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Pachter: The World War II Theme Has Run Its Course

You may not have noticed, but over the years, we've seen quite a few games based on World War II. Developers are starting to get away from that now but it's largely due to over-saturation and a general cry from the consumer; "could we have something new, please?!"

And if you're one of the many who voiced such a plea during the early stages of this generation, you should know that Wedbush Morgan analyst Michael Pachter is right there with you. In checking out the latest episode of PachAttack over at GameTrailers, we hear the popular analyst's take on the subject of WWII FPSs. Initially, when asked if he thinks the industry is starting to move away from the common theme, Pachter simply replied, "Gosh, I hope so." These days, though, Battlefield: Bad Company 2, Killzone 2, Call of Duty: Modern Warfare 2, and the new-look Medal of Honor are all examples of huge shooters that no longer focus on the second World War. Pachter goes on to say that "WWII gaming has lasted longer than World War II" itself and he just doesn't understand the public's fascination with the concept. He further theorizes that the reason shooters continue to get bigger recently is because they're getting away from WWII; many publishers really didn't want to do that, at first. Gamers love the tried and true but at some point, no matter how good the idea may be, we all get tired.  It's just bound to happen.

I'm sure most of you will agree with Pachter. But then again, let's not forget that we did see what is arguably the best WWII shooter ever with Treyarch's Call of Duty: World at War back in 2008.

4/11/2010 8:59:36 PM Ben Dutka

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