Ben's Week In Review: September 4
Well, after nearly five full days without power, I'm back in business. But even without power, nobody noticed any drop-off in content, now did they? ;)
If Capcom and Ninja Theory are buddy-buddy...
Look, I was one of the first to come forward and say, "that is not Dante." I love the Devil May Cry franchise and that Emo junkie they've got as a young main character in the DMC reboot just irritates me. But there's one thing we all have to remember: DMC has always been all about the gameplay. The in-depth, satisfying combat that fulfills the hardcore action aficionados is Dante's calling card. And although many believed the combat in Heavenly Sword and Enslaved: Odyssey to the West was a touch too simple, Ninja Theory has it in them to create an unbelievable battle mechanic that is both fluid and deep.
And besides, we shouldn't downplay the fact that Capcom is working closely with the developer on this project. Although the publisher seems dead-set on expanding westward (which many veterans frown upon), I refuse to believe they'd let an outside designer ruin one of their iconic franchises. That just isn't possible, is it?
Sledgehammer plagued by foot in mouth disease
I think everybody is aware that Sledgehammer's Michael Condrey didn't mean to say his team's third-person Call of Duty project will outstrip the Uncharted franchise in terms of quality. By saying the Drake fans would benefit from a "world class franchise," I'm sure Condrey meant to say... Well, something that isn't as stupid as it sounded. Basically, they're creating a multiplatform product with the CoD brand, which means it's almost guaranteed to be popular around the globe. And yes, it has the potential to sell more copies than the unbelievably stellar Uncharted titles, just because the latter are only available on the PlayStation 3.
But even so, I hope Condrey and Co. step up and clarify that statement this week. Yes, this week. Soon. That's the type of comment that can spread like wildfire - and in fact, already has - and will follow you throughout the promotion process of your game. Really, we think we know what you meant, Michael, but you gotta clarify. And if you meant it the way it sounded, well...you're a bona fide moron.
Personal gaming update
Because I was without power, I was unable to do much of anything besides work at a remote location this past week. So I'd like to get back to Deus Ex: Human Revolution; sadly, though, I won't be able to finish it before Resistance 3 and Dead Island get here in couple days. By the way, the roundtable discussion with Techland concerning their zombie-slaying survival game was interesting; it really did sound a lot like a full-fledged RPG. I mean, it's not, but the major elements are there.
While I'm on the subject, a few updates- I'm going to badger the Square Enix PR lady to get going on our Final Fantasy XIII-2 questions, although I'm pretty sure it isn't her fault. Also, expect interviews with Boris Salchow, the composer for Resistance 3, Ian Bogost regarding his views and recent book, and a chat with someone from Level-5 about White Knight Chronicles II. The latter isn't confirmed just yet but I'm working on it.
And of course, reviews for the big games are coming, along with Episode #6 of the PSXE Show in PlayStation Home. Again, we were delayed a week because of the storm and couldn't have the party in the Theater for Ep. 5, but we'll do it again for the next show. See y'all there. :)
9/3/2011 Ben Dutka
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Comments (35 posts)
Ben Dutka PSXE [Administrator]
Sunday, September 04, 2011 @ 12:41:32 AM
Temjin001
Saturday, September 03, 2011 @ 10:13:02 PM
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I haven't totally dismissed the new DmC. I just don't like what I'm seeing. But I can't say much because I haven't been a big DMC fan to begin with. I played through DMC, DMC2, some of DMC3, and some of DMC4. I'm hopeful that maybe NT will put there best foot forward with this game, but it's hard for me to come to terms with that considering that they abandoned their custom PS3-tech and embraced the UT3 engine (lol what?) Yeah, so.. yeah
I'm curious about the new CoD. Wait and see there. It can't surpass Uncharted 2 or 3 for several reasons. Man, did anyone see that U3 airport trailer footage? Some pretty hot stuff there. It all looks like a worthy successor to their last goty-worthy hit.
PGU: I finally finished Fallout 3. Great game. I don't have money for the DLC just yet, so it'll have to sit on the shelf. But I have every intention of revisiting the post apocalyptic world down the road. The DLC has too much of a good rep to pass up.
I also finished Crysis Warhead. After the novelty of the great tech/visuals began to wane the game itself boils down to just pretty cool. Like 8.5'ish cool. Nothing bad there. Aside from the awesome jungle shoot outs, I think I liked Crysis 2 more. It's deeper.
I've moved onto Far Cry 2. Hot dang! I love that game. I think I'm growing a fetish for open world design. I've been overly attracted to them types as of late.
Last edited by Temjin001 on 9/3/2011 10:14:03 PM
BikerSaint
Saturday, September 03, 2011 @ 10:39:35 PM
Beamboom
Sunday, September 04, 2011 @ 3:40:01 AM
If they polish away the flaws in FC2 and pump up what's good then next years Far Cry is already a guaranteed winner. Anything they add to that formula can only be good.
Last edited by Beamboom on 9/4/2011 3:45:37 AM
Beamboom
Sunday, September 04, 2011 @ 3:41:23 AM
JDC80
Sunday, September 04, 2011 @ 12:16:17 AM
Reply
Nickjcal
Sunday, September 04, 2011 @ 12:35:15 AM
bebestorm
Sunday, September 04, 2011 @ 12:56:55 AM
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Ive been playing Deus Ex my only complaint is too much damn hacking. I've been replaying Xenogears. Im so ready TGS.
Ben you didnt miss a beat considering you were without power! I dont always comment but I do check in everyday.
Last edited by bebestorm on 9/4/2011 12:59:28 AM
___________
Sunday, September 04, 2011 @ 4:12:14 AM
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it just happened to DMC4, lost planet 2, bionic commando, and RE5.
sigh.
the thought of NT creating DMC is just sickening!
the combat systems in NTs games have always been their weak point.
they have always been so simple, basic, the complete opposite to DMC!
NT making a DMC game makes just about as much sense as blizzard developing KZ4!
im really trying to get driver and bodycount done by thursday.
bodycount is a buggy piece of sh*t!
no, seriously how the f*ck did this game get past QA?
the sound keeps cutting out, the game keeps freezing, i have fallen through the world a few times, i have got stuck in walls, my god this has got to be THE buggiest game i have ever played!
no wonder it was only 60 bucks!
drivers allot better, allot of fun when it wants to be, but EXTREMELY frustrating all the time!
the game gives you NO WHERE near enough time to complete the missions.
1 mission for example your in a RUF and have to shift to disable 10 truck bombs.
you have to shift, raise up, find a truck, find the closest car that can fit under it, shift to it, get it under the truck and keep it there for a few seconds to disable the bomb.
rinse and repeat 9 more times.
so you would think they would give you 1 minute per car?
maybe 30 seconds per car?
nope, 3 minutes!
you have to do all that in 3 f*cking minutes!!!!!
why dont you ask me to drive to the moon in 3 minutes that would be a whole lot easier!
other problem is its gotta be the most repetitive game i have ever played!
all the side missions you have to do to unlock a story mission are the same!
whether its a race, "stunt", or cop mission each chapter there the same.
so you basically do the same thing for a hour, then do a new refreshing story mission, then do the same thing for a hour, then do a new refreshing story mission, rinse and repeat.
gets extremely boring doing the same sh*t over and over and over and over and over again!
they need to have new powers or new modes, something to break the pace of the game up.
they need the over the top crash mechanics
of need for speed shift.
its far too hard to take enemies out, i mean if you shift to a semi trailer and slam head on into a enemy at 160KMs/h you would think his car would be totalled right?
wrong!
the cars are far too strong, just gets really annoying having to shift into 30 different cars, having 30 head ons, just to destroy one freaking enemy!
Lawless SXE
Sunday, September 04, 2011 @ 4:19:04 AM
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Clarification on the CoD/Uncharted statement is essential, followed by Sledgehammer spokescritters shutting the hell up.
PU:
Working through Resistance 2 and R:R in preparation for R3. Also picked up Ninja Gaiden Sigma 2, Darksiders and Vanquish for $20 a piece today. Yup, adding to the already inconquerable backlog...
About a third of the way through Mansfield Park, but picked up Truman Capote's In Cold Blood and Cormac McCarthy's The Road today as well.
Can't wait to see al those interviews and whatnot Ben, I do always enjoy reading them, and it's good to know that everything is getting back on track for all of you that were affected by that big blow-hard.
Peace.
WorldEndsWithMe
Sunday, September 04, 2011 @ 4:32:35 AM
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Alienange
Sunday, September 04, 2011 @ 9:39:30 AM
WorldEndsWithMe
Sunday, September 04, 2011 @ 1:48:32 PM
Beamboom
Sunday, September 04, 2011 @ 6:23:14 AM
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Nothing more than that.
Last edited by Beamboom on 9/4/2011 6:24:19 AM
Beamboom
Sunday, September 04, 2011 @ 7:23:23 AM
Last edited by Beamboom on 9/4/2011 7:24:41 AM
Excelsior1
Sunday, September 04, 2011 @ 8:56:27 AM
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speaking of the dmc series...i recenetly replayed dmc4 and let's just say it was not very good imo. too much backtracking and fighting the same bosses over and over. you have to fight some 3 to 4 times. that's just poor game design. i loved all the past dmc games except for maybe dmc2. so i guess dmc4 was somewhat of a letdown.
that got me thinking about how it seems like most of my favorite japanese made series have taken a hit in quality this gen. re5, gt5, ff13, and dmc4 were all somewhat dissapointing to me. i see a lot of poor design choices made in those games. the premium/non premium split in gt5 was a terrible idea, same goes for all the backtracking in dmc4 and the killtubes in ff13. removing all the re atmosphere from re5 and turning it into some kind of gears clone was also an awful idea. there was more atmoshpere and tension in the one hour long lost in nightmares dlc than the entire re5 game. i don't know but there just seems to be some puzzling moves made in those sequels that just leaves one scratching their head. there is no doubt that the japanese gaming industry has struggled on the hd consoles. the only series that has not taken a hit in quality is mgs and street fighter.
i only have to look at my ps2 collection to see how dramatic the decline of the japanese gaming industry has been. it's a shame too. that's what happens when companies ditch proven ideas in favor of the quest for universal market appeal. there is still a market for the games japan USED to good at making. if only they would realize that give up on this farming out of franchises and get back to making the games that made them great in the first place. a lot of these companies have very poor leadership and they seem to take an eternity to make games. we still don't know squat about the last guardian and ffvs13 and those games were announced 5 years ago. wtf is about all i can say about that.
Last edited by Excelsior1 on 9/4/2011 8:58:10 AM
BIGRED15
Sunday, September 04, 2011 @ 9:49:19 AM
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Resistance 3 I think I wanna get this d1. It'll have coop so ill have something great 2 play with friends. I'll likely wait for bens review just in case. With this school and a design portfolio to work on, I can't really fit anything else in.
Oh and sledgehammer has some 'splainin' to do
Last edited by BIGRED15 on 9/4/2011 9:50:26 AM
Alienange
Sunday, September 04, 2011 @ 9:54:43 AM
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Wasn't it just the other day that Activision mentioned how it's a tactic of marketing to get your game mentioned along with other greats? You think this statement that has both CoD AND Uncharted in it and is being spread around like wildfire giving them free advertising about a tps CoD is going to be reneged? I doubt it.
Ben Dutka PSXE [Administrator]
Sunday, September 04, 2011 @ 7:55:08 PM
Excelsior1
Sunday, September 04, 2011 @ 11:18:12 AM
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BIGRED15
Sunday, September 04, 2011 @ 11:59:44 AM
Excelsior1
Sunday, September 04, 2011 @ 1:37:14 PM
yes i think it's better than r2's set up. there is something about its look that makes it feel dated but it plays okay enough. it's free to download off of psn. what's weird is i encountered way more people using headsets in homefront's multiplayer demo than r3's. over 2hrs playing r3's demo and i encountered 1 freaking person using a headset. matches are way more lively if there are people using headsets is all i got to say besides i see nothing going on r3's demo that makes me want to run out and buy it. just feels and looks average which is a little dissapointing considering it's a ps3 exclusive. i will try to keep an open mind about it but i predict a metacritic average around 78 based on what i have seen. i would be very happy if i am wrong becuase i am itching to branch out from kz3 and crysis 2 multiplayer.
BIGRED15
Sunday, September 04, 2011 @ 1:52:22 PM
Excelsior1
Sunday, September 04, 2011 @ 3:15:14 PM
it looks dated when compared to the graphics found in kz3 and crysis 2. that's a prretty high standard to meet. crysis 2 had a lot of motion blur i did not like but it's still a great looking game for a multiplat.
you also have to remember this is just a beta. the final game COULD look better. i guess we will have to wait and see. also the game could have a stellar sp campign and other qualities that make up for its looks. i too am nervous about it becuase of that lackluster sp demo and just avrerage multiplayer experience. my opinions could be wrong becuase i am basing them on old builds of the game. after spending more time with mp i revise my metacritic prediction to 82. psxe prediction of 84.
aaronisbla
Monday, September 05, 2011 @ 2:37:32 AM
aaronisbla is my psn, if you wanna add me for some games for the beta or when it releases, go for it, i use a bluetooth
Beamboom
Monday, September 05, 2011 @ 5:24:04 AM
There's nothing really *wrong* about it, it's just nothing out of the ordinary, and visually it's so average it hurts. It's so "been there done that" over the entire thing.
Looks like the devs were bored when they created this. There's no... "excitement" from the devs to be found here. Nothing that separates it from the massive amount of already released mp games.
My prediction is that the R3 are found in the bargain bin before we reach October.
Last edited by Beamboom on 9/5/2011 5:29:24 AM
Clamedeus
Sunday, September 04, 2011 @ 8:51:32 PM
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Had one guy snipe me and miss on train yard and I charge the sniper and poke out and got a head shot, he must of been pissed. xD He went to our spawn just to kill me. Oh and one bit, leapers exploded out of my body and killed him. Lol
Last edited by Clamedeus on 9/4/2011 8:54:23 PM
JDC80
Monday, September 05, 2011 @ 1:15:52 AM
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Here's what to do:
1.Depending on where your shipping center is at send the game back at least a week or two before the game's drop date. Timing is important because big AAA games can go from coming soon to now available to very low in a heartbeat.
2.Another thing you want to do is clear out your Q and leave the game you want alone. Granted you might have other games that has the status of low or very low but those status can change fast depending on the game and you would want to avoid gamefly shipping you whatever game that becomes available in your Q because the game you want on day one isn't ready to ship yet.
So to summarize say you want Gamefly to ship you "Uncharted 3" on Monday Oct 31 you have to send whatever game you got back on October 17 or no later then Tuesday October 25.

DMC









CanadianGuy420
Reply
Saturday, September 03, 2011 @ 10:11:50 PM