========================================================================
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88888 88888 88 88888888888888
========================================================================
F I N A L F A N T A S Y V I I I
========================================================================
Final Fantasy VIII (US. Version) Part I
Version 1.7
By Scott Ong
E-mail: kangning@mbox5.singnet.com.sg
http://www.geocities.com/TimesSquare/Frontier/5344
------------------------------------------------------------------------
<<<< DISCLAIMER >>>>
This FAQ is meant for personal usage only. It cannot be altered and
it can only be reproduced in electronic form only. It cannot be
published in magazines, articles and any other form of reproduction.
The FAQ is not meant for sale. Any offenders will be severly dealt with
This FAQ is made by me, Scott Ong (kangning@mbox5.singnet.com.sg)
Unpublished work of Scott Ong 1999. If you want to use this FAQ for
your website or webpage, please seek the author's permission and link it
to my site. You are allowed to print the FAQ out, but make sure that
you did not sell it for cash! These FAQs are not meant for sale!
This is Part I of Final Fantasy VIII FAQ for the US version. Final
Fantasy VIII Logo, characters are copyright of Squaresoft.
___
/ I \___________________________________________________________________
------------------------------------------------------------------------
Revision History
------------------------------------------------------------------------
-[1.0]- First appearance of FAQ.
Added complete Disc 1 Walkthrough
Completed Tutorial Guide
-[1.1]- Added partial Disc 2 Walkthrough, make spelling
corrections for Disc 1 walkthrough.
-[1.2]- Completed Disc 2 Walkthrough, and more secrets
uncovered.
Added Chocobo Guide to FAQ.
-[1.3]- Completed Disc 3 Walkthrough, major expansion.
More items than you could ever expect!
Added Ultimate Weapons Upgrading Guide
Added Obel Lake Mystery along with all subquest.
Enhance Zell's Love Quest.
Added getting Full marks for Dollet Quest
-[1.4]- Completed Disc 4 Walkthrough
-[1.5]- Edit the Disclaimer
Make a couple of corrections to most parts of the FAQ.
Added the Shumi Side Quest Part II
Added corrections to Zell's Love Quest
Added the second method for Deep Sea Deposit Quest
Added to get Ward in Laguna's Dream Sequence #4
-[1.6]- Added a method to get Ammo in FH [before concert]
Corrected some of the errors.
Added an improved method in finding Piet.
-[1.7]- Made corrections on Missing Vase Pieces Quest.
Added information regarding Watts as a disguise in Timber
Added frequently asked questions section.
Corrected some errors.
------------------------------------------------------------------------
This FAQ can be found in following locations:
GameFAQs http://www.gamefaqs.com
QUATZ Adoption http://www.geocities.com/TimesSquare/Frontier/
5344
Cheat Code Central http://www.cheatcc.com
------------------------------------------------------------------------
____
/ II \__________________________________________________________________
------------------------------------------------------------------------
Author's Note
------------------------------------------------------------------------
I could say that this update will probably be the last update. I can't
really confirm as I don't know when I am going to end this FAQ...
But there is not much difference compared to version 1.6 to version 1.7
as it just contains a bit more information compared to the previous
version.
[Scott Ong]
_____
/ III \_________________________________________________________________
========================================================================
Table of Contents
========================================================================
1. Introduction - Story of Final Fantasy VIII
[1.1] Introduction and Final Fantasy VIII Data.
[1.2] Characters of Final Fantasy VIII
[1.3] Changes between Japanese and English version
2. Basic Tutorial
[2.1] The Basics
[2.2] Playing the Game
[2.3] Basic Configuration
3. Walkthrough for Disc 1
[3.1] Familizing yourself with Balamb Garden
[3.2] Fire Cavern - The Field Test
[3.3] Dollet Dukedom Parilament
[3.4] The Night at Balamb Garden
[3.5] The Train Trip - Mystery and Murder
[3.6] The Sorceress at Timber...
[3.7] Laguna's Dream Sequence #2 - Centra Evacuation Site
[3.8] Galbadia Garden
[3.9] Quest at the Tomb of Unknown King
[3.10] Assassination Plan
4. Walkthrough for Disc 2
[4.1] Winhill- Laguna's still alive!
[4.2] Held Captive
[4.3] Galbadia Missile Base- Prevent the Launch!
[4.4] Balamb Garden - War between Garden and SeeD Academy..
[4.5] Arrival at Fisherman's Horizons
[4.6] World Tour for Disc 2
4.6a Card Quest at Balamb Garden
4.6b Zell's Love Quest
4.6c Deling: Still as busy as a bee
4.6d Dollet: It has become a busy town!
4.6e Timber: A mysterious jounery...
4.6f Winhill: Still as quiet as ever...
4.6g Shumi Village
4.6h Centra Ruins
4.6i Chocobo Guide
[4.7] Balamb under Galbadian Occupation
[4.8] Trabia - Childhood Memories at the Orphanage
[4.9] The Garden Crash
5. Walkthrough for Disc 3
[5.1] Edea's House - Truth Revealed!
[5.2] Trabia Canyon - Laguan's 4th Dream Sequence
[5.3] White SeeD Ship - Trip to Legendary Esthar
[5.4] Great Salt Lake - The Gateway to the Legendary Esthar City
[5.5] Laguna's 5th Dream Sequence - At Esthar
[5.6] Esthar City - Seeking Treatment at Lunar Base
[5.7] Esthar Under Lunatic Pandora Attack!
[5.8] Lunar Base - The Lunar Cry Incident
[5.9] Sorceress Memorial Hall - Rescue Rinoa!
[5.10] The Great World Tour for Disc 3
5.10a Lunar Base Crash Area
5.10b Obel Lake Mystery
5.10c UFO Sighting Incident
5.10d Ultimate Weapon Upgrading
5.10c Cactaur's Island
5.10d Centra Ruins Revisited
5.10e Deep Sea Research Center
5.10f Deep Sea Deposit
5.10g Shumi Village - Laguna's statue completion.
[5.11] Esthar Revisited - Meeting President of Esthar
[5.12] Final Showdown at Lunatic Pandora
6. Walkthrough for Disc 4
[6.1] The awakening of the Sorceress
[6.2] Ultimecia's Castle - The Sealed Truth
[6.3] The Battle of Destiny
7. Frequently Asked Questions
8. Credits
========================================================================
Well, onto this epic RPG jounery..
_____
/ 1.0 \_________________________________________________________________
========================================================================
Introduction - Story of Final Fantasy VIII
========================================================================
My personal review of FF8
Well before I begin the speech.. I have 5 words to say "Final Fantasy
VIII is great!". Indeed it is great.. for those whom can stand long
time training, I guess your opinion will be different. As I gotten my
US copy on the 10th of September, I was very eager to play and the game
was simply a fantastic piece of work. As you guys know that I have
replay this game more than 10 times for Japanese version, I have managed
to did it for the NA version. The only key in completing the game, is
your determination in stocking of spells, training and best of all,
attention. The script of FF8 is really exciting and a couple of humorous
spells from characters. It also shows the development of characters in
the game. The Junction System is easy to learn for NA version as there
is online tutorials about it! The draw system seems a bit tiring but it
is worth the try. There are also a couple of things that I did not try
out in the Japanese version, such as getting Occult Fan III and Occult
Fan IV, the bone quest at Dollet, recovering lost GFs, Zell's love quest,
Obel Lake's Mystery at Morded Plains, Chocobo Forest Quests and much
more. Here is the ratings of the catergories:
Storyline: 9 /10 - it is really great!
Graphics: 7.5/10 - the graphics is not too nicely rendered unlike those
PC screenshots and PSX screenshots.
Music 7.5/10 - the soundtrack is nice and fantastic. Especially, Faye
Wong's Eyes on Me!
Game Play 7/10 - the Junction system is really good, if you managed to
understand. There are subquests such as the card game,
chocobo forests, UFO.... more than 10 hours of leisure.
For those whom own the Pocketstation, you can get to
enjoy the Chocobo World Subquest..
Overall: 8.0 /10 - it really deserves it...
Learning Curve: Medium - quite hard..
------------------------------------------------------------------------
[1.1] Introduction
------------------------------------------------------------------------
Hi folks, Final Fantasy VIII US version is finally out! The long eagerly
awaited FF8 has finally arrived and we die-hard RPG fans can enjoy this
epic RPG! It has been about 2 years since the release of Final Fantasy
VII.(well, 7 months for those whom have brought the Japanese version)
Here is the story of Final Fantasy VIII:
A member of the Elite mercenary Squall is forced into the conflict
beyond imagination. To survive, he must contend with a desperate rival,
a powerful sorceress, and his own mysterious dreams.
> Realistic detail characters and background enhanced by a breathtaking
musical score.
> An epic story based on the theme of love, set in a massive new world.
> New Junction System allows characters to be customized with powerful
magic spells drawn from enemies.
> Nearly an hour of stunning motion-captured CG cinemas seamlessly
integrated into the gameplay.
______________________________________________________________________
/ \
|--------------------<<< Final Fantasy VIII Data >>>-------------------|
| |
|Genre: Role-Playing (RPG) |
|Memory blocks requirement: 1 ~ 15 blocks |
|Company: Squaresoft |
| Square Electronic Arts. L.C.C |
|Release Date: 9th of September 1999 |
|Discs: 4 |
|Support: Analog Control Compatible |
| Vibration Function Compatible |
|Age Group: Teen |
| - Animated Violence |
| - Mild Language |
| - Suggestive Themes |
| |
|-----------------F i n a l F a n t a s y V I I I------------------|
\_____________________________________________________________________/
------------------------------------------------------------------------
[1.2] The Characters of Final Fantasy VIII
------------------------------------------------------------------------
These are the characters whom will depart on your strange adventure...
Well.. here is the character besitary. I have also added the character's
Limit Break and Initial Weapon equipment info.
List of Character Besitary
______________________________________________________________________
/----------------------------------------------------------------------\
| Main Party | Dream Party |
|----------------------------------|-----------------------------------|
|1.2.1 Squall Leonhart | 1.2.7 Laguna Loire |
|1.2.2 Rinoa Heartilly | 1.2.8 Ward Zaback |
|1.2.3 Zell Dincht | 1.2.9 Kiros Seagul |
|1.2.4 Irvine Kinneas | |
|1.2.5 Selphie Tilmitt | |
|1.2.6 Quistis Trepe | |
|----------------------------------------------------------------------|
| Others |
|----------------------------------------------------------------------|
|1.2.10 Sorceress Edea |1.2.11 Seifer Almasy |
|1.2.12 Fujin |1.2.13 Raijin |
|1.2.14 Cid Kramer |1.2.15 Ellone |
|__________________________________|___________________________________|
\______________________________________________________________________/
M A I N P A R T Y
_______
/ 1.2.1 \_______________________________________________________________
------------------------------------------------------------------------
S q u a l l L e o n h a r t
------------------------------------------------------------------------
Age: 17
Sex: Male
Height: 5'10" [177 cm]
Birthdate: August 23
Blood Type: AB
Weapon: Gunblade
Limit Break: Renzoukuken
Initial Weapon: Revolver
Occupation: SeeD Mercernary (Balamb)
Description: The story's hero unsociable and expressionless. The hero
of the game, a cadet in the SeeD special forces attached
to Balamb Garden. Antisocial and stone-faced. Besides
his aloof personality, he is very self centered and a
person who hates influenced deeply by strangers.
_______
/ 1.2.2 \_______________________________________________________________
------------------------------------------------------------------------
R i n o a H e a r t i l l y
------------------------------------------------------------------------
Age: 17
Sex: Female
Height: 5'4" [163 cm]
Birthdate: March 3rd
Weapon: Blaster Edge
Limit Break: Combine
Initial Weapon: Pinwheel
Occupation: Princess of "The Forest Owls"
Description: A beautiful and enigmatic woman, kind-hearted and
driven to succeed. A cheerful girl who possesses a
"mood-making" liveliness and gentleness that touches
people without discrimination. She's honest about her
feelings and readily speaks what she thinks. However,
in time, she ends up becoming warped... By the way,
Rinoa has a pet dog called Angelo.
_______
/ 1.2.3 \_______________________________________________________________
------------------------------------------------------------------------
Z e l l D i n c h t
------------------------------------------------------------------------
Age: 17
Sex: Male
Height: 5'6" [167cm]
Birthdate: March 17th
Blood Type: B
Weapon: Glove
Limit Break: Duel
Initial Weapon: Metal Knuckle
Occupation: SeeD Mercenary (Balamb)
Description: A master of comprehensive wrestling skills whom was
admitted to the Garden. He has entered the Garden when
he was only 13 years old out of admiration of his
grandfather, who was an excellent soldier. He is the
type who does everything with enthusiasm, but the
reason is his weak point. However, at heart he is
gentle and has a serious personality.
_______
/ 1.2.4 \_______________________________________________________________
------------------------------------------------------------------------
I r v i n e K i n n e a s
------------------------------------------------------------------------
Age: 18
Sex: Male
Height: 6'0" [185cm]
Birthdate: November 24th
Blood Type: O
Weapon: Shotgun
Limit Break: Shot
Initial Weapon: Variant
Occupation: SeeD Mercernary (Galbadia)
Description: A young man, well-liked by women whose strongest point
is his marksmanship. A cadet at the Galbadia Garden, he
self-styles himself as the "No. 1 gunslinger in the
Garden" His shooting arm seems sure and he is the girls'
favorite because he is full of confidence. He seems
callous to simple men, but in truth, he is unexpectedly
sensitive and seems to have a serious personality.
_______
/ 1.2.5 \_______________________________________________________________
------------------------------------------------------------------------
S e l p h i e T i l m i t t
------------------------------------------------------------------------
Age: 17
Sex: Female
Height: 5'1" [157cm]
Birthdate: July 16
Blood Type: B
Weapon: Nunchaku
Limit Break: Slots
Initial Weapon: Flail
Occupation: Trabia Cadet -> SeeD Mercenary (Balamb)
Description: A naive girl with flightily nature and capable
character. A girl with skilled personality to the extent
that you can't believe that she's a student at the
military academy. Usually she has a carefree way of
speaking and is frequently disturbed by the pace of her
surroundings.
_______
/ 1.2.6 \_______________________________________________________________
------------------------------------------------------------------------
Q u i s t i s T r e p e
------------------------------------------------------------------------
Age: 18
Sex: Female
Height: 5'6" [172cm]
Birthdate: October 4
Blood Type: A
Weapon: Whip
Limit Break: Blue Magic
Initial Weapon: Chain Whip
Occupation: Instructor -> SeeD Mercenary (Balamb)
Description: An Elite who serves as Squall's advisor. She has joined
SeeD at the age of 15 and is now the guidance counselor
of Squall and his friends. In opposition to her cool
spirit and strong facade, she gets depressed easily
about trivial matters since she is unused to setbacks.
D R E A M P A R T Y
_______
/ 1.2.7 \_______________________________________________________________
------------------------------------------------------------------------
L a g u n a L o i r e
------------------------------------------------------------------------
Age: 27
Sex: Male
Height: 5'11" [181 cm]
Birthdate: January 3rd
Blood Type: B
Weapon: Machine Gun
Limit Break: Desparado
Initial Weapon: Machine Gun
Occupation: Soldier --> Jounralist --> President of Esthar
Description: A hot-blooded man who fights with a pen instead a sword.
Kind out of compassion for humanity, he's a man full of
courage who helps the faint-hearted and crushes the
arrogant. A journalist of military origins, he swapped
his sword for a pen and fights boldly against the evils
of the world.
_______
/ 1.2.8 \_______________________________________________________________
------------------------------------------------------------------------
W a r d Z a b a c k
------------------------------------------------------------------------
Age: 25
Sex: Male
Height: 217 cm
Birthdate: February 25th
Blood Type: A
Weapon: Harpoon
Limit Break: Massive Anchor
Initial Weapon: Harpoon
Occupation: Soldier --> Janitor --> Minister of Esthar
Description: Ex-Galbadian soldier. He is one of Laguna's best pals.
You can only use him in battles during Laguna's Dream
Sequences. Don't look down on him, as he looks huge
and scary. He has work as a janitor in the D-District
Prison.. (funny guy huh?)
_______
/ 1.2.9 \_______________________________________________________________
------------------------------------------------------------------------
K i r o s S e a g u l
------------------------------------------------------------------------
Age: 23
Sex: Male
Height: 191 cm
Birthdate: July 6th
Blood Type: O
Weapons: Daggers
Limit Break: Blood Pain
Initial Weapon: Katal
Occupation: Soldier --> Minister of Esthar
Description: Ex-Galbadian soldier. He is one of Laguna's best pals.
You can only use him in battles during Laguna's dream
sequence. He is rather a helpful lad in Laguna's friend.
He is considered as Laguna's most concerning friend
where he consults Laguna for his failure in love with
a pianoist called Julia Heartilly.
O T H E R S
________
/ 1.2.10 \______________________________________________________________
------------------------------------------------------------------------
S o r c e r e s s E d e a
------------------------------------------------------------------------
Edea, wife of Cid Kramer is the sorceress of the game. She possesses the
great power of magic and is consider the best user when comes to magic.
She is rather mysterious and secretive. As if she is final boss, you
will find out soon.....
Limit Break: Ice Strike
Weapon: Magic.
Occupation: Sorceress
________
/ 1.2.11 \______________________________________________________________
------------------------------------------------------------------------
S e i f e r A l m a s y
------------------------------------------------------------------------
Age: 18
Sex: Male
Height: 6'1" (188 cm)
Birthdate: December 22nd
Blood Type: A
Weapon: Gunblade
Limit Break: Cross Sword >> No Mercy
Initial Weapon: Hyperion
Occupation: Balamb Cadet -> Sorceress' Knight
Description: A troublemaker who views Squall as his rival. A SeeD
cadet who is treated as a problem child because he
lacks composure and the ability to follow orders, even
though he has the disposition to excel. On the other
hand, he appreciates Squall's abilities highly and
adamantly considers him a rival.
________
/ 1.2.12 \_____________________________________________________________
-----------------------------------------------------------------------
F u j i n
-----------------------------------------------------------------------
A groupy that usually mess around with Seifer and Raijin. She is
really hot-tempered and no person whom you can mess with. Always kick
Raijin's ankle when Raijin say something wrong.. She has a strong
affection with powerful of the Wind.
Weapon: Shuriken
Elemental: Wind
Occupation: Balamb Garden Discipline Committee
________
/ 1.2.13 \_____________________________________________________________
-----------------------------------------------------------------------
R a i j i n
-----------------------------------------------------------------------
Although appearing huge and strong, this guy really has a brawn brain.
Always laugh if he find something funny and of course always get
kicked by the fury Fuujin. He has a strong affection with the powerful
of Thunder.
Weapon: Pole
Elemental: Thunder
Occupation: Balamb Garden Discipline Committee
________
/ 1.2.14 \____________________________________________________________
----------------------------------------------------------------------
C i d K r a m e r
----------------------------------------------------------------------
An influential man and a person whom is meant for extremely long talks
He is the headmaster of Balamb Garden, Cid Kramer. As we know that Cid
is a character that appears in all Final Fantasies.. but this Cid is
not the battle-sort type. He has build up Garden to produce training
for the SeeD, the elite military mercenaries.
Weapon: n/a
Occupation: Headmaster of Balamb Garden
________
/ 1.2.15 \______________________________________________________________
------------------------------------------------------------------------
E l l o n e
------------------------------------------------------------------------
Address Laguna Loire as "Uncle Laguna". Have been in close relationship
with Laguna since young. Living in a Pub found in Winhill with a close
friend called Raine. Has the powers to bring people back to the past..
Currently under the protection by the Sorceress' SeeD
------------------------------------------------------------------------
[1.3] Changes between Japanese Version and English Version
------------------------------------------------------------------------
Here are the changes that I have found after completing Disc 1. There
are rather a lot of changes.
1. Control Configuration Changes
Affects: All Discs
I was really frustrated when I keep on pressing Circle while there is
no response.. then I refer to my manual and I was really bluff.. It is
X that is the action button (p:). You can find new control configuration
in the next section
2. Online-Tutorial
Affects: Disc 1 only
Well, I guess Online Tutorials only last until Disc 1 ^_^;. You will be
given Tutorials about junctioning, Squall's Renzokuken, Zell's Duel,
Rinoa's Limit Breaks, Elemental Arts, Status Magic Junction, etc. It
will be rather nice to pay attention to them.. if you are too lazy,
Section 2.0 should answer most of your questions.
3. New name inputs
Affects: Disc 1 only
You can only change the names of these two characters.. Squall, Rinoa
and her dog Angelo. You will be allow to input the following letterings
- English (well, if you don't understand this, you won't be able to read
the FAQ ^_^;)
- Symbols
4. New Icons..
Affects: All Discs
This rather interesting.. Icons are used to represent elementals shown
by the Scan Analyze Screen and also there is a lot more changes in the
GF menu icons. For example, in the Japanese version, the icon for
Junction Ability represented by "J" however it is represented by a
"UP" for the US. Fortunately the icons for items remains unchanged.
5. New colouring for Gerogero
Affects: All Discs
Well, if you are observant enough (like me..), you will noticed that
the colour of this monster, Gerogero (the monster that Fake President
has morphed into) has changed from red to blue.. this also applies its
cards.
6. No more bugs for Centra Ruins.
Affects: All Discs
Hmm, this is good if you are very frustrated in getting the Odin.
7. Different draw spells at different areas...
Affects: All Discs
There are too many to emulate.. For example, in the Japanese version,
you can get to draw Life from the draw point found in the main
compound of Centra Ruins. Now instead, you will draw Drain from it.
8. Junction Bug doesn't exist for North American version
Affects: All Disc.
Well, as the discs are free of bugs and it makes sense that it does not
exists anyway.
========================================================================
2.0 Basic Tutorial
========================================================================
Here you will find broad guideline to guide you begineers in great
players for this epic RPG game. If you already understood, skip this
section and proceed to the main walkthrough.
_____
/ 2.1 \_________________________________________________________________
------------------------------------------------------------------------
Basics stuff that you should know...
------------------------------------------------------------------------
<<< Playing the Game from the Beginning >>>
Point the cursor at the first Option [NEW GAME] and enter your decision
with the X button. You will need to press any button to skip the Staff
Introduction Movie to proceed to the title screen.
<<< Continue from Save Data >>>
When you want to play using SAVE DATA to continue from the previous
point, select the 2nd option [Continue] and press X. You will be
brought to the Save Menu. You can only save up to a maximum of 15 slots
Have fun with your Memory Card:
If you view your Memory Card from the Playstation, you will find
pictures of the characters in Final Fantasy VIII. Here is the list of
the pictures. Thanks to Steven Juwono (squall_lh@hotmail.com)
_______________________________________
/---------------------------------------|
Slot | Picture |
----------------------------------------|
1 | Squall Leonhart |
2 | Zell Dincht |
3 | Irvine Kinneas |
4 | Quistis Trepe |
5 | Rinoa Heartilly |
6 | Selphie Tilmitt |
7 | Seifer Almasy |
8 | Sorceress Edea |
9 | Laguna Loire |
10 | Kiros Seagul |
11 | Ward Zaback |
12 | Raijin |
13 | Fujin |
14 | Cid Kramer |
15 | Angelo |
_______|________________________________|
------------------------------------------------------------------------
<<< Changing Disc Warnings >>>
As you proceed through the adventure. Do NOT turn off your Playstation
Console. Just open the Playstation Lid and pop in the next disc and
the game will automatically resumes itself.
_____
/ 2.2 \_________________________________________________________________
------------------------------------------------------------------------
Playing the Game
------------------------------------------------------------------------
The Main Menu is a very important section as it allows you to use
items, view stats of your characters and GF, saving your game, adjust
game settings, etc. Read this if you have any enquires about the game.
<< MAIN MENU >>
Here is the brief explaination of the functions of the sub-headings of
the main menu.
Junction: Allows you to set up your Guardian Forces and abilities
Item: Allows you to use items or rearranged your items
Magic: Allows you to use and trade magic with other characters
Status: Allows you to view the stats of your characters.
GF: Allows you to view the Guardian Force's level and to
develop your monsters' job skills.
Abilities: Allows you to use the abilities learned by the G.F.
Party Change: Allows you to change your party at the World Map or at
the Save Point.
Cards: Allows you to view the cards that you have.
Configuration: Allows you to adjust your game settings.
Tutorial: A very precise learning guide on how to play FF8.
Save: Allows you to save your game. This option will only be
selectable if you have approached a Save Point and at
the World Map.
Diagram 2.2A: The Main Menu
____________________________________________________________________
|Help | |
|__________________________________________________| Junction |
|Status | |
| Zell LV 22 HP: 2411 / 1922 | Item |
|--------------------------------------------------| |
|Status | Magic |
| Squall LV 31 HP: 2415 / 2551 | |
|--------------------------------------------------| Status |
|Status | |
| Rinoa LV 20 HP: 1100 / 1930 | GF |
|--------------------------------------------------| |
| Irvine Quistis | Ability |
| LV 20 HP 977 LV 22 HP 1059 | |
| --------- --------- | Switch |
| | |
| Selphie | Card |
| LV 17 HP 824 | |
| --------- | Config |
| | |
| | Tutorial |
| | |
| | Save |
|__________________________________________________|_________________|
_________________________________________________ | Play 24:15 |
| || S.LV 30 |
| B-Garden - Training Center || 446470 G |
|_________________________________________________||_________________|
Well, recently just discover this... You can actually change your
characters' formation. Squall is not necessary needed to stand in the
middle. Just select the character that you wished to switch and you can
have some fun!
_______
/ 2.2.1 \_______________________________________________________________
------------------------------------------------------------------------
J u n c t i o n M e n u
------------------------------------------------------------------------
Diagram 2.2B: Junction Menu
_______________________________________________________________
| Junction Remove Auto Ability | Junction |
|__________________________________________________|____________|
_________ __________
| Photo | Squall | Command |
| of | | Attack |
| Squall | Lv 31 |^| | Magic |
| | | GF |
|_________| HP 2415 / 2551 | Item |
_______________________________________________________|__________|
| HP Blizzaga 2551 [ST-Atk] [ST-Def] [E-Atk] [E-Def] |
| Str ------------- 78 Spd --------------- 25 |
| Vit ------------- 20 Eva --------------- 2 % |
| Mag ------------- 45 Hit --------------- 225 |
| Spr ------------- 35 Luck --------------- 17 |
|__________________________________________________________________|
Meaning of Abbreviations
_________________________________________________________________
| | | | |
| Str | Strength | Hit | Hit % |
| Vit | Vitality | Luck | Luck |
| Mag | Magic | ST-Atk | Status Attack |
| Spr | Spirit | ST-Def | Status Defense |
| Spd | Speed | E-Atk | Elemental Attack |
| Eva | Evasion/ Evade | E-Def | Elemental Defense |
|________|_____________________|________|_________________________|
What is their purpose?
** Strength **
This factor affects the attacking power of your character. The higher
the stats, the more damage your character will inflict with the Attack
Command.
** Vitality **
This factor effects the defensive power of your character. The higher
the defensive stats, the lesser the amount of damage inflicted by your
opponent.
** Magic **
This factor effects the magic attacking power of your character. The
higher the stats, the more damage your character will inflict when
using magic.
** Spirit **
This factor effects the magic defensive power of your character. The
higher the stats, the lesser the amount of damage inflicted by your
opponent when it uses magic.
** Speed **
This factor effect the speed of your time bar or ATB (also known
Active Time Bar). The higher the stats, the faster the ATB is.
** Evasion/ Evade **
This factor effect the rate whether your character will escape from an
enemy's attack [causing a MISS in the opponent's attack]. The higher
the stats, the more chance your character will dodge from an attack.
** Hit **
This factor effect the rate whether your character will hit your
opponent with the Attack Command. The higher the stats, the lesser
chance that your character will miss an attack. Gunblades have 255%
hit rate.
** Luck **
This one I not quite sure. But I think that it will effect the rate
whether the Odin will appear. It also effect the rate whether your
character could escape from status ailments such as death. If you have
the luck stats of 100+, you will be able to see the Gilgamesh in
between battles! I guess it also affects the critical hit rates.
** Status Attack **
This is similar to FF7's Elemental combo on your character's weapon
Your character will inflicit damage and also causes status ailments
on your opponent. For example if you want to cause Sleep with your
character attack, junction Sleep to your Status Attack with ST-Atk-J.
The above mentioned combo is the key to survive for this game.
** Status Defense **
I myself prefered this than status attack. This works like FF7's
Elemental combo on your character's armor. Your character will receive
protection against the status that you have junctioned. For example if
you want your character to be protected against Confuse, junction
Confuse to your status defense (ST-Def-J)
** Elemental Attack **
This is rather USELESS. If you want to do more damage against Fire-
based monsters such as the Bomb, junction Blizzard to your junction as
Blizzard works well against Fire. However, ice-based monsters will
nullifies the attack, thus you are helping them to restore lost HP!
The Elem-Atk is pretty helpful if you know about the BOSS beforehand.
** Elemental Defense **
This is much preferred against Elemental Attack. As you can recieved no
damage from elementals or nullifies it and restore your HP. This
ability could make your life easier. If you junction 100x Ultima to your
Elemental defense, you will be able to nullify any kind of magic. For
example if you want your character to protect well against Fire,
junction Fire to the character's Elemental Defense. (Elem-Def-J)
Well, since you already know what the abbreviations stands for, I will
now proceed to the sub-menu headings
J u n c t i o n
----------------------------------------------------------------------0
Once you have chosen Junction, you will have this menu. Press X and
choose the "Junction" tap. The top tool bar will have the following
options:
Diagram 2.2C: Junction Tab
___________________________________________________
| |
| Junction | < GF > < Magic >
|_____________|_____________________________________
< GF >
This allows you to set the GF monsters that you would like the character
to use and this will lead to the Auto and Ability Menu. After selecting
this command you will have the following screen:
Diagram 2.2D: Guardian Force selection tab.
______________________________________________
| Well, let's get started.
G.F Page No. 1 G.F Page No. 2 | Here is the layout of
_________________ __________________ | all the GFs. []
|Quezacotl [] | |Brothers | | represents a character
|Shiva | |Diablos | | has already picked the
|Ifrit [] | |Carbuncle | | GF If you point the
|Siren | |Leviathan | | cursor next to it, you
|_________________| |__________________| | will see the name of
| the character that the
G.F Page No. 3 G.F Page No. 4 | GF is currently
_________________ __________________ | equipped with. Press
|Pandemonium | |Bahamut | | D-Pad right or left
|Cerberus | |Cactaur | | to change pages. Press
|Alexander | |Tonberry | | X to select the GF and
|Doomtrain | |Eden | | Press Circle after you
|_________________| |__________________| | you have equipping your
| Guardian Forces
______________________________________________| --> Auto Menu.
< Magic >
If you have acquired junction abilities [icons with "UP" sign], you will
find that you can junction magic to bolster your character's stats. This
is rather difficult and here is a part of it. Press X and you will see
the Magic Inventory Pages on the right of character's photo.
Diagram 2.2E: Magic Inventory fused with Junction Menu
A portion of the screen...
-------------------------------------------
________ __________________
| | |Magic P1 Num | I have "cut" the screen to a small
| Photo | |Fira 100 | part as what I am saying will be
| of | |Blizzard 100 | focusing on within this area. For
| Squall | |Thunder 100 | example if you want to junction 100x
|________| |Blizzaga 100 | Fira to your Strength [provided that
________|__________________| you have acquired Strength J]. Select
| <-- Elem-Atk/Elem Def | Str and select the magic from the
|___________________________| character's magic pages [1~8]. Press
Left and you will see the following
screen [below]. You will also see a
"[]" next to the magic.
Elemental Attack/ Defense Junction Window
------------------------------------------
___________________________ Tip: Press Left to change back to
|<-- ST Atk/Def ABILITY >| Status chart. Press Right to
|___________________________|_____________________ Return..
| Fire 100% Poison 0 % |
Elem-Atk ----- | Ice 0 % Wind 0 % |
|>Elem-Def Fira | Thunder 0 % Water 0 % |
Elem-Def ----- | Earth 0 % Holy 0% |
|__________________________________|
Status Attack Junction Window
------------------------------------------
___________________________ Tip: Press Right to change back to
| Elem Atk/Def-->| Elemental chart.
|___________________________|__________________________________
| Death 0% Zombie 0% |
|>ST-Atk Silence | Poison 0% Sleep 0% |
ST-Def ----- | Petrify 0% Slow 0% |
ST-Def ----- | Blind 0% Stop 0% |
| Silence 100% Confuse 0% |
| Berserk 0% Drain 0% |
|_______________________________________________|
Status Defense Junction Window
------------------------------------------
___________________________ Tip: Press Right to change back to
| Elem Atk/Def-->| Elemental chart.
|___________________________|__________________________________
| Death 0% Zombie 0% |
|>ST-Atk Silence | Poison 0% Sleep 0% |
|>ST-Def Confuse | Petrify 0% Curse 0% |
ST-Def ----- | Darkness 0% Slow 0% |
| Silence 0% Stop 0% |
| Berserk 0% Confuse 100% |
| Drain 0% |
|_______________________________________________|
Ocassionally, if you junction 100x of a spell to the characters'
attributes defense, you will see a green-colour star. This marks that
the spell being cast on the equipped character will be absorbed. A
green star marks 100% protection against the spell [which means it does
0 HP damage.] Over 100% will instantly absorb the spell.
Thanks to fuuie for his precise guide on magic junctioning.
R e m o v e
----------------------------------------------------------------------0
Removes all the spells are set using the Junction Menu. Your character
stats will change back to it's original. The numbers of the stats also
decreases. You will be given a message box, if you have junctioned
magic to the character's maximum HP through HP-J.
Removes all equipped Commands [GF command, Magic command, Item command,
Draw command, GFs command such as Recover set that is by using the
Junction Option. And of course the magic spells that are junction to
your character's stats. It removes the equipped GFs. This option works
well when you want to transport all GFs to another character.
A u t o
----------------------------------------------------------------------0
Optimizes the spells by configuring according to the attacking power.
The character's attacking stats are the highest by using the best
spells to Str-J (if avaliable)
Optimizes spells for the highest magic attack and defense. Junction
better magic [also giving you better results] to the Mag-J (if
avaliable)
Optimizes spells for highest defensive power. Junction the better magic
[also giving you better results] to the character's Vit-J (if avaliable)
A b i l i t y
----------------------------------------------------------------------0
This option is the only way to configure what other actions, that your
character could perform besides the normal attacks and special attacks.
Once you have equipped a GF, you will have 4 four commands being set.
Here is the list of "Basic" commands [all GFs have it and mastered
them!]
Allows your characters to cast the spells that you have drawn from
opponents or Draw Points. Must have the draw command in order to
draw magic!
Allows you to summon the Guardian Forces. There you will see the HP of
the GF replacing the HP of the commanding character. There is a time
bar in blue. The monster will automatically being summoned as all the
blue bar has been used up. This can be cancel if the monster's HP
reaches zero, being under Confuse/Silence/Sleep/Berserk status.
|One of the most important commands used in the game. With this command,
|you can "draw" magic such as Fire, Fira and much more from enemies.
|NOTE: You must have this command in order to draw magic from the Draw
| Points [purple translucent bubbles].
|----[Stock]
|Saves the magic for later use. Up to the maximum number of 9 spells
|that can be drawn, this will depend on the level of your opponent, the
|level of your character and your luck. It will work better if you tap
|X repeatedly (it works for me..)
|
|----[Cast]
|One charge can be drawn in this way, but the spell will immediately
|expelled. The spell is being used at half of the damage. But this
|situation is good for if you want to cast a spell that you have not
|drawn before. There is a high possibility of failure for you to draw
|hidden spells from enemies.
-
Allows you to use items such as Potions, Phoenix Downs when engaged in
combat. This are pretty handy when your character is unable to use
magic [e.g. being silenced]. Also allows you to summon some special
monsters such as the Phoenix.
For the usage of other commands, refer to Part II for more details.
_______
/ 2.2.2 \_______________________________________________________________
------------------------------------------------------------------------
I t e m
------------------------------------------------------------------------
Items apparently are one of the most important factors in FF8. They
will help you to restore HP, cure status disorder and helps in battles,
allow GFs to learn new abilities, get GFs etc. I have classified them
into six major groups
MEDICINE : Healing items such as Potions, Phoenix Downs and Elixirs.
JUNK : Items such as M-Stone Piece, Magic Stone and Screws.
These items can not be use through the item command, however
some of them provides some Limit Breaks for Quistis. These
items are also important for Weapon Upgrading. They can also
refine into magic through Magic Refinement Menu Abilities
like T-Mag RF
GF : Item used in restoring GF's lost HP or Life and allows GFs
to learn new abilities. Provide that you have enough space..
BATTLE : Items that are only useable through the item command. One
good example is the Gyshal Greens.
FIELD : Items that are group-based type, and only useable at Save
Points, examples are Tents, Pet Houses and Cottages.
BOOKS : Useful booklets which tells you requirements on Weapon
Upgrading, new moves for Rinoa and new moves for Zell.
AMMO : These items are only use battles through Irvine's Limit
Break, Shot. Most of them can be gotten through Ammo-RF
Drawing a full ASCII Art of the Item menu requires time, so I have only
draw out the Tool Bar.
Diagram 2.2F: Item Menu
__________________________________________________________________
| Use Rearrange Sort Command | Item |
|_______________________________________________________|__________|
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