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Bleem! Version 1.4 Review

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Presentation:

 

8.0

Graphics:

 

6.5

Gameplay:

 

4.5

Sound:

 

3.5

Compatibility:

 

4.0

Rating:

 

6.0

System Configuration

CPU Pentium III  450Mhz
Memory 128MB Ram
Video Card Diamond Viper V770 w/32MB Ram
Sound Card Sound Blaster Live

Bleem! Version 1.4 was used in this review.

   Emulation has become a very popular thing these days, that's why earlier this year in January a little emulator called UltraHle was released. It was the very first emulator to play N64's commercial games. Nintendo and a lot of other manufacturers were furious with what they were seeing. What they were seeing was an emulator which emulates an N64 perfectly, and it even improved the games visually with the use of the better hardware. Well it looks like we just might re-live that moment again.

   A PSX emulator called Bleem was completed, it was an emulator that emulates Sony's Playstation. Wit the use of good hardware, the software emulates many of the games better than the console. When word spread out, Sony got furious, and they decided to sue the makers of Bleem. Although Sony lost, and Bleem took the victory, I don't think they have anything to celebrate about.

   Bleem is very easy to use, just pop in any PSX game and go. It also has controller support, both analog and digital. You really don't have to worry about memory card space either, because Bleem has it's own memory manager bulit in it. All of this sounds great. But never judge a book by it's cover and just keep reading the review to find out if Bleem is really worth the $30?

   Bleem claims it has great graphics, but that's all bull, we ran a couple of tests on Bleem on our powerhouse, so here is the scoop. I popped in Marvel vs. Street Fighter, although it ran fast, the character that is on the left side of the screen is always all broken up in pieces, which was very weird, because the character on the right was almost fine. I decided to see if Bleem can handle Blitz, well the result was sad, there were no players on the screen only shadows of them, which I found to be so stupid. X-men vs. Street Fighter was the next game, and let me tell you all now, the game is much more faster on the PSX than Bleem and the frame rate was worse than horrible. I threw NBA Live 99 and guess what? The computer just ejected the disk, and it said that Bleem has no support for it. Need For Speed: High Stakes played alright except the game had slowdown, but the graphics were very good. Triple Play 2000 was the funniest of them all, because when I played the game I noticed the heads were missing.

   Driver played very well (graphically) but the gameplay was way too fast, and most of the sound effects were missing. Tekken 3 looked awesome, it was at the quality of Soul Calibur, but played a little bit slow. WWF Attitude looked great, but played way too fast to keep up with the action. Metal Gear Solid looked great too, the frame rate was excellent and also way over the limit than the original. Bloody Roar 2 ran nearly perfectly, it had killer graphics, minor break up in sound, and played great, just the only small problem was when you morph into beast mode the game slows down a lot especially during a rage move. And Ehrgeiz had one of the most beautiful looking graphics out of all the games I tested, but still played slow.

   Bleem has terrible sound, 75% of the games we threw at it had a lot of sound break up. Marvel vs. Street Fighter had cheap sound and broke up everywhere. Same goes for X-men vs. Street Fighter and Metal Gear Solid which had tons of break up during the speech. Let's just look at it this way Bleem has atrocious sound support.

   All in all almost every test we threw at Bleem, it failed to succeed. The only thing Bleem is good for super sharp super detailed 3D graphics and very nice texturing. Bleem really disappointed me, in many ways, the product still has a lot a lot of space to be worked on. Let's just hope there will be more releases with better features.

8/18/1999 SolidSnake

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