: Ben's Week In Review: November 4

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Ben's Week In Review: November 4

No slowdown! No slowdown! Keep working! Aaaaahhhh!!! Uh...I'm okay. I swear.

My thoughts on the PS4? See pic to the right

I really have no freakin' idea. Every time I come up with what I think is a decent theory, it disintegrates in less than a day. I'm second-guessing myself on a consistent basis and I've decided to stop. So when I read about those rumored PS4 details, I did precisely what that woman is doing in the picture. Same hand gesture, same look on the face. I am not a tech person, so I can't contribute to all those intricate discussions in the comments (I just let Highlander, the resident guru, and others go at it) and in truth, I don't want to. Over the years, power has meant less and less to me. At the same time, I have noticed that my favorite gaming experiences often have cutting-edge graphics that boggle the mind. So maybe I don't know what I want.

All I know is that the traditional RPG is dead and buried for home consoles, so I'm not going to be looking at the PS4 or Xbox 720 for that fix. I have to go backward to get that sort of fix. Another Uncharted? Sure, gimme. New IPs that might tackle more complex subject matter? Yep. Some cool unique stuff on the PSN? I'm good with that. Really, I don't know what else to say on the matter. Either I'm getting easier to please or oddly stricter in terms of standards, even if I don't know it...can't say.

Capcom would team up with a Western team for any project, huh?

Sorry, but this is another 'shrug' for me. I could go back and forth on this subject, too. On the one hand, there's no denying that the technical prowess of Western developers often trumps that of Japanese designers, and I don't see why collaborating with great programmers for Mega Man or something would be a bad idea. On the other hand, one could argue Capcom has lost faith in themselves and they simply don't trust their own teams to deliver titles that appeal to a worldwide audience. On top of which, shouldn't there be a little pride involved, too? I mean, we're talking about some seriously iconic franchises; games that helped build this industry. If I owned those revolutionary names, I would do everything I could to prove that my company remains worthy of those names. Wouldn't you?

Now, a new IP like Remember Me, I sorta get. You're trying to adapt to an increasingly global market and you could use some outside influences to assist. Besides, you'll still have creative control, as Ninja Theory continually reminds us when discussing DMC (Capcom seems plenty involved in the making of that reboot). But in my estimation, nobody should help Capcom with Resident Evil. Capcom should continue to prove their relevance by keeping RE's legend alive with quality releases. ...it's just too bad that RE6 was so controversial. Makes things a little hazy.

Personal gaming update

So after playing to what I thought was the very end of Dishonored, I discovered I wasn't even close. So that has delayed my return to the excellent Assassin's Creed III (but only temporarily, of course). And I have to say, Need for Speed: Most Wanted is mad fun. I like to toss that in if I've only got an hour or so. Reviews incoming for The Unfinished Swan, LittleBigPlanet Karting, and Sports Champions 2, all of which I have right now. So yeah, it seems ACIII will have to wait even longer...

I'm hoping I explained myself clearly in that ACIII review, by the way. At PSXE, we've discussed before the importance of becoming attached to an environment in an open-world adventure. If it resonates with you, everything is instantly better. If it doesn't, the flaws become more glaring. That being said, I do believe (all personal opinion aside) that the technical mishaps in that game have been over-exaggerated to the point of being insulting. I will always maintain that. Anyway, here's to another busy week!

11/3/2012 Ben Dutka

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Comments (71 posts)

karneli lll
Saturday, November 03, 2012 @ 10:59:25 PM
Reply

Most Wanted is addictive. I love how when the game boots up it automatically starts playing my playlist, rented it then ended up buying it as soon as i returned it

Last edited by karneli lll on 11/3/2012 10:59:53 PM

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karneli lll
Monday, November 05, 2012 @ 12:53:03 AM

No longer addictive,it is insanely frustrating and reminds me of trying to beat Shao Khan

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WorldEndsWithMe
Saturday, November 03, 2012 @ 11:00:34 PM
Reply

I too agree with the chubby girl, I have no idea what to think about the PS4 and I don't really care except that I'll be disappointed if it isn't BC (aka ditching Cell) but maybe they figured it was a problem getting the worst version of every multiplat.

Capcom and others should just make the big game franchises the way the fans want them to and use new IPs to experiment with wacky hodgepodge genres. It might even be time to reboot Resident Evil.

I know exactly where you landed yourself in Dishonored Ben, I thought it was going to be over there too and I was like noooo and then it kept going and I was like yayyyy.

I switched my Ni No Kuni and Bioshock Infinite preorders over to Newegg with two $12 off coupon codes. Still looking for a copy of T. Sherlock Holmes. I'm sort of bouncing around a few games, not really feeling any of them sadly.

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Dukemz_UK
Saturday, November 03, 2012 @ 11:06:51 PM

Why does everyone keep asking for Sony's consoles to include backwards compatibility, but never ask the same of Microsoft's? BC adds extra manufacturing costs... which translates into a bigger retail price, but then those same people will likely complain that the new Sony console will be too expensive!! (PS3 release version = case in point)

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WorldEndsWithMe
Saturday, November 03, 2012 @ 11:17:24 PM

Because Sony cares about its customers and Microsoft doesn't. The extra chip adding PS2 B/C was not the reason PS3 cost so much at launch.

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Dukemz_UK
Saturday, November 03, 2012 @ 11:31:37 PM

I agree that Sony cares more about its customers, however, that's not what the general gaming public think. They have conveniently ignored MS's flaws and, fueled by unscrupulous "journalism", are piling the hate on Sony.

While BC wasn't responsible for the release price of the PS3, BC still adds to the cost. Perhaps an excellent compromise would be 2 versions of the PS4 on release? One with BC, one without.

Last edited by Dukemz_UK on 11/3/2012 11:34:22 PM

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Knightzane
Sunday, November 04, 2012 @ 12:37:39 AM

World, i've been meaning to say this for awhile but didn't want to sound weird. Love the avatar.

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WorldEndsWithMe
Sunday, November 04, 2012 @ 1:25:52 AM

Thanks Knightzane, nothin' weird about that :)

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Killa Tequilla
Sunday, November 04, 2012 @ 1:56:51 AM

I want BC, I don't need to explain myself further.

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Helghast
Sunday, November 04, 2012 @ 3:03:04 PM

@Dukemz_UK
I like that idea. Since HDD's are so cheap now it really does not warrant the $100 difference between two models like it once did. If Sony makes the one with the bigger HDD BC and the cheaper one with a smaller HDD and without BC it should make people happy. I personally have a BC PS3 and almost never use it for BC. The small number of times I have used it for BC it would have been just as easy to hook my PS2 up to my SD TV. Playing PS2 games on an HD TV in my opinion, just looks horrible and I would rather just hook my PS2 to an SD TV anyway if im going to be playing for an extended amount of time.

I feel that if Sony ditches the Cell and it makes it easier for devs like Bethesda to port to the PS4, I am all for that. It would even make it much easier for indie devs which I think would be great, but it could be just because I don't use BC anyway. I fully respect anyone's opinion and if someone feels BC is important, they are not wrong, our opinions just differ, and I respect that.

Just my $0.02

Last edited by Helghast on 11/4/2012 3:08:50 PM

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iwillbetheone
Sunday, November 04, 2012 @ 9:30:19 PM

Sony cares about its customers? Are we talking about the same Sony who removed a very useful feature called OtherOS from its earlier consoles(those which were not even in production at that time)?

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Highlander
Monday, November 05, 2012 @ 12:42:32 AM

@iwillbetheone

OtherOS, removed because Dumbass Inc, aka George Hotz and the 'community' ably helped by Fail0ver and Anonymous first broke the hypervisor, then the encryption keys and then PSN. All because Sony gave the community OtherOS, but Dumbass Inc couldn't leave well enough alone.

Sony only removed OtherOS from future firmware because of the security issues it posed to the system. The simple fact is that had they not included OtherOS in the first place, the platform is far, far less likely to have been hacked. But from that one little crappy ego maniac's well publicized hack (Oh, and I am aware that others did it before him, they just didn't do interviews on TV about it), can all the rest.

So, what was in Sony's customer's best interests? Trying to defend the platform security or letting hackers waltz in and do whatever? Personally I am happy they removed the feature. Out of all the PS3s used for OtherOS, the USAF account for about 90% of them. The remaining 10% was a tiny, tiny, tiny minority of PS3 owners using the console for a tertiary purpose, not primary. You had the option of keeping OtherOS and not upgrading your firmware.

Sorry is I seem unsympathetic, but let's be honest, out of the 65-70 million PS3s sold the number of users of OtherOS was less than 0.5% of that total, including all the USAF and Academic users. Sorry, but given the grave threat to system security that OtherOS posed (which was sadly exploited), there's no question in my mind that Sony should have removed the feature.

Had that sad little egomaniac GeoHotz stuck to jailbreaking iPhones, very little would have happened for years - if at all. So, if you want to get annoyed, get annoyed with that little dumbass. As for Sony, they defended the security of their platform as best they could to protect the 99.5%+ users of their systems that are not interested in running Linux in 256MB of memory on a CPU that is not used commonly in any other sphere.

Oh, and before you bleat on about the PSN hack and Sony not protecting their customers, here are three things you should bear in mind. 1) no PSN customers lost their credit cards to hackers, not one, there's not been a single confirmed case. 2) Sony incurred a $100 million dollar loss because they shut the network down entirely to protect their customers, partners and systems. Inconvenient though it was to customers, it protected everyone. 3) Sony at their own expense arranged for credit monitoring for all PSN customers and provided compensation in the form of free games, despite the fact that no customer took a financial loss due to hackers.

Thanks for playing. :)

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SirLoin of Beef
Monday, November 05, 2012 @ 8:13:29 AM

The 360 plays a good number of original Xbox titles so if backwards compatibility = caring for customers then MS does care, at least somewhat.

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iwillbetheone
Monday, November 05, 2012 @ 8:25:44 AM

@Highlander, I said removing the feature from consoles, that were already out of production, which wouldn't hurt much as the newer consoles were not going to have OtherOS anyway.

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Dukemz_UK
Saturday, November 03, 2012 @ 11:01:14 PM
Reply

I agree with you. Let's wait and see what the PS4 has to offer before making judgements. Some of the peeps here were getting too vexed at the rumoured specs. Poor Sony, the global markets are seeing troubled times, so in order to stay relevant, they may plan to release their new home console with a cheaper retail price. They can't afford to make huge losses for several years on their new console like they did with PS3. Hence they are trying to find a middle ground, unfortunately possibly going against their company ethos of "cutting-edge" technology, which today's consumers are not appreciating, because it appears price is everything. (The Vita a strong case in point.)
No-one seems to complain about the over the top retail prices for Apple products though.

PGU: Vita love continues: Trying to complete games I've started like Unit 13, Everybody's Golf, Uncharted GA.

Ben, I know you're snowed under with work, but any chance we could see a Silent Hill : Book of Memories Review? Thanks!

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BikerSaint
Saturday, November 03, 2012 @ 11:13:22 PM
Reply

Ben
Man, I'd love to be over-worked playing games, but I surely don't envy you having to do it for review's sake, LOL.

I'm not sure what to think about the Ps4, but I sure hope that it isn't spec'ed out like the last rumor has it.
"I want my B/C, I need my B/C, & I just got's to have my B/C" on my PS4.

As for all the current games, I hope they do well but I can't afford them anymore until they get to the cheaper side of $20.
So I'll just keep plugging away at my huge backlog for now.

My PGU,
Since I had a ball while getting my 1st Platinum playing Mafia 2, & I've already finished "The betrayal of Jimmy" exclusive DLC that came with it, I decided to buy the other 2 DLC's for it, "Joe's Adventure" & Jimmy's Vendetta" too.
And since they were both $9.99 each, I bought the DLC bundle instead for the same price, that also includes the 4 extra packs giving me another 8 new cars & 8 new outfits to go along with it.

Last edited by BikerSaint on 11/3/2012 11:16:33 PM

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Killa Tequilla
Sunday, November 04, 2012 @ 1:59:25 AM

I bought the Mafia 2 Ultimate Edition a while back when there was a PS+ deal for it. It was llike $20 for the whole XP. BTW was it an easy plat? I do like my plats. I haven't played it yet.

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BikerSaint
Sunday, November 04, 2012 @ 4:09:16 AM

Killa Tequilla,

I'm not sure, but it wasn't easy, just more time consuming to me(probably because I don't usually do the few trophies that wind up feeling more like a chore, rather than a reward).

One of the hardest for me was the trophy that has you going over 35MPH & maintaining that speed for five minutes, which was a real pain cause even on the freeways, cars would either swerve into your lane, slow down, or even stop dead. And don't dare nudge another car, cause the cops come out of nowhere & light you up.
I swear it seemed like they all knew I wanted that trophy & were hell-bent on trying to keep me from it.

And the trophy, "Finding all the wanted posters" wasn't hard, but it was a real a PITA because I had to find "159" of them scattered all over the cities that were outside buildings & in alleyways.

And the hardest wanted poster for me to find was 1 located on a roof-top chimney, where I had to crash off of the freeway & landing on top of, and then stopping, on top of a narrow building's roof, without crashing off the edge

You have to be going at the just the right speed, cross over from the fast to slow lane & then smash through the railing at just the right angle, sail through the air too fast & you overshot the roof or bounced off it, but too slow & you hit the building's front facade of the. I must've retried that one over 50 times.

But hey, looking at all 50 of the Playboys I also found was cool.
And I thought a few of them were some real good lookers too.....my top ten were #2, 18,24,30,32,34,36,37,40 & 46(in no particular order)LOL

Last edited by BikerSaint on 11/4/2012 4:15:54 AM

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tes37
Sunday, November 04, 2012 @ 9:39:38 AM

LMAO at the top ten playboy comment.

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Killa Tequilla
Sunday, November 04, 2012 @ 11:31:24 AM

Thanks biker, I'll remember about the poster on the rooftop chimney.

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Temjin001
Sunday, November 04, 2012 @ 12:00:23 AM
Reply

Friendly reminder: Clocks fall back tonight ;)

Yea, I'm in the same boat as Ben. I just don't know what to expect. I'm not all that worried about it either. I'll just have to adapt to the new and be happy.

I don't understand Capcom. I don't think they understand either. I hope DMC does well for them. It does look cool. I just keep getting these thoughts. Thoughts that suggest the game is gonna be the worst performing one of the lot in sales. Just a notion. No reasoning really.

AC3 looks awesome. I'm not worried about bugs. I am a bit concerned over having to do a bunch of things other than the core of AC's style of play, like boat battles or other derivative things. I sort of just want to run around sandbox style and do crazy stuff. Any I really do look forward to the new tech.

PGU: DOA5. I've been taking to Kasumi and competing a lot with her online.

I think I've almost completed LBP with my daughters at my side. They insist that I play it for them regularly. I always think to myself, "oh, not LBP. I don't want to play that right now." But they usually persuade me and then after a game session I'm glad I took the time to entertain them. It's fun and creative. I prefer Mario when it comes to old school platformers but it's still entertaining. I maintain the controls are too floaty, though.

Other than that I tried the FREE TO PLAY Mechwarrior online Beta. I like that the content is fashioned after the pen and paper game from years ago. My bro and I played oldschool RPG's like that back then: D&D, Star Frontiers, Car Wars, Battle-Tech and more. Anyway, the game is pretty cool from what I could tell. The nostalgia is what gets me most. I'm not sure how modern day twitchers would respond to it.



Last edited by Temjin001 on 11/4/2012 12:01:03 AM

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Akuma07
Sunday, November 04, 2012 @ 5:27:00 PM

Temjin, do not fear, AC3 is by far the greatest one in the series.

Within moments of booting it up I could tell how much smoother things were, the improvements are immediately recognisable.

Those sea battles and other things that have been incorporated into the game, while they may seem like something that does not belong, they are very fun in their own right, and (with the sea battles at least) I was having way too much fun to worry about whether an assassin would do it.

I am 100% satisfied with the game, and there are some annoying technical bugs, BUT unfortunately they are exactly the same bugs that were present on AC1. So an avid fan need not worry about them. I definitely didn't.

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TheCanadianGuy
Sunday, November 04, 2012 @ 1:13:23 AM
Reply

yo ben will you be reviewing WWE 13 ?

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iwillbetheone
Sunday, November 04, 2012 @ 1:32:34 AM

Ben never reviews/covers wrestling games IIRC.

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Ben Dutka PSXE [Administrator]
Sunday, November 04, 2012 @ 1:01:03 AM

Yeah, sorry, I won't be reviewing that. I just hate wrestling in general and besides, we don't really have a readership that cares much about it.

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TheCanadianGuy
Sunday, November 04, 2012 @ 9:22:23 AM

except for me haha. no worry its all good i can find out if its good elsewhere.

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Underdog15
Sunday, November 04, 2012 @ 9:36:56 AM

It's one of those games where if you're a wrestling fan, you just get it. One of my best friends is an avid WWE fan, and he gets those games without question. It could meta a 2/10, and he'd still get it.

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TheCanadianGuy
Sunday, November 04, 2012 @ 10:47:36 AM

yea your right i'm the same way. wrestling is my favorite sport and 2nd favorite hobble/interest. after gaming so i'll be getting it anyway.

And with no NHL i've had alot more free time to watch it.

Last edited by TheCanadianGuy on 11/4/2012 10:53:08 AM

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WorldEndsWithMe
Sunday, November 04, 2012 @ 11:36:47 AM

I used to watch wrestling back when there was WCW, WWF was just too juvenile, then it all got eaten up by WWE. The games were always too stilted for me.

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CrusaderForever
Sunday, November 04, 2012 @ 1:22:29 AM
Reply

PS4, won't believe anything until it's actually announced.

PGU:
Nothing but ACIIIL! Loving the game but so far it sure is easy. I am farming for the Near collectibles in New Orleans. I only have 9 more and I have them all. I thought ACIIIL was going to be another Uncharted GA with Near. So far it's been very easy to collect them.

Played NFSMW and it's so fun! Great everything, but mostly it's just fun. Cannot wait to play some more tomorrow.

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WorldEndsWithMe
Sunday, November 04, 2012 @ 1:27:17 AM

What is that? Need for Speed Modern Warfare?

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Killa Tequilla
Sunday, November 04, 2012 @ 2:01:47 AM

Need For Speed Most Wanted, and yes it's a fun as hell game. Anyone can pick it up and play.

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___________
Sunday, November 04, 2012 @ 1:39:44 AM
Reply

ps4 has been pretty well documented, so all ill say is i hope $ony dont chicken out with it.
only reason their in this industry is because they have always been the one to bring the alien ship to us, so i really hope that continues.
im skeptical because of their financial state and the competition and market, but id like to believe they know if they chicken out and not deliver a big enough leap, its only going to hurt them.

ive given up on japanese developers, i just dont care anymore.
not sure if its a refusal to believe theirs still a market out there for those types of games, or if its just pure greed, its not a big enough market.

as for AC3, same old same old.
why ubisoft, why did you have to remove so much that made the previous games so awesome!?
why cant i target enemies myself anymore?
why does everything these days have to be so god dam simplified!?
3 words that describe AC3 perfectly, the amazing spiderman!
so disappointed, i had such high hopes for this, and as usual keeping the trend of 2012, its been a MASSIVE disappointment!
so, 2012, can we have ONE, just ONE game thats not a massive disappointment?
save me nintendo!!!!!!!

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Killa Tequilla
Sunday, November 04, 2012 @ 2:04:03 AM

When you play games just try not to think too much, sort of focus on the core of the game. Don't go out looking for bugs and glitches, cause' that's what you'll find.

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___________
Sunday, November 04, 2012 @ 9:10:44 AM

dude, you dont exactly have to go "looking".
plus, why are we talking about bugs?
never once did i mention the game breaking bugs in the game, another thing that really pisses me off with this game!
how many full sync missions are there that wont allow you to hit the ground?
every single one of them ive failed because im on a horse and my enemy is on another horse so i air assassinate them and somehow fall through them and get stuck in their horse and failing the full sync.

but bugs are not the problem with AC3, the problem is they have removed almost everything that made the past games so awesome.
that, and half the missions are boring as f*ck, and those which are not boring are SERIOUSLY INFURIATING!
the chase scenes for instance, every single godam one ive had to do like 20 times because i keep climbing up walls instead of running around them because the controls are f*cked!
seriously, why ubisoft, why do you have run and climb as the same button?
hey, i know lets have a red button in the car to start the car, and lets have a self destruct button also red right next to it.
and lets not label them.
BRILLIANT!

AC3 f*cking sucks exactly because of that, everything feels so rushed, it feels like everything has been crammed in and released who cares if it makes sense, who cares if it works, just release it!
for once ubisoft has put out a game you would expect from EA!

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Ben Dutka PSXE [Administrator]
Sunday, November 04, 2012 @ 11:02:02 AM

Who the HELL targeted enemies by themselves in any AC when surrounded in a fight? Seriously? And from a distance, you can always choose, just by looking at them. And what was taken out of ACIII? What? Almost every review you read, even the not so glowing ones, say ACIII combines just about every facet of previous titles.

...you know what, forget I said anything. I should remember who this is.

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Akuma07
Sunday, November 04, 2012 @ 5:32:42 PM

You are ALWAYS SO NEGATIVE about gaming. I seriously have never seen a positive post about a game you played.

AC3 is amazing, it is the best game in the series. The people who have rated this game less than excellent are coincidently also the same people who went into it with completely the wrong expectations, like yourself.

This is a numbered sequel, and as with AC2, it brings with it complete gameplay overhauls. Brotherhood and Revelations were just improvements upon AC2. If AC3 was MORE like the previous games, I would not have loved it as much as I do. We are now getting to play an 18th century assassin fighting during the American Revolution, try to put the game into the correct context.

AC3 shares the core elements of the series that make it an assassins game. But makes enough changes for it to feel completely fresh, and give it breathing space for a few sequels for which they can improve upon like they did with AC:B and AC:R.

Oh and FYI, you CAN target specific people, it's called L1.

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___________
Monday, November 05, 2012 @ 9:12:17 AM

who said anything about a open fight?
i was talking about the assassinations in missions, especially when the missions for a full sync require you to kill your target without entering open battle.
yea you target enemies by looking at them, but when theres 5 enemies guarding your target and each within a 2mm radius thats not exactly a easy and effective way, no?
this is exactly why you cant let the game do anything, because it ALWAYS selects the wrong target!
why did they have to remove it, it was fine the way it was!
as the saying goes, if it aint broke dont fix it!

what did they remove?
oh lets see........
the aforementioned lock on system, the bomb creation system from revelations, the hook blade from revelations, basically everything revelations added, theres allot less enemy variety than AC2 had for instance you had brutes throwing sand in your face throwing you off guard 3 does not have that.
you can no longer kick enemies to break their guard, you have to use it as a counter attack.
the regenerative health, you cant buy upgradeable armour, you cant send assassins on missions to upgrade their stats, you cant buy and upgrade your own shops, need i go on?
EVERYTHING that made the series so awesome has been removed!
and what hasent has been stripped to its bare bones!
im so sick to death of every single game lately having to be so godam simple a freaking 5 year old could master it!

not to mention the story.
i knew this would happen.
MoH got ripped to pieces for having a hard to follow story, underwhelming ending, and faceless characters.
so why dident AC3?
if anything AC3 should of copped the flack harder because its known for top notch story telling and characters!
hell the story in AC3 is WORSE than ME3!
and the ending, oh god the ending, to call it anticlimactic would be understatement of the century!

im sorry but AC3 is not the worst game in the series, its not the most disappointing game of the year, its not even the most disappointing game of the generation!
its THE most disappointing game in the entire HISTORY of videogames!
story poor and inconcise with so many plot holes, and a anticlimactic and so open ending.
characters so cliche and faceless you would expect them out of a michael bay film!
simplified and boring gameplay.
and enough bugs it would convince you it was made by bugthesda!

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Reaper_505
Monday, November 05, 2012 @ 1:02:36 PM

I don't have a lot of time, so I'll make a few quick points.

1. I've never had an issue selecting the right target.
2. You can break an enemies guard without having to use the counter.
3. You can send assassins on missions and they do get XP and level up from those missions.
4. You criticize the ending, but didn't know about being able to break the enemies guard or sending assassins on missions? Either you are lying about completing the game, or you really don't pay attention. Which, if you didn't pay attention, it would explain your criticism of the story.

Just sayin'.

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Akuma07
Monday, November 05, 2012 @ 5:45:35 PM

Someone just spoiled a big part of the game I was really wondering about.......ffs. Seriously guys, not everyone has finished this yet......

So your issue is that this game isn't like Revelations? Well like I said, this is a completely new entry, and also, Revelations was the lowest quality AC in the series, so it's a damn good thing it lost a lot of its features. The bomb making was a complete distraction and did not add anything, I think I only ever used smoke bombs. I enjoyed the game, but it didn't come anywhere close to the previous 3.

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Lord carlos
Sunday, November 04, 2012 @ 2:34:50 AM
Reply

pgu:AC3
its awesome but not 'next gen'
Gun had animal hunting & that was last gen!!!

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Lawless SXE
Sunday, November 04, 2012 @ 2:46:53 AM
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Not overly fussed about the PS4 at this point, but I do hope that the specs can outmatch those of its competitors, even if it does run on industry standard hardware. The CELL has really proven itself over the years, but, playing through MOH: Warfighter, I can't help but feel that the graphical benefits that it provides aren't overly impressive. I mean... Warfighter is absolutely gorgeous and the character and environmental fidelity is way ahead of even Uncharted 3. Maybe it's just that it does have that ultrarealistic aesthetic, but I've been stunned by it, especially the hair!

It kind of proves that the best hardware in the world is only hardware if the people building for it aren't putting forward the utmost effort to get the most out of it. Considering the DF analysis of the game put both the PS3 and 360 versions neck and neck, I hardly think that it's necessary to go for complex architecture again just because Sony wants to hold off on the power. On the other hand, maybe I'll be shut up by the likes of GoW:A, Beyond and The Last of Us, but it isn't looking likely to me.

Graphics are only one piece of the puzzle, though. Hardware doesn't really affect the type of games that are being made. It only facilitates the vision of the creator, so I hardly think that the particular architecture is overly important, provided there are developers out there willing to push the boundaries and create new types of gameplay and overall experiences.

As for Capcom, I don't think it really matters if they go to Western developers, considering that the emulation of Western styled games seems to be their intention with the creations of their internal studios anyway. Resident Evil 6 is case in point, but even Dragon's Dogma, from what I gather is more similar to the likes of Skyrim and Amalur than FFClassics, Suikoden or Tales of...
So long as they get the right developers on board, those that are capable and have just never really been able to take their games to the next level and provide them with the right advice (like NT, as opposed to /6 or Spark), I'm fine with it. Bring it on, maybe the Eastern influence will shine through in future productions by those commissioned studios.

Personal Update:
Still reading Atlas Shrugged. Still loving it.
Finished Warfighter. I gotta say, it's a competent shooter all around. Yeah, it had some bizarre glitches and it certainly wasn't inspired on the gameplay front, but I don't understand the hammering that it got from critics, as derivative has been the name of the war shooter genre for some time now. Why not pick on earlier games that did nothing? At least the graphical presentation was more than jaw dropping.
Now, I'm looking forward to getting back into XCOM, though I may be getting NFS:MW this week, and I can only imagine that will simply be to amazing to throw me off until Hitman: Absolution drops. It's actually a good time to be a gamer :)

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Beamboom
Sunday, November 04, 2012 @ 4:21:50 AM

Lawless, omg wonderful it is to have people like you around, with the rational ability to put two and two together.

Please, allow me to quote you for emphasis:

"It kind of proves that the best hardware in the world is only hardware if the people building for it aren't putting forward the utmost effort to get the most out of it. Considering the DF analysis of the game put both the PS3 and 360 versions neck and neck, I hardly think that it's necessary to go for complex architecture again just because Sony wants to hold off on the power."

This is *exactly* it. 100% bulls eye. The entire point.

This is in effect the Cell VS the x86 architecture *in practice*. Screw what *could* have been from a highly theoretical, mathematical perspective, what we got today after almost a decade of two platforms fighting out neck-by-neck, shows what the difference there is in PRACTICE. It's right there infront of us for all to see!

A professor of mine often said, "no system is better than the software that runs on it". And that is what this is all about.

And this is exactly why Sony opts for the more standardized and profitable route: It is the PROGRAMMERS who bring out the best of the machines, NOT the hardware. So as long as they keep the edge, design a console that is competitive and keep alive their epic skilled 1st party developers, ALL will be fine!



Last edited by Beamboom on 11/4/2012 4:52:37 AM

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tes37
Sunday, November 04, 2012 @ 10:15:36 AM

There are games that have been exclusive to the ps3 that developers said could not be done on any other console. It's not about graphics, but how many things you can do simultaneously with the cell processor.

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WorldEndsWithMe
Sunday, November 04, 2012 @ 11:30:23 AM

It will still be sad to see PS4 games not appear to be a full generation ahead by the end of the system's cycle. That's like a standard.

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Beamboom
Sunday, November 04, 2012 @ 12:59:19 PM

Tes, it could mean anything when devs say things like that. Maybe they solved a specific challenge in a specific way on this particular system. That doesn't mean it could not be solved in a different way on another system.

Developers say a lot of things prior to a launch. And they typically try to say what the buying audience want to hear. Of course they say an exclusive could not be done on another machine. Just like the multiplat devs insist on the game being identical across all platforms. It's what we want to hear. It's business.

I've not seen anything that looks a full generation ahead, World. All I've seen is work from extremely skilled people working under good conditions and budgets, focusing on one specific hardware.
Sony has got some of the worlds best programmers and designers under their belt with their pool of first party developers.
They will continue using their talents also on Sonys next console.

Last edited by Beamboom on 11/4/2012 1:04:43 PM

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WorldEndsWithMe
Sunday, November 04, 2012 @ 1:11:42 PM

Then you haven't been paying attention Beam, early gen games on a PS platform versus late gen games are always a huge leap.

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Beamboom
Sunday, November 04, 2012 @ 1:26:28 PM

But that's only natural, World? It's always been like that, will always remain so. The more experience the developers get to have on a given system (or software solution!) the better the software gets. This is not system dependent.

We will *always* experience that early software for a new system holds a lower quality than at the end. That is purely logical and does not indicate any "generation change" - only maturity.
With the PS4 going x86 we might however have reasons to expect that the average quality of the games sooner will reach an acceptable level. But I see that as nothing but a good thing.

Last edited by Beamboom on 11/4/2012 1:39:13 PM

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Lawless SXE
Sunday, November 04, 2012 @ 2:33:09 PM

Tes,
You're right, it's not about graphics and how many pixels can be pushed to get an amazing picture, but that IS a large part of it. But even looking at the physics of MOH:W, the particle effects, the smoothness of the animation systems, the shadows, it's all absolutely top-notch. The only drawback to the entire game is that the actual gameplay is so derivative. You can argue that it's all scripted (and for the most part, it is), but how is it really any different from Killzone 3 or even Uncharted 3 in that, aside from the fact that it simply looks better? And again, the 360 version has suffered little, even though it uses standard hardware.

World,
If you're saying that PS3 exclusives are a generation ahead of multiplats right now, I can't agree. It's true that they seem to tell better stories, but that's only what is being stretched over the canvas. In terms of gameplay, there is no truth to be found in that assessment from what I've seen, I'm sorry. If you're comparing to early gen games as your second post seems to proclaim, are you implying that the 360 hasn't also seen a massive leap? Look at Forza Horizon compared to the one first released on the 360. Compare Halo 4 to 3 or Gears 3 to 1. The leap is just as incredible as that from R:FoM to Resistance 3, or Uncharted 1 to 3.

Beam,
The only issue that I see with industry standard hardware being introduced is that we'll see a plateau sooner, which means there will come a point that we stop being impressed by what developers are delivering. Then, we should see the real jump in gameplay ideas and storytelling that the industry desperately needs.

Last edited by Lawless SXE on 11/4/2012 2:34:45 PM

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Beamboom
Sunday, November 04, 2012 @ 3:16:17 PM

Lawless, that is a very interesting point.
It's a universal truth that one need to learn to master a tool before they can be creative with it, and from that perspective then yes, the sooner they reach that plateau the better.

We will then still be impressed, just in more interesting (imo) areas. I welcome diversity, new gameplay ideas and creative storytelling with wide open arms, and I don't want to wait until the very end of the lifespan for that to happen!

I'm excited. I got a really, really good feeling about this!

Last edited by Beamboom on 11/4/2012 3:21:58 PM

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WorldEndsWithMe
Sunday, November 04, 2012 @ 4:08:45 PM

Wrong on all accounts. Playstation has always excelled toward the end of its generational cycle moreso than other consoles because it was always pushing technology that had more power to tap than developers could manage at the start.

The meager advancements in games for other consoles like xbox, 360, DC, Saturn, Gamecube, Wii, N64 were always due to a better understanding of how to run software on an already fully understood platform, not on actually drawing more power from the hardware as has been the case with Playstation.

In short, if PS4 goes x86 it can be weighed and measured on day 1 as the 360 was... instead of having its boundaries continually pushed 6 years into its life cycle as PS3 is.

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Highlander
Monday, November 05, 2012 @ 12:46:02 AM

I see beamboom is still trolling about the cell. Dude, when are you going to uncloak and admit that you're actually the Norwegian incarnation of Mr Underline? I mean seriously, you're so pro x86 and PC and have to carp on about Cell all the time despite the simple fact that you're generally speaking dead wrong about it.

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Beamboom
Monday, November 05, 2012 @ 2:36:30 AM

Highlander, sorry but your blinding hate for the x86 architecture far surpasses my acceptance of the technology any day of the week.

I am talking about the PRACTICAL consequences of this shift. And I have so many times now said to you that I do not CARE what is inside the box as long as it works. But you just pretend you never heard and instead begin with these idiotic remarks about what and who I am. Who was the troll, again?

When Lawless points out the look and performance of Warfighter on both platforms, backed by a analytical site who did the technical analysis, he makes his point from a PRACTICAL perspective. When I say that a x86 based console has in all practical means pretty well kept up with the Cell based console for almost an entire lifespan now, I say so from a PRACTICAL perspective.

You can fire up all the benchmark tests in the world, deliver an hour long speech about gigaflops and bus speeds and parallel processes, it doesn't change the fact that White Knight Chronicles or any other favourite game of ours just as well could have been played on a x86 based console. That is the *reality*. THAT is what we talk about.

Again, Sony can make their next console based on a thousand Casio wristwatches for all I care, as long as it *works* and deliver top of the line gaming experiences to me. That is my stance on the x86 architecture. I really don't C.A.R.E.

But there *are* advantages of choosing a standardized route. There are very good reasons why not every manufacturer in the world today are working on their own architecture like they did in the eighties. But you are TOTALLY ignoring this.

Now please, PLEASE try to grasp what I am saying here. I appreciate your opinions, always has, but please stop trolling my posts. I don't do that to you, all I ask is the same in return.


Last edited by Beamboom on 11/5/2012 2:17:24 PM

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bigrailer19
Sunday, November 04, 2012 @ 2:53:38 AM
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Need for Speed: MW has taken up all my gaming time. Yea I havnt even put in AC3 yet and I'm still not ready too. Shoot it might be until after I get my CoD fix in at this point. Anyways NFS is just awesome fun. Especially online.

I truly believe that the technical mishaps in MoH were overly exaggerated. Can't say for AC3 as I havnt played it yet. But I'm sure it's gonna be fine and it is fine. I don't expect any game to be perfect but I also believe that Ubisoft delivered on AC3, so I'll take your word for it Ben!

PGU: NFS:MW! Havnt touched anything else in a week! Well since it released!

Last edited by bigrailer19 on 11/4/2012 2:56:44 AM

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Beamboom
Sunday, November 04, 2012 @ 5:57:04 AM

In regards to NFS:MW online, how many can hook up in total, and are the online challenges much like they were in Burnout Paradise?

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bigrailer19
Sunday, November 04, 2012 @ 11:48:25 AM

Beam-

8 people total I believe. The other night I had 3 friends in a part (including myself) then 5 others just in our lobby.

The challenges are similar to Burnout (aside from tricks). The challenges vary, and it's set up so when you start challenges there will be 5 and whoever has the most points after those 5 challenges wins and gets a bonus, and then there's an intermission (free roam) then another session of challenges start.

The challenges vary: there's racing; see who can reachthe highest speed; drifting; jumping, and other various challenges.

There's a couple ways to play either free roam or in challenges and it's just fun!

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Beamboom
Sunday, November 04, 2012 @ 1:02:04 PM

Aha, so the players/host don't initiate each challenge individually, but it follows a predefined path?

I really look forward to this game!

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Beamboom
Sunday, November 04, 2012 @ 4:04:07 AM
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In regards to the PS4, the objective fact of the matter is that we do not know enough yet. So from that perspective your approach is the most rational one Ben: None of us - NONE - know enough to pass any final judgement yet.

I am optimistic, and put an optimistic spin on the little we know. Highlander fronts the negative bunch, with his pessimistic spin on the same facts. That's where the case stands today.

But since the pessimistic view is the dominating one I would like to suggest to you all that you read the last post on the PS4 article, the post from "PS9". He offers a different view on what the little we do know might mean, from a different perspective than my software-focused arguments.

It is worth a read, highly recommended, if not for anything else than as an illustration of how wide the horizon is in these regards are right now.


Last edited by Beamboom on 11/4/2012 4:10:49 AM

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Beamboom
Sunday, November 04, 2012 @ 5:54:40 AM

PGU!

Finally I got something more exciting than mobile games to talk about! :D

Amnesia - The Dark Descent:
As far as I can remember this is the first true survival game I've played. Yup.
Earlier, when you guys say you miss survival games on the PS3, I've thought, "well wtf, most games are about survival and resources are often scarse, so...". But NOW I get it.

In Amnesia, at least for as far as I've gotten so far, you don't even have weapons. And the atmosphere is almost choking me, the exploration is thrilling, the story that unfolds makes me curious for more. This is good shit!

It's also the first ever first person view game I've played on Linux, so this is a first in many respects.


Last edited by Beamboom on 11/4/2012 5:57:24 AM

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homura
Sunday, November 04, 2012 @ 6:12:33 AM

@Beamboom

Check out also the game "Slender: The Eight Pages", it's also a minimalist horror game. You might also like it.

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Beamboom
Sunday, November 04, 2012 @ 10:01:44 AM

Cool, Homura. I'll keep that title in mind should I stumble across it. Is it released by an indie dev? Cause Amnesia is, and I bought it as part of a "Humble Bundle" along with seven other indie games - Think I paid around 10 dollars for the whole bundle. Crazy good deal.

It must be said that I am quite the chicken when it comes to scary stuff, so it may get to a point in Amnesia where I simply can't play further. But so far so good. :)


Last edited by Beamboom on 11/4/2012 10:05:00 AM

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Huey
Sunday, November 04, 2012 @ 6:28:23 AM
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I have been watching console wars since Nintendo and Sega. It seems to me that it is not going to matter what Sony does, Microsoft will get top billing whether deserved or not. Am I off in that respect?

I say let Capcom do their on thing on the games produced. There will always be someone who gripes about them.

Still working on Darksidersll. When you are limited to only short play times, its hard to get through anything. Dang I'm slow...

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JohnnyGold
Sunday, November 04, 2012 @ 6:53:51 AM
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ALL i want from this next generation of consoles: the ability for multiple psn logins at the same time. if my wife is on the couch playing ratchet and clank all 4 one, I want to be able to pick up controller #2, press the PS button, login with my PSN id, earn a trophy or 2 with her at the same time, turn my controller off, and go about my business.

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T2X
Sunday, November 04, 2012 @ 9:06:44 AM
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I agree with Lawless and Beanboom in regards to the PS4. I do hope they have B/C though for obvious reasons. Otherwise, I'm sure it will be great and exciting as usual!

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tes37
Sunday, November 04, 2012 @ 9:08:22 AM
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I want Sony to stick to the cell architecture for next gen. Compatibility with my bluray collection of games will cause me to buy a new system sooner. Another thing that's been on my mind is nobody hacked the ps3, the keys were stolen and released. I don't believe for one minute that developers would choose an easily hackable system over a steeper learning curve, which said curve should be non existent now. We hear developers complaining all the time about used game sales, so yeah go ahead and throw piracy in the mix too.

PC architecture just sounds like an excuse to push all digital formats, which I don't want.

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Highlander
Monday, November 05, 2012 @ 12:49:36 AM

PC architecture is a cheap ass gamer's way of making a console. browse through NewEgg, find the cheapeast decent performing mainstream processor AMD, pair it up with a semi-decnet, but not ground breaking AMD GPU, stamp out some worthless POS cheapo motherboard with a standard low end chipset from Biostar and fling commodity RAM, HDD and BluRay at it and what have you got? A PS4 Orbis Dev system.

It makes me want to cry. A company that prided itself on innovation seems reduced to shipping out a bog standard commodity PC in a closed box, and talking it up like it's something wonderful. Just horrible.

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WorldEndsWithMe
Sunday, November 04, 2012 @ 11:32:29 AM
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I woke up in the wee hours of the morning to a text about The Last Story for $8, I snapped it up on the spot. Looking forward to playing a game from the Final Fantasy master again.

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Teddie9
Sunday, November 04, 2012 @ 4:41:03 PM
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I'm even less interested in next gen software given my decline in play these days. On a better note PGU! I got my hands on AC3 this weekend and I most certainly enjoyed it. The combat and other controls did take awhile to get a handle of. The voice acting is what has really standed out after a couple hours of gameplay. Even seemingly negligible characters are not left behind.

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Jed
Sunday, November 04, 2012 @ 6:17:42 PM
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I finally started playing NFS:MW last night and it's amazing. I spent a good 6 to 8 hours on the single player alone. It's so hard to put down.

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homura
Sunday, November 04, 2012 @ 7:36:00 PM
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I just hope Sony continues trying to be the best there is, that they don't lose their Japanese essence of taking pride on their product for almost being perfect.

If they go for the PC architecture, I will be disappointed. Just remember the physics of water and sand effects in Uncharted 3, the algorithm to do that, I think it can only be achieved in cell architecture. If there's a game that can match that in PC, let me know about it.

PGU:

Still in Condemned 2, it's f*ucking creepy, and the finishing move where you put the head of the lollipop girl in some kind of a machine and watch it being squashed, it's f*ucking brutal.

Last edited by homura on 11/4/2012 7:47:01 PM

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Beamboom
Monday, November 05, 2012 @ 2:28:55 PM

Condemned is insane creepy! Omg, I could not even get past the tutorial.


Last edited by Beamboom on 11/5/2012 2:29:06 PM

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