Editorial: Shorter Games Were Necessary
During the course of this generation, many gamers have called out the decreasing length of video games. But as the industry grows and caters to an increasingly older demographic, one has to wonder- isn't shorter games a good thing?
Hey, this isn't coming from your typical 30+ gamer who just doesn't have enough time to indulge in his favorite hobby. Firstly, that isn't really true and secondly, I was one of those people who were very disappointed if their selection didn't last at least 40 hours. Granted, I'm referring to my RPG-exclusive days in the original PlayStation era, but the point is that at one time in my gaming career, my mantra was, "the longer the better." 120 hours into SaGa Frontier. Yep.
And I still love my games. However, while my job and simple bachelor lifestyle allows me to play almost as much as I want, I've caught glimpses of reasons why older gamers would prefer shorter adventures. For instance, all my friends tend to have even less time than I and as a direct result, most have become casual gamers. They still enjoy this form of entertainment, of course, but they no longer have the time - or indeed, the motivation - to play a long, involved game that takes 20+ hours to complete. And me, even with the time I have, I have yet to complete Dragon Age II.
Now why would that be? As I said, it's not really a matter of time... Essentially, my tastes are more diverse these days, and I think this is an inevitable aging occurrence. I like to read more than ever; I like to take up other hobbies and projects every now and then, and in general, I like to relax in different ways. Before, my relaxation basically revolved around games but now, it just seems like there's so much more out there. I'll finish DAII (very soon, in fact), I'll still complete a fair amount of games each year, and I still adore my favorite hobby and my growing collection.
But really, a 10-hour campaign for anything is enough for me these days. And as I've just illustrated, I'm someone who not only still has the chance to indulge in lengthy gaming sessions, but often did in the past. Others, who have even more interests and less time, will likely agree. And the average age of a gamer continues to rise. ...see where I'm going with this?
4/29/2011 Ben Dutka
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Comments (54 posts)
Godslim
Saturday, April 30, 2011 @ 6:22:09 AM
TheAgingHipster
Saturday, April 30, 2011 @ 8:02:52 AM
Lawless SXE
Friday, April 29, 2011 @ 10:10:27 PM
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I try to put at least a couple of hours a day in, but between work, exercise, reading and writing, as well as taking time out to do absolutely nothing, I find myself often unable to hit that target. I also find a growing discontent with games. I used to be able to sit down and do four or five hour sessions with breaks only to grab something to eat, or just to get up and stretch my legs. Now, they often can't hold my interest for longer than an hour at a time, so I really have to ration myself to get maximum enjoyment from the hobby.
This really does make me wonder whether I'll still consider myself a 'core' gamer in five years or ten.
But yeah, I agree that some games need to be short, just so that we can have a break between the ones that drain our attention for extremely long periods of time. That being said, it's not often that I'll pick up a short game at full price, unless it seems to have a lot of replay value, or simply provides real bang for your buck.
Peace.
WorldEndsWithMe
Friday, April 29, 2011 @ 10:32:00 PM
TheAgingHipster
Saturday, April 30, 2011 @ 8:04:56 AM
Riku994
Friday, April 29, 2011 @ 10:10:36 PM
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MysteriousMagus
Friday, April 29, 2011 @ 10:21:08 PM
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I personally liked the old FPS like doom or so much more than current ones.
I haven't finished Crysis 2 yet. I don't know how long it really is but I do know that I did finish Killzone 3 in around 5 hours. I kept owning and it variety that kept me playing....
IMO if a game has quality and variety in gameplay. It doesn't matter if its 6-10 hours long. I would say that I still enjoy it.
WorldEndsWithMe
Friday, April 29, 2011 @ 10:33:10 PM
Godslim
Saturday, April 30, 2011 @ 6:24:12 AM
kraygen
Friday, April 29, 2011 @ 10:30:42 PM
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It might take us more sessions of sitting down and playing for us to finish it, but if a game is worthy we will want to see the end of it.
What's wrong with that? I can understand if you don't have several hours to play sometimes you want to pick up some MP and just play a quick game, but we all have time sometime if we really want to.
Personally I just can't justify spending a lot of money on something that only lasts so long, I have to get my moneys worth.
WorldEndsWithMe
Friday, April 29, 2011 @ 10:38:23 PM
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I think the gamer demographic is fragmenting big time along lines like these. I see little replay value in multiplayer, others see it as the end all be all only reason to plunk down $60.
Lawless SXE
Saturday, April 30, 2011 @ 12:06:16 AM
WorldEndsWithMe
Saturday, April 30, 2011 @ 12:26:00 AM
TheAgingHipster
Saturday, April 30, 2011 @ 8:06:37 AM
PS3_Mom
Saturday, April 30, 2011 @ 8:47:16 AM
Clamedeus
Saturday, April 30, 2011 @ 9:17:49 AM
helgso
Saturday, April 30, 2011 @ 11:17:26 AM
WorldEndsWithMe
Saturday, April 30, 2011 @ 11:44:30 AM
Russell Burrows
Saturday, April 30, 2011 @ 1:04:46 AM
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Russell Burrows
Saturday, April 30, 2011 @ 1:07:18 AM
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WorldEndsWithMe
Saturday, April 30, 2011 @ 11:54:39 AM
Dancemachine55
Saturday, April 30, 2011 @ 1:43:39 AM
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Games with multiplayer like FPS' or Littlebig Planet, a 12-18 hour campaign is fine by me. anything less than 12 hours is too short, money-wise anyways.
Red Dead Redemption is one of my all-time favourite examples of this. It took me nearly 40 hours of game time to finish the campaign, and I hadn't even touched the multiplayer yet. Pure gaming gold!!
I'm hoping LA Noire follows the same formula as Red Dead and Heavy Rain. Lengthy Campaign with multiple play-throughs.
As I get older, I have less and less time to get through games, let alone games that I don't engage with completely. For example, I only got about 5 hours into Fallout 3. Only 2 hours into Oblivion. 3 hours into Crysis. A quarter of the way through Bioshock.
In fact, I find a nice balance for me is to buy one game a month and just play that one game until I finish it completely, sidequests and all. Sadly, I've only put that practice in this year. My back catalogue from the last 3 years is ridiculous.
RadioHeader
Saturday, April 30, 2011 @ 5:47:29 AM
Dancemachine55
Saturday, April 30, 2011 @ 9:36:53 AM
Cod 4 MW wasn't very long, but of all the Cod's it was definitely the best experience.
I also got very very bored with some long games. Like you say, length isn't everything. A game doesn't HAVE to be over 12 hours long if the story doesn't need that much time to be told. Otherwise players would hate the game for wasting their time with so much time wasting, repetitive filler content.
Thanks for the enlightening comment. When you consider the experience the game offers, length really has little to do with it. Also makes editorials like this a little redundant. (sorry Ben)
FM23
Saturday, April 30, 2011 @ 2:04:24 AM
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___________
Saturday, April 30, 2011 @ 3:20:00 AM
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well actually no, technically it is doubble that because when you factor in exchange rates being that the AUD is worth more then the USD you pretty much are paying doubble!
considering how many units most games sell games should be allot cheaper!
games on a adverage cost say 30M to make.
for ease lets say all of those cost 60 bucks each and assume they sold 1M units which most games do.
thats 60 million bucks made off the game that cost 30M, thats doubble!
30M not enough of a profit for ya!?
not to mention most games sell at least 2M units so thats 60M in profits!
i think games should be no more then 60 USD and then conversion for each other dollar.
not the usual conversion then a little icing on top, then a little more, then a little more.
as for how long games should be, same as i said in a similar article a while back.
depends on what genre.
not too short that your left feeling unsatisfied, but then also not so long that it feels like its dragging!
portal 2 kinda felt like that to me, but i think thats because the last half of the games almost the same so its the repetetiveness and not the length that made it drag on.
allot of developers underestimate how important the ending to a game is.
the problem is how a game ends is how someones going to remember and talk about it.
so if you end a game being bored your much likely to be negetive about the game, then if you finished loving it.
i can see why epic always do the ending and work backwards, its important to get the start right otherwise people will just leave, but its much more important to get the ending right!
Lawless SXE
Saturday, April 30, 2011 @ 4:30:24 AM
Many games don't manage to do that. At least, not in a timeframe where they're still being sold at full price.
Peace.
GuernicaReborn
Saturday, April 30, 2011 @ 9:27:36 AM
I can't imagine paying over $100 dollars for a game. $60.00 USD converts to about $55.00 AUS, so its not due to the conversion rate. Your games are just more expensive. If I were in Australia, I wouldn't be gaming anymore.
Ultimadream
Saturday, April 30, 2011 @ 4:06:22 AM
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Fallout 3 is probaly the other game I think of when it comes to lenght, I have completed it many times, first time it took me 60 hours, my latest run through was under 8 hours, So it really all depends how you play that game.
As for other games if it is an action game, I will not complain at 10 -20 hours. They usually have replay value. If any game I have encountered that doesnt have replay value, it's the Assassins Creed series. I completed the story for one, but had no interest in completing it 100%, I completed AC2 100% in 20 hours. But since then I have felt no need to replay them, at all. I have yet to buy brotherhood.
cthulhu_spawn
Saturday, April 30, 2011 @ 6:49:30 AM
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PS3_Mom
Saturday, April 30, 2011 @ 8:40:49 AM
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hald
Saturday, April 30, 2011 @ 9:09:21 AM
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Games I remember that I've never played to the end:
- Assassins Creed
- Assassins Creed II
- GTA IV
- Modern Warfare
- Red Dead Redemption
- Dead Space
- Arkham Asylum
- inFamous
....
All of which I really like, but the combination of things getting too irritating to replay (due to too hard levels/missions ) and the length, is killing my concentration. I would really like to finish the stories though.
But do not despair, I've at least played LBP, KZ2, KZLiberation, KZ3, Uncharted 1+2, Flow and Flower to the end..
I really can't keep my attention for that long any more. Guess I've become a casual gamer....
Last edited by hald on 4/30/2011 9:09:58 AM
sirbob6
Saturday, April 30, 2011 @ 9:36:23 PM
FM23
Saturday, April 30, 2011 @ 11:40:39 PM
hald
Sunday, May 01, 2011 @ 10:12:31 AM
Clamedeus
Saturday, April 30, 2011 @ 9:15:52 AM
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Call me crazy but that would be my ideal campaign if it's intricately put together with an amazing story. I don't think anyone would attempt that though, considering how long it would take.
GuernicaReborn
Saturday, April 30, 2011 @ 9:19:07 AM
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It feels like game length hasn't changed much to me, but that's because I was never into putting 100+ hours into games, I always stuck to games that were under 40 hours, because I would lose interest and get bored. The only games I put over 40 hours into one playthrough are FFX and Chrono Cross. I've put over 100 hours into games like MGS1, Syphon Filter, GTAIII, but those were multiple playthroughs or just screwing around.
Temjin001
Saturday, April 30, 2011 @ 10:53:01 AM
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Last edited by Temjin001 on 4/30/2011 10:53:47 AM
Temjin001
Saturday, April 30, 2011 @ 10:57:40 AM
But basically games like WoW can demand a 4 hour play session for like a Raid to make any meaningful progress. That chafes with my typical gaming session length. I like online fighters because I can get right on and enjoy intense competition without having to invest a whole lot of time to get my fill.
BikerSaint
Saturday, April 30, 2011 @ 10:03:05 PM
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Especially since I'm not a MP player(excluding KZ3), so I need long SP campaigns.
I put over 55 hours into FarCry2 & there's still things I want do in there.
Same with The Saboteur, 83 hours, with more to do.
And I have over 130 hours in GTA4 too, and still lots more I want to do.
I love marathon gaming!
Mornelithe
Sunday, May 01, 2011 @ 12:31:13 PM
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Basically, I look at it like a book. A really good book, is still a really good book whether it's 300 pages or 1000. Are you turned off by it, simply because it's 1000? Do you want all of your leisurely activities to be timed events, you know what I mean? With some spectacular books, I will sit there and read it cover to cover. I've done the same thing with some games (admittedly none recently...games that is, I read the most recent Wheel of Time book cover to cover heh), but I'm not adverse to having to put it down for awhile...to either pursue another activity, or work. Ya know?
I think, as always, as long as the game conforms to the developers original ideals, then the game, no matter the length will be all the better for it. Short, Medium, Long, it doesn't matter, it's what's inside that counts. Same with books.
Last edited by Mornelithe on 5/1/2011 12:32:26 PM
Spanky
Sunday, May 01, 2011 @ 6:18:39 PM
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In summation (thank you Lord right?) I'm an extremely picky gamer that wants quality games am willing to $60 IF I'm getting my money's worth in both gameplay and content.
Gabriel013
Monday, May 02, 2011 @ 8:58:10 AM
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For my $60 I expect to be playing for weeks if not months.
If I'm playing a game for a month however then I'm not buying new games. Not something the shareholders want.
I also find that it's the longer games that get me coming back to replay. Short games are over so quickly that I get bored and they go on the trade-in pile.
DA2 took me 61 hours on my first playthrough and I immediately started up my 2nd of which I am 10 hours through already.

Dragon Age II









LittleBigMidget
Reply
Friday, April 29, 2011 @ 9:48:49 PM