Vita Hands-On Impressions From A Portable Skeptic
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The headline should add more weight to the following words.
As our loyal readers know by now, I've never been the biggest fan of handheld/portable gaming. I loved the original Gameboy but since that time, my interest in gaming-on-the-go has dwindled to almost nothing.
There are a variety of reasons for the aforementioned diminishing but I'll spare you the details and come straight to the point: I have questioned, wondered, and in some cases, even criticized Sony's new portable device. Some might be quick to blame this on my personal preferences, but I believe my critical observations leading up to the launch were both reasonable and accurate.
I've also made mention of the fact that I'm not as excited about new hardware as I used to be. As far as I'm concerned, Sony can hold off on the PS4 for another three or four years. All this being said - and bear in mind that I expected nothing less than a ho-hum response to the Vita - I have to say...I'm having a lot of fun with this thing.
Inside The Box
Look, every source on earth has done an unboxing (pick any YouTube offering you wish), and gamers won't be all that surprised when opening up their new PlayStation Vita. It comes with the standard hook-ups, including the power cord that hooks into the USB cable (which of course can be used for PC and PS3 connectivity), and the Vita itself. Now, what it needs is a memory card. Seriously. One of my few complaints is that considering the necessity of this accessory, it should be included; even the 4GB one would be something.
The media kit I received included a 16GB card already inserted into the machine (among a lot of other things) but I know the basic box for regular consumers doesn't have such goodies. However, if you were quick on the draw and took advantage of that Sony promotional deal with the 3G version, you got yourself an 8GB memory card, a 250MB/month data plan for 30 days, and a free PSN game. But Sony, the PS3 should come with an HDMI cable, and the Vita should come with a memory card.
Aesthetic Appeal
I've seen the pictures. We've all seen the pictures. But you don't quite get it until the unit is sitting in your hands. I would describe it as accessible simplicity and familiarity combined with slick, high-tech design. Above all else, it's the screen that leaps out at you. The 5" OLED high-definition screen is just aching for you to press the power button and when you do... Well, I'll save that for a more in-depth analysis of the visual presentation and graphics.
Interestingly enough, it seems this portable is specifically designed to enhance that screen. The dual analog sticks are probably smaller than you might anticipate (although they still work fine), and the face buttons and directional pad are also a touch on the small side. I'm not saying this to be negative; it's a positive because this style downplays the buttons and input pieces so as to place that amazing screen squarely in the limelight. That means your eyes are always drawn to the screen, even when the unit is off.
It's actually surprisingly heavy but then again, I said the same thing when I got my smartphone (Samsung Stratosphere 4GLTE, for a frame of reference). But the Vita is definitely a solid piece of equipment and at first, I was a little concerned. It's heavy enough to get annoying after extended play time, but I was remembering the PSP - had to use it plenty for work, after all - and the Vita is not the same. That big, bright screen means I don't have to keep the Vita as close to my eyes; I can prop it in my lap, look down at it, and be all sorts of comfortable.
Lastly, two cushioned indentations on the rear - at each side - creates a nice grip for your fingers.
Touchscreen Functionality and Other Features
I haven't had quite enough time to test everything the Vita can do (that's why this is called "Impressions"), but I'd have to say this is a capable and interesting piece of hardware that gamers are gonna love.
As a reminder, the Vita features front and rear touchscreens. I've grown used to the touchscreen feature now that I've entered the world of smartphones, but that rear touchpad was intimidating. However, after using it a bit, I've come to realize it's actually pretty intuitive. Your fingers - which of course are invisible being behind the unit - do tend to line up with your eyes. The only issue I have with this is that when playing a game that asks to use the rear touch pad, my grip on the machine has to change, and it's a little awkward.
2/14/2012 Ben Dutka
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Comments (36 posts)
BikerSaint
Tuesday, February 14, 2012 @ 10:14:40 PM
Reply
Shams
Tuesday, February 14, 2012 @ 11:15:40 PM
Reply
Cpt_Geez
Wednesday, February 15, 2012 @ 12:36:33 AM
556pineapple
Wednesday, February 15, 2012 @ 12:54:57 AM
Reply
___________
Wednesday, February 15, 2012 @ 2:35:22 AM
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besides all its other flaws it just does not feel that amazing.
playstation products have always been so far ahead of their time, almost like they came from a alien planet.
but the vita is the complete opposite, not only does it not feel futuristic it does not even feel of its time!
in some areas it feels really out dated and thats really going to hurt it.
when i pay such a high premium for something especially as high as the vita i expect perfection, and we got well short of that!
im just worried now that this is the first playstation device not devised under father ken, every one from now on will feel the same.
only reason why ive loved playstation since the beginning was exactly because of that, it felt so ahead of its time.
im worried now thats gone, now that father ken has left the scene we will be seeing limited hardware.
if $ony is not going to push the hardware forward, then who will?
im just worried from now on playstation products will be like every other $ony device.
cheap, instead of the high premium amazing tech it use to be.
Neo_Aeon666
Wednesday, February 15, 2012 @ 5:31:56 AM
___________
Wednesday, February 15, 2012 @ 7:29:36 AM
just feels they could of done so much more with it!
graphics wise too, i mean golden abyss looks great but i expected allot more.
after playing infinity blade 2 on a freaking phone its really taken away the amazement of vita games, a device MADE for games!
i just expected allot more.
Ben Dutka PSXE [Administrator]
Wednesday, February 15, 2012 @ 9:38:43 AM
coverton341
Wednesday, February 15, 2012 @ 9:55:48 AM
Though, I suppose arguing these points to you are moot because, well frankly you have made up your opinion and as much as I think your wrong I just stopped caring what you think about it.
___________
Thursday, February 16, 2012 @ 8:00:51 AM
gumbi
Wednesday, February 15, 2012 @ 3:16:53 PM
Trying to fiddle with it more but blast it all; work keeps distracting me...
0_o
Wednesday, February 15, 2012 @ 9:08:37 AM
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That exactly what I wanted to hear (or read!) the Vita is about the games not as some people complain about the camera not being better and about an app store like in android and that kind of nonsense, sure it would be cool but it would be much more expensive and besides if you want all that there is something called a smartphone! There is a reason why it's called PLAYstation Vita...
coverton341
Wednesday, February 15, 2012 @ 9:59:47 AM
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If the thing will play PS1 games that I have downloaded from PSN then I think I'll have to get it, but I have heard numerous conflicting stories on this issue. Some say no, some say yes, and honestly I haven't been keeping up with the Vita because again, I was trying to dodge it completely.
Ben Dutka PSXE [Administrator]
Wednesday, February 15, 2012 @ 10:04:38 AM
And if hadn't needed the PSP for work, I wouldn't have owned a handheld since the Gameboy, either. But I still have the latter; the original green monochrome screen, as you said. I lost the cover for the batteries, though, and it doesn't work so good anymore. :(
But you can't throw something like that away. ;)
coverton341
Wednesday, February 15, 2012 @ 10:17:22 AM
Nlayer
Wednesday, February 15, 2012 @ 11:44:54 AM
But, it won't be too long until PSOne games work! That's what the PSBlog live-stream said. No specific date, just "soon." They had to convert the PSP games first before they did anything to PSOne Classics. :)
Highlander
Wednesday, February 15, 2012 @ 12:29:10 PM
So, this 'issue' may not be an issue at all...
gumbi
Wednesday, February 15, 2012 @ 3:19:22 PM
gumbi
Wednesday, February 15, 2012 @ 3:35:23 PM
I sure hope Sony does something about this. No PS1 support is a damn shame. Lets go firmware update!
Although, maybe I can download on PS3 and transfer to Vita? Will have to wait till tonight to find out.
Last edited by gumbi on 2/15/2012 3:36:29 PM
Highlander
Wednesday, February 15, 2012 @ 3:51:06 PM
gumbi
Wednesday, February 15, 2012 @ 4:20:50 PM
I'll see if I can transfer from PS3 tonight. I've downloaded a couple PS1 games since the latest firmware update so I'll give that a go and post my findings.
I'll also be commenting on the remote play features as that was a huge selling feature for me.
Highlander
Wednesday, February 15, 2012 @ 4:23:51 PM
Not sure how mature the remote play facility is yet. It will more than likely work reasonably well on your own LAN, but be laggy over the Internet.
Highlander
Wednesday, February 15, 2012 @ 4:46:41 PM
Frankly, it's this kind of stupidity that is gonna kill Sony if they can't stop doing it. If the PS1 classics aren't yet working on Vita because of some activation/security thing, then fix the activation/security thing before launching. Puttin gout a product and finishing it after launch is a Microsoft trick and I despise it.
gumbi
Wednesday, February 15, 2012 @ 10:37:21 PM
Remote play, for now at least, is no better than on psp. I cant do anything via remote play on my Vita that my psp cant do. havent found a single game (besides monsters and ps1 games) that work. I hope this is improved soon. It was a major selling feature for me.
The browser, however, has been a pleasant surprise. Its quite nice. Good touch controls, multi touch zooming. Quite responsive. I'm writing this post on it and having no troubles.
Highlander
Wednesday, February 15, 2012 @ 10:59:58 AM
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telly
Wednesday, February 15, 2012 @ 12:24:41 PM
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If they had launched with a God of War, man -- I'd literally be taking a day off from work right now to play :)
Looking Glass
Wednesday, February 15, 2012 @ 3:39:43 PM
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riptide8
Thursday, February 16, 2012 @ 12:16:48 PM
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Oyashiro
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Tuesday, February 14, 2012 @ 9:37:39 PM
Does it have a nice solid feel to it? Sort of like how the PSP-1000 felt? Like it doesn't feel like it will break if you grip it to tightly?