Resistance: Fall Of Man 5 Years Later
Here at PSXE, we often talk about the progression of the industry, and how our games change over time.
One of the most intriguing subjects involves the advancement of titles within any given generation; drawing parallels between launch lineups and later offerings is oodles of fun. The PS2 launch lineup was pretty damn good; I remember Summoner, SSX, Tekken Tag Tournament, and TimeSplitters all making favorable impressions on everyone. But later, we entered the realms of Final Fantasy XII, Metal Gear Solid 3: Snake Eater, and God of War II.
…my oh my, how things changed.
As we approach the fifth anniversary of the PlayStation 3 in North America, we look back at what was undeniably the best launch title for Sony’s new piece of hardware: Resistance: Fall of Man. It was before Call of Duty ruled the roost (CoD3 was another PS3 launch title, but it paled in comparison to Insomniac’s excellent shooter), and it was before we’d even heard of Uncharted. It was before Final Fantasy went multiplatform, before Blu-Ray was the accepted high-definition format (HD-DVD was still around), and before the Network had expanded and blossomed. It certainly seems like quite a long time ago, doesn’t it?
I stand by my initial review, which you’re welcome to read if you didn’t back in 2006. Of course, it doesn’t really qualify for a 9.3 by today’s standards but how well does it stack up? Well, after failing to get into any matches in the Resistance 3 beta (hopefully, that gets fixed soon), I popped in Fall of Man and started playing again. I had this wry, whimsical grin as I did so; I fully expected to notice the relative blandness compared to the extreme sharpness of today’s titles. After all, Battlefield 3 footage was playing in my head, and I can easily recall Crysis 2 and Killzone 3. …tough competition, and things will only get better.
And while it’s true that we’ve moved past the graphics in Fall of Man, I think it’s important to note that Insomniac’s distinct art style remains a major highlight. It’s the same sort of style we’ll see in Resistance 3; it’s more about creating an atmosphere and engrossing environment rather than emphasizing each individual pixel. Furthermore, I think the relatively basic health regeneration system works very well; personally, I’ve never been the biggest fan of this new system where you see the screen go red when you take damage. I mean, I guess I just like the precision of seeing exactly how much health I have. And the enemy AI stands up well, too.
The story isn’t bad at all, the campaign is of a solid length (this was also before shooter campaigns started getting shorter), and the various and diverse backdrops make the game endlessly entertaining. Most importantly, I’d like to mention the rock solid stability of the game. It’s a mark of many PlayStation exclusives; there are no obvious technical shortcomings like clipping, crashing, freezing, slowdown, and any other common glitch we often find in lesser productions. We haven’t left such glitches behind, believe me. But Insomniac’s excellent effort was indicative of the type of solidarity we could come to expect from exclusive titles.
The weapons are a little unbalanced and there are a few other minor flaws, but the overall package really remains stellar even after all these years. That heavier, slower type of movement that Insomniac left behind in Resistance 2 still seems surprisingly enticing, the various combat situations and bosses are still super fun, and the technical presentation – ranging from visuals to audio to menus – is also impressive. The bottom line is that I was reminded why I love the franchise, and why I’m relatively convinced that come September 6, we’ll receive yet another stellar experience.
Even by today’s standards, I’d say Resistance: Fall of Man still falls into the mid-to-high 8 range and for a five-year-old production, that’s special.
8/9/2011 Ben Dutka
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Comments (22 posts)
Victor321
Tuesday, August 09, 2011 @ 10:55:29 PM
Killa Tequilla
Tuesday, August 09, 2011 @ 9:51:52 PM
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Anyho, best article I've ever read from PSX. R:FOM was my 1st Ps3 game, along with CoD3, but ultimately it was R:FOM.
Resistance collection for 40$ would be nice before Resistance 3, plus you'll have all 3 games.
oONewcloudOo
Tuesday, August 09, 2011 @ 10:05:30 PM
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bigrailer19
Tuesday, August 09, 2011 @ 10:11:22 PM
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Last edited by bigrailer19 on 8/9/2011 10:12:01 PM
WorldEndsWithMe
Tuesday, August 09, 2011 @ 10:42:36 PM
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Clamedeus
Tuesday, August 09, 2011 @ 11:04:16 PM
Lawless SXE
Wednesday, August 10, 2011 @ 2:00:12 AM
WorldEndsWithMe
Wednesday, August 10, 2011 @ 2:06:57 AM
IonHawk
Thursday, August 11, 2011 @ 10:18:11 AM
The co-op mode in R2 though was brilliant, and the first time in any game that I felt that I could be good at multiplayer. :)
Last edited by IonHawk on 8/11/2011 10:20:03 AM
BIGRED15
Tuesday, August 09, 2011 @ 11:29:33 PM
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Lawless SXE
Wednesday, August 10, 2011 @ 2:03:31 AM
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Resistance: Fall of Man, not only my first PS3 game, but the first console game that I played since the Master System... What a jump. Played it three times trying to get all of the skill points and it's been on the shelf ever since... It's just about time to bust it out again. But yeah, it is a great game and I can't wait to look at it again from the perspective of a more seasoned gamer than what I was four years ago.
Dancemachine55
Wednesday, August 10, 2011 @ 2:51:30 AM
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Ultimadream
Wednesday, August 10, 2011 @ 4:33:19 AM
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Ultimate_Balla
Wednesday, August 10, 2011 @ 5:30:55 AM
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jaybiv
Wednesday, August 10, 2011 @ 8:56:27 AM
___________
Wednesday, August 10, 2011 @ 7:17:23 AM
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just the level design especially felt so much better thought out.
sure it did not have the massive boss battles 2 had, but the levels just felt allot better designed, like someone poped them in the game then heaps of people tested it to make sure it worked well.
instead of just popping them in and doing no testing, like how R2 felt.
i really do hope 3 goes back to the originals roots, though the beta has not exactly been a good start!
then the whole PSN pass BS stopping people from being able to rent the game.
this is how they want to leave the series!?
slugga_status
Wednesday, August 10, 2011 @ 8:11:45 AM
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maxpontiac
Wednesday, August 10, 2011 @ 9:11:15 AM
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MARNEY
Wednesday, August 10, 2011 @ 10:09:22 PM
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Crabba
Thursday, August 11, 2011 @ 8:50:16 PM
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It'll be interesting to see how they did with R3, if it's more like RFOM or R2. Here's hoping for the former.

Resistance: Fall of Man









Bandit1
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Tuesday, August 09, 2011 @ 9:32:00 PM