RPGs More Susceptible To Nostalgia?
Many hardcore role-playing fans often bemoan the loss of old-school RPGs, especially those that featured "archaic" mechanics. But over the years, I've noticed this particular genre is especially susceptible to the rose-colored tinge of nostalgia, while action/adventure games, on the other hand...
I suppose it depends on the game, but I'm going to use a personal example- this past week, I went and downloaded Fighting Force from the PlayStation Store. It was a game I really liked back in the day; I went through it at least a dozen times, just for the fun of it. You could rip through it in less than an hour, I think, and I enjoyed beating the snot out of everyone in this 3D version of Streets of Rage. I couldn't wait to play again. And because I often go back and play various PS1 games, I didn't expect to be shocked...but oh, dear Lord...
Even knowing I would have to re-program my brain and make certain allowances, I found it almost unplayable. We aren't just spoiled; we've been playing what amounts to entirely different forms of interactive entertainment. And as I'm sitting there, wondering if I should make a sandwich in the time it takes my character to punch, and trying to remember how I dealt with a camera that would routinely make half the foes invisible, I thought- "but why do I not have any trouble with Final Fantasy VII, Final Fantasy Tactics, or Castlevania: Symphony of the Night?" Ah, the answer was quick and obvious- the latter three games involved a lot more than gameplay, which is all something like Fighting Force subsisted on.
Storylines, characters, atmospheres, and mechanics that don't seem to age keep games entertaining for the fans. Turn-based never seems to get old for me, because it was never an issue of graphics or camera or control; it was mostly about thinking. Experiencing FFVII is more about the memorable characters and the story. SotN is beautiful side-scrolling that can't get much better. But when it comes to action games, where gameplay is basically all that matters (especially in the old days), there's just no comparison. I know it's blasphemy to say but I really can't play the original Metal Gear Solid anymore. And I can't see any reason to play Gran Turismo 2 ever again.
But RPGs like the ones I mentioned and Shadow Hearts and Legaia and what have you; games that put story, character, and unique mechanics that emphasize thought more than technical superiority in the limelight...they are the recipient of more nostalgia. It makes far more sense. I deleted Fighting Force; I really can't play it. But I'll even play FFVI or Chrono Trigger on the SNES and I don't believe it's all due to personal preference. I repeat: I loved Fighting Force. No, it's just because RPGs have always - and should always - continue to give us a multitude of reasons to play besides mechanical and technical foundations.
P.S. One game that seems resistant to this theory is Twisted Metal 2. I can still play it and love it.
3/4/2011 Ben Dutka
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Comments (56 posts)
Ben Dutka PSXE [Administrator]
Friday, March 04, 2011 @ 11:53:57 PM
WorldEndsWithMe
Saturday, March 05, 2011 @ 3:57:02 AM
Underdog15
Saturday, March 05, 2011 @ 10:00:54 AM
OPHIDIAN
Saturday, March 05, 2011 @ 8:48:14 PM
BigBoss4ever
Friday, March 04, 2011 @ 10:01:34 PM
Reply
Lawless SXE
Friday, March 04, 2011 @ 10:12:00 PM
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I can only speak from my personal, limited experience, but I actually really enjoyed playing the old Sonic games when I picked up the Mega Drive Collection, as well as other games like Comix Zone. They have no real story or characterisation, but they're fun. Perhaps that is what makes them timeless. It's the same with Breakout, Tetris, Pac-Man and Space Invaders. They may all be archaic, but it is those old-fashioned elements that allow me to keep going back to them. The gameplay mechanics have certainly aged, and now seem remarkably simple, but they're good games.
Games that require strategy, over rapid button mashing are almost guaranteed to age better, simply because it doesn't rely entirely on mechanics that are constantly being improved and refined.
I think... that I disagree somewhat with you Ben. A game can be a great game, in spite of age regardless of genre. Perhaps simplicity is a factor in this. As you say, stories and characterisation is likely a strong factor, but that can't be the only thing. Why else would people be clamouring for Sonic 4? Why is Back to the Future (the current game) regarded so well, in spite of a set-up more reminiscent of games from the early nineties. Perhaps there has been improvement in these genres, but I don't really recognise it.
All I know is that my first RPG was a game called Castle of the Winds. It was only a short game, and part of a compilation disc that I got years and years and years ago. I must have played, and beaten, the game well over fifty times. It was an awesome game. I downloaded a freeware copy of it about a year ago and... Oh my tragedy. I could barely play it. It just felt awful. Whether that's a personal problem, and some enormous rose-tinted glasses, I don't know. That's it for my rambling.
Peace.
Ben Dutka PSXE [Administrator]
Friday, March 04, 2011 @ 11:57:08 PM
I can still play Sonic, too, and any 2D Mario, for that matter. I'll play old NHL and Madden games on my SNES, and same goes for old Contras and stuff like that.
But during a time when we were breaking new ground - 3D, to be specific - things were very different. It was almost like starting over in a way. See, it's why I can always love SotN; you just can't do side-scrolling any better. In the case of Fighting Force, on the other hand, you can do that a LOT better, as we've seen.
Perhaps I should've been more specific about this in the article, but I'm trying to keep the length of editorials down. :)
Lawless SXE
Saturday, March 05, 2011 @ 12:16:25 AM
kraygen
Friday, March 04, 2011 @ 10:41:34 PM
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I remember the first time I played fighting force, a friend rented it and I didn't care for it, because it was so unresponsive.
Maybe you just had more patience when you were younger and now you don't have time to wait for him to punch that guy.
Underdog15
Friday, March 04, 2011 @ 10:42:12 PM
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So yeah... anything, perhaps not just rpg's as Lawless pointed out, that has some other factor beyond gameplay is something we can easily go back to. I probably wouldn't go back to FFVII JUST for the gameplay, but rather the whole package.
Something like Fighting Force or Captain Blasto, that has nothing besides gameplay to offer, is pretty impossible to go back to. But when you tie in a bunch of important factors, like story and characters, mixed with nostalgia and a style of gameplay that is simply not done anymore, you have what's called a timeless classic!
laxpro2001
Friday, March 04, 2011 @ 10:42:54 PM
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Seriously though I agree a good amount. RPG's definitely provide a lot more depth aside from gameplay, though I still sometimes find it a little more difficult to go through a good RPG again.
There are certain non-RPG games that to me have more replay value than some RPGs I have enjoyed due to sheer fun in the gameplay such as THPS 1&2 Spyro the Dragon, Crash Team Racing, Tenchu Birth of Stealth Assassins etc.
I think part of this is the fact that may of the early 3 dimensional games for ps1 really did have atrocious graphics (from todays stand point). I recently went to go try out Syphon Filter since it was free to plus members... could not make it past the first level. However there are other games I can go back and play though the graphics were less powerful because they look a lot more polished like Alundra and Azure Dreams, or even games from older days like NES/SNES/Sega.
I think RPGs do have more potential to over-come the graphic short-comings because of their added nostalgia resulting from the depth of the stories we remember. Probably everyone here has played FFVII more than once... however since I never tried it until a few years ago I kept losing interest IMO a big part had to do with the graphics. Since there is no nostalgia I probably wouldn't be able to play it without it being remade.
Yea, well that's my 2 cents
Fane1024
Monday, March 07, 2011 @ 12:46:28 AM
RockNRollGypsy
Friday, March 04, 2011 @ 10:45:49 PM
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Ben Dutka PSXE [Administrator]
Friday, March 04, 2011 @ 11:58:27 PM
WolfCrimson
Friday, March 04, 2011 @ 10:49:56 PM
Reply
Highlander
Friday, March 04, 2011 @ 11:31:58 PM
WolfCrimson
Saturday, March 05, 2011 @ 11:39:54 AM
Alienange
Friday, March 04, 2011 @ 11:00:04 PM
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To me, firing up those old classics just ruins the nostalgia. Yes many of them moved me. YEs many of them became my all-time favorites. But going back and replaying them? Now? Nah. I'm going to leave them as pleasant experiences that grew my love of games and move on to what I find to be the best generation of gaming yet.
Last edited by Alienange on 3/4/2011 11:00:30 PM
WorldEndsWithMe
Friday, March 04, 2011 @ 11:40:20 PM
Underdog15
Saturday, March 05, 2011 @ 10:03:54 AM
Alienange
Saturday, March 05, 2011 @ 6:36:37 PM
Highlander
Friday, March 04, 2011 @ 11:30:14 PM
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However where a game leans on character and story instead of relying on the technical elements of graphics and such, things are different. If you're reading a classic novel, does it matter if it's printed on paper, or on a kindle, or on a regular computer screen? Of course not, the content of the book matters more than the medium it is delivered on. This is because the novel depends on the words, the characters, and setting and story. Not the presentation. JRPGs are a mixed bag of story and character with some graphics and what not. So we can look at a game like FFVII and realize that it's graphics are hopelessly out of date today. However it's not the graphics that held our attention with the game, it's the characters and story. They haven't changed, and like reading a book, playing the JRPG isn't about the presentation as much as it is about the story and character.
Now, you'd expect me to say this, but I do think that the game mechanic has something to do with it as well. Turn based games are a bit slower and more strategic. You think more about the party and what they can do and who you are using. I think that this harmonizes with the story and character elements. In a more action based game, I feel that the system is less apt to do this, so old Lara croft games are just that, old.
So, I do think that JRPGS and turn based JRPGs in particular stand the test of time and nostalgia better, precisely because they are story heavy, character driven and require thought and consideration of the characters to play. These three things combine to make the whole greater than the sum of the three parts. And so these games retain their attraction despite technical advances, just like a classic novel does not lose it's attraction because you're reading it on a Kindle instead of a leather bound first edition.
Lawless SXE
Saturday, March 05, 2011 @ 12:19:31 AM
Temjin001
Friday, March 04, 2011 @ 11:37:11 PM
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Though, when it comes to classic games like the NES Ninja Gaiden's, Contra's, classic Mario's, Shenmues, and Final Fantasy, I'm finding something in them even today that makes them enjoyable even all of these years later. The NES Gaiden's are still some of the best playing side scroller action platformers. Shenmue is still a totally unique experience that seems to break so many rules of modern game design but managed to be an intriguingly outstanding experience. Final Fantasy has highly detailed and imaginative worlds, fun character progression gameplay, and memorable music. There's things to value from those experiences that don't so quickly get outdated.
But similar to Ben, simulators like Madden or Gran Turismo serve a purpose of mimicking reality as closely as possible within the constraints of modern talent and hardware. To go back and play Madden '03, or something like it, would just pull me further away from the goal of what a Madden or Gran Turismo is trying to achieve, virtual simulation. The value in said games is in simulation, not music, story, unique "gameplay" etc. Whatever those experiences are doing will surely be surpassed with greater hardware, as greater hardware processing will cause said titles to draw closer to the detail and complexity of reality. Thus rendering prior incarnations obsolete in my mind.
WorldEndsWithMe
Friday, March 04, 2011 @ 11:39:43 PM
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When games went 3D (not the glasses kind) and began to use polygons over sprites there were just so many problems with cameras and controls that it's amazing we were able to look past so much back then. I tried to play Fighting Force 2 a couple months back and it was just unplayable.
I think RPGs are very susceptible to nostalgia, if for no other reason than the fact that the soud of RPGs as we knew and loved them has been all but eradicated in what is offered today.
Last edited by WorldEndsWithMe on 3/4/2011 11:41:15 PM
Temjin001
Friday, March 04, 2011 @ 11:51:38 PM
WorldEndsWithMe
Friday, March 04, 2011 @ 11:53:56 PM
Ben Dutka PSXE [Administrator]
Friday, March 04, 2011 @ 11:57:32 PM
Lawless SXE
Saturday, March 05, 2011 @ 12:23:36 AM
Temjin001
Saturday, March 05, 2011 @ 7:58:07 PM
Ludicrous_Liam
Saturday, March 05, 2011 @ 12:26:16 AM
Reply
Temjin001
Saturday, March 05, 2011 @ 7:19:23 PM
I think I'll forever recognize it as one of the most pivotal and infleuncial releases during the 32-bit era. And I always get the nostalgic feel for it anytime I power it up.
___________
Saturday, March 05, 2011 @ 1:33:04 AM
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simply because, well there dead.
well, 2D platformers at least, now we have uncharted, tomb raider, mario galaxy, but there allot different to the old day platformers.
RPGs are still very similar, ok you lost the turn based mechanic, the combat is different, but the storytelling, the environments, the artistic feel to the games is still there.
no genre has changed as much as platformers, and thats why there the most nostalgic.
what i would give to be back on the ps1 playing crash, spyro, GEK, medieval all over again!
Steel
Saturday, March 05, 2011 @ 2:53:34 AM
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Sure, there is things I can see that could obviously be better, but at the time, it was kick ass. To me, I just prepare myself for what I am about to play. I can still play Resident Evil games, and MGS1, as well as golden eye, crash, spyro, battle toads, and plenty more. I still love baulders gate the same way I used to. Does that make me stupid or un educated in gaming? Personally of course I don't think so. I just remind myself that it takes getting used to before i start to play whatever old game it is, and I do just that. I get used to it, learn to adapt like we USED to have to, and I enjoy the game for it.
As for JRPG games I agree they are more EASILY nostalgic because of their story, but I don't personally think its that simple. just my .02. Flame on.
Highlander
Saturday, March 05, 2011 @ 3:09:37 AM
But at the end of the day, even if there is a broad trend there, we gamers like what we like. No one can criticize you or anyone else for that can they?
Steel
Saturday, March 05, 2011 @ 3:21:32 AM
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WorldEndsWithMe
Saturday, March 05, 2011 @ 3:58:43 AM
Reply
Temjin001
Saturday, March 05, 2011 @ 7:52:12 PM
But basically he said he still enjoys going back to it despite having GT3.
We're all creatures on this earth processing and storing information and emotions in our brains. So whatever triggers the right blend of chemistry to make a dude feel nostalgic joy.. so be it. I'll leave the nitty-gritty science to the psychiatric professionals and I'll just go ahead and keep feeling my gaming highs, not thinking too hard as to why.
But hey, it was fun flirting with the topic.
Last edited by Temjin001 on 3/5/2011 7:54:10 PM
Ultimadream
Saturday, March 05, 2011 @ 6:44:17 AM
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XIII i think solved much of this, the story did progress, but the battle system was just not accepted for being different. while it had a few flaws (The lead character dying resulting to game over!) the focus was more on the paradigms and being in the right class for the battle. One thing i have noticed abotu FFVII, it just doesnt get boring. I can play it for hours straight becuase the battle system is not slow (like XII) and very engaging. Training on VII just did not feel tedious becuase the benefits frequently appeared with levels up in each materia, characters and limits.
I will admit there is a sense of nostalgia, i was brought up with VII, VIII, IX and X and they still all remain in my top 10 favourite games. But i played XIII and loved it, not as much as the previous mentioned titles, but i really enjoyed it, possibly even my favourite game of this gen.
I;ve noticed when it comes to RPG's sqaure just does it right, look at Ressonace of Fate, i tried so hard to enjoy this game, but the battle system is just a horrid complicated mess. the 'world map' is also shoddy. Sqaure just never comes over with lousy game making, Even XII as bland as it was i can appreciate the detail of the locations, gameplay wise it's ok.
Saying that, I see Final Fantasy IV is being released on the PSP soon, i have yet to properly play it so i am very excited to now get a solid oppritunity. Even if it is classed as an old game, I think the game was made in 2D and thats how it should be enjoyed.
Excelsior1
Saturday, March 05, 2011 @ 8:55:41 AM
Fane1024
Monday, March 07, 2011 @ 12:57:13 AM
DrRockso87
Saturday, March 05, 2011 @ 3:57:19 PM
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Everything was just terrible. That game is marveled as a starting point for horror games yet it fails at THAT too! Hell, the bottom of the well in 'Legend of Zelda: Ocarina of Time' is much scarier and and creepier than that game.
With that said, plenty of games age well. 'Crash Bandicoot', despite the graphics, aged very well in terms of gameplay. Hell, the graphics aren't so bad (the graphics look like 'Mass Effect 2' when compared to games like 'Final Fantasy VII' and 'Brave Fencer Musashi', both incredible RPGs that today visually look like crap today).
Kevin555
Saturday, March 05, 2011 @ 8:09:15 PM
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For me games like Resident Evil (Resi Evil 2 in particular), Fear Effect, Dino Crisis, Tomb Raider & some of the classic point n' click adventures is what won my PSone days.
I noticed Fighting Force in the screenshot too, man i'd play that most afternoons & remember thinking it was the best side scrolling brawler since Streets of Rage 2.
Awesome stuff!
Highlander
Saturday, March 05, 2011 @ 9:17:56 PM
Highlander
Sunday, March 06, 2011 @ 10:21:17 PM
Kevin555
Monday, March 07, 2011 @ 12:35:23 AM
Deleted User
Saturday, March 05, 2011 @ 10:26:13 PM
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Underdog15
Sunday, March 06, 2011 @ 8:42:51 AM

Fighting Force









Kiryu
Reply
Friday, March 04, 2011 @ 9:41:05 PM
It's the best RPG ever created!