Legacy of Kain: Soul Reaver Review
The much awaited and delayed Legacy of Kain: Soul Reaver finally arrives. The game was scheduled to be released last year in October but that never happened. Eidos kept pushing the game back and back. Fans of the original Kain entitled Blood Omen were getting the idea that Soul Reaver would never make it because of all the delays the game had went through. Well after all the agonizing pain we had went through Soul Reaver has finally arrived, but was it worth the wait? Keep reading if you want to find out.
Soul Reaver was said to push Playstation to it's limits, in most areas it did, except the graphics. Don't get me wrong because Soul Reaver has very good graphics and all, but there still is room for improvement. One of the best things about Soul Reaver's graphics is it's amazingly detailed backgrounds and scenarios. The walls in the game just look spectacular, the background are very sharp and are very nice. Although Raziel (main character) still needs to be worked on.
Eidos blends in all types of genres, Action/ Adventure/ RPG/ Puzzle and a little bit of Fighting Mortal Kombat style. Soul Reaver starts out with one of the best and most impressive intros I have ever seen in a videogame, yes even better than the one in Xenogears. The best gameplay element in Soul Reaver is sucking the souls out of your enemy. Raziel can also kill his enemies with a spear, by pressing triangle when the vampire is stunned and bleeding tremendously. What Raziel will do is thrust the spear through the vampire and steal his soul. If you don't have a spear you have to fight the vampires hand to hand until they are stunned, then press or hold triangle to just throw or aim and throw the vampire into fire, onto a hook or into light.
The sound is a pretty big issue in a game, and Soul Reaver delivers the best quality of sound I have ever heard in any Playstation title. Through out the game you will hear Raziel speak many times, and there are no captions to read. But remember the sound is crystal clear so no need to worry. The sound effects are very good, and the songs in the background give the game more of that spooky feeling.
Control is no big deal just pick up and go. Soul Reaver supports both Analog and Dual Shock. The analog stick is sensitive but not as sensitive as Ape Escape's. The Dual Shock reacts very well to the game is very nicely used, definitely no disappointment there. The basic controls are easy to use, square is to attack, triangle was explained in "gameplay", O is to suck the soul, X is to jump and if you press it again and you will glide. Now if you want to do a high jump hold L1 and press X, to sneak hold L1, to walk slow hold R1, and to rotate the camera press either R2 or L2.
As mentioned before Legacy of Kain: Soul Reaver has been delayed many times and so far I have proved that Soul Reaver was without a doubt worth the wait, but more importantly was it worth the money? And yet again the answer is yes. Legacy of Kain: Soul Reaver will suck you in for about 35-45 hours of your time. So be warned once your start you will never let go.
Soul Reaver is like a mix of Resident Evil, and Tomb Raider, and a little bit of Mortal Kombat Special Forces. If you are having second thoughts about Soul Reaver, then I must say you do not know what you are missing.