Will Japanese Devs Recover Next Generation?
Let's face up to facts- For the most part, Japanese developers have been lagging behind their Western counterparts for years. Most major Japanese designers, including guys like Hideo Kojima and Keiji Inafune, flat-out admit this lagging and say their studios have to step up.
But the bottom line is that in many ways, they haven't stepped up. While we can no doubt expect masterpieces from Kojima (I still believe that's true), the days of Japanese developers ruling the roost are long gone. Domination doesn't appear to be an option any longer; mere survival might be the goal. So will the Eastern developers stage a comeback in the next generation? Will franchises like Final Fantasy and Resident Evil stop being so damn controversial, and just end up being what the fans want?
Collaborating with Western teams seems to have worked out well for many Japanese developers, so maybe they could keep doing that. The only problem is that from a technical standpoint, it really does seem to be all about Western studios leaving the Japanese in the dust (especially recently). So would advanced technology really be a benefit to developers in Japan? Or is this simply an ongoing problem that involves the Japanese trying to cater to an increasingly Western-oriented audience? Perhaps the #1 question is- Can Japan makes games that are globally appealing?
3/1/2013 Ben Dutka
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Comments (23 posts)
WorldEndsWithMe
Saturday, March 02, 2013 @ 2:10:19 AM
YashaZz
Sunday, March 03, 2013 @ 2:28:30 AM
Kiryu
Friday, March 01, 2013 @ 11:13:42 PM
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I want CAPCOM to do well the next generation,Cause the last generation Capcom games were the best cause they were new ip's.
honestly i dont care about Square Enix and they're games.
I want The Last Guardian.
After Ni no kuni,I sure hope Level 5 has more games next generation like that.
On the PS2 i used to play Japanese games more than any other games on the PS3 the total opposite.I hope the PS4 I can can play great games whether is Japanese or not.
shadowpal2
Friday, March 01, 2013 @ 11:52:54 PM
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I really could not care less if they don't achieve that. What matters is making a fun game. Japanese games are all about fun which is why we loved them during the PS1 and PS2 generation. Not to mention...the PSP generation (though there were just remakes of PS1/PS2 games).
What happened this generation is that most of the studios simply lost their way. They tried to be "WESTERN" which made their games NOT FUN and just repetitive.
ATLUS, KOJIMA PRODUCTIONS, AND SEGA (for the Yakuza series) did a great job however.
WorldEndsWithMe
Saturday, March 02, 2013 @ 12:48:36 AM
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maxpontiac
Saturday, March 02, 2013 @ 1:06:35 AM
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PD stuck to their guns and delivered a game that was faithful to the core experience. Sure the game wasn't perfect, but the driving was and many people were able to overlook the flaws.
Once the others find their magic again I don't see any reason why Japanese studios can't equal their western counterparts.
Ben Dutka PSXE [Administrator]
Saturday, March 02, 2013 @ 10:51:54 AM
There's no creative freedom that would allow Polyphony to mess it up. They just have to keep making better racing games. With Final Fantasy and Resident Evil, you could feasibly turn them into FPSs if they wanted, and this is part of the problem.
WorldEndsWithMe
Saturday, March 02, 2013 @ 11:58:47 AM
Excelsior1
Monday, March 04, 2013 @ 12:01:59 PM
Anotrher thing to call PD out on is how freaking long it took the to make the most unpolished GT game to date. They managed to get Gt a spec out 9 months after the PS2 released. They gave PS2 owners a great a looking and FINISHED game that went a long way towards shutting up the naysayers. Back when the PS3 was struggling it could have used a great looking GT game to counter all the doomsayers, but it's clear now why it wasb't released then. PD was trying to cram a game into the PS3 that clearly the hardware couldn't handle. 720p is fine. Thank you very much. Take it down 720p and use those extra assets to clean up those awful shadows and pixalated effects.
I saw a story that stated GT6 will be a PS3 release. Yeah right. At the speed PD works it will be a PS8 release. Either that or it wil just be a giant GT5 patch.
Sorry, to me PD represents exactly what is wrong with Japanese developers. Slow working, and slow to adapt. Poor design choices as well. The days of 5-6 development cycles are over. Good Lord, Bioware made 3 Mass Effect games plus two Dragon Age games while we get 1 unpolished game from PD. Get with the times or just get out of the way PD. Same goes to Team Ico who apparently don't know how to make a game anymore.
Beamboom
Saturday, March 02, 2013 @ 3:00:19 AM
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Quote:
"But what I'm really more interested in is other ways of expanding into the next generation - a more horizontal expansion, where you're going to be doing things online, more of a social aspect. People will be able to interact with the game through various devices, through various media - such as tablets, smart phones, etc.
I think it's this new type of interaction - this new way of interacting with the game world - that's more exciting to me. And I want to bring the Metal Gear franchise into that new wider world of interaction."
It might not be what you *want* to hear, but this is at least one, influential Japanese voice speaking about the direction they want to take with the next generation.
Last edited by Beamboom on 3/2/2013 3:32:33 AM
daus26
Saturday, March 02, 2013 @ 6:41:15 AM
WorldEndsWithMe
Saturday, March 02, 2013 @ 8:43:44 AM
Beamboom
Saturday, March 02, 2013 @ 9:45:54 AM
But either way, if what he says in any way can be an indicator of anything, it seems they are not only working on creating games for the various platforms individually, but also merging the different platforms within the same game.
It will be interesting to see how that can work.
Last edited by Beamboom on 3/2/2013 9:46:22 AM
Ben Dutka PSXE [Administrator]
Saturday, March 02, 2013 @ 10:52:52 AM
Beamboom
Saturday, March 02, 2013 @ 3:29:42 PM
But I don't think his comments should be ignored just cause you don't like what he says. It is still very relevant to this topic - or *can* be.
Is he right - is that where we are heading? Cause if so, then the Japanese might be on the ball early this time around, and thus catch up. I somehow imagine the Japanese to be more on the cutting edge when it comes to handhelds and "gadgets" like that.
Last edited by Beamboom on 3/2/2013 3:33:34 PM
Liltman
Saturday, March 02, 2013 @ 6:22:31 AM
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With the easier development on vita and ps4 maybes developers will stop making excuses and finally give us some. Ni nu Kuni was a step in the right direction so let's hope this sheds some light on things and developers take notice :)
BTNwarrior
Saturday, March 02, 2013 @ 7:41:05 AM
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Excelsior1
Saturday, March 02, 2013 @ 10:00:32 AM
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Sure the West has had some games stuck in development hell like Duke Nukem and Aliens CM, but those games bounced from developer to developer. That's not been the case with TLG and FFvs13. Team Ico hasn't even made a game yet for this generation of consoles and this has been the longest console cycle to date!!
maxpontiac
Saturday, March 02, 2013 @ 10:12:09 AM
Douchebaguette
Saturday, March 02, 2013 @ 3:26:00 PM
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Knightzane
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Friday, March 01, 2013 @ 10:57:58 PM
Capcom did an amazing job on DD. Some people didn't like it but i understand. It didn't have enough content to keep you going back to it and thats perfectly ok. I do know that the story blew my mind and the DLC is looking to be just as amazing as the regular game. Deep Down looks to have britanese influence but because its being made by Capcom its going to have some japanese flair. I just hope Capcoms done experimenting. SE gets their heads out of their arse. LV5 has been good this gen. Shame people overlook their games (wkc1, 2) but then i also understand not everyone likes grinding for 400 hours for items and guild rank. I just woke up so i apologize for my spelling.