Should Critics Re-Review Skyrim?
I will freely admit that I don't complete most games before doing a review. I can't. It would be entirely and in all other ways impossible. It's just a fact.
Now, some can frown on this all they want but after many years of reviewing, I have very rarely done a review for a game, played it longer, and said to myself, "damn, that wasn't the right score." That doesn't happen because in truth, I knew everything I needed to know. I play until I reach that point - it could take only a few hours or it could take much longer - and then write the review.
For the record, I had the 360 version for our Skyrim review. Why? Bethesda tells me they didn't have any PS3 versions at the time review copies were being sent out. So I made that clear to our readers, added that I hoped the PS3 version would be similar, and even got a chance to see Sony's version a little before posting the review. But I wasn't able to play to the point where everyone started experiencing major problems; i.e., when the PS3 save file gets too big (between 6 and 10MB).
As I understand it, that takes 30-40 hours of play, which no critic ever needs to put in for a review. I'm also not the only critic who posted a review for this game without ever seeing that problem. Therefore, the question is- as amazing as Skyrim really is, and although I stick to my 9.7 provided everything is running correctly, should critics write new reviews with new scores? I mean, frankly, the game was kinda broken. Flat-out broken, right? It needed to be fixed after launch.
Heck, even the first patch didn't do the trick for everyone. So maybe it's just inaccurate to leave reviews that don't reflect these problems. Then again, think of it this way- the scores will always be there and these issues should be resolved by next week after the second patch (ideally). So if everything is hunky-dory and critics did re-review the game, taking the problems into account, wouldn't that be inaccurate for future consumers? I'm just at a loss...this is sort of a unique situation.
12/2/2011 Ben Dutka
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Comments (146 posts)
PasteNuggs
Friday, December 02, 2011 @ 10:29:06 PM
Oxvial
Friday, December 02, 2011 @ 10:41:22 PM
bigrailer19
Friday, December 02, 2011 @ 10:45:09 PM
Oxvial
Friday, December 02, 2011 @ 10:49:19 PM
bigrailer19
Friday, December 02, 2011 @ 11:14:30 PM
daus26
Friday, December 02, 2011 @ 10:26:02 PM
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I think Bestheda (spelling?) should be given a month longer to fix this. If it hasn't been fixed by then, or if they haven't said anything about it, it needs to be re-reviewed, or at least edited to inform future consumers. It's inexcusable really after that long.
I say this because GT5 had a similar problem with the game saves. It freezes the game when the save file got too big at a certain point from viewing the news section and museum cards. However, they quickly fixed it after the problem was discovered. So far, this doesn't seem to be the case with Skyrim.
jimmyhandsome
Friday, December 02, 2011 @ 10:29:20 PM
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Highlander
Friday, December 02, 2011 @ 10:33:56 PM
bigrailer19
Friday, December 02, 2011 @ 10:52:01 PM
If you have a solution I'd love to hear it. Cus changing the score would be leading future customers (after the patch) to believe it's not what it Should be.
I get your 360 statement though. It's a very good analogy but in this case Skyrim is actually worthy of what it's getting.
TheAgingHipster
Saturday, December 03, 2011 @ 8:17:57 AM
But that doesn't excuse Bethesda from making the console versions inferior to the PC version. Console gamers need to hold them accountable for their mistake. This has been the same story retold through the entire generation--the PS3 gets a poorly coded or glitchy version of an otherwise excellent game. It was understandable around launch. It's inexcusable 5+ years into the cycle.
Make no mistake, though. Skyrim is an amazing game, on the right system. My PC version has never glitched or crashed, and 63 hours into it I've seen maybe 20% of everything there is to see. I can honestly state that Skyrim is probably my favorite game of the generation. But it SUCKS that PS3 owners are getting screwed like this.
PasteNuggs
Friday, December 02, 2011 @ 10:30:24 PM
Reply
Highlander
Friday, December 02, 2011 @ 10:32:54 PM
bigrailer19
Friday, December 02, 2011 @ 10:54:48 PM
I'm sitting here playing Skyrim right now, I don't consider this a broken game by any means. Especially if I'm playing it, and half of my friends list has Skyrim in also.
TheAgingHipster
Saturday, December 03, 2011 @ 8:25:22 AM
Rather than re-review it, why not just add a caveat to the reviews, stating that the PS3 version is known to be catastrophically glitchy in long-running saves, and a patch is being implemented to try and fix the issues?
Highlander
Friday, December 02, 2011 @ 10:30:35 PM
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Great.
So, how many other games could have 9.7 *potentially* if they had the benefit of 40+ hours of reviewer play and a full game patch? Hell, how many games would merit a 9.0+ if their major issues were fixed by patching the game after the fact, so are reviews potential scores or actual scores? If they are supposed to be reflective of the game delivered, then I don't see how you can leave the scores up for a game reviewed on an alternate platform prior to the patch which doesn't even resolve the issues and brings more.
Perhaps you could take the review and update it reflecting the situation and give is a score that is truthful about the game as delivered and say that if X, Y and Z are fixed it's a 9.5+ game, but like this it's broken and that means a big fat 2-4 out of 10 because the game is flat out broken. If the game had broken as it has, during your review, how would you score it?
daus26
Friday, December 02, 2011 @ 11:02:49 PM
Now I don't support releases of a buggy game like this, because obviously not enough effort went into the development of the game, nor the testing. However, they should at least be given the chance like any other games to fix it.
Ben Dutka PSXE [Administrator]
Friday, December 02, 2011 @ 11:43:57 PM
When they say the game is "broken," it basically just means players could experience lag and texture drop-off after extended play. Sometimes, it does become unplayable as I understand it, but other times, it's only a minor annoyance.
It's not like the minute you start playing, everything is busted. Like I said, it can take 30-40 hours and even then, people say they don't have problems. I played for nearly 20 hours before writing the review and while I did come across a few very minor glitches (as I mentioned in the review), there was nothing so severe as to warrant an actual deduction from the score.
You ask what I would score it now, knowing what we I know. I honestly don't think it'd be too much lower, because the game is that amazing, and I would be lenient considering the size, scope, and ambition behind the game. We're talking about a single-player adventure (not a MMO) that technically never ends, given the radiant storytelling/quest style, and the world is absolutely mind-bogglingly massive.
So I say it has some leeway there. When you shoot for the moon, there should be more tolerance, I believe.
Highlander
Friday, December 02, 2011 @ 11:46:51 PM
Excelsior1
Saturday, December 03, 2011 @ 12:07:00 AM
bigrailer19
Saturday, December 03, 2011 @ 12:09:08 AM
Ben Dutka PSXE [Administrator]
Saturday, December 03, 2011 @ 12:31:47 AM
Highlander: I don't really know how widespread the "unplayable" complaints were. I know there were enough of them to cause serious backlash, but even a couple such complaints can incite a firestorm.
It definitely needed to be patched. But like I said, this is such a gargantuan ambition in many respects...it's like trying to build the space shuttle for the first time and realizing that a LOT needed to be fixed. It's not a Fiat, you know? ;)
Last edited by Ben Dutka PSXE on 12/3/2011 12:31:57 AM
Killa Tequilla
Saturday, December 03, 2011 @ 1:04:30 AM
Excelsior1
Saturday, December 03, 2011 @ 2:28:35 AM
Ben, the game is worse on the PS3. Some have even went as far to say it is broken. I don't think that is an exaggeration. It's pretty clear that PS3 users have had more issues. That's exactly why Bethesda just flat out refused to send the PS3 version out for review. They were afraid some reviewers might encounter the same problems other PS3 users have encountered. They knew the 360 version was more stable. Tragic? No. But it's slightly annoying.
This is not the first time Bethesda has had issues on the PS3. It's well known that Fall out 3 has more problems on the PS3. There are sections in the game that are almost unplayable such as Broken Steel. Runs like a champ on the 360. That I have seen with my own eyes becuase I watched my cousin play that part of the game on his 360.
Bethesda needs to do better on the PS3. What's wrong with wanting the PS3 version to run as good as its 360 counterpart? Have you even played the PS3 version of the game I wonder? Just asking.
Last edited by Excelsior1 on 12/3/2011 2:34:06 AM
Ben Dutka PSXE [Administrator]
Saturday, December 03, 2011 @ 10:37:23 AM
You haven't played it. You're once again trying to make the PS3 out to be a piece of sh** due to SECOND-HAND information. With the save file issue fixed on the PS3 - which is what the patches are supposed to do - it will in no way be different than the 360 version.
It was the save file issue. It was no glitchier or buggier than the 360 version other than that. Just try to get that through your head, please.
Excelsior1
Saturday, December 03, 2011 @ 11:52:26 AM
Excelsior1
Saturday, December 03, 2011 @ 1:55:50 PM
packersfan66
Sunday, December 04, 2011 @ 1:25:46 AM
Excelsior1
Sunday, December 04, 2011 @ 1:07:27 PM
WorldEndsWithMe
Friday, December 02, 2011 @ 10:31:41 PM
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I downloaded the broken patch today and wow it did make it run pretty smooth at least in the areas that shouldn't have ever been slowing down in the first place. But I don't want to see this frame rate chugging next gen on Sony's machine, it's pitiful.
For some reason I can never appease the guards in Markarth, so I have to keep killing them all. Even going to jail doesn't do it. I wound up fighting the Jarl today, but he's invincible.
PasteNuggs
Friday, December 02, 2011 @ 10:35:27 PM
WorldEndsWithMe
Friday, December 02, 2011 @ 11:03:11 PM
Yukian
Friday, December 02, 2011 @ 10:35:48 PM
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If I were a critic I'd put an editor's note or something to update the review but the review or the score shouldn't change.
On the other hand... if critics played most games extensively, some reviews MAY have been better... *cough* Final Fantasy XIII *cough* :D
matt99
Friday, December 02, 2011 @ 10:40:24 PM
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Or perhaps with the current gen's ability to patch games after release reviewers should state which version they are reviewing, and if a new update provides a significant change or improvement then make an addendum at the bottom of the review if they feel it's necessary.
CrusaderForever
Friday, December 02, 2011 @ 10:54:35 PM
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Otherwise it would need to be re-re-reviewed once they have fixed all the problems. We would come full circle back to the original score.
However, this has been very inconvenient to all gamers affected. It's a good question to each his own.
Last edited by CrusaderForever on 12/2/2011 10:57:26 PM
Beamboom
Saturday, December 03, 2011 @ 3:33:10 AM
fatelementality
Saturday, December 03, 2011 @ 9:50:24 PM
Excelsior1
Friday, December 02, 2011 @ 11:03:32 PM
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I have restarted my game. I'm about 8 hrs into a new game. I have had the game freeze on me multiple times. The audio dropped out one time and all I could hear is my horse breathing. A few minutes later my PS3 just decided to reset itself. Odd, becuase my first playthrough was not nearly as bad. That would explain why some people have had way more problems than others. It almost seems random. I have not applied Bethesda's broken patch.
I completely understand why people are upset. Playing a game that you feel can collapse on you at any point takes a lot of the fun out of it. The PS3 version should have definitely been scrutinized more.
I would not mind seeing Ben review the PS3 version. I don't think he would have rated it as highly. PS3 reviews really should not be based off the 360 disc anyways. In hindsight the fact that Bethesda sent the 360 version to a Playstation site should have raised a red flag. I was very suspicous when I heard Ben got the 360 version. Bethesda should get called out more for attempting to shape the review scores by only sending out the best version of the game.
Last edited by Excelsior1 on 12/2/2011 11:22:46 PM
bigrailer19
Friday, December 02, 2011 @ 11:06:58 PM
Excelsior1
Friday, December 02, 2011 @ 11:31:52 PM
bigrailer19
Friday, December 02, 2011 @ 11:44:25 PM
Ben Dutka PSXE [Administrator]
Friday, December 02, 2011 @ 11:45:30 PM
Killa Tequilla
Saturday, December 03, 2011 @ 1:08:34 AM
BorrowedTime
Saturday, December 03, 2011 @ 9:50:41 AM
I don't post here often, but I have to come to Excelsior's defense on one item. I'm at 160 hours, and 12 MB save file. My game not only continues to lag badly in heavily populated areas, but in the last couple of days, now freezes with alarming regularity, most often when loading into a new area. I would say I need to do a hard reset on my PS3, within 15 minutes of loading a saved game.
Just to be certain that it wasn't my PS3 acting up on me, I threw in Uncharted 3 and ran through a few chapters, and White Knight Chronicles 2 and ran through Red Horn Isle without a single hitch.
If I can't play a game for more than 15 minutes without having to do a hard reset, or having to worry about my progress that I have to save my game every time I want to enter a new area, then I would have to say that the PS3 version is indeed broken.
Last edited by BorrowedTime on 12/3/2011 9:51:57 AM
bigrailer19
Friday, December 02, 2011 @ 11:03:48 PM
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I don't think it should be re-reviewed at all. I understand the frustration some have experienced but my experience has been completely opposite and that of a 9.7 score. I can't say anything other than I must have eithe gotten lucky with the way my game plays. Also if this is the case for other people, and the 360 and PC versions run ok, the game as a whole still deserves the score of what it's potential is.
That's a fine line, if the game was running this way for "everyone" and every system absolutely it should be re-reviewed or scored as is, accordingly. But if as I said mine runs fine and if I were to do a review I'd base it off what I'm playing which is an unbroken game in that respect. So who's really to say. Not I, too much responsibility. I'd much rather just continue to play, I know the score it deserves.
Edit: I'd also like to add that I'm not to happy with this generation in regards to patches. I don think a game should be released and patched later. But I do love the fact that technology allows this to happen, being able to fix games that need it. But if it starts to get abused then its a little frustrating. I'd like to see what would happen to developers today without being able to patch games. Let's see how they would fair developing a game without the Internet. Like back in the days of the PS2.
Last edited by bigrailer19 on 12/2/2011 11:11:15 PM
Excelsior1
Friday, December 02, 2011 @ 11:46:16 PM
bigrailer19
Saturday, December 03, 2011 @ 12:11:48 AM
But would I be wrong for giving it a 9.7 per say, when I'm not experiencing those issues? No, of course not, so why change the score? Even if there were PS3 copies sent out we'd probably see a fluctuation in scores if the trend is the same as you said, about 50/50.
Last edited by bigrailer19 on 12/3/2011 12:17:26 AM
Clamedeus
Saturday, December 03, 2011 @ 7:22:17 AM
How do you know if it's 50/50, when you are only getting info from a few people? I don't think that would hold much credibility on how bad it seems. Some will have issues and some will not, the one's that do have issues could be in the Minority, we really don't know how bad it is.
I'm not taking sides in this though, but we really don't know the scope of it.
Last edited by Clamedeus on 12/3/2011 7:23:35 AM
Excelsior1
Saturday, December 03, 2011 @ 10:25:27 AM
You are correct. Using a comments section as example for how many people are having problems is not accurate. I only mentioned it becuase bigrailer mentioned he saw several comments that said some people were not having problems. 50/50 is just what it looks in the comments section. For every comment that says its okay there seems to be another saying it isn't fine. If we were to go by IGNs poll it looks like 50/50 is low. In that poll 75% of PS3 users reported problems.
One thing is clear the. We know the PS3 version has a nasty bug in it that the other versions don't have. We also know Bethesda tried to hide the PS3 version from reviewers.
Thr PS3 version's reviews should be amended to reflect that. What about the 20% of PS3 users that don't have an internet connection? They should be warned about the PS3 version's issues. Unless one has been hiding under a rock they probably already know the PS3 version has problems though.
Last edited by Excelsior1 on 12/3/2011 10:30:52 AM
Fane1024
Sunday, December 04, 2011 @ 5:55:16 AM
I think it is that sort of unjustified certainty that pushes Ben's buttons. You draw conclusions (which in this case may be correct) and then state those beliefs as facts.
Beamboom
Saturday, December 03, 2011 @ 3:43:15 AM
I work as a developer myself, and I got a good real life example of this: We have build a platform independent tool for use in radio studios. The users of this software has discovered an issue on one of the operating systems the tool can run on; Windows. This problem is due to the file system and therefore is platform specific.
But the patch for this must not break the platform independence, therefore we can't write a specific fix only for the windows users. That would be by far the easiest solution but would branch out the software to a Windows specific version.
This fix needs to be part of a general update and for all practical purposes it will be included with other fixes that are less severe even though this bug were pretty serious.
Norrin Radd
Friday, December 02, 2011 @ 11:20:33 PM
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Who cares what the number after the decimal point is? Let me, oh I don't know, actually READ some reviews to see what the game is about and how it plays! Re-review a score? Come on. Give me a break.
Last edited by Norrin Radd on 12/2/2011 11:21:51 PM
Ben Dutka PSXE [Administrator]
Friday, December 02, 2011 @ 11:47:30 PM
It just implies that absolutely anyone on earth can do it, because everyone can have an opinion. There are objective, qualitative aspects of any entertainment based review (ranging from graphics to sound quality to writing to acting to control) that should be and are analyzed without personal opinion.
"All opinion" is just a giant insult to all critics, IMO.
Clamedeus
Saturday, December 03, 2011 @ 7:45:56 AM
Agreed.
@Norrin Rad
Some reviews can be opinion, but I think that depends on the person who Is doing the review, If they aren't letting any self emotion leak into the review or selfishness, Bias, what have you, his/her review shouldn't be just labeled as opinion when it was professionally done, and written without any bias or ill intention.
Underdog15
Saturday, December 03, 2011 @ 7:14:58 PM
packersfan66
Sunday, December 04, 2011 @ 1:46:14 AM
Underdog15
Monday, December 05, 2011 @ 9:16:32 AM
That reasoning doesn't dictate what is subjective and what is objective. The fact that you can argue something doesn't make it subjective. It only seems that way because one's experience can be shifted one way or another. But experience can be misleading as well as helpful.
Don't forget... another benefit that a reviewer has is that they have created an objective view point. They have a history of reviewing that, when consistent, constantly gives them a position of being able to be comparative. They have standards already established and on record. They also have reputations for being more knowledgeable in some areas over others.
Your argument could be applied to movies or music as well. But at the end of the day, there's a reason review scores are usually fairly similar, and there's a reason why movies like Forrest Gump will always be considered better than Hot Tub Time Machine or Final Fantasy VII will always be better than Naughty Bears. You might have enjoyed Hot Tub Time Machine better than Forrest Gump, but there is still an obvious objective evaluation that says your subjective opinion cannot affect the objectivity of the situation.
You can disagree with a review from behind the guise of "subjectivity"... but that doesn't detract from the objectivity of the review.
packersfan66
Monday, December 05, 2011 @ 10:02:49 PM
The minute a movie critic takes the "facts" he sees with his own eyes and translates it into a score out of 4 is when it becomes his own opinion. He can analyze them as much as he wants, apply whatever method he uses every time he reviews a film; but this method is thought up of by this specific critic, based on what he believes makes a movie great. No one person is alike, everyone has something that makes them tick more than another.
LegendaryWolfeh
Friday, December 02, 2011 @ 11:46:13 PM
Reply
dbyzforce
Saturday, December 03, 2011 @ 12:07:44 AM
Reply
Last edited by dbyzforce on 12/3/2011 12:11:26 AM
bigrailer19
Saturday, December 03, 2011 @ 12:14:18 AM
dbyzforce
Saturday, December 03, 2011 @ 12:28:03 AM
Xbox_Killer
Saturday, December 03, 2011 @ 12:58:04 AM
bigrailer19
Saturday, December 03, 2011 @ 3:41:06 AM
Clamedeus
Saturday, December 03, 2011 @ 7:54:11 AM
^ A friend told me, I had a save for outside every dungeon/cave so I didn't need to do it that way, I was very careful how I played, because I did encounter it before and became a vampire and didn't like it so I started over not knowing you had those options, but when I encountered it I was very cautious afterwards.
Xbox_Killer
Saturday, December 03, 2011 @ 12:23:45 AM
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DemonNeno
Saturday, December 03, 2011 @ 1:40:03 AM
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Reviewing a "glitching" game serves little purpose. At this point, it's too late for a review to forewarn consumers who purchased the game already. Everyone else, myself included, couldn't have missed this news about the games issues.
Now I've read a bit here and there regarding the PS3 version of the game having it's texture quality reduced to decrease the bugs... Along with the other glitches the patch brought on.
In all fairness, I think you should simply wait for the patch, see what it's supposed to address and go from there. Now, as you stated, you don't have 30-40hrs to spend solely on this game. Even if you did, it would take you at least 4-5 days to patch it, play it and write something about it.
Depending on how serious they take the situation should reflect on whether or not reviewing it again is worth your while. Personally, I think it's ridiculous that they would take a "cheap" shortcut to patch the PS3 version and render the overall experience "inferior" to what it initially launched as. I would have to say I stand by this statment regardless of whether gameplay becomes smoother. Patches should improve gaming quality. If they're that obnoxiously incapable of scripting for the PS3, perhaps they need a better team.
So my answer is Yes and No. If they go out of their way and rectify the situation, updating their band-aid patch with one that retains best graphical quality along with correcting the other bugs we're focusing on, then re-reviewing isn't necessary.
If they release another patch which keeps the PS3 visually crippled in any way, shape or form, then I would have to say you should not only re-review, but perhaps do an PS3-specific review.
That's if you can. Or want to.
Regardless, I won't lose any sleep. :)
Last edited by DemonNeno on 12/3/2011 1:42:22 AM
___________
Saturday, December 03, 2011 @ 1:49:36 AM
Reply
BigBoss4ever
Saturday, December 03, 2011 @ 2:11:17 AM
Reply
Fane1024
Saturday, December 03, 2011 @ 2:53:41 AM
bigrailer19
Saturday, December 03, 2011 @ 3:46:49 AM
Beamboom
Saturday, December 03, 2011 @ 3:47:39 AM
iwillbetheone
Saturday, December 03, 2011 @ 2:54:03 AM
Reply
bigrailer19
Saturday, December 03, 2011 @ 3:42:58 AM
Beamboom
Saturday, December 03, 2011 @ 3:55:00 AM
When games are of this magnitude, this scope, offering a world of these dimensions both in content, level of detail and pure square meters, well then the concept of having to restart the game every tenth or twentieth hour simply is just a minor inconvenience.
There are few, if *any* other games out there as ambitious as Skyrim. That *must* be taken into account!
Last edited by Beamboom on 12/3/2011 3:57:49 AM
NoSmokingBandit
Saturday, December 03, 2011 @ 9:53:14 AM
bigrailer19
Saturday, December 03, 2011 @ 12:38:09 PM
Man, listen. Nobody is ok with buying "junk", nobody even said that. My game before and after the patch is running just fine, for the scope of this game, I expect a few little hiccups as most open world games have them. This glitch or flaw or what have you about The save file is inexcuseable though, it should not have gone gold like this. But to act like the game is broken and you can't play it is not right. That's all I'm saying. You absolutely can play the game.
I'm happy with my $60 purchase of Skyrim but, if somebody else who is experiencing the issue, isn't happy I completely understand.
dillonthebunny
Saturday, December 03, 2011 @ 4:09:04 AM
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maybe people expect more? maybe they think with a new game engine it should be super perfect?
coming from an era where we had to wait up to ten mins for a game to load, then have to turn the tape over.. and then it NOT loading, now THATS broken. yet we had no choice. there was no patches, no second chance for devs to fix problems, you played what was released, and that was that.. and usually in only two or three colours.
I say, man up.. stop winging! the glitches for BOTH consoles are being fixed (in bold there, just in case some of you think this is a PS3 specific thing, because its not).
I swear most complaints are from kids who cry over the slightest things, people who have never played Fallout 3 or NV and those who dont even own the game!
anyway, in sick to death of this winging, thumbs me down, I cont care.. I just think the constant winging over what is imo such a fine fine game is pathetic.
Excelsior1
Saturday, December 03, 2011 @ 4:32:20 AM
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what type of problems are you having in the PS3 version of Skyrim?
Severe framerate drops 13,301 votes (36%)
Textures fail to load 7,026 votes (19%)
Excessive game freezes 7,509 votes (20%)
None of the above 9,086 votes (24%)
I know this is a unscientific poll, but it goes aganst Bethesda's claim that most PS3 users were not having any problems. Only 24% make that claim in this poll.
I had a pretty clean(clean for a bethesda game) run through the first time, but not so much the second time. Weird. That would explain why some here have stated they have had no problems. It looks like they are lucky. Either way, Bethesda better be more careful about the way they handle their PS3 games in the future. They are really getting hammered on this. Another thing is they should make the PS3 versions of their games available for reviews. I don't think that is too much to ask. I also think Bethesda refusing to send out the PS3 version is very damning in itself.
Ben Dutka PSXE [Administrator]
Saturday, December 03, 2011 @ 10:39:51 AM
Anybody who didn't experience problems wouldn't vote. There's no option for, "I don't have any issues." You have to be more careful when posting statistics.
I got the PS3 version. All my friends have the PS3 version. Up until the save file problem kicks in, the game compares quite favorably (even looks better in some spots) compared to the 360 version.
Last edited by Ben Dutka PSXE on 12/3/2011 10:54:10 AM
Excelsior1
Saturday, December 03, 2011 @ 11:59:01 AM
If the PS3 version compares so favorably then I wonder why Bethesda only sent out the 360 version for review.
Last edited by Excelsior1 on 12/3/2011 12:06:11 PM
Beamboom
Saturday, December 03, 2011 @ 12:10:01 PM
Notice the question: "what type of problems". This is a poll for those who has experienced problems with Skyrim on ps3, IGN wanted to know what kind of problem is most common. If your problem with Skyrim is not listed, you select the "none of the above" option. You still would have a problem (since you participated in the poll), but you'd describe it differently than the listed alternatives.
Like for instance, if you experienced backwards flying dragons. That qualifies for the "none of the above" alternative.
Last edited by Beamboom on 12/3/2011 12:18:15 PM
Excelsior1
Saturday, December 03, 2011 @ 1:00:47 PM
Maybe should have particapated and voted none of the above. This would make a great poll at PSXE. Maybe Ben could make a more fair poll. Ofcourse I should not vote becuase I have not even played the game according to him. Your on my friends list. You can at least confirm I've played it. How does one get trophies without playing a game?
Just blah on the PS3 version comparing fabvorably. The longplay bug it shipped with disquaifies that in itself. He'd probably say the same thing about Fall out 3 as well. Oh well.
raib314
Sunday, December 04, 2011 @ 3:10:38 PM
Wunengzi
Saturday, December 03, 2011 @ 4:41:53 AM
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As storytellers, Bethesda has always been second to none. I presume most of the people here agree on that. The same goes for visual design and so on and so forth.
But their games are buggy and they are lazy about patching/fixing them. Bugs persist for YEARS in their games that other companies would have fixed in a month. If they do bother to release a patch, even money that it breaks the game in a whole new way.
And if there is anything dumber than saying "don't complain about the technical execution of the game because its story is so great and it looks so wonderful" then I don't know what it is. Those facts make the situation worse, not better. We are talking about two separate things here, a wonderful story being hindered by an incompetent delivery mechanism.
And you know... no one gives a damn how hard games used to be to play. That's the lamest excuse I have ever seen, and I'm well on the wrong side of 50 years old. The PS3 bug described here screams of one simple fact: NO ONE BOTHERED TO PLAYTEST MORE THAN A FEW HOURS. In a game that because of its superb design and writing will get a HELL of a lot more than a few hours playing from most people, that's criminal negligence. (I have about 800 hours in Fallout 3, for instance, and still haven't beaten the thing to death.)
So be careful when you start whining about whiners. It isn't whining to scream bloody murder when you get cheated on the technical side by a game company that has a history of screwing over its clients in that very same way from its first games onward.
Beamboom
Saturday, December 03, 2011 @ 6:09:27 AM
You want a bug free game? Go play a PSN game. They are small and simple, therefore free from bugs. Or choose linear games where everything are much more under control, or stick to games built on a proven and stable - but old - engine like the Unreal engine. They are usually quite stable.
Either that, or appreciate companies that are pushing the envelope like they have here.
It is my understanding that these problems are related to the limited amount of ram available on the consoles (512mb!). If asked off the record I would not be surprised if they would have said that the consoles are not built to handle a game of this magnitude.
And the ps3 architecture is made so that the ram is split between the gpus and cpus, while the balacing can be done in the software on the 360. This *might* be the easy explanation why we experience a bit more problems than the 360 guys.
Now I am not defending bugs per say. And sure, they could have worked more on the ps3 version. Yes sir. But there are always different point of views at a given situation. And I stand by my claim that the problems experienced here are blown totally out of proportion. I for one am very thankful not every developer are pushing out safe products built on simple frameworks.
And Fallout 3 is *still* one of my absolute favourite games on the ps3, while at the same time being my clearly most buggy experience too.
Last edited by Beamboom on 12/3/2011 6:39:02 AM
Ludicrous_Liam
Saturday, December 03, 2011 @ 6:45:15 AM
I've played Uncharted 2 like 7 days on multiplayer (25 x 7 = ...umn..175 -7 = 168 hours) PLUS 160 hours on singeplayer = 328 hours, and I thought I literally played the game to death (I honestly could play it with my eyes closed). But YOU...wow...you could probably play fallout 3 upside down blind-folded and if you get stuck (because your blind) you fall into a pit of crocidiles, without even making a sweat! :P
dillonthebunny
Saturday, December 03, 2011 @ 7:58:09 AM
im not saying he hasnt, ive put in 400 hours in to NV and about 300 in to F3, so I know the level of playing it must take for 800, and all I can say is that Im doubting it.
Last edited by dillonthebunny on 12/3/2011 7:58:42 AM
Clamedeus
Saturday, December 03, 2011 @ 8:17:59 AM
@Beamboom
That could be one reason, but I still think it's because Bethesda still doesn't have the PS3's architecture down perfectly just yet, not many multiplatform developers do honestly.
Clamedeus
Saturday, December 03, 2011 @ 8:22:21 AM
CanadianGuy420
Saturday, December 03, 2011 @ 10:07:42 AM
Oxvial
Saturday, December 03, 2011 @ 12:42:08 PM
BikerSaint
Saturday, December 03, 2011 @ 1:15:37 PM
BikerSaint
Saturday, December 03, 2011 @ 1:46:39 PM
Er, why would you doubt anyone over 50 could play for that long. Hell, I don't do RPG's so I doubt I'll ever put 800 into a game, but I'll still run rings around a lot of you young'uns with the hours that I AM willing to put into a non-RPG or non-RTS game.
FYI, in GTA4 alone, I've got at least 130+ hours just based on the main SP mode & side quests(so far) & I'm not still NOT done with it yet and I expect I'll have at least another 100 or so by the time I finish with it(and I'm not even counting the Gay Tony or LOTD packs either, which I plan to play later).
I'm 59 & as recently as last year, I've posted that I've done many 36+ hour marathon gaming sessions, with both GTA4 on my bot-box, & in KZ3's Warzone MP mode on my PS3.
And ONLY because I believe that those non-stop marathons actually caused my old 60 GB Phat Princesses to get it's red blinking light burn-out way too prematurely(I always babied my baby, but the post office still murdered her anyway), and is now the Only reason I've started breaking down those 36+ hour marathon sessions into a bunch of 5 hours sessions when I want to marathon, and only paused between each 5 HR session with a shorty 1/2 hour shut-off now.
And all I'll need when I'm still doing marathon at a spry 117, is some more refills of my marathon gaming medical kit....
some sugar-shock Twinkies, energy bars, Orange Juice, plenty of coffee, & No=Doze....oh yeah, with plenty of side-order bowls of Gummy Bears & Jelly Belly jellybeans too, LOL.
Last edited by BikerSaint on 12/3/2011 1:56:42 PM
Ludicrous_Liam
Saturday, December 03, 2011 @ 1:51:12 PM
CanadianGuy420
Saturday, December 03, 2011 @ 2:32:13 PM
hmm all this talk making me wanna bust out my PS2 and play sum more :D
Oxvial
Saturday, December 03, 2011 @ 3:49:05 PM
CanadianGuy420
Saturday, December 03, 2011 @ 5:58:38 PM
dillonthebunny
Sunday, December 04, 2011 @ 6:37:20 AM
I could be wrong, but if you look at his post and read between the lines, it seems a little tit for tat.
I apologize to him if he really has spent this amount of time on Fallout 3, whether he just spent 800 hours on one play through or multiple play throughs, because that's ridiculous in my eyes. F3 was not only a shorter game than NV but massively more glitchy than NV. Even with backward flying dragons Skyrim will never be that glitchy.
so yeah, I call doubt on it. also I know some of you from the forums, I know that you all could pump 200, 300, 400+ in to a game, so maybe its because I dont know this fella.. but I also know that 800 hours is not just a long time to play a game, its like a LONG time.
I put over 300 hours in to F3, I drained that puppy, could I put over twice as much in? would I play it nearly three times to the same amount of depth? no.
so I accuse colonel Mustard in the kitchen with the lead Fallout 3 claim.
dillonthebunny
Saturday, December 03, 2011 @ 7:59:22 AM
fatelementality
Saturday, December 03, 2011 @ 6:55:15 AM
Reply
NoSmokingBandit
Saturday, December 03, 2011 @ 9:49:16 AM
fatelementality
Saturday, December 03, 2011 @ 8:17:19 PM
NoSmokingBandit
Saturday, December 03, 2011 @ 9:11:37 PM
Teddie9
Saturday, December 03, 2011 @ 9:26:28 PM
fatelementality
Saturday, December 03, 2011 @ 10:08:58 PM
TheAgingHipster
Saturday, December 03, 2011 @ 8:29:28 AM
Reply
NoSmokingBandit
Saturday, December 03, 2011 @ 9:47:57 AM
Reply
bigrailer19
Saturday, December 03, 2011 @ 1:09:26 PM
TheAgingHipster
Saturday, December 03, 2011 @ 3:20:36 PM
Fane1024
Sunday, December 04, 2011 @ 6:15:50 AM
RICHIECOQUI
Saturday, December 03, 2011 @ 11:28:02 AM
Reply
Fane1024
Sunday, December 04, 2011 @ 6:20:26 AM
Excelsior1
Saturday, December 03, 2011 @ 8:39:07 PM
Underdog15
Monday, December 05, 2011 @ 9:21:06 AM
All Ben is saying, that UP UNTIL THAT POINT, the PS3 seems to perform favorably.
It's very weird to see you try and argue against him when you aren't even contradicting him....
Xzer0
Saturday, December 03, 2011 @ 4:35:39 PM
Reply
Last edited by Xzer0 on 12/3/2011 4:36:53 PM
Teddie9
Saturday, December 03, 2011 @ 5:49:17 PM
Reply
Would the score have been lower if you had played longer Ben, yes, but I could only see it drop by 2, maybe 3 tenths of a full point.
Temjin001
Saturday, December 03, 2011 @ 5:55:52 PM
Reply
"And 2011's goty goes to ... drum roll... Skyrim!.. *we are the champions theme kicks in* ... ... "WAIT! cut the music.. wait.. sorry, that was a bug ... the actual goty winner is (insert would-be goty winner here)=p
hehe that'd be good.
I'd be satisfied too if they just had the design team walk up to the stage backwards to claim their award.. that be good too =p
They did win it for a Oblivion ;)
GuardianMode
Saturday, December 03, 2011 @ 9:39:56 PM
Reply
Robochic
Sunday, December 04, 2011 @ 9:34:04 AM
Reply
I bought this for my hubby but only for the PC as I knew this would happen with the console version. Will they get it 100% fixed I doubt it.
fatelementality
Sunday, December 04, 2011 @ 12:13:11 PM
Reply
Last edited by fatelementality on 12/4/2011 12:15:13 PM
Jotun
Sunday, December 04, 2011 @ 2:34:49 PM
Reply
To me, if what you're saying about the PS3 version not being available is true Ben(for the reasons they gave you guys doing reviews), then they knew, if they gave out the PS3 version, this might happen and they elected to give only a version they knew worked well.
Developing games on the 360 is very much like a pc. While a pc is much more powerful, Microsoft's system is designed with pc integration in mind. PS3 is more of its own thing when it comes to engines and developmental processes. Bethesda, a company I've come to lose all respect for over the years, still doesn't know how to develop different ports for different systems to spec. But of course they'll continue to get buy on sheer merit and because people have been on their b@**s for years. Just because they make huge, great games doesn't mean we should just be happy with a second-rate game when it comes to playablility for *everyone*. I'm glad some of you don't have these problems, but that doesn't make it ok to dismiss those of us who do.
If a Final Fantasy game came out buggy, or an MGS game, everyone would be so up in arms it would seem like the apocalypse. This company needs to take the time they need to make a game 100% playable out of the gate and stop. You're a fool if you think it's ok to release a product as buggy as this. You keep giving them your money on day one, you're the ones making it ok.
I prefer Amazons system of reviews in thie case. You could rate this game 5/5 for fun, but the game, as produced for the PS3, deserves no higher than 2/5 or 3/5, considering that's about the percentage of it you can play before it breaks.
Last edited by Jotun on 12/4/2011 2:42:46 PM
Lairfan
Sunday, December 04, 2011 @ 4:51:42 PM
Reply
Releasing a buggy as hell and most-times unplayable game for a certain console is bad no matter how you try to spruce it up or how you slice it. Yeah, its a big game. That doesn't justify not being able to make it work though.
"Oh my goodness, I can climb to the top of those mountains I see!!!11!! I can go anywhere I want!!!.111!!! The game's perfect because its so open, and everyone who had a problem is an idiot!!!1" That's basically the argument everyone who's coming to the defense of Bethesda is making. Yeah, its great that its big, but once again, if it DOESN'T WORK, its not fun and its not good. Regardless of how many hundreds of thousands of hours you can put in.
Oh, and I also don't care if it works on 360 or PC too. If its not working properly on my console of choice, its still not good.
Lairfan
Sunday, December 04, 2011 @ 4:53:31 PM
Reply
Besides, I think the hundreds of millions of articles about this subject already speak enough of the problems as is.
MrAnonymity
Sunday, December 04, 2011 @ 9:49:59 PM
Reply
Caanimal
Sunday, December 04, 2011 @ 10:12:00 PM
Reply
I think what is actually happening is that many aspects are being blown WAY out of proportion to what is actually happening, some minor hick-ups that are actually few and far between when it comes to how many people are actually experiencing them. As the saying goes "The squeeky wheel gets heard and greased...".
As for this "broken" thing, there has been only 1 game in my nearly 20 years of playing video games (I'm 33 now) that I have actually had "break" on me, a main story key person glitched to an extent where I couldn't continue the main story in the second half of Far Cry 2, THAT is the ONLY time I will call a game broken, when I can no longer play the game or further the main story line.
I am w/ others though, I'm getting really tired of games being released w/ a slew of problems then being "fixed" later w/ patches that really shouldn't be needed.
Gravelight
Sunday, December 04, 2011 @ 10:46:00 PM
Reply
Gabriel013
Monday, December 05, 2011 @ 7:24:13 AM
Reply
If games receive lower than expected scores because they have glitches to be patched after release then this may make the developers and publishers more careful when deciding a product is ready to ship.
B_RAN_DO
Monday, December 05, 2011 @ 8:04:02 AM
Reply
ulsterscot
Monday, December 05, 2011 @ 8:49:02 PM
Reply

The Elder Scrolls V: Skyrim









Oxvial
Reply
Friday, December 02, 2011 @ 10:23:53 PM