Space Invaders Review
The addictive arcade shooter is back and it's better than ever. Space Invaders makes it's debut on the Playstation, and it makes it big. Activision has improved the game in almost every way but still kept the basics, so the average gamer won't have a tough time getting used to the game. This version of Space invaders boasts power ups as well as FMVs which I will talk about later.
Don't think of this game as a 2D shooter. Because it's not one. Actually the game it's self is really 3D, except the navigation isn't. But if you want to know the scoop on the graphics it goes like this: Space Invaders has a very nice graphics engine. The space ships are very detailed and solid looking and with around 20 or more on the same screen at the same, the framerate never drops. The backgrounds are very detailed and they are never repeated as the stages go on. Then we come to the FMV's, most of the PSX's titles have them and what is a PSX game without some FMV sequences. Space Invaders features a couple of FMVs, there is one for an intro one for an ending and there might be some others ones, but the fact is that they look pretty good.
Every soul in the world knows the gameplay in Space Invaders. The main point is to shoot all of the space ships before they invade your territory. Now that might sound like there is strategy involved, but there really isn't, all you have to do is blow them up row by row. And as you know Space Invaders is a very addictive game, it could even be used as a substitute for smoking. Now that there is 2 player co-op mode, the game is more addictive than ever.
Space Invaders features a very nice soundtrack with some great beats. The sound effects are nothing to awe over but they aren't very bad. The only draw back is that the explosions are not loud enough. When I blow up a space ship I expect something loud and that if I crank up the volume a sinch my ears will bleed.
Control? Getting used to? Not here, Space Invaders has easy grab 'n' go controller configuration. No 10 button combos for a cheap looking move, nope one button shoots and the other releases the power up. Dual Shock is also supported and supported very nicely, very nicely indeed. Also each baddy has a different power up, and killing four of the same enemy ships gets you the power that, that color carries. The following is list of power ups and who are they carried by:
Red Ships- Vertical blastGreen Ships- Horizontal Burst RightBlue Ships- Horizontal Burst LeftYellow Ships- Diagonal BurstSwitcher Aliens- Swarm MissilesBlocker Aliens- Boomerang BombFreezer Aliens- Acidic CloudBurster Aliens- Sine Wave MissilesKamikaze Aliens- Tank KamikazeSplitter Aliens- Pyramid.
Some of the other power ups are used for defense and they are, Shields, a Double shot, Timestop, and Max NRG.
Space Invaders features 10 stages with 10 levels to be completed in each stage. 10 challenging bosses, a variety of power ups, and all of the addiction and let's not forget two secret stages. Believe me once you start you will never stop.