Demolition Racer Review
Infogrames and Pitbull looked back at Destruction Derby and decided to produce their own version of a demolition car combat game. The goal was to implement the aggressive gameplay into a Playstation title that works well all around. Demolition Racer added more of the racing aspect to the game and kept the original arena battle as a separate part of the game.
Looking at the graphics of the game, anyone who tried Test Drive 6 will agree with me on the fact that Demolition Racer somewhat feels like TD6. Even though there are 16 cars on the road simultaneously, the graphics look pretty good considering the Playstation's limited amount of RAM. At times you may have problems seeing where the road is going and there is no map available to look at. As much as the graphics during the races were on the average, when the speedometer shows 120 mile per hour, it feels more like 50 m/h, if not less.
The graphics in the Arena Battle Mode are much clearer. It packs some great looking backgrounds and environments that make the game more fun. There was a good amount of detail put into the cars, but at the same time there is no need for much detail because we are talking about muscle cars here. The damage taken by the car is reflected on its body appearance. It's hood opens up, flies away, and after some more bashing, your engine goes on fire and starts to block your view.
In the gameplay, we don't see much improvement over the Demolition Derby series. The collisions are not recorded separately for each side of the car because these muscle cars have one "health" meter that tracks the overall amount of damage. Pitbull's scoring system is very good. It uses the score gained for certain placement to multiply by the total points achieved for damaging other cars. During the game, the points add up not solely based on hits. You will be separately be credited more points if the car that you smashed rotates 360 degrees and goes into a wall.
I must give it up to Infogrames and Pitbull once again for including a good soundtrack. There are some cool beats throughout the game and music by groups like Fear Factory, Cirrus and Empirion are included as well. The sound effects on the other hand are not on the bright side, especially during the gameplay. If you collide with another car, you can't hear a thing, even if you try. We are not even sure if there is a sound effect for crashing into cars and the walls.
Replay value is where the game goes down a little, especially if you are not a fan of racing games. Since the gameplay is too repetitive, after awhile you will get sick and tired of racing and crashing. But the huge selection of modes and plenty of locked up features to open up, might keep you busy after all.
Good game, bad game, you have to decide from here. This is what happens when you blend Test Drive 6 and Destruction Derby together into one package. If this sound like your type, you should check it out. If you liked Destruction Derby titles, you will like this one as well.