Ben's Week In Review: February 27
A busy week and it looks like March will be even busier. But that's good, right?
Oh great...here we go again
I've spoken about it before: my odd aversion to The Elder Scrolls franchise. Whenever one comes out, the process is exactly the same; it's basically inevitable. I follow the game for months before it releases, get myself all pumped and hyped, and buy it on day one with lofty expectations. Then I spend the next few days desperately trying to get into it, telling myself over and over, "by all rights, you should love this." Then, after a good 10 hours of trying, I realize it's just another failed attempt and I have something to sell. As much as I don't want to fall for the same trick again, I now realize the routine is starting a new: after watching that awesome Skyrim trailer, I'm all sorts of excited. I can't wait. I think, "yup, this is the one." I try to convince myself that my tastes have changed a little since Oblivion.
But in the end, I think it's just a mind game and somewhere deep down, I'm convinced I'll be disappointed again. That doesn't stop me from being all excited, though, and that's annoying. 99% of the time, if I know enough about a game and I'm pretty sure I'll like it, I'm happy with the final result. The Elder Scrolls just keeps bucking that positive trend. Let's hope the trend ends later this year...
Dragon Age II is gonna divide RPG fans
There's nobody who hates a watered-down RPG more than I do. After playing them for a good 18 years, I've been sick and tired by the downshifting to hacking and slashing and the sacrifice of strategic, in-depth mechanics. And I suppose some fans will see Dragon Age II as a mainstream concession of sorts; an abandoning of BioWare's hardcore faithful due to the increased speed and more action-oriented approach. For the record, they could've left the gameplay the same as it was in Origins and I would've been happy. But as I expressed in my hands-on analysis of the demo, I am not about to accuse the developers of dumbing down a great title. It's true that the more streamlined approach to combat means we miss a few small features, but I maintain one thing- to claim that DAII isn't an RPG is just ridiculous.
It's more of an RPG than most anything else on store shelves that calls itself a "role-playing game." The amount of depth included in the talents and skills sections - which apparently have gone unnoticed or ignored by the offended - is significant, and you still have to approach any given combat situation from a strategic standpoint. It feels nothing like an action game, and that's that. I don't think there's any other way to see it.
Personal gaming update
Killzone 3 is long since complete and that game is bad-ass. Plain and simple. I'm basically done with Bulletstorm, which is a bit flawed but still lots of fun in my eyes. My next game will have to be Dragon Age II and beyond that, we'll just have to see. I still go back to Tactics Ogre: Let Us Cling Together because it's a great game...even if it's not FFT. ;) I am becoming more and more excited for L.A. Noire, though.
As for our new YouTube Channel, I'm planning a video commentary for Dragon Age II and maybe something original; we're definitely not going to be neglecting that new branch of the site. It's too important. I will also continue to work on that which cannot be announced just yet, but as of this weekend, I think we're a step closer...
2/26/2011 Ben Dutka
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Comments (101 posts)
Temjin001
Saturday, February 26, 2011 @ 10:47:23 PM
Of the three character types I think I enjoyed the Mage the most. I also liked being able to control battlefield positioning. At the start of a battle I could send my warriors straight way to block an approaching band of Hurlocks (?) who were coming down a narrow path. After which I follow up with an area effect fireball shower while they're all bunched up in a tight grouping. I also found it most effective to micro-manage the Mage's healing abilities on my front line rather than allowing AI control to do it. But I also saw the "tactics" menu that let's you define AI behavior... very awesome and somewhat reminiscent of FF12's gambit system.
Qubex
Sunday, February 27, 2011 @ 4:04:25 AM
Anyway, we'll see...
Q!
"play.experience.enjoy"
Nerull
Sunday, February 27, 2011 @ 5:31:18 PM
The trees also still looked a bit tiny, considering half of them are slightly upgraded versions of the exact same skill.
As long as the humour and story is still decent though it should turn out well enough.
NOTE only a day and half left for Call to Arms and we're still 140,000 short!
I did my part, even with strained bandwidth, help justify some incentive goodies that DON'T involve preordering from stores x,y,z (or rather EB, GS, Wmart).
PGU: Getting back to finishing one last run-through of Origins since I have yet to get the throne in it and simultaneously at least halfway through the Witcher, also in prep for the sequel.
Not surprisingly I'll keep an eye out for ES V
when it arrives but I'll keep my expectations in check. I remember it being confirmed that we won't be stuck in hundreds of convos with talking statues anymore so that's already a huge peev gone.
Lawless SXE
Saturday, February 26, 2011 @ 10:03:29 PM
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I forgot about Dragon Age: Origins. I made my character after I bought it, played it for about an hour and put it back on the shelf. Have to get back to it... maybe after Killzone.
Personal Update:
Finished Dead Space yesterday morning, wrote and posted my review. Been playing the sequel on and off since then. Nothing terribly exciting.
Peace.
Vitron
Sunday, February 27, 2011 @ 7:37:59 AM
matt99
Saturday, February 26, 2011 @ 10:07:05 PM
Reply
Qubex
Sunday, February 27, 2011 @ 4:06:20 AM
I haven't picked up my copy of Killzone 3 yet. Will do when I return from my Australian business trip. Sydney, here I come.
Q!
"play.experience.enjoy"
matt99
Sunday, February 27, 2011 @ 8:34:09 AM
hellish_devil
Saturday, February 26, 2011 @ 10:15:30 PM
Reply
Temjin001
Saturday, February 26, 2011 @ 10:34:30 PM
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What got me the most was taking a personal interest in some of the really compelling quests. I really liked a particular quest that sent you out into some ruins to investigate a wife's request to find her missing husband who had took his leave to accomplish an errand but hasn't returned home. After following up on his whereabouts I came upon these ruins where an insidious person lured people in from all around Tamriel to be taken captive within an underground labyrinth. The only way out from this labyrinth was to defeat any of the other prisoners. And they were seeking as desperately as you were to escape. Anyway, the game had it's moments. Eventually, the level system got the best of me and I think I eventually realized I was better off restarting the game from scratch to better build my character. This bothered me and so I lost interest. But the time spent was quite intriguing and I'm very interested in Skyrim.
I'm totally sold on Dragon Age and I'll be snagging the Ultimate Edition before long. I'm suspecting an easy $10 price drop on it shortly after DA2's release. I'll probably go ahead and use my $20 credit from Amazon towards it.
PGU: this week has been all about KZ3 for me. The game was pretty much exactly what I wanted from it. I'm already working on my second play through. I also did up a user-review here, too.
I won Lost Odyssey on Ebay for $16 after shipping. I have to say I'm quite excited to actually sink into it. Having rented it to get a taste, it passed the mustard. I have to say I'm pretty psyched about getting a more traditional format jRPG on this gen hardware. FF13 didn't quite fit that bill even though I still enjoyed it. It just seems that there hasn't been a good deal of these traditional jRPG types that stay true to their classic formula this gen, and if there are, they seem lackluster.
Does anyone know if Last Remnant is anything special? It's Squaresoft and it seems somewhat good, but I dunno.
bebestorm
Sunday, February 27, 2011 @ 8:17:01 AM
johnld
Sunday, February 27, 2011 @ 8:58:19 PM
Temjin001
Monday, February 28, 2011 @ 1:41:42 AM
PorkChopGamer
Saturday, February 26, 2011 @ 11:26:12 PM
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I finished Killzone 3 on Wednesday and really can't see myself playing it again. It's got the graphics pedigree (amazing), for sure, but everything else is nothing special. Small amount of weapons, short length, and an unsatisfying ending. And this talk of open battlefields, I have know idea where that even comes from. 90% is running into 3 or 4 entrenched Helghast and then repeating that until the objective is reached. I was waiting for the game to open up to innovation, open up to huge mech on mech action, something that differentiating it from its predecessor, but it didn't. And it's really a downer to see all the vehicle sections on rails, when other games have gone past that. I'm going to finish Knights Contract(pretty cool) before I open Bulletstorm.
Last edited by PorkChopGamer on 2/26/2011 11:26:44 PM
Ben Dutka PSXE [Administrator]
Sunday, February 27, 2011 @ 12:50:53 AM
Vehicles are little more than a gimmick in any shooter; you might be able to move around a little more in other shooters, but you still always have a particular path. And even then, there was that section in KZ3 inside the walking mech that wasn't any more constrained than anything else I've seen.
As for mechs...not even sure what you're talking about. It's a FPS. Don't want mech battles. At this point, no shooters are massively altering or upgrading mechanics; there was nothing even remotely "different" in Halo: Reach, Black Ops, Medal of Honor, or Bad Company 2. They just do everything we're already familiar with really well.
And KZ3 does most things better than all of them.
PorkChopGamer
Sunday, February 27, 2011 @ 1:12:37 AM
King James
Sunday, February 27, 2011 @ 1:13:08 AM
PorkChopGamer
Sunday, February 27, 2011 @ 1:19:17 AM
SayWord
Sunday, February 27, 2011 @ 1:27:56 AM
Last edited by SayWord on 2/27/2011 1:29:48 AM
Temjin001
Sunday, February 27, 2011 @ 1:53:25 AM
ANd PorkChop, why do you think KZ3's weapons are lacking? They've added quite a bit. Granted, the standard rifle still feels like the primary weapon, but they've added at least 5 different weapons to the already existing set from KZ2: shotgun pistol, detachable mobile turret, the wasp ballistics weapon, the green ooze gun, and the silenced sun-machine gun. Except for the rail gun, I think. I never encountered that. How many weapons do you expect from your FPS games?
Qubex
Sunday, February 27, 2011 @ 4:10:32 AM
KZ3 is a different sort of shooter. It has its own identity. It is not trying to copy other shooters I don't think, maybe a little considering the "weighty" effect has been reduced to some degree.
Other than this, KZ3 is no doubt a worthy addition to the collection...
Q!
"play.experience.enjoy"
aaronisbla
Sunday, February 27, 2011 @ 5:54:13 AM
All of my fav fps games this gen haven't really been high on the innovation factor, but what they did do is work on what they have already and polish it. perfect example? BFBC2. Nothing about the game screams 'omg, thats sooooo new' because its predecessors paved the way for it.
What i see is Dice making steady improvements, learning from their mistakes so the next game will be even better I'd take that over some dev trying to bring something new to the table just for the sake of being different. I see the same with GG and Killzone 3. My time with the game was fun and it wasn't because the game is pretty damn stunning graphically. I enjoyed the gameplay.
If you are looking for something totally new and innovative, the fps genre is probably the last genre one should look in
PorkChopGamer
Sunday, February 27, 2011 @ 5:56:19 AM
@Temjin
Yeah, guns are probably an unecessary gripe, but I was on a roll with everything else. I think some of the gun gripe was more from the laughable stealth mission where the gentleman with you shoots an unsilenced weapon the entire time , yet Helghast around the corner don't hear it. Most comes from the 'green goo' gun, which really sucks, imo.
Last edited by PorkChopGamer on 2/27/2011 6:04:46 AM
Temjin001
Sunday, February 27, 2011 @ 10:50:19 AM
Anyway, I turn the portion of my brain off that tries to make sense of it all and I just shoot everything up while having a great time. It's twitch'n at it's finest.
Temjin001
Sunday, February 27, 2011 @ 10:53:05 AM
SayWord
Sunday, February 27, 2011 @ 12:02:49 PM
SayWord
Sunday, February 27, 2011 @ 12:05:40 PM
Jawknee
Sunday, February 27, 2011 @ 2:16:41 PM
Underdog15
Sunday, February 27, 2011 @ 5:49:35 PM
Temjin001
Sunday, February 27, 2011 @ 6:22:18 PM
I wanted to like it, but the demo was a real turn off. A part of me wants a real good follow up to something like Double Dragon or Final Fight.
I can understand the Dynasty Warriors draw. Those may not look like much but they bring something more unique to gaming compared to the usual stuff. I can't get into them myself.
Ben Dutka PSXE [Administrator]
Sunday, February 27, 2011 @ 8:41:51 PM
The rest is all bias, PorkChop. I know how to review games, especially shooters, and much of what you're saying has little merit or is entirely subjective. I'll leave it at that.
johnld
Sunday, February 27, 2011 @ 8:54:42 PM
they explained why the helgast cant see them in one line. two helgast soldiers were talking and they said that there were too many lifesigns and they cant lock on. basically what happens when people depend on technology too much, missing the obvious stuff. the reason i dont pay much attention to the radar in games. i may check it for a second but i dont rely on it.
Temjin001
Sunday, February 27, 2011 @ 9:28:45 PM
So are you gonna do this one on Elite?
I'm tempted because it seems easier to me compared to some of K2's hard spots.
But I dunno. I'm enjoying the game even more on my second play through. The movement and guns are feeling even more natural to me having spent a lot of time, even online. I really like playing as the tactician.
frylock25
Saturday, February 26, 2011 @ 11:34:37 PM
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picked up killzone 3 this week and i am having a lot of fun with it. i havent had the chance to get really far in it but i have been enjoying it so far.
i got a demo of playstation move heroes this week. played it and had some fun, a lot of mini-games. movement is not one to one but in some spots it was kind of close. it was kind of fun to try these games but i hope it is more than just mini-games.
sent my first ps3 in for service and got it back on friday. got my new vegas disc back as well. now im going to get back to new vegas since it has been trapped in the system for months.
i was watching That 70's Show and i saw Kevin Butler in one of the episodes. season 5 ep 18 10 min i think. i looked him up and his real name is Jerry. he has been in a lot of tv shows.
GuernicaReborn
Sunday, February 27, 2011 @ 12:16:03 AM
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I haven't touched a game since last week. I just turned my PS3 on for the the first time in 5 days, lol. The only gaming related thing I've done this week is visit the site.
I was able to put a new deck in my Xterra, and I spent all morning on Thursday putting a rod holder and paddle clips on my kayak.. getting ready for fishing in the spring!!
kraygen
Sunday, February 27, 2011 @ 12:22:25 AM
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I don't really understand the strategy claim, as I never had to think about anything other than, run at bad guy, hit x button repeatedly, use special ability, hit x button repeatedly again.
You could pause the game constantly and tell everyone what to do every second, but you can win the battles by just running at the enemy and mashing the buttons.
PGU: Over 40 hours into Two worlds 2 and have discovered that the game map is deceptive, as most of the largest continent is un-explorable. Read a review, not from psx, that said the game would easily take over 70 hours to beat. Well he must have only played the first chapter and assumed this, because that is not the case. I still love it and there is a ton of stuff to do, but was a little sad that it wasn't as long as some reviews claimed.
Got Mafia 2 in the mail today though and will probably start that up as soon as I finish Two worlds 2.
Ben Dutka PSXE [Administrator]
Sunday, February 27, 2011 @ 12:46:33 AM
And I didn't do any such thing as a Mage. You can also issue all the tactics you could before, have all the control you had before, and pause and appraise as you did before.
You're getting way too caught up in the fact that you can now attack with X. Basically everything else remained the same, and it's not like we got very much into the talents and skills in the demo. The idea that you can just hit X the whole way through DAII is...I'm sorry...stupid.
Qubex
Sunday, February 27, 2011 @ 4:12:27 AM
kraygen
Sunday, February 27, 2011 @ 3:35:31 PM
Just because you have the option to use more tactics does not mean that it is required. I'm not saying the possibility for tactics isn't there because it is, but from the demo you can easily conclude that this new combat mechanic allows you to play as simply as you would like too.
The x button mashing wouldn't bother me as much if it was imperative to utilize strategy and special abilities, but I beat the demo with nothing more than the x button, specifically to prove that it could be done.
I'll still end up getting the game because I love the world it's based in and I want to see the story. When I play it, I will utilize all the strategy at my disposal, but that doesn't mean I won't be disappointed at the fact that they made the combat in a way that it would be accessible to any age.
Ben Dutka PSXE [Administrator]
Sunday, February 27, 2011 @ 8:38:24 PM
Furthermore, to say you beat the demo - including the boss ogre - with a mage just hitting the X button is mostly a lie. I suppose you could do it, but it'd be a ridiculous idea. The point is, the game absolutely encourages you to use tactics ad strategy at all times, even at a lower level.
Absolutely no depth was sacrificed and in fact, it appears there may be more. You are being blinded by one new glaring feature, and that's the long and short of it.
kraygen
Monday, February 28, 2011 @ 3:19:51 AM
For one, I admit I did not try to beat it with only the x button using a mage. Mage is my least favorite class, I did however manage to do it with both the warrior and the rogue.
I'm just blown away that rather than have an open mind and try something you would just call me blind and a liar. What have I done to deserve that? I have said that I know the tactics are still available, all the rpg elements are there, it doesn't change the fact that hitting x is your regular attack.
I'm just really disappointed, I've seen you jump people a little harshly for disagreeing with you before, but this is pathetic.
Ben Dutka PSXE [Administrator]
Monday, February 28, 2011 @ 3:55:26 PM
It is a LIE to imply that anyone will be able to go through Dragon Age II by mashing on the X button. That isn't true, and you should know that isn't true, regardless of what class you use. I'm talking about the entire game, and you know I am.
I used all three classes in trying the demo. Do you even have a response to the points I made concerning depth, the limited state of the demo, or anything like that?
Last edited by Ben Dutka PSXE on 2/28/2011 3:55:56 PM
kraygen
Monday, February 28, 2011 @ 10:32:58 PM
I've played hack n slash rpg's, that have stat points and leveling and all that stuff. They're not my cup of tea, all I was trying to point out is that even though you can still loot, still use tactics, still pause and study, when they claimed they were going to improve upon the combat mechanics, I was expecting more strategy and instead they moved it towards a hack n slash, mashing the x button.
I never claimed it wasn't an rpg, that it didn't have stat points, or that it didn't have depth available, I said repeatedly that it did, what point am I missing? You said they may have added more depth, now that I don't understand where you're seeing that. Same dialogue options, same stat options, same leveling system, the only changes I see, are the graphics and now you have a basic attack of hitting the x button.
I don't like the change, it's there to make the game more fast paced and flashy, they said they wanted it to be faster paced and smooth. Well it is faster paced and just because the option to be strategic is there doesn't mean the option to just mash buttons isn't there.
If there is some specific comment that you think I'm avoiding I'm not sure what it is, lay it on me, I'll address it.
Ben Dutka PSXE [Administrator]
Tuesday, March 01, 2011 @ 12:28:04 AM
It just makes absolutely no sense to call this a hack 'n slash RPG because you can press an X button to attack. It's not the primary mechanic. In fact, it's basically something to do while you wait for your next skill or spell to become available.
A hack 'n slash RPG is something like Baldurs: Gate Dark Alliance. It has to be entirely real-time to be hack 'n slash and Dragon Age II most definitely does not qualify.
Like I keep saying, you're putting way too much emphasis on one feature that doesn't really change anything about the hardcore appeal.
kraygen
Tuesday, March 01, 2011 @ 1:31:55 AM
You say a hack n slash has to be entirely real time, but the point of fact is, that in the dragon age 2 demo you are not required to pause at any point, you can play entirely in real time.
Just as in a hack n slash you can set a healing potion to a button command and heal without pause. I don't see how if a hack n slash is completely real time combat and in da2 you can do completely real time combat, what is the difference.
As for focusing on this one aspect, yes I am, but only because this is the only aspect I have an actual problem with. I stated that I didn't like that aspect and you made a huge deal out of it. I said that I didn't like that one aspect, now you're saying that's all I'm focusing on. Well, if we agree on the other parts, but are disagreeing about this aspect, what should I focus on?
___________
Sunday, February 27, 2011 @ 12:26:29 AM
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normally i can grind through games even if i hate them i can still force myself to finish it, but that i could not was just too boring.
tis why i wont be getting the latest title, it can get 10s everywhere, get every GOTY award in the industry and i still wont buy it.
ive learned to understand those things dont mean jack sh*t!
im liking what im seeing so far with dragon age 2, sure its a little different from traditional RPGs but ive really been craving a adventure styled hack and slash game for a while now so this should do nicely.
its a shame we dont have many adventure games these days, the ps1 and ps2 were flooded with them!
now its shooter this, shooter that.
Just finished KZ3 last night, a massive improvement over the original but still disappointing.
mainly because of the length, i was playing it on the hardest difficulty available on your first try, died like 20 times a level and still only took me just over 7 hours to finish!
that would be ok for a low budget crappy third party game, but for a high budget, flagship ps3 exclusive its pretty pathetic!
the length of KZ2 was one of peoples biggest complaints so they left it?
figures, the things that should be there they remove and the things that should be changed they dont.
go figure!
hated the last level too, its so anticlimactic!
i thought you were suppose to go out with a bang, not with a fizzle.
whole game feels like a fuse is bubbling, then you get to the last level finish it and the fuse stops.
wheres the kaboom?
there was suppose to be a earth shattering kaboom!
the last level is not memorable at all!
the last level in KZ2 is by far one of the best levels ever created, one which will be remembered for decades to come!
KZ3s though, ive already forgotten it!
oh well GG, better luck with KZ4.
hopefully it will be third time lucky, not 3 strikes and your out!
King James
Sunday, February 27, 2011 @ 1:18:11 AM
King James
Sunday, February 27, 2011 @ 1:35:11 AM
___________
Sunday, February 27, 2011 @ 6:57:07 AM
the bit before that, where you have the rocket launcher guys and all the enemies mauling you, thats got to be one of the most memorable levels ever created!
up there with uncharted 2s train level and the boss battles from GOW3.
my favorite level from KZ3 would have to be the level from the demo, 2nd would be the jungle level.
KZ3 added allot of cool things but you dont have enough of them.
the game needed to be WAY longer!
i think its the development time that spoiled this game, GG had 6 years to finish KZ2 but only 2 do finish KZ3.
sony should of given them a extra year, give them time to cram more in and really polish things.
theres a lack of content, and its not exactly polished to the standards weve come to expect from ps3 exclusives.
a few times the game froze on me and i had to reset my ps3, and everytime the game saved the game froze for a few seconds.
i thought they said they got rid of that?
johnld
Sunday, February 27, 2011 @ 9:04:40 PM
___________
Monday, February 28, 2011 @ 8:10:00 AM
if you watch the 4D demo vid they released just after KZ2 you will find that they spend a good 6 months after KZ2 released adding new features into the engine.
so that means they had less then 2 years to make KZ3!
just was too quick, im replaying the game now with my move controller and the first half of the game feels allot better thought out then the 2nd half.
its as if they got half way, then went oh sh*t if we keep going the way we are were going to miss our due date.
i wish they had a extra year to add things to this, just feels not unfinished but rushed.
King James
Sunday, February 27, 2011 @ 12:58:32 AM
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My big bro just got a PS3 for Christmas last year. And I let him borrow some games to get him caught up. He run through DA:O in about a month. Totally addicted. And now he has DA2 pre-ordered. Yet another convert. lol
I personally have to finish my DA:O story. I put about 50hrs into it and got burned out. I moved on to other games and never truly went back.
PGU: My PS3 got the Blinking RLOD last week. *deep sigh and sad face* I don't wanna buy a new one yet. I gotta get this one repaired b/c I haven't backed-up the HD in about a year. So yea...I'm not replaying all those games again. Ironically, I got the YLOD a week after KZ2 dropped back in 2009. Guess the universe doesn't want me on those KZ scoreboards again! Sigh. Anybody know a good repair person in Houston or Dallas?
This is really gonna set back my KZ3, Deadspace 2, MvC3, PixelJunk Shooter 2, Bulletstorm, etc. progress. Oh well, as a result; I have been more productive at work. Thats a "fair" trade-off I guess.
In the meantime, I'll prolly go back to some old PC games I have. Maybe Medieval 2: Total War or...Oblivion: Shivering Isles?!!
Last edited by King James on 2/27/2011 1:09:19 AM
johnld
Sunday, February 27, 2011 @ 2:15:27 AM
King James
Sunday, February 27, 2011 @ 11:01:07 AM
main_event05
Sunday, February 27, 2011 @ 1:48:52 PM
johnld
Sunday, February 27, 2011 @ 9:08:16 PM
JDC80
Sunday, February 27, 2011 @ 1:40:27 AM
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Brought Resident Evil 2 off PSN for 2.99 and enjoying it on my PSP.
johnld
Sunday, February 27, 2011 @ 2:28:20 AM
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i also read somewhere that a group of parents got EA to force bulletstorm developers to clean up trophy names to make it "kid friendly". really....isnt bulletstorm a MATURE rated game? why the hell would they make it "kid friendly"?
PGU: I just finished killzone 3 on elite. i'm 2 trophies away from platinum, the 2 coop trophies. after i get those then its all killzone 3 online for me. I have to say though, i'm kinda annoyed that guerilla games made killzone 3 elite mode a lot easier than it was in killzone 2. i barely used the cover mechanics throughout the campaign. the only trouble i had with the game on elite was the vehicle sequences. for some reason, you take way more damage. i got a bit stuck on the snow vehicle scene because i cant really aim the guns and the dropships damage me before i even see them on screen. the last stage were a pain too although i didnt have a problem in elite mode, it seemed like i got killed after 1-2 missiles. i was also kinda disappointed in killzone 3 ending. mostly because it was just 2 scenes that was so short.
Next day 1 game: yakuza 4
Excelsior1
Sunday, February 27, 2011 @ 4:40:55 AM
SvenMD
Sunday, February 27, 2011 @ 12:52:02 PM
johnld
Sunday, February 27, 2011 @ 2:42:53 PM
sirbob6
Sunday, February 27, 2011 @ 2:49:56 AM
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Also the multiplayer is fantastic. I enjoy how the medic(my usual class from KZ2) can do a lot more damage and is no longer just stuck in the back.
Last edited by sirbob6 on 2/27/2011 2:51:13 AM
Qubex
Sunday, February 27, 2011 @ 4:14:55 AM
So yhea, can't wait to pick it up next week...
Q!
"play.experience.enjoy"
Snaaaake
Sunday, February 27, 2011 @ 3:38:07 AM
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Taking a more action approach is sweet but I find it hard to execute skills at the same time.
Still, if I gotta choose, I'd take DA2's combat.
PGU:
Finished the KZ3 campaign and it's definitely an amazing game.
My complain for Guerilla is that they can simply throw away one character and then add a new one.
They did it with KZ2 when Hakha and Luger were nowhere to be found.
Now in KZ3 Natko is missing and I don't remember him getting killed in KZ2.
Stahl and Orlock?
Where the heck were they when their emperor was under attack?
And don't even get me started on the ending.............
Guerilla make great game but they can't make good story.
Last edited by Snaaaake on 2/27/2011 3:42:22 AM
RadioHeader
Sunday, February 27, 2011 @ 4:51:59 AM
I'm only a couple of hours in so I can't really comment on the story, and I'm playing "recruit" difficulty since it's my first time with the Move, so I can't really comment on gameplay either (I always find games more enjoyable on higher difficulty).
What I can appreciate is their technical wizardry. It's amazing to see so much going on and the game remains silky smooth. It's as if the PS3 becomes a PS4 when you insert Killzone.
GG should send a few guys to Japan and see if they can eliminate the occasional screen tearing from GT5, and then it would be Godly.
Snaaaake
Sunday, February 27, 2011 @ 5:08:38 AM
*POSSIBLE SPOILER*
I love every minute of playing it, especially during the jungle level where you are outnumbered and outgunned, you don't have a moment to take a break when the Helghast are just swarming at you.
I like how taking cover at one place for about 2 seconds and you will have a grenade coming at you.
Keeps the adrenaline pumping.
But maybe I shouldn't complain about the story, I only bought KZ3 for 2 reasons, know what happen in the end and also for the AAAwesome gameplay.
Last edited by Snaaaake on 2/27/2011 5:09:59 AM
Lotusflow3r
Sunday, February 27, 2011 @ 4:35:45 AM
Reply
And that voice acting, my god!
Not an ounce of creativity either, same old Lord Of The Rings esq. vibe. Compare the imagination, innovation and creativity in Second Land to DAll....light years apart, and that creativity in Second Land is what i look for in an RPG, its totally unique and actually is a FULL ON RPG and one that represents the goldenage, but is modern....perfect.
But, to those who enjoy, please, don't let me rain on your parade!
I'm still on Lbp2 (best game yet made imo a rare perfect 10) and tinkering away at my full scale RPG, the published demo has got amazing feedback.
Yakuza 4 next and then the ultimate FPS, Duke Nukem: Forever....Balls Of Steal Edition at that!
Last edited by Lotusflow3r on 2/27/2011 4:50:41 AM
Excelsior1
Sunday, February 27, 2011 @ 4:51:58 AM
Veitsknight
Sunday, February 27, 2011 @ 5:24:29 AM
Reply
According to a couple of sites, the Modem my ISP provided for me (PROLINK H9200) limits the trafic from my Router (D-link DIR-300). I tried opening both ports on both Router and Modem and still no avail. Called my ISP and they were less than useless. Can any of you help?
johnld
Sunday, February 27, 2011 @ 2:48:03 PM
RadioHeader
Sunday, February 27, 2011 @ 6:07:06 AM
Reply
I've just bought a car which has a port to plug in a MP3 player. I've never owned an MP3 player. I've imported loads of my mates CDs to my PS3.
Okay, those are the details. My question is; Can the PS3 export music to an MP3 player? If so, can it be ANY MP3 player? ...Walkman, iPod etc
Excelsior1
Sunday, February 27, 2011 @ 8:11:04 AM
RadioHeader
Sunday, February 27, 2011 @ 8:29:22 AM
aaronisbla
Sunday, February 27, 2011 @ 6:09:42 AM
Reply
Lair of the Shadow Broker is probably one of the best pieces of dlc i've played for a game in a long time. Its not just some little side story, it helps bridge ME2 to ME3. the other dlc thats not out for the game yet will further this i hope. DLC should bridge the gaps between games and i wish more companies did this
Alienange
Sunday, February 27, 2011 @ 9:49:47 AM
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The depth of character skills should be another. You can literally become anything you want. How is that not fun? Every house you see can be broken into. There's no fake hand painted backgrounds (as in the FF series) of buildings that are just there for show.
I can understand being turned off by lousy voice acting (but it's bearable) and the ugliest women in any video game ever, but Skyrim seems to be addressing these issues.
No, the game isn't going to hold your hand through a thick story, but I highly doubt you NEED that in every RPG you play in order for you to say "hey, this game is damn fun."
bigrailer19
Sunday, February 27, 2011 @ 10:56:33 AM
Ben Dutka PSXE [Administrator]
Monday, February 28, 2011 @ 3:51:20 PM
My biggest problem with the Elder Scrolls games has always been lack of direction. There's a ton to do but I never seemed to care enough about any of it. The story is there - somewhere - and just because I can do anything I want doesn't make the world feel any less barren.
Freedom isn't a bonus in and of itself. I know everyone bows to it like it's the Holy Grail of interactive entertainment, but if I don't CARE about the world, or my character, or the story/lore around it, than I don't care what I can or can't do.
Last edited by Ben Dutka PSXE on 2/28/2011 3:52:34 PM
Milonakis
Sunday, February 27, 2011 @ 3:27:08 PM
Underdog15
Sunday, February 27, 2011 @ 9:45:40 PM
You need a pop-up blocker or use a different browser. I have Mozilla Firefox, and the ads are always well organized.
My work laptop has IE, which the stupid admin won't let me change, and ads crowd that browser for me. I suggest a switch, ad blocker, or both.
I'm afraid if you want this site to exist in the capacity it exists, you're going to have to deal with the ads existing.
Milonakis
Sunday, February 27, 2011 @ 10:39:25 PM
Excelsior1
Monday, February 28, 2011 @ 5:30:20 AM
Ben Dutka PSXE [Administrator]
Monday, February 28, 2011 @ 3:48:55 PM
dante_zero
Sunday, February 27, 2011 @ 3:25:38 PM
Reply
Last edited by dante_zero on 2/27/2011 3:26:11 PM
Underdog15
Sunday, February 27, 2011 @ 7:57:16 PM
Underdog15
Sunday, February 27, 2011 @ 5:44:45 PM
Reply
Teddie9
Sunday, February 27, 2011 @ 6:23:15 PM
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PGU: Just yesterday picked up bulletstorm and KZ3, loving both. Bulletstorm is a pleasant surprise in many ways, but KZ3 is the true prize. It's amazing to look back and think about how much I disliked Rico and now it's like it's all cool between us. I love the presentation of the game and one thing that was said in the commentary that I really agree with was that reviewers and gamers don't realize how much of what's in KZ3 was never in KZ2.
Last edited by Teddie9 on 2/27/2011 6:24:15 PM
HighOnFire
Sunday, February 27, 2011 @ 7:41:47 PM
Underdog15
Sunday, February 27, 2011 @ 7:54:25 PM
Reply
This past week I beat KZ3's storyline. I'm sitting at about 55% completion. I'm now working through Elite difficulty, and I'll be working towards a plat on KZ3 this week and into next if need be. I also plan to play some AC:Brotherhood from time to time. Once I reach lvl 50 on multiplayer, I'll have the platinum for that too.
In the next month, I have MLB:11 The Show pre-ordered, and I plan to give Nier a shot.
Last edited by Underdog15 on 2/27/2011 7:55:18 PM
BikerSaint
Monday, February 28, 2011 @ 12:41:08 AM
Reply
Other than completing KZ3's SP mode on Trooper, & re-starting it again, this time on Veteran, not much other gaming has been going on.
I finally got my 640 GB hard drive & installed it a couple days ago, so I've been D/L'ing a bunch of demo's to see If I want them(the ones in disc format, that is), or just need to bargain-bin them for my collection.
Bulletstorm
Hoard
Trinity Z
Blob
Back to the Future: Episode 1
The Undergarden
Dead Space: Extraction
And now that I've got my new HD installed, I can now try out a bunch of PS3 games I've bought too....
Army of 2: 40th Day
Mafia 2
Wolfenstein
Alien vs. Predator
Demon Souls
Fairytale Fights
Neir
K&L: Dog Days
Mag
Quantum Theory
Singulatity
Enslaved
I'm really estatic that I've now got a huge HD in my old 60GB'er, but once again...I'm highly pissed that I had to lose another 3-4 almost completed games due to them being frigging locked,GRRRRRR!!!
BikerSaint
Monday, February 28, 2011 @ 12:46:20 AM
Reply
Intellivision
Intellivision II
They also came with 22 games between them too, Plus I picked up a small lot of another 7 games too....
Armor Battle,
Astrosmash,
Boxing,
Burgertime(2 games),
Beauty & The Beast
Demon Attack,
Dragonfire,
Frogger,
Golf,
Hockey,
Ice Trek,
Las Vegas Poker & Blackjack(4 games),
Lock ‘N Chase,
Major League Baseball,
NFL Football(complete with playbooks),
Night Stalker,
Pitfall!,
Sea Battle,
Snafu,
Stampede,
Triple Action(2 games),
Tron Deadly Discs (2 games)
Utopia.
YAY, can't wait to play me some brand new "memories in the making" with my old classis of
BurgerTime, Stampede, Pitfall, & Frogger.
Now all I need is my old Dungeons & Dragon game too, & I'll be set.
The only downside right now is that I can't play any of the real old retro consoles yet since I've gone to the newer format of CRT's & HDTV's, cause none of those old RF switcher's are compatible to any of my 3 TV's.
So now I've just got to wait another 3 weeks till my new "direct connect RF to TV adaptor's I ordered get here from HongKong.
BTW, those Intellivision games that I've got doubles or higher, I'll either do either a sell or trade/swap on those extra ones.
Last edited by BikerSaint on 2/28/2011 12:55:56 AM
Temjin001
Monday, February 28, 2011 @ 1:42:16 AM
BikerSaint
Monday, February 28, 2011 @ 3:09:48 AM
Reply

The Elder Scrolls V: Skyrim









PasteNuggs
Reply
Saturday, February 26, 2011 @ 9:58:41 PM
PGU: Finished up KZ3 today. Will get into the online at some point. Otherwise it will probably be some GT5 in between finishing Dead Space 2.