PS1 Previews: Tenchu 2: Birth of the Assassins Preview

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Tenchu 2: Birth of the Assassins Preview

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Scheduled release date:

Summer 2000

   When Activison released the first Tenchu a year and a half ago, the game was basically considered to be the Metal Gear Solid with swords and ninja outfits. Tenchu mixed stealth gameplay with gore and smooth graphics. In a word Tenchu can be described to be excellent, but the game was not perfect. It wasn't as lengthy as other games of '98 were, and it sadly featured only 10 stages that could be completed in about a week. This time Activision promises more than just replay value, but better in-depth plot. Read on to see the first impressions of Tenchu 2.

   So far the visuals look much improved over the originals, the characters are very smooth giving it solid look. Unlike the first Tenchu, Tenchu 2 will feature longer viewable distance, so you can scope your opponent from a much farther distance and go in for the kill. The CGs will now play a bigger role in the game, Tenchu had only two cut scenes in it, that were the into and the ending. That will change with the sequel, T2 will now pack many more CGs throughout the whole game that will be the cleanest looking renderings we have seen since Resident Evil 3. Acquire (the developer) has also implemented some extra effects, such as blood diffusing in the water, air bubbles when swimming, and water wave effects.

   The gameplay element is set four years before the first Tenchu started, which makes the game more of a prequel. If this is Activision's way of showing the gamer more depth in gameplay then they and Acquire are doing a great job. This time around the title will sport 32 levels to provide the gamer a longer lasting thrill ride. Not only that but T2 will also support a level editor that will allow you to create an extra 50 stages that have pre-set objects for you to tool with. The original 32 stages are broken up for each character, Rikimaru and Ayame each having 12 stages to progress through, while the other 8 stages are left for a hidden character that Activision is tight lipped about. Each character also possess seven new stealth skills that can be quite useful when you want to remain undetected. Like Metal Gear Solid, you can also carry a corpse around with you, just incase he is needed for something else. And finally, now the characters of Tenchu don't only creep around but they can swim and kill and the same time.

   Tenchu 2 is still in early development, but the it is scheduled to be released in Summer 2000, arguably June-July. It is coming along better than expected, and if all goes well than Tenchu 2 can definitely become one of those games that should be cherished for an eternity (or at least a PS2 sequel is released). We will try to update this preview as soon as possible as we get more info. For now check out the screenshots that are available so far.

2/20/2000 SolidSnake

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