Ben's Week In Review: November 4
No slowdown! No slowdown! Keep working! Aaaaahhhh!!! Uh...I'm okay. I swear.
My thoughts on the PS4? See pic to the right
I really have no freakin' idea. Every time I come up with what I think is a decent theory, it disintegrates in less than a day. I'm second-guessing myself on a consistent basis and I've decided to stop. So when I read about those rumored PS4 details, I did precisely what that woman is doing in the picture. Same hand gesture, same look on the face. I am not a tech person, so I can't contribute to all those intricate discussions in the comments (I just let Highlander, the resident guru, and others go at it) and in truth, I don't want to. Over the years, power has meant less and less to me. At the same time, I have noticed that my favorite gaming experiences often have cutting-edge graphics that boggle the mind. So maybe I don't know what I want.
All I know is that the traditional RPG is dead and buried for home consoles, so I'm not going to be looking at the PS4 or Xbox 720 for that fix. I have to go backward to get that sort of fix. Another Uncharted? Sure, gimme. New IPs that might tackle more complex subject matter? Yep. Some cool unique stuff on the PSN? I'm good with that. Really, I don't know what else to say on the matter. Either I'm getting easier to please or oddly stricter in terms of standards, even if I don't know it...can't say.
Capcom would team up with a Western team for any project, huh?
Sorry, but this is another 'shrug' for me. I could go back and forth on this subject, too. On the one hand, there's no denying that the technical prowess of Western developers often trumps that of Japanese designers, and I don't see why collaborating with great programmers for Mega Man or something would be a bad idea. On the other hand, one could argue Capcom has lost faith in themselves and they simply don't trust their own teams to deliver titles that appeal to a worldwide audience. On top of which, shouldn't there be a little pride involved, too? I mean, we're talking about some seriously iconic franchises; games that helped build this industry. If I owned those revolutionary names, I would do everything I could to prove that my company remains worthy of those names. Wouldn't you?
Now, a new IP like Remember Me, I sorta get. You're trying to adapt to an increasingly global market and you could use some outside influences to assist. Besides, you'll still have creative control, as Ninja Theory continually reminds us when discussing DMC (Capcom seems plenty involved in the making of that reboot). But in my estimation, nobody should help Capcom with Resident Evil. Capcom should continue to prove their relevance by keeping RE's legend alive with quality releases. ...it's just too bad that RE6 was so controversial. Makes things a little hazy.
Personal gaming update
So after playing to what I thought was the very end of Dishonored, I discovered I wasn't even close. So that has delayed my return to the excellent Assassin's Creed III (but only temporarily, of course). And I have to say, Need for Speed: Most Wanted is mad fun. I like to toss that in if I've only got an hour or so. Reviews incoming for The Unfinished Swan, LittleBigPlanet Karting, and Sports Champions 2, all of which I have right now. So yeah, it seems ACIII will have to wait even longer...
I'm hoping I explained myself clearly in that ACIII review, by the way. At PSXE, we've discussed before the importance of becoming attached to an environment in an open-world adventure. If it resonates with you, everything is instantly better. If it doesn't, the flaws become more glaring. That being said, I do believe (all personal opinion aside) that the technical mishaps in that game have been over-exaggerated to the point of being insulting. I will always maintain that. Anyway, here's to another busy week!
11/3/2012 Ben Dutka