PS2 Walkthroughs: Armored Core 3: Silent Line Walkthrough

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Armored Core 3: Silent Line Walkthrough

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            /  \    |      |  | \     / |   /      \  |      |  |         |       \
           /    \   |______|  |  \   /  |  |        | |______|  |         |        \
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                                  |--------     /\       /---\
                                  |            /  \     /     \
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                                  |----      /======\  |       |
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                                          By: Jason Best
                                  E-mail: Cloudstrife765@aol.com
                                          Made 11/21/2000
                                            Version 1.1
   Unauthorized use, copying, or distribution of this document is a violation of copyright law. 

----------
=Contents=
----------

Introduction
Version History
Build My AC
Controls
Missions
Arena Competitors
Complete Parts List
Secrets, Codes and Cheats
Legal Stuff

--------------
=Introduction=
--------------

Armored Core 2 is the 4th in the Armored Core Series. There is Armored Core, Armored Core:
Project Phantasma, Armored Core: Master Of Arena, and Armored Core 2. There are more parts
then ever and better graphics, harder missions, and more cheats! One bad thing, you canít
use your old ACís in the new one. They still have the one weapon that has stuck through 
all of the Armored Cores, The Karasawa! That is, in my opinion, the best weapon in the game.

-----------------
=Version History=
-----------------

V 1.0-Got all Missions up, most of the Arena done, all Secret Parts done, all Secrets 
Cheats and Codes done, and the build my AC.

V 1.1-Got all of the arena done, added the AC Test in the Garage, made a cool design
around the different sections, checked my spelling, put up an cool ACSII intro, I am 
also _going_ to put up a full parts list. This will take a long time so please be 
patient.

V 1.2-

-------------
=Build My AC=
-------------

Here are my ACís parts. Keep in mind that I have beaten the game and can have an overweight
AC, and I also have found all of the secret parts. Well anyway, here we go! If you would 
like to know some of my other designs, then E-mail me at Cloudstrife765@aol.com. 

Head-ZHO-8008/5
Core-ZCL-XA/2
Arms-EAN-MHKS
Legs-ZLN-XA2FF
Boosters-ZBT-GEX/3000
FCS-LODD-QHT
Generator-HOY-BV2500
Radiator-RBG-CLX5000
Inside-None
Extension-ZEX-AL/REI
Back Unit R-ZWC-LQ/2552
Back Unit L-ZWC-LQ/2552
Arm Unit R-KARASAWA MK2
Arm Unit L-LS-MOONLIGHT

I hope you like my ACís design and have fun with it.

----------
=Controls=
----------

D-pad-Moves you in the direction that you push.

Circle button-Attacks with a laser blade or makes you use the shield. Circle also 
opens doors and pushes buttons when close.

X Button-Makes you jump, except tanks and floating legs. Hold it down to boost up.

Triangle Button-Switches the current weapon. You can see which one is activated by 
watching it move and get ready to fire.

Square Button-Fires the current weapon.

L1/R1-Makes you strafe right or left.

L2/R2-Moves youíre lock sight up and down.

L3-This is used by pressing down the left analog stick on the analog controller. 
Switches on or off your extension.

R3-This is used by pressing down the right analog stick on the analog controller. 
Makes you over boost.

Select-Brings up the map if you have one in your head.

Start-Pauses the game. Press Select to quit the mission or arena fight.

----------
=Missions=
----------

AC Test in the Garage-Part
Requester: You!
Pay: Knowing how your AC works
Location: In a small dome
Enemies: The two flying MTs
Objective: Destroy those MTs

Just destroy those two flying things. Not very tough.

Part: Shoot the center of the ceiling until it blows up. Fly up there and get the
radar. If you are having trouble, look at the cheat section for the Unlimited Energy Code.

Raven Test
Requester: Nerves Concord
Adv: 0
Pay: 0
Location: Zio Satellite City
Enemies: Rebel Army
Objective: Destroy All MT's.

This isnít much of a mission. Itís the one you do to be registered in the arena as a raven.
This mission shouldnít be too difficult. Just stay in that tunnel and blast the MTs.
If you're having trouble, try moving side to side with L1 and R1. The last MT is twice
as tough, but should still be pretty easy. 

MT Suppression
Requester: Zio Matrix
Adv: 0
Pay: 27000
Location: Bundle MT Factory
Enemies: None
Objective: Destroy all MT's

This one might prove to be a little more difficult. The MTs have shotgun like fire and
they always almost hit you with at least one shot. My suggestion is to stay in the hallway
as long as you can, shooting the MTs outside. When you have to go out, duck back in after
a couple of shots. When you kill all the ones in the hallway, go back the way you came and
keep going through 3 doors. Youíll be by another hallway, do the same tactics there. When
you get finished with those, go right of where you came in to a door with a C above it.
Go in there and then youíll be in a room, not a hallway this time. Destroy the MTs in there
and youíll be done with that mission.

Eliminate Informer
Requester: LCC
Adv: 0
Pay: 30000
Location: Phalna Crater
Enemies: Emeraude Corporation
Objective: Destroy the traitor

There will be about 5 MTs attacking you. May not sound like much, but they have missiles.
All you have to do is find the truck. He is always guarded by 2 MT. Itís shouldnít be too
hard to find him. If you having trouble, destroy some MTs along the way, that will make
your search easier. Also, if you have enough money, buy a missile interceptor as an extension.

Defend The Bridge
Requester: LCC
Adv: 0
Pay: 28000
Location: Bridge Gate
Enemies: Zio Matrix
Objective: Destroy all corporate forces

When you start out, run side to side to avoid their machine gun fire. Shoot all that
are in your range. Fly to the second part of the bridge and fire all within your range
again. Fly to the last part and watch out because the bridge falls apart in two places
on that part. Kill everyone there and youíre done.

Attack Rektena Installation
Requester: Emeraude
Adv: 0
Pay: 34000
Location: Hellas Plane 
Enemies: Zio Matrix
Objective: Destroy the power plant and solar collectors

Destroy all of the planes from where you stand, but be sure not to let them knock you out
of the area. After all those are done, destroy the guns that are on the rocky ledges.
After you destroy all of those, then this mission will be easy as pie. If you destroy a
little bit of the base then you get 3,200 as a special bonus. The MTs will usually take
care of that for ya though. There are 6 solar devices. One you should have seen and
destroyed when you first start the mission. Another one is to the left of the starting
point. 2 are by the base, and one is to the left of the base behind that rocky ledge.
Then the last one would be on the outskirts of the mission area. Now youíre done.

Remove Disorder Units
Requester: LCC
Adv: 0
Pay: 46000
Location: Underground High Speed Railway
Enemies: Disorder Units
Objective: Destroy all enemy units

All you have to do is destroy the robots that inhabit that tunnel. I suggest a machine
gun for this, because there are a lot of Ďem. Run side to side and theyíll miss you
almost every time. After you kill them all, youíre done! Easy!

Capture Cargo
Requester: Emeraude
Adv: 0
Pay: 42000
Location: T-20 Highway
Enemies: Zio Matrix
Objective: Destroy the transport and capture the cargo

Take a high damage, solid ammo weapon for this one. When you start the mission hit over
boost and follow the vehicle, pelting whatever youíre gun locks onto. After the cutscene,
run side to side to avoid the lasers this thing has. Pelt it with your high damage weapon
and it should go down before you.

Defuse Explosives
Adv: 0
Pay: 43000
Location: Howard Sea Base
Enemies: Unknown
Objective: Defuse all explosives

First off, look to your right, see that hump with the bomb on it? Grab it. There are 3
more Humps like that. One to the NW, one to the NE, and one on the high level in the NE.
And then, in the middle of the base, there is a tower. There is a bomb on there. Then
youíre done!

Defend Arden River Lab
Requester: Zio Matrix
Adv: 0
Pay: 40000
Location: Arden River
Enemies: Zio Matrix
Objective: Destroy the forces before they cross our lines of defenses

For this mission take a head with an area & place name memory. Youíll also want to take a
radar. Look at the map and find point B and boost over there. Destroy everything that is
there, the planes and the little robots. Then wait for something to appear on your radar.
When it does, blow it up. There are 3 of those little ships that you saw in the mission
information to kill. If one of them gets by quickly boost up to point A and kill it. If
it gets past point A, itís all over. This is one of the hardest missions for me.

Spaceport Escort
Requester: LCC
Adv: 0
Pay: 48000
Location: Vilhul Spaceport
Enemies: Unknown
Objective: Protect the lift pad.

At the start of the mission youíll get a cutscene and then some planes will attack. Destroy
all of Ďem, but theirs a lot of them. After about 3 a big bomber will come in and attack
the place. Guard those raised platforms. If both of those raised platforms blow up, your
mission is over. Try standing on them, That will redirect most of the damage to you.
If you are running low on ammo, then go to those little robots on the sides of the mission
area and hit O. They will reload you. 

Assist Melea Base
Requester: Zio Matrix
Adv: 0
Pay: 38000
Location: Malea Base
Enemies: Disorder Units
Objective: Destroy all units.

More of those disorder units. These Disorder Units are tougher than before. Take a high
ammo machine gun and a moderatly armored AC and just destroy all of Ďem.

Escort Train-Part
Requester: Balena
Adv: 0
Pay: 45000
Location: Schiaparelli Railroad Terminal
Enemies: Emeraude
Objective: Protect the train and it's cargo.

First, attack the planes that will come in. After you kill all of those, an AC will
come and attack both you and the train. Kill him before he kills you or the train.

Part: In the second to last car there is a part. Destroy the car and get it. This
will make you lose the mission though.

Guard Secret Information-Part
Requester: Emeraude
Adv: 36000
Pay: 0
Location: Talent Underground Factory
Enemies: LCC
Objective: Rendezvous with Emeraude AC

There are robots with shotgun-like fire. Destroy all that you can even though your
communication says not to. This will make it a lot easier. When you reach a room with
2 doors take the one in front of you. Go through and when you get to an elevator,
go down it. Go to the room on the left when you get down. A cutscene will occur and
youíll finish the mission. 

Part: You will want to take the head with the highest hacking rating(5). When you
get to the room with the 2 doors, take the one on the left. You will see some containers,
blow them up. When all of em are gone, you can see a grate. Blow that up and fall down.
The part is down there.

Ground Based Attack-Part
Requester: Emeraude
Adv: 6000
Pay: 42000
Location: Terrana Mountains Great Bridge
Enemies: LCC forces
Objective: Destroy all units

All you have to do is destroy all opposing forces. They will come right in front of you,
all you have to do is attack. If youíre having trouble, try strafing.

Part: Boost all the way down to the end of the bridge. Stop before the last support
brace. Fly under the bridge and go in that little pocket. Grab that.

Save Water-Generation Plant
Requester: LCC
Adv: 0
Pay: 52000
Location: Pax Water Generator
Enemies: Unknown
Objective: Destroy plants main control device

You will find four strong MTs when you begin. Destroy all of them and then go into the
crevasse on the right. Go to the left, fall down the shaft and look out. The panels in
the floor fall down to reveal lave. Go to the left and activate the emergency cooling
system. Exit to find 2 more strong MTs. Kill them and go forward. Activate the cooling
again and exit. 2 more MTs await your presence. Kill them and go right. Kill the 2nd to
last of the strong MTs. Go forward and you will find 2 disorder units. Kill them and go
forward again. The last MT is siting there just waiting to be killed, so do it! When
youíre done with him go right and you will find the end, and also a disorder unit. Kill
him, which might be a challenge, and then destroy the little ball thing. Thatís the end
of the mission. If you destroy any of the cooling systems, you will get downed 1,000c.

Assault Underwater Base
Requester: Emeraude
Adv: 0
Pay: 57000
location: Leeble Underwater Base
Enemies: LCC

This is one of those missions where you destroy whatever you want. The more you destroy,
the more money you get. All you have to do for this mission is go through all of the
doors and destroy everything you see. When you get to a room with huge things hanging
from the ceiling, blow all those up, even though your AC is getting drained of its AP.
When you are finished blowing everything up, you will get a message saying to return
and a cutscene. Then, go back to the beginning and you will see a AC waiting for you.
Destroy it fast,  because your AC probably took a beating. Then the mission is finished.
You get money for everything you destroyed.

Rescue Research Team-Part
Requester: Zio Matrix
Adv: 0
Pay: 46000
Location: Alca Special Environment Zone
Enemies: Disorder Units
Objective: Rescue research team and recover pod

Gall down the shaft and skip the disorder units. Go NE and ride the cool elevator to
a cool looking door. Open that and then open the door second on the left. The mission is
done. Easy, huh. You can finsh this mission without even firing a single shot.

Part: When you get to the elevator, look on the floor. Wait until you see a different
colored panel from the rest. Blow that up and the Moonlight wait there for you. 

Arden River Invasion
Requester: Emeraude
Adv: 0
Pay: 0
Location: Arden River 
Enemies: Helicopters, MTs
Objective: Attack defending Forces

All you have to do is destroy everything you can. You get a bonus for each thing you kill
and thatís how you get your money. If you get a message saying that you should abort, donít.
Kill some more stuff and then you will get a cutscene and the mission will be done. I earned
105,000c this way. Thatís a lot of money for that mission.

Infiltrate Radar Base-Part
Requester: Belena
Adv: 0
Pay: 48000
Location: Zamda Military Base
Enemies: Emeraude Forces
Objective: Destroy the radar array

When you start off go NW then follow the path around. Go right again then go NW, right and
follow it around. Open the door that youíll come up on soon and go forward. Open the door.
There will be lasers on the ceiling. Blow those up by strafing right, shoot, then strafe
left to avoid unnecessary damage. Go through the door at the end of the hallway and OB to
the next hallway. More lasers there, take care of Ďem. Go through 2 doors to find more
lasers. You know what to do. Go forward and into the elevator. You will get re-supplied.
Kill everything out there and then destroy all of the radars and then youíre done.

Part: On the far right you will see 6 storage containers. Blow up the openings to find
the piece.

Destroy Radar Base-Part
Requester: LCC
Adv: 0
Pay: 54000
Location: Zamda Military Base
Enemies: MTs
Objective: Destroy main computer

Kill all the enemies you find outside. Then you will get re-supplied and be on your way
inside the complex. There will be 3 MTs waiting for you. Kill them and then go up then
right. More of the same. In the next room there are strongerMTs and laser on the ceiling.
Kill all in there or just skip and go right. Then youíll come to an elevator. Going down?
There will be more lasers and a MT when you get down there. Open the door at the end and
be prepared for a fight against a fellow Raven. Then just destroy the things on top of
the ball.

Part: When you begin, you will see the same storage containers as you did in the last
mission. Get the part in the same storage container, sweet!

Stop the Surface Weapon-Part
Requester: Belena
Adv: 0
Pay: 74000
Location: Barreld Desert
Enemies: SRBIA
Objective: Disable the SRBIA

Hard Mission. You have to kill all of the weapons that thing has before it reaches a
radar base. My suggestion is take the grenade rifle and use that against him. It
blows stuff up in one to two hits, but not a lot of ammo.

Part: If you go to the outskirts of the mission area you will see an item laying
there. To the right of where you begin. Pick it up. The best weapon, in my opinion,
in the entire game.

Guard HQ Rooftop
Requester: Zio Matrix
Adv: 0
Pay: 54000
Location: Zio Matrix's Mars HQ
Enemies: Unknown
Objective: Destroy all enemy forces

Fly up that huge thing and land on the top. Blow up any and all plans you see. After
you destroy 2 fleets, 2 MTs will attack you. Fall down to the bottom and attack them,
that simple.

Attack Research Team
Requester: Strung
Adv: 65000
Pay: 0
Location: Falna Crater
Enemies: Unknown
Objective: Destroy all enemy forces

In this mission Strung will accompany you. Destroy Holy Mother as quickly as possible
because when you do, Strung will attack you. Thatís right, he has turned on you. Kill
him fast because you will most likely have had a lot of damage from Holy Mother.

Destroy Containers-Part
Requester: Zio Matrix
Adv: 57000
Pay: 0
Location: Arsia Mountains 
Enemies: Unknown
Objective: Destroy all containers

There will be boxes lying around that you have to destroy. After about 3 minutes of
searching for the boxes, a fleet of MTs and planes will attack you. Kill them all,
and then some Frightners will attack. Kill those as quickly as possible. When youíre
done with them, continue to search for the containers.

Part: In one of the crevasses there is a hole blocked by ruble. Destroy the and there
will be a part just waiting there to become part of your arsenal.

Recover Stolen Files
Requester: Zio Matrix
Adv: 0
Pay: 64000
Location: AC Laboratory 
Enemies: MTs
Objective: Plant Bomb and Escape

There are two routes. Take the one on the right of where you start. If you take the
other one, youíll get spotted, regardless of what you do. Enter and take the elevator
down. Go in the door behind you and destroy the two MTs. Look up after you have done
that and you will find two bustable panels, destroy the one furthest away from where
you entered. You will fall down a hole when you are out of the tunnel. Go opposite of
where the lasers are and enter the door. Kill the two MTs that are in the door. Go
forward again and then kill two more. Then jump up where the red button is and press O.
If you do it right you should get a cutscene. You have 5:00 to leave. That is plenty of time.
Kill those two ACs and youíre home free.

Escort Submarine
Requester: Zio Matrix
Adv: 0
Pay: 70000
Location: Starlight Ocean Route
Enemies: Unknown
Objective: Escort Submarine

This mission is HARD!! First you have to protect the plane from a battle ship AND flying
airplanes, and if you survive that then you have to fight an enemy battle cruiser. All
while trying not to land in the water or letting the submarine blow up. Ok, a little
hint. Shoot as many planes as you can before the battle ship comes. Then fly over and
land somewhere on it. Destroy all of the weapons it has on it fast. Then fly back over
and protect the submarine again. When the battle cruiser comes, fly over to that and
destroy all opposing forces there. Then destroy some more planes and then the mission is
done. If you survive all of that, give yourself a pat on the back, all that money and
start saying hallelujah! You have beaten, by far, the hardest mission. I think it is harder
that Phobos.

Investigate Murakumo Dome
Requester: Zio Matrix
Adv: 72000
Pay: 0
Location: Murakumo Dome 
Enemies: Unknown
Objective: Investigate Murakumo Dome

Kind of hard. You will have to defeat two ACs. This may prove a little difficult. They
have missiles, so get missile protection if needed. This is a huge place, with many
buildings to hide behind. Just take a high damage weapon and let 'er rip.

Underground Railway-Part
Requester: Zio Matrix Earth
Adv: 0
Pay: 74000
Location: Underground Railway
Enemies: Unknown
Objective: Destroy all enemy forces

Take a high damage weapon. First, there will be a little bit of those blasted disorder
units. Just skip 'em by flying over them. Then you will come to a hole which has been
blasted with something. Go down there and a long hallway will be there with some
disorder units. Skip or kill them and then when you get to a dead end, look below
to find a blastable panel. Blow it up and fall down, go through 2 doors and a HUGE
disorder unit will be there waiting for you. Blast it with that high damage weapon
while strafing left and right to avoid most of its fire.

Part: When you get to the blastable panel on the floor, look up, a part will be
waiting inside that blastable panel.

Abort Missile Launch
Requester: Zio Matrix Earth
Adv: 0
Pay: 98000
Location: Quire Missile Station
Enemies: Unknown
Objective: Stop the Missile Launch

In the beginning, go through a series of doors, and then blow up the grating at the
end. Fall down being a close to the wall as possible to dodge the mine planted there.
Blow up another grating and you'll fight Infinity. You can skip him, but I'd kill
him. He gives you an added bonus of 6,000c. After you do that, go through the
blastable panel opposite of where you came in. Fly over the mine and then make your
way through the twists. When you come to a fall, stay as close to the wall as
possible again. Then follow till you fall down. Blow the grating and fight Red Fury.
6,000c for her as well. Now, look at the one door. Turn around and see those really
big doors with the panels next to them. Those are the launch devices. Blow up 1, 3,
and 5 starting from the left and the mission is done. It took me a while to figure
this out, but it happened finally.

VIP Escort
Requester: LCC
Adv: 76000
Pay: 0
Location: Vilhul Spaceport 
Enemies: Unknown
Objective: Guard the Spaceport

In this one you are told that you will be paid to sit there and look pretty. Not
the case. The special forces will revolt and it's your job to stop them. These
things are fast and have that rapid machine gun. Take a tough AC armed with some
powerful weaponry. That will take them down quickly. Destroy them all and a
cutscene will take place, telling you the mission is over.

Zio City Suppression-Part
Requester: Earth Government
Adv: 0
Pay: 78000
Location: Zio City 
Enemies: Special Forces
Objective: Destroy all enemy forces

Here you have to destroy to laser firing special forces people. Kind of hard. Again,
take a high damage and a high AP and energy defense person for this. They will be
very fast since they both have floating legs. They will be in the air a lot, which
for me, makes it a LOT tougher. Just kill them and the mission is over.

Part: In a maze of green buildings, not the one to your left or right but diagonal,
is the Orbit Canon. This may be hard to find since you have two guys pelting you
on the back while you are searching for the part. Take a shield if you're having
trouble.

Underground Lab
Requester: Earth Government
Adv: 0
Pay: 75000
Location: Old Laboratory
Enemies: Special Forces
Objective: Eliminate Special Forces

Some disorder units await you. Kill them or skip. Some Mts are in the next hallway. Do the
same to those. More disorder units there. you know what to do. Then some laser canon firing
robots will attack you. Kill them and then go through 2 huge doors. I suggest you overboost
past all of the enemies. Follow the path around and then kill the disorder unit and you
are done.

Spacestation Assault
Requester: Earth Government
Adv: 0
Pay: 76000
Location: Hammerhead Space Station
Enemies: Special Forces
Objective: Destroy all enemy forces

Take a powerful weapon for this one. Destroy or skip everything that awaits you. Go through
the door by destroying the thing on the right. Go through some more doors and meet more MTs.
Skip those and fly around the huge generator and through the door on the opposite side. An
AC and lasers are ready there. I suggest you destroy those. Go right after you have done
that and a huge disorder units is there. Kill it with that powerful weapon, and then a
cutscene will take place. Turn around and go through the door you came from. Go right then
and you will be finished with the mission. Easy.

Eliminate Leos Klein-Part
Requester: Earth Government
Adv: 86000
Pay: 0
Location: Raptures Core 
Enemies: AC
Objective: Destroy enemy AC

Take a machine gun and a really powerful weapon for this. When you start out follow the
path till you find a elevator. Go down and follow another path. You will find lots of
mines. Destroy them with one hit from your machine gun. Follow the path that the mines
lead to and you'll find Leos Klein waiting for you. He is pretty powerful, but your
really powerful weapon should do the job. Make sure though, not to damage the red towers.
If you do, then you will get downed some bucks. I have never had the whole Rapture thing
blow up on me, so... 

Part: You will need the highest hacking rating for a head (5). When you get to a hallway
with the mines and two doors, take the one on your left. There will be a generator
waiting right there for ya.

Infiltrate STAI Battleship
Requester: Earth Government
Adv: 0
Pay: 100000
Location: Vezel Desert
Enemies: Unknown
Objective: Stop the SRBIA

At first you have to protect yourself from attacks until they get the door open. Once they
do, find the door and you will get reloaded. Go through the door and your friend will die.
Turn right and kill the disorder units. Follow the path until you get to what looks like
a dead end. Turn right and you will find a door. Go through it. Destroy the flying MTs
and go right. Over Boost past all of the enemies, and then go straight through the door
and Boyle will attack you. Kill him and go through the door. Klien will attack you. He
is pretty difficult. Blow him up and that's the end!!

Phobos
Requester: Earth Government
Adv: 120000
Pay: 0
Location: Phobos 
Enemies: Unknown
Objective: Eliminate Klien

Take the heaviest armored AC you can afford for this one, cause it's HARD!! I suggest the
large-6800 damage-missiles or the middle missile that fires 4 missiles and the extension
that fires four missiles. When you begin, there will be a long hallway. When you get to
the end, there will be some lasers on the ceiling. There will also be that disorder
unit that you had to beat in the Capture Cargo stage. When you kill all those, don't use
your powerful stuff, destroy those thing that make the shield.  They look like little
towers. Then go in the center and go down the cool elevator. When you get down, there will
be some more of those lasers. I suggest skipping them. Fall down the hole in the center
and skip what's down there and go in the door. Then comes the hard part. There will
be a huge disorder unit waiting for you. Lock onto it with that powerful thing I told
you to bring and then open the door, fire, then retreat. If you did it right, you
should've only gotten hit with a little bit of machine gun fire. Keep on doing that
until he dies, then open and overboost to the other end. Open the door at the end
and go down the long hallway. You'll be reloaded with ammo and youíll get a cutscene,
and then you should go forward. Klein will be waiting there for you. Shoot him with
that powerful thing until he goes down. You will get another cutscene, and get reloaded.
He will still be alive, shoot him with that powerful thing some more and he will go down.
Congratulations, you have killed Klein, but don't celebrate yet. You now have to go behind
him and open that door, go down the cool hallway and then destroy the huge control system.
Now, celebrate, cause you beat the game!

-------------------
=Arena Competitors=
-------------------

Pilot Name-AC Name
Ares-Providence
Prisoner No. B-74715-Apocolypse
Lion Heart-Black Knight
D. Sebastian-Crescendo
The Animal-Death Penalty
Isotope-Dues Ex Machina
Rose-Queen of Hearts
Dreadnought-MK-9999
Merciless-Black Scythe
Strung-Judas
No. 1111-Count One
Brazen-Azure Sky No. 5
Stoic-Anesthetic
Ken Hayabusa-Model D
Suave-Pussy Cat
Everfighter-Holy Mother
Higher Force-Bipolar
Helzehen-Scholar
Bulk-Mass
Helios-Red Fury
SAMSARA-The Bully
Super Sonic-Laser Blade
Divine Bloom-Sweet Eden
Blood Striker-Bullet Dragon
Grenstone-Billboard
Cruel Justice-Catastrophe
Dr. Simon-Element125
Cerberus-Longitude
Hades-Latitude
Chimera-Tribunal
Amnesia-Mnemonic
Time Keeper-Infinity
Castor-Universal Star
Malpractice-Ambulance
Funnel-Earth Rize
Death Merchant-Demo
Pollux-Cosmic Star
Prophet-Punishment
The Engineer-Full Metal
Psychedelic-Rainbow
Grudge-Revenge
Werehound-PK
Venom-Strike
Phaethon-Horizon
Tomboy-Wishingwell
Splurge-Squanderer
Living Dead-Debtor
Hustler Two-Eight Ball
Light Seeker-Breakthrough
Chris Miura-Vex
Co-op-Millionaire
Lost Lamb-Stray Sheep
Scarlet-Wild Honey
The Veteran-New Dawn
Falcon VIII-MK VIII
Riot-Gallows Bird
Matthias-Funeral Mask

------------
=Parts List=
------------

---Heads---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain
AP: Armor Points
DS: Defense Shell
DE: Defense Energy
C: Cooling
CT: Computer Type
CV: Computer Voice
ER: System Error Recovery
Bal: Auto Balancer
Hack: Haking Function
MT: Map Type
NC: Noise Canceler
BS: Bio Senser
SeI: Sensor Interval
R: Radar
ScI: Scanning Interval                         

Name of Part| Cost | Ma | Wt | ED | AP | DS | DE | C | CT | CV | ER |Bal | Hack | MT | NC |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
            |      |    |    |    |    |    |    |   |    |    |    |    |      |    |    |
--------------------------------------------------------------------------------------

Name of Part| BS | SeI | R | ScI |
            |    |     |   |     |
            |    |     |   |     |
            |    |     |   |     |
            |    |     |   |     |
            |    |     |   |     |
            |    |     |   |     |
            |    |     |   |     |
            |    |     |   |     |
            |    |     |   |     |
            |    |     |   |     |
            |    |     |   |     |
            |    |     |   |     |
            |    |     |   |     |
----------------------------------

---Cores---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain
AP: Armor Points
DS: Defense Shell
DE: Defense Energy
C: Cooling
MW: Maximum Weight
VMSGRe: VMSG Response
VMSGRa: VMSG Range
OS: Optional Slots
OBP: OB Power
OBD: OB Drain
LT: Limit Time

Name of Part| Cost | Ma | Wt | ED | AP | DS | DE | C | MW |VMSGRe|VMSGRa| OS | OBP | OBD | LT |
            |      |    |    |    |    |    |    |   |    |      |      |    |     |     |    |
            |      |    |    |    |    |    |    |   |    |      |      |    |     |     |    |
            |      |    |    |    |    |    |    |   |    |      |      |    |     |     |    |
            |      |    |    |    |    |    |    |   |    |      |      |    |     |     |    |
            |      |    |    |    |    |    |    |   |    |      |      |    |     |     |    |
---------------------------------------------------------------------------------------------
     
---Arms---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain
AP: Armor Points
DS: Defense Shell
DE: Defense Energy
C: Cooling
ETP: Extension TP
ES: Energy Supply
A: Accuracy
RC: Recoil Control

Name of Part| Cost | Ma | Wt | ED | AP | DS | DE | C | ETP | ES | A | RC |
            |      |    |    |    |    |    |    |   |     |    |   |    |
            |      |    |    |    |    |    |    |   |     |    |   |    |
            |      |    |    |    |    |    |    |   |     |    |   |    |
            |      |    |    |    |    |    |    |   |     |    |   |    |
            |      |    |    |    |    |    |    |   |     |    |   |    |
            |      |    |    |    |    |    |    |   |     |    |   |    |
            |      |    |    |    |    |    |    |   |     |    |   |    |
            |      |    |    |    |    |    |    |   |     |    |   |    |
            |      |    |    |    |    |    |    |   |     |    |   |    |
            |      |    |    |    |    |    |    |   |     |    |   |    |
            |      |    |    |    |    |    |    |   |     |    |   |    |
            |      |    |    |    |    |    |    |   |     |    |   |    |
--------------------------------------------------------------------------

---Gun Arms---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain
APo: Armor Points
DS: Defense Shell
DE: Defense Energy
C: Cooling
T: Type
WL: Weapon Lock
APr: Attack Power
NOA: Number Of Ammo
AT: Ammo Type
APr: Ammo Price
AH: Ammo Heat
Ra: Range
ML: Maximum Lock
RT: Reload Time
Re: Recoil
UD: Used Drain

Name of Part| Cost | Ma | Wt | ED | APo | DS | DE | C | T | WL | APr | NOA | AT | AH | Ra | 
            |      |    |    |    |     |    |    |   |   |    |     |     |    |    |    |
            |      |    |    |    |     |    |    |   |   |    |     |     |    |    |    |
            |      |    |    |    |     |    |    |   |   |    |     |     |    |    |    |
            |      |    |    |    |     |    |    |   |   |    |     |     |    |    |    |
            |      |    |    |    |     |    |    |   |   |    |     |     |    |    |    |
            |      |    |    |    |     |    |    |   |   |    |     |     |    |    |    |
------------------------------------------------------------------------------------------

Name of Part| ML | RT | Re | UD |
            |    |    |    |    |
            |    |    |    |    |
            |    |    |    |    |
            |    |    |    |    |
            |    |    |    |    |
            |    |    |    |    |
---------------------------------

---Legs---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain
AP: Armor Points
DS: Defense Shell
DE: Defense Energy
C: Cooling
MW: Maximum Weight
MS: 
S: 
JF: 
LA:
TS:
SD:
BA:


Name of Part| Cost | Ma | Wt | ED | AP | DS | DE | C | MW | MS | S | JF | LA | TS | SD | BA |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
            |      |    |    |    |    |    |    |   |    |    |   |    |    |    |    |    |
---------------------------------------------------------------------------------------------

---Generators---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain

Name of Part| Cost | Ma | Wt | ED | EO | MC | R | CV |
            |      |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |   |    |
------------------------------------------------------

---Radiators---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain

Name of Part| Cost | Ma | Wt | ED | C | FC |
            |      |    |    |    |   |    |
            |      |    |    |    |   |    |
            |      |    |    |    |   |    |
            |      |    |    |    |   |    |
            |      |    |    |    |   |    |
            |      |    |    |    |   |    |
--------------------------------------------

---FCSs---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain

Name of Part| Cost | Ma | Wt | ED | LT | SR | SA | P | RM |
            |      |    |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |    |   |    |
            |      |    |    |    |    |    |    |   |    |
-----------------------------------------------------------

---Boosters---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain

Name of Part| Cost | Ma | Wt | ED | BP | CD | BE |
            |      |    |    |    |    |    |    |
            |      |    |    |    |    |    |    |
            |      |    |    |    |    |    |    |
            |      |    |    |    |    |    |    |
            |      |    |    |    |    |    |    |
            |      |    |    |    |    |    |    |
--------------------------------------------------

---Radars---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain

Name of Part| Cost | Ma | Wt | ED | RR | RT | NC | BS | SS |
            |      |    |    |    |    |    |    |    |    |
            |      |    |    |    |    |    |    |    |    |
            |      |    |    |    |    |    |    |    |    |
            |      |    |    |    |    |    |    |    |    |
            |      |    |    |    |    |    |    |    |    |
            |      |    |    |    |    |    |    |    |    |
            |      |    |    |    |    |    |    |    |    |
            |      |    |    |    |    |    |    |    |    |
------------------------------------------------------------

---Back Weapons---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain
T: Type
WL: Weapon Lock
APr: Attack Power
NOA: Number Of Ammo
AT: Ammo Type
APr: Ammo Price
AH: Ammo Heat
Ra: Range
ML: Maximum Lock
RT: Reload Time
Re: Recoil
UD: Used Drain

Name of Part| Cost | Ma | Wt | ED | T | WL | APr | NOA | AT | AH | Ra |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
            |      |    |    |    |   |    |     |     |    |    |    |
-----------------------------------------------------------------------


---R Arm Weapons---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain
T: Type
WL: Weapon Lock
APr: Attack Power
NOA: Number Of Ammo
AT: Ammo Type
APr: Ammo Price
AH: Ammo Heat
Ra: Range
ML: Maximum Lock
RT: Reload Time
Re: Recoil
UD: Used Drain

Name of Part| Cost | Ma | Wt | ED | T | WL | APr | NOA | AT | AH | Ra | ML | RT | Re| UD |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
            |      |    |    |    |   |    |     |     |    |    |    |    |    |   |    |
------------------------------------------------------------------------------------------

---L Arm Weapons---

Cost: Cost of part
Ma: Manufacturer
WT: Weight
ED: Energy Drain

Blades

Name of Part| Cost | Ma | Wt | ED |

Shields

Name of Part| Cost | Ma | Wt | ED | SDS | SDE | SC | SE |
            |      |    |    |    |     |     |    |    |
            |      |    |    |    |     |     |    |    |
            |      |    |    |    |     |     |    |    |
            |      |    |    |    |     |     |    |    |
            |      |    |    |    |     |     |    |    |
            |      |    |    |    |     |     |    |    |
---------------------------------------------------------

----------------------------
=Secrets, Codes, and Cheats=
----------------------------

Infinite Energy:
This one is real handy if youíre using an energy weapon that uses a lot of energy and you 
want to boost. Press L2, R2, R3 together at the same time without pausing. 
If you did it right, a system error message will come up that says "Limiter Release". 
You will get infinite energy for about a minute, then the downside. After that minute 
you will get an error message saying "OB Down" OB is Over Boost. That means that you canít
use your over boost, your regular boosters and any energy weapons. Still, if youíre real
good, you can destroy your opponent in that time. I did this trick on my brother. In 
the Orbital Ring Vs. Stage, I fell off the end. He and I knew I wouldnít make it back 
up there, so I did that trick while falling and flew back up and killed him.

Plus Enhancements:
If you fall below -50,000c then you will get a cutscene. After that you will have to start all
over. The good thing about that is that you get a radar. A radar built in. If you fall 
below again and again here is what youíll get:

1st time- Radar-260 click
2nd time- Laser Blade wave (press O to use the blade, then quickly press X)
3rd time- Head Reduction-hits take away half as much heat.
4th time- Fire Strong Back Weapons While Standing or Moving
5th time- Half Energy Use For Boosters and Energy Weapons 
8th time- Double Cooling Power.

Overweight AC:
If you beat the game (complete the Phobos mission), then you will be able to use an overweight 
AC. It will still say overweight, but youíll be able to battle with it. You can also have your 
arms overweight and still play.

Arena Emblem:
When you beat an arena competitor, go back into the screen where you see the AC. Then hit 
Start and Select at the same. If you do it right you will hear a sound, if you didnít keep 
hitting Start and Select till you hear that sound. Go to your garage and choose edit emblem, 
then you will see the emblem of the person you selected. Cool!

-------------
=Legal Stuff=
-------------

This is all done by Jason Best. None of it was takin from anywhere. Only GameFAQs, 
Cheat Code Central, Game Advice and I may put this on their website. If you would 
like to put it somewhere else, please e-mail me. This is Copyrighted by Jason Best. Armored 
Core 2 Copyright of Agetech. See more of this at my website. The DBZ Info Site.
Http://members.aol.com/cloudstrife765/index.html.

---------
=THE END=
---------

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