Best Soundtrack Was A Symphony In The Night
I often think gamers and critics alike don't give music enough weight or consideration. The interactive entertainment industry requires fantastic soundtracks for the sake of immersion; great music enhances the experience in a subtle yet crucial way.
And while so many great titles have offered amazing soundtracks, I still think the single greatest music assortment was found in Castlevania: Symphony of the Night. One could argue we've long since advanced and can now implement full orchestral pieces (with no electronic synth help), and popular music is becoming a bigger and bigger staple, but we have to examine this from a bird's-eye view. Hardware limitations shouldn't be a factor.
We have to examine it strictly from a musical standpoint. Is the selection diverse? Are there enough various tracks to suit all gameplay situations? Is it well balanced or do the sound effects and/or voices override the music? Does part of our brain routinely take time out to actually listen to the soundtrack as we play? SotN succeeds on all fronts. There's a surprising assortment of tracks and it's incredible how many can be classified as memorable. I remember the majority to this day.
I think it's the only game soundtrack I've heard that tackles every emotion in the human rainbow. There are pieces for fear, rage, mystery, sorrow, and even awe. Each composition is beautifully arranged and presented. In all honesty, even after all the wonderfully accomplished soundtracks we've had since, SotN is the only game I replay again and again because the music is just so captivating. The gameplay is awesome, too, of course, and the design is almost unparalleled, but the music is the main draw.
How many games can we say that about?
8/12/2011 Ben Dutka
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Comments (101 posts)
Ben Dutka PSXE [Administrator]
Friday, August 12, 2011 @ 10:10:07 PM
Ben Dutka PSXE [Administrator]
Friday, August 12, 2011 @ 10:35:07 PM
Excelsior1
Saturday, August 13, 2011 @ 12:13:15 AM
JMO_INDY
Saturday, August 13, 2011 @ 12:27:59 AM
Underdog15
Saturday, August 13, 2011 @ 12:36:48 AM
FFXIII is no better Excelsior. Both games have the EXACT same song with different tempos to fit the mood!
I remember when reaching Gran Pulse, and getting to a particular section and thinking, "HOLY CRAP! A different song!"
My favorite soundtrack is Dragon Quest 8. Music is a huge feature for me in games. I'm the only person I know who actively seeks out orchestral and symphonic versions of song I like from video games.
But my favorite is Dragon Quest 8 (in full symphony). It's diverse, and it's full of emotion.
You have to give a shout out to Nobuo Uematsu for his work on the FF games, though. He is very diverse in his writing. Probably the first battle theme in any game I've ever heard that didn't stick to a strict 4/4 time signature. (From what I can tell, FFVIII's battle theme is probably written in 10/8) Additionally, his writing spans across various styles and keynotes various instruments and different times.
But yeah... DQ8 ftw. There's so much going on in that music. Often you hear counter melodies and counter harmonies. Instruments not used in either harmonies or melodies do wonderfully to accent the right parts and and fill in the music with more breadth. "Heavenly Flight" isn't the best written song in the game, in my opinion, but it is definitely filled with the most emotion.
I'm sorry, but Halo's song follows a -very- strict path and does very little from beginning to end, and is broken up so badly, it might as well have been written with various movements.
I've only played and beaten ODST once. The music didn't jump out at me at any point, and I have no memory of what it was like. So it's hard to comment, yet at the same time, that in and of itself is a bit of a commentary.
Last edited by Underdog15 on 8/13/2011 12:46:42 AM
JMO_INDY
Saturday, August 13, 2011 @ 12:41:37 AM
JMO_INDY
Saturday, August 13, 2011 @ 12:51:40 AM
Underdog15
Saturday, August 13, 2011 @ 12:57:36 AM
It's like any book. Big book people might be very particular about their books. Some will only read and enjoy true classical literature. Yet, my little sister might think Twilight or The DaVinci Code is the greatest literary work ever made, for the sole reason, that she just -really- liked it. Some people really like Romance novels. That doesn't mean it's good.
In the same way, all forms of music are enjoyed by people. Most of all by the ones who write them. But from an objective standpoint, there is a stark contrast between a well written work of art, and one that merely effectively establishes mood. Halo is mood music. It is not some well written piece of art that people will pay big money to go sit down and listen to. In the setting of the game Halo, it effectively establishes it's mood. Nothing more. It is good, maybe, but only for what it is. It is not a well written piece of music that is full of diversity.
I love Darude's Sandstorm, but come on... that's anything but musical genius.
As for not listening... I had the volume on. It did nothing to force me to be entranced by all the different things going on in it. It merely fit the mood. Nothing more.
Last edited by Underdog15 on 8/13/2011 1:04:49 AM
JMO_INDY
Saturday, August 13, 2011 @ 1:06:33 AM
Underdog15
Saturday, August 13, 2011 @ 1:09:03 AM
I'm going to go listen to those songs you listed. brb
Underdog15
Saturday, August 13, 2011 @ 1:17:09 AM
Never Forget:
It starts off with the exact same Halo theme, but with slow strings. (Something done merely for effect. Moody)
Transitions to adding instruments and I'm willing to bet soon there will be some brass.
YUP! lol there it is. Textbook.
Now I'm listening to some piano. It isn't doing much. (Did I just hear some Titanic in there?)
Ok... seriously... slow strings again to the tune of HALO. And the piano is only doing 3-note arpeggios as a harmony.
Ok it's over. It's very pretty, to be sure. But there's very little to it. There is 1 melody (the usual Halo theme). Most of the substance is what's called a "Bridged Harmony". Most of the time, it's used in modern symphonic pieces to assist in a transition from one movement to the other. In this instance, it's the majority of the song.
I don't discredit how nice the chords are, but it follows a very distinct pattern you might learn to use in the first year or two of studying music. And that recipe for slow music is: 3 groups of 3. In other words, for sad music, you might have a grouping of 3 major chords, then 3 chords with at least one minor, and the last three would be your resolution. It's pretty, but it's what is used very commonly in stage plays and movies. It's wonderful... mood music. I can 100% see someone getting caught up in the moment to this music, absolutely. But it isn't an exceptional work of art. From a subjective standpoint, no one would look at you funny for loving it. For what it is, it's good.
I'll post again in a second. I'm off to listen to the second song.
brb
Last edited by Underdog15 on 8/13/2011 1:20:17 AM
JMO_INDY
Saturday, August 13, 2011 @ 1:24:16 AM
Excelsior1
Saturday, August 13, 2011 @ 1:30:29 AM
they are not the exact same songs in ff13. some might feel the same to you but the only repeat music in ff13 is the chocobo variation theme. even it was different enough that it did not credit the original chocobo theme composer in ff13's official soundtrack. it probably should have though.
i liked both sound tracks. there were a couple of songs if ff13 that makes me rate it a little higher. that's just me though.
Underdog15
Saturday, August 13, 2011 @ 1:39:04 AM
Rain:
I like the mystical approach so far.
Ah, now this part is starting to get somewhere. You hear how the strings have the undertone? It isn't harmony or counter melody. It's that "extra" addition I was talking about that "fills" up a song.
OH NO! No no no no! Don't stop! It was beginning to build beautifully! Now it's fallen off! UGH!
Over.
It had a lovely melody. I actually very much enjoyed it. But I won't lie... I wanted more from it. Don't you feel like you want more out of it? It's got such a great foundation with 1 or 2 well done elements. But then it dies off. I dunno... I just wish it went somewhere.
In and of itself from an objective standpoint, it's rather basic and lives within a very safe range. It's too bad this song doesn't attempt to branch out. It actually gives me the impression of a composer who is very talented, but is just starting out. It at least feels like it was done by someone who might have been in a few decent productions in their life.
As I was saying, the melody didn't go anywhere, unfortunately. It was very nice, but it was so safe. As a whole package, it doesn't add much. There wasn't much in the way of harmony. The strings as supporting fill were a wonderful touch, absolutely, but they were unfortunately the only touch.
In the end, it's another great song for mood. I feel a little cheated, though, as this song had tons of potential to really go somewhere. It definitely had a couple great elements, but overall it's lacking. It would more than serve as mood music, but it isn't quite complete. (I hope the composer returns to it someday)
Well, we have two songs here that are very pretty and very dark. Setting the stage for the story very well. They would more than likely bolster the experience as opposed hurt it. But I just can't bring myself to admit they are well written (Objectively, again.) As I said in the last post, subjectively... do you love it or hate it? I certainly wouldn't think you're crazy for loving it.
But compared to something like Dragon Quest 8, it isn't as complete.
To see what I mean, listen to the following songs. And really listen for what instruments are doing as fill, like the strings in Rain do. See how many different ones you hear, and how many different things are going on.
Alot of the greatest songs written have the same melody regularly. (Rhapsody Blues or most anything by Bach, for example) But it's those extra things that make it wonderful. Because those composers realize that melody isn't the single most important part!
Here are my suggestions:
Heavenly Flight (At 0:28, you will hear the strings with a distinct melody, and the brass with a second melody (counter melody, note how different it is from harmony). Listen to transitions at 0:58 and 1:14 and 1:28.)
Memories of an Ancient Ocean (just a really diverse song with many musical elements throughout)
Strange World (Nothing fancy. But a simple world map theme that has still managed to be extremely full with many elements. Well worth a listen)
(Make sure you listen to the "Symphonic" versions. The non-symphonic was the JAP version. We NA folks got the true blue symphony on the disc!)
Last edited by Underdog15 on 8/13/2011 1:43:10 AM
Underdog15
Saturday, August 13, 2011 @ 1:40:49 AM
Underdog15
Saturday, August 13, 2011 @ 1:48:44 AM
Excelsior1
Saturday, August 13, 2011 @ 2:44:31 AM
sorry i misunderstood on ff. wow, what an in depth critique of halo's music. good job. music tastes are so subjective. people sometimes just like certain things. while you might of wanted more from the rain track apparently jmo loves it. it's really hard to say anybody is right or wrong here. sounds like you put a lot of thought into it so i appluad you for that.
Ben Dutka PSXE [Administrator]
Saturday, August 13, 2011 @ 9:49:28 AM
Mounce
Sunday, August 14, 2011 @ 11:45:16 AM
Stop telling people to listen to it as if, if they did infact listen to it as 'Passionately' as you, that they'd totally apologize and say they were wrong and it's just SO AWESOME.....When you can't just freaking 'convert' others like some crazed religion.
BikerSaint
Friday, August 12, 2011 @ 10:09:34 PM
Reply
Ben Dutka PSXE [Administrator]
Friday, August 12, 2011 @ 10:33:58 PM
Clamedeus
Friday, August 12, 2011 @ 11:00:20 PM
Drake_RB3
Saturday, August 13, 2011 @ 10:39:00 AM
Gordo
Friday, August 12, 2011 @ 10:23:18 PM
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I think that a soundtrack is a crucial part of a games overall package. In my opinion NIER has a sublime soundtrack and in fact it doesn't just compliment the game but it is the central part that influences everything else.
To be honest, I wouldn't have ever brought the game if it wasn't for the music.
Demons Souls as well had a very atmospheric and appropriate soundtrack. MGS4 was hauntingly brilliant and totally integrated into the game experience.
An excellent soundtrack help elevates games to a higher level.
Never played SotN so will check Youtube for some samples.
WorldEndsWithMe
Friday, August 12, 2011 @ 10:30:19 PM
Ben Dutka PSXE [Administrator]
Friday, August 12, 2011 @ 10:34:20 PM
Dante399
Friday, August 12, 2011 @ 10:34:29 PM
Reply
The King of Fighters 96
Thunder Strike II
Tekken 3
Tekken 5
Chrono Cross
Final Fantasy 7
Final Fantasy X
Final Fantasy Crisis Core
Final Fantasy Crystal Chronicles
Warhawk
Casltevania Curse of Darkness
Casltevania Lament of Innocence
Assassin Creed 2
Devil May Cry 3
Eternal Sonata
Silent Hill 2
Prince of Persia Warrior Within
Shadow of the Colossus
Sonic the Hedgehog 3
Captain Tsubasa 2
Wipeout (all)
Grand Turismo (all)
Ben Dutka PSXE [Administrator]
Friday, August 12, 2011 @ 10:36:11 PM
WorldEndsWithMe
Friday, August 12, 2011 @ 10:35:44 PM
Reply
That was the one thing that sucked about Lords of Shadow, it didn't follow the music style of old Castlevanias.
FFXIII is good too, but I really love the licensed stuff for Bioshock and Fallout. I think music is essential to the experience of a game and am saddened by the fact that more games don't let you use your MP3s in their in-game radios and such.
telly
Saturday, August 13, 2011 @ 4:31:15 PM
Clamedeus
Saturday, August 13, 2011 @ 1:32:23 AM
sirbob6
Saturday, August 13, 2011 @ 2:31:49 AM
WorldEndsWithMe
Friday, August 12, 2011 @ 11:19:57 PM
Reply
SolidFantasy
Friday, August 12, 2011 @ 11:22:04 PM
Reply
Warrior Poet
Friday, August 12, 2011 @ 11:25:34 PM
Reply
I don't know if I could call it the best ever, but I just started playing Eternal Sonata last week and Chopin's stuff is really incredible. He's my new favorite pianist! I also really enjoyed the sounds in Valkyrie Profile 2 last month...Mirror's Edge is incredible too. I could probably just list every game I ever thought had cool music, so I better stop here :P
But the best ever? That's extremely tough. I'll have to think about that...
Ben Dutka PSXE [Administrator]
Friday, August 12, 2011 @ 11:26:28 PM
Ben Dutka PSXE [Administrator]
Saturday, August 13, 2011 @ 12:25:29 AM
PAKINIPS
Saturday, August 13, 2011 @ 2:32:14 AM
Beamboom
Saturday, August 13, 2011 @ 6:29:24 AM
telly
Saturday, August 13, 2011 @ 4:34:38 PM
BikerSaint
Friday, August 12, 2011 @ 11:56:52 PM
Reply
Ben Dutka PSXE [Administrator]
Saturday, August 13, 2011 @ 12:25:06 AM
aaronisbla
Saturday, August 13, 2011 @ 2:09:32 AM
aaronisbla
Saturday, August 13, 2011 @ 2:12:33 AM
Excelsior1
Saturday, August 13, 2011 @ 6:05:11 AM
castelevania: los is an epic game in my opinion. it's has some decent music itself and even pays tribute to classic castevania music in the music box level. the music is by no means terrible in the new game...it's just different. more traditional orchestral based music is a good way to describe it. what i'm getting at is the music does not ruin it. it's still a great game. it's certainly the best 3d castlevania game. it had the best ending i've yet to see this gen. a real holy sh!t did they just really do that ending, but in a good way. i think those crazy spainards deserve some credit. they revived a dead franchise, and made a good game.
Killa Tequilla
Saturday, August 13, 2011 @ 12:06:54 AM
Reply
Fox hounder
Saturday, August 13, 2011 @ 12:19:56 AM
Last edited by Fox hounder on 8/13/2011 12:21:44 AM
Ultimadream
Saturday, August 13, 2011 @ 3:53:03 AM
Fox hounder
Saturday, August 13, 2011 @ 4:08:46 AM
Last edited by Fox hounder on 8/13/2011 4:14:18 AM
Ultimadream
Saturday, August 13, 2011 @ 4:20:56 AM
Fox hounder
Saturday, August 13, 2011 @ 4:32:25 AM
Ultimadream
Saturday, August 13, 2011 @ 4:42:29 AM
Fox hounder
Saturday, August 13, 2011 @ 5:03:55 AM
Last edited by Fox hounder on 8/13/2011 5:07:35 AM
Fox hounder
Saturday, August 13, 2011 @ 5:50:09 AM
Last edited by Fox hounder on 8/13/2011 5:51:44 AM
aaronisbla
Saturday, August 13, 2011 @ 12:14:53 AM
Reply
Underdog15
Saturday, August 13, 2011 @ 12:52:02 AM
But I have a 2 disc set of a band called "Creid" (not to be confused with "Creed", lol) as they perform all the music from Xenogears. It was astonishingly great! One song I really loved, not because it was particularly well done, but because it had a lot of Maritime themes. ^.^ (I grew up in Nova Scotia near the Atlantic)
Geobaldi
Saturday, August 13, 2011 @ 12:15:56 AM
Reply
Chrono Trigger
Final Fantasy VI
World of Warcraft series
Lord of the Rings Online
Grand Theft Auto: Vice City
Warhammer 40K: Dawn of War series
Goldeneye (N64 and PC)
pretty much any Star Wars game
EVE Online
Vampire the Masquerade: Bloodlines
any of the other Castlevania games
any of the original Mega Man games
the original PaRappa the Rapper just for laughs
Legend of Zelda: Link to the Past
Lunar: Silver Star Story
NiGHTs Into Dreams
Shadow of the Colossus
Jade Empire
Guitar Hero series
the original Earthworm Jim
Super Mario World
Metal Gear series
Diablo series
Just to name a few of my favorites.
Underdog15
Saturday, August 13, 2011 @ 12:54:30 AM
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It was a lot of fun! (Their singers were balls awful, though....) Great music and a fun experience! If the concert ever comes to a major city in your area, I definitely recommend it. My wife hates video games, and she absolutely loved it as well. (by far -not- the best symphony I've ever seen, but it was still fun none-the-less!)
Aranha
Saturday, August 13, 2011 @ 1:21:33 AM
Reply
Last edited by Aranha on 8/13/2011 1:22:21 AM
aaronisbla
Saturday, August 13, 2011 @ 2:13:53 AM
Jawknee
Saturday, August 13, 2011 @ 5:04:02 AM
aaronisbla
Saturday, August 13, 2011 @ 2:16:13 AM
Reply
Fox hounder
Saturday, August 13, 2011 @ 2:37:59 AM
Reply
WorldEndsWithMe
Saturday, August 13, 2011 @ 2:42:52 AM
Reply
Beamboom
Saturday, August 13, 2011 @ 3:04:27 AM
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I am all over Demonoid right now to check out the titles you guys mention here.
But without having heard any of them yet, I expect much of it to be of a very classical shape. I find that in itself to be very interesting. It seems classical music is what can unite us all. We can all enjoy that, regardless of what we usually listen to.
As for my favourites, I have to put the soundtrack to Anarchy Online on top. It's a pc mmorpg. Problem is, I am not sure if it is the music or the associations that makes me cherish that soundtrack so much.
As for ps3 games the first title that comes to mind is Flower, actually. That soundtrack(?) always amazed me, how the music was so tightly incorporated into the game.
Not much to listen to outside the game, but while playing it's a perfect match to the fragile flowers and colourful (or colourless) sightings.
Last edited by Beamboom on 8/13/2011 3:05:59 AM
Jawknee
Saturday, August 13, 2011 @ 5:06:39 AM
Beamboom
Saturday, August 13, 2011 @ 6:36:28 AM
I don't think I've ever seen a movie without any kind of music! How was it? It must have felt empty? Or did they fill the gaps with... Speech? Sound effects? Visual stuff?
Last edited by Beamboom on 8/13/2011 6:38:47 AM
Ben Dutka PSXE [Administrator]
Saturday, August 13, 2011 @ 9:52:05 AM
Cole
Saturday, August 13, 2011 @ 10:28:30 AM
Jawknee
Saturday, August 13, 2011 @ 12:44:25 PM
@Ben, I dig it. I didn't so much the first time I watched it. I came away with the same "okay...?" feeling to but the more I watch it the more I seem to like it. Something about it. Not sure what it is. I don't much like other Cohen brother films either.
Beamboom
Sunday, August 14, 2011 @ 4:22:38 PM
I'll get this movie! I may not like it, but it sounds like I should see it. :)
Last edited by Beamboom on 8/14/2011 4:27:59 PM
LegendaryWolfeh
Saturday, August 13, 2011 @ 3:39:51 AM
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Dancemachine55
Saturday, August 13, 2011 @ 3:41:46 AM
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Before seeing the comments, FF VII was my first pick for best musical score followed by the original and great Metal Gear Solid.
Halo is very good, very effective, but only that one male choir chant at the title screen is what is memorable about Halo. The rest was good, but not memorable.
Two words: (SPOILER)
Aerith's Death. The quiet piano tune that played when her materia dropped to the ocean floor. The sweeping orhestra when Cloud grieves over her dead body, shouting at Sephiroth that life no longer mattered with Aerith gone... brings back incredible emotional memories of when I first played through that scene...
Last edited by Dancemachine55 on 8/13/2011 3:42:28 AM
___________
Saturday, August 13, 2011 @ 3:47:35 AM
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WTF?
come on, NO game has such a iconic track as zelda!
id have to say GOW2s soundtrack is my favourite, followed closely by dantes inferno.
the music playing over the main screen just feels so well suited to the style and era of the game.
DMCs always been really good too.
Last edited by ___________ on 8/13/2011 3:48:27 AM
Geobaldi
Saturday, August 13, 2011 @ 3:52:36 AM
Jawknee
Saturday, August 13, 2011 @ 5:08:39 AM
___________
Saturday, August 13, 2011 @ 10:12:39 AM
especially just the sound you use to hear if you picked up some rings, or when you got hit.
hard to believe this years his 25th bday!
crash bandicoot had a awesome soundtrack too.
one thing ive noticed the newer the games the less i enjoy the soundtrack.
so many retro games i can pop their soundtracks on and really enjoy them.
todays though theres only a few i enjoy even half as much!
oh how i wish we could go back to the 8 bit days!
Last edited by ___________ on 8/13/2011 10:15:12 AM
Ultimadream
Saturday, August 13, 2011 @ 3:50:28 AM
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As for soundtracks, When I think of a sound track I instantly think of Final Fantasy IX. The FF series is renown for is scores. But FFIX was the most solid all around. It took the FF prelude theme and twisted it to many varations. The theme in the Terra home land sets the mystery perefectly. The only theme I don't like as much as other FF's is the battle theme. But I feel over all FFIX's soundtrack is the most varied and really good to listen to.
Another worthy mention is Nier. A very underrated game IMO. But even if people did not like the game, they'd always approve of the soundtrack, which is probly the most unique soundtrack I have heard since Crash Twinsanity... In a good way though.
Ars ragnarok
Saturday, August 13, 2011 @ 8:08:40 AM
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Ludicrous_Liam
Saturday, August 13, 2011 @ 3:18:16 PM
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Warrior Poet
Saturday, August 13, 2011 @ 5:02:46 PM
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Douchebaguette
Saturday, August 13, 2011 @ 7:53:55 PM
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Contrasting however, can always be beneficial.
------------
So for me to mention who I choose for compositional kudos, I will merely base it from the actual effort installed in to the creation of the product... ...and so by this theory I will mention Yasunori Mitsuda, and his efforts to complete a certain Squaresoft title.
Originally a sound engineer, he gave an ultimatum to the Gooch: to either become a main composer of a title or part ways. Sakaguchi granted him a prosition, stating his salary may rise after the completion of the assigned title. The title was Chrono Trigger.
He took his shit seriously, and gave himself absolute no break. He worked until he passed out, to the point that he would doze or dream up new ideas, in which he would wake up, log everything down and repeat the process over and over again, until he had to be hospitalized for severe stomach ulcers, leaving Uematsu himself to finish the project with a dozen extra tracks [you can also hear within these tracks a pre-FFVII tint in Uematsu's compositional tastes].
Upon recovery and completion of the game, Yasunori shed tears witnessing the final scene with fellow staff.
Epic stuff.
WolfCrimson
Sunday, August 14, 2011 @ 5:12:09 AM
Reply
Cole
Sunday, August 14, 2011 @ 11:35:29 AM
maxpontiac
Monday, August 15, 2011 @ 9:19:09 AM
Reply

Castlevania: Symphony of the Night









JMO_INDY
Reply
Friday, August 12, 2011 @ 9:39:22 PM
You do bring up a very interesting point Ben. I have always valued the music of a game, sometimes more than any visuals or game play mechanics. It's a category of the games we enjoy, but as you have pointed out... it's largely over looked... and it's sad.
Last edited by JMO_INDY on 8/12/2011 9:41:26 PM