Capcom Will Develop All New IPs At Home In Japan
Okay, Square-Enix doesn't have a problem siding with Western developers, but the experience hasn't been great for Capcom and they've decided to head back home.
According to Kotaku, Capcom has decided to develop "all major new game IP at home in Japan;" company president Haruhiro Tsujimoto even went a step further to say he'd rid himself of all Western studios if there weren't so many games on the schedule and resources were so thin. He cited the failure of Bionic Commando as one of the reasons why they're making this move, but due to a pressing slate of titles, they won't cut all ties just yet. Added Tsujimoto:
"We are considering ways to separate the roles of activities in Japan and overseas. We plan to develop new titles primarily in Japan. Overseas companies may be used mostly to develop titles for existing game series with well-established characters and universal themes. Overseas companies will also handle certain parts and/or line-ups of such games."
Swedish studio GRIN was responsible for the mediocre Bionic Commando, which probably contributed to GRIN's closing last August. This comes hot on the heels of Lost Planet and Resident Evil maker Jun Takeuchi's claim that "cultural differences" between West and East simply don't make for smooth sailing. In some ways, there will always be differences; perhaps it's just a matter of being on the same page all the time...which can be tough to do.
1/5/2010 10:37:18 AM Ben Dutka
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