Dino Crisis Review
Capcom has another gem on their hands and their fourth "survival horror" game has a different edge to it. Instead of blowing off the heads of the zombies, this time around you have to shoot a dinosaur in the mouth. And who better to know how to make a survival horror game other than Capcom. Their previous titles like Resident Evil (both original and directors cut) and Resident Evil 2 were award winners in their category. And it looks like Capcom has to prepare to receive another award.
The Resident Evil 2 game engine was practically mastered to the limits of Playstation. Of course using the already finished engine is more efficient than designing a new one from scratch. Of course there were some things that had to be fine tuned to make the new game run smoothly. Dino Crisis boosted recognizably better graphics than Resident Evil 2. The characters look very sharp and detailed, even when you get the chance to see them up-close. Adding their good looks to the great looking environments and the good lighting effects, creates a game that competes for the top spot on the charts in the graphics category.
As you already know, gameplay is one of the most important factors to us. A game could have the best graphics around, but if the gameplay is bad, the game means nada. But that is not the case in Dino Crisis. One of the my most liked aspects in the game is its gameplay. And what is weird is that I am not a Survival Horror gamer (of course I am not scared of these games). But this game caught my eye and made me spend my hours on it. Once in awhile you might get frustrated because you have no idea what to do in the game, but sooner or later it will get to you. And if you though Resident Evil games made you jump, just wait until a dinosaur strikes at you out of nowhere.
Now, the sound is not the main thing in this game, but they help to give it an extra boost, especially when it is the time to scare you. It is very important when it comes to killing some of the smaller dinos though. On many occasions, the camera doesn't turn around to show you the dinosaur that is coming. In this case you must hear the monster coming at you and shoot it using Regina's weapons and her ability to automatically aim. The background music sets the mood of the game very nicely as well. They get the gamer into the position where you feel like something will jump at you at any time.
We spent a good amount of time playing the game before actually posting the review, and we have a good reason. The best way to rate the replay value is to actually finish the game. It took me eight days to beat the game and the total recorded time was 11 hours. Most of you will not go back to collect the remaining items, but if you have fun doing that you should get more time out the game.
The control in the game is nothing to go crazy about. Capcom could've added the analog control support for many of us who have the Dual-Shock Analog controllers. On the other hand, the analog control is not important in this title due to its gameplay style because you are on the run most of the time.
In conclusion, the combination of great graphics, the already proven gameplay and the addition of other extras make the game a very good Survival Horror title. If you were a fan of the Resident Evil series, this is a must have. If you are like me and were never a big fan of this genre, give this game a try.