Could The PS4 Have The Best Launch Lineup Ever?
Bear with me on this. I swear I have a rational, cohesive train of thought. Really, I do.
For the record, I believe the PS2 launch lineup was better than everyone said; SSX alone almost made the $300 purchase worth the expense, but there was also TimeSplitters, Summoner, Unreal Tournament, and Tekken Tag Tournament, not to mention Madden NFL 2001. It really was pretty solid. The PS3 wasn't as great; Resistance: Fall of Man was fantastic, but that's where it ended (despite Ridge Racer 7's entertainment value).
But historically, consoles don't normally launch with the best set of games. It's pretty common that we have to wait for the heavy-hitting AAA titles. However, Sony delayed the launch of the Vita so it could hit store shelves with the single best PlayStation launch ever. That actually worked out; there were around 25 games available for the new portable when it first released...the fact that we've had very, very little in new software since then is beside the point. The point is that Sony may have learned from past mistakes concerning new hardware launches.
And with the rumor that Killzone 4 might debut on the PS4 this year, I'm starting to wonder: What might Sony have in store for us when the PS4 gets here? KZ4? And what about other potential titles, like Uncharted 4, inFamous 3, and Gran Turismo 6? Who knows what they could throw at us; who knows what they might have up their sleeve to make the PS4 that much more attractive on launch day. So I'm definitely optimistic...
2/8/2013 Ben Dutka
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Comments (45 posts)
JROD0823
Saturday, February 09, 2013 @ 3:35:58 AM
Watch Dogs
Star Wars 1313
Bungie's new IP Destiny...I believe?
Respawn Entertainment's new IP
Dragon Age III: Inquisition
"The Next Mass Effect"...I didn't say Mass Effect 4...ah, dammit, lol
An upscale GTAV
BF: Bad Company 3
Portal 3...My personal dream:)
I don't think GT6 will make a launch window release, unless developing really is that much easier on the PS4 like the rumored claims state, but then again I hope you're right and I'm wrong. I want another GT platinum. :)
Last edited by JROD0823 on 2/9/2013 3:40:49 AM
FatherSun
Saturday, February 09, 2013 @ 4:22:42 AM
FatherSun
Saturday, February 09, 2013 @ 4:49:35 AM
JROD0823
Saturday, February 09, 2013 @ 4:54:46 PM
I'm not sure if the game code that they have set in place with GT5 will be able to be carried straight over to the PS4 for GT6.
I admit, they have had over 2 years to work on GT6, and it will be pretty much 3 years by the time of the likely release date for the PS4.
I just wonder how long they have been working on coding for the AMD chip when all of the groundwork code they had is based on how the Cell works?
WorldEndsWithMe
Friday, February 08, 2013 @ 10:34:29 PM
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Hope I'm wrong, but it doesn't matter because we know that Sony takes care of gamers in the long run.
clockwyzebkny
Friday, February 08, 2013 @ 11:51:06 PM
GT6, Uncharted 3 and inFamous 3 are all AAA games that will get that system selling like hotcakes. I'm hoping for some great new intellectual properties like Watch Dogs and other new gems from 3rd party developers.
A proper FF, NBA2K, Madden and boxing game would be great also. I'm not sure how feasible a launch line up like that would be. But i guarantee you wont be able to keep them on the shelves
FatherSun
Saturday, February 09, 2013 @ 4:30:25 AM
To me the VITA and its launch titles were decent and very much worth the purchase. No killer apps but the games were there and the potential was/is through the roof. Unfortunately that is where it ended. Promises have been broken.
Maybe when the PS4 is released the VITA will get a second wind a differentiate itself from the main console since I am sure it will not play full PS4 games. Will it?
Last edited by FatherSun on 2/9/2013 4:35:06 AM
WorldEndsWithMe
Saturday, February 09, 2013 @ 11:22:02 AM
WorldEndsWithMe
Friday, February 08, 2013 @ 10:46:32 PM
Temjin001
Friday, February 08, 2013 @ 11:56:51 PM
Lord carlos
Saturday, February 09, 2013 @ 1:09:56 AM
WorldEndsWithMe
Saturday, February 09, 2013 @ 1:22:57 AM
Ben Dutka PSXE [Administrator]
Saturday, February 09, 2013 @ 1:23:38 AM
Beamboom
Saturday, February 09, 2013 @ 4:15:08 AM
If they drop the Move support in KZ4 there's still hope for the franchise to get back on the feet, cause it must have been Move who ruined that game. What other explanation can there be, really.
Last edited by Beamboom on 2/9/2013 4:15:53 AM
Excelsior1
Saturday, February 09, 2013 @ 6:09:51 AM
Ludicrous_Liam
Saturday, February 09, 2013 @ 7:17:59 AM
I don't think there's anybody that would say Killzone 3 was better than Killzone 2, but it wasn't a "abhorrent monstrosity of slapped-together shabbiness that was still nice to look at" in any regard World, lol.
Beamboom
Saturday, February 09, 2013 @ 7:53:04 AM
I gotta say though - the space ship levels are how I remember it some of the worst, because of the physics: It was all over the place, completely inconsistent and incoherent. They made no sense and felt rushed.
The best levels according to my opinion, was the quite early levels on that new planet. It was horribly on rails like the rest of the game, but at least the surroundings were interesting to look at.
Last edited by Beamboom on 2/9/2013 7:53:27 AM
Excelsior1
Saturday, February 09, 2013 @ 8:26:09 AM
xenris
Saturday, February 09, 2013 @ 10:22:25 AM
KZ3 felt floaty in its controls, much like they were trying to make it feel more like CoD, which is something I personally dont want at all.
The story was just a mish mash of set pieces and made less sense than the first game.
Graphically though KZ3 is obviously amazing, it had good production valuves but I feel it wasn't nearly as good as KZ2 in terms of setting, and game feel.
Also I could get into the multiplayer which was way better in KZ2 well until they patched the games multiplayer to make it more floaty! KZ3 was unbalanced(medic class) and felt more like CoD than KZ2.
They really tried to find a balance between KZ2 and CoD but I don't think they hit it. They should have kept it unique and feeling weighty and like you were grounded like in KZ2.
bebestorm
Friday, February 08, 2013 @ 11:07:48 PM
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FatherSun
Saturday, February 09, 2013 @ 4:42:45 AM
Don't move we have you surrounded.
Beamboom
Saturday, February 09, 2013 @ 5:07:24 AM
Sony will probably never dominate the console world again as they did in the past. And with that, 3rd party exclusives also quickly became a thing of the past.
Sony can't afford to compensate for keeping a title away from more than 50% of the market, they need to own the entire studio to force them to do that.
Last edited by Beamboom on 2/9/2013 5:15:12 AM
bigrailer19
Friday, February 08, 2013 @ 11:20:16 PM
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Temjin001
Friday, February 08, 2013 @ 11:43:56 PM
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Another thing, buying into new hardware and peripherials is expensive. Related to the KZ2 and R2 situation, the majority of gamer's incomes will be exhausted right away just from buying into new hardware and maybe 2-3 games. So once again, I see it unlikely Sony will unleash some sort of barrage of AAA games.
Another reason. Certain titles are so high profile that releasing them TOO early can hurt potential profits due to a smaller console eco-system. Releasing God of War on PS4 as a first gen title would no doubt soften the potential of that franchise's strength.
I think it much more likely that Sony and third-parties will try to expand the breadth of their content offerings by taking risks with some new IP's. New IP's of a high quality and recognizable genre. Having a new game that gets spotlight time without a bunch of recognizable AAA sequels hogging the scene is a prime time to sew seeds for profitable new IPs to carry on a new thread of revenue for the coming console cycle. Assassin's Creed anyone?
Having only a handful of 'go to' games during launch is all that's necessary.
Last edited by Temjin001 on 2/8/2013 11:48:14 PM
clockwyzebkny
Saturday, February 09, 2013 @ 12:05:46 AM
The Real Deal
Saturday, February 09, 2013 @ 12:04:27 AM
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I am now scared, not because of the specs or the leap in technology, but the mindset of this unveiling. I mean touch pads, really? Just another thing i have to be careful to touch when i am playing a game that has that functionality. They better provide an off and on switch to that, lol. This whole mobile thing is pretty dumb, playstation doesn't have to compete with anyone but itself. If they have enough fortitude and innovation then people will buy and play there games.
The mobile market has always existed, at least in the mind. You don't think back in the atari days, the brains weren't talking about it? Sure its bigger then its ever been, but are the games? No there not, they are pint sized compared to the hardcore console oriented ones.
Which begs the question of evolution. When i played the atari i wasn't begging for bigger and better, i was truly satisfied with the offerings. But like a gateway drug, it lead me to explore more. At which point new hardware was being realized and developed. After i saw the possibility of what could be, i wanted more, more stuff.
Which leads me to my point. How big can the mobile market get. More to the point, how much more can it evolve. The answer is simple, not much. These so called casual gamer's are going to face the same reality i did when i played the atari, they will want more! When they do, what will be available? A playstation that has been diluted and mobilized to cater a smaller faster generation. Really? That's there answer? I will tell you, if they spend more time developing for the casual then the hardcore i will have no qualms about switching my allegiance to whomever is the new hardcore king, because lets face it there will always be a need for more!
JROD0823
Saturday, February 09, 2013 @ 5:40:33 PM
Sony has Microsoft's proverbial balls in a vice when it comes to generating new IPs.
As far as Sony competing with the mobile market, or anyone else, as long as Sony keeps making stellar games with great stories and gameplay, they have more than enough leeway to experiment to their heart's content.
Everyone is getting so worked up and worried over what are still RUMORS. Everyone needs to chill out and wait for the real info to come in, then they can be worried if they want.
Last edited by JROD0823 on 2/9/2013 5:42:54 PM
daus26
Saturday, February 09, 2013 @ 2:09:33 AM
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To cater to non-racers, Uncharted, InFamous (somehow doubt this), or possibly GTAV, will do. First Person shooters will need Killzone or Call of Duty. It would be nice if they'd have something for RPG goers as well.
Other than that, I don't think they need to go over board, pass those few AAA titles. I'm thinking they have some healthy support from third party developers early on from what it seems so such like sports games and other common multi-plat titles should help enough. I'm personally excited to see new IPs.
kraygen
Saturday, February 09, 2013 @ 3:55:58 AM
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The vita had a large selection of games on day one, but only a couple worth getting and then nothing new for a long time.
I'm just afraid the ps4 will launch with a KZ4 bundle, an UC4 bundle, LBP3 Bundle, a last guardian bundle, gt6 bundle, or non bundled of course, but then we won't have a triple a title for 14 months and we'll all have finished these games and be twiddling our thumbs.
Beamboom
Saturday, February 09, 2013 @ 4:07:08 AM
Beamboom
Saturday, February 09, 2013 @ 3:58:54 AM
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And since all my favourite franchises and developers are multiplats all I really need is a firm belief that they will continue to support this platform - and of that there is no shadow of doubt. This time around we are highly likely spared of shoddy ports and lesser versions too.
So if anything the launch titles will only affect *when* I buy the console, not *if*.
But two deals that would be a system seller for me is a bundle with the new GTA or the new Dragon Age. That I would not be able to resist.
Last edited by Beamboom on 2/9/2013 6:24:11 AM
___________
Saturday, February 09, 2013 @ 7:04:10 AM
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developers have had dev kits for a few years now so they have had PLENTY of time to get familiar with the system and start getting games out for it!
plus when you think about it allot of $onys big developers have been working on unannounced games for a while now.
the ps4 will have the biggest launch lineup in its families history, and by george does it need it!
Lemon_Saint
Saturday, February 09, 2013 @ 9:44:27 AM
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To the point, if there is any game I would want as a launch title for the PS4, it would be TimeSplitters 4. Never gonna happen, but one can dream no?
WorldEndsWithMe
Saturday, February 09, 2013 @ 11:26:24 AM
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Karosso
Saturday, February 09, 2013 @ 12:59:59 PM
Beamboom
Saturday, February 09, 2013 @ 4:26:10 PM
Underdog15
Saturday, February 09, 2013 @ 7:16:59 PM
shaytoon
Sunday, February 10, 2013 @ 12:13:08 PM
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CrusaderForever
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Friday, February 08, 2013 @ 10:09:25 PM
I can see them hitting a grand slam with the PS4 launch. They need a line drive over the wall to sway any X720 on the fence gamers over to the Playstation brand.
Here's hoping for the following:
Uncharted 4
Killzone 4
GT6
LBP3
Hot Shots Golf PS4
inFAMOUS 3
BF4
MW4
Wild Card - Heavenly Sword 2!!!! I can dream!
Launch Window - God of War 4!!!!
Last edited by CrusaderForever on 2/8/2013 10:10:48 PM