PS2 Walkthroughs: Shadow of the Colossus Walkthrough

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Shadow of the Colossus Walkthrough

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                            Shadow of the Colossus
                                FAQ/Walkthrough
                                  Version 1.1
                                By: DomZ Ninja
                             domzninja@hotmail.com
                             Last Updated: 1/27/06
                       Copyright (c)2005-2006 DomZ Ninja

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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

**NOTE: THIS GUIDE DOES CONTAIN SPOILERS!**


        _________________)ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ(_________________ 
       )                                                         (
      |                     Table of Contents                     |
       )_________________                       _________________(
                         )_____________________(

Just hit CTRL + F and Copy and Paste the code next to the desired section to 
find each section.

1] - Introduction
       1.1] Version History
       1.2] Next Update
2] - Controls
3] - The Basics
4] - Walkthrough
       4.01] The Beginning - Colossus 1
       4.02] Seaside - Colossus 2
       4.03] Atop the World - Colossus 3
       4.04] Solitude - Colossus 4
       4.05] Airborne Duel - Colossus 5
       4.06] Enter the Ruins - Colossus 6
       4.07] Time For a Swim - Colossus 7
       4.08] The Arena - Colossus 8
       4.09] Barren Wasteland - Colossus 9
       4.10] The Shifting Sands - Colossus 10
       4.11] A Fiery Battle - Colossus 11
       4.12] Into the Water - Colossus 12
       4.13] Serpentine - Colossus 13
       4.14] Coming To An End - Colossus 14
       4.15] Desolation - Colossus 15
       4.16] The End - Colossus 16
5] - Time Attack
6] - Items
7] - Secrets
8] - Thanks/Credits

        _________________)ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ(_________________ 
       )                                                         (
      | 1]                   1: Introduction                      |
       )_________________                       _________________(
                         )_____________________(


Shadow of the Colossus is the latest game from the makers of the Ico. Ico 
came out back in 2001 and did not disappoint. It was very short, but the 
graphics, storyline, and overal uniqueness and originality made it a smash 
hit. Once Shadow of the Colossus was announced, there would be no way that it 
would disappoint. 

Shadow of the Colossus has a bare bones story, but not even that disappoints. 
You take the role of a mysterious boy that has arrived at a desolate temple. 
You're here with your trusty steed and.....a dead body?! You've brought along 
this deal girl whom we know nothing about in order to revive her. It was told 
that on this island, there is a way to bring back a person's soul. The 
mysterious lad is guided by a god-like voice. The voice states that the only 
way to restore the girl's soul is to destroy 16 idols. The idols, statues 
that lie in the temple, cannot be destroyed by a mortal's hand. So, you must 
travel the land to find and kill the 16 colossi that represent the idols. 

You may think "oh well that's lame". Well, to add to that, the land is pretty 
large and the colossi are nearly impossible to find normally. You must use 
your legendary sword as a guide to the next colossus. These guardians tower 
over you; they are over 500 feet tall. How can a normal guy, not even half 
the size of its pinky toe, kill something like this? Well, it's not easy. 
First off, there's always a complication to it. You always have to find a 
strategy to first get onto the beast, and that can be very strategic and 
difficult. It may involve you simply climbing up its leg, or sneaking up 
behind it and traveling up its tail onto the thing's back. The colossi are 
still very hard to scale, as they will ravenously try to shake you off. You 
must reach their vital weakpoints where you can damage them. Of course, your 
grip may slip and you're succeptible of falling hundreds of feet to the 
ground below. Some colossi have little spots where you can rest for the time 
being. 

The graphics aren't the greatest ever, but the art style is superb. 
Everything is so dark and almost bland, but in a good way. The colossi all 
look incredible and are very detailed. What makes this game so epic is the 
sense of scale. You haven't played a game until you're standing on the ground 
with your sword out as a monstrous colossus towers over you; slowly swinging 
its sword down to you, or running through the land, seeing a giant colossus 
silhouette lumbering towards you in the distance. It is truly magnificent. 
The controls aren't perfect, and can be somewhat confusing, especially where 
you have to hit multiple buttons at one times to achieve certain things. The 
controls can get annoying, but they are so realistic. 

This boy isn't a hero of any sort, so he can be clumsy. He's not the fastest 
runner, the most talented warrior, or the strongest person, and that's what's 
great about it. As you jump, you can stumble at first, or your dive roll 
can't exactly compared to something Link would do, but that's what makes it 
so realistic and great. The land is very scarce, so you can roam around 
anywhere. There aren't enemies to hold you down, so you can spend hours with 
just your horse, roaming the lands. This is a game where if you see something 
in the background, such as a mountain or forest, you can go there. It's 
insanity at its best.

All in all, Shadow of the Colossus is one of the most original and incredible 
game out there. There are things in this game that have never even done or 
been thought of doing before. I honestly think of this not as a game, but an 
adventure; you'll be taken on an emotional roller coaster when you play this 
game. Shadow of the Colossus is a thrill ride from beginning to end, and this 
game (and its $40 price tag) should not be passed up by anyone.


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   |  1.1]   Version History    |
 -+| |-+--+--+--+-+--+-+--+-+-| |+-

 1.0 (11/05/05) Done with the walkthrough! Most excellent.
 1.1 (1/27/06) Added some alternate strategies.


 -+| |-+--+-+--+-+--+-+--+-| |+-
   |  1.2]  Next Update      |
 -+| |-+--+-+--+-+--+-+--+-| |+-

 I may go in depth with the time trials, such as strategies to beat the 
 colossi in the given time.


        _________________)ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ(_________________ 
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      | 2]                     2: Controls                        |
       )_________________                       _________________(
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 BASIC CONTROLS
 --------------
==============================================================================
| D Pad                          Switch Weapons (Left and Right)             |
==============================================================================
| Left Analog Stick              Move                                        |
==============================================================================
| Right Analog Stick             Move Camera                                 |
==============================================================================
| Start                          Pause/Open Map                              |
==============================================================================
| X Button                       Whistle                                     |
==============================================================================
| Square Button                  Attack                                      |
==============================================================================
| Triangle Button                Jump, Forward Roll (R1 + Triangle)          |
==============================================================================
| O Button                       Raise Sword                                 |
==============================================================================
| R1 Button                      Sneak, Grab, Dive Roll (R1 + Triange)       |
==============================================================================
| R2 Button                      Zoom                                        |
==============================================================================
| L1 Button                      Face Colossus                               |
==============================================================================
| L2 Button                      Center Camera                               |
==============================================================================


            HORSEBACK                                SWIMMING
            ---------                                --------
====================================    ====================================
| D Pad            Switch Weapons  |    | Left Analog      Move            |
====================================    ====================================
| Left Analog      Move            |    | Right Analog     Move Camera     |
====================================    ====================================
| Right Analog     Move Camera     |    | Triangle Button  Jump            |
====================================    ====================================
| Start            Pause/Open Map  |    | R1               Dive            |
====================================    ====================================
| X Button         Kick            |    | L1               Face Colossus   |
====================================    ====================================
| Square Button    Attack          |
====================================
| Triangle Button  Mount Horse     |
====================================
| O Button         Raise Sword     |
====================================
| R1               Duck            |
====================================
| R2               Center Camera   |
====================================
| L1               Face Colossus   |
==================================== 
| L2               Zoom            |
====================================


 ADVANCED CONTROLS
 -----------------

 • While holding Triangle and R1, you can leap from one edge to another. You 
   can jump to any direction just by moving the left analog. If you don't 
   press any direction, then you will leap upwards.

 • The longer you hold Triangle, the higher you jump.

 • Press down on the left analog and hit X while riding Agro to make him come
   to a full stop. 

 • If Agro is not moving, press down on the left analog and hit X to send him
   into a full gallop.

 • Press down on the left analog stick twice and hit X two times in a row to
   send Agro into a 180-degree turn. Very useful.

 • To stand on horseback, press R1 and X while riding.

 • Press R1 and X while moving the left analot left or right to ride your
   horse sidesaddle.

 • To pet Agro, unequip a weapon and press Circle.

 • When on a colossus, press Square to pull back your weapon. When the
   controller rumbles, hit it again to stab the beast with a stronger stab.


        _________________)ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ(_________________ 
       )                                                         (
      | 3]                   3: The Basics                        |
       )_________________                       _________________(
                         )_____________________(

Like I started to explain in my introduction, your task is to find and hunt 
down these colossi. In order to do that, you must use your sword as a guide. 
When in a sunlit area, press Circle to raise your sword and let it hit the 
light. Move around the sword and you will see beams of sunlight point in 
areas. If the beams of light are spread apart, then you're going the wrong 
way. Rotate your sword until all the beams of light come together and point
to one location. The controller will also rumble when this happens. Follow 
that direction to get to the colossus. It's not always a straight line; 
sometimes you'll have to trek across mountains or swim across lakes.

Once you find the colossus, you will have to find a way on it. Each colossi 
have weak points that must be attacked in order to hurt the beast. Raise your 
sword and shine the light on their body. When you feel the controller rumble, 
then you have found a weak point. When the light crosses it, a symbol will 
appear showing you the vital point. There's always a strategy to first climb 
on the colossus. Use your surroundings to your advantage. Always look for fur 
patches on them so you can use it to climb on them. You can jump from part to 
part, such as leap from their arm to their stomach. The colossus will try to 
shake you off, and your stamina meter (the pink circle) will decrease. 

Rest points are sometimes located on colossi. These points are spots where 
you can take a rest. Let go of R1 in this spot and you will be safe as your 
stamina replenishes. When you reach a weak point, press Square to rear your 
sword back. When you feel the controller rumble, it means you have fully 
charged up the attack. Now press Square to stab on the weak spot. Keep doing 
this to take out the weak point and decrease the colossus's health. Sometimes 
they have more than one weak point, so you'll have to take them all out in 
order to kill the colossus.

Save altars can be found around the land as you locate different colossi. If 
you happen to find one, press Circle next to it to save your game. You also 
get a chance to save your game after you kill a colossus. 

Press Start to open your map. It pinpoints your location on it as well as the 
colossi you've defeated. A dotted line shows you the path that you have taken 
to reach the colossus as well as a dot that shows the location of it. 
Remember, these only show the location for colossi that you've already 
killed. Remember, I use the map frequently and so should you. If I say "head 
north", I mean head north on the map. I'll be using these references a lot, 
so I don't want you to get confused.

You can increase your stats in this game. You will find many trees on your 
journey. Some hold delicious fruit. Use your bow to shoot them down and pick 
them up. Once eaten, your health will not only be replenished, but your 
health bar will get bigger. Lizards can also be found all over the place. 
Shoot them with your bow and pick up their tail. When you eat these, you will 
regain stamina as well as increase the stamina circle.

After you kill a colossus, you can return to the battle area to find its dead 
body. If you walk up to the body, you will be asked if you'd like to enter 
Reminiscent Mode. This mode lets you fight the colossus again (as many times 
as you like).


        _________________)ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ(_________________ 
       )                                                         (
      | 4]                   4: Walkthrough                       |
       )_________________                       _________________(
                         )_____________________(

Remember, I use the map frequently and so should you. If I say "head north", 
I mean head north on the map. I'll be using these references a lot, so I 
don't want you to get confused.

The game is covered under Normal mode. Take note to this.


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.01]               THE BEGINNING - COLOSSUS 1                      |
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You will first start off in the temple with your horse and the girl on the 
altar. A mysterious voice now known as Dormin will tell you the basics of 
controlling the boy. Follow his directions and get used to the feel of the 
game. When you're done practicing, press Triangle to get on your horse, Agro, 
and head down the stairs to the left or right of the altar. Repeatedly press 
X to kick Agro and get him to gallop faster. Take note of the save altar 
right in front of the temple. You can save now if you like. Raise your sword 
by pressing Circle once you get outside. When the beams of light come 
together at a point, follow that way. 

Head south while holding down Circle and you will come to a canyon. This is 
where you'll be testing some of your platforming skills. Get off of Agro and 
walk towards the right wall, the one with the vines on it. Press Triangle to 
jump and hold R1 to grab the vines. Now climb up the wall and press Triangle 
again once you're at the edge to get up. First off, let's talk about stamina. 
When you're grabbing and holding on to something, your energy will slowly 
drain. The stamina meter is the pink circle, and the pink will start to 
decrease and get smaller as you hold onto something. If the pink runs out, 
then you will lose your grip, usually meaning falling off of something. Now 
it's important to rest and let your stamina fill. You can do this just by 
letting go of R1. It's important to do this on a colossus, beacuse losing 
your grip 500 feet off the ground isn't good.

Walk along the ledge to the left until you find a gap. Run and press Triangle 
to leap across it to the other side. Grab the ledge ahead and hoist yourself 
up. Proceed this time to the right. You'll find a stone lying across your 
path. The only way to get around it is to dive roll. Press R1 and Triangle at 
the same time to roll. Dive roll under the stone and to the other side. The 
path comes to a dead end, but there's a way around it. Grab the next ledge 
and you will see a pillar next to you. Jump next to it and grab the edge of 
it. Use the left analog to shimmy to the left around it. Now since you're on 
the other side of the pillar, aim the left analog to the left and press 
Triangle to leap across to the ledge. Now you can continue up the pathway to 
meet up with the first colossus. Woo!


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                         C O L O S S U S    1                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Left calf, Head                                          | |
 | | REST SPOTS: Lower/Mid back (platforms), Shoulders                     | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | Here we are; the first colossus of the game. After you are done       | |
 | | gawking at its size, it's time to find a way to take this giant thing | |
 | | out. First off, shine your sword on the colossus to check out its     | |
 | | weak points. Symbols appear on the colossus' head and leg. When it    | |
 | | sees you, the beast will lumber over towards you. The colossus is not | |
 | | that dangerous when you're on the ground. It will walk around, so do  | |
 | | make sure that the colossus doesn't step on you. It will also use the | |
 | | club in its hand as a weapon. The colossus will slowly rear it behind | |
 | | its head and smash it down on the ground. Stay out of the way or else | |
 | | you're done for. If at any time you die during the battle, you will   | |
 | | start off at the beginning of the battle.                             | |
 | |                                                                       | |
 | | The first weak spot is its left calf. Run over to its leg and try not | |
 | | to get crushed. Now you can jump up to the colossus' hairy leg. The   | |
 | | calf will be glowing red. Stab the calf to not only damage the        | |
 | | colossus, but to bring it down on one knee.                           | |
 | |                                                                       | |
 | | This is your signal to jump off of the calf onto the ground. Run over | |
 | | to the fallen knee and quickly jump onto the back of the knee so you  | |
 | | can climb up the back of the colossus' leg. If the colossus stands up | |
 | | before you can reach the leg, then you will have to stab the calf a   | |
 | | second time. Continue climbing up its leg up to the back. There are a | |
 | | series of platforms on the colossus' back where you can rest. Climb   | |
 | | up onto a platform and let your stamina replenish. Of course, the     | |
 | | colossus will try to shake you off, so grab on if you start to fall.  | |
 | | An easy way to regain your composure is to hold R1 when not near the  | |
 | | colossus' fur. You will duck and help to gain your balance without    | |
 | | using any stamina.                                                    | |
 | |                                                                       | |
 | | Once you're ready, start to climb up the back of the colossus. Trek   | |
 | | up the back hair of the colossus until you reach the shoulders. You   | |
 | | can freely walk around on the shoulders and upper back of the beast;  | |
 | | you most likely won't fall off. So once again, wait until the stamina | |
 | | regains, then make it towards the head. When you reach the weak point | |
 | | on the head, grab onto the hair and press Square. Charge up a stab    | |
 | | (the controller rumbles when it's fully charged) and stab it. The     | |
 | | colossus will panic more when you've arrived on its head and will     | |
 | | violently shake its head in order to fling you off. Hold on for dear  | |
 | | life with R1 and continue to stab the head. Three or four stabs to    | |
 | | the colossus' head should take it down for good.                      | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|

You will watch a cutscene showing the death of the towering colossus. As it 
collapses to the ground, snakey black tendrils will slip into your body. You 
fall to the ground and black out. Now the game asks you to save. Of course, 
do so and you will return to the temple. The idol breaks apart and Dormin 
gives you the clue for the next colossus' location.


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   |  4.02]                  SEASIDE - COLOSSUS 2                         |
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From now on, you will always return to the temple once you beat a colossus. 
Exit the temple with Agro and shine your sword. The light shines to the 
temple, but you must head around it to the next destination. Head due north 
of the temple towards a large bridge. Keep riding through the plains towards 
a stone arch. Head down the hill towards the crumblind stone bridge. Don't 
worry, it won't collapse under you. Ride across the old bridge overlooking a 
seaside cove. That's your destination and the location of the second 
colossus. 

Once across the bridge, there will be a fork in the road. The upper pathway 
leads to the third colossus, so don't go that way just yet. The lower path 
will lead you down a steep rocky road. Proceed down the path to the sandy 
cove. Head through the beach to the back wall where you should see a stone 
door. Head up to it to reveal the location of the second colossus.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                         C O L O S S U S    2                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Bottom of Hooves, Tailbone, Head                         | |
 | | REST SPOTS: Protrusions on Shoulders/Hind Legs                        | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | The big difference in this battle is that you are facing a four       | |
 | | legged colossus. Even though, it's still a long way up to the top.    | |
 | | The presence of your horse will also help out in this battle such as  | |
 | | dodging attacks and reaching the colossus. The colossus' main attack  | |
 | | involves it slamming its front legs down on the ground, creating a    | |
 | | somewhat small earthquake around it. Of course, it just walking can   | |
 | | and will hurt you if too close. First, get its attention by riding in | |
 | | front of the beast. Once it sees you, it will slowly walk towards you | |
 | | in attempt to crush you beneth its massive feet. Run around it to the | |
 | | side or back. When the colossus walks, you may notice glowing spots   | |
 | | on the bottom of its feet. When it picks up its foot to walk, shoot   | |
 | | an arrow at the glowing spot to injure the colossus and have it fall  | |
 | | to the ground.                                                        | |
 | |                                                                       | |
 | | When the opportunity arises, run to the injured leg and grab the fur  | |
 | | on it. Climb up the base of the leg and up to the body. If you took   | |
 | | out a hind leg, head for the tail to take out the weak point there.   | |
 | | If you injured a front leg, then proceed to the head and destroy that | |
 | | point. Let's go with where you took out a hind leg. Climb up the leg  | |
 | | to the back and take a rest on the bone protruding from the legs in   | |
 | | order to regain stamina. When ready, drop down to the tail and grab   | |
 | | onto the fur. Stab the weak point on the tail several times. Each     | |
 | | time you do so, blood will spew from the weak spot. Once the symbol   | |
 | | disappears, you can't damage that spot any more.                      | |
 | |                                                                       | |
 | | The next part can be a bit tricky. You must now travel to the head.   | |
 | | You can go two ways; the first way is traveling up the spine. If you  | |
 | | do this way, you will get there faster but will have a better chance  | |
 | | of being flown off of the colossus. The other way is to climb on the  | |
 | | fur and head sideways along the beasts side to the head. I recommend  | |
 | | the spine way, just because you have a chance of running out of       | |
 | | stamina with the colossus thrashing about.                            | |
 | |                                                                       | |
 | | Rest one more time on the protrusions and head off on the spine. You  | |
 | | will have to climb over each bone on the spine to get over it. You    | |
 | | can jump over each, but with the colossus shaking you off, that may   | |
 | | be harder. Continue past the shoulders and to the neck. If you went   | |
 | | with the climbing way, then use the shoulders for a resting point.    | |
 | | Continue up the neck and onto the colossus' head. By now, the thing   | |
 | | is trying its hardest to chuck you off, but keep sticking onto the    | |
 | | neck and crawl towards the weak point on the head. When you reach the | |
 | | weak point, continue to use charged stabs on the vital weak point.    | |
 | | Remember that you can retreat back to the shoulders if you feel that  | |
 | | you are going to lose your grip. It takes around five hits to take    | |
 | | out this weak point, so with that one gone, the colossus is done for. | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|

Once again, the black tendrils chase after you. It's fun to try to run away 
from them, but the outcome is inevitable. You will now return to the temple 
as the second idol crumbles.


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   |  4.03]               ATOP THE WORLD - COLOSSUS 3                     |
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If you want, save at the bottom of the temple and raise your sword to find 
the next location. The light will form behind the temple again, so start to 
head towards the spot where you found the second colossus. After you cross 
the stone bridge, you'll be at the fork in the road. Instead of taking the 
lower path, climb the hill where you'll be in a shadowy canyon. You can find 
some lizards here, so get off of Agro and shoot them with arrows. Walk over 
to their body and press Circle to pick up the tail and eat it. You will gain 
a stamina boost; enlarging the stamina meter. 

Exit the canyone on Agro and you will watch a little scene. Head over to the 
edge of the water and get off of your horse, Drop into the water and swim 
towards the stone ramp jutting out of the lake. Use the left analog to swim 
and you can press and hold R1 to dive underwater. When underwater, your 
stamina meter becomes your oxygen, so get back to the surface if it's almost 
gone. Once you reach the ramp, walk up it to find yourself in front of a 
chasm. Jump to the pillar next to it and hold down R1 to grab the edge. 
Shimmy to the right and jump to the giant platform. Run forwards until you 
come to a stairway leading to a giant arena in the sky. Here is where the 
battle against the third colossus will take place. Step in the arena to start 
the fight.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                         C O L O S S U S    3                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Stomach, Head                                            | |
 | | REST SPOTS: Right Wrist (once broken), Shoulders, Torso (platform)    | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | This colossus is much larger than the others and now actually has a   | |
 | | weapon of some sort. The colossus carries around a large stone slab   | |
 | | which is used as a sword. It not only destroys the floor with its     | |
 | | massive feet, but also swings around the stone sword. Its main use of | |
 | | the sword actually will help you out in this battle, but we'll get to | |
 | | that a little later. The colossus will jab the sword into the ground  | |
 | | vertically, which is easy to dodge. The second attack is where it     | |
 | | swings it down at you. Your main priority for the first part of this  | |
 | | battle is to somehow destroy the stone armbands on the colossus'      | |
 | | right hand.                                                           | |
 | |                                                                       | |
 | | You should see a large round platform in the midle of the arena. Head | |
 | | over, stand on it, and use arrows to lure the colossus over. When it  | |
 | | tries to smash you with the sword, wait until the last minute to move | |
 | | and it'll hit the platform. This causes its armband to break around   | |
 | | its right arm. Now you must find a way to get on the colossus, but I  | |
 | | bet you figured how to by now. When the colossus tries to hit you     | |
 | | with the stone sword, wait until it hits the ground and jump on it.   | |
 | | Run up the sword to its hand before the sword is raised up. Even if   | |
 | | you don't get there in time, you can climb up the rest of the sword.  | |
 | | Now you can climb past the broken armband to the first weak point:    | |
 | | the head.                                                             | |
 | |                                                                       | |
 | | Climb up the rest of the colossus' arm and up to the shoulders. You   | |
 | | can make a pit stop and rest up on the huge shoulders. When your grip | |
 | | is full, make your way up to the head and the symbol will appear.     | |
 | | Start to stab at the head to injure the behemoth. The colossus will   | |
 | | be flailing its head back and forth, so you might want to keep things | |
 | | safe and return to the shoulders before the weak point is taken out.  | |
 | | The weak point will be taken out when you've dealt half of its        | |
 | | health. Now you can return to the shoulders and replenish your grip.  | |
 | | Travel back down the shoulders to the back. Climb down most of the    | |
 | | colossus' back and you should find a platform around the beast's hip. | |
 | | Walk around it to the front to find the the last weak point. Stab it  | |
 | | several times to take out the colossus for good.                      | |
 | |                                                                       | |
 | | Another way to fight this battle is to target the stomach first. When | |
 | | you first climb up the arm, you can make a leap of faith to the large | |
 | | platform on the torso. There you can climb up to the stomach and take | |
 | | out that weak point first. Once that's done, climb up the chest until | |
 | | you make it to the head. Use whichever strategy you prefer.           | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.04]                  SOLITUDE - COLOSSUS 4                        |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

Your destination will be southeast, in a peaceful wooded area. To get there, 
you'll have to shine your sword. On the screen you'll be travelling to the 
left. As you approach the foothills, you should see a small ravine cut down 
the mountain. Slip through to find yourself in a forest. You'll see a 
cutscene when you enter. Head down the hill to the clearing and pass the 
hills with the doors in them (remember where they are for the battle ahead). 
Proceed to the far end of the clearing to start up the battle with the fourth 
colossus.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                         C O L O S S U S    4                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Neck, Head                                               | |
 | | REST SPOTS: Protrusions on Shoulders                                  | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | The fourth colossus also walks on four legs, but is different than    | |
 | | the second one you fought. This colossus resembles a giraffe or a     | |
 | | horse and is a lot bigger than the other quadruped. The colossus'     | |
 | | calm and regal look should be taken seriously. This guy barely does   | |
 | | anything offensively. All the beast does it walk around, but you may  | |
 | | get hit by its needle-like feet. Remember those hills that I kinda,   | |
 | | well, told you to remember? Yeah, head back to those and lure the     | |
 | | colossus over as well. The easiest way to lure it over is simply by   | |
 | | whistling. When the beast comes over and has its eyes on you, slip in | |
 | | one of the doors of the bunker and wait inside. When you hear loud    | |
 | | crashes and banging, you know that the colossus is attacking your     | |
 | | hiding spot.                                                          | |
 | |                                                                       | |
 | | When the shaking and crashing stops, then it's your cue to exit the   | |
 | | bunker. First off, don't go through the entrance. Head down the path  | |
 | | and you should find back doors. Exit through one of them and you will | |
 | | be behind the colossus. By now, the colossus should be lying on the   | |
 | | ground (not sure why, but it helps you with getting on it). Run over  | |
 | | to the colossus' tail which has two ledges on it. Stand next to the   | |
 | | tail and jump up to grab the first ledge. Pull yourself up to the     | |
 | | second one and finally to the beast. The colossus will realize where  | |
 | | you are and starts shaking. Hurry and grab the fur and slowly make    | |
 | | your way up the back.                                                 | |
 | |                                                                       | |
 | | Head up the back of the colossus as it thrashes about. You can rest   | |
 | | the bones sticking out of the shoulders. You should be safe standing  | |
 | | on them. Drop down to the shoulders and climb to the neck. There will | |
 | | be a "minor" weak point here, like the first colossus' calf. Stab the | |
 | | neck once the send the beast in a state of tremendous pain. It will   | |
 | | lower its neck, giving you access to the head.                        | |
 | |                                                                       | |
 | | The head is where the only main weak point is located on the beast.   | |
 | | As you hold onto the furry head in an attempt to plunger your sword   | |
 | | in, the colossus will still be flailing around. The head is a pretty  | |
 | | safe spot to let go of the fur and crouch. Now you don't have to      | |
 | | retreat back to the shoulders to regain grip. When the colossus gets  | |
 | | ready to shake again, grab the fur to avoid falling. Keep using       | |
 | | strong stabs against the colossus. It takes around seven charged      | |
 | | stabs with your sword to take down the behemoth.                      | |
 | |                                                                       | |
 | | I have recieved some mail from Outlaw_JT regarding another way to get | |
 | | on the colossus. He writes: "Instead of jumping on his tail, run up   | |
 | | underneath him while he is still perched over the hole, run up to the | |
 | | edge of the mound and jump onto one of the stone dreadlocks dangling  | |
 | | from his head. Using this and the ridges on his head you can climb    | |
 | | straight to the top of his head without having to navigate the back   | |
 | | or stab the neck to move his head into position." - Thanks Outlaw_JT! | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|

You know what comes next. As you black out from the ghastly tendrils, the 
fourth idol collapses to the temple floor.


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.05]              AIRBORNE DUEL - COLOSSUS 5                       |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

What are we, a quarter done with the game now? It's been a blast so far, 
hasn't it? Alright, things are going to pick up a lot more with this 
colossus. Exit the temple with Agro and raise your sword when you enter the 
sunlight. Head east once again to the next location. Pass the ravine in which 
you went through to find the last colossus and continue through the plains. 
Proceed down the canyon and on the cliff walls. 

You will end up finding an opening in the cliff wall. There's a save altar 
here. Do what you wish with it and continue along. You will find yourself in 
a very misty area with an eroded tower in front of you. Jump into the lake 
surrounding the tower and swim towards it. A gate surrounds the area, so 
press R1 to dive down into the water. Swim through the opening in the wall 
and come up on the other side. Jump up onto dry land and climb up the large 
pillar beside you. 

When you reach the top, you will find a bridge. Head through and up the 
stairs. Doing this activates a cutscene; the battle with the fifth colossus 
begins now!


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                         C O L O S S U S    5                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Tail, Left Wing tip, Right Wing tip                      | |
 | | REST SPOTS: Tail/Shoulders/Back (when upright)                        | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | The battle starts off pretty calm. The bird-like colossus is perched  | |
 | | on some rubble far into the lake. There should be a hole in the side  | |
 | | of the platform that you're standing on; drop down and plop into the  | |
 | | lake. Start swimming east through the misty lake. It's a pretty large | |
 | | area, so it's easy to get lost. Look for two structures sticking out  | |
 | | of the water in the center of the lake. Swim to those and you should  | |
 | | find three platforms in the water. When standing on the center one,   | |
 | | you can see the colossus right in front of you on the rubble. Pull    | |
 | | out your bow and fire away at the beast.                              | |
 | |                                                                       | |
 | | Of course, it doesn't take kindly to you firing arrows at it, so the  | |
 | | beast will get pissed. The colossus will swoop down and fly straight  | |
 | | at you. Don't worry, you should be fine if you do this right. Stay on | |
 | | the platform and wait until the colossus draws near, then jump at it. | |
 | | If done correctly, press R1 to grab on the fur on the colossus' wings | |
 | | and you'll be picked up. The colossus will start to fly high in the   | |
 | | air. Don't worry; still hold on and don't start moving until it stops | |
 | | swirling and spinning around.                                         | |
 | |                                                                       | |
 | | When you can move, then slowly crawl to the closest wing. There is a  | |
 | | period of time where the colossus will fly in a straight line. When   | |
 | | it does this, then it is safe to walk on it without going flying off  | |
 | | of it. If it starts to dive or move, then grab its fur again. When    | |
 | | upright, quickly run across the wing to the tip. Grab on the patch of | |
 | | fur and start to stab at the weak point. Two or three stabs will take | |
 | | out the weak point. When this happens, the collosus will freak out    | |
 | | and begind to wildly fly around. Hold on for dear life as it dives    | |
 | | like a roller coaster.                                                | |
 | |                                                                       | |
 | | It's actually okay if you end up falling off of the colossus at any   | |
 | | time while in the air. You will most likely land in the water and     | |
 | | won't take any damage. If this happens, return to the platforms and   | |
 | | shoot the colossus with arrows again. This time, it will still be in  | |
 | | the air flying, so it will be a bit harder to hit it.                 | |
 | |                                                                       | |
 | | Now it's time to take out the second weak point on the wing. Wait     | |
 | | until the colossus is calmly flying again and make a mad dash to the  | |
 | | neck and back region. Then you can start to run to the tip of the     | |
 | | wing. If it starts to spin around, grab the fur below you. Stab the   | |
 | | second weak point on the wing two or three times to eliminate it. Now | |
 | | only the weak point on the tail remains.                              | |
 | |                                                                       | |
 | | The fun way to reach the tail quickly is hard, but you can do it if   | |
 | | you're lucky. If the colossus starts to fly faster, let go of the fur | |
 | | and you will be most likely fall backwards off of the colossus. If    | |
 | | you hit and hold R1 while in the air, there's a chance that you will  | |
 | | grab one of the spikes on the tail or the tail itself. Like I said,   | |
 | | it's pretty hard to do this; you're better off just crawling down the | |
 | | furry back. Either way, the last weak point will appear when you have | |
 | | arrived. The weak point on the tail is a tad stronger than the other  | |
 | | ones. Use strong charged stabs on the tail. Once you've stabbed it    | |
 | | around four times, the colossus will plummet into the lake below as   | |
 | | the last bit of its energy is swept away.                             | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|

As the carcass of the fifth colossus lay in the depths of the misty lake, you 
are swarmed by the black things and knocked out. When you come to, idol 
number five crumbles.


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.06]              ENTER THE RUINS - COLOSSUS 6                     |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

So far six idols have been destroyed and ten more remain. Let's get to work. 
When you pinpoint the location of the next colossus with your sword, it will 
be in a different direction than the others. Now you will have to go 
southwest to reach it. Ride through the plains and you should see two very 
tall columns in the distance. You must get to those, but it's not that easy.

You will come to a dark forest sooner or later. It is heavily dense and easy 
to get lost in it. You can't shine your sword here, so just follow my 
directions. Hug the right wall and right through, looking for openings on the 
side. Go through the second opening on the right. You will come to a large 
clearing on the other side. Follow the light and ride towards the save altar. 
Save and while you're at it, hunt the lizards that roam the area. Continue 
down the hill towards the large temple in the distance. Once you reach it, 
dismount Agro and go down the staircase near the front of the ruins. 

Once inside, climb over the fallen pillars and rocks. Head through the tunnel 
to come to a very large room inside. There is a long way down to the bottom 
floor, and falling isn't an option. Walk straight ahead to the edge of the 
cliff and hold R1. Walk off the cliff while holding R1 and you will grab a 
ledge. Now let go of R1 and press it again immediately to grab the ledge 
below. Keep doing this, navigating either left or right, to the bottom. Once 
you reach the bottom of the ruins, the sixth colossus will appear.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                         C O L O S S U S    6                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Head, Left Deltoid                                       | |
 | | REST SPOTS: Shoulders                                                 | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | The giant colossus will appear behind you and start plodding towards  | |
 | | you. This hulking beast has a number of attacks which are all very    | |
 | | deadly. Its primary attack is where the giant will slam its fist into | |
 | | the ground, leaving a big impression in the ground. The colossus will | |
 | | also try to crush you under its large foot. Jump to avoid the large   | |
 | | shockwave.                                                            | |
 | |                                                                       | |
 | | You can't hurt it right now, so take the pansy way and run! Run to    | |
 | | the wall ahead and climb up it. Drop down to the floor and head near  | |
 | | the next wall. Climb this one as well and drop down. Through all of   | |
 | | this, the colossus will be slowly following you, crashing through     | |
 | | wach wall that you previously climbed. After one more wall, a dead    | |
 | | end appears. Hide under the balcony until the colossus catches up to  | |
 | | you. You will be safe here, so hide our for a while.                  | |
 | |                                                                       | |
 | | Wait in the shadows as the colossus draws near. The big guy will get  | |
 | | pretty pissed trying to find you, and eventually he will stick his    | |
 | | head down and try to look under the balcony. See his long beard? That | |
 | | is how you get on the guy. When its head lowers to the ground, run    | |
 | | out of hiding and grab onto the beard. Climb up as the shocked thing  | |
 | | stands there motionless. By the time you reach the head, the colossus | |
 | | will be flipping out; whipping its head around practically nonstop.   | |
 | | Keep holding on and try to get in a few stabs on the weak point. I    | |
 | | recommend going over to the shoulders and recovering your grip before | |
 | | you take out the weak point on the head for good.                     | |
 | |                                                                       | |
 | | Once you take out the weak spot on the colossus' head, one more will  | |
 | | appear. It is on the colossus' left deltoid. By the way, the deltoid  | |
 | | is on the back, just so you're not left clueless. So get back to the  | |
 | | shoulders and recover your grip. Slowly climb down as the beast still | |
 | | thrashes about. Lower yourself to the left and the weak point will    | |
 | | appear. Continue to use strong stabs on the deltoid. By now, it won't | |
 | | thrash around as much, so you shouldn't need to retreat back to the   | |
 | | shoulders. Once you stab the last weak point a good five times, the   | |
 | | giant is taken down for good.                                         | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|

The spirits will come out of the colossus and envelop you. Time for the next 
hunting mission.


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.07]              TIME FOR A SWIM - COLOSSUS 7                     |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

Exit the temple once again and use your sword to pinpoint the location of the 
next colossus. Your sword will shine behind the temple again, so head out. 
Head to the old stone bridge and ride across it. At the fork, proceed up the 
hill towards the misty lake where you found the third colossus. Instead of 
swimming to the stone platform, stay on Agro and ride down the coast until 
you get to a canyon. Continue riding in the canyon and when you come to an 
intersection, go right. Most of the area that you're riding through is very 
dark, so you can't use your sword as a guide.

You will find a save altar in the opening here, so if you wish to save, then 
do so. Follow the light of the sword when you enter the sunlight towards the 
stone columns in the distance. As you follow the light, you will come to a 
stone archway with an opening in the middle. Dismount your horse and proceed 
through the opening. Go across the bridge to the spiral pillar. Instead of 
going to the top, just jump into the swampy waters to start the battle.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                         C O L O S S U S    7                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Base of Spikes, Head                                     | |
 | | REST SPOTS: Body (when above water)                                   | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | You know this will be an interesting battle, because you know, you    | |
 | | have to fight an electric eel while swimming around in a swamp! How   | |
 | | cool is that? The colossus will most likely not even notice you at    | |
 | | first and continue to swim around. Swim over to it (press R1 to dive, | |
 | | you swim faster than when above water) and right past its head. The   | |
 | | colossus will notice you and start to swim to the surface. When it    | |
 | | comes up to the surface, the spikes will stick out of the water. The  | |
 | | spikes are electrically charged and creates a ring of electricity     | |
 | | when above the water.                                                 | |
 | |                                                                       | |
 | | When you see the first one come out of the water, then swim away to   | |
 | | avoid it. When you dodge the first one, turn around and swim back     | |
 | | towards the tail, keeping your distance from the spikes. When the     | |
 | | third spikes submerges again, the colossus will rear its tail out of  | |
 | | the water. There is a very minimal amount of time, so when the tail   | |
 | | sticks out of the water, quickly grab onto the fur and you will go    | |
 | | underwater with the colossus.                                         | |
 | |                                                                       | |
 | | The colossus will furiously swim around, but keep holding onto the    | |
 | | tail. After a little bit, the colossus will start to stick out of the | |
 | | water a bit, giving you a chance to freely walk on the its back. Once | |
 | | you're above water, run over to the base of the first spike. The fur  | |
 | | around each spike is brown. That's almost like the boundary of how    | |
 | | far the electricity will go. When underwater, the colossus' spikes    | |
 | | will also shoot out electricity. If you're outside the brown ring of  | |
 | | fur, then you will be safe. Once above water again, begin to stab the | |
 | | base of the spike; the area should glow dark red. One or two stabs    | |
 | | will take out the weak point. You should have enough time to get a    | |
 | | start on moving to the second one before you go back under. When you  | |
 | | reach the second base, take it out the same way. If you ever fall off | |
 | | of the colossus at any time, you'll have to repeat the strategy of    | |
 | | getting its attention and grabbing the tail again.                    | |
 | |                                                                       | |
 | | By now, the colossus will have to resort to a new tactic. The beast   | |
 | | will dive down underwater, way farther than expected. When it starts  | |
 | | to go down very deep, then just let go and swim back to the surface.  | |
 | | It will try to dive down and drown you, so don't stay on it for too   | |
 | | long or you will run out of air. Once back at the surface, you will   | |
 | | have to repeat the first strategy again. Get its attention and grab   | |
 | | onto the tail. Unfortunately, you will now have to make your way past | |
 | | the other spikes again. When you reach the third, take it out with    | |
 | | one or two stabs.                                                     | |
 | |                                                                       | |
 | | Once the third spike is destroyed, the weak point on the colossus'    | |
 | | head will appear. The beast will thrash about and start to dip its    | |
 | | head underwater and back above a lot. This doesn't give you a lot of  | |
 | | time to attack, so resort to quick but weaker stabs so you can        | |
 | | actually get a hit in. If you use weaker stabs, it should take maybe  | |
 | | ten or twelve. Strong stabs take five or six to take the colossus     | |
 | | down. Either way, it won't go down with a fight.                      | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.08]                 THE ARENA - COLOSSUS 8                        |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

It's time to set off again to fight the eighth colossus. Exit the temple and 
head southeast, where the light shines. Ride across the plains until you 
reach a small opening in the mountain. Pass through the canyon to another 
open area. Proceed across to the other side where you will find a cave.

Ride through the cave to a very narrow cliff path. It's really small here and 
is littered with rocks and trees. You're better off getting off of Agro and 
walking. When you're at the end, just whistle to get him over. Get on Agro 
again and enter the second cave. You will exit to a scenic area complete with 
a beautiful lake and lush trees. Well, once you're done sightseeing, head to 
the stone structure to the left. You can either swim to it or ride to the 
right. Make the turn to the center of the lake and go across the rocks. Once 
you reach the stone structure (whether you swim across or ride Agro), enter 
the building and dismount your horse if you haven't already. 

You will now be inside some ruins. Walk over to the left pillar and jump to 
it. Grab the edge of it and shimmy around it to the other side. Jump to the 
platform and walk to the far wall. Drop down to the floor and head through to 
enter a large colosseum. Once you reach the window ahead, the battle starts.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                         C O L O S S U S    8                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Legs, Belly, Chest                                       | |
 | | REST SPOTS: None                                                      | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | This battle is another interesting one. Also, this battle marks where | |
 | | the colossi can really pack a punch and start to damage you. In the   | |
 | | earlier battles, you kinda just get knocked off of the colossus and   | |
 | | get back on. Well, they are tougher now and will resort to killing    | |
 | | you rather than just shaking you off. The colossus has a few attacks, | |
 | | but they are very powerful and annoying to boot. It walking can hurt  | |
 | | you like the other colossi, but this colossus has a deadly attack. It | |
 | | can shoot out energy shots at you. Of course, you will take damage if | |
 | | you're hit. But after the shots hit something, they release poison    | |
 | | gas in the vicinity. Back away, or the gas will seep your health so   | |
 | | quick, you won't even realize you're losing health until you're dead. | |
 | |                                                                       | |
 | | Well the lobster-like colossus is at the bottom of the arena and you  | |
 | | are way up top. There are sets of stairs that you can go down, but    | |
 | | lets not. Run to the right to see a large portion of the area broken  | |
 | | off, giving you access to the lower floors. Drop down while holding   | |
 | | R1 to grab the lower ledge. Take out your bow and aim at the legs of  | |
 | | the colossus. Shoot one of the legs to get its attention. When it has | |
 | | its sights set on you, the colossus will scale the walls of the arena | |
 | | in order to reach you. This is where you can drop down to the bottom  | |
 | | floor, then head down the stairs to the center of the arena.          | |
 | |                                                                       | |
 | | With you out in the open, the colossus has a much better chance of    | |
 | | hitting you with poison blasts. If you see the mouth of the colossus  | |
 | | start to glow, then put down your bow and get ready to run away, for  | |
 | | it will shoot poison blasts in your location. Ready your bow and aim  | |
 | | for the legs of the colossus again. This time, hit the glowing part   | |
 | | on the leg to hurt it. Hit two legs for the colossus to lose its      | |
 | | balance and fall off of the wall.                                     | |
 | |                                                                       | |
 | | The colossus falls to the ground, on its back fortunately. It will    | |
 | | writhe on the ground. This is your cue for attack. Run up its tail to | |
 | | its stomach. Here is where the first weak point lies. Equip the sword | |
 | | and stab the weak point on the stomach. You'll need to stab it about  | |
 | | five times to take it out. You will surely have enough time to take   | |
 | | out one, but the colossus flips over after one goes away. Now return  | |
 | | to the interior of the arena and go up the flight of stairs to where  | |
 | | you first started the battle. You'll have to attract the colossus and | |
 | | get it to climb the walls again. When you do that, hurry down to the  | |
 | | bottom and damage two of its legs. This time, the weak point will     | |
 | | appear on its chest. Sure, you will have to walk farther up its body, | |
 | | but its more or less the same. Once you take out the second weak      | |
 | | point, the colossus is done for.                                      | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|

You will be swept into darkness again and return to the temple. Wow, half of 
the colossi are killed! It's been fun, hasn't it? ^_~


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.09]              BARREN WASTELAND - COLOSSUS 9                    |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

Once you wake up, you will be looking a lot more rugged and scruffy. Hmm, a 
sign maybe? 

Ride Agro out of the temple and out into the open light. Shine your sword to 
have it point to the northwest. Continue behind the temple and instead of 
going across the bridge to the second/third/seventh colossus, go left a 
little bit to find yet another bridge next to it. Proceed across this one and 
you will be in an open plain again. Simply shine your sword and ride across 
the plains. You can find lizards and fruit trees along the way, so I 
recommend picking some up to boost your stats. There are save altars in this 
wide area, so save if you happen to pass one. Follow the light from your 
sword and you will start to notice that the green plains start to get dry and 
barren. 

You will soon enter a dark valley. Head left along the cliff edge to find a 
cluster of dead trees. Cross the stone bridge to the other side. Here you 
will be in a barren wasteland with noting but several active geysers thrown 
around. Ride towards the opening in the mountainside and enter the darkness 
to awaken the next colossus.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                         C O L O S S U S    9                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Bottom of Feet, Head                                     | |
 | | REST SPOTS: Shoulders, Head                                           | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | This guy just plain sucks. It is by far the hardest so far and is     | |
 | | probably the only one so far that will give you trouble. This guy is  | |
 | | another quadraped, but unlike the others, its friggin' huge. It will  | |
 | | plod around in the cave at first, raising its head to reveal some     | |
 | | sort of symbol on its chin. The colossus' main attack is where it'll  | |
 | | shoot lasers from the symbol in its chin. It is really hard to dodge  | |
 | | without Agro. If you're not on the horse, then jumping is your best   | |
 | | bet. It wil also raise its front legs in an attempt to smash you with | |
 | | them.                                                                 | |
 | |                                                                       | |
 | | The strategy for this battle is very unique. Lure the colossus out of | |
 | | the cave and out into the open. Try to stay on Agro to make it follow | |
 | | you faster. Head over to one of the geysers (they aren't very hard to | |
 | | spot) and make sure it is following you. Once you reach one, get off  | |
 | | of Agro and start to whistle to get the beasts attention. Now this is | |
 | | a lot harder to actually do, but you will have to lure the colossus   | |
 | | so it is standing over a geyser. Do this by whistling constantly and  | |
 | | dodging its lasers. Once you get it over one, just stop and wait for  | |
 | | the geyser to shoot up. Once it is hit by the water, it will stumble. | |
 | |                                                                       | |
 | | Getting hit by the geyser causes the colossus to fall on one side. It | |
 | | will reveal the bottom of two of its feet, which glow green. Shoot    | |
 | | both of the green spots with your bow to make it fall over on its     | |
 | | back, giving you an opportunity to get onto the beast.                | |
 | |                                                                       | |
 | | With the colossus laying on the ground, quickly run over to it and go | |
 | | around it to the stomach. There will be small platforms that reach    | |
 | | the ground in the middle of its stomach. Climb up them to its furry   | |
 | | underside. Climb up the stomach and go up top and try to get on its   | |
 | | back now. Wait for it to flip over, while waiting at the top of the   | |
 | | stomach so you can get up on the back of the beast.                   | |
 | |                                                                       | |
 | | Once it is up on all fours again, you can walk around the bony shelf  | |
 | | alongside its back. Walk around to the tail of the beast and head up  | |
 | | the shell of the colossus. Now continue up the spine of the colossus  | |
 | | towards the head. There is no fur on the back, so do your best to get | |
 | | onto the colossus' head without getting thrown off. Once you reach    | |
 | | its head, you can attack the weak point. It actually doesn't move     | |
 | | around all that much, so stay on the attack. If you do run out of     | |
 | | stamina, then drop down the head to the ledge-like upper jaw of the   | |
 | | colossus. It serves as a nice resting place that's conveniently close | |
 | | to the weak point. Once you take out the weak point, which takes      | |
 | | eight or so hits, the colossus falls to the ground dead.              | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|

Get attacked by the weird black things again and you will return to the 
temple. The ninth idol will be reduced to pebbles once you come to and 
Dormin will give you your next hint.


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.10]           THE SHIFTING SANDS - COLOSSUS 10                    |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

Just to tell you now, this trip will be a long one. Shine your sword once you 
get out of the temple to have it point west. Travel the same way as you did 
to get to the sixth colossus; through the forest. Once you enter the dark 
forest towards the west, stay to the right and make the first right. It's a 
bit hard to spot, so go slow. You will have to go through a series of 
trenches and tunnels until you can reach open land again.

Once out in the plains, you can find a crapload of lizards and fruit trees 
around, as well as a save altar. Save and stock up on the many stat-boosting 
items in the vicinity. Your main priority is to go to the left once you reach 
the plains. Proceed to the left towards the mountain in the distance. Once 
you reach it, go to the right into the small alcove. You will come so a small 
area with another save altar. Save and enter the cave to find yourself in an 
underground sand-filled area. Once you ride Agro to the center, you will 
trigger a cutscene.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                        C O L O S S U S    10                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Eyes, Lower Back, Mid Back                               | |
 | | REST SPOTS: None                                                      | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | This battle is such a pain in the ass, it's just plain mind boggling. | |
 | | The overall task is simple on paper, but is very frustrating to do    | |
 | | due to your little "sidekick" Agro, whom you must use in order to     | |
 | | fight this thing. First off, the colossus is a giant sand worm whom   | |
 | | "swims" through the sand and will occasionally pop up to attack. Its  | |
 | | primary attack is it will simply charge into you, which will probably | |
 | | take out close to half of your health. The colossus will also lunge   | |
 | | into the air, mouth open, in an attempt to get you in its jaws. Don't | |
 | | get pissed if you die a lot in this battle.                           | |
 | |                                                                       | |
 | | The only reason why this battle is hard and frustrating is because    | |
 | | you pretty much have to ride your horse Agro the whole battle. Get    | |
 | | used to the advanced horse controls. Press Down and X once to stop on | |
 | | a dime. Press Down and X twice to do a 180-degree spin, making the    | |
 | | fight a little easier. Your main priority is to first get the beasts  | |
 | | attention. Ride around on Agro and run in front of the thing to get   | |
 | | it to follow you. Keep pressing X to make Agro gallop faster while it | |
 | | chases around. Agro should automatically steer along so you don't go  | |
 | | right into a wall or anything. When the creature is following you for | |
 | | some time now, it will pop its head above the surface, revealing its  | |
 | | two large eyes.                                                       | |
 | |                                                                       | |
 | | Switch to your bow and press L1 to focus on the colossus. When L1 is  | |
 | | held down, your arrow will focus right on the middle of the head,     | |
 | | making aiming that much easier. Shoot either eye to have the colossus | |
 | | burrow its head into the ground, revealing its back as well as a weak | |
 | | point.                                                                | |
 | |                                                                       | |
 | | Dismount off of Agro and climb up the back of the colossus. Its head  | |
 | | will be underground for a very long time and doesn't try to shake you | |
 | | off, so you don't really need a resting point for this fight. Once    | |
 | | you reach the first weak point located on its lower back, start to    | |
 | | attack it. Five stabs will do the trick. Now the colossus will resume | |
 | | moving around through the sand. Get back on Agro and repeat the       | |
 | | process one more time. The next time, the weak point will be located  | |
 | | higher up on its back. Believe me, I made this sound so much easier,  | |
 | | but its probably not. If you're like me and have a very hard time     | |
 | | controlling Agro, then you're in for one hell of a fight.             | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|

Watch as the black tendrils take you down, resulting in you fainting again.


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.11]              A FIERY BATTLE - COLOSSUS 11                     |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

Your next destination is a ruined temple, which lies in a chasm. To get 
there, you will have to go north. Cross the stone bridge leading to the 
second colossus and take the left path. Here, follow the insanely tall bridge 
in the opening cutscene. You pretty much have to follow it to the far end of 
the desert. Soon enough, you will reach a chasm. Head along to the right and 
you will see a small broken pillar on the edge of the cliff. Dismount Agro 
and drop down to a platform right below the pillar. Now you can walk down the 
side of the cliff wall until you reach the bottom. Swim across the pond 
towards the ramp. 

You can enter two entrances here; the first leads to the bottom of the ruins, 
and the entrance farther up leads you to the top. Get familiar with both 
entrances because you'll have to use both in the upcoming battle. Continue 
through either entrance and jump over the hole to the temple epicenter to 
start the battle.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                        C O L O S S U S    11                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Back (once armor is broken off)                          | |
 | | REST SPOTS: Torches                                                   | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | The initial start of this battle was pretty funny for me. My brother, | |
 | | who has never seen the game before says, "that puny little thing is a | |
 | | colossus?". It's true; this colossus is the smallest in the game and  | |
 | | is only maybe twice or three times the size of you. Then again, don't | |
 | | be fooled by its size. This colossus carries an attribut that most    | |
 | | others so far havent had: speed. This little punk will star the fight | |
 | | by charging at you full speed. When it roars, dodge it and quickly    | |
 | | enter one of the crevices where the giant torches lie. There are four | |
 | | torches around the temple, and the crevices in between them and the   | |
 | | wall serve as a hiding/rest spot. Climb one of the torches and stay   | |
 | | on the top. The colossus will charge at the torch, resuling it the    | |
 | | beast getting stunned as well as a stick to fall to the ground.       | |
 | |                                                                       | |
 | | Drop down while the beast is stunned and grab the stick by pressing   | |
 | | Circle. Hurry back up to the top of the torch and press Circle next   | |
 | | to it to light the stick on fire. Luckily, the colossus is afraid of  | |
 | | fire, which renders the beast practically defenseless with the        | |
 | | flaming stick in your hand. Drop down to the ground and start to move | |
 | | towards the colossus. It will back up in fear. Move so that its back  | |
 | | is facing the back of the temple. The ledge at the back of the temple | |
 | | leads down to the entrance of it. Drive the beast back towards the    | |
 | | ledge, but don't get too close. The colossus can still swipe at you   | |
 | | with its claws. Once you drive the beast back far enough, it will     | |
 | | back up too far and fall off of the ledge to the ground below.        | |
 | |                                                                       | |
 | | When the colossus fall off of the ledge to the ground below, the      | |
 | | bony armor on its back will shatter, revealing its only weak point on | |
 | | its back. Carefully jump down to the ledge, then finally onto the     | |
 | | back of the colossus. It will start to buck and rear up, giving you   | |
 | | practically no time to attack. Your only way to hurt it is to use     | |
 | | very quick stabs, which don't deal much damage at all. It will run    | |
 | | all the way back to the temple with you still on its back. The beast  | |
 | | will move very fast, which prevents you from getting an attack off.   | |
 | | Sometimes the colossus will stop for one second, so try to get at     | |
 | | least one stab off.                                                   | |
 | |                                                                       | |
 | | When you return to the temple, return to one of the torches. Since    | |
 | | its armor is off, the battle is much easier. Climb to the top of a    | |
 | | torch and wait for the dumb thing to charge it. When it hits it and   | |
 | | gets stunned, jump onto its back and repeat the same process again.   | |
 | | Of course, this time you will stay in the temple and the colossus     | |
 | | doesn't rear up as much. Keep repeating this process until the        | |
 | | creatures health is depleted.                                         | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|

More snaky black prescences will flow from the dead body of the colossus. 
When you faint and return to the temple, the eleventh idol will be rubble. 
Only five more stand as your quest draws nearer to completion.


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.12]              INTO THE WATER - COLOSSUS 12                     |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

This is another lengthy journey, but at least the scenery is a bit nicer than 
the past few. Head behind the temple again and this time go to the right. You 
should find another bridge which is to the right of the other two bridges 
that you have been going across numerous times. Head across this new bridge 
to enter another large savannah. You will come across a save altar. Save and 
pass it to find anothe bridge not too far away. It is situated between two 
tall pillars, so you shouldn't have trouble finding it.

Cross it to enter a forest. Turn to the right immediately after you enter to 
exit it to the other side. Follow the mountain wall to the left as it twists 
and turns in all different direction. There's a nice waterfall right next to 
you, so at least the scenery is more beautiful than rocky ruins and 
underground caves. Follow the mountain path until you reach the side of the 
waterfall. Climb up the steps and jump up to the large pillar. Shimmy behind 
it and drop down on the platform. Jump into the shimmering water and swim 
under the arches up ahead. You will be in a closed area with three structures 
at the far end. Swim to one of the platforms to start a very neat battle.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                        C O L O S S U S    12                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Teeth, Chest                                             | |
 | | REST SPOTS: Head                                                      | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | This is a pretty fun battle right now. This is the first time you're  | |
 | | fighting a very large colossus in the water. This is no eel, this guy | |
 | | somewhat resembles a gorilla. The colossus only has one attack. It    | |
 | | has two tusk-like protrusions on its face. When these glow orange,    | |
 | | then it will shoot out bolts of electricity. If you are above the     | |
 | | water, then you will get hit. Stay underwater at all times (well,     | |
 | | unless you're out of breath of course) to avoid getting shocked. If   | |
 | | you are in one of the structures, then just take cover.               | |
 | |                                                                       | |
 | | Your main task right now is to steer the colossus over to one of the  | |
 | | three structures. It is somewhat complicated to do so, though. First  | |
 | | off, swim to its back (remember, press R1 to dive; you swim faster).  | |
 | | Of course, to make things harder, the colossus will swim with you.    | |
 | | Try to swim in the opposite direction and swim under its armpits to   | |
 | | cut off some time and distance. When you reach the back of the beast, | |
 | | climb up the moss. The creatures will start to shake you off, but     | |
 | | hold on for dear life. Its back is almost stair-like, so you can just | |
 | | jump up its back without holding on and wasting stamina.              | |
 | |                                                                       | |
 | | Once you reach the head, you will notice three protrustions sticking  | |
 | | out of the top of the colossus' head. The three bony things are on    | |
 | | the left, right, and middle of the head of the creatures. Hit a bone  | |
 | | to have the colossus move in that direction. For instance, use your   | |
 | | sword and whack the middle bone to have it move forwards. So use the  | |
 | | bones to direct the colossus over to one of the structures. When you  | |
 | | are close enough, jump off the creatures head to the top of the stone | |
 | | structure. The beast will now shoot lightning at you. Hide behind the | |
 | | circular rock in the middle.                                          | |
 | |                                                                       | |
 | | Soon after it attacks you several times, the colossus will stretch    | |
 | | its front legs out of the water and place them on top of the stone    | |
 | | structure. Doing this makes more of its body stick out of the water.  | |
 | | Its one and only weak point on its chest will now be revealed. Jump   | |
 | | onto its moss-covered chest and stab the weak point several times.    | |
 | | You may only get off two or three stabs before its chest goes back    | |
 | | underwater. When the colossus puts its feet underwater, the structure | |
 | | will most likely break, leaving only two left. Repeat the entire      | |
 | | strategy over again until you take out the point on the beasts chest. | |
 | | With that weak point gone, the battle ends.                           | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|

As the hulking colossus plummets to the bottom of the beautiful lake, you are 
taken down by the black spirits. 

 
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.13]                 SERPENTINE - COLOSSUS 13                      |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

After the unexpected cutscene, you gain control of the young lad again. Exit 
the temple again and shine your sword. You will once again have to go west. 
Like colossus six and ten, you will have to enter the forest again. Head west 
to get to the dark forest and take the second opening like you did to reach 
the sixth colossus. Once you're out in the open again, head to the left to 
reach a large desert. If you follow the light, you will spot some stone 
pillars similar to something like stonehenge. Ride to the stones and stand in 
the center to start the next colossal fight.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                        C O L O S S U S    13                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Sacks, Sections underneath top/middle/rear flaps         | |
 | | REST SPOTS: Back (when upright)                                       | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | This menacing dragon-type colossus will erupt out of a sandy dune and | |
 | | begin to fly around above you. Luckily for you, this battle is very   | |
 | | simple for one reason; the colossus doesn't really attack you at all. | |
 | | Then again, this battle is most definitely one of my favorites. The   | |
 | | battle will begin with the colossus flying high up in the air. It has | |
 | | three sets of gas sacks that enable it to fly high up. In order to    | |
 | | get it down closer to the ground, you will have to pierce the sacks.  | |
 | | Pull out your bow and stay on your horse. Chase after it and aim for  | |
 | | the patch of gas sacks. Since you're far away, you will have to guess | |
 | | where the the arrows will go. Instead of aiming directly at the sacks | |
 | | and shooting, aim ahead of them so you can anticipate that when the   | |
 | | arrow is shot, the colossus will meet up with it.                     | |
 | |                                                                       | |
 | | Hit one patch of gas sacks to have them shrivel up. Hit all three of  | |
 | | the sets to have the colossus lower to the ground. Its front wings    | |
 | | will lower and drag in the sand. Mount Agro if you haven't already    | |
 | | and give chase to the serpent. Once you reach the front wings, ride   | |
 | | alongside them and jump off of Agro to grab the ridges on a wing. The | |
 | | colossus will start to fly higher up, so climb up the wing to its     | |
 | | back. When the beast is upright, you can safely walk around. If at    | |
 | | any chance that the colossus will spin around (it does a lot), then   | |
 | | grab the fur-lined back. The first flap is located right next to your | |
 | | location. Under the flap is its first weak point. Stab it three times | |
 | | to make it disappear. The flap will close, so get out of the way.     | |
 | |                                                                       | |
 | | You can actually run down its back to the second flap before it seals | |
 | | up. If you're quick enough, get in one stab. The colossus will start  | |
 | | to dive down to the ground. Once it starts to go into the sand, jump  | |
 | | off to the ground to avoid taking damage. The creature will stay      | |
 | | underground for some time, giving you time to regain lost health and  | |
 | | stamina. Once it comes back up, it will have repaired the gas sacks   | |
 | | on its underside. Once again, shoot the sacks on the beast to lower   | |
 | | it to the ground and get on the wing. The second and third flap are   | |
 | | located farther down its back. You will only be able to take out one  | |
 | | at a time, but if you're quick enough, you can get a free hit in.     | |
 | | Once the third weak point is eliminated, the colossus goes down once  | |
 | | and for all.                                                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|

The serpentine colossus will crash into the sand, this time for good.


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.14]            COMING TO AN END - COLOSSUS 14                     |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

This is another long journey, which will require you to go the same way as 
you did with the ninth colossus. I'll refresh your memory if you forgot where 
to go.

Turn around and go behind the temple again and ride across the small bridge 
to the left. Once in the plains, save at the save altar ahead and head left. 
You will find yourself in a barren wasteland. Find the patch of dead trees 
and go across the rock walkway here. You will enter in the dried lake with 
the geysers in it. Instead of approaching the cave where you found the 
colossus, just go straight and you'll come up to another rock walkway. Cross 
it and head towards the opening in the mountain wall, which is to the right. 
Once in the canyon, go left at the intersection to come across a cliff path. 
Ride down it, past the many pillars and enter the deep dark cavern at the 
bottom. Here, you'll have to dismount Agro.

Jump into the cave lake and swim across to dry land. Continue moving through 
the cavern and you will come across a tunnel, which leads to the lost city. A 
cutscene is triggered once you exit the cave. You will come out on a platform 
(remember this spot) and go left. Drop down the ledges to the ground and you 
should see a large wall ahead. Squeeze through the crack in the wall to enter 
a grassy courtyard. Approach the staircase ahead to trigger the battle!


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                        C O L O S S U S    14                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Back (once armor is broken off)                          | |
 | | REST SPOTS: None                                                      | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | Just like the eleventh colossus, this guy is pretty puny. They also   | |
 | | share two other qualities. This guy is also very quick and likes to   | |
 | | ram you as an attack. Second, this colossus also has protective armor | |
 | | and needs to be broken off before you can get to the weak point. You  | |
 | | will spend most of the battle just trying to get off its armor before | |
 | | you actually take it down. Like I said, its only attack is a charge   | |
 | | and ram, so always stay off of the ground to avoid getting smashed.   | |
 | |                                                                       | |
 | | What you must do is to get on top of the many vertical pillars in the | |
 | | battle area. The first one is close to you. First, jump up on the     | |
 | | fallen pillar right next to where you start off. Walk to the end and  | |
 | | jump to the broken wall. Walk across it and grab the walkway. Hoist   | |
 | | yourself to the top and drop down to the wall below you. Across from  | |
 | | the wall you're standing on is a tall pillar. Jump to it and grab one | |
 | | of the many ridges on it. Climb to the top and whip out your bow. If  | |
 | | the colossus hasn't been following you, then get its attention by     | |
 | | shooting it with an arrow. It will get ready to ram the pillar, so    | |
 | | press R1 to crouch and regain your position. Once the colossus rams   | |
 | | the pillar twice, the pillar crashes to the ground.                   | |
 | |                                                                       | |
 | | You will stay on the crashed pillar once it hits the ground. That now | |
 | | opens a new path. Once on the column, jump across to the wall and get | |
 | | up. Continue across the wall to find yet another pillar. Jump to it   | |
 | | and climb up. Once at the top, shoot the colossus with arrows and get | |
 | | its attention. When it rams the stone pillar twice, it will fall to   | |
 | | the ground. There is a column right next to the one that just fell    | |
 | | over. Jump to it and climb to the top. Get the beasts attention and   | |
 | | wait for it the charge the pillar.                                    | |
 | |                                                                       | |
 | | Once this one crashes down to the ground, leap to a wall and get to   | |
 | | the next column ahead. Repeat this process one more time with the     | |
 | | next column. There is one more column to knock down, so get hopping.  | |
 | | Climb up the final walkway and you will come to a large stone         | |
 | | structure. Jump to the ledge and climb up it. When you can no longer  | |
 | | go up, shimmey to the left to find another series of ledges to climb  | |
 | | up. Once at the top, hoist yourself up to the platform jutting out of | |
 | | the side. From here, look to the left and you should see the last     | |
 | | pillar. Make a leap of faith off of the platform and onto the side of | |
 | | the pillar. Make the colossus ram it two more times and this time,    | |
 | | it will crash through a wall, which conveniently leads to the front   | |
 | | entrance to the lost city.                                            | |
 | |                                                                       | |
 | | Remember I told you to remember that platform at the entrance to this | |
 | | place? Yeah, well now you must head back there. Jump up the ledges on | |
 | | the wall and run to the platform. The colossus may not be following   | |
 | | you right now, so whistle repeatedly to get its attention. Shoot some | |
 | | arrows at it until it rams a support beam under the platform. It will | |
 | | break, sending the whole platform, as well as you, on top of the      | |
 | | creature.                                                             | |
 | |                                                                       | |
 | | That platform was the last straw, and now the armor on the beast      | |
 | | shatters. Now your opening for an offensive maneuver is here. Use the | |
 | | rubble as a ledge to jump on top of the colossus and hold one. This   | |
 | | thing will run around and buck so much, you barely have a chance to   | |
 | | get an attack in. Wait for the colossus to run back to where the      | |
 | | battle started. Once here, get off and jump on one of the many fallen | |
 | | columns. Now the best way to attack the colossus is to do a more      | |
 | | advanced move; the diving stab. To do this, press Triangle to jump    | |
 | | and while in midair, press R1 and Square to land on the beast and     | |
 | | plunge your sword into it. It deals a lot of damage, so repeat this   | |
 | | strategy to finally kill the colossus.                                | |
 | |                                                                       | |
 | | Here's some neat info from Ben S. He writes: "I was just using your   | |
 | | guide on GameFAQs (great guide by the way) for help on how to beat    | |
 | | the 14th one, the one like a bull. After it knocked down the very     | |
 | | last pillar, the one that takes it's armour off, I noticed I was able | |
 | | to beat it in a lot easier way than what you had listed.              | |
 | |                                                                       | |
 | | First, after you break it's armour off, you should notice two pillars | |
 | | left like the one it rammed into to break it's armour. Jump on either | |
 | | one and have it run into to stun itself. After it hits the pillar,    | |
 | | the pillar will break apart, but you'll have a chance to easily jump  | |
 | | on it's back. I was able to get two really strong hits in before it   | |
 | | got up and shook me off. Then I just went to the other pillar left    | |
 | | and got on top of that, had it ram into it and stun itself again and  | |
 | | got two more strong hits off it.                                      | |
 | |                                                                       | |
 | | Course I got it's health down a tiny bit by shooting arrows at it for | |
 | | fun, but I thought you might wanna add the two pillar thing in there  | |
 | | since I see you said just to Dive Stab it. This might be easier for   | |
 | | those who can't pull it off so great. Who knows." - Thanks Ben!       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.15]                DESOLATION - COLOSSUS 15                       |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

Wow, we're almost done! This is getting intense. Leave the temple and shine 
your sword. Once you find the path to go, head northeast behind the temple. 
Go across the bridge between two large pillars. Once you cross, head over to 
the arched bridge that you crossed in the opening cinema. Follow the bridge 
north until you come across a large rock. It lies right next to the bridge, 
so you shouldn't miss it. Once you reach that, head right towards the 
mountain wall. Ride around the mountain and you should see a large castle in 
the distance. First off, save at the save altar, then proceed to the 
entrance. 

The entrance to this place is a little tricky to find. Proceed towards the 
two archways, but don't pass through. You should find a hill near them. Ride 
up it and you will see a small opening. Ride Agro through to enter the ruined 
castle. Dismount your horse once you get inside. There is a column blocking 
your path, so grab the ledge on either wall and climb up. Walk across past 
the column and drop down. Go up the stone stairs to enter a large open area 
with two bridges above. Walk to the opposite side towards the cliff to start 
the battle.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                        C O L O S S U S    15                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Head, Right Arm, Right Palm                              | |
 | | REST SPOTS: Shoulders                                                 | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | A hulking giant of a colossus will come right over the cliffside and  | |
 | | stand up in the fighting area. This guy is equipped with a stone      | |
 | | dagger in which he uses to pummel you. The colossus can also stomp    | |
 | | at you with its massive feet. The trick to this battle is to get onto | |
 | | its head at first. There are many ledges on the sides of the arena,   | |
 | | but they all seem a little too high for you to jump up and grab. I    | |
 | | guess we'll need the colossus to help us out here a bit, hmm?         | |
 | |                                                                       | |
 | | There are two low ledges on each side of the arena, in the middle. Go | |
 | | to one of them and stand on the raised tiles under it. You can't      | |
 | | reach it, so whistle or shoot the colossus with arrows to get it to   | |
 | | come on over. Stay on the tiles and wait for the hulking beast to try | |
 | | and stomp on you. When it raises its foot up, get ready to roll out   | |
 | | of the way. When its foot hits the tile, it will tilt up. Jump on the | |
 | | tilted tile and use it as a boost to get up to the ledge. Once up at  | |
 | | the ledge, run under the roofed area with the support beams. Again,   | |
 | | get the colossus' attention. This time, it will try to swing its big  | |
 | | daggar at you. When swung, the daggar will hit one of the support     | |
 | | beams, causing some rocks to fall from the ceiling. Use these rocks   | |
 | | as stepping stones and jump to the ridges on the wall. Hoist yourself | |
 | | up to the next story.                                                 | |
 | |                                                                       | |
 | | Up on the next floor there will be a walkway. The walkway connects to | |
 | | the two bridges. Walk over to either bridge but don't head to the     | |
 | | middle of the bridge. Shoot arrows at the colossus and it will break  | |
 | | the bridge. If you stood in the middle, you would fall to the ground  | |
 | | and have to start the whole process over. The creature will start to  | |
 | | walk past the broken bridge. When it is right under you, drop down on | |
 | | its massive head.                                                     | |
 | |                                                                       | |
 | | As the colossus thrashes about, try to get in some stabs. You will    | |
 | | have to attack the head a lot; the weak point won't go away until you | |
 | | have depleted well over 3/4 of its health. Once the weak point is     | |
 | | gone, retreat to the shoulders to regain lost stamina. The next vital | |
 | | point is on the beasts right arm. Climb down its furry back towards   | |
 | | the arm. Descend down its arm towards the red glowing weak point. Hit | |
 | | it once to hurt the creature, making it drop its dagger.              | |
 | |                                                                       | |
 | | There's only one weak point left now, and its on the colossus' right  | |
 | | palm. You can't get to it by climbing the rest of the way down, so    | |
 | | just drop to the ground. If you want to regain any lost health, just  | |
 | | run away from it and wait before it catches up to you. The main       | |
 | | priority here is to make the colossus expose its palm. Stay near the  | |
 | | left side of its body is (near its right arm) and walk around. Shoot  | |
 | | it with arrows to try to get it to attack; you want it to attack with | |
 | | its right arm. When it does, dodge its arm and quickly run over to    | |
 | | the palm. Grab onto the fur on the palm and hang on. It will raise    | |
 | | its arm with you on it. Wait for the colossus to stop moving its hand | |
 | | and attack it. One strong stab is all that's needed to bring the big  | |
 | | guy down for good.                                                    | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|


The fifteenth colossus flails its body as the last bit of life is drained 
away. You will once again be attacked by the black entity sealed inside the 
colossus. Only one idol stands, which means there is only one colossus left.


 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-
   |  4.16]                  THE END - COLOSSUS 16                        |
 -+| |-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-| |+-

The final colossus is located pretty much on the edge of the world, to the 
south. The light from your sword will point to the canyon where you fought 
the first colossus, but don't go that way. There is a second canyon to the 
left of that in which you must enter. At the fork, head right to yet another 
open plain. You must continue on through the plains towards the large, dark 
fortress in the horizon. Once you reach there, save at the save point.

Ride Agro up the steps towards a narrow bridge. Gallop towards it to jump to 
it. The bridge will start to collapse, to quickly run over it. Once you reach 
the end, a sad cutscene will start. After the scene, head to the left and 
jump up on the ridges of the wall. Climb to the top and jump up the debris. 
There will be a grassy wall right ahead of you that you can climb up. So go 
ahead and climb up the wall until you can drop down on the high ledge. 
Continue up until you reach a dark corridor. Take the set of stairs and you 
will see two columns on either side of the entrance. Climb up one of them to 
start the final battle.


 |\-------------------------------------------------------------------------/|
 | |                                                                       | |
 | |                        C O L O S S U S    16                          | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 | | WEAK POINTS: Back, Left Bicep, Right Hand, Left Shoulder, Head        | |
 | | REST SPOTS: Back of Hands, Shoulders                                  | |
 | |-----------------------------------------------------------------------| |
 | |                                                                       | |
 | | Dayum, that's a lot of weak points! You'll have to wait a bit before  | |
 | | you can take them out though, because it's a chore just to get to the | |
 | | damn colossus! This monolith of a creature will shoot laser beams at  | |
 | | you from a distance. You must do your best to avoid these and reach   | |
 | | the feet of the beast. When the battle starts, immediately run to the | |
 | | right and duck behind the stone debris. Wait until the colossus makes | |
 | | a shot. There is a hole to the right of you. Once it shoots, quickly  | |
 | | run and jump down the hole. There is an underground tunnel that leads | |
 | | you closer to the colossus. Pass through and jump up out of the hole  | |
 | | at the end. There will be a series of stone shields that can protect  | |
 | | you from the lasers. Quickly run to the right, diving towards each    | |
 | | shield, until you find another bunker.                                | |
 | |                                                                       | |
 | | Proceed through the next bunker to come out far away at the side of   | |
 | | the colossus. Jump up to the rock ledge and shimmey around. Now jump  | |
 | | to the walkway beyond and enter the next bunker carved into the rock  | |
 | | wall. Follow it until it exits at another set of stone shields. Of    | |
 | | course, things must be harder here, and they aren't in a straight     | |
 | | line. Once a shot rings out, quickly run to the right towards the     | |
 | | next stone shield. Keep rolling and running until you reach the last  | |
 | | bunker. Head through to have it take you right between the feet of    | |
 | | the colossus. Here is where the battle really starts.                 | |
 | |                                                                       | |
 | | Continue straight ahead towards the wall and climb up the ledges. At  | |
 | | the top, head to the right and jump up the ledges. The whole lower    | |
 | | body of the colossus is almost like a staircase. You go up a couple   | |
 | | of ledges, climb up a wall, then go the other way. It's not hard to   | |
 | | get lost and there are a couple of ways to reach the back. Continue   | |
 | | to climb up the ledges and walls until you reach the fur-covered back | |
 | | of the beast.                                                         | |
 | |                                                                       | |
 | | Stab the glowing red point once to have the beast rear back in pain.  | |
 | | The colossus will bring its left arm back to the wound. When it's     | |
 | | right across from you, jump to the fur on its palm. The colossus will | |
 | | shake and raise up its hand. While it's doing this, try to climb to   | |
 | | the back of its hand. When the arm finally stops moving, run up the   | |
 | | arm towards the bicep. There isn't any fur on the arm, so just make a | |
 | | run for it and jump onto the bicep. Stab the bicep once to have it    | |
 | | move its right hand towards its injury.                               | |
 | |                                                                       | |
 | | Just like last time, jump from the weak point to the palm of its hand | |
 | | and climb up to the back of the hand. The colossus will not pause and | |
 | | stop shaking, so quickly stab the back of its hand to stop it. When   | |
 | | the colossus stops moving its hand, stand up and switch to your bow   | |
 | | and arrow. Aim and shoot its left shoulder. The behemoth will grab    | |
 | | its shoulder in pain, giving you the perfect opportunity to jump on.  | |
 | | Head up to the stone platform on its shoulders to replenish your lost | |
 | | stamina. The final weak point lies on the colossus' head. When you're | |
 | | ready, jump on the head and continue your assault. Once you stab it   | |
 | | a good nine or ten times, the sixteenth and final colossus will be no | |
 | | more. Your quest is finally done; you have killed all of the colossi. | |
 | |                                                                       | |
 | |-----------------------------------------------------------------------| |
 |/                                                                         \|

The long ass cinema up ahead is totally riddled with spoilers, and I'm not 
the guy to even mention it. Enjoy the beautiful and captivating end to a 
remarkable game. I hope you enjoyed reading this FAQ as much as you did 
playing the game.


        _________________)ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ(_________________ 
       )                                                         (
      | 5]                   5: Time Attack                       |
       )_________________                       _________________(
                         )_____________________(

**NOTE: I may update this with strategies on how to beat the colossi in the
        given times, but for now I will post the times needed to beat them**


ReverendTed sends in:
--------------------

Normal Time Attack Mode is unlocked along with Hard Mode after beating the 
game once. Hard Time Attack Mode is unlocked after beating Hard Mode once. 

After beating Normal or Hard mode, you save the game and the game will place 
you at the temple as if to begin the game again.  (Your save will have a "2" 
by it on the save screen.)  You can go up to any of the statues and press O 
to kneel and be given the option to challenge the time attack for that 
Colossus. 


 COLOSSUS 1 - Normal : 2:30
 ----------   Hard   : 2:50


 COLOSSUS 2 - Normal : 4:00
 ----------   Hard   : 4:30


 COLOSSUS 3 - Normal : 6:00
 ----------   Hard   : 5:00


 COLOSSUS 4 - Normal : 5:30
 ----------   Hard   : 5:00


 COLOSSUS 5 - Normal : 5:30
 ----------   Hard   : 5:30


 COLOSSUS 6 - Normal : 3:30
 ----------   Hard   : 6:30


 COLOSSUS 7 - Normal : 12:00
 ----------   Hard   : 8:00


 COLOSSUS 8 - Normal : 8:00
 ----------   Hard   : 7:30


 COLOSSUS 9 - Normal : 7:30
 ----------   Hard   : 5:30


 COLOSSUS 10 - Normal : 6:00
 -----------   Hard   : 5:00


 COLOSSUS 11 - Normal : 5:30
 -----------   Hard   : 5:30


 COLOSSUS 12 - Normal : 9:30
 -----------   Hard   : 10:00


 COLOSSUS 13 - Normal : 12:00
 -----------   Hard   : 13:00


 COLOSSUS 14 - Normal : 9:00
 -----------   Hard   : 9:00


 COLOSSUS 15 - Normal : 11:00
 -----------   Hard   : 11:30


 COLOSSUS 16 - Normal : 9:30
 -----------   Hard   : 13:00



        _________________)ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ(_________________ 
       )                                                         (
      | 6]                      6: Items                          |
       )_________________                       _________________(
                         )_____________________(


These special items are obtained from Time Attack mode. You recieve one item 
for every two colossi defeated, and they give you special powers.


                         NORMAL TIME ATTACK MODE
                         -----------------------

 o0---------------------------o--------------------------------------------0o
 || 1. Whistling Arrow        | Distracts colossi when shot             _  ||
 ||                           |                                        |_| ||
 ||---------------------------o--------------------------------------------||
 || 2. Cloak of Force         | Inflicts more damage against colossi,   _  ||
 ||                           | stronger when with Mask of Strength    |_| ||
 ||---------------------------|--------------------------------------------||
 || 3. Mask of Strength       | Inflict deeper wounds on colossi        _  ||
 ||                           |                                        |_| ||
 ||---------------------------o--------------------------------------------||
 || 4. Lizard Detection Stone | Shows lizards's locations on map        _  ||
 ||                           |                                        |_| ||
 ||---------------------------o--------------------------------------------||
 || 5. Fruit Tree Map         | Shows fruit trees' locations on map     _  ||
 ||                           |                                        |_| ||
 ||---------------------------o--------------------------------------------||
 || 6. Mask of Power          | Inflicts deeper wounds on colossi       _  ||
 ||                           |                                        |_| ||
 ||---------------------------o--------------------------------------------||
 || 7. Cloak of Deception     | Makes you invisible to a colossus       _  ||
 ||                           |                                        |_| ||
 ||---------------------------o--------------------------------------------||
 || 8. Flash Arrow            | Detonated tip deals more damage to      _  ||
 ||                           | colossi                                |_| ||
 o0---------------------------o--------------------------------------------0o


                          HARD TIME ATTACK MODE
                          --------------------- 

 o0---------------------------o--------------------------------------------0o
 || 1. Harpoon of Thunder     | Long-range projectile; injures colossi  _  ||
 ||                           |                                        |_| ||
 ||---------------------------o--------------------------------------------||
 || 2. Sword of the Sun       | Reflects light in dark areas            _  ||
 ||                           |                                        |_| ||
 ||---------------------------o--------------------------------------------||
 || 3. Fruit Tree Map         | Shows fruit trees' locations on map     _  ||
 ||                           |                                        |_| ||
 ||---------------------------o--------------------------------------------||
 || 4. Shaman's Cloak         | Sustains less damage                    _  ||
 ||                           |                                        |_| ||
 ||---------------------------o--------------------------------------------||
 || 5. Lizard Detection Stone | Shows lizards's locations on map        _  ||
 ||                           |                                        |_| ||
 ||---------------------------o--------------------------------------------||
 || 6. Shama's Mask           | Sustains even less damage when used     _  ||
 ||                           | with Shaman's Cloak                    |_| ||
 ||---------------------------o--------------------------------------------||
 || 7. Cloth of Desperation   | Used as a parachute; slows down fall    _  ||
 ||                           | if you fall from a colossus            |_| ||
 ||---------------------------o--------------------------------------------||
 || 8. Queen's Sword          | Sword from Ico, can kill a colossi      _  ||
 ||                           | in one hit                             |_| ||
 o0---------------------------o--------------------------------------------0o



        _________________)ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ(_________________ 
       )                                                         (
      | 7]                     7: Secrets                         |
       )_________________                       _________________(
                         )_____________________(


 HARD MODE - Beat the game once
 ---------

 TIME ATTACK MODE - Beat the game on Hard mode
 ----------------

 REMINISCENCE MODE - Once you defeat a colossus, approach its dead body and
 -----------------   press Circle to fight it again.

 BROWN AGRO - Defeat all 16 colossi and get all items. At the title screen,
 ----------   hold Square and load/start a game to make Agro brown.
 
 WHITE AGRO - Defeat all 16 colossi and get all items. At the title screen,
 ----------   hold Circle and load/start a game to make Agro white.

 ICO SYMBOL - Use a memory card with an Ico file saved on it and when you 
 ----------   load/start a game, the Ico symbol will be on Agro's forehead.



        _________________)ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ(_________________ 
       )                                                         (
      | 8]                 8: Thanks/Credits                      |
       )_________________                       _________________(
                         )_____________________(

This walkthrough is copyright DomZ Ninja 2005. No one may post this on 
their site without my permission. If I find my guide on a site, and it's not 
taken down when I ask them to, I will take action. Do not copy any parts of 
this guide without our permission, because that's plagiarism, and it's a bad 
thing. 

I would like to thank:
----------------------

 - CJayC: For being an awesome host of an awesome site.

 - Eternal Czar Smapdi: For being the best co-author anyone could have, and 
   for being yourself.

 - Outlaw_JT: For an alternate strategy on Colossus #4.

 - Ben S: For an alternate strategy on Colossus #14.

 - ReverendTed: For some info on Time Attack.

 - FESBians: Because you're cool.

 - You: For reading this FAQ.
_____________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                     END

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