Ben's Week In Review: August 11
Grand Theft Auto V is only about five weeks away! Who's pumped? YOU are!
Looks like BioWare's gonna fix Dragon Age
I don't like to use the word "fix" because in truth, I thought Dragon Age II was a great game. It had a lot of what makes role-playing fans drool, after all. But, on the other hand, it was also missing several key elements that were glaringly obvious to the RPG faithful. Not being able to fully equip all characters, being unable to fully customize the main character at the start of the adventure, and feeling constrained in these relatively small maps; it all seemed like a step back. The gameplay was still great, I liked the story a lot, and most aspects of the production really were top-notch. But those drawbacks really got on an RPG fan's nerves, and we all hoped BioWare would make the appropriate changes.
Thankfully, the more we hear about Dragon Age: Inquisition, the more I become convinced that we're going to get precisely what we want this time around. The developers have indeed heeded those complaints, as you can see. Inquisition definitely sounds like a full-on, hardcore role-playing experience, which is what we want. And I'm one of those crazy people who prefers Dragon Age to Mass Effect because I just like the fantasy setting a lot more than the sci-fi environment. So this is all good news.
I might actually buy that Burial at Sea DLC
For the record, I almost never buy downloadable content. As far as I'm concerned, when the game is done, it's done. I don't play multiplayer (and 90% of all DLC is multiplayer-oriented, anyway) and I've never felt shortchanged or ripped off after completing a campaign. I've never gone- "Damn, that just felt incomplete." That has never happened so I've never felt the pressing need to spend more on a game. However, if there's one expansion I might get it's that Burial at Sea DLC for Bioshock Infinite. Yeah, we have to wait until next year, but I don't mind that for two reasons: 1. It means the designers are taking their time, and 2. By the time it arrives, I'll definitely want to dive back into Infinite. Usually, DLC comes out so soon after the game arrives, that I'm just not interested.
So, I think the timing will be just right and the experience should be amazing. Being able to play as Elizabeth, seeing the story through her eyes and enjoying the different gameplay, returning to Rapture, seeing new aspects of the Bioshock universe...I just can't wait. I only care about single-player DLC and the last add-on I really wanted was the Battle of Forli expansion for Assassin's Creed II. I did get that DLC for Heavy Rain, The Taxidermist, which I really liked, but I got annoyed when Quantic Dream canceled the rest of the planned episodes. And they did it to focus on a Move-enabled version of the game. I mean, gimme a break.
Personal gaming update
My girlfriend and I are definitely having fun with Dragon's Crown; if you haven't given it a whirl yet, you're missing out. I know the price tag ($50 for the PS3, $40 for the Vita) may seem daunting for a downloadable title, but remember that this game delivers at least 30-40 hours of entertainment. Atlus said it actually generates around 120 hours if you do absolutely everything, and you tackle the highest difficulty setting. Plus, don't forget that because each character offers an entirely distinct experience, there's all sorts of incentive to play through the game multiple times. Splinter Cell: Blacklist is coming in less than ten days and after seeing more of it, I can't wait. Please return to the glory days of Chaos Theory!
I love to see the effort that's going into the Suikoden Revival, but I have a bad feeling that effort is going to fall on deaf ears. Still, it proves beyond a shadow of doubt that there's still a sizable audience for the "old-fashioned" games that supposedly nobody wants. Oh, and expect a Tales of Xillia review this week. :) Are the JRPG fans liking it?
8/10/2013 Ben Dutka