Tony Hawk's Pro Skater 2 Preview
Today, Activision have officially announced the development of Tony Hawk Pro Skater 2. The highly acclaimed game of 1999 was the best selling title for Playstation from October to December. Many gamers including us had no doubts that Activision and Neversoft will team up again and bring Tony Hawk into our homes once again, and that is exactly what they are doing.
Tony Hawk 2 is still in early development stages but the game makers have a general idea on what to expect. This title will add two tools for greater customization and higher replay value. One of the additions will be the Skatepark editor that will allow the players to build their own stages. Activision stated that the editor will be a highly customizable tool allowing players to use ramps, rails, obstacles and quarter-pipes in real-time with a 3D view. The other tool will be used to create and edit skaters starting from their bodies to their trick sets.
Graphics are set to be improved in the sequel, but if you have played the first Tony Hawk then you already know the breakthrough visuals that the game possessed. As you have already imagined, each character will be packed with even more moves and have the chance to pull them off in new parks and streets. Some of the new real-world locations will include New York, Rio de Janeiro and Marseille. In addition each stage will have more secrets, shortcuts and many interactive objects that we haven't seen before.
The 2 player mode will still exist in the new Tony Hawk with more battle modes to make skating against your friends even more fun. Since we are on the topic of fun, one or more mini-games will be installed as bonuses.
As I have stated earlier, Tony Hawk Pro Skater 2 is in early development and unfortunately there aren't any screenshots available at this moment. The release date is still unknown but we know that this time it will be available across many platforms including Playstation, N64, Dreamcast and even PC. As soon as we get more information you'll see more updates here, so stay tuned.