Replay Value: 7
In time, Squaresoft has brought us some memorible games. From the Final Fantasy series to Xenogears to Chrono Trigger. Although Brave Fencer is a good game it lacks some strong elements that Square has come to be known by. The game mixes elements of a platform jump and slash adventure, and the level gaining elements of an RPG. The two do mix well in the game but as I said there are some elements that fall short. The story for example tries, but doesn't have the depth and character development of other Square games.
Musashi is a very preset character and doesn't go through much of a change in the game. His loud mouthed arrogance may leave some even hating him. Another thing that falls short in the game, is the night and day sleep clock. Musashi gets tired very quickly wich lowers his performance and may even cause him to collapse into dream land. Mints or constant napping can cure this but it gets very repetitive after a while. Also the fact that there is only one town in the game might bother some people.
In the game you play the reluctant hero Musashi who was accidently summoned from another dimension to save an empire. After they find out that they have the wrong guy, they figure out its the best they're going to get and stick with him. Musashi can only return to his world if he (sigh) saves the princess and gets a legendary sword. Thats about as far as I can go without ruinig the games only surprises.
Although I might have ragged on the game a bit, it is fun, but they just didn't combine some elements well enough.