Will Resident Evil 6 Disappoint The Fans?
First of all, if you see a bunch of headlines talking about an "official" Resident Evil 6 announcement, ignore them. As most sources have already stated, it was generated by a fake video.
But it begs the question: Capcom will undoubtedly deliver RE6 at some point and based on the critical and fan reception for RE5, we're wondering if the developer will understand what needs to be done. Catering to long-time fans has proven problematic for Japanese designers this generation, primarily because they keep trying to bring in new fans. Some say that's a mistake.
An example of that would be the Slant Six-developed Resident Evil: Operation Raccoon City, which will be a fast-paced third-person shooter that marks a definite departure from the standard survival/horror format. Now, we don't expect that from RE6, but what changes should we expect? They're not really going to make us freeze in place and fire a weapon again, are they? Ironically, they helped pioneer a new over-the-shoulder look in RE4; maybe they could do it again.
That's really what this series needs: a significant upgrade or alteration to gameplay that many consider to be outdated. However, at the same time, the fans don't want Capcom to ditch the slower-paced style that generates fear and foreboding. Check out older Silent Hill entries if you don't know what I'm talking about. We just have to wonder...Japanese developers have gotten a reputation for scaring off their established fanbases this generation. So what can we expect when RE6 is announced?
9/16/2011 Ben Dutka
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Comments (58 posts)
WorldEndsWithMe
Friday, September 16, 2011 @ 10:25:46 PM
rogers71
Friday, September 16, 2011 @ 10:39:37 PM
cLoudou
Friday, September 16, 2011 @ 10:50:08 PM
BikerSaint
Saturday, September 17, 2011 @ 3:42:27 AM
PSN on 9/20/11
Resident Evil: Director’s Cut (for 2 weeks)
Resident Evil: 2 (for 2 weeks)
Resident Evil: 3 (for 2 weeks)
I have both, the original RE, & 2 different versions of Re:Director's Cut, but I just realized I still need RE 2 & 3.....damn it.
BTW, here's some fun facts from my collection....there are 2 different versions of the Director's Cut.
1. Original RE:DC that's in a fat double disc case, and includes a 2nd disc which is a interactive demo for the upcoming RE2.
On the DC disc itself, the words "Director's Cut" are inside a "RED" rectangle background. Also, both the case & both of the discs are marked as 1997's on them.
2. The 2nd copy of RE:DC is a "Greatest Hits", plus "Dual Shock Analog Controller support: upgraded version.
And on the game disc the words "Director's Cut" are in the same exact rectangle , only this time they are on a "black" background. On this version, the case & the disc are labeled as being 1998's.
This version also has a new(for 1-900-680-2583 toll call "Capcom Hint Line" etched into the right side of the disc.
Last edited by BikerSaint on 9/17/2011 3:48:17 AM
ZettaiSeigi
Saturday, September 17, 2011 @ 4:43:10 AM
Sithis
Saturday, September 17, 2011 @ 4:59:47 AM
tridon
Saturday, September 17, 2011 @ 11:37:42 AM
BikerSaint
Saturday, September 17, 2011 @ 3:38:54 PM
I believe that means they're only available as "FREE" D/L'd for that set period of 2 weeks only & that you have 2 weeks to grab them off the PSN(& they're yours to play as long as you have a PS Plus account). And after that time, those games if not gotten during the "free" period, will revert back to the regular PSN prices for everybody afterwards including + members.
"So grab em while they're still hot(free)"
Disclaimer: Somebody else should be able to tell you differently if I'm wrong though.
Last edited by BikerSaint on 9/17/2011 3:41:31 PM
ZettaiSeigi
Saturday, September 17, 2011 @ 5:35:31 PM
NoOneSpecial
Friday, September 16, 2011 @ 9:47:32 PM
Reply
BTW, I know this is a bit wierd/off topic, but I was wondering if anybody on this site would like to add me. I have a lot of people on my friend's list, but most play CoD, and I was hoping some people from here might add me on psn. I really respect you guys, and I wanna play with ya sometime. So, add Destria-phogly97 if you want. Thanks :)
main_event05
Saturday, September 17, 2011 @ 12:35:18 AM
Condemnedsoul23
Friday, September 16, 2011 @ 10:03:39 PM
Reply
Lawless SXE
Friday, September 16, 2011 @ 10:15:39 PM
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What we should expect? RE5 Lost in Nightmare DLC being the example of the entirety of the game. A blend between tense, creepy environments and very rare glimpses of more open areas. Mostly slow, shambling zombies, but giving way at certain points to BOWs. A more impersonal storyline. Variant super enemies. Less ammunition for more of a focus on fright and making the player run away.
All the good stuff, man.
WorldEndsWithMe
Friday, September 16, 2011 @ 10:29:57 PM
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I think we can expect what RE5 was, a pretty decent shooter with flawed mechanics that isn't scary.
main_event05
Saturday, September 17, 2011 @ 12:49:20 AM
Beamboom
Saturday, September 17, 2011 @ 6:36:02 AM
main_event05
Saturday, September 17, 2011 @ 7:39:15 AM
Beamboom
Saturday, September 17, 2011 @ 8:50:10 AM
(I am not kidding either. I could not even get past the tutorial in Dead Space 1&2. I still got them both, just waiting for the opportunity of someone else playing them while I can watch :D )
Last edited by Beamboom on 9/17/2011 8:53:07 AM
Kevin555
Saturday, September 17, 2011 @ 11:03:48 AM
C'mon man, that is what makes Dead Space such a good series. Dim those lights, open the windows at night & vamp the volume to max settings. If you sh!te yourself than the game is just working it's magic. ;)
Regarding scary games, we just need new games in general that can match the sedate chills of Project Zero aka Fatal Frame, the Japanese horror of Forbidden Siren & the wierdness of Silent Hill 2 - 4 The Room. Sadly, we just ain't seeing enough of it this gen.
Last edited by Kevin555 on 9/17/2011 11:04:32 AM
Beamboom
Saturday, September 17, 2011 @ 3:28:19 PM
Have you played FEAR2? Most say that it was not scary. I can even now in retrospect agree with that. However, you remember those hallways right at the beginning of the game, inside the hospital? Where you discover that something weird was going on. Beyond that it was not much happening at all, yet.
Well... I am not kidding you when I say that I used *at least* half an hour from one door to another. No, not the entire map, just from one one hallway to the next. We talk about 15-20 steps or so here.
While walking crouched I hardly touched the manual stick to walk forwards, listening for every single sound, expecting the worst around every single corner.
So yeah, they are good, those games. Or so they say. During the opening scene of DS2, when you are in that straight jacket, well I kept telling me "I can't die I can't die" through the entire map. And that's how far I've gotten in that game.
Last edited by Beamboom on 9/17/2011 3:32:24 PM
StubbornScorpio
Saturday, September 17, 2011 @ 12:11:56 AM
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What I'm trying to get at is that Capcom's business strategy is shoddy, and I want nothing to do with them in the future.
main_event05
Saturday, September 17, 2011 @ 12:45:52 AM
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Answering Ben's question; yes, RE6 will be a huge disappointment for me. RE 4 was disappointing (as a RE title) and I though they were gonna get back on track when they released REO:F2 but I was let down by Capcom yet again when RE5 came out. I'll be getting RE6 no matter what cause I'm a huge RE fan, but i'm not gonna hold out any hope for anything.
Kevin555
Saturday, September 17, 2011 @ 3:42:00 AM
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Let's forget the canon garbage that we see release after release on the Wii & most handhelds & shrug off that co-op swat team bs RE coming later on. Instead, get your hands dirty & start polishing up a new RE for next gen systems. The last thing fans want is the taste of fail that RE5 left in our mouths for a year now.
Ultimadream
Saturday, September 17, 2011 @ 5:26:11 AM
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A lot of people would complain at the controls of the older games, But I found in Silent Hill 2-3 they nailed the controls with the 2d control system, so you dont have to turn the character in axis, you press right teh character just goes righ, instead of turning right and then pressing up to go forward. These controls were excellent! & it's because of reviewers complaining that they're old we got RE4's over the shoulder system, which is destroying action games, I absolutley hated it in MGS4!
With RE6, I have no idea what they can do with it after RE5's 'modernly epic' conclusion... Thye can introduce new characters but it will be difficult to cae for them this late on. Like that 'busty chick' in the new revelations 3DS game... new character and I just could not care less.
Last edited by Ultimadream on 9/17/2011 5:27:52 AM
aaronisbla
Saturday, September 17, 2011 @ 5:31:10 AM
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___________
Saturday, September 17, 2011 @ 6:59:14 AM
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___________
Saturday, September 17, 2011 @ 10:08:16 AM
rogers71
Saturday, September 17, 2011 @ 1:30:26 PM
JDC80
Saturday, September 17, 2011 @ 9:56:58 AM
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1.Resident Evil survivor
2.Resident Evil Code Veronica: battle mode was FPS
3. Resident Evil survivor 2 I believe you can only find it in Japan. Or Ebay.
4.Resident Evil Dead aim
As for Resident Evil 6 I wouldn't mind going back to the good ole days of fighting zombies and other weird t-virus or G-virus inspired mutant monsters just leave out the giant spiders.
Companies like Capcom and S.E.gotta understand 360 fans like a certain brand of games i.e FPS or games that feature roided up soldiers with chainsaws attached to their guns.
And no matter how much you try to reach out to them by overhauling the game to fit their taste they still may not buy the games. And not only they're risking losing money from sales on the 360 side,they're risking a blacklash from fans that been with them dating back to the SNES or early PSone days.
main_event05
Saturday, September 17, 2011 @ 11:22:05 AM
shadowpal2
Saturday, September 17, 2011 @ 10:43:54 AM
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With RE5...NOTHING. NOTHING AT ALL. Just an exhausting 3rd person shooter. And it wasn't exhausting because of the horror...(because let me tell you...THERE WASN'T ANY)...but just because of all the s**t you had to do to advance to the next place. I mean my GOD.
WITH RE6...make it right Capcom...make it SURVIVAL HORROR once again. GRUESOME CREATURES, BLOOD & GORE does not make a horror game...it will be scary...if it pops out of nowhere (as that is the main basis of Survival Horror...I guess).
I want a new FATAL FRAME!!! But the next one is just a remake of Crimson Butterfly.
SnipeySnake
Saturday, September 17, 2011 @ 11:42:19 AM
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trinichinese
Saturday, September 17, 2011 @ 12:09:08 PM
Reply
trinichinese
Saturday, September 17, 2011 @ 12:30:03 PM
Reply
main_event05
Saturday, September 17, 2011 @ 2:18:59 PM
Bloodysilence19
Saturday, September 17, 2011 @ 2:22:14 PM
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SaiyanSempai
Saturday, September 17, 2011 @ 3:34:58 PM
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Personally, I don't see anything wrong with the "Freeze&Shoot" style of gameplay as the game mechanics are based on that style and it increases your sense of stress and dread when something comes your way. Especially in mercenaries mode. "gotta run to get some distance, then choose carefully when you are going to shoot"
I played that game with multiple naysaysers, and they changed their tune as we went through the game. You can bash it all you want, but the game was flat out fun,, irregardless of "freeze&shoot" mechanics.
And I wish more games did the co-op aspect as well as RE5 did.
main_event05
Saturday, September 17, 2011 @ 5:03:53 PM
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SmokeyPSD
Saturday, September 17, 2011 @ 8:29:49 PM
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No the series which inspired Romero enough to write a script for a film which he was never allowed and supported to make. That he himself directed a trailer for 2 and the atmosphere is in general heavily influenced by his films. THATS Resident Evil.
main_event05
Saturday, September 17, 2011 @ 8:48:50 PM
trinichinese
Saturday, September 17, 2011 @ 9:15:09 PM
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gray_eagle
Sunday, September 18, 2011 @ 9:36:35 PM
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BIGRED15
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Friday, September 16, 2011 @ 9:35:23 PM
It felt more like a grittier uncharted to me. So I definatly can't respect resident evil as a horror franchise at this point. As an action game sure its a good action game, but major fans want horror and if RE has aspirations of being the horror genre it once was, its got a ways to go.
But like I said before, those first two changes would b a good start at least that's what I have gathered from the criticisms of hardcore fans.
Last edited by BIGRED15 on 9/16/2011 9:43:53 PM