: Ben's Week In Review: June 12

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Ben's Week In Review: June 12

I assume you're all E3'd out so I'm avoiding that for this update.  But if you want to catch up, feel free to check out our Sony conference impressions, and don't forget about our mammoth E3 video update.

Demos are great, but OLD demos...not so much

While I'm not the biggest fan of all the changes and advancements this generation, I have to say that demos are great. The idea of being able to play a title before it releases has been a dream of gamers for a very long time. And for the most part, play samples are a good indication of the final product, especially when the demo comes out the week before the game's release. But putting a demo up too early typically means we're dealing with old code or an old build, which immediately causes negative feedback to circulate. This apparently happened with the Duke Nukem Forever demo and same goes for the Resistance 3 sample that briefly appeared on the Asian PSN this past week. Why bother doing such a thing?

All you manage to do is turn people off ahead of time. It's all the more tragic when that demo isn't even accurate; i.e., it's old and inferior to what the final game will be. Then everyone has the wrong idea and any early "buzz" is negative or at the very least, skeptical. Look, I know Resistance 3 won't set the graphics bar but I'm fairly convinced it'll be great. I have my reservations about DNF but the point is, don't bother with demos unless they're accurate.

Itagaki, you can never go home again

While many Japanese game designers and executives have called out the country's apparent decline in the video game industry, Tomonobu Itagaki may be the first to say Japan's developers "don't know how to make games." Now, I have to say, while I don't agree that all Western studios are now superior to Japanese teams, I will say this- the bottom line is that the majority of games I own this generation are of Western origin. This has nothing to do with any allegiance; let's not forget that I'm a die-hard JRPG fan (or at least, I was). But the difference is obvious- while nearly all games in my PS1 collection come from Japanese developers, nearly all titles in my PS3 collection come from Western studios. That means something.

I still say if Japanese developers had stuck with what brought them their fans in the first place... You know what I mean. I used to be able to count on Square but no more; now even Metal Gear Solid isn't immune to this desperate "appeal to Western tastes" mentality. What is Rising, again? I have faith in Japanese talent. But what can I say? The best games every year are rarely from the East and that's that.

Personal gaming update

So I finally got around to finishing L.A. Noire and I've posted my final thoughts and reflections. It's a must-play for just about everyone, I say. My brother thinks it's funny that I really like Elsa's German accent, though; mainly because I've often said I really despise that accent. ...now I have to eat my words. I still say it's more Austrian than German, though! Anyway, I've moved on to inFamous 2, obviously. The game rules. I know some of you weren't too happy with my review but I'm sticking by it.

By the way, for those who don't see the stickiness I speak of, here's a test: jump off a building and pan the camera down so you can see how far away from the building you are. Gauge how far away you have to be so Cole just falls straight down without adhering to a part of the wall. You might be surprised how far away you really have to be... But the game is addictive and great, so I won't harp on that. :)

And by the way, this should be the week. June 16 is near and I'm hoping we can finally lift the lid on our big announcement. And I hope you'll all like it!

6/11/2011 Ben Dutka

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Comments (97 posts)

WorldEndsWithMe
Saturday, June 11, 2011 @ 10:00:50 PM
Reply

I think the problem is that demos have become incentives for things. Preorder Duke and play the demo! But yeah, sorry that it's super old. Buy Battle LA and play Resistance 3! Sorry it's an old build. Yeah, demos are a good idea, but like betas they have become a bargaining chip. Now you have to buy PSPlus, or a game. (Though I'm not complaining that inFamous 2 comes with the Uncharted 3 code).

I can iron out Itagaki's statement into truth easily: change it to this "Japanese developers don't know how to make western games." There, now it makes sense. They should stick to Japanese creativity, ingenuity, and the old style like Ben says.

I beat L.A. Noire too, I was a little disappointed that you spoiled the ending for me though Ben. Tsk Tsk. Great game, I would change just a few little things for the next one.

As far as Coles stickiness goes, of course it's there it has to be, but if you pop inFamous 1 in you'll see just how much it has been lessened. The key is to use the mechanic in your favor and constantly be moving, if you know he will clasp onto a wire from 3 feet out have the O button pressed in time to fall off it. I have the same problem with stealth games, I'm always fighting the mechanics with what SHOULD work but doesn't.

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Ben Dutka PSXE [Administrator]
Saturday, June 11, 2011 @ 10:04:37 PM

"Japanese developers don't know how to make western games."

Truth.

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PorkChopGamer
Saturday, June 11, 2011 @ 10:21:15 PM

That's false. Resident Evil 4, Devil May Cry, Vanquish, Demon's Souls are a few right off the top of my head.

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PorkChopGamer
Saturday, June 11, 2011 @ 10:23:25 PM

I guess it depends on what constitutes a 'western' game in your eyes, as well.

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WorldEndsWithMe
Saturday, June 11, 2011 @ 10:38:07 PM

Resident Evil was fine until 5, that was a western attempt. Devil May Cry is very Japanese, though I suspect that will change with DmC. Vanquish I can't say much about because I only played the demo, but yeah Demon's Souls is essentially a western RPG but there are always exceptions.

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Temjin001
Saturday, June 11, 2011 @ 10:38:10 PM

Porkchop, you just know you're asking for a fight when you put things like that.

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Ben Dutka PSXE [Administrator]
Saturday, June 11, 2011 @ 10:39:20 PM

Great games. I'd add Gran Turismo and MGS4 to that list, too.

But it just doesn't compete with Uncharted, LittleBigPlanet, Grand Theft Auto, Red Dead Redemption, Portal 2, Heavy Rain, God of War III, Batman: Arkham Asylum, Mass Effect, Gears of War, Alan Wake, Assassin's Creed, Killzone, Dead Space, L.A. Noire, Battlfield, Burnout, Bioshock, Resistance, inFamous, Crysis 2, etc.

I'm sorry, but it doesn't. It really isn't even close.

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Lawless SXE
Saturday, June 11, 2011 @ 10:56:06 PM

Question: Do Eastern developers make Western games better than Western developers make Eastern games? Or is there just no precedence for the latter? In retrospect, I can't help but think that Enslaved had a very Japanese-influenced feeling to it. That gives me hope for DmC.

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PorkChopGamer
Saturday, June 11, 2011 @ 11:06:35 PM

Temjin@
Come on, sir. I was just being succinct. Do I need to sugarcoat everything? Did you read some of those comments in the Nintendo editorial? Haha.

@Ben

That's an awesome list. I understand you. It's definitely a big qap quantity-wise. But I think that if a great Japanese developer put therie mind to rival Uncharted, they could.

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Claire C
Saturday, June 11, 2011 @ 11:06:41 PM

@World

I agree with you that Infamous 2 is a superior sequel. I played quite a bit of it the last few days and I can't think of an area where I like the first as much. Infamous 2 is a GREAT game! =)

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WorldEndsWithMe
Saturday, June 11, 2011 @ 11:35:31 PM

Claire I think inFamous 2 is even MORE addicting than the first. I can't say I've tried crack or meth but that game has to be just as addicting. Once I start playing I have to force myself to stop, and even that rarely works.

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Highlander
Saturday, June 11, 2011 @ 11:54:54 PM

Lawless I've never seen a successful attempt by a western developer to make a typically Japanese game, they are always caricatures of the real thing. I think that the problem facing Japanese developers is the same in reverse, they make games that pander to certain archetypes typical in western games and as sch are caricatures of the real thing. To my mind, Japanese developers succeed best when they make the best game that they know how to for their primary audience, and then simply localize the result for western audiences. Such games may be more of a niche market than they'd like, but on average I think that approach was more successful.

Porkchop, you are really getting on my nerves, and to be honest I think you know you're getting on people's nerves with comments like that. We don't need flamebait here, thanks.

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PorkChopGamer
Sunday, June 12, 2011 @ 12:50:56 AM

@ Highlander

Do you know what the heck gets on my nerves?

Block parties. Schmoozing with the new folks.

'You play video games? I really like playing Mafia Wars and Farmville.'

'Get off of my property.'

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Highlander
Sunday, June 12, 2011 @ 12:53:35 AM

"How to Win Friends and Influence People" is a fine book. Why not go read it.

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PorkChopGamer
Sunday, June 12, 2011 @ 1:18:46 AM

Do they have that book on tape? It would help to listen with these late nights doing business stuff.

And I need someone with a distinct voice, too. Sean Connery, Patrick Stewart, Christopher Lee, or James Earl Jones would do just fine.

I'd even settle for the movie version. As long as it doesn't have Shia Labeouf in it.

Last edited by PorkChopGamer on 6/12/2011 1:19:03 AM

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WorldEndsWithMe
Sunday, June 12, 2011 @ 1:35:14 AM

oh dear God the uncomfortableness...

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Beamboom
Sunday, June 12, 2011 @ 8:59:57 AM

@Porky: "Mafia Wars and Farmville"??? lol - get off *my* property! :D


Last edited by Beamboom on 6/12/2011 9:00:29 AM

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Temjin001
Sunday, June 12, 2011 @ 11:29:12 AM

I dont get it.... I sort of wish I did. I'm too out of tune with everything else that isn't a video game.

I do know who that Leboff Transformers guy is, though =p Only because he runs around with that good looking gal.

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Lawless SXE
Saturday, June 11, 2011 @ 10:02:51 PM
Reply

This is going up early... Did you lot come off Daylight Savings, or am I just dicombobulated for some reason.

I think that demos really should be indicative of, or better than the majority of the final product. Why do I say this? They're likened to trailers for films. Trailers are all about the flashbang and offering the viewer the best parts of the film (a horrendous mistake IMO) in order to draw an audience. Similarly, a game demo should be about making a player sit back and go, "WOW! I need more of that!" So lacklustre demos obviously make the games a harder sell. They need to be current, and they need to represent what we'll be playing come release day. As for R3, I care not for negative press, as I've mentioned several times.

The whole westernisation thing is a pain. I mean, how sad is it to hear of the Yakuza team working on Binary Domain, a squad-based TPS... Damnit, I want titles like Yakuza, WKC and Valk Chronicles. I want the off the wall ideas like those that come from Sony Japan, and I want the unique atmospheres presented by Team ICO. I don't want muscle-bound roidheads like Chris in Resident Evil, I want the Japanese idea of horror. I don't need attempts at tackling the Western cliches as in Vanquish. I want differences, damnit.

Peronal Update:
Breezed through Breakfast at Tiffany's. Refreshing to read something purely narrative after trying to wade through the allegory of Commedia, but I still have to go back to Paradise... Not yet. I've moved onto the Complete Novels of Jane Austen, starting with Emma. I'm not reading them in order, as I want to save Sense and Sensibility, Pride and Prejudice and Persuasion for last.
Picked up inFamous 2 and WKCII yesterday and started playing the latter. All I can say is that it is exactly what a sequel should be, but that's not a good thing for people that didn't play the first. EVERYTHING is open to you from the beginning. It could be liberating, but it is instead overwhelming. Sheer madness, but I've adjusted to it quickly enough. I have two cases left of L.A. Noire that I'll go back to after I've played a bit more WKC, then it'll be on to iF2, while WKC sits on the backburner. Not because I want it to, but because it must. I'll be wanting to delve into the original before continuing with the second again.
Also managed to pick up Killzone: Liberation for $6 yesterday, which means that it'll be occupying my PSP time while I play WKC so that I'm not trying to follow two epic RPG storylines simultaneously.
That's about all.
Peace.

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Ben Dutka PSXE [Administrator]
Saturday, June 11, 2011 @ 10:05:21 PM

I don't mind Austen, but I like Eliot and Wharton better. Superior novels, IMO.

And this update went up at about the normal time. :)

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Lawless SXE
Saturday, June 11, 2011 @ 10:13:41 PM

In that case, my sleep's all out of whack for some reason... Not far enough through Emma to really gauge it against Middlemarch, and haven't yet read anything by Wharton. But you're probably right... you usually are :P

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WorldEndsWithMe
Saturday, June 11, 2011 @ 10:35:53 PM

I picked up KZ Liberation as one of my free PSP games, haven't gotten to it yet but I hope it's decent. I'm all kinds of upset that you guys get WKC2 and we have to wait MONTHS, I mean seriously what the hell man? At least I have an assload of games I need to play over the brief Summer drought, and that list will expand on Tuesday.

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Ben Dutka PSXE [Administrator]
Saturday, June 11, 2011 @ 10:41:01 PM

I haven't read any Austen in a while, actually. But I do remember liking Emma.

I'm not all that thrilled with The Brothers Karamazov right now, though. I think Dostoyevsky was clearly NUTS. I'm about 300 pages in and I can't see putting him in the same universe as Tolstoy, who is just greatly superior in terms of writing quality, IMO.

I'll get to the second volume of Proust's Remembrance of Things Past at some point. Six volumes...it'll take a while. ;)

Last edited by Ben Dutka PSXE on 6/11/2011 10:41:29 PM

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Temjin001
Saturday, June 11, 2011 @ 10:48:54 PM

I was planning on grabbing Super StarDust and the Wipeout expansion, but the value side of me had it's way and persuaded me to download LBP instead of the WipEout expansion(I still suck on the original tracks so why get more of them to suck at?). I knew it wasn't going to be quite my thing, but I did also know it won a boat load of awards and stuff. I wanted really to see what the fuss was about, and you can't beat free.

I also grabbed KZ Liberation for PSP, and, once again, LBP. I figured maybe one day my daughter will inherit my PSP and she might like LBP.

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Lawless SXE
Saturday, June 11, 2011 @ 10:51:30 PM

What's the issues with The Brothers Karamazov? Reaching plot points? Questionable characterisation, or just a general lack of talent? Sorry to seem nosy, but I'm interested. And enjoy that other beast of a book.

Hey World, if you really want, I could ship it over to you. I'd have to check the postage costs, just in case it is a bit out of my range, but I don't really see that being an issue. As for us getting it early... the only times we seem to is when we get them really early. WKC2, Motorstorm 3... but then you get everything else, so just consider it retaliation for making us wait for Demon's Souls.

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WorldEndsWithMe
Saturday, June 11, 2011 @ 11:38:27 PM

A kind offer my friend but I'm afraid I have to decline, you see I want to use my hard earned Save file and that doesn't work when you cross territories. I'll survive, actually it's better that I have something to look forward to later in the summer.

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Lawless SXE
Sunday, June 12, 2011 @ 12:46:45 AM

Did not know that about the save file. Interesting. At least it's in a semi-drought period for you guys. Smack bang between Catherine and El Shaddai in late July, then nothing really until Deus Ex at the end of August.

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Ben Dutka PSXE [Administrator]
Sunday, June 12, 2011 @ 7:30:25 PM

I'd say it's a general lack of talent, but only in comparison to literary geniuses like Tolstoy. Obviously, compared to most contemporary fiction, it's something special.

It just lacks the subtlety and description of Tolstoy, and all Dostoyevsky's characters are INSANE. They're just bonkers. Only one of the brothers seems normal and everyone else is nuts. It's so out of control it's almost like a comedy, even though it really isn't.

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Temjin001
Saturday, June 11, 2011 @ 10:06:38 PM
Reply

I just wish Itagaki was still doing Ninja Gaiden and DOA. I can live with his remarks about the eastern work ethic. Whether it's true or not, I dunno. I've never worked with game devs in Japan. But one thing is for certain, Eastern games don't nearly get as much attention or are as high quality these days. Though, Gran Turismo 5 still owns the racing crown.

I like Infamous 2 a ton also. By PSXe's rating system I'd have given it an 8.8 myself but hey, that's me. I just can't put it up there in the 9+ range because frankly it has a ton of bugs and sub story telling values.

PGU: Aside from the Infamous 2 detour I'm a deep way into Heavy Rain. Which as everyone knows is an engaging innovative way to interact with the visual medium of story telling. I really can't think of it as a game in the traditional sense. On the onset I kept asking myself if the QTE's and doing things like opening random cupboard doors was necessary or relevant. But in time I began to recognize the purpose of such conventions and the fascinating way the game has you assume the role of the protagonist within the extremely focused story. The game creates the setting and premise for you and you're right there holding the character's hand as you experience the events together. It's quite ingenious actually. While you, the player, doesn't actually physically move as the game world character does you are asked to create the synaptic response a character in the game does. It's quite compelling because it draws you that much nearer to the reality of events the story is trying to suspend you within. And you are perfectly synchronized in the passage of time in which the events unfold.

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WorldEndsWithMe
Saturday, June 11, 2011 @ 10:43:16 PM

I see you've given Heavy Rain a little thought eh?

I just wish SOMEONE was doing DOA. Any chance I missed the announcement of a new one?

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Lawless SXE
Saturday, June 11, 2011 @ 10:58:33 PM

Nah, only DOA: Dimensions on the 3DS... but it sets a precedent for more to follow.

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Temjin001
Saturday, June 11, 2011 @ 11:13:34 PM

Haysashi in all of his peculiarity thinks DOA will be best suited for the handhelds going forward.. which, well sucks for me. Especially when it's for the Nintendo 3DS. Something I won't be owning. I just don't get them. Why the crap not bring it back to Playstation? It was Itagaki's desire to force it's place on Xbox. They could do an official DOA5 or some sort of DOA Ultimate PS3 reunion game to properly reintroduce the series back to the audience who would see it more sales.

I've pretty much lost faith in Tecmo and Team Ninja going forward. I know it seems pre-mature as I haven't even given NG3 a chance yet. I just don't like the "new" about NG3. Everything I'm reading, hearing or seeing doesn't jive with my expectations or my belief in how the series should progress.
I'm all for ending a series if it's run it's course and has done all it can do with the hardware we have in place. I feel that way right now with NG. I'll no doubt check it out when it finally arrives, and I'm sure there will be many parts of it for me to like, but to wholly like it as I do the first two games is looking improbable.


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WorldEndsWithMe
Saturday, June 11, 2011 @ 11:44:14 PM

Ick, why must handhelds take the great games and reduce them to poop? Fighting games have finally had a resurgence and DOA is absent on consoles since 4? Anti. That's the only hand to hand fighter that I really like.

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Lawless SXE
Sunday, June 12, 2011 @ 12:47:55 AM

Itagaki said, before he left Team Ninja, that there wouldn't be any more DOA anyway as he felt that he'd made the ultimate fighting game... *shrugs*

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Highlander
Sunday, June 12, 2011 @ 1:20:45 AM

A good, pointless and decorative DOA needs HD power. Handheld would be fine - on a Vita version - but we do need a console version.

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WorldEndsWithMe
Sunday, June 12, 2011 @ 1:36:46 AM

Yeah I remember him saying that, but he doesn't control the property anymore so it should be free to come back to consoles that aren't lame with plenty of new stuff.

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Kevin5
Sunday, June 12, 2011 @ 3:28:18 AM

@Temjin,

I'd love a new DOA for consoles. DOA4 on the 360 was a top notch fighting game & the counter system was great too. My only complaint about the game was the cheap bosses. That Alpha-152 clone defined cheap.

The game was pretty challenging too, i certainly wouldn't call it instantly accessible for newcomers or an easy pick up & play fighter, hell they didn't even include an easy difficulty setting, Normal mode was the easiest setting.

Now that Mr "i wear my sunglasses at night" has left the building (& hopefully left his female staff members alone too), we will see a new DOA for consoles soon. Itegaki's vision was that their was no reason to take DOA any further, now that he has gone leads me to believe that this series isn't dead yet. The release of DOA Dimensions is proof of that already.

Their were some rumblings over at DOAcentral about DOA5 appearing at E3 2011 or TGS later in the year. So maybe we will see something at the TGS.

Hopefully we see a certain VF5:FS announcement too with version A already getting tweaks as we speak.

DOA5 & VF5:FS for TGS. No bets. ;)

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Temjin001
Sunday, June 12, 2011 @ 10:40:37 AM

Itagaki claimed that him and his team believed that they have done all they could do with DOA on the 360. He didn't forever forsake the franchise.

Yeah, Kevin, DOA4 was good. DOA always struggled to maintain a hardcore identity in the tourney competitive scene, but DOA4 managed to get it there. Before DOAcentral came about, myself, and DOA fans met on the DOA3 gameFaqs thread. We discussed philosophies of fighting game depth and how they stacked up against each other. We built up a pretty loyal community there, meeting night after night to discuss DOA3 and explore all of it's intricacies of play. Then the idea of starting a hardcore DOA website began to materialize from within there, where the founders Dahlsim, Virtua Pai and others launched the site successfully and managed to enlist the support of the worldwide DOA champ "Master." They succeeded in interviews with Itagaki himself etc. And they orchestrated EVO representation for DOA and other DOA tourney's in general.
Just before the site went live I got into major pride arguments with Dahlsim and VirtuaPai (who me? =p ) I ended up shaming myself and leaving the community altogether.. well, sort of, other stuff was going on in my life too so I just felt it was time I left the DOA scene alone.

Anyway, I want a new full featured DOA on consoles. And yeah, Sony fans still needed to get a VF online as well.

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Qubex
Saturday, June 11, 2011 @ 10:30:05 PM
Reply

Well, work has been busy for me at the minute, I didn't have enough time to spend and absorb all the goings on over at E3.

Popping in here, at PsXeXtreme, to catch up with everything has been great. I headed over to the store and downloaded the Sony presentation to see it in full. I had only managed to see drips and draps of all the presentations over the 3 show days and I stand by my opinion that they were not overly great, but they did the job.

I loved Uncharted 3 and what Sony had to offer generally. I think we have a good few years of life yet in the PS3 with some stella titles coming out. My two most anticipated games are Battlefield 3 and Uncharted 3. I really cannot wait for those and they will be this years day 1 purchases for me...

Other than this I have been downloading all the free stauff Sony has been giving us due to the PSN breach. Everything I can from the free games to the Playstation Plus mini's on offer etc. There is a lot of great content there. Funnily enough I have been playing Lilo and Stitch. Love the old school "Crash Bandicoot" style games. Showed how good PS1 was in its day.

I have a US, UK and ASIAN PSN accounts, and each account permitted me to download the full gammit from each region; that is a lot of free stuff, kinda made my year...

Other than that I have InFamous 1 to play. Tinkering with Dead Nation was cool. Housmarque did a good job as usually. Its all good fun anyway...

Got a bit of traveling to do in Asia in the upcoming 2 weeks. Other than that life is good at the moment. What more can one ask for... a PS4 maybe?

Q!

"play.experience.enjoy"

Last edited by Qubex on 6/11/2011 10:30:50 PM

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WorldEndsWithMe
Saturday, June 11, 2011 @ 10:46:49 PM

hah, I didn't even think of that. But I only have a US account. Pick me up a wife while you're in Asia, my place is a mess, needs a woman's touch.

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Qubex
Sunday, June 12, 2011 @ 3:12:33 AM

Ha, yhea world... you can open a UK and ASIAN account, then you can triple your horde.

You should come over, Singapore is a great place, but wives can be had easily in Thailand or Vietnam. Once you marry though, you marry into the larger family... and you will quickly realise that you don't have any more money for games... it goes to the in-laws. Amongst expats here, this is the greatest complaint...

Remember, a man always ends up paying for certain pleasures in life, nothing is free, even though it would be great if it were...

What ever happens... the World will still end with you, and that is as final as it can get really :)

Q!

"play.experience.enjoy"

Last edited by Qubex on 6/12/2011 3:12:48 AM

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WorldEndsWithMe
Sunday, June 12, 2011 @ 3:36:56 AM

No matter what country you go to women bleed your money dry.

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Claire C
Saturday, June 11, 2011 @ 10:54:49 PM
Reply

Looking at a few reviews, maybe that demo of Duke Nukem Forever wasn't so old after all. Hee hee. ;)

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Lawless SXE
Saturday, June 11, 2011 @ 11:01:21 PM

Heartbreaking, innit? But the critical issues seem to stem more from a lack of any real focus and the game feeling anachronastic, despite offering more modern gameplay. Duke Nukem, if only you would have been allowed to Rest In Peace...

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Claire C
Saturday, June 11, 2011 @ 11:12:57 PM

Not quite heartbreaking. I could have predicted as much. =^.^=

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WorldEndsWithMe
Saturday, June 11, 2011 @ 11:47:16 PM

I am undeterred, reading comments from the Duke fans of old tells me it is still good. The reviews just say what I thought they would say, that it's outdated and blah blah blah.

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Claire C
Saturday, June 11, 2011 @ 11:52:45 PM

Yah! Reviewers take their jobs too seriously, don't they? Hee hee. =D

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Alienange
Saturday, June 11, 2011 @ 11:31:51 PM
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Yeah, just imagine what we might be playing today if Japanese devs had stuck with what brought them their fans in the first place. The thought alone makes me crazy. The odd thing though is a few of them are capable of great gaming experiences but most of those efforts end up on a handheld system. Are they really unwilling or unable to make a great console game? Where's our epic HD Monster Hunter or Dragon's Quest?

And what about this "towns are so hard to include in an HD rpg" comment? Do we not have games like GTAIV, Red Dead Redemption, LA Noire, every Assassin's Creed, Fallout and Elder Scrolls that basically prove that towns are not only possible, but very very fun to have included? I've never heard such rubbish from a dev in all my gaming life.

We KNOW they can make good games. They've DONE it. So why the mismanagement now? Now, when gaming's at an all-time peak?

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WorldEndsWithMe
Saturday, June 11, 2011 @ 11:50:45 PM

I think they just bought into the BS that only shooters and twitchers can get sales. This generation was supposed to bring us the ultimate in japanese games, the epic jrpg finally perfected, and instead we get the shaft and Dragon Quest shrinks from consoles. I just don't think any of it is a wise business decision.

Maybe the Itagaki dude is right and the devs can't keep up with the tech, I dunno.

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Geobaldi
Saturday, June 11, 2011 @ 11:59:41 PM
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Sure the Duke demo was old but that didn't bother me much when I was playing through it as it brought back so many fond memories. And all the bad reviews and such stating the bad graphics holds no water with me either. The Duke Nukem series was never known as having the greatest graphics, but was known as being really enjoyable, which the demo showed in small glimpses throughout the short duration of it. I know I'll be like a kid in a candy store when my copy arrives Tuesday.

And as far as demos go, usually I don't let a demo influence my buying decisions very often due to the fact that they are usually out of date compared to what the actual product will be, as in missing features, dialogue, descriptions, items, whatever the case may be. It's not complete is the point I suppose. With that said, the current Dungeon Siege 3 demo was just so horrible that I didn't even bother to finish it and I have since canceled my pre-order for it. It has very little resemblance to the previous two games of the series and plays terribly and is boring as all heck. S-E has destroyed that game for any fan of the originals. But I suppose those that never played the previous ones may like it to some extent.

Last edited by Geobaldi on 6/12/2011 12:00:08 AM

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WorldEndsWithMe
Sunday, June 12, 2011 @ 12:13:52 AM
Reply

Hey who won the mystery prize?

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CharlesD
Sunday, June 12, 2011 @ 12:16:42 AM
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Just started inFamous 2 as well, and wow it gets pretty close to the feeling of playing an action movie (not to the extent that any of the UC series does) but still, especially the boss battles. Pretty intense! Couldn't agree more on the demo's thing either. I do download a lot of them and although I know judging on a demo alone isn't the best thing but if it's a pain to get through or there are several glaring mistakes that is a major turn off, and something that may lead to a non-purchase. Espically for the people who aren't willing to go look at the reviews around the launch of the title. Betas are different, but seriously if your going to release something which basically says "this is our game, go buy it" maybe an accurate representation of the product wouldn't hurt... or maybe it would, idk.

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Highlander
Sunday, June 12, 2011 @ 1:23:14 AM

I think that the immersion in inFamous2 is about as good as the first Uncharted. They (Sucker Punch) learned a lot from making the first game, and you can see it in this sequel.

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SayWord
Sunday, June 12, 2011 @ 12:30:39 AM
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Does June 16th have anything to do with that final fantasy remake? ^^

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Highlander
Sunday, June 12, 2011 @ 1:23:37 AM

Changes are afoot for PSX, the big reveal will happen on the 16th.

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WorldEndsWithMe
Sunday, June 12, 2011 @ 1:37:36 AM

On or around the 16th, that's just the target date. I am thinking it might revolve around Home somehow.

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Beamboom
Sunday, June 12, 2011 @ 8:28:42 AM

I'm hoping for a revamped community-engine on this site.
I'm not asking for a new Facebook, but some new features would be neat. Like an easy way to jump to new replies after your posts across the site, or the amount of new comments to an article after your last visit. And a simple PM service. Stuff like that.


Last edited by Beamboom on 6/12/2011 8:30:13 AM

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WorldEndsWithMe
Sunday, June 12, 2011 @ 1:25:53 PM

I just hope the toggle scroll bar is a permanent setting in the User CP

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Beamboom
Sunday, June 12, 2011 @ 3:16:21 PM

Well, yeah. And that.

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LittleBigMidget
Sunday, June 12, 2011 @ 1:06:14 AM
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inFamous 2 is my GOTY. The story is great, lots of plot twists, fantastic gameplay and awesome powers. Finished the Hero campaign and wow, the ending brought me some manly tears from eyes. Currently trophy hunting my way through the game and then I will start the Evil campaign.

Also, a friend of mine who works at Gamestop has gotten Duke Nukem Forever before street date. I went over and played it and wow........The game is just awful. Story is meh, graphics are ugly, gameplay feels dated, the humor is awful and is nothing like the humor in Duke Nukem 3D. After a full decade, I expected more from this game.

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Highlander
Sunday, June 12, 2011 @ 1:24:26 AM

I'm really enjoying inFamous 2 as well. Don't know about GOTY, there are still games to come, but a nomination for sure.

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WorldEndsWithMe
Sunday, June 12, 2011 @ 1:38:24 AM

It's my GOTY so far as well, it will take something huge to unseat it.

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Shams
Sunday, June 12, 2011 @ 3:52:45 PM

InFamous 2 is the first game that has kept me up 2 nights in a row. And it beats out all other games of this (and last year) as my favorite as well. It's an open world game, so it will have glitches. And, maybe SP should've had "stickiness" adjustment settings for those who don't get the controls.

Everyone's score/opinion is going to be a reflection of their preferences, more or less. For example, Ben loves Assassin's Creed 2 and Brotherhood. And he ranked both of those games higher, even though, in my opinion, inFamous 2 is graphically, production values-wise, and in terms of fun and replayabilty, far superior to all AC's. But I still can't blame him. Because maybe in the end (presuming he played through at least one of the games endings), inFamous 2 didn't do it for him, But AC:Brotherhood did. In the end, we'd at least agree they're both worth checking out, though I'm sure there are plenty of people who wouldn't want to check out either of them.

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Highlander
Sunday, June 12, 2011 @ 1:18:39 AM
Reply

E3 is gone and we have lots of information to digest. The take away's I got from the show were these;

Microsoft is all about Kinect...except of course for Halo & Gears of War. MS hasn't really got a clue what else to do, except mess around with pointless UI tricks with Kinect. Voice control of your 360 is *not* a ground breaking feature Integrating Bing into Xbox might suit their corporate goals, but all it does is waste time.

Sony is still trying to put some distance between itself and the troubles from April/May - of course. They have awesome games coming up and as far as home consoles go, 3D is their big focus as the new 3D screen bundle and 3D glasses showed. Although Sony is baking Move into many games, the games don't seem to be predicated by it - in contrast to Kinect. Of course Vita was their big thing, with lots of working ones on stage and to try real games on after the show.Vita arrives this year, and Sony is pushing hard to make it a success. The integration features with PSN and PS3 look intriguing. But the device itself looks like a tech geek's dream.

Nintendo....*sigh* Nintendo lost their way. To their favor they are all about games unlike Microsoft who seem to want to take Xbox to places other than gaming. But, so many of their games are retreads of existing IPs. New story elements and play modes perhaps, but these are the same characters we've played with for nearly 25 years now - longer if you count arcade games. As fun as these games are, they are no longer the fresh IPs that they once were. The 3DS get's some remakes of it's own, matching Sony's re-use of PS2 titles in HD remakes of games. But what should have been their high point was for me a terrible low. The WiiU. I honestly wish that they'd simply said that the new console was still more than a year away, but that it would be HD, and left it at that. Instead they indulged in a lengthy smoke and mirrors feature that made some people think that the controller itself was the WiiU. I've already said my harsh words over the WiiU and won't repeat them. Nintendo's presser was - IMHO better that Microsoft's because they were focused on games, fun and gamers. I don't know where Microsoft's focus is anymore. I wish Nintendo hadn't sewn so much confusion with the WiiU presentation though, because overall, I have no idea where they think they're going long term. Sony's presentation distilled down to games, PS3 accessories and the Vita. The Vita arrives in about 5-6 months, so they talked it up.

Other than that SE seems to have let everyone down, I don't remember hearing much at all from EA or anyone really except Ubisoft. As much as we try to talk it up like these other companies matter as much, they don't. It really does come down to the 'big 3'. This year I felt that we saw a shift back to the dual axis of Sony and Nintendo. Microsoft seemed - to me - to continue the coasting they indulged in last year, leaving Sony and Nintendo to drive things forwards. Relative positions of the big 3? Sony bested Nintendo and Microsoft, Nintendo was stronger than Microsoft.

PGU - inFamous2... In short, the game rocks. It's better than the first one, and although I see the reasons for the criticism it's received, I don't think that the flaws that are there are sufficient to merit negativity at all. So far, I think it merits the score it got here, perhaps a little more just pushing it past the 90/100, but only just.

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WorldEndsWithMe
Sunday, June 12, 2011 @ 1:41:33 AM

I have noticed no game hindering issues and the few bugs there are present in every open world game ya know? There has to be give and take when looking at these minor deficits within an incredible production like i2.

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Highlander
Sunday, June 12, 2011 @ 5:39:42 AM

Here's an illustration of the kind of misleading coverage Nintendo has managed to garner in the mass media.

http://www.foxnews.com/scitech/2011/06/11/7-things-didnt-know-about-nintendo-wii-u/?test=faces

I guess the eighth thing you don't know is when towards the end of 2012 you can order the thing, and the 9th would be the price. I particularly like the way that the author's opinion is stated as fact. No attempt at analysis either.

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Beamboom
Sunday, June 12, 2011 @ 8:50:48 AM

@Highlander: "As much as we try to talk it up like these other companies matter as much, they don't" -> well I think they do this year, for me personally at least.
At this stage of the current generation it's all about the software, the games. And I know I've mentioned it a couple of times earlier, but UBISoft was *the* headliner for me this E3. That lineup was *good*, and their enthusiasm was encouraging. I got charmed by them, no less.

Personally I loved the Mass Effect demo too of course, but since last year I have become no less than a fanboy of BioWare so I try to restrain myself when it comes to comment on their stuff. I'll buy anything with their name on, regardless. :)

But all in all I think it's a bit unfair to all the rest that most focus seems to be on the hardware manufacturers, "the big three".
Most all of you has agreed on that none of them had much truly *new* to tell, so why not give the others some time in the spotlight this year?


Last edited by Beamboom on 6/12/2011 8:56:04 AM

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Highlander
Sunday, June 12, 2011 @ 9:06:45 PM

E3 is not judged in the media by what Ubisoft or EA did, it's judged by the big 3. I understand that for each of us individually there are differing priorities. But on the whole, it's about the console makers and their direction.

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Beamboom
Monday, June 13, 2011 @ 11:37:57 AM

I don't know, maybe in the states, but here in Norway I'd say the coverage was quite evenly spread between the big 3 and the others. I mean, of course, *everyone* covered and discussed the big 3, that's true. But in any individual publication the coverage spanned across much more than just those... And I think that's good.

But I thought you meant that they "mattered as much" to *us*, not the media coverage.


Last edited by Beamboom on 6/13/2011 11:39:46 AM

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Highlander
Monday, June 13, 2011 @ 9:38:39 PM

Some years, E3 has only mattered for a single game for me, so I see your point of view, but I was definitely meaning the general public's view as portrayed by the media coverage is always Big 3 centric.

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LittleBigMidget
Sunday, June 12, 2011 @ 1:25:54 AM
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the guy who reviewed InFamous 2 from gamespot was obviously smoking something.

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Highlander
Sunday, June 12, 2011 @ 1:31:32 AM

Whatever he was smoking was some bad sh.......

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WorldEndsWithMe
Sunday, June 12, 2011 @ 1:42:08 AM

I think he was doing bath salts

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Kevin5
Sunday, June 12, 2011 @ 2:14:33 AM
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I've just completed L.A Noire & thought it was a truly great game. It gave me fond memories of the point n' click masterpiece that was Broken Sword: Shadow of The Templars back on the PSX. The investigating, finding clues etc really got me involved into the experience. You just don't see many games like this anymore like you did back in the day with titles like Broken Sword, In Cold Blood, Arc of Time etc which were all great adventures which involved solving mysteries, talking with various characters & finding clues.

L.A Noire to me, felt like a modern realisation of some of those classics, which is why i liked it so much. Plus, it gives Aussie development a good name when they're creating face tech as realistic as they're in L.A Noire. Hopefully this means a better future for games development in the country instead of relying too heavily on Indie games.

I've also been playing some old classics like MGS3 Snake Eater, & the sooner this gem gets the HD shower, the better. That battle with The End is still the pinnacle of boss encounters imo.



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___________
Sunday, June 12, 2011 @ 2:34:09 AM
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there not putting people off ahead of time, people need to learn what the definition of a beta/ demo is!
got to understand demos are always from older code because they dont have time to take final code and make sure its working properly, there too busy prepping the final game and getting it through certification, different ratings boards, and getting out review copies.
people just need to learn they cant judge a game off its demo, if i had a nickle for every time a demo was so different from the final game id be a multimillionaire by now!
look at the crysis 2 demo, it had SO much lag, the graphics were crap compare to the 360 version, but come release they looked almost identical!

theres no asian styled games anymore because they got greedy!
the millions of fans $E and crapcom had licking there heels was not enough, they wanted more.
so they reached out to different fans, but what they cant realize is by reaching out to newer fans there giving the finger to there old ones!
as the saying goes, you never realize what you have till you loose it!
now there sitting back asking hey why do so many people hate us?
why are we bleeding money?
oh you have to be f*cking kidding me!
not even $E could be that dam blind!

im HATING DNF!
cant believe i said that, after 14 freaking years in development, 14 freaking years of playing 3D, 14 freaking years trying to imagine what duke in HD would be like!
oh gearbox, randy, after working on the original, how could you do this to your own creation?
how could you let a massive part of your life out to the world in the shape this is?
buggy as hell, graphics like a freaking early ps3 game!
frustrating as hell too!
the boss battles are hard as f*ck, and if you get a bosses health totally depleted you just now need to do the finisher but get killed by another enemy thats it 30 minutes down the drain start all over again!
jesus tap dancing christ, i dont think ive EVER played a game that pisses me off this much!
my throat is horse from swearing my head off, and its a miracle my ps3, controller and TV are still in one piece!
sometimes things are just better left in memory, i was hoping this would not be one of those cases.
:(
14 freaking years and they cant even get the bugs polished out!

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WorldEndsWithMe
Sunday, June 12, 2011 @ 3:35:16 AM
Reply

haha, I HAVE to tell you guys this. I just found the funniest bug I've ever seen in any game in inFamous 2. If you've got some buddies on your side and one of them grabs a turret (like in the fortress mission) walk up to him and just push him off to the side by walking. His arms will stretch all the way to the turret and you can just keep pushing him. His arms become like elastic man and just keep on stretching wayyyy out. It looks ridiculous.

It isn't the greatest picture but I had to snap one:

http://i701.photobucket.com/albums/ww19/TheWorldEndsWithMe/stretch.jpg

Stretch Armstrong anybody?

Last edited by WorldEndsWithMe on 6/12/2011 3:49:50 AM

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godsdream
Sunday, June 12, 2011 @ 4:38:35 AM

OMG that is funny as hell. Nice discovery!!

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Beamboom
Sunday, June 12, 2011 @ 8:36:38 AM

LOL nice find! It looks almost like an intentional easter egg to me... A homage to mr Reed Richards (Fantastic 4)! His gloves are stretched just like Reeds, arms thin, again just like Reeds.


Last edited by Beamboom on 6/12/2011 8:39:00 AM

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Shams
Sunday, June 12, 2011 @ 4:50:45 PM

Lol, nice pic. I remember seeing a stretch-arm strong glitch in inFamous 1, too.

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Shams
Sunday, June 12, 2011 @ 11:27:51 PM

I might as well mention this. Not really a glitch, but still funny. I was jumping down from above when I alpha blasted a messenger pigeon below me. I hit the ground first, then got hit by the pigeon on his way down (what were the chances), knocking me down. I felt as if I should've gotten a hidden trophy: "Fabio's nightmare".

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Excelsior1
Sunday, June 12, 2011 @ 5:51:08 AM
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i said this earlier, but i think the problem japananese developers are having are becuase of a lack of leadership rather than talent. they still have a lot of talent. ff13, and re5 are great examples of there technical prowess. short load times, great graphics, and no hd install. where they fall flat on tneir face is when they atttempt to westernize their games. re5 turned into some weird gears clone with a roidied out chris. that game was a big letdown for me. so was dmc4. so much backtracking, and fighting the same bosses over, and over.

dragon's dogma looks pretty amazing.i have very high hopes for that game. resistance 3 does not look very good at all. i liked the 1st game, but hated the 2nd one. you would think insomiac would have the abilty to really push thre ps3, but they sure don't seem to know how to do that with r3. that game is going to flop big time. it has 0 buzz or hype going for it. crappy demo will hurt them too.

downloaded lbp and dead nation. pretty fun games. i guess i'm going to try to create a uk account so i can get more games. looking forward to psextreme's announcement,,. i bet it's ps home related. zzz...

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Danny007
Sunday, June 12, 2011 @ 9:39:30 AM
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Actually, I'm not E3'd out at all. I'm still waiting for E3 to happen in the way it's suppose to.

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tes37
Sunday, June 12, 2011 @ 10:08:50 AM
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Did anyone notice Red Ring Electronics while playing inFamous 2 on the first island? A sign on the glass says, All Systems, Repairs In Only 12 Weeks*, *results not guaranteed.
Just showing a little love for MS.

I really like how Sucker Punch lived up to their name with that one. inFamous 2 is awesome btw.

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Excelsior1
Sunday, June 12, 2011 @ 11:28:23 AM

yes, i noticed red ring electronics. nice. it's amazing that ms has somehow came out the rrod disaster unscathed, while sony can't seem to live down any of their mistakes. i still think way too many people dislike the ps3 becuase of the bad impression made at its luanch. it's interesting that sony can't seem to overcome that. especially in na. while ms got away with their fualty hardware, no problem. this has been a strange console cycle. there is definitely anti-sony bias out there with a lot of gamers in na to my surprise.

if i were sony i would take a hard look at where this bias is coming from, and try to think of ways of overcoming it. it needs to be addressed. killer exclusive line up, but ps3 is always in last place. something is wrong. they must do better in na or their always going to be facing an uphill battle in the console war.

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tes37
Sunday, June 12, 2011 @ 12:05:20 PM

I used to think the bias was borne out of racism, then I thought it was some kinda pride thing like buy American, but I really don't know what the problem is with North America. Sony's getting my money though.

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tes37
Sunday, June 12, 2011 @ 1:03:48 PM

Looks like the butt-hurt bandit (similar to the tooth fairy, only without teeth) has struck again.

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WorldEndsWithMe
Sunday, June 12, 2011 @ 1:28:36 PM

lol, didn't see that, but "Call of Booty and LittleBigUnit" were funny to see in the marquee at the porno theatre.

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tes37
Sunday, June 12, 2011 @ 1:36:59 PM

Latchet and Skank was one of my favorites.

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Excelsior1
Sunday, June 12, 2011 @ 3:25:16 PM

@tes37

it's definitely not racism becuase the ps1, and ps2 were big hits. i think it's a combination of the view that live is so superior to psn, and hangover left from the ps3's poor luanch. the battle was really lost that fiirst year the ps3 was out at $600 with no games. poor multiplat games really hurt the ps3 as well. a lot of people jumped ship, and did not look back. it's that group in particular that won't give sony a second chance. they still have a grudge against sony for some reason. boy, they love their 360's though.

i am a big time sony fan, and it kills me that the 360 has managed to dominate here with hardly any games at all. the ps3 should be doing better in na with its killer exclusive line uip. i keep telling myself wait til kz3 drops, that'll close the gap on the 360. kz3 arrives, but no effect on console sales. another win for 360. the squat redesign has been a big hit for ms. over half of the 360 sales have been kinect bundles so that's worked out well for ms, too.

i often dream of ways sony could do better in na. it's definitely a perception problem concerning the ps3. it needs to be addressed, somehow. that's why first impressions are so important in the console war. once negativity sets in against a company, it is really difficult to overcome. i can't believe the resistance i get from my friends when i try to get them to buy a ps3. it's too hard to get a game together on psn. the online sucks is what i get told.

the only thing missing is cross game chat. i understand people liking that feature and i have no idea why sony has not put it in psn yet. the vita will have it, but not the ps3. strange move on sony's part. if i were sony i'd add cross game chat, and pack a headset with every ps3. don't underestimate the importance of the social aspect of online gaming. i think that is a big factor in why the 360 is winning here.






Last edited by Excelsior1 on 6/12/2011 3:28:40 PM

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Highlander
Sunday, June 12, 2011 @ 3:59:49 PM

Racism is the wrong word, it's a combination of parochialism and jingoism. The US has become very insular and nationalistic since the events on 9/11/2001 in New York. This has allows a subtle, yet strong sentiment to embed itself. Microsoft can claim they are American, Sony cannot. The fact that both profucts are made elesewhere doesn't bother the US people, the fact that if anything Sony is less dependent on communist manufacturing facilities in China seems immaterial, because the 'American' console with the gloriously American shooters is the one that sells better.

As for the theory that Somehow people resent the PS3 because of it's launch, sorry, I really feel that's total BS and an excuse. People don't hold a grudge because a product was expensive at launch, they simply defer their purchase. People normally hold a grudge against a company who's products repeatedly fail due to horrible design, but they appear to be unwilling to hold Microsoft even partially responsible for that failing. So, the whole situation is counter intuitive to me. I'll never understand the incredibly immature negative sentiment that has surrounded the PS3 since before it's launch.

I do remember that some of it came from the heavily partisan 'fight' between HD-DVD and BluRay. Microsoft aligned with HD-DVD also, remember, so there was an element of MS vs Sony even then. If I wasn't trying to be very balanced, I might draw some conclusions about Microsoft and the media campaign and astroturfing. But I'm being balanced, so I'll let the reader draw their own conclusions.

Finally, I have to say, there is no way on this God's green earth that cross game chat is a sufficiently important feature to all but a miniscule minority to explain *any* of the success of the 360 vs the superior PS3. Sorry, but I consider that to be a BS excuse as well, and if that sounds parental, it probably is, but I've heard all sorts of excuses from my son, and that has the ring of one of his.

Last edited by Highlander on 6/12/2011 4:01:33 PM

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Shams
Sunday, June 12, 2011 @ 5:01:57 PM

Trends are fickle. And internet traffic generation is the name of the game. Yet, even then, PS3 worldwide is either on par or outselling 360. And even if it weren't, I'd still be a satisfied ps3 customer.

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Excelsior1
Sunday, June 12, 2011 @ 5:57:00 PM

@highlander

there still is negativity against ps3 from its luanch. i've directly observed it, and encountered it many times. those people did not defer their purchase. they just left sony period. you would think people would be over it, but there are people that still hold that against sony. people have told me directly they still hold it against sony. they could be lying, but why would they? they all owned ps1's and ps2's, but now they're happy 360 owners that have zero interest in a ps3. 9/11 has zero to do with this. sony dominatated that entire period up until the ps3. there is just too many gamers that simply think the 360 is a better game machine for various reasons.

as for cross game chat. i think it would be great if sony added that. it's constantly mentioned by my friends as a reason they won't touch a ps3. if you were a big online gamer you would understand. get dropped out of a game, you can instantly organise with your friends and recover. on psn, it is harder. i can see that and i don't even own a 360. plus, it's a feature that's been requested on the psn blog over 3 million times.. why would anyone oppose it? why hasn't it been added? all sony has said is they're researching it. if the vita can have it, why not the ps3?

at this point, i know this much about the console war in na. 1. there is strong antisony sentiments out there with many gamers in na. it seems to have started during the ps3's luanch and it hasn't completly gone away. 2. i think the perception about live being so superior is a big factor. i know it's a factor with my friends, and family. that's the only reason i bring up cross game chat, and live. i think sony has an image problem concerning the ps3 in na. i know i'm not the only one here that feels that way. there really is no other logical explanation when you consider the ps3's library, pricepoint, and sony's past success with its consoles here in na. something's changed, and until sony truely deals with that it will never retake it's top spot let alone second place. i wish things were different but they aren't. again, i say don't underestimate the importance of the social aspect of online gaming. i think that is a huge factor in why the 360 has been so successful here. especially with younger hardcore gamers. that's exactly where sony is loosing the battle here in na.





Last edited by Excelsior1 on 6/12/2011 6:18:59 PM

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Highlander
Sunday, June 12, 2011 @ 6:44:13 PM

I know that tere is still lingering negativity among some people that has remained since launch. However I don't for a moment believe the price excuse because there are new products every week with high prices that people do not resent. I've never before seen the kind of negativity and backlash against the PS3 and Sony result from a high launch price. Sticker shock is one thing, but it just doesn't linger, this is something else.

I don't think Sony underestimates the importance of social gaming, I think you and others vastly overestimate the importance of cross game chat. For a start less than 40% of people with an Xbox have a gold Xbox Live membership. Those are the only ones on Xbox playing online and enjoying this social aspect you refer to. That's a far lower % than play online on the PS3, and let's face it, it also does not explain the disparity between Sony and MS in NA nor does it explain the anti-Sony sentiment.

Last edited by Highlander on 6/12/2011 6:46:48 PM

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Excelsior1
Sunday, June 12, 2011 @ 8:17:37 PM

@highlander

all i can say is that i think it starts with those hardcore 360 online gamers. i don't think the 360 would've been nearly as successful without them. they put a lot of pressure on their friends to get 360's. i still think cross game chat would be a gread addition to psn. match the competition feature for feature.

the backlash against sony was pretty tremendous. never seen anything like it either, really. i remember that egm issue with a ps3 on front splattered with a tomato. there wasn't any media outlet that was not taking shots at sony. that had a real effect on gamers mindsets, for sure. i think it was a combination of the pricepoint, and a lack of games. muliplats that somehow looked worse on the ps3 did a lot of damage, too. bad luanch, bad impression made by ps3. it's weird how once people get a negative view of something. it's just hard to reverse. i encounter it all the time, and it can be discouraging. it was years ago. there must be some intangible factor out there i can't measure that make people biased against sony and unable to give them a second chance. it's puzzling for sure. that does not mean it can't be changed. maybe not this gen, but next.

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sunspider13
Sunday, June 12, 2011 @ 5:20:29 PM
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I don't really mess with demos all that much, as I like to be surprised with the game I picked up. Guess that's just the kid in me. Besides I usually read up on the game I want to buy. I'm so picky sometimes, lol.

Gotta love Itagaki, the man speaks his mind and I respect that, for good or ill. He's a hoot.

PGU
inFamous 2 has it share of minor faults, but the game presentation, story, and just overall fun factor makes this game tops in my book. I have to force myself to put it down. I completed the good play through and I'm now in the middle of the evil play through. The minor touches, the movie house marques, the varying comments from the people on the street, the bullets knocking off trash can lids is just amazing. Sucker Punch I love you guys.

Hey Ben, would it be possible to get some after thoughts from someone from Sucker Punch? That would be really cool if you could. After I beat I2 again I'll go back to C:LoS. I'm on chapter six and I'm pretty impressed with the game so far. Oh and if anyone is interested in doing some Dead Nation co-op friend me please, PSN id is same as my name. Happy gaming people.


Last edited by sunspider13 on 6/12/2011 5:21:30 PM

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Excelsior1
Sunday, June 12, 2011 @ 6:34:32 PM

@sunspider

i can't say enough good things about clos. a truely epic game that just gets bettter, and better as you play it. it has the best ending i have seen in a videogame period. awesome twist at the end...make sure you hang around until after the credits to see that awesome twist on the ending. my jaw literally hit the floor. flips the entire history of castlevannia on its head in an awesome way. where they take the next game is going to be awesome. again, clos is just a beautiful game. loved every minute of it.
i'd be happy to do some deadnation coop. my psn id is jamiecolts.

Last edited by Excelsior1 on 6/12/2011 7:02:10 PM

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JDC80
Sunday, June 12, 2011 @ 8:02:35 PM
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It's not an attack on the 360 but do you think why some game companies having trouble making games lately is that they have to make games to appeal to the average 360 player?

PGU: I got my copy of "InFamous 2" from Gamefly the other day and man that game is a blast and I'm continuing to play the hero(it seems more rewarding that way for me). And I'm thinking about once I beat it I'm going to play one and two back to back. I'm heading towards the playoffs in both NHL 11 and NBA 2k11 here's hoping EA put those Stanley cup patches on the players jerseys.

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