gameplay it doesn't seem to be quite the generational leap from Chaos THeory that I think a fan would have hoped for; regardless, I'm ready to value it a lot more because I know it's something special and there may never be another SC quite like it. It's good stuff.
The Fable series just doesn't grab me. Can't say more than that.
PGU: I'm playing a million games right now. GT5--so amazing, ME2, SC: DA, T6, and DOA4.
I took some time over the last week to play the two expansion packs for ME2: "Lair of the Shadow Broker," and also Kasumi's mission.
The Shadow Broker stuff was quite the treat, and I always wondered who the Shadow Broker was after having played the first game. Well worth the download price.
Kasumi's was pretty cool, but I didn't totally buy some of the story events the game was selling you on within the mission. Still good and worth it, just not entirely believable in some ways.
I also took the time to read the ME2 instruction manual--WHOA! who does that anymore?
Well, it payed off in a few ways. There's some neat little facts I learned about the interface and gun types that I never picked up on. The game has also been growing in it's RPG-like qualities, more-so than I think it's reputation around here gives it credit for. A person can have a much easier time kicking butt if they invest more planning and customizing before engaging a fight. It's quite rewarding. I've logged in 30+ hours and I'm eager to keep playing more.
Last edited by Temjin001 on 1/15/2011 10:35:57 PM
Ben Dutka PSXE [Administrator]
Saturday, January 15, 2011 @ 10:54:10 PM
Temjin001
Saturday, January 15, 2011 @ 11:43:40 PM
WorldEndsWithMe
Saturday, January 15, 2011 @ 10:52:57 PM
Reply
Fable III sounds just like I figured it would. Another product rushed to market.
"Anyway, now that we know Kojima Productions is looking for a few good people to work on a 'next generation MGS,' I think it's time we ask ourselves what that project will be like..."
It will be like any multiplat shared on 360, gimped.
I'm just playing some Prince of Persia and trying to finish Dragon Age so my save is all ready for DAII. I lost my hero-that-looks-like-me save file in the hard drive transfer so I'm playing as a pint sized red head elf girl who is a total b*ch. :)
Ben Dutka PSXE [Administrator]
Saturday, January 15, 2011 @ 10:55:27 PM
Reply
frylock25
Saturday, January 15, 2011 @ 11:12:34 PM
Ben Dutka PSXE [Administrator]
Sunday, January 16, 2011 @ 12:38:59 AM
oldmike
Sunday, January 16, 2011 @ 1:33:49 AM
STAY3R
Sunday, January 16, 2011 @ 11:47:00 AM
___________
Saturday, January 15, 2011 @ 11:06:49 PM
Reply
the next proper MGS though, i would guess will be allot like MGS4 which i hope not.
dont get me wrong, MGS4 is still one of the best ps3 games available but its just not where i want the series going.
i wish it would go back to its old roots of closed combat, heaps of wacky gadgets and hardcore stealth.
MGS4 had neither of those, yea it had gadgets but not many and they were not really that useful.
yea the stealth was there, you could play the game stealth fully but it was far too easy to do it the other way around.
instead of giving the player the tools and letting him or her decide what to do with them, they gave you the tools to run and gun and if you wanted to play stealth fully than they made it as difficult as possible to do so.
its kinda like they were berried under 100 feet of dirt, you really had to dig to notice they were there.
O, and please enough of this hour cut scene crap!
i like to PLAY my games not WATCH them!
MGS4 was far too open a game to be a stealth game, just like assassins creed brotherhood.
if your going to do stealth you need to be in a confined environment, with lots of walls so you can get into a area where no one can see you.
if your surrounded by nothing but air than thats kinda hard to do, no?
they need to close up the missions, no more missions set in a open military base and more set in small confined rooms ala splinter cell conviction.
conviction gave you the choice to go in guns blazing or stealth, the levels were designed properly though there were heaps of areas to hide.
like roofs, windows, dark corners, air vents MGS4 had none of those.
MGS needs to go back to its original form, just you the gadgets and a confined room.
Lawless SXE
Saturday, January 15, 2011 @ 11:45:27 PM
Although the cutscenes could be toned back a little bit. I'm not saying to make it like other games, but try to top them out at half an hour. Make more of them, but shorten them, just a fraction.
Peace.
PasteNuggs
Sunday, January 16, 2011 @ 12:35:34 AM
Ben Dutka PSXE [Administrator]
Sunday, January 16, 2011 @ 12:42:06 AM
___________
Sunday, January 16, 2011 @ 7:00:04 AM
i said we have had seen plenty of previews, trailers and pics of rising.
well at least i have.
did you miss the tech demo they gave at E3, the one where they sliced so many things in half that was really cool!
As for the cut scenes, i did not say they were not justified they certainly were but.
well, i only get to play games maybe a hour a day, so its kinda frustrating turning on my ps3, watching the whole cutscene than have to turn it off and hopefully the next day remember the cut scene otherwise im going to be like WTF happened here!
some of us dont stay home all day playing games you know?
as for the stealth, thats my point!
its there, just like conviction but its hidden under so much crap you really have to look for it.
if you were trying to steal a car, the keys were in the ignition would you use the keys or spend 10 minutes looking for another way?
thats the point, MGS4 gave you everything to run and gun and made you look for everything if you wanted to play stealth.
thats what ruined it, if they wanted to go run and gun which they should not MGS is suppose to be a steal game, but if they had to than at least be like conviction and make it more accessible.
conviction i played through not setting off a single alert, MGS4 on the other hand did not because i was getting impatient constantly having to look for things.
Snaaaake
Sunday, January 16, 2011 @ 9:48:45 AM
Bugzbunny109
Sunday, January 16, 2011 @ 1:51:21 PM
Shams
Sunday, January 16, 2011 @ 12:02:51 AM
Reply
The graphics, while some of the prettiest this generation, felt rather inert. The lavish backgrounds felt more like wall-paper, generic, not having much meaningful context, nor any NPC's and explorable towns. The story felt like patch-work, and forced, with plotholes simply covered with "it was just a Fal'Cie illusion" moments, or my personal favorite, when enemies upon being defeated say "This was just a test of your worthiness" only to diabolically return later. To be fair, there were some genuinely moving scenes, and the music direction was right up there with any hollywood film. While the characters were annoying to the very end, the voice acting was professional, and an amazing effort as far localization and translation efforts are concerned. And the saving grace of the game were some of the battles. Customizing your own paradigm shifts, and character roles, and upgrading their equipment offered a deep and rewarding experience at times, that almost felt like programming.
Perhaps the most critical blemish had to do with the pacing of the game. 19-to-25 hours in, the game opens up in Grand Pulse, but even then the grindfest that awaits you isn't even necessary to completing the game. I actually spent more time in Orphan's Cradle grinding there, only because the battles over there were more lucrative for CP.
The game was quite entertaining at times though, and it didn't kill my interest in the franchise.
So, now onto Vanquish.
BTW, Ben, how does one submit User Reviews? I suppose it'd be better to post my walls of text there, instead.
Ben Dutka PSXE [Administrator]
Sunday, January 16, 2011 @ 12:41:14 AM
Shams
Sunday, January 16, 2011 @ 3:49:09 AM
Lawless SXE
Sunday, January 16, 2011 @ 4:48:33 AM
Temjin001
Sunday, January 16, 2011 @ 11:02:37 AM
Shams
Sunday, January 16, 2011 @ 3:25:36 PM
Sensei Temjin, I initially had Light, Snow, and Hope as i did when I faced Barthandelus the first time in Grand Pulse. I had Light as Commando and Medic, Snow as Sentinel and Ravager, and Hope as Synergist, Ravager, and Medic.
I alternated between Diversity (Commando, Ravager, Medic), Decimation (Commando, Ravager, Synergist), and Relentless Assault (Commando, Ravager, and Ravager). Just before a massive attack, I'd switch to Combat Clinic and heal everyone in two turns, then switch to Decimation, Diversity, and Relentless Assault. I had rainbow anklets and pendants equipped, to reduce daze and poison.
However while this strategy was enough for Barthandelus, it still wasn't enough for Orphan. Even with Hope's Haste Synergy, I couldn't finish off Orphan in time before the Doom countdown. And if I got close, I'd get nailed by the Progenitorial Wrath, which was instant death and very frustrating. Basically, if I switched to Combat Clinic right before the Progenitorial Wrath, it would miss my lead 2/3 of the time, and nail Hope or Snow, but then I could do Raise, Cura, Cura to get him back in the game. But this was not enough to beat Orphan before the time limit ran out.
I knew I needed to keep Light as she dealt the most damage. I knew I had to keep Hope, as he enabled my team with Haste, protection and other attribute improvements which were essential for dealing damage quickly and taking less damage in return, and he was a powerful medic, which is why I picked him instead of Sazh. And although I needed a Sentinel, I figured I'd try out Fang instead of Snow. And that is what did it. Fang's Saboteur role is what made the difference, and that is precisely the first time I appreciated the use of the role. Just as I would use Hope as a synergist to up my teams attributes, I would use Fang as a saboteur to reduce the enemies attributes. This allowed me to deal significantly more damage on Orphan, and with plenty of time to spare. However, this didn't stop me from getting nailed by the Progenitorial Wrath which I couldn't avoid all the time. So, I searched my equipment for things protecting against death, and I found nothing. I finally broke down, and looked online, and i found I could purchase Cherub armlets that would further reduce the chance of getting nailed. And that was the final piece that helped me. I also found Light's Ravager ability "Army Of One" did terrific damage when Orphan would get staggered. In hind sight, I would've experimented with Stopga, as all my members had this ability (but I never used it in the game) to Stop Orphans limit breaks.
Temjin001
Sunday, January 16, 2011 @ 4:58:48 PM
I had Lightning's most powerful weapon upgraded to second tier.
I had Fang using the Pandorean Spear, not the most powerful but Defibrillator II made her SAB effects longer lasting.
And I had Hope using near his most powerful weapon.
Sorry, I didn't have the patience to get the ultra rare catalyst crystals.
I was also pretty high level; I ended up working the crap out of Orphan on my first try.
Shams
Sunday, January 16, 2011 @ 5:33:42 PM
For Orphan:
(forgot the name): Med, Sab, Syn
Combat Clinic: Med, Sen, Med
Perseverance: Med, Sab, Med
Diversity: Rav, Com, Med
Decimation: Rav, Com, Syn
Relentless Assault: *Rav, Com, Rav
(*Lightening's Army of One is diesel).
Shams
Sunday, January 16, 2011 @ 5:46:15 PM
Temjin001
Sunday, January 16, 2011 @ 6:17:47 PM
Temjin001
Sunday, January 16, 2011 @ 6:27:24 PM
As for the big humongous dinosaur things.. hehe I took one out but it was a toughie =)
Shams
Sunday, January 16, 2011 @ 8:34:11 PM
I maxed out my primary weapons, for each character, but only the first ones they picked up. I thought I'd have more time to upgrade the other ones, and I had plenty of high grade components left over.
I'm playing Vanquish right now. A nice change of pace!
Ben Dutka PSXE [Administrator]
Sunday, January 16, 2011 @ 8:41:32 PM
Lawless SXE
Monday, January 17, 2011 @ 12:53:38 AM
Underdog15
Monday, January 17, 2011 @ 9:17:04 AM
PasteNuggs
Sunday, January 16, 2011 @ 12:53:36 AM
kellett007
Sunday, January 16, 2011 @ 11:08:53 AM
kellett007
Sunday, January 16, 2011 @ 1:16:22 PM
PasteNuggs
Sunday, January 16, 2011 @ 12:22:23 AM
Reply
I've finally settled on one game to finish and that is Metro 2033. IMO it's a great game. I'm loving the atmoshphere of the game. I would sum it up as a fps with RPG and survival/horror elements which it does great on the second part.
I agree with Ben on Fable III and the whole social interaction crap. I feel like I'm playing The Sims instead of an RPG. After Metro though I think I'm gonna dedicate my time to Castlevania.
WorldEndsWithMe
Sunday, January 16, 2011 @ 12:35:11 AM
Reply
Ben Dutka PSXE [Administrator]
Sunday, January 16, 2011 @ 12:39:55 AM
Lawless SXE
Sunday, January 16, 2011 @ 12:57:59 AM
Victor321
Sunday, January 16, 2011 @ 1:25:19 AM
WorldEndsWithMe
Sunday, January 16, 2011 @ 12:42:09 PM
WorldEndsWithMe
Sunday, January 16, 2011 @ 12:43:09 PM
StangMan80
Sunday, January 16, 2011 @ 2:18:16 AM
Reply
Know that MGS is going multiplat, my expectations will not be high, not high at all.
Last edited by StangMan80 on 1/16/2011 2:21:25 AM
LittleBigMidget
Sunday, January 16, 2011 @ 3:47:29 AM
Reply
Gordo
Sunday, January 16, 2011 @ 4:42:03 AM
Reply
Finished Enslaved and thoroughly enjoyed it. Definately a great story which was let down by a few rough edges.
(Call me a noob but I think Enslaved is a perfect "Easy" game. Play it for the story on easy mode and enjoy the ride with no stress).
Went back to Uncharted 2 (4th playthrough) and there is no real comparison. U2 blows it out of the water. I think I'm over the Unreal Engine on the PS3. (Batman AA didn't really impress me either).
Went back to FFXIII after 30 hours in to see if I could enjoy Gran Pulse. Played it for a couple more hours but am utterly bored with grinding so that it probably it for me.
Will trade it (along with Enslaved) later towards Mass Effect 2.
Need to get back into Demon's Souls and also GT5 but I have Nier ordered and will have Mass Effect 2 soon as well... That's a few hours of gameplay to get through there.
Gordo
Sunday, January 16, 2011 @ 3:58:19 PM
(in fact I immediately thought of Batman when playing Enslaved as you are put into strategic situations where you need to plan how to tackle each baddie/mech).
The Unreal Engine make things look a bit plastic in my opinion. Must be getting spoilt with all these PS3 exclusives.
FM23
Sunday, January 16, 2011 @ 6:21:36 AM
Reply
crunchy_nut_kid
Sunday, January 16, 2011 @ 7:39:41 AM
Reply
Alienange
Sunday, January 16, 2011 @ 9:19:43 AM
Reply
Hmmm...
Then they announce, nope, not doing any dlc for FFXIII.
Hmmm...
Now they register a FFXIII-2 domain?
Doesn't take a rocket scientist to figure out what's going on over there. And oh, they're whole "we have so much more we can do with Lightning" statement is laughable. She has GOT to be THE weakest "main" character in ANY FF. Getting upset about her sister wanting to get married? That's all you got SE?? Duh...
WorldEndsWithMe
Sunday, January 16, 2011 @ 12:45:30 PM
Alienange
Sunday, January 16, 2011 @ 2:39:25 PM
Either way, with such a great game engine I'd be rather disappointed if this is all we got. I look at FFXIII and it could just as easily been as great as FFVII or VIII. Easily. I've spent dozens of hours running around Gran Pulse thinking it could just as easily been a town.
Snaaaake
Sunday, January 16, 2011 @ 10:07:22 AM
Reply
MGS4's gameplay was perfect, next he should tweak and add a few such as environment climbing which gives us more option. Taking hints from the Splinter Cell series.
And before the next MGS, I want that ZoE he talked about, I'm sure I read somewhere saying that a new ZoE is in development.
The man himself said it.
Last edited by Snaaaake on 1/16/2011 10:08:55 AM
kellett007
Sunday, January 16, 2011 @ 10:59:22 AM
Reply
RadioHeader
Sunday, January 16, 2011 @ 11:43:42 AM
Reply
I'm still loving it, and the Seasonal Events are a bonus which I hope continues, but PD's decision to allow unlimited upgrades is a strange one.
rogers71
Sunday, January 16, 2011 @ 9:06:20 PM
I am at level 29 and have completed all the licenses, special events and normal races. To think that I will have to race the same races over and over again just to level up to 40 and get the trophy is ridiculous. Between level 29 and 30, the exp needed is over 600,000. That means I would have to race the 2 hour endurance race 5 times just to hit level 30.
I repeat, they screwed the leveling system for GT5. At least putting in the bonus races in the seasonal events allows me to get some exp. without spending 15 hours to do so.
Beamboom
Sunday, January 16, 2011 @ 12:15:48 PM
Reply
Who knows, maybe I'll jump(!) on the band wagon with this next FF title, and maybe figure out what this is all about...
Last edited by Beamboom on 1/16/2011 12:19:40 PM
WorldEndsWithMe
Sunday, January 16, 2011 @ 12:47:54 PM
I think when it comes to FF fans, even when disappointed, under the complaints we remain cautiously optimistic. Still, I think more people will wait for reviews and info this time rather than buying on Namesake alone. And that means gamers have learned something and aren't just going to be slave buyers again.
"A man chooses, a slave obeys."
Beamboom
Sunday, January 16, 2011 @ 12:59:35 PM
Jawknee
Sunday, January 16, 2011 @ 1:12:42 PM
I personally don't have any faith Square will be able to recapture the mojo they had when they made Final Fantasy I through XII. I would like them to prove me wrong though. :)
Last edited by Jawknee on 1/16/2011 1:13:24 PM
WorldEndsWithMe
Sunday, January 16, 2011 @ 1:16:23 PM
Beamboom
Sunday, January 16, 2011 @ 2:09:10 PM
Jawknee
Sunday, January 16, 2011 @ 3:13:07 PM
Beamboom
Sunday, January 16, 2011 @ 3:51:35 PM
Jawknee
Sunday, January 16, 2011 @ 4:30:21 PM
WorldEndsWithMe
Sunday, January 16, 2011 @ 4:31:35 PM
frylock25
Sunday, January 16, 2011 @ 6:08:53 PM
GuyverLT
Sunday, January 16, 2011 @ 9:34:10 PM
Just my opinion of course.
Last edited by GuyverLT on 1/16/2011 9:40:28 PM
WorldEndsWithMe
Sunday, January 16, 2011 @ 3:53:47 PM
Beamboom
Sunday, January 16, 2011 @ 4:19:02 PM
WorldEndsWithMe
Sunday, January 16, 2011 @ 4:30:52 PM
JDC80
Sunday, January 16, 2011 @ 9:46:26 PM
Reply
Still playing through RDR Undead Nightmare finished the bigfoot mission, got that dingleberry that spitting zombie he wanted for his movie, found two of the four horses of the Apocalypse. About to find those plants that snakes oil salesman wants.
Going to wait for gamefly to ship my copy of "Mass Effect 2" quick question how much memory does it take up?
SirLoin of Beef
Monday, January 17, 2011 @ 1:58:58 AM
Reply

Final Fantasy XIII









Highlander
Reply
Saturday, January 15, 2011 @ 9:47:21 PM
Multi-platform MGS simply doesn't interest me.
PGU - not a lot, I've been sicker than a dog with some stomach virus. So I've tinkered a little with WKC and VC2(PSP) and that is about it.
I'm a lot more interested in what the future holds for us with the PSP2 and the PlayStation Phone. Not to mention the coming year of incredible games for the PS3.
Last edited by Highlander on 1/15/2011 9:48:32 PM