PSX Extreme Game Of The Year Awards 2011
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Genre Awards
Best Multiplayer Game
Nominees
- Killzone 3
- Battlefield 3
- Call of Duty: Modern Warfare 3
- White Knight Chronicles II
- Uncharted 3: Drake's Deception
- Red Dead Redemption
Winner: Call of Duty: Modern Warfare 3
Everyone loves the vehicles in Battlefield 3 and we really do believe Uncharted 3 deserves a nod, as does the incentive to play with others in WKCII. But when all is said and done, Call of Duty: Modern Warfare 3 simply offers the most robust, in-depth, and endlessly entertaining online multiplayer out there. Normally, we're not big fans of phrases like, "millions upon millions can't be wrong" but in this case, it's accurate. All you have to do is log on and see what Infinity Ward offers in terms of multiplayer, and you'll understand why MW3 is simply a cut above.
Best Downloadable Game
Nominees
- Trine 2
- Sideway: New York
- inFamous: Festival of Blood
- PixelJunk Shooter 2
- Limbo
Winner: Limbo
While Trine 2 made a very strong push right at the end of the year, we had to give this award to the dark and compelling Limbo. It featured a singular style and some ingenious puzzles mixed with accessible side-scrolling platforming elements. It was creepy and atmospheric and satisfying in every sense of the word, and we hope to see more from developer PlayDead. This is one of those titles that is both original and memorable. Oh, and we just had to laugh at the rag-doll physics...talk about comic relief. ;)
Best Puzzle Game
Nominees
- Stacking
- Limbo
- Portal 2
- Catherine
Winner: Portal 2
It isn't often that a puzzle game is so damn good, it's considered to be one of the generation's best. But that's exactly what we got with Valve's Portal 2, which was, strictly from a puzzle standpoint, absolutely genius. But when you combine the second-to-none acting and very slick environment, you've got an awesome experience that should be enjoyed by all. It was the creation of the puzzles in this game that blew us away; they were just so wonderfully designed, and the slowly increasing difficulty was almost perfect. There's just so much to love here.
Best Music/Rhythm Game
Nominees
- Michael Jackson: The Experience
- Rocksmith
- Everybody Dance
Winner: Rocksmith
At this rate, we won't even have a "Music/Rhythm" genre next year, as such titles seem to be gravitating towards the Wii, and both Guitar Hero and Rock Band are dead (if only temporarily). As a result, this year was easy; only the excellent Rocksmith could win. More than a video game, this one acts as a true-blue teaching tool. You use a real guitar and if you practice and remain dedicated, this piece of software will let you hone your skills. In many ways, it's an advanced version of all the Guitar Hero games in the past.
Best Racing Game
Nominees
- DiRT 3
- MotorStorm: Apocalypse
- F1 2011
- Burnout Crash
Winner: DiRT 3
The Need for Speed titles let us down this year, so we couldn't in good conscience nominate either SHIFT 2 or The Run, which means we're left with the four above nominees. We had a blast with Apocalypse but the best overall driving package last year was undoubtedly DiRT 3. Boasting excellent physics, a ton of content, and a simulation feel that somehow remained accessible to most all racing fans, Codemasters got this one right. With great technicals and a bevy of different events that will keep you occupied for a very long time, DiRT 3 is a surefire winner.
Best Sports Game
Nominees
- NBA 2K12
- MLB 11: The Show
- FIFA Soccer 12
- NBA Jam: On Fire Edition
- Fight Night Champion
Winner: MLB 11: The Show
It's time to give the nod to a series that has rejuvenated our interest in the national pastime. MLB 11: The Show is not only the year's best sports game, it's also one of the finest simulations of the generation. The developers tweaked and fine-tuned an already rewarding experience, and the result was the most complete baseball sim in existence. This is the closest you're going to get to the diamond if you're not a pro; we loved everything about it and we especially loved the replay value. Heck, you can play each new The Show entry until the new one arrives and never get bored!
Best Role-Playing Game
Nominees
- Dark Souls
- Dragon Age II
- Mass Effect 2
- Final Fantasy IV: The Complete Collection
- The Elder Scrolls V: Skyrim
- Atelier Totori: The Adventurer of Arland
- Deus Ex: Human Revolution
Winner: The Elder Scrolls V: Skyrim
With all the great RPGs that came out this year, you would think this would've been more difficult. But The Elder Scrolls V: Skyrim was a step above everything. Although PS3 owners will still complain of one well-documented issue, the bottom line is that Bethesda's latest is a sandbox masterpiece. The Radiant Questing System allows the game to literally never end, the soundtrack was beautiful, the gameplay was solid and engaging, and the world was just breathtaking. Huge and shockingly immersive, this is the game that can drain your life away, so be prepared to put aside a hefty chunk of hours.
Best Fighting Game
Nominees
- The King of Fighters XIII
- Dissidia 012: Duodecim Final Fantasy
- Ultimate Marvel vs. Capcom 3
- Mortal Kombat
Winner: Mortal Kombat
There were several top-notch fighters this year but only one marked the triumphant return of an ailing franchise. Yes, we're taking that into account; The King of Fighters XIII and Ultimate Marvel vs. Capcom 3 might be more appealing to hardcore fans of the genre, but Mortal Kombat is iconic and this new entry felt like the next-gen MK we've always wanted. There's something to be said for a truly successful reboot, and we won't downplay the significance of MK's return to form. We just refuse.
Best Shooter
Nominees
- Crysis 2
- Resistance 3
- Battlefield 3
- RAGE
- Killzone 3
- Call of Duty: Modern Warfare 3
- Crysis 2
Winner: Killzone 3
Welcome to the hardest damn category for us. It was tough to even narrow it down to three, let alone two. We love RAGE for what it is (different than the other nominees), we love the multiplayer in MW3, we love so much about BF3, we love Crysis 2, we love Resistance 3... Damnit. Almost impossible. But we finally had to give the slight edge to Killzone 3. It had the best campaign of 2011 in our eyes and there's a lot to like in the multiplayer. This story-driven adventure wasn't necessarily "military," either, and we loved the new characters and returning sci-fi style.
Hardly an easy choice, though. 2011 might well be dubbed "the year of the shooter" in the near future.
Best Action/Adventure Game
Nominees
- Batman: Arkham City
- LittleBigPlanet 2
- Uncharted 3: Drake's Deception
- L.A. Noire
- inFamous 2
- Saints Row: The Third
Winner: Uncharted 3: Drake's Deception
This is always one of the most difficult categories and 2011 was no exception. Batman: Arkham City makes a strong case and we have a special love for inFamous 2, but nothing can top Uncharted 3: Drake's Deception. It's another riveting journey from this generation's top developer; it's gorgeous and entertaining from start to finish. There are so few games in recent memory that can compete with this title in regards to everything from technical achievement to movie-like traits, and we were continually amazed at every twist and turn. Yet another masterpiece.
Best Multiplatform Game
Nominees
- Portal 2
- L.A. Noire
- Batman: Arkham City
- Saints Row: The Third
- Catherine
- The Elder Scrolls V: Skyrim
- RAGE
Winner: The Elder Scrolls V: Skyrim
Once again, there's a huge list of fantastic games that are on multiple platforms, although it was once again a great year for PlayStation 3 exclusives. And again, we just can't think of anything that tops The Elder Scrolls V: Skyrim, which is one of the generation's most impressive accomplishments. It also helps that the game is better on the PC and Xbox 360, thereby making it even more worthy of this particular award. Skyrim does so many things right and has become the go-to game for those looking to immerse themselves in one of the most amazing virtual worlds of all time.
Best New IP
Nominees
- Catherine
- L.A. Noire
- Dark Souls
- RAGE
- Rocksmith
Winner: L.A. Noire
For the record, we are aware that Dark Souls is essentially the spiritual successor to Demon's Souls, so it might not be considered a "new IP" by some. But we feel it needed to be listed here. At any rate, L.A. Noire is the new title that wowed us all in 2011. We regret the demise of developer Team Bondi; they really cranked out a gem, as the MotionScan technology brought faces to life, and the combination of detective-style gameplay and an open-world sandbox feel worked extremely well. The story was great, the setting was inspired, and we'll definitely remember this one for some time. Give us more MotionScan soon!
Best Non-PlayStation Game
Nominees
- Bastion
- Forza Motorsport 4
- The Legend of Zelda: Skyward Sword
- Gears of War 3
- Ms. 'Splosion Man
- Minecraft
Winner: The Legend of Zelda: Skyward Sword
There are always some fantastic games that don't find their way to a PlayStation platform and in 2011, there was none better than the Wii exclusive, The Legend of Zelda: Skyward Sword. We have a soft spot for the Gears franchise and Forza always makes a strong showing, but Link's new adventure just can't be ignored. It's one of those games that has proven impossible to put down, and the critics just love it. If you've been wondering why you kept the Wii, this is the reason: every time The Legend of Zelda comes back, we're reminded that Nintendo can still make some memorable, enduring games.
Special: The PSXE Favorites
- inFamous 2
- Limbo
- The Elder Scrolls V: Skyrim
- FIFA Soccer 12
- Uncharted 3: Drake's Deception
- Assassin's Creed: Revelations
- Resistance 3
- Killzone 3
- Sonic Generations
- Catherine
- Batman: Arkham City
- RAGE
- L.A. Noire
- Battlefield 3
- Deus Ex: Human Revolution
- Portal 2
- Rocksmith
- Limbo
- Dead Space 2
No specific award is handed out here; we simply list the games we had the most fun with during the year. As you can see, it's typically a large assembly of top-notch productions that we look back on with great favor. Games like inFamous 2 and Sonic Generations may not be elite titles in comparison to the stiff competition, but we love 'em just the same. When it comes to anything Batman, Uncharted, or Assassin's Creed, we tend to enjoy the ride, regardless of the final score. And people really needed to give more love to RAGE and Resistance 3!
And now, here we go...moment of truth...
1/3/2012 Ben Dutka, Arnold Katayev
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Comments (121 posts)
Feregrin
Wednesday, January 04, 2012 @ 7:56:41 AM
Beamboom
Wednesday, January 04, 2012 @ 9:25:54 AM
johnld
Wednesday, January 04, 2012 @ 6:58:01 AM
Hynad
Wednesday, January 04, 2012 @ 9:23:41 AM
Underdog15
Wednesday, January 04, 2012 @ 10:27:53 AM
bigrailer19
Wednesday, January 04, 2012 @ 11:41:03 AM
Jalex
Tuesday, January 03, 2012 @ 9:54:52 PM
Reply
Geobaldi
Tuesday, January 03, 2012 @ 10:22:28 PM
Excelsior1
Tuesday, January 03, 2012 @ 9:59:16 PM
Reply
Great job on the GOTY write up. It's in depth and a lot of fun to read. I like long articles or features like this. You guys should try more of that sort of thing.
FM23
Tuesday, January 03, 2012 @ 10:06:44 PM
Excelsior1
Tuesday, January 03, 2012 @ 10:19:31 PM
tridon
Wednesday, January 04, 2012 @ 6:37:33 AM
Underdog15
Wednesday, January 04, 2012 @ 9:22:16 AM
Just teasing of course. But here's how I see it. And I think it's anything but useless.
After the fantastic methods used by the storytellers to not only have Kate cause Drake to doubt himself, but also make US, the audience, doubt who he is, the next few chapters to follow serve as thick opportunity for character development. Often in theatre, movies, books, whatever... the best character development is achieved by briefly leaving the over-arching story. Without this tangent, Drake discovering what is most important to him and what makes him really tick would not have been as potent at the end as it was.
UC3 does this well. Unfortunately to people that need to be told what everything is for... it isn't hand-holding enough for them. For others, it may feel like the pacing is wrong. But that's not true. It's just not different. It's not uncommon to feel like pacing is bad when most of the pacing is fast.
Good story telling has tangents. It may feel like a distraction or that you're away from what you REALLY want to do, but it definitely had a purpose. And for the medium and length of the story, it did well. (It could have benefited from the overall story being longer, however.)
Last edited by Underdog15 on 1/4/2012 9:31:45 AM
Ludicrous_Liam
Wednesday, January 04, 2012 @ 10:43:07 AM
Uncharted isn't some sort of deep-rooted story that you can only understand if you dissect every little detail like you just did - as impressive as it was. No, as I've said in the past, story elements are there to accommadate gameplay segments (making sense of their exsistance) - atleast, more often than not it is, and this is because it is - first and foremost - a game. The boat segment was like the train from UC2; it was created from the begginning and it was what 'drove' the technical side of the development. This means that the pacing can take a back-seat if it means including some awesome set-piece or something along those lines.
Besides, it's all about interpertation of the pacing. Ben took his time with uncharted - I'm fairly sure most of us did it in no less than two days :P - thus didn't see any problem with the pacing as he sort of paced it himself. But I, like many others, saw quite a few problems. BUTTT that's all I'm going to say on the matters as its being...quite outspoken in recent times, to say the least (remember that comment that had about 57 replies) :P.
One last thing: just what to I have to do to reach this magical list?! :P I've been posting for about two years now I believe (under the username Liam_Daniels). I guess I don't really do news tips or post in the for- OMG THATS IT! xD
Last edited by Ludicrous_Liam on 1/4/2012 10:44:33 AM
Underdog15
Wednesday, January 04, 2012 @ 12:07:13 PM
I would consider your point on over-analysis if it wasn't for the events with Katherine after you're separated from Sully. That dialogue, combined with the final resolution that he IS Drake, whether he is or not, was far too intentional to ignore. The only purpose that scene served was to cause doubt on Drake (with the lies about Sully using him) and the name thing hauls the audience into the same doubt. It's not advanced writing. But it was deliberate. It's something any educated writer would have been trained to be able to do.
It's no high-set literature, or anything, but that doubt casting was far too deliberate, and it really doesn't matter what his original name is. He is who he is. It also makes perfect sense that a boy with a broken family would want a name like Drake to prove his greatness. It's just WAY too deliberate. It's practically spoon fed. It's the kind of thing you learn in your first playwriting course to allow a character's past define their current state. In fact, that whole scene when he's a kid seems specifically doctored to that purpose. (which is why it's not the best writing ever made, but the writer is clearly trained as a writer)
Since the scenes that follow after contribute DIRECTLY to that idea, I have to disagree that it's over-analytical. Most analyzed pieces of literature have been analyzed beyond the original intent of the writers. But it's supposed to be that way. A story that accomplishes giving us REAL believable characters SHOULD automatically take on deeper levels that cannot be realized at first glace, neither by the audience nor the writer themselves!!
I believe the writing is good enough that analyzing the story is easy. It's not about the ACTUAL plotlines I'm talking about here. It's the character development. The plot is straightforward and basic, but the story is well done with some good character development techniques.
Of course, these specific techniques pop out to me immediately because of my time obtaining a BA with one of my majors being in Theatre Arts. So it's not fair for me to expect other people to pick up on those character development techniques, but they are apparent to me and quite deliberate. It's playwriting 101. It truly is THAT obvious.
Last edited by Underdog15 on 1/4/2012 12:11:47 PM
bigrailer19
Wednesday, January 04, 2012 @ 12:42:21 PM
Yea you look at it differently, than even I. See it's more than just a game. These games rely heavily on the story and Underdog took from it exactly what Amy Hennig would have wanted any player too. In every interview the creators and developers from ND always stress the relationship the player has with the story ad characters! So underdog analyzed the game perfectly. I also enjoyed the pirate ship portion of the game very much, especially the game play elements, story aside.
This quote from ND ( even though it's in regards to "The Last of Us") says a lot about what the company strives for. ND, Christophe Balestra -
"We're trying to move the medium of video games into an area elevated in the same manner of respect of film. We want to redefine what our medium is even called. 'Video game' is not an accurate name anymore. It is not necessarily a game with rules and a winner and a loser. It's an experience."
That statement reflects very directly what Uncharted 3, even 2 in my mind was and is. An experience. Both with heavy emphasis on story and characters.
Last edited by bigrailer19 on 1/4/2012 12:49:15 PM
Ludicrous_Liam
Wednesday, January 04, 2012 @ 3:00:54 PM
But I guess its all down to intepertation anyway; I may think one thing of the story and you make think another entirely. But considering this is indeed a game, and, by standing by the point I made about the story having to fit around gameplay ideas, I think the sceme where Marlowe is trying to cast doubt about sullys integrity was purely to have an excuse to get the player on that ship rather than added emphasis for THAT scene at the end.
With that said, with your 'BA and a major in Theatre Arts', I guess that makes you qualified to say I have no idea what I'm talking about because, in truth, I don't :D I don't really know of any writing techniques, for all I know goldilocks and the three bears has some hidden meaning thats supposed to teach kids never to steal from bears. Who knows? But me being the stubborn git that I am will stand by my point :)
Underdog15
Wednesday, January 04, 2012 @ 3:12:13 PM
I just meant to say that I saw some techniques in there. There's probably an element of me always trying to find something, too. I have found in the past that I've looked for things that were never there. (WKC2 is an example. Turns out at the end, the story wasn't well done at all... Leading up to the end, there was potential there... but yeah.... ruined.)
I actually think everyone should analyze -character- over story, anyways. And whether you have education in the arts or not is irrelevant. The reason theatre (and other mediums of storytelling) is so compelling is because of the direct correlation a good character has with REAL people. The more human the character the more likely everyone can resonate.
I would encourage everyone to look into characters as much as possible. If it's -REALLY- good writing, everyone should find something if they try. I don't think Uncharted 3 was this be-all-end-all of story telling, at all. It isn't. I just felt they achieved character development pretty well. Everything else was relatively basic, imo.
But yeah.... sorry for seeming so high and mighty on the issue. Not my intent. Discovering character building is something I think everyone should try to do. It almost isn't important if people even get it right! It's why I will always say that character is always greater than story and story is greater than plot. The most mundane plots can be made dynamic with great characters.
... um... anyways, i'm going on a tangent. lol. Point is... sorry for seeming like a know-it-all. I just think even mediocre stories can be made more enjoyable for anyone if we try to make sense of a character's action. The little techniques I see in the writing tells me they are at least trying to achieve some level of that. But I think we both agree they can still get better.
PasteNuggs
Tuesday, January 03, 2012 @ 10:00:55 PM
Reply
Ben Dutka PSXE [Administrator]
Tuesday, January 03, 2012 @ 10:02:25 PM
Ludicrous_Liam
Wednesday, January 04, 2012 @ 10:48:19 AM
FM23
Tuesday, January 03, 2012 @ 10:03:39 PM
Reply
Ben Dutka PSXE [Administrator]
Tuesday, January 03, 2012 @ 10:05:20 PM
As for Dark Souls...we're a site that has never been enamored with that game for various reasons. I really fail to see how the control and camera issues can be completely ignored by such a wide group of people. But it was nominated for Best RPG, right? :)
Last edited by Ben Dutka PSXE on 1/3/2012 10:06:12 PM
FM23
Tuesday, January 03, 2012 @ 10:10:51 PM
Last edited by FM23 on 1/3/2012 10:12:22 PM
Ben Dutka PSXE [Administrator]
Tuesday, January 03, 2012 @ 11:34:44 PM
BikerSaint
Tuesday, January 03, 2012 @ 10:17:45 PM
Reply
bigrailer19
Tuesday, January 03, 2012 @ 11:04:19 PM
Reply
The only one that I didn't agree with was best writing and story. I couldnt finish LA. Noire, it felt tedious and repetitive. Great game, interesting story to start, but lost its flavor imo. Amy Hennig on the other hand is a genius and Uncharted 3 was unbelievably engaging! If only Hollywood was this inspiring! Seriously! These are the only more linear games I can play through multiple times with excitement to start the game up and walk away satisfied everytime!
I also just want to say if Uncharted 3 hadn't released this year Skyrim would by far be my favorite game of 2011, something I share in common with the results at here. I mean both games were my most anticipated for a very long time! Now I just look forward to the next adventures!
Great results! Very professional! This is why I come here. Everything is meticulously thought out, and every point of interest is brought up when honoring a winner!
LegendaryWolfeh
Tuesday, January 03, 2012 @ 11:34:09 PM
bigrailer19
Wednesday, January 04, 2012 @ 12:02:12 AM
Excelsior1
Wednesday, January 04, 2012 @ 3:28:39 AM
Beamboom
Wednesday, January 04, 2012 @ 9:24:33 AM
Underdog15
Wednesday, January 04, 2012 @ 9:39:51 AM
Last year, the list was just the top scoring folks, or in other words, top contributors. It's literally just pulled off what is likely the first page of a list of users. Then they say, "We appreciate far more of you than are on this list!". Which is absolutely true. But lots of people who are well known around here aren't always there.
Another example is LV, who is well liked, or Frostface.
Obviously there are more folks than are on that list. And they say as much at the end of the article.
Arvis
Wednesday, January 04, 2012 @ 10:00:22 AM
AcHiLLiA
Wednesday, January 04, 2012 @ 12:56:22 PM
Underdog15
Thursday, January 05, 2012 @ 3:23:28 PM
AcHiLLiA
Thursday, January 05, 2012 @ 11:13:26 PM
Underdog15
Friday, January 06, 2012 @ 8:50:30 AM
I like the other names I listed better because of the originality they have as well as the uniqueness to who they actually are. Unfortunately, your nickname lacks those properties that are necessary for a "nickname" by definition, and therefore cannot be a fact that it is the best. It is merely an opinion upheld by you, and you only.
Last edited by Underdog15 on 1/6/2012 8:54:43 AM
AcHiLLiA
Friday, January 06, 2012 @ 10:52:56 AM
The 3 represents the E, yep GR8 respresents GREAT. Really my nickname is spelled out AlexanderTHEGREAT or Alexander The Great (what he achieved to earn that name is astonishing), either way couldn't spell it like that cause of to many characters.
AcHiLLiA
Friday, January 06, 2012 @ 11:00:21 AM
Underdog15
Friday, January 06, 2012 @ 2:38:25 PM
I've adopted that mentality for years. It's not meant to be a "cool" nickname, but it is an extension of who I am. :)
AcHiLLiA
Friday, January 06, 2012 @ 8:36:16 PM
Warrior Poet
Tuesday, January 03, 2012 @ 11:33:58 PM
Reply
coverton341
Tuesday, January 03, 2012 @ 11:50:23 PM
Reply
Killa Tequilla
Wednesday, January 04, 2012 @ 1:04:00 AM
Reply
johnld
Wednesday, January 04, 2012 @ 6:18:36 AM
Shams
Wednesday, January 04, 2012 @ 1:23:32 AM
Reply
killerbee12
Wednesday, January 04, 2012 @ 1:52:33 AM
Reply
Underdog15
Wednesday, January 04, 2012 @ 8:40:29 AM
LV comes and goes like the wind. Probably just didn't rack up the points like some people.
As for LV, he's 10 times more man than you are a little girl. Dude's hilarious. And he's well appreciated around these parts. I don't even know who you are.
Besides... you aren't there either.
And who cares, anyways? Just because you aren't on the list doesn't mean you aren't an appreciated member around here.
Every person.... even blankline... is appreciated for coming and contributing their thoughts around here. Whether people agree with each other or not.
Last edited by Underdog15 on 1/4/2012 8:42:35 AM
Beamboom
Wednesday, January 04, 2012 @ 9:33:56 AM
AcHiLLiA
Wednesday, January 04, 2012 @ 1:13:47 PM
Jawknee
Wednesday, January 04, 2012 @ 2:47:48 PM
Point being, you may not like what everyone has to say or how they say it but to say another member "sucks" just proves how petty, childish and petulant killerbee is and dare I say you are. Especially when what LV contributes owns both of you on a massive scale.
Last edited by Jawknee on 1/4/2012 2:53:56 PM
Underdog15
Wednesday, January 04, 2012 @ 3:17:04 PM
AcHiLLiA
Wednesday, January 04, 2012 @ 10:52:03 PM
AcHiLLiA
Thursday, January 05, 2012 @ 2:34:55 PM
Underdog15
Thursday, January 05, 2012 @ 3:21:28 PM
AcHiLLiA
Thursday, January 05, 2012 @ 11:33:49 PM
Underdog15
Friday, January 06, 2012 @ 8:58:15 AM
AcHiLLiA
Friday, January 06, 2012 @ 11:04:29 AM
Underdog15
Friday, January 06, 2012 @ 2:33:11 PM
I had referred to a jRPG as being made by a Jap developer. Mind you, I just meant to say the developer was Japanese, but I was kindly informed by other members about how the short form is seen as incredibly offensive. I stopped, of course.
I regularly see people here use the word "retard" or "gay" as well. I don't think less of them for using those words so flippantly, but it is ignorant. I just think it's stupid to write off everything someone says just because you found something to be abrasive. Chances are, that person doesn't think it's as abrasive as you do.
And if you don't say so... well....
AcHiLLiA
Friday, January 06, 2012 @ 8:47:38 PM
Beamboom
Wednesday, January 04, 2012 @ 3:27:28 AM
Reply
But, although I know that these awards are much a question about taste and preferences and this is a Sony centric site etc etc, to reward Killzone 3 as the shooter of the year is something I'd file under plain old *error*. If it was handed to any of the other nominees in that category I would have said nothing, but not kz3. No way. Just noooo way.
I also think that Mass Effect 2 has been massively(!) underrated, but my glasses may be foggy from fanboyism. I dunno. But it sure is the best game I've played in many many years, and I buy a lot of different games during a year.
Skyrim is the rpg of the year, no objection there. But ME2 deserves something: Best story, most interesting characters, just *something*!
On the upside I agree that LA Noire gets lots of love. I just started playing it last week and it is wonderfully different and technically impressive.
And thanks for the mention! That was a very nice surprise.
Last edited by Beamboom on 1/4/2012 4:04:32 AM
Beamboom
Wednesday, January 04, 2012 @ 9:32:16 AM
Underdog15
Wednesday, January 04, 2012 @ 9:42:54 AM
___________
Wednesday, January 04, 2012 @ 3:28:48 AM
Reply
i mean what other game gives you so much freedom?
one of the very few games which literally lets you play however you want!
stealth, running and gunning or flanking your enemies, stealing a vehicle and running them down.
how many games this gen give you all of those options, and in every single level!?
as for GOTY id have to go with skyward sword.
i was convinced id be portal 2, the writing in that game was freaking unbelievable!
wheatly is the best character ever created!
GLaDoS is not too shabby either.
though it did not have the charm of skyward sword.
ive seriously never played a game that ive enjoyed so much i want to get my memory erased so i can play it and experience it for the first time again.
ive loved allot of games this gen, especially infamous and AC2.
i thought they would go down as my 2 favourite games of the generation, but portal 2 and skyward sword have knocked them down!
wow, i never thought id say that.
especially one being a wii game.........
who said the wiis only good for mario and shovelware!?
johnld
Wednesday, January 04, 2012 @ 6:24:11 AM
___________
Wednesday, January 04, 2012 @ 7:48:49 AM
not bad by any means, but not up to the standards of other franchises.
as for other m yea that was a MASSIVE let down!
i really hope ninty get another metroid in before the wiiU launches, doubt they will though.
or at least have it as a launch title.
MC made skyward sword, i normally hate MC but for some reason it really felt right for the game.
its not the most accurate out there, but it just felt perfect for it pressing buttons just would not of felt the same.
in fact inaccurate controls was the ONLY problem with the game!
so many times i died especially on the last boss battle when i went to thrust to do a stab attack and link instead did a spin attack.
a few controllers were broken that night......
Beamboom
Wednesday, January 04, 2012 @ 2:54:57 PM
Qubex
Wednesday, January 04, 2012 @ 4:10:36 AM
Reply
In addition, much appreciate the mention and special greetings. Thanks. I do hope it will be a great 2012 for all...
Q!
"play.experience.enjoy"
Beamboom
Wednesday, January 04, 2012 @ 5:33:09 AM
Reply
* * *
BEST COOP GAME
Nominees
- Resistance 3
- Little Big Planet 2
- FEAR3
- Portal 2
- Saints Row 3
- Dead Island
WINNER: SAINTS ROW 3
While many games feature some sort of coop play it is rare to find the coop experience as well embedded into the core of the game as is the case with SR3.
To draw a comparison with other open world games, the "free roam" coop modes featured in the mighty GTA4 and RDR feels like empty shells compared to SR3.
The coop and single player modes are seamlessly and perfectly merged. Absolutely *everything* from the single player experience is featured also in coop: Everything achieved, every item obtained, all the cash, hidden packages found, every property bought during coop play are saved for both players and can be continued in single player mode. Both players feel included in the storyline. You never feel tacked on any mission.
While the game has its fair share of visual hiccups and glitches, the network code is rock solid. Never any problems for the players to connect to each other, no interrupts of gameplay during connect/disconnect, seamless integration of savegames and progress, it's all silk smooth.
With Saints Row Volition has created a coop sandbox framework like no other developer out there.
Last edited by Beamboom on 1/4/2012 6:07:55 AM
johnld
Wednesday, January 04, 2012 @ 6:31:31 AM
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the only thing that i dont like with the game is more about the community aspect online. that steel fist technique that everyone is doing every game. its one of the reasons i completely stopped playing online, the other reason is battlefield 3. whats more is that some of the maps are so confined that running and gunning is practically encouraged. i miss those uncharted 2 online sessions where people actually hid behind cover. hopefully when the game gets a little bit older, those guys would've left and the old uncharted 2 community will be back.
johnld
Wednesday, January 04, 2012 @ 7:05:46 AM
Clamedeus
Wednesday, January 04, 2012 @ 10:41:01 AM
They had 2 jets in the air, 2 helicopters (stole one of ours) and a crap load of tanks.. it was a mess Lol.
sha4dowknight05
Wednesday, January 04, 2012 @ 9:43:07 AM
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Qubex
Wednesday, January 04, 2012 @ 9:52:46 AM
CanadianGuy420
Wednesday, January 04, 2012 @ 1:45:09 PM
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Kingharris
Wednesday, January 04, 2012 @ 2:07:57 PM
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Geobaldi
Wednesday, January 04, 2012 @ 2:59:08 PM
Ben Dutka PSXE [Administrator]
Wednesday, January 04, 2012 @ 3:26:57 PM
Underdog15
Wednesday, January 04, 2012 @ 10:36:35 PM
I love soccer more than any other sport.
But the FIFA games are not as great as MLB11:The Show. (I'm also a huge baseball fan. I play that too, but only on local teams, as I'm not that great) That game has sport simulation down VERY well. The FIFA games still can't let me organize my offense, defense, and counter attack strategies the way I want. The AI of my teammates are extremely poor.
The game is practically designed to encourage you to try to deke everyone out or smash it down a side-line. No switching or transition. I mean, it's there, but it's poorly executed.
FIFA games are pretty good, but they aren't on the same level as The Show.
P.s. MLB11:The Show may be the best sports video game... but Soccer is the best sport in the world. Only the USA, Canada, and Russia disagree. (USA is obsessed with a sport no one else cares about, and Canada and Russia are all about Hockey)
Last edited by Underdog15 on 1/4/2012 10:41:25 PM
packersfan66
Thursday, January 05, 2012 @ 12:39:31 AM
Underdog15
Thursday, January 05, 2012 @ 8:57:59 AM
I grew up in Shubenacadie through elementary school, and in Truro for jr high and sr. high. Came back to Truro every summer during university. I graduated high school from CEC.
My parents have moved to Saint John, NB in the last 2 years, so I haven't been back to NS in over a year. I'm in Ontario now with my wife and baby.
My grandmother still lives in New Glasgow, though.
Growing up, I spent most summers at my parents cottage on the Northumberland Straight in Pictou County.
I can't remember what the NS premier league is called, exactly, but I played for the Highlanders. I'd played competitively for CC Riders for a buncha years, too, but only one summer in the 18+ team. Two of my coaching years were coaching a CC Riders team.
What area you from?
Last edited by Underdog15 on 1/5/2012 9:05:36 AM
maxpontiac
Thursday, January 05, 2012 @ 10:38:46 AM
Underdog15
Thursday, January 05, 2012 @ 1:15:49 PM
There are 2 things that I see regularly done poorly by poor and great coaches alike, though.
The first is this assumption that you can tell which players are better than others. Obviously, in extreme cases (like the best and worst) it's clear, but what about the grey area players that make up MOST of your team? Since most sports, including soccer, require much more than just skill, often poorer players are played more than the better ones. Unfortunately, I think that's sort of a skill coaches need to develop. Most people think they just know good talent when they see it, but that's not true. Being able to properly assess a player is a developed skill. Practice finding strengths in ALL players. It goes beyond observation. You actually have to look for positives. You also have to find things your best players need to work on. Often they get overlooked because a coach doesn't consider them a priority for improvement. But it shouldn't be that way. Eventually, it'll become second nature.
The second, (And much easier to work on! lol) is end year consistency. Some coaches regularly change up their line-ups all season long or develop new strategies at the end of the year. During pre-season games or early on, make your changes, but after the first 3rd of the year, you should have your starting line-up established and all your team strategies set in stone. After the first 3rd, unless you're coaching an extremely high level of players who are already familiar with various tactics... like... semi-pros. lol, you should spend the rest of the year refining what you have. Train your bench players to fill specific roles... especially situational roles (like marking a dangerous striker or effective midfielder 24/7).
Long story short, establish the team in the first 3rd, then refine that until the end. I learned this lesson the VERY hard way one year.... :( My team had made it to provincals (similar to state championships), and in the final game of round robin, we needed to win to advance to the semi's. I had watched the other team the day before, and knew their strategy really well from having done the same strategy before with another team. I decided to change my team's on-field strategy to exploit them.
Problem was, my players had never practiced this strategy and played with hesitation. After the first half, we were losing 3-0. So, realizing my GRAVE error, I switched back to what they knew how to do already... We came back... but just short, losing 4-3. Had I allowed them, at the end of a season, to continue to do what had made them successful all year long, it likely would have been a different story.
So ya... never again will I do that. lol
Anyways... in the end, no matter how much or little experience another coach has, you can learn something great from all of them. Number 1 rule.... NEVER think you know everything. Those coaches are often failures in the long run... the ones that think they know it all. Learn from other coaches will probably help out the best.
Oh yeah... and make sure your players know you have their back. Respect them and their ability. Never yell at them. Build them up positively. Joke around and have fun regularly, but be able to get down to business (positively!!!). If they're scared of you, they will work hard to please you, but be hesitant, afraid to make mistakes, and won't take necessary risks. If they like you, respect you, know you won't yell, then they will work hard to please you, but they won't be scared to make mistakes and they'll give it their all. They'll also be more likely to learn from their mistakes.
Sorry.... probably too much info there.... :(
Last edited by Underdog15 on 1/5/2012 1:18:52 PM
packersfan66
Thursday, January 05, 2012 @ 4:20:26 PM
maxpontiac
Thursday, January 05, 2012 @ 9:35:11 PM
First point: That in itself is my biggest problem. I usually don't have my forwards, mid-field, or defenders dialed in until it's too late. This past season we started out slow, and lost 4 straight, yet we played in a tourney eliminator at season's end.
Second point: No issues there. In our last game of the season, we held the undefeated team to 6 goals, which by the way, the average score of their games was 13-1. I was so proud of their effort.
My teams are a caring bunch, and focus on teamwork first, and then placing your teammates in front of you. I preach unshelfishness week in and week out, and when we lost the eliminator, three of my kids were crying. It was very touching to me to see them do that, and it almost brought tears to my eyes. Most of my kids bought into my caring philosophy, and this season was rather difficult on me emotionally. Not to sound like a baby, but it is the truth. LOL
I only asked for advice because I was basically fishing for pointers on identifying your starting players quickly. I should have asked that from the start, so I apologize. Anyways, thanks for the time you put into your response.
Last edited by maxpontiac on 1/5/2012 9:36:13 PM
Underdog15
Friday, January 06, 2012 @ 9:07:01 AM
You almost need an assistant that also knows the game or that has proven themselves.
I was really lucky when I started out. I was the head coach, but my assistant had much more experience. He just had a busy work schedule and could only be there half the time. But he is incredibly good at player assessment, and he taught me a TON. It's easy if you have someone who can help tell you their strengths.
When you inevitably get to the last 2 or 3 spots, that are always tough to figure out as they are likely evenly talented, go with the one that is the most coachable. Whichever one learns the fastest and is the most open to feedback.
Basically, though, it comes with experience. And having another set of eyes you TRUST (preferably who thinks like you, as another set of eyes could potentially backfire, as well) can be a big help with so many players.
A warning: Smart, methodical playmakers easily go un-noticed because half of what they do really well is how they move, think, and communicate when they DON'T have the ball.
Underdog15
Friday, January 06, 2012 @ 9:11:22 AM
Nice! My sister went there for music, and so did my mom, back in the day. My dad graduated from Med School and got his MBA there, as well! My Uncle also did his medical degree there, and it's where my aunt learned to be a neonatalogist.
Great school! My friend's brother recently graduated from their Engineering department. I have a number of friends that went there after high school as well, although, I haven't kept up with most of them since.
maxpontiac
Thursday, January 05, 2012 @ 10:34:09 AM
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Ben Dutka PSXE [Administrator]
Thursday, January 05, 2012 @ 3:06:39 PM
Underdog15
Thursday, January 05, 2012 @ 3:19:33 PM
Jed
Thursday, January 05, 2012 @ 2:52:55 PM
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What a great year to be a gamer! Can't wait for a great 2012, and of course, VITA!!!
MrAnonymity
Thursday, January 05, 2012 @ 6:20:12 PM
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Lairfan
Friday, January 06, 2012 @ 7:10:10 PM
Lairfan
Friday, January 06, 2012 @ 7:07:22 PM
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I most agree with your GotY choice, Uncharted 3. The themes of that game are the most mature I've seen this year, which is saying something, and the story leaves things up to the player to figure out and doesn't hold your hand the whole time. The set pieces are the most amazing I've ever seen in a game, bar none. And to be honest, whilst LA Noire did innovate with its MotionScan tech, Uncharted 3 had just as lifelike facial expressions in my opinion (although I still think LA Noire wins that because it was more innovative). The animations overall were the best that have ever been in a game, EVER; I was astounded what they were able to accomplish with Drake's movements to make him more lifelike and believable. The graphics are some of the best of all time (not counting the PC since they get new models of them every 5 seconds). And for how long it was, it was paced incredibly well, and like you said, with a greater depth of gameplay than was present in Uncharted 2. Really, my only problem with the game is that its shorter than Uncharted 2, but that's it. It took me on a hell of an adventure, and I cannot wait for the next one. Plus, it helps that the multiplayer is one of the best of the year as well.
The only game I feel was completely underappreciated this year was Deus Ex. I mean, even Resistance 3 had consistently solid reviews. But Deus Ex, despite getting good scores, got criticism after criticism thrown onto it. Whilst some of those criticisms are valid (the facial animations are probably the worst out of any major game this year, and Jensen's voice actor does indeed get comical after a while), a lot of the other seemed like a lot of anal BS to me. And then when we get to the end of the year it isn't nominated for anything. I'm glad that you guys here at PSX nominated it for at least one thing, but I personally think it could have been nominated for more things (like best music, even though Uncharted 3 definitely wins that one). Just the most heavily overlooked game of the year.
And I didn't get on the list of people at the end, but oh well. There's always next year right? Plus, I'm always glad to visit this site and see the news posted in a more unbiased light than a lot of other sites do. Can't wait to see what the next year of gaming holds in store!

Call of Duty: Modern Warfare 3





















Temjin001
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Tuesday, January 03, 2012 @ 9:50:31 PM