Ready 2 Rumble Boxing Review
Midway has always been known on making wacky sports titles, like NBA Jam, NFL Blitz, and now Ready 2 Rumble. The 2 games mentioned (NBA Jam, and NFL Blitz) were some of the first sport titles introduced that gave an arcade feel that changed the way we see unrealistic football or basketball games today. Hell, when a real football game is compared to the gameplay in NFL Blitz, Blitz makes the real thing almost as slow and boring as watching Pokemon. Now Midway tries to take the "No rules" style of gameplay, and approach a new title which is called Ready 2 Rumble Boxing. But are we all expecting what we think we're all getting?
Comparing this game (graphically) to another boxing title, say Knockout Kings 2000, I would have to say that Ready 2 Rumble needs more work. The game should focus less on the crowd, and put just a little more detail in the boxers. Still the game has a very nice graphics engine, not really pushing the PSX, but still nice. The boxers overall look detailed and move fluidly. The game is not jerky, hence the framerate is perfect, staying as crisp as ever. The game also features some good looking lighting effects, and well the crowd has some detail too.
Ready 2 Rumble is another one of Midway's "No rules" titles, but I think instead of making this game fast, wacky and fun as hell, they just made the game feel more of a simulation title, definitely something I was not expecting to see, especially from Midway. First of I want to start out with the annoying and cheap intro of Ready 2 Rumble. The intros song lyrics get repeated, hearing "Let's get Ready 2 Rumble" over and over and over again is more painful than being at the Disney parade (umm... maybe not). Okay, now that we've got that out of the way, I can say this: Ready 2 Rumble is a somewhat disappointing title. Midway made me expect a game full of frenzy combos, fast and furious fighting. Instead what I got was a toned down version of Knockout Kings 2000. Also like Knockout Kings 2000 that game features not enough depth in moves.
The system of special moves is somewhat similar to the system in WWF Attitude. You press a couple of directions, an action button and a move is activated, but by the time you are trying to activate that move next thing you know your caught in a flock of punches repeated over and over again. Ready 2 Rumble is sort of more exciting during a head to head match, but still that doesn't save the games gameplay score. Also Ready 2 Rumble doesn't have enough features to keep me going, the game has a pretty good championship mode but that's about all it has. The Arcade mode is boring, so is everything else.
The game has pretty good sound. The speeches are clear and all but that annoying song. I mean what are they smoking there at the offices at Midway and Point of View. Who in there right mind would find a song with the same lyric over and over again amusing? Anyways, the voice lucidity is great, there is no break up and the clarity of speech is easy to understand.
Ready 2 Rumble features better than average control layout, but the response to the control feels a little of. I have tried the game with 4 different controllers (all official Sony Dual Shocks). and still I received the same result. A couple fo people said the same, so I am lead to believe that Midway's brawler has unresponsive controls, which totally kill the gameplay and the amusement just disappears.
Basically Ready 2 Rumble is a mediocre brawler, that should only get picked up by a hardcore gamer who enjoys boxing games. So to end this, I will just sum it up " Ready 2 Rumble was title many looked forward to because, we all expected the game will have fast and furious action, instead we all received a mediocre title that really doesn't excite too many people due to it's boring repetitive action, and somewhat unresponsive controls". And don't think that the N64 version and Dreamcast version are any better, because the Dreamcast version just features better graphics, while the N64 version looks almost as ugly as the GameBoy version.