PS2 Walkthroughs: Dark Cloud 2 Walkthrough

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Dark Cloud 2 Walkthrough

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        |    \ /   |    \ | | // \ / __ \\   _/-\\ \_  _\   / / \//
        | |\  \ /\ | [] | | |//   / / / /|\ /__\/|  _|| \\  \__///
        | | | |/()\|  _ / |   \  | | |_/_||||  |||  |||  ||    //
        | |/ // __ \ | \\|| |\ \ | |   /_ _||()|||  || > ||   //
        |___///   \_\|  \_|_| \/ | |__// ||||__|||  |||  ||  //____/
               \     />>        / \___/  ||_\__/\\__|||_//  |______/
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-----------------------------------------------------------------------
Released date of FAQ: 12th April 2003

Latest editions can be obtained from GameFAQs 

This FAQ is protected under the Copyright Law Act. No part of the
material should be copied without obtaining the author's consent. For
webmasters, the FAQ can be posted on your website as long as no part
of the FAQ is altered. Please obtain the latest revisions from GameFAQs
. If you have any questions about the FAQ,
feel free to sent me an e-mail (addressed indicated above) with the
game title (Dark Cloud 2 or DC2) as your subject. No labelled subjects
will be unattended. This FAQ is copyright of Scott Ong 2003.

--------------
Author's Note
--------------
This update (v1.5) includes the following additions from v1.4:

- Made some corrections, thanks to contributions from Deona Lindholm
  .
- Added Ridepod Weapons Listing, except for some stats missing.
- Correct a typo error - Peeping Pole for photographs, thanks to
  Chris DeBonte 
- Thanks to Adam Hodges  for telling me
  that the select buttons helps to sort the items nicely.
- Complete the armlets listing

----------------------------
IMPORTANT NOTE ON E-MAILS
----------------------------
Well, I am around 90% done with the FAQ so the future updates will be
dependable on how much time I have to spare as I getting busier with
my "national obligation". E-mails may be answered in 2 weeks time as
I will be away from my computer most of the time. If you need any help,
feel free to consult anyone of the authors for this game in GameFAQs.
To get help within the fastest time, get help from GameFAQs' message
board. Generally, I supposed this FAQ could help you (the reader) in
almost all areas except for:-

1) Fishing using Lures
2) Monsters Transformation process
3) Ridepod parts - statistics for the 40 weapons
4) Strategy for Undead monsters (I have messed up my note on those
   skeletons ^_^: a personal blunder)

I am not sure when I will be doing a v1.6 update. But I am pretty sure
it is going to take a long time as my free time is getting lesser.
Hope you readers could understand. I will be glad if someone could
help me with the above 3 points...

---------------------
Revision History
---------------------
Version 1.0 - File Size: 409 KB, Date Released: 12 April 2003
The FAQ's initial release with a walkthrough completed till Chapter 7
& other sections all partially completed.

Version 1.05 - File Size: 412 KB, Date Released: 13 April 2003
Added Clothings section. Make some changes.

Version 1.1 - File Size: 468 KB, Date Released: 15 April 2003
Expanded Spheda Section, Fishing Section, Support Character Recruitment
Section, Georama Section and a bit about Ridepod.

Version 1.2 - File Size: 514 KB, Date Released: 18 April 2003
Added a complete walkthrough for Chapter 8 & Spheda prizes listing for
each individual floors.

Version 1.3 - File Size: 612 KB, Date Released: 20 April 2003
Added the monster bestiary, added Conda to support character listing,
completed partial monster strategy guide.

Version 1.4 - File Size: 667 KB, Date Released: 26 April 2003
Added & updated the Monster Bestiary & a partially completed Weapon
Bestiary. Update Ridepod's listing.

Version 1.5 - File Size: 710 KB, Date Released: 02 May 2003
Made some corrections. Update Ridepod Parts Listing and Armlets
Listing.

                      ---------------------------
                            C o n t e n t s
                      ---------------------------

1`  Game Basics                     6`   Bestiary
2`  Dungeon Basics                  7`   Support Characters Recruitment
3`  Camera Basics                   8`   Georama Menu
4`  Fishing & Spheeda Basics        9`   Walkthrough & Secrets
5`  Equipment Upgrading             10`  Credits and Acknowledgements


                     ------------ I --------------
                         G a m e    B a s i c s
                     -----------------------------

i)   Basic Player Controls
`````````````````````````````
The basic controls are being explained in your menu. The controller
settings are displayed below:-

Button        What it does?
````````      `````````````````````````````````````````````````````````
X             Select command. Use to attack while in dungeons.
Circle        Cancel selection in menu. Use to lock-on targets while in
              dungeons.
Triangle      Brings up the menu screen. Skip story sequences during
              PAUSE mode.
Square        Activates camera mode. Uses equipped item while in
              dungeon. Activates item selection box when talking or
              viewing doors with locks.
D-Pad         Moves the cursor on the item selector
L1            Allows you to use the character's ranged weapon. Use in
              conjunction with X button.
R1            Allows you to put your character's in guard mode. Press
              X to lift up objects (such as small crates) and hit X
              again to throw.
L2            Activates First Person View (FPV) Mode
R2            Activates free viewing Camera Mode during fishing
L3*           Allows you to switch between Max and Monica
R3            Allows you to switch between Max and Ridepod or Monica &
              Monster Transformation
Left Analog   Moves your character
Right Analog  Rotates the camera view
Start         Pauses the game.
Select        Toggle map between OFF, CORNER, LARGE view while in
              dungeons.

* You can activate L3 this by "clicking" the left analog stick. To
  activate R3 click the right analog stick.

ii)    Main Menu
``````````````````````````
The menu screen can be activated by hitting the Triangle button. You
will find the following list of commands on the screen:-

Option      What it does?
````````    ````````````````````````````````````````````````````````````
Item        Activates the item inventory screen.
Character   Activates the character selection screen
Make        Activates the Invention screen where you can make items
            based on blueprints collected. The Make option will
            available until you get Ridepod.
Move        Allows you to toggle between areas. You can move between
            towns and dungeons.
Options     Allows you to view the Option screen
Help        Allows you to access the training menu which features
            movies explaining various aspects of the game. More movies
            will be available as you proceed further into the game.

iii)   Item Menu
``````````````````````````
Item menu features a description box locating directly below the item
inventory. All your character's key items, items and weapons will be
listed here.

You can have a maximum of 114 types of items. You can have a limit
number of specific items. For the listing of items, please view the
item bestiary. Equipable items such as Bread, Cheese, Premium Chicken
can only allow you to store 20 of them. Some of them allows you to
store 5 of them and even 3.

Controls
``````````
X         - Select Item & view commands
O         - Exit Item Menu
Triangle  - Allows you to select a number of items from the item type.
            Use Up & Down on Left Analog stick to determine number of
            items to move. Hit Triangle twice will bring whole group
            of items.
Square    - Bring the whole group of items.
L Analog  - Moves cursors along items.
Select    - The computer will sort the items for you.

 >>  Item Holders
 Under the character's status bar, you can find 3 item holders. Each
 item holder can hold 1 type of item, giving Max or Monica to hold at
 most 3 types of items. To equip an item type onto the item holders,
 just simply select the item with X and point the cursor at the item
 slot to equip. While in dungeon, hit Square to use the item while
 D-Pad allows you to toggle the cursor between the 3 item group.

 >>  Items Command
 When you select an item, you will be given the following command on
 the small command box appearing next to the item type:-
 ______________________________________________________________________
|Command             | What it does?                                   |
|--------------------|-------------------------------------------------|
|Equip               |Equip the weapon for your character              |
|--------------------|-------------------------------------------------|
|Use on Max          |Uses the item on Max                             |
|--------------------|-------------------------------------------------|
|Use on Monica       |Uses the item on Monica                          |
|--------------------|-------------------------------------------------|
|Use                 |Uses the item                                    |
|--------------------|-------------------------------------------------|
|Spectralize         |Convert items into synthesis items for upgrading |
|                    |your character's weapon.                         |
|--------------------|-------------------------------------------------|
|Put on Fishing Rod  |Equip the item as a bait for fishing             |
|--------------------|-------------------------------------------------|
|Exchange            |Switch weapons for Ridepod                       |
|--------------------|-------------------------------------------------|
|Build Up            |Weapons Only. Allows you to convert the weapon   |
|                    |into an advanced version.                        |
|--------------------|-------------------------------------------------|
|Repair              |Weapons Only. Allows you to repair the weapon    |
|--------------------|-------------------------------------------------|
|View Status         |For spectralized items only. You will find the   |
|                    |attribute bonus offered by the item.             |
|--------------------|-------------------------------------------------|
|Discard             |Throw away the item                              |
|----------------------------------------------------------------------|

 >>  Special Items
 Certain items allow you to view a special item menu that allows you to
 view photo scoops (Inside Scoop Memo), NPCs' requests (Notebook), etc.
 Items such as Key Handle, Fairy Saw, Channel Key, etc cannot be
 discarded as they are available only in dungeons. You will need them
 in order to get out of the dungeon.

 Keys for Dungeon
 `````````````````````
 Chapter 1          Key Handle; Channel Key
 Chapter 2          Fairy Saw; Slash Branch
 Chapter 3          Giant Meat
 Chapter 4          Luna Stone; Luna Stone Piece
 Chapter 5          Magma Rock, Stone "T", Rope, White Wind Vase
 Chapter 6          -
 Chapter 7          Queen's Watering Pot, Moon Clock Handle
 Chapter 8          Trolley Oil, Rusted Key

 >> Weapons
 There are 2 playable human characters - Maximillian and Monica. Each
 of them carries a melee-type weapon and range-type weapon. Melee-type
 weapon are meant for close combat while range-type weapon are flying
 target or enemies at further distance. Each weapon has its own hit
 points (denoted by WPN). WPN drops as you attack with the weapon more
 often. You can recover WPN points by using Repair Powder, Gun Repair
 Powder or Ring Repair Powder. Underneath the weapon's WPN gauge, you
 will find a blue gauge, it is actually the WPN's synthesis points
 gauge. The gauge increases upon you defeat the enemy and recover the
 blue crystals dropped from the fallen enemy. Once it is maxed out,
 you will gain Synthesis points for upgrading your character's weapon.
 Synthesis points is necessary to enfuse items into the weapon. The
 blue crystal will be attributed to the character's weapon that deal
 the killing hit to the target.

 >> Spectralize
 An innovative feature of Dark Cloud 2 that allows you to convert items
 for synthesizing in your character's weapon. Each weapon has a total
 of 10 attributes. The table below illustrates the meaning of each
 attributes:-
 ______________________________________________________________________
|Attribute       |Meaning                                              |
|----------------|-----------------------------------------------------|
|Attack          |Indicates the weapon attacking power                 |
|----------------|-----------------------------------------------------|
|Durability      |Indicates the weapon's WPN durability. Weapon with   |
|                |higher durability, will have WPN decreasing at a     |
|                |lower rate.                                          |
|----------------|-----------------------------------------------------|
|Flame           |Allows the weapon to deal more damage to enemy that  |
|                |is weak against fire elemental damage.               |
|----------------|-----------------------------------------------------|
|Chill           |Allows the weapon to deal more damage to enemy that  |
|                |is weak against ice elemental damage.                |
|----------------|-----------------------------------------------------|
|Lightning       |Allows the weapon to deal more damage to enemy that  |
|                |is weak against lightning elemental damage.          |
|----------------|-----------------------------------------------------|
|Wind            |Allows the weapon to deal more damage to enemy that  |
|                |is weak against flying attacks. Ideal for flying     |
|                |targets.                                             |
|----------------|-----------------------------------------------------|
|Crush           |Allows the weapon to deal more damage against armored|
|                |targets such as Turtle, Tortoise, etc.               |
|----------------|-----------------------------------------------------|
|Exocrism        |Allows the weapon to deal more damage against undead |
|                |targets such as Nightstalkers, Skeletons, etc.       |
|----------------|-----------------------------------------------------|
|Beast           |Allows the weapon to deal more damage against beasts |
|                |such as Hunter Fox, etc.                             |
|----------------|-----------------------------------------------------|
|Scale           |Allows the weapon to deal more damage against dragons|
|----------------|-----------------------------------------------------|

 Upon "spectralization", you will find a new glowing item in a new item
 slot on the inventory. Select the item and move the cursor to the
 weapon to perform synthesizing. Synthesizing items require Synthesis
 points, which are earned by defeat enemies. If there is insufficient
 Synth points, the process is unable to take place.

 For the type of items that enhances this ability, please refer to the
 Item Bestiary.

 >> ABS Points Conditions
 ABS refers to ability points earned by your characters upon defeating
 the enemy. This is indciated by small blue crystals scattered upon an
 enemy's defeat. There are several ABS conditions:-
  _____________________________________________________________________
 | Condition            | Points awarded to...                         |
 | Defeat the enemy     |----------------------------------------------|
 | using...             | Max      |Monica     |Ridepod    |Monster    |
 |----------------------|----------------------------------------------|
 |Gun                   |Gun       |General    |General    |General    |
 |----------------------|----------|-----------|-----------|-----------|
 |Wrench                |Wrench    |General    |General    |General    |
 |----------------------|----------|-----------|-----------|-----------|
 |Sword                 |General   |Sword      |General    |General    |
 |----------------------|----------|-----------|-----------|-----------|
 |Bessard               |General   |Besarrd    |General    |General    |
 |----------------------|----------|-----------|-----------|-----------|
 |Ridepod Weapon (Melee)|Wrench    |General    |General    |General    |
 |----------------------|----------|-----------|-----------|-----------|
 |Ridepod Weapon (Range)|Gun       |General    |General    |General    |
 |----------------------|----------|-----------|-----------|-----------|
 |Monster (Melee)       |General   |Sword      |General    |General    |
 |----------------------|----------|-----------|-----------|-----------|
 |Monster (Range)       |General   |Bessard    |General    |General    |
 |----------------------|----------|-----------|-----------|-----------|
 |Items and Others*     |General   |General    |General    |General    |
 |----------------------|----------|-----------|-----------|-----------|

*This includes the magic-absorption blade of Monica when you use the
 absorb magic to attack an enemy.

iv)    Character Menu
``````````````````````````
The character selection screen allows you switch your active character
with another character. Generally, you can use a total of 3 playable
characters: Maximillian, Monica and Ridepod. Monica is able to perform
Monster Transformation upon gettg the first monster badge.
 ______________________________________________________________________
| Character        |     Duration                                      |
|------------------|---------------------------------------------------|
|Maximillian       |From the beginning of the game. You begin the game |
|                  |with him.                                          |
|------------------|---------------------------------------------------|
|Monica            |Start of Chapter 2, after defeating Flotsam        |
|------------------|---------------------------------------------------|
|Steve the Ridepod |After encounters with Linda the elephant at the    |
|                  |Underground Channel in Chapter 1.                  |
|------------------|---------------------------------------------------|
|Monster           |You will get this while sometime in middle of      |
|Transformation    |Chapter 2. You need to get the 1st badge - Himarra |
|                  |by purchasing it from Tailor Shop upon fulfilling  |
|                  |the Georama Conditions - Tailor Shop. More Badges  |
|                  |can be obtained by throw Gift Capsules with 3 kind |
|                  |of an item.                                        |
|__________________|___________________________________________________|

>> Non-Playable Characters (NPCs) Recruitment
Although you can have a maximum of 4 playable characters, you can
recruit allies (NPCs) and they provide support features for Max and his
friends. They provide vital support such as making bombs, sell items
while they is not at your party, etc. Once joing a off-screen member,
they will allow you to fix weapons (for Cedric) and provide ability
support such as increased Synth points, recover hit points, refuel,
etc. You can recruit them after Chapter 2. For more details, please
refer to NPC Recruitment.

v)     Make Menu
``````````````````````````
Being a mechanic genius, Maximillian is able to create new inventions
by joining ideas captured from photographs thus making a new
invention for his pal, "Steve" the Ridepod. Once an idea is generated,
you need to purchase items from an item shop and Max will build the
item!

>> Camera
You will get the Camera upon Max being rescued by Cedric on the
Ridepod from the boss while in Chapter 1. To use the camera, it must
be equip on an item holder. More details about the camera will be
discussed in Camera Basics.

>> Creating a new Invention Card
Select an invention slot from the inventions listing. You need to have
at least 3 photographs for a new invention card. First of all, select
the photograph from your photo listing. Do this until you have selected
3 photographs. Hit Square and there will be screen of Max thinking of
an idea. If it is successful, you get a new invention card. The
invention card will states the number of items required for making the
invention get the necessary items and you are only your way for a new
item!

vi)     Move Menu
``````````````````````````
Move Menu allows you to jump from area to another area. You will find
a world map where a cursor will be point at your current location.
Select a location (let's says it is Palm Brinks), you will find sub-
locations such as Station, Palm Brinks (town), Undergound Channel, etc.
If you use this while in dungeons, money will be deducted if there are
enemies within the area. Thus it is advisible to wipe off all enemies
prior on your way to escape. About half of your Glidas (currency for
the game) will be deducted for your escape...

vii)    Options Menu
``````````````````````````
You will be able to view the settings configuration at the Start
Screen of the game.
 ______________________________________________________________________
| Option       |What it does                                           |
|--------------|-------------------------------------------------------|
|Cursor        |If set on, the cursor will return back its last set    |
|              |position.                                              |
|--------------|-------------------------------------------------------|
|Vibration     |Set the vibration setting ON or OFF. Recommended to set|
|              |on for Fishing Mini-Game.                              |
|--------------|-------------------------------------------------------|
|Message Speed |Determines the message speed of your choice.           |
|--------------|-------------------------------------------------------|
|Sound         |Toggles sound settings between Stereo and Mono         |
|--------------|-------------------------------------------------------|
|Time Passage  |Controls how fast time passes in the game itself.      |
|--------------|-------------------------------------------------------|
|Map Display   |Toggles between the three map options (none, small,    |
|              |full) in the dungeons. Small view indicates the corner |
|              |view. You can view map with SELECT button unless you   |
|              |have received the Map item while in dungeons.          |
|--------------|-------------------------------------------------------|
|Damage Point  |If set on, damage numbers on the enemy are shown.      |
|--------------|-------------------------------------------------------|
|Enemy HP      |If set on, the enemy's HP gauge is shown.              |
|--------------|-------------------------------------------------------|
|Display       |If set on, you will find the enemy's rage counters     |
|Rage Counter  |appearing on top of the HP gauge.                      |
|--------------|-------------------------------------------------------|
|Name Display  |If set on, the character's name is shown.              |
|--------------|-------------------------------------------------------|
|Monster Name  |If set on, the enemy's name is shown.                  |
|Display       |                                                       |
|--------------|-------------------------------------------------------|
|Fade Distance |Toggle fade view mode. Objects in a distance will look |
|              |more blur.                                             |
|--------------|-------------------------------------------------------|
|Subtitles     |Turns the subtitles on and off.                        |
|--------------|-------------------------------------------------------|
|Pause Display |Toggles the darkening of the screen and display of     |
|              |"Pause" when the game is paused.                       |
|--------------|-------------------------------------------------------|

viii)     Help Menu
``````````````````````````
It allows you to view the full listing of Help feature for the game. It
will feature movies illustrating on how to equip items, navigation, etc.
View these movies for the full basic training details. You can end the
movie at any point of time with Triangle button. As you proceed further
into the game, you will find more movies available for viewing.

ix)       Saving
``````````````````````````
Like traditional RPGs, you will find save points located in towns. Save
Points are indicated by red shields surrounded by red rings. Just hit
X when Max/Monica is near the save point. You can save your game into
the desired memory card slot. You can hit Triangle to save your game
while viewing the dungeon listing screen.

x)       Getting Items/Open Chests
````````````````````````````````````
The idea is similar to Final Fantasy IX. You will find a ! icon
appearing on top of your active character's head. Hit X to explore the
item. Chests position are not fixed in dungeons or cities. They appear
randomnly. Minature chests contains power-up items such as Fruit of
Eden (increases max HP), Potato Pie (increases Max's defence) and
Witch's Parifact (increases Monica's defence). These items appears
after you completed a story event (for Chapter 1) and as for subsequent
chapters, you need to complete the Georama Conditions.

You can also get items from destroying crates/rocks/vases found in
dungeons. This can be done by using R1 + X to lift up the item and X
again to throw the item.

                    ------------- II ---------------
                      D u n g e o n    B a s i c s
                    --------------------------------

The objective of clearing dungeons is to get an item called "Gate Key",
which appears differently for different dungeons. The Gate Key is held
by one of the monsters in the area. Defeat it and you will able to
obtain it. Next, you need to locate the exit (indicated by a large
yellow dot) and use the key (activate the item sub-menu with Square
button and select the item).

The dungeon maps are randomnly generated. The location of the exit is
random and even the chests are random. Heck, almost everything is
random except for the type of monsters appearing in the area.

i)     Attacking
`````````````````````````````````````
Dark Cloud 2 battle system is unique as compared to traditional RPGs.
It has some resemblance with Kingdom Hearts' battle system. You can
control your character to move freely on the battlefield and access
the menu at the same time.

Max starts with his Battle Wrench, a short range weapon. He will get
his projectile weapon - a gun-type weapon from Donny after you have
completed Prelude. Monica starts with the sword as you have seen her
taking it at the Prelude. Her long-range weapon is using magic. All
these commands can be ONLY used while in Dungeons.

>> Combo Hit
This can be done with the character's right-hand weapon i.e. the short
range weapon. You can do combo strikes by hit the X button repeatedly
as your character attacks the enemy. The chain lasts for a maximum of
5 hits. You will end the last hit with a knock-down attack. The combo
hit differs depends on the weapon that your character is using. The
damage dealt will progressively increase with the number of hits.

>> Charged Attack
To do a charged attack, you just need to hold down the X button and
release it for your character to release a heavy hit. You can even hit
aerial targets surrounding your character.

>> Final Blow
Lock on the target and tap the left analog stick towards the target and
hit X. The character will deal a jumping leap with a swing of the
weapon, dealing heavy damage.

>> Backflip
Lock on the target and tap the left analog stick away the target and hit
X. Your character will do a flying backflip that separates him/her away
from the target. Please note while in mid-air your character is
vulunerable to all sorts of attacks.

* Magic-Absorb Blade (Monica ONLY)
Magic-Absorb Blade is a skill that allows you to absorb the energy of
elemental attacks, such as Fire, while guarding. When you swing your
sword with X button, it fires back as magic. You can continuously
charge up energy of 1 elemental type.

If you absorb a different element type, Monica lose the magic that she
stocked up. For example if you stock up 3 fire spells from an enemy,
you absorbs a chill spell, you will lose all your previous fire spells
that you have stocked earlier.

The amount of elemental energy you can absorb depends on the durability
of your equipped weapon. The weapon's durability will improve as Monica
levels up and you will find more slots appearing on her weapon icon.
(The slots are indicated by white dots)

To release absorbed elemental energy in the form of magic, press L1
while guarding with R1.

* Throw (close-ranged only, Max/Monica only)
You can grab objects and hurl them at targets. This can be done by
holding R1 and hit X to grab the object. Hit X again to throw the
object. You can even throw enemies (of course, not for monster that are
over-sized). Throw objects at enemies may cost enemies to get stunned,
where you can hurl all your attacks on the unguarded enemy!

ii)    Restore attributes - HP/Fuel/WPN
`````````````````````````````````````````
You can activate the main menu while in dungeons. You can use items
from item holders by toggle the cursor on the item with D-Pad and
Square button to use the item. There are 3 important statistic
attribute- Hit Points, Fuel, Weapon Points

>> Hit Points (HP)
To restore hit points, you must give your character healing items such
as Bread, Mellow Banana, Pointy Chestnut, etc. Some items will
increase Max or Monica's thrist, thus you need to drink Tasty Water,
etc.

As the characters do not level up in this game, you can only increase
Max/Monica's HP by giving him/her the Fruit of Eden, which is
extremely rare and hard to get. You can also increase defences by
giving Max a Potato Pie and giving Monica a Witch's Parfait.

Once a character is KO'd in a dungeon, you will be bought to the
character selection screen to select a fightable character. Fallen
characters will be revived back to full health upon exiting the
dungeon. You can revived a fallen character by using a Ressurrection
Powder, which is only available in dungeons for Chapter 7 onwards or
via Spheda.

>> Fuel
This applies to Ridepod only. Ridepod's HP is indicated by fuel gauge.
You can refuel his energy source (i.e. fuel gauge) by using a Ridepod
Fuel. The Ridepod Fuel can be obtained from treasure chests or crates
in dungeons. You can also visit Cedric, who is located at the workshop
(prior to Chapter 1) or locomotive (Sindain, Chapter 2). You can also
use his character ability while having him in your party. You can buy
Ridepod Fuel from Morton's Sundries for 2000 Glidas from Chapter 5
onwards. You can upgrade Ridepod's Energy Pack upon more discoveries
through the Make Menu.

>> WPN Points
WPN points actually represents the lifeblood of your weapons. Once it
reaches 0, the weapon will deal zero damage or No Effect, rendering it
becoming useless. You can however restore the power by using Repair
Powder items. Repair Powder restores Melee weapons for Max, Monica &
Ridepod. Gun Repair Powder fixes range weapons for Max and Ring Repair
Powder fixes range weapons for Monica. WPN points will decrease as you
uses the weapon. The deteoriation rate will decrease if you improve
the weapon's durability. You can also fix weapons via Cedric's NPC aid.

iii)    Reading Dungeon Map Indicators
`````````````````````````````````````````
Below is a chart that shows what the indicators show:
 _____________________________________________________________________
|Indicators          |What it represents?                             |
|--------------------|------------------------------------------------|
|Large Green Dot     |Floor Entrance                                  |
|--------------------|------------------------------------------------|
|Large Yellow Dot    |Floor Exit                                      |
|--------------------|------------------------------------------------|
|Yellow Dot          |Treasure Chest/Mimics/Traps*                    |
|--------------------|------------------------------------------------|
|Glowing Yellow Dot  |Coin Spot**                                     |
|--------------------|------------------------------------------------|
|Purple Dot          |Geostone                                        |
|--------------------|------------------------------------------------|
|Red Dot             |Enemy                                           |
|--------------------|------------------------------------------------|
|Large ?             |Healing Spring                                  |
|--------------------|------------------------------------------------|
|White Dot           |Proceed to undeground. Available in Chapter 4   |
|--------------------|------------------------------------------------|
|Sphere Golfing Indicators                                            |
|---------------------------------------------------------------------|
|Red/ Blue Dot       |Represents the sphere                           |
|--------------------|------------------------------------------------|
|Large Red/ Blue Dot |Represents the time distortion field            |
|--------------------|------------------------------------------------|
|Chain or red dots   |Represents the view line of Sphere Golfing      |
|--------------------|------------------------------------------------|

* Treasure chest may look normal and you will not know what it is
  actually inside. Treasure chest can be Mimics or King Mimics
  (monsters!). Sometimes it can be empty or a bloody-trap. However if
  you face a chest that cannot be open, you need to use a Treasure
  Chest Key, which is a rare item obtained from dungeons. You can also
  get a lucky draw of 2 boxes - Happy Clown Present. You also have
  Donny to open up the locked chests if he is the support character.

** Coin Spot will result the coin flipping the moment Max or Monica
   steps in the area. If it is Angel, you will get bonuses such as WPN
   recovery, HP recovery, etc. If the coin shows Devil, good luck...

iv)     Status Ailments
`````````````````````````````````````````
Status ailments causes your character to unable to peform what he/she
normally does. It is highly recommended that you stock up these items
once you gotten the opportunity to buy them from Adel. Mighty Healing
can be purchased from Dr. Dell (who will joins you automatically in
Chapter 3) or Star Items at Starlight Temple (Future, Chapter 3).
 ______________________________________________________________________
|Status        |What it causes?                           |Remedy Item |
|--------------|------------------------------------------|------------|
|Poison        |Slowly drain the health of effect target  |Antidote    |
|              |                                          |Drink       |
|--------------|------------------------------------------|------------|
|Curse         |Loses the ability to transform/ change    |Holy Water  |
|              |weapons                                   |            |
|--------------|------------------------------------------|------------|
|Stop          |Freezes your character a temporarily      |Heart-Throb |
|              |moment of time                            |Cherry      |
|--------------|------------------------------------------|------------|
|Pumped Up     |Attack power up for a short period of time|N/A         |
|--------------|------------------------------------------|------------|
|Petrification |Freezes longer than stop. Character turn  |Medusa's    |
|              |stone.                                    |Tears       |
|--------------|------------------------------------------|------------|
|Thrist        |Character becomes thirsty & cannot eat    |Tasty Water |
|              |anything.                                 |            |
|--------------|------------------------------------------|------------|
|Gooey         |Character becomes slower in motion        |Gooey Peach |
|--------------|------------------------------------------|------------|

You can prevent Poison, Curse, Stop, Petrification and Gooey by
equipping Amulets on the character's item holders. To get Pumped Up
status, use a Stamina Drink on your character.

v)      Dungeon Stage Conditions
`````````````````````````````````````````
Prior to accessing the dungeons, you can find Medal conditions. If you
succeed in completing the dungeon within that condition, you will get a
Medal, which will be kept in the Medal Holder.

SEALS - this indicate the special dungeon conditions
 ______________________________________________________________________
|Seal Type       |What it means?                                       |
|----------------|-----------------------------------------------------|
|Red             |Maximillian/Ridepod cannot be used for the stage.    |
|----------------|-----------------------------------------------------|
|Blue            |Monica or her transformations cannot be used for the |
|                |stage.                                               |
|----------------|-----------------------------------------------------|
|White           |No status/HP recovery items can be used. You can     |
|                |still recover HP via healing spring or use a weapon  |
|                |that has Drain or Slow Heal ability enfused in it.   |
|----------------|-----------------------------------------------------|
|For the seals listed above                                            |
|To break the above seals, defeat all enemies in that dungeon first    |
|with the seal ON. The seal will be broken when you play that dungeon  |
|for the next time.                                                    |
|----------------------------------------------------------------------|

MEDAL CONDITION
Medals are hard to collect in my opinion. You need to finish the stage
by completing the dungeon within the stated conditions. Medals earned
will be kept in the Medal Holder. Medals does not indicate you are a
great Dark Cloud 2 player but also allows you to obtain special clothing
late in the game. The medals can be exchanged with Mayor Need (provided
you have recruited the Mayor)

>> Time Limit to Attack and defeat all enemies:  XX:XX
Defeat all the enemies in the dungeon within the XX:XX time limit. E.g.
if XX:XX is 02:00, you need to clear the stage with all enemies killed
in 2 minutes time! You will learnt whether you made it after all
monsters have been killed. Please note that Mimics (hidden in chest) are
also included!

>> Spheda
(This will be marked as ??? in dungeons prior to Chapter 3)
After you have removed the time distortion portal at Barga's Valley in
Chapter 3, you will be able to play a game of Spheda or Sphere Golfing.
If you get rid of the time distortion portal using the Sphere, you will
get good treasures such as gems, level-up powder, stamina potions in
addition to getting a medal. You will be able to start playing Spheeda
towards the end of Chapter 3. Win on same dungeon in the next few
tries, nab you lesser items...

>>  Fishing
(This will be marked as ???? in dungeons prior to getting the Fishing
 Rod in Chapter 2)
After you've killed off all of the enemies, catch a fish on that floor
with a length greater than the length the floor statistic screen
specifies. For details about fishing, please refer to Fishing Basics
(section 4 of the FAQ). To fish, you need to located water filled
areas.

>> Attack and Attack and defeat all enemies without HEALING
You must not use any healing items on any of 4 playable characters.
NPC support healing is also considered invalid. HP gained from Drain
or Slow Heal enfused weapons is considered legal...

>> Attack and Attack and defeat all enemies using only ITEMS.
You should not use any weapons such as melee/ranged-types and only
items for attacking. Please note that this also includes Ridepod. You
can however use objects that can grab and throw as a weapon. Get a lot
of "Improved Bombs", bombs made from Erik (NPC), which could set for
large amount of cash or do massive damage.

>> Attack and defeat all enemies using MAX'S RIGHT-HAND WEAPON
                                       MAX'S GUN
                                       MONICA'S SWORD
                                       MONICA'S MAGIC
                                       RIDEPOD
                                       MONSTER TRANSFORMATION

This is a hard condition to fulfil. When it says using a specific
weapon, you must be using that weapon to attack EVERYTIME. Every hit
must used from that attack. Although only the last hit gains experience
points for the weapon, you must be using only specific weapons. You are
not allow to use items to assist you in attacking.

GEORAMA MATERIALS
Sometime in Chapter 2, with the aid of the Firbits from Sindain, Max
will be able to built objects of the past and place in the current
place via Georama system. You can get supplies for fixing up from
chests in the dungeon. Just hit Triangle button to view Georama
listing after you have view the dungeon status condition. The
appearance of these materials are random and you can get them by
defeating monsters there or opening chests in that dungeon.

GEOSTONE
The Geostone contains past data about that particular place and allows
you to build new objects such as new type of buildings, pier, etc.
These egg-shaped mystical rocks will available upon saving the Firbits
from the "Holy One's curse" at Great Fish Swamp. The Geostone is
essential for Georama as it helps you to unlock conditions and build
new objects.

vi)      Special Dungeon Items
`````````````````````````````````````````
Within the dungeon, you can find special dungeon-specific items used in
the dungeon. They can be "keys" to the exit, map, keys to access other
areas within the dungeon, etc.

"Keys" - Key Handle, Channel Key, Slash Branch, Fairy Saw, etc.
These allows you to access to newer/locked dungeons or locked areas
within the dungeon. Keys for locked areas are found in treasure chests
while keys for the dungeon exit can only be obtained by defeating one
of the enemies there. The enemy holding the key is random by the way...

Magic Crystal
It allows you to gain access to all the "dots" for the radar. It show
all enemies (in form of dots) even if you haven't uncover all the maps.
To find out what the dots represent, please refer to the part iii of
Section 2: Dungeon Basics for more details.

Map
It show you the walkways for the dungeon. Simple?

Star Key
You will get this to use for Star Exits from Chapter 6 onwards. You
will allow you to exit through the Star Exits for dungeons in Rainbow
Butterfly Wood, Starlight Canyon, Ocean's Roar Cave and Mount Gundor.

vii)     Exits
``````````````````````````````````````````````
Late in the game (Chapter 2 onwards), you will find exits with Sun,
Moon or Star icons near the exit. The way to get through the exit is
the same as the normal gate except there are additional conditions:-

Sun   - You can only exit via the gate during daytime
Moon  - You can only exit via the gate during nighttime for Chapter 3.
        For Chapter 4 onwards, time is not important to exit.
Star  - You need to use the Star Key obtained in Chapter 6.

viii)    Rage Counters
```````````````````````````````````````````````
If you choose to lock-on a target enemy, you will find the enemy's
status bar along with a few red orbs on top of it. These represents the
Rage Counter. As you attack the enemy, the orbs will be removed one by
one. Once all rage counters have been removed, the enemy will turn
glowing yellow. Its attack will deal twice as much as normal (except
for special attacks monsters such as Joker). King Mimics has only 3
rage counters. Max can get "Pumped-Up" status by using a Stamina Drink,
obtained via playing Spheda, invention or found in dungeons (Chapter 7
onwards).

------------------------------------------------------------------------
M o n s t e r    B a d g e s
------------------------------------------------------------------------

i)     Monster Transformation (Monica ONLY)
``````````````````````````````````````````````
In Chapter 2, upon reviving the Great Elder Jurak in Sindain, Max and
Monica will receives the Monster Badge item, which allows you to store
badges for Monica to perform Monster Transformation. The 1st badge
can be obtained via completing Georama Conditions.

Upon completing Geroma Conditions for Tailor Shop in Chapter 2, you
can purchase the first monster badge from the Tailor Shop in the
future. Once you have the badges, you will be able to transform Monica
into an enemy monster!

>> Attacks, Status, Hit Points, etc
 The monster transformation comes with the monster's skill which can
 be used by hit X (melee) or Square (range). The monster's HP is the
 equivalent of Monica. Attack and Defense can be improved by gaining
 levels. Ability points earned from battles can help to increase the
 level.

ii)      Badges Listing
``````````````````````````````````````````````
There are a total of 12 badges that Monica could use. To transform
into a specific monster, you need to use that particular badge:-

You can get information on retrieve monsters the same method as Max
does for inventions. You just need to switch the character as Monica
instead. You can also get these clues by transform into that monster
and talk to another monster of the same class type for more valuable
information.
 _____________________________________________________________________
|Badge       |How to get it?                                          |
|------------|--------------------------------------------------------|
|Floral      |Fulfill Georama Condition - Tailor Shop for Sindain in  |
|            |Chapter 2. Visit Tailor Shop in the future. Purchase it |
|            |for 500 Glidas                                          |
|---------------------------------------------------------------------|
|All the remaining badges can be gotten after you have gotten the     |
|Himarra Badge. You can get Gift Capsules by buying from the Tailor   |
|Shop at Jurak Mall or Julia (after you have recruited Parn)          |
|---------------------------------------------------------------------|
|Beast       |Pack a Gift Capsule with 3x Cheese (obtained from Granny|
|            |Rosa's ability). Go to underground channel and throw the|
|Chapter:    |gift capsule at the Sewer Rat. Defeat enemy to get the  |
|2           |badge.                                                  |
|------------|--------------------------------------------------------|
|Aquatic     |Pack a Gift Capsule with 3 Battan (obtained from dungeon|
|            |in Sindain). Revisit Underground channel & throw the    |
|Chapter:    |capsule at Froggy. Defeat it to obtain badge.           |
|2           |                                                        |
|------------|--------------------------------------------------------|
|Darkling    |Pack a Gift Capsule with 3 Gold Bars (bought from Conda |
|            |at the locomotive for 1000 Glidas). Use the capsule at  |
|Chapter:    |the enemy while in Sindain. Defeat it to obtain the     |
|2           |badge.                                                  |
|------------|--------------------------------------------------------|
|Spirit      |Pack a Gift Capsule with 3 Gooey Peaches (bought from   |
|            |Adel) and throw it at Pixie (encounter in Sindain.) Kill|
|Chapter:    |it to get the badge.                                    |
|2           |                                                        |
|------------|--------------------------------------------------------|
|Undead      |Use Holy Water on the Skeleton Soldier while at         |
|            |Underground Chapter. Holy Water can bought from Priest  |
|Chapter:    |Bruno inside the church at Palm Brinks or Balance Valley|
|2           |                                                        |
|------------|--------------------------------------------------------|
|Magical     |Pack a Gift Capsule with 3 Sturdy Rock (bought from     |
|Creature    |Conda) and throw it at the Golem encountered in         |
|Chapter:    |Starlight Canyon.                                       |
|3           |                                                        |
|------------|--------------------------------------------------------|
|Windup      |Throw a bomb at a Bomberhead (encounter in Mount Gundor |
|            |during Chapter 5)                                       |
|Chapter:    |                                                        |
|5           |                                                        |
|------------|--------------------------------------------------------|
|Reptile     |Pack a Gift Capsule with 3 Wind Element (bought from    |
|Family      |Conda or Rufio) and throw it at the Wind Gemron         |
|Chapter:    |encountered in Starlight Canyon.                        |
|3           |                                                        |
|------------|--------------------------------------------------------|
|Card        |Pack a Gift Capsule with 3 Diamond (extremely rare,     |
|            |please refer to walkthrough for their locations) and    |
|Chapter:    |throw it at the Diamond Card encountered in Chapter 7   |
|7           |                                                        |
|------------|--------------------------------------------------------|
|Moon        |Obtain 600 points for Photo Scoop. Exchange it from     |
|            |Donny. Does not allow Monica to be transformed into a   |
|Chapter:    |new type of monster. It allows Monica to stay in        |
|-           |transformed state for a longer period                   |
|------------|--------------------------------------------------------|
|Sun         |Obtain 700 points for Photo Scoop. Exchange it from     |
|            |Donny. Does not allow Monica to be transformed into a   |
|Chapter:    |new type of monster. It allows a transformed monster to |
|-           |have higher attacking power and defense.                |
|------------|--------------------------------------------------------|

Other Methods?
----------------
Well, it is true that you can get these badges by using it on different
enemies:-

Ram    - Give a Gift Capsule of 3 Premium Chicken (Beast)
Goyone - Give a Gift Capsule of 3 Evy (Aquatic)

iii)      Monsters Stats
``````````````````````````````````````````````
The stats below represents the monster's initial stats and their
attack abilities. Upon gaining a certain left, the monsters level up
and it can be transformed into a stronger monster. The stats below are
the maximum stats that you can achieve for that monster class.

Monsters can evolved up to the maximum of 4 times - lv 26, lv 51, lv
76. You can build up the monster up to level 99 at most.

iv)     Status Bar regarding Monster
``````````````````````````````````````````````
It takes 100 experience points for the monster to gain to the next
level. The monster's initials are extremely weak for the moment that
you get them. My advice is to kill the enemies with Monica and
switch to the Monster. Monica can transform for short period of time
indicated by the red status bar.

Monster class can be further upgraded when the monster reaches a
certain level and there are open paths. For example, Sewer Rat can
transform into either Ram or Beach Rat after gaining a certain level.
If you reach the ultimate class for Sewer Rat (Beast) - Death Mouse,
you can be awarded with bonuses such as gems & special items.

------------------------------------------------------------------------
R i d e p o d    B a s i c s
------------------------------------------------------------------------
Steve the Ridepod joins at Underground Channel in Chapter 1. Steve is a
mechanical robot used by Max to engage battles with larger size enemies.
You can change its parts and upgrade its capabilities by changing its
parts.

Body Armor
- It allows the "body" of Ridepod. It is the main armor.

Core
- It allows you to use Shield Kits to improve Ridepod's defense. You
  can upgrade the core and it can not be discarded. The core supports a
  limited number of Shield Kits. Advanced Cores can hold more Shield
  Kits.
- It's capacity determines on what type of parts can be equipped and
  how many Shield Kits that you can equip.

Legs
- You can change to roller skates, propellers even a buggy! It helps to
  improve movement of Ridepod

Energy Pack
- It represents Ridepod's Hit Points. You can upgrade this by getting
  advanced versions of the energy pack. You will use fuel for movement
  of Ridepod on the battlefield. i.e. fuel decreases gradually as you
  move with Ridepod on the battlefield. You can refuel with Ridepod
  Fuel obtained from dungeons or bought from Morton's Sundries (Chapter
  5 onwards) / G-Parts (Gundorara Workshop, Chapter 5) for 2000
  Glidas. You can also get them from Cedric for 2000 EXP.

Weapon
- The weapons used by Ridepod cannot be upgraded manually. You can get
  upgraded versions by exchanging EXP points with Cedric/ G-Parts.
  Most of stronger versions can be obtained from via Make Menu. You can
  repair Weapons by using Repair Powder (a portion only) or visit
  Cedric and choose "Repair Ridepod Parts".

To make Ridepod stronger, you must let gain more EXP from defeating
enemies and receiving those blue energy crystals with Ridepod. EXP are
essential to exchange for better parts and equipment for Ridepod.

For the listing of Ridepod's parts and weapons, please refer to Item
Bestiary.

                    -------------- III --------------
                        C a m e r a    B a s i c s
                    ---------------------------------

i)    Camera and The Album
`````````````````````````````````````````
Surprisingly, the camera is one of the most important objects in the
game. It allows you to capture nifty photos for your album and also use
the photos as a basis for Make menu where Maximillian can create new
inventions based on 3 photographs.

The camera will be given to you mid-way in Chapter 1 after Cedric has
requested Max to make a Energy Pack for his new mechanic buddy, Ridepod.

In Chapter 2, Max is able to get the Album book from his bedroom in
Palm Brinks. The Album allows you to store 50 photos instead. You can
store a maximum of 80 photos. The 50 photos require you to save on
another file for an additional 409KB on your memory card.

ii)    Using the Camera
````````````````````````````````````````
First of all, the camera needed to be equip on one of the item slot.
You can take pictures while even in dungeons or towns. For towns, just
hit Square to activate Camera Mode. While in dungeons, make the Camera
is highlighted while it is equiped on the item slot, hit Square to
enter camera mode. If other 2 items is highlighted instead, you will
end up using that item.

>> Camera Controls during Camera Mode

   Button     What it does?
   ````````   ````````````````````````````````````````````````````````
   Square     Capture the shot. You can capture a maximum of 30 shots
   L Analog   Move camera view
   Triangle   Keep camera view still/ view the Camera Album menu
   Circle     Exit Camera view mode
   R Analog   Up (Zoom In) / Down (Zoom Out)

iii)    Transferring Photo Shots to Ideas Book
```````````````````````````````````````````````````
As there is a limited capacity of photos that you can took with your
camera (i.e. 30 photos), you need to store them in the Ideas Album,
which accessible automatically from Camera Mode. You can delete useless
or transfer ideal photos into your album. Photos can be used idea
generation are marked yellow light bulbs whereas Scoop Photos are
marked with red object on top of the yellow light bulb. There is an
arrow icon under the Photo Album book where you can transfer the photo
into the Ideas Book. You can access the inventory directly from the
Album. However, there will be no thumbnails...

iv)    Inside Scoop Memo
`````````````````````````````````````````
The Inside Scoop Memo will be given to you once you have gotten the
camera from Cedric in Chapter 1. It will contain the listing of all
Scoops (rare photo shots). As these photos are rare, this means some
of them can only be be obtained once. Thus, never forget to equip the
camera for Boss fights. That is the only time that you can get a Scoop
photo. Scoop photos location will be given to you by Donny based on the
number of scoops that you have obtained or as time lapse.

>> Why collect Scoops?
There is a reason why to collect Scoops - you can get *rare* items
from Donny. Remember the guy who rescue Max at the Prelude chapter? He
can be recruit as NPC (refer to Support Character Recruitment for
details) and he will be providing links for new scoops. He will be
awarding Max with more points for the Scoop Photos.

>> Scoop Photos Listing
Scoop Photo refers to rare photo shots taken in the game. These photos
acquired to have some difficulty such as flashing your camera in the
midst of a battle in dungeons even during boss fights. Most of scoops
for boss fight are rare. Once you miss it, most of the time is that
you will NEVER be able to get a second chance on taking it.

To take these scoops, make sure the toggle highlight falls on the
camera under Max's item holder. Note that you must be using Max to
take the scoop. For certain bosses which would be better to use
Ridepod, just use Max for the photo scoop and depress the R3 button to
switch to Ridepod for the kill!

------------------------------------------------------------------------
Chapter 1 Scoops
------------------------------------------------------------------------

Brave Little Linda
===================
Location: Palm Brinks, Underground Channel (BOSS Fight), Chapter 1
Memo:     Watch for the moment Linda stomps down on you with her front
          foot. It might be a little scary, but you can do it.
Notes:    ONE-CHANCE scoop

Comments:
You need to take this photo shot while fighting Linda, the elephant in
the Underground Sewers Pump Room. You will need to take the photo shot
when the elephant is rising its vertical leg attack at you.

Clown Robo's Attack
=====================
Location: Palm Brinks, Underground Channel (BOSS Fight), Chapter 1
Memo:     Catch that horrifying moment when the Clown Robo launches its
          missiles. But watch out 'cause you won't have much time!
Notes:    ONE-CHANE scoop

Comments:
Take the photo shot when Halloween (the spider-like machine that is
controlled by Flotsam in Underground Sewers) when it launches the
missile from its nose.

Baron's Hangin' On
=====================
Location: Underground Channel dungeon, Steve's Battle
Memo:     Get a shot of Baron Balloon being flipped over by a Vanguard
          during a Trample Attack!
Notes:    N/A

Comments:
Get this scoop when Max's defense is over 30. First of all, proceed
near the Vanguard and attack with your weapon (or Spheda Club). The
enemy will do either 1 of the 2 attacks - attack with both arms or
arms planted on the ground and flip. If scenario 2 happens, quickly
switch to camera mode and take a photo of the Baron (which is riding
the Vanguard).

Night Stalker
=====================
Location: Underground Channel dungeon, Steve's Battle
Memo:     This one thinks it's a ballerina. Snap it the moment it does
          its spinning attack.
Notes:    N/A

Comments:
Take the photo when the Dark Stalker starts to use its spinning attack
when it attempt to attack you in close range. First of all, dodge its
flame balls and approach it close. It will use its spinning attack
eventually. Seize the chance. Advisable to get it after your characters
are strong enough

Ruler of the Pond
=====================
Location: Palm Brinks Lake, Nighttime
Memo:     It's kind of like a haunted picture, that haze around Palm
          Brinks Park...
Notes:    Ghost!

Comments:
This is first ghost photo that you can take. As you take a picture, the
crosshair (indicated by the target indicator) will be surrounded by
lines that are leading to center right for a split second right? If you
managed to hit the "ghost" (indicated by a glowing white object when
the point of intersection of those lines), you will get the scoop.

The ghost can be found at the center of the pond around haze...

------------------------------------------------------------------------
Chapter 2 Scoops
------------------------------------------------------------------------
Spooky Grass Smile
=====================
Location: Rainbow Butterfly Woods, Rolling Shells
Memo:     Man-Eating Grass has a creepy smile. Looks like it's eating
          something. That's when you get the shot.
Notes:    N/A

Comments:
This photo is relatively easy to get. Just dodge the "spits" thrown by
Man-Eating Grass. After a while, the head will start to shake a bit as
it was laughing. Take a photo of it.

Tore's Nap
=====================
Location: Rainbow Butterfly Woods, Strange Tree
Memo:     Tore may be a big bulky beast, but it sure does like its naps.
          Sneak in and snap it then!
Notes:    N/A

Comments:
This requires you to take the photo from some distance not too far or
too close. Just walk (do not run) and catch the photo when the eyes of
that giant tree is closed...

Dangerous Pumpkin
=====================
Location: Rainbow Butterfly Woods, This is a Geostone?
Memo:     When it's swinging its weapon, Pumpkinhead's a dangerous one.
          Catch it in the act, kid.
Notes:    N/A

Comments:
In my opinion, this is one of easiest scoops to get. Pumpkinhead will
tend to shake its weapon when you are far from it. Make use of the zoom
in feature of your camera to take this photo from afar.

Floatin' Earth Digger
======================
Location: Rainbow Butterfly Woods, This is a Geostone?
Memo:     They're always moving around underground. Catch one of them
          Molers up in the air a rare sight indeed.
Notes:    N/A

Comments:
You need to apply some hit-and-run technique to get this scoop. Just
fire at the Moler using Max's gun. The molers will burrow its way
underground to get close to you. If it is not close it enough, it fire
a beam of energy - dodge it! If it is close, most likely it will do
a jump from mid-air. Take a photo while the Moler is in mid-air.

Gyumo's Yell
=====================
Location: Rainbow Butterfly Woods, Legendary Killer Snake
Memo:     Right when Gyumo's screaming. Maybe, it's trying to
          intimidate everyone. Get this moment on film.
Notes:    N/A

Comments:
To get the Gyumo to yell, it is relatively simple. Just throw at
it. Dodge its attack and it will yell most of the times...

Master Utan
=====================
Location: Sindain, Great Fish Swamp (Chapter 2 onwards)
Memo:     Aim for Master Utan when it's in pain from eating the
          Forbidden Fruit.
Notes:    N/A

Comments:
Take a shot of the giant ape which set at the giant tree at Great
Fish Swamp. You will find there before you proceed to the next area
from there.

King Mardan
======================
Location: Sindain, Great Fish Swamp (Chapter 2)
Memo:     It's the peculiar giant fish from Fish Monster Swamp. It may
          be a little gross, but I know you can handle it.
Notes:    It will be a gonner, after you have given it the Priscleen.

Comments:
Fish out King Mardan as the story requires. It will appear. Just take
a photo shot. Remember once you given the Priscleen, it will be a
gonner forever!

Lafrescia Stem
======================
Location: Sindain, Rainbow Falls (Chapter 2 onwards)
Memo:     The impossibly big Lafrecia. Catch its fully grown stem for
          a great shot.
Notes:    N/A

Comments:
Take a shot of the flower, Lafrescia once you have used the Lafrescia
seed and Sundrops. Take the photo of the stem. You need to use this
photo to recruit Claire.

R. Butterfly United
=======================
Location: Sindain, Rainbow Falls (Chapter 2)
Memo:     You probably want to get a shot of the butterfly fused back
          together. That'd make a much better picture.
Notes:    ONE-CHANCE scoop

Comments:
At the beginning of the boss fight, the Rainbow Butterfly comes as one.
After hitting the petals of Lafrescia Flower, the butterfly will
separate into 7 smaller butterflies. Once that happens, attack any
butterfly except the red one. The butterflies will surround back the
center of flower to combine in Rainbow Butterfly again. Take the photo
shot of that process.

Find the Golden Egg!
=======================
Location: Sindain, Jurak Mall (future) Chapter 2 onwards, Georama
          Condition: Restoring Golden Eggs, fulfilled.
Memo:     Go for a shot of that fantastic shiny golden egg at Jurak
          Mall in the future.
Notes:    N/A

Comments:
You will find the golden eggs once you have satisfy the Georama
condition, Jurak's Branch restored and a place a person staying inside
a straw house. Refer to walkthrough for details on how to satisfy this
condition.

Hmmmm! Jurak
======================
Location: Sindain, Jurak Mall (future) Chapter 2 onwards, Georama 100%
Memo:     Grab a shot of Jurak, the resurrected Elder of the Forest
          Spirits.
Notes:    N/A

Comments:
Take a photo shot of all three key stalls that resides in Jurak. The
photo must include Jurak's Branch, Eatery, Weapon Shop and Tailor
Shop.

------------------------------------------------------------------------
Chapter 3 Scoops
------------------------------------------------------------------------

Face Behind the Devil Mask
============================
Location: Balance Valley, Headlog Dash
Memo:     Those Masked Tribesmen fall flat on their backs. Get in there
          and snap one of their silly faces behind their mask shields.
Notes:    N/A

Comments:
Do this when Max's defense is pretty high. First of all, hold down the
defense position and move towards the enemy. It will attempt to attack
with mask's mouth open. Take a snap of it. You are bound to take damage
from it.

Charging Ram
============================
Location: Balance Valley, Headlog Dash
Memo:     They've got big bellies, but they also got the fastest legs
          you ever did see. Just catch one of them on film, buddy.
Notes:    N/A

Comments:
Take a picture as the Ram is charging towards you. You just need to
approach near it and it will start charging towards you.

Changing Dog Statue
==========================
Location: Balance Valley, Earth-Shaking Demon
Memo:     The moment that cute Dog Statue changes its shape, you click
          that shutter.
Notes:    N/A

Comments:
Take a picture when the Dog Statue is changing from its box form to a
stone-shaped dog. As you approach towards the dog close, it will start
to change.

Spinning Ivanoff
=====================
Location: Balance Valley,
Memo:     This guy comes spinning at you at top speed, trying to knock
          you down! So be quick with that shutter finger of yours!
Notes:    N/A

Comments:
Take the picture of Ivanoff comes rolling towards you. It will roll
towards you after you attempt to attack it.

Burning Dragon Fire
=====================
Location: Balance Valley
Memo:     The moment a dragon, with its piercing gaze, spits fire at
          you.
Notes:    N/A

Comments:
As you are far away from the Dragon, the AI will cause the Dragon to
use this attack. When you take this scoop, most of the chances you will
be hit by that incoming fire attack.

Phantom Memo Eater
=====================
Location: Balance Valley, Yorda's Valley, Chapter 3
Memo:     Those Memo-Eaters are hard to find. And they never travel
          together. How's that for a scoop?
Notes:    ONE-CHANCE scoop

Comments:
First of all, you must have cure Lin's illness by bringing her the
Miracle Dumplings that you have gotten from Lao Chao's Bistro. In front
of the Yorda Tree, there will be a cutscene where you fight the boss
Memo Eater. Take a photo shot of the boss.

Flying Battleship
=====================
Location: 1) Balance Valley, Lighthouse in Cape, Chapter 3 (BOSS)
          2) Veniccio, Shigura Valley, Chapter 4 (BOSS)
          3) Mount Gundor Peak, Fire Squall destroyed, Chapter 5 (BOSS)
Memo:     Try pointin' your camera at Death Ark, the flying warship.
Notes:    If you miss the last location, say bye-bye to this scoop!

Comments:
There are three chances that you get to take a shot of this majestic
battleship:-
1) Balance Valley (Chapter 3)
   This is one is taken at Starlight Canyon's lighthouse while Monica
   is battling Gaspard and Max is fighting Evil Flames. Take a photo
   shot of the airship when you get to use Max. The photo can be taken
   from a far spot.
2) Veniccio (Chapter 4)
   During the battle against Dr. Jaming and the mind-controlled Shigura,
   take out your camera and take a picture of the airship.
3) Mount Gundor Peak (Chapter 5)
   During the battle against Death Ark (in other words, the battle
   against airship itself)

Moon Crystal
===================
Location: Starlight Temple (future), Georama - Moon Crystal and Crest
          restored condition fulfilled, Chapter 3 onwards
Memo:     You know that big crystal in the middle of Starlight Temple?
          Get a shot of that.
Notes:    N/A

Comments:
Fulfil that Georama condition (refer to walkthrough for details). Take
a photo shot of the crystal while standing on the highest platform. It
is the large blue crystal.

------------------------------------------------------------------------
Chapter 4 Scoops
------------------------------------------------------------------------

A Surviving Soldier
========================
Location: Veniccio, Entrance to Pau's House
Memo:     A warrior who died long ago in Veniccio roams around night
          after night. What? You scared?
Notes:    Ghost!

Comments:
This photo can only be taken during nighttime from midnight to 4 am.
There are 2 caves in Veniccio - one leads to Pau's House. The other
one is located on the other end of the coast (there is a Palm Tree on
the left of the entrance and it is not a dead-end cave). It is located
directly opposite Pau's Cave and is near to the station entrance
bridge. Just make use of Georama to move Max across the ocean. Move into
the cave till you reach a see-through cave entrance with a boulder on
the left. Carry on moving until you are blocked on a transparent wall.
(i.e. you cannot move any further) The "ghost" is be located behind
that boulder. Just keep on taking photos there and you should get it.

Veniccio's Evening Sun
========================
Location: Veniccio, Evening, Chapter 4 onwards
Memo:     Try and get a shot of the sun sinking behind the horizon off
          the Veniccio coast.
Notes:    N/A

Comments:
Visit Veniccio during the evening (game's hour) and take a photo of the
evening sun from the pier, that you have build or the one near the
station.

Puppet Shingala
========================
Location: Veniccio, Cave of Ancient Murals, Chapter 4
Memo:     Catch Shingala being controlled in the heat of battle. It's
          quite the sight...
Notes:    ONE-CHANCE scoop!

Comments:
At the Cave of Ancient Murals (Ocean's Roar Cave area), take a photo
shot of Shingala when the mind-controlled device is on its head.

Ancient Mural
========================
Location: Veniccio, Cave of Ancient Murals, Chapter 4 onwards
Memo:     Grab a nice shot of the mural of the imaginary world of the
          "Moon of Destruction".
Notes:    N/A

Comments:
Take the shot of Murals after you have saved Shingala from the mind-
controlling device.

Dr. Jaming
========================
Location: Veniccio, Shigura Village, Chapter 4
Memo:     Get a shot of Jaming in action, pulling the Shiguras'
          strings.
Notes:    ONE-CHANCE scoop

Comments:
Take a photo of Dr. Jaming in his flying saucer surfboard during your
boss fight against him and the puppet Shiguru. You can also get the
photo scoop of the flying battleship at that time.

Symbol of Luna Lab
=========================
Location: Veniccio, Luna Lab (future), Georama 100%, Chapter 4 onwards
Memo:     Look for the Luna Lab emblem up above the Central Lab.
Notes:    N/A

Comments:
Fulfil the Georama conditions that make the central Luna Lab appears.
Take a photo shot of the emblem that is above the central lab.

------------------------------------------------------------------------
Chapter 5 Scoops
------------------------------------------------------------------------

Bomber Head Boom!
==========================
Location: Mount Gundor,
Memo:     This one might be a little tough. You need to get a shot of
          this thing when it comes after you and self-destructs.
Notes:    N/A

Comments:
Attack the Bomberhead until its low on hit points. Wait for a sign that
its start to expanding. Just take a photo when it is exploding!

Faintin' Bone Lord
==========================
Location: Mount Gundor,
Memo:     When that Bone Lord goes unconscious, watch him, because his
          eyes go all googley. Take the shot then.
Notes:    N/A

Comments:
Throw a rock at the Bone Lord. You will see stars appearing on top of
its head. Take a picture of its head.

Hot Springs Spirit
=========================
Location:  Heim Rada, Hot-Springs Pond
Memo:      I've heard Heim Rada is a bit of a spot for ghosts. Don't
           worry. You won't be cursed.
Notes:     Ghost

Comments:
The scoop requires some luck. You can get it at the hot spring pond.
The ghost should be floating over the hot spring pond to the right
of a sloping ground. It is located quite near to the pond. This
scoop can only be taken during nighttime.

Fire Squall
=========================
Location: Mount Gundor Peak, Chapter 5
Memo:     The fearsome device Fire Squall that rains fire on Heim Rada.
          Go get a shot of that!
Notes:    Before you use the Time Bomb on that thing ^_^:)

Comments:
Like King Mardan's scoop, this scoop can be taken only before you use
the key item (Time Bomb) on it.

Lava Road
=========================
Location: Gundor Mountain Mouth, Chapter 5 onwards
Memo:     What would happen if you blew the legendary Fire Horn? Who
          knows? But make sure you have your camera at the ready!
Notes:    N/A

Comments:
Take a photo of the road that has been uncovered upon using the Fire
Horn obtained from Galen in Gundorada Workshop.

Fallen Battleship
==========================
Location: Gundor Mountain Mounth, Chapter 5 onwards
Memo:     Get a nice shot of the site where that Death Ark crashed!
Notes:    N/A

Comments:
In the same place, where you will find Lava Road photo scoop, you will
find the fallen Death Ark. The photo can be taken before or after your
battle against Gaspard.

The Ultimate Gaspard
==========================
Location: Gundor Mountain Mouth, Chapter 5
Memo:     Gaspard can change his appearance using Griffon's magic. Get
          a shot of that!
Notes:    ONE-CHANCE scoop

Comments:
After defeating Gaspard (1st battle), he will attempt to leave but...
A few cutscenes later, you will be forced to fight Monster Gaspard. It
is the huge red beast that can be handled by Ridepod.

Paznos
=========================
Location: Gundorada Workshop, Georama 100%, Chapter 5
Memo:     Try for a shot of the aerial fortress, Paznos
Notes:    Before you input the 4 gems into the altar at Kazarov
          Stonehenge

Comments:
Upon fulfilling 100% for Georama - Heim Rada, revisit the future and
you get the Holy Daedulus Blade from Galen and eventually finding
Paznos situated outside the Controls Room of Gundorada Workshop. It is
too big for you to miss ^_^:)

------------------------------------------------------------------------
Chapter 6 Scoops
------------------------------------------------------------------------

Ixion
=========================
Location: Moon Flower Station (Chapter 6) or anywhere later...
Memo:     The superexpress that flies through time and space! Get a
          picture of Ixion!
Notes:    N/A

Comments:
You will get to take a photo shot, once this has been used to replace
your old train, Blackstone One. The photo shot can be taken upon
arriving at Emperor Griffon's Palace, Moon Flower Palace.

Griffon's Real Face
==========================
Location: Moon Flower Palace (Chapter 6)
Memo:     Emperor Griffon, master of darkness. It'd certainly be a
          scoop to get one of him.
Notes:    ONE-CHANCE scoop

Comments:
Get the photo shot when Emperor Griffon battles Max/Monica using his
original form without inherit the Altamillias.

Kazarov Stonehenge
==========================
Location: Kazarow Stonehenge (Chapter 6 onwards)
Memo:     Check out the three altars in the center of Kazarov
          Stonehenge
Notes:    You can only get this prior to Chapter 8

Comments:
Take the photo shot of the Kazarow Stonehenge's 3 altars where Max and
Monica retrieves the Star Key.

Earth Gem Altar
==========================
Location: Sindain, Chamber of Sleeping Earth Gem (Chapter 6 onwards)
Memo:     Get a shot of the Earth Gem Altar in Rainbow Butterfly Wood
Notes:    N/A

Commments:
Upon defeating the Earth Guardian - Trentos, you will be able to take
a photo of the altar where you find Earth Gem. Please note that this
is not Earth Altar found at the Stonehenge.

Fire Gem Altar
===========================
Location: Mount Gundor, Chamber of Blazing Fire Gem (Chapter 6 onwards)
Memo:     Get a shot of the Fire Gem Altar in Mount Gundor
Notes:    N/A

Comments:
Upon defeating the Fire Guardian - Inferno, you will be able to take a
photo of the altar where the Fire Gem rests. Please note that this is
not the same Fire Altar that you found at the Stonehenge.

Water Gem Altar
===========================
Location: Ocean's Roar Cave, Chamber of Sleeping Water Gem (Chapter 6
          onwards)
Memo:     Get a shot of the Water Gem Altar in Ocean's Roar Cave.
Notes:    N/A

Comments:
Upon defeating the Water Guardian - Sea Dragon, you will be able to
take a photo of the altar where the Water Gem rests. Please note that
this is not the same Water Altar that you found at the Stonehenge.

Wind Gem Altar
===========================
Location: Balance Valley, Chamber of the Defending Wind Gem (Chap. 6
          onwards)
Memo:     Get a shot of the Wind Gem Altar in Balance Valley
Notes:    N/A

Comments:
Upon defeating the Wind Guardian - Lapis Garter, you will be able to
take a photo of the altar where Wind Gem rests. Please note that this
is not the same Wind Altar that you found at the Stonehenge.

Gigantor Paznos
==========================
Location: Kaznov Stonehenge
Memo:     Get a shot of the rebel army's mobile base, Paznos, from
          Kazarov Stonehenge.
Notes:    You can only get this prior to Chapter 8

Comments:
Have Chrono Union take place (i.e. place all the gems in their
respective altar) and Gigantor Paznos should be behind the train.

------------------------------------------------------------------------
Chapter 7 Scoops
------------------------------------------------------------------------

Moon Flower Palace
==========================
Location: Moon Flower Palace Foyer/ Moon Flower Palace frontyard
Memo:     It's the castle where Griffon is. Real fancy place. Get a
          shot of the entrance as proof you were there.
Notes:    You can only get this prior to Chapter 8.

Comments:
The scoop can be gotten at Chapter 6 when you first confront Griffon.
Take a picture of the door leading to the castle. Make sure you focus
your camera on the purple orb above the door...

Flower of the Sun
==========================
Location: Moon Flower Palace; Alexandra's Room
Memo:     Get a picture of a Sun Flower from the Flower Garden or
          Alexandra's room.
Notes:    You can only get this prior to Chapter 8

Comments:
I recommend you to take the flower from the Garden and place it in the
vase found at Alexandra's room. Take a photo of the flower in the vase.

Sun Chamber Gate Keeper
=========================
Location: Moon Flower Palace; Sun Chamber
Memo:     Get a shot of the bronze statue in front of the Sun Gate
Notes:    You can only get this prior to Chapter 8

Comments:
This one is easy. Prior to fighting Griffon at the Sun Chamber, take
a photo of one of the gargoyles (stone statue) that is guarding the
door.

Legend of The Moon
========================
Location: Dream Spiral
Memo:     It's said that the moon will fall out of the sky. Naturally
          if that were to happen, you wouldn't miss getting a shot of
          it.
Notes:    ONE-CHANCE SCOOP!

Comments:
During your battle against the 'final boss', Dark Element (Chapter 7),
take a picture of the falling moon in the background.

------------------------------------------------------------------------
Chapter 8 Scoops
------------------------------------------------------------------------

Flotsam Revived!
========================
Location: Zelmite Mines, "A Suspicious Opening"
Memo:     There's a guy who says he saw Flotsam in Zelmite Mines. If
          it's true, it'd be a real scoop
Notes:    ONE-CHANCE SCOOP!

Comments:
Take a picture of Metal Flotsam during your battle against him at
Zelmite Mines.

v)     Getting Prizes & Rewards
`````````````````````````````````````````
Once your photography level has levelled up, talk to Donny and he will
give you new scoop hints along with a prize. You will be brought to the
item shopping menu where he will sell you these items for 0 Gilda.

Scoop Photos are worth 5 pts each, while Normal Photos are worth 2 pts
each. Useless Photos (no light bulbs) nab you zero points. Besides
earning points, Normal & Scoop photos can be used for inventions.

-- Prizes --

Level 1 -   0 pts - Nothing
Level 2 - 100 pts - Diamond
Level 3 - 200 pts - Explorer's Hat (Clothing for Max)
Level 4 - 300 pts - Bandit Coin
Level 5 - 400 pts - Explorer's Shoes (Clothing for Max)
Level 6 - 500 pts - Explorer's Outfit (Clothing for Max)
Level 7 - 600 pts - Moon Badge (Transformation bonus for Monica)
Level 8 - 700 pts - Sun Badge (Transformation bonus for Monica)

vi)    Inventions & Ideas Book
`````````````````````````````````````````
To create an invention card, you need to get 3 photos and link them up
into a brand new idea under the "Make" Menu. First select the "Make"
Menu and choose 3 photos from your camera, Album or ideas book with
X or Triangle button. Once you are done with 3 photos, hit Square. The
screen will switch to an idea screen where Max trying to generate on
the combination. If it is correct, you will have made a new invention.
If you failed, a loud depressing sound will be played...

>> Ideas Searching
Although it seem very simple by joining 3 ideas together to form a new
invention. It is still hard as it requires a lot of luck. There are
over 1000+ combinations and only a few will works. Fortunately, you can
get ideas by searching for them in books scattered around the towns and
places.

On the world of Dark Cloud 2, you can get ideas from stacks of books
present in bookshelves or houses. There will be a red exclaimation mark
appear on Max's head when you are standing near the books. Hit X and
you will be given the ideas.

All invention combinations will be listed under the bestiary.

vii)    Normal Photos Listing
`````````````````````````````````````````
Surprisingly, some of the photos becomes rare as you progress into the
story. For example, the Blackstone One (the locomotive that Max &
Company uses) will be gone when you get the Ixion. However, it will be
back in Chapter 8.

These photos are worth 2 points each. By having only the scoops only,
it is insufficient to get 700 points. Most of the photos can be found
at the start of the game as most of them can be found in Palm Brinks.

Some objects marked with:- (*)- Georama Items or (`)- Missable

Notes:
Train Station refers to the one at Palm Brinks. If the photo can be
taken from elsewhere, I state the station's name.
 _____________________________________________________________________
|Object                   |Ch| Location                               |
|-------------------------|--|----------------------------------------|
|Air Cleaner              |4 | Future, inside any one of the Luna Labs|
|-------------------------|--|----------------------------------------|
|Alexandra's Bed          |7 | Alexandra's Room, the bed              |
|-------------------------|--|----------------------------------------|
|Auto Book Reader         |1 | Cedric's shop, near the Vacuum Bag     |
|-------------------------|--|----------------------------------------|
|Banana*                  |4 | Veniccio, Iron House Interior          |
|-------------------------|--|----------------------------------------|
|Bar Sign                 |1 | Palm Brinks, bar signboard or sideboard|
|-------------------------|--|----------------------------------------|
|Barrel                   |1 | Common object - streets of Palm Brinks |
|-------------------------|--|----------------------------------------|
|Basket Steamer*          |3 | Chinese Stand, right hand side         |
|-------------------------|--|----------------------------------------|
|Bed                      |1 | Common object - Morton's House         |
|-------------------------|--|----------------------------------------|
|Belt                     |1 | Sheriff Blinkhorn's belt (story)       |
|-------------------------|--|----------------------------------------|
|Bench                    |1 | Palm Brinks Lakeside                   |
|-------------------------|--|----------------------------------------|
|Binoculars               |1 | Cedric's shop, at the counter          |
|-------------------------|--|----------------------------------------|
|Blackstone One`          |2 | It is the train before you get Ixion   |
|-------------------------|--|----------------------------------------|
|Blue Lantern             |7 | Moon Flower Palace - Flower Garden     |
|-------------------------|--|----------------------------------------|
|Boat                     |1 | Palm Brinks Lake - where you find Fabio|
|-------------------------|--|----------------------------------------|
|Bone                     |1 | Dell's Clinic, the skeleton model      |
|-------------------------|--|----------------------------------------|
|Book                     |1 | Common object - Morton's Sundries      |
|-------------------------|--|----------------------------------------|
|Bottle                   |1 | Common object - Dell's Clinic          |
|-------------------------|--|----------------------------------------|
|Bread                    |1 | Polly's Bakery Shop, Interior          |
|-------------------------|--|----------------------------------------|
|Bridge                   |1 | Palm Brinks, the bridge connect between|
|                         |  | Max's house and Morton's house         |
|-------------------------|--|----------------------------------------|
|Cafe Sign                |1 | Palm Brinks, in front of the cafe      |
|-------------------------|--|----------------------------------------|
|Camellia Tree*           |7 | Moon Flower Palace                     |
|-------------------------|--|----------------------------------------|
|Can                      |1 | Polly's Bakery, aim at the shelves     |
|-------------------------|--|----------------------------------------|
|Candle                   |1 | Palm Brinks Church, interior           |
|-------------------------|--|----------------------------------------|
|Car                      |1 | Palm Brinks Bar, interior - left side  |
|                         |  | of the piano.                          |
|-------------------------|--|----------------------------------------|
|Cart                     |1 | Palm Brinks, found near Cedric's Shop  |
|-------------------------|--|----------------------------------------|
|Cedric's Shop Sign       |1 | The shop sign in front of the shop     |
|-------------------------|--|----------------------------------------|
|Chair                    |1 | Common object - Max's house            |
|-------------------------|--|----------------------------------------|
|Chandelier               |1 | Max's house, ceiling of Gerald's room  |
|-------------------------|--|----------------------------------------|
|Chimney                  |1 | Common object - Parn's house, rooftop  |
|-------------------------|--|----------------------------------------|
|Chinese Lantern          |3 | Chinese Stand/ Inside Lao Chao's Bistro|
|-------------------------|--|----------------------------------------|
|Cinders`                 |5 | Place a straw hut at Heim Rada before  |
|                         |  | Fire Squall is destroyed. Photo the hut|
|-------------------------|--|----------------------------------------|
|Clock                    |1 | Common object - Max's house            |
|-------------------------|--|----------------------------------------|
|Cloth                    |1 | Parn's studio, interior - the cloth    |
|-------------------------|--|----------------------------------------|
|Coal`                    |2 | Inside the bridge of Blackstone One    |
|-------------------------|--|----------------------------------------|
|Computer                 |5 | Gundorara Workshop, Controls Room      |
|-------------------------|--|----------------------------------------|
|Constructor              |1 | The pit where Ridepod is being built   |
|-------------------------|--|----------------------------------------|
|Crescent-Shaped Lights   |3 | Star Items Shop - Interior             |
|-------------------------|--|----------------------------------------|
|Cup                      |1 | Palm Brinks Train Station - Interior   |
|                         |  | or Palm Brinks Cafe - Counter          |
|-------------------------|--|----------------------------------------|
|Curtain                  |1 | Max's house, Max's room - interior     |
|-------------------------|--|----------------------------------------|
|Dead Tree`               |6 | Moon Flower Palace -10,000 yrs ago,    |
|                         |  | before you meet Griffon.               |
|-------------------------|--|----------------------------------------|
|Decorative Lights        |5 | Gundorara Workshop - shops. It is a    |
|                         |  | a tube with purple bars inside it.     |
|-------------------------|--|----------------------------------------|
|Deer Horn                |1 | Mayor Need's Office at City Hall, it is|
|                         |  | on the wall OR Gerald's room - wall    |
|-------------------------|--|----------------------------------------|
|Dell's Clinic Sign       |1 | Dell's Clinic, exterior (sign light)   |
|-------------------------|--|----------------------------------------|
|Display Robo             |5 | G-Parts Shop; left side of the counter |
|-------------------------|--|----------------------------------------|
|Drawbridge               |1 | The large bridge over Palm Brinks river|
|-------------------------|--|----------------------------------------|
|Drawer                   |1 | Common item - Max's room               |
|-------------------------|--|----------------------------------------|
|Dresser                  |1 | Common item - Max's room, wardrobe     |
|-------------------------|--|----------------------------------------|
|Drum Can                 |5 | G-PARTS store interior, left area      |
|-------------------------|--|----------------------------------------|
|Earth Altar              |6 | The altar where you place Earth Gem at |
|                         |  | Kaznov Stonehenge.                     |
|-------------------------|--|----------------------------------------|
|Egg                      |1 | Dell's Clinic - shelf on right wall    |
|-------------------------|--|----------------------------------------|
|Egg Chair                |4 | Luna Labs - egg-shaped chairs          |
|-------------------------|--|----------------------------------------|
|Egg-Shaped Transmitter*  |4 | Iron House - interior                  |
|-------------------------|--|----------------------------------------|
|Electric Bulletin        |3 | Large green screen inside Fishing      |
|                         |  | Tournament Tent.                       |
|-------------------------|--|----------------------------------------|
|Electric Sesame          |5 | G-Parts shop, near the doorway         |
|-------------------------|--|----------------------------------------|
|Elena's Portrait         |1 | Gerald's room, above the bed.          |
|-------------------------|--|----------------------------------------|
|Elevator                 |5 | The elevator used in Gundorara Workshop|
|-------------------------|--|----------------------------------------|
|Energy Pipe              |4 | Glowing pipes inside Luna Labs         |
|-------------------------|--|----------------------------------------|
|Evening Sun              |1 | Palm Brinks lake area, picture of      |
|                         |  | sunset                                 |
|-------------------------|--|----------------------------------------|
|Eyeball                  |1 | Dell's Clinic, next to the skeleton    |
|-------------------------|--|----------------------------------------|
|Fan                      |1 | Cedric's shop, near the stairs         |
|-------------------------|--|----------------------------------------|
|Fence                    |1 | Palm Brinks, surround Max's residence  |
|-------------------------|--|----------------------------------------|
|Figure                   |1 | Any statue inside Parn's Studio        |
|-------------------------|--|----------------------------------------|
|Fire Altar               |6 | The altar where you place Fire Gem at  |
|                         |  | Kaznov Stonehenge.                     |
|-------------------------|--|----------------------------------------|
|Fire House`              |2 | Inside engine compartment of Blackstone|
|                         |  | One. The place where you burn coal     |
|-------------------------|--|----------------------------------------|
|Fireplace                |1 | Common item - Max's house              |
|-------------------------|--|----------------------------------------|
|Fish                     |1 | Max's house - table inside kitchen     |
|-------------------------|--|----------------------------------------|
|Fish Race Sign           |4 | Finny Frenzy, the tent's signboard     |
|-------------------------|--|----------------------------------------|
|Fishing Contest Sign     |3 | Fishing Tournament, tent's signboard   |
|-------------------------|--|----------------------------------------|
|Flag                     |1 | Max's house, dinning room              |
|-------------------------|--|----------------------------------------|
|Flower                   |1 | Max's house, servant's room            |
|-------------------------|--|----------------------------------------|
|Flower Bathed in Light   |7 | Moon Flower Palace - Flower Garden, the|
|                         |  | flowers near the waterfall curtain.    |
|-------------------------|--|----------------------------------------|
|Flower Bed*              |7 | Moon Flower Palace                     |
|-------------------------|--|----------------------------------------|
|Flower Chair             |1 | Palm Brink's train station             |
|-------------------------|--|----------------------------------------|
|Flower Chandelier        |7 | Moon Flower Palace, Sun Chamber. The   |
|                         |  | blue lights on the ceiling.            |
|-------------------------|--|----------------------------------------|
|Fountain                 |1 | The fountain in front of Train Station |
|-------------------------|--|----------------------------------------|
|Freight Train            |1 | The train inside Train Station         |
|-------------------------|--|----------------------------------------|
|Fresco Painting*         |3 | On the interior walls of the church    |
|-------------------------|--|----------------------------------------|
|Fruit*                   |2 | Sindain, the fruits on the Fruit Tree  |
|-------------------------|--|----------------------------------------|
|Futuron 800              |4 | Luna Central lab, glowing giant columns|
|                         |  | with pipes                             |
|-------------------------|--|----------------------------------------|
|Gate                     |1 | In front of Max's house                |
|-------------------------|--|----------------------------------------|
|Generator*               |5 | The hi-tech generator in Heim Rada     |
|-------------------------|--|----------------------------------------|
|Geyser`                  |5 | Heim Rada Georama area - it will be    |
|                         |  | gone forever if you cover ALL of them. |
|-------------------------|--|----------------------------------------|
|Giant Yorda Tree         |3 | Yorda's Valley - the giantic tree      |
|-------------------------|--|----------------------------------------|
|Glasses Case             |1 | Mayor's Office - on the left wall      |
|-------------------------|--|----------------------------------------|
|Glowing Gate             |3 | Fishing Tournament - arch near entrance|
|-------------------------|--|----------------------------------------|
|Gold Gate                |7 | The large gate to Moon Flower Palace   |
|-------------------------|--|----------------------------------------|
|Gold Store               |1 | Palm Brink's Weapon Shop - lower area  |
|-------------------------|--|----------------------------------------|
|Golden Door`             |7 | The door leading to the Sun Chamber    |
|-------------------------|--|----------------------------------------|
|Grass*                   |2 | Sindain town area                      |
|-------------------------|--|----------------------------------------|
|Hammer                   |5 | G-WEAPONS Shop, behind the counter     |
|-------------------------|--|----------------------------------------|
|Hammock                  |2 | Inside Firbit's House                  |
|-------------------------|--|----------------------------------------|
|Hand-Sewn Silk Flag      |3 | Flag located on the Chinese Stand      |
|-------------------------|--|----------------------------------------|
|Hat                      |3 | Starlight Weapon Shop, above weapons   |
|-------------------------|--|----------------------------------------|
|Hoe                      |1 | Inside Morton's house, 2nd floor       |
|-------------------------|--|----------------------------------------|
|Holy Emblem*             |3 | Church, stained glass at the prayer    |
|-------------------------|--|----------------------------------------|
|Hooked Nose              |7 | The gigantic nose on top of Moon Flower|
|                         |  | Palace building                        |
|-------------------------|--|----------------------------------------|
|Horn                     |3 | Starlight Weapon Shop - interior       |
|-------------------------|--|----------------------------------------|
|Hot Springs Pond         |5 | Pond is found in Heim Rada             |
|-------------------------|--|----------------------------------------|
|Iron Bridge              |1 | Underground Channel Exit               |
|-------------------------|--|----------------------------------------|
|Iron Maiden              |1 | Palm Brinks Weapon Shop - lower area   |
|-------------------------|--|----------------------------------------|
|Iron Shed*               |4 | On top of a Iron House                 |
|-------------------------|--|----------------------------------------|
|Jurak Arms Sign          |2 | Jurak Mall, in front of Jurak Arms shop|
|-------------------------|--|----------------------------------------|
|Jurak's Eye*             |2 | The eye tree in Sindain                |
|-------------------------|--|----------------------------------------|
|Jurak's Nose*            |2 | The nose tree in Sindain               |
|-------------------------|--|----------------------------------------|
|Labyrinth Door           |7 | Sun Chamber - the gate exits for Moon  |
|                         |  | Flower Palace                          |
|-------------------------|--|----------------------------------------|
|Ladder                   |1 | Common - Parn's Studio                 |
|-------------------------|--|----------------------------------------|
|Lamp                     |1 | Common - Morton's house, next to bed   |
|-------------------------|--|----------------------------------------|
|Lao Chao's Trademark     |3 | The stained glass @ the cooking area   |
|-------------------------|--|----------------------------------------|
|Large Crane*             |5 | On rooftop of brick house in Heim Rada |
|-------------------------|--|----------------------------------------|
|Laundry*                 |3 | Clothes hanging from the windows of    |
|                         |  | brick houses.                          |
|-------------------------|--|----------------------------------------|
|Letter                   |1 | Max's house, 2nd floor of servant's    |
|                         |  | room, on the desk.                     |
|-------------------------|--|----------------------------------------|
|Light                    |1 | Common item - ceilings of houses       |
|-------------------------|--|----------------------------------------|
|Light of Luna Stone*     |4 | Luna Stone Light                       |
|-------------------------|--|----------------------------------------|
|Lin's house              |3 | Take it from the house's doorsteps     |
|-------------------------|--|----------------------------------------|
|Log*                     |2 | Logs found in Sindain area             |
|-------------------------|--|----------------------------------------|
|Lotus Flower             |7 | Moon Flower Palace - Flower Garden -   |
|                         |  | lilies in the pond                     |
|-------------------------|--|----------------------------------------|
|Luna Stone Shards        |4 | The ocean of Veniccio                  |
|-------------------------|--|----------------------------------------|
|Mailbox                  |1 | Common - outside Max's residence       |
|-------------------------|--|----------------------------------------|
|Manhole                  |1 | Palm Brinks streets                    |
|-------------------------|--|----------------------------------------|
|Milk Can                 |1 | Next to Polly's Bakery in Palm Brinks  |
|-------------------------|--|----------------------------------------|
|Monument                 |1 | Monument ^_^:)                         |
|-------------------------|--|----------------------------------------|
|Moon Column*             |1 | Moon Flower Palace                     |
|-------------------------|--|----------------------------------------|
|Morning Sun              |1 | You can get it from Palm Brinks lake   |
|                         |  | while in the morning.                  |
|-------------------------|--|----------------------------------------|
|Morton's Sundries Sign   |1 | The signboard of Morton's Sundries     |
|-------------------------|--|----------------------------------------|
|Mount Gundor             |5 | Heim Rada, background area             |
|-------------------------|--|----------------------------------------|
|Mr Big Shot's Shadow`    |8 | Zelmite Mines Depth, during battle     |
|                         |  | against Dark Genie.                    |
|-------------------------|--|----------------------------------------|
|Mud*                     |5 | Place the hardened mud pile (not       |
|                         |  | directly on top of geyser.             |
|-------------------------|--|----------------------------------------|
|Mushroom                 |2 | Jurak Mall, the glowing mushrooms      |
|-------------------------|--|----------------------------------------|
|Mushroom Burgers Sign    |2 | Jurak Mall, sign board of the Eatery   |
|-------------------------|--|----------------------------------------|
|Neo-Projector            |4 | Ceiling of Central Luna Lab            |
|-------------------------|--|----------------------------------------|
|Old-Style Robot          |1 | Cedric's Shop, next to the weight gauge|
|-------------------------|--|----------------------------------------|
|Opposed Island           |4 | Finny Frenzy, the race course          |
|-------------------------|--|----------------------------------------|
|Oven                     |1 | Polly's Bakery, back wall              |
|-------------------------|--|----------------------------------------|
|Painting                 |1 | Walls of Parn's Studio or Max's house  |
|-------------------------|--|----------------------------------------|
|Paints                   |1 | Inside Parn's Studio                   |
|-------------------------|--|----------------------------------------|
|Palm Tree                |1 | Veniccio Coast or Veniccio Station     |
|-------------------------|--|----------------------------------------|
|Parasol                  |1 | Umbrella stand found in Palm Brinks    |
|-------------------------|--|----------------------------------------|
|Parn's Studio Sign       |1 | The signboard outside Parn's Studio    |
|-------------------------|--|----------------------------------------|
|Patterned Rug            |5 | The rug found on the floor of G-TOOLS  |
|-------------------------|--|----------------------------------------|
|Paznos Pattern           |5 | Paznos Bridge, over the view screen    |
|-------------------------|--|----------------------------------------|
|Peeping Pole             |3 | Star Items shop, telescope like object |
|-------------------------|--|----------------------------------------|
|Phone                    |1 | Max's house, servant's room. It is     |
|                         |  | hidden by the camera angle!            |
|-------------------------|--|----------------------------------------|
|Phonograph               |1 | Mayor Need's office, next to the       |
|                         |  | hourglass clock                        |
|-------------------------|--|----------------------------------------|
|Piano                    |1 | Inside Max's house, main hall          |
|-------------------------|--|----------------------------------------|
|Pier                     |1 | Palm Brinks Lake                       |
|-------------------------|--|----------------------------------------|
|Pinky                    |6 | Pink-colored lights inside Ixion       |
|-------------------------|--|----------------------------------------|
|Pipe                     |1 | Pipes on the roof of Cedric's shop     |
|-------------------------|--|----------------------------------------|
|Police Sign              |1 | Police Station's signboard             |
|-------------------------|--|----------------------------------------|
|Polly's Bakery Sign      |1 | Signboard of Polly's Bakery            |
|-------------------------|--|----------------------------------------|
|Pork Dumpling            |3 | Lao Chao's Bistro, near counter        |
|-------------------------|--|----------------------------------------|
|Post                     |1 | Palm Brinks streets                    |
|-------------------------|--|----------------------------------------|
|Pot*                     |2 | Place a Pot in Sindain                 |
|-------------------------|--|----------------------------------------|
|Pot Torch*               |2 | Place a Pot Torch in Sindain           |
|-------------------------|--|----------------------------------------|
|Power Arm*               |5 | Rooftop of a brick house in Heim Rada  |
|-------------------------|--|----------------------------------------|
|Propeller                |5 | Gundorara Workshop, inside Ops Room    |
|-------------------------|--|----------------------------------------|
|Pumpkin                  |1 | Pumpkins found near Morton's Sundries  |
|-------------------------|--|----------------------------------------|
|Quartz                   |2 | Jurak Mall, above Jurak's Arms         |
|-------------------------|--|----------------------------------------|
|Railroad                 |1 | Any train tracks...                    |
|-------------------------|--|----------------------------------------|
|Rapper                   |1 | Cedric's Shop, I would call it trumpet.|
|-------------------------|--|----------------------------------------|
|Red House                |4 | Veniccio, the red buildings viewable   |
|                         |  | once you come out from the station.    |
|-------------------------|--|----------------------------------------|
|Refrigerator             |1 | Morton's House                         |
|-------------------------|--|----------------------------------------|
|Register                 |1 | On the counters of all shops           |
|-------------------------|--|----------------------------------------|
|Relaxation Fountain*     |7 | Place it at Moon Flower Palace         |
|-------------------------|--|----------------------------------------|
|Rifle                    |1 | Max's house, walls of Gerald's room    |
|-------------------------|--|----------------------------------------|
|River                    |1 | River can be taken from the drawbridge |
|                         |  | in Palm Brinks                         |
|-------------------------|--|----------------------------------------|
|Robot                    |1 | The robot inside Max's room            |
|-------------------------|--|----------------------------------------|
|Rock                     |1 | Look for any large rocks near the lake |
|                         |  | in Palm Brinks or Sindain area.        |
|-------------------------|--|----------------------------------------|
|Rotating Sign            |3 | Chinese Stand; see the sign rotates?   |
|-------------------------|--|----------------------------------------|
|Rug                      |1 | The carpet - Palm Brinks Church        |
|-------------------------|--|----------------------------------------|
|Runaway Dragon           |3 | Dragon on wall of Lao Chao Bistro      |
|-------------------------|--|----------------------------------------|
|Saint's Writings*        |3 | The sacred book inside the Church      |
|-------------------------|--|----------------------------------------|
|Saw                      |1 | Dell's Clinic                          |
|-------------------------|--|----------------------------------------|
|Scale                    |3 | Fishing Tournament - weigh a fish      |
|-------------------------|--|----------------------------------------|
|Scroll                   |3 | Large scrolls inside Lao Chao's Bistro |
|-------------------------|--|----------------------------------------|
|Search Light             |4 | Luna Lab's rooftop. The lights is      |
|                         |  | shining at the ocean.                  |
|-------------------------|--|----------------------------------------|
|Shield                   |1 | Palm Brinks Weapon shop, counter area  |
|-------------------------|--|----------------------------------------|
|Show Window              |1 | Palm Brinks Weapon Shop, the glowing   |
|                         |  | pink window next to gold store vault   |
|-------------------------|--|----------------------------------------|
|Shrubbery                |1 | Plants found inside the Police Station |
|-------------------------|--|----------------------------------------|
|Sign                     |1 | Blank sign hanging off random buildings|
|-------------------------|--|----------------------------------------|
|Silver Bench*            |7 | Place a Silver Bench in Moon Flower    |
|                         |  | Palace                                 |
|-------------------------|--|----------------------------------------|
|Small Generator*         |4 | Inside the iron house, water wheel     |
|-------------------------|--|----------------------------------------|
|Special Peking Duck      |3 | The cooked chicken in Lao Chao's Bistro|
|-------------------------|--|----------------------------------------|
|Stained Glass            |1 | The beautiful color glass in Max's home|
|-------------------------|--|----------------------------------------|
|Staircase                |1 | Max's house - Servant's room. Take the |
|                         |  | photo from the upper floor.            |
|-------------------------|--|----------------------------------------|
|Stand                    |1 | Mayor Need's office, lamp on his desk  |
|-------------------------|--|----------------------------------------|
|Star Lamp*               |1 | Any brick house with star lamp being   |
|                         |  | fixed on the side of its brick wall    |
|-------------------------|--|----------------------------------------|
|Stardust Pond*           |7 | Place Stardust Pond on Moon Flower     |
|                         |  | Palace area. Go inside the structure & |
|                         |  | take photo of the pond.                |
|-------------------------|--|----------------------------------------|
|Starlight Stairway*      |7 | Moon Flower Palace. Stairs of Starlight|
|                         |  | Stairway                               |
|-------------------------|--|----------------------------------------|
|Starlight Tunnel*        |7 | Moon Flower Palace. The tunnel of      |
|                         |  | Stairlight Stairway.                   |
|-------------------------|--|----------------------------------------|
|Starglass                |3 | Crystal above Star Items Shop Counter  |
|-------------------------|--|----------------------------------------|
|Stove                    |1 | Max's house - kitchen                  |
|-------------------------|--|----------------------------------------|
|Streelights              |1 | Lights on the streets of Palm Brinks   |
|                         |  | during nighttime                       |
|-------------------------|--|----------------------------------------|
|Sulfur-Coloured Juice    |5 | G-ITEMS store, giant bottle on floor   |
|-------------------------|--|----------------------------------------|
|Sun Chair                |7 | Moon Flower Palace - Flower Garden     |
|                         |  | Photo of the chair                     |
|-------------------------|--|----------------------------------------|
|Sun Table                |7 | Same place where you find Sun Chair    |
|-------------------------|--|----------------------------------------|
|Sunshade                 |1 | The shade over doors in Palm Brinks    |
|-------------------------|--|----------------------------------------|
|System 5WP2              |4 | Luna Central Lab, the walls with yellow|
|                         |  | circle-shaped objects.                 |
|-------------------------|--|----------------------------------------|
|T.V.                     |4 | Inside Iron House                      |
|-------------------------|--|----------------------------------------|
|Table                    |1 | Common - Max's house                   |
|-------------------------|--|----------------------------------------|
|Telescope                |2 | Inside Max's room                      |
|-------------------------|--|----------------------------------------|
|The Moon                 |1 | Any picture of the Moon                |
|-------------------------|--|----------------------------------------|
|The Sun                  |1 | Picture of the Sun in the sky          |
|-------------------------|--|----------------------------------------|
|Tiny Hammer              |1 | Walls of Cedric's Shop                 |
|-------------------------|--|----------------------------------------|
|Torch                    |1 | Balance Valley                         |
|-------------------------|--|----------------------------------------|
|Traffic Lights           |1 | It is directly above the drawbridge    |
|-------------------------|--|----------------------------------------|
|Transmission Device      |5 | The object that teleports you while in |
|                         |  | Gundorara Workshop.                    |
|-------------------------|--|----------------------------------------|
|Trash Can                |1 | Streets of Palm Brinks                 |
|-------------------------|--|----------------------------------------|
|Tree                     |1 | Very common item                       |
|-------------------------|--|----------------------------------------|
|Vacuum                   |1 | Remember the cleaner that Max works on?|
|-------------------------|--|----------------------------------------|
|Vacuum Bag               |1 | It just next to Auto Book Reader       |
|-------------------------|--|----------------------------------------|
|Vegetable/Fruits         |1 | Max's house - Kitchen or Servant's room|
|-------------------------|--|----------------------------------------|
|Vending Machine          |1 | Inside Morton's Sundries - Near doorway|
|-------------------------|--|----------------------------------------|
|Ventilation              |4 | Inside Iron house, ceiling             |
|-------------------------|--|----------------------------------------|
|Victory Stand            |4 | Finny Frenzy, 1, 2, 3 positions...     |
|-------------------------|--|----------------------------------------|
|Warehouse*               |3 | Place it on the side of a wooden house |
|-------------------------|--|----------------------------------------|
|Water Altar              |6 | The altar where you place Water Gem at |
|                         |  | Kaznov Stonehenge.                     |
|-------------------------|--|----------------------------------------|
|Water Tank               |4 | Finny Frenzy, water tanks are common   |
|-------------------------|--|----------------------------------------|
|Water Wheel*             |2 | Sindain, place waterwheel near the lake|
|-------------------------|--|----------------------------------------|
|Waterfall                |1 | Underground Channel exit, Waterfalls...|
|-------------------------|--|----------------------------------------|
|Waterfall Curtain        |7 | Flower Garden at Moon Flower Palace    |
|-------------------------|--|----------------------------------------|
|Weapon                   |1 | Palm Brinks Weapon Shop - any weapons. |
|-------------------------|--|----------------------------------------|
|Weapon Shop Sign         |1 | Signboard of Palm Brinks Weapon Shop   |
|-------------------------|--|----------------------------------------|
|Weather Vane*            |4 | Place a weather vane on top of a house |
|-------------------------|--|----------------------------------------|
|Weight Gauge             |1 | Cedric's house, next to the old robot  |
|-------------------------|--|----------------------------------------|
|Well*                    |3 | Take a photo of well's depth           |
|-------------------------|--|----------------------------------------|
|Wheat Flour              |1 | Morton's Sundries -near vending machine|
|-------------------------|--|----------------------------------------|
|Wheel                    |1 | Palm Brinks' Bar - it's on the wall    |
|-------------------------|--|----------------------------------------|
|Wind Altar               |6 | The altar where you place Wind Gem at  |
|                         |  | Kaznov Stonehenge.                     |
|-------------------------|--|----------------------------------------|
|Windmill                 |4 | Veniccio Station - take it from there  |
|-------------------------|--|----------------------------------------|
|Windmill Feather*        |4 | Place a windmill and take a photo of it|
|-------------------------|--|----------------------------------------|
|Window                   |1 | Claire's House - her room              |
|-------------------------|--|----------------------------------------|
|Withered Jurak           |2 | The withered tree in Sindain           |
|-------------------------|--|----------------------------------------|
|Wooden Bookshelf         |2 | Inside Firbit's house                  |
|-------------------------|--|----------------------------------------|
|Wooden Box               |1 | Common item in Palm Brinks             |
|-------------------------|--|----------------------------------------|
|Woody Tailor Sign        |2 | Signboard of Woody Tailor in Jurak Mall|
|-------------------------|--|----------------------------------------|
|Work Arm                 |4 | Arms attached to Futuron 800 of Central|
|                         |  | Luna Base.                             |
|-------------------------|--|----------------------------------------|
|Work Crane               |5 | Gigantic Workcranes found in Gundorara |
|                         |  | Workshop                               |
|-------------------------|--|----------------------------------------|
|Work Equipment           |4 | Luna Labs, above Work Robot            |
|-------------------------|--|----------------------------------------|
|Work Robot               |4 | Luna Labs, the work platform..         |
|-------------------------|--|----------------------------------------|
|Zelmite Found`           |8 | Zelmite Mines Depth, blue crystals     |
|                         |  | found on the wall                      |
|_________________________|__|________________________________________|

viii)   Usefulness of the Photo Album Book
```````````````````````````````````````````````````
This can be a life saver if you have missed any scoop photos. The album
can be access from different save files! That means if you miss a scoop,
you can get it back via the Album (provided that rare scoop is stored
inside the Album). However the downside is that you will need to have at
least 409 KB of extra memory space. Some of the photos can only be used
for inventions (such as Zelmite Found photo) provided that you have the
photo saved in the album.

              ---------------------- IV -----------------------
                F i s h i n g   &   S p h e d a   B a s i c s
              -------------------------------------------------

This section will tell you about the game's 2 main mini-game - Fishing
and Spheda. Fishing is playable upon meeting with the Firbit at Great
Fish Swamp in Chapter 2 while Spheda is playable upon restoring the
time distortion at Barga's Valley in Chapter 3. Besides playing them
to earn badges, you can get attractive prizes and rewards for your
effects.

------------------------------------------------------------------------
Part 1: Fishing Basics
------------------------------------------------------------------------
i)      Getting the Fishing Rod
`````````````````````````````````````````
Fishing activities begin from Chapter 2 onwards. First of all, you
need talk to Firbit (Norm) sitting on tree stump fishing at Great Fish
Swamp. He will provide you with the fishing rod and a bait, Mimi. You
can only fish with Max, by the way.

ii)     Starting to fish...
`````````````````````````````````````````
To start fishing, you need to have it equipped on the character's right
arm and a bait on the items lot underneath the fishing rod icon. Most
of the food items except for crystals/ gems/ materials can be used as
bait. To equip a bait, do the same that you did to equip an item on the
item holders.

Once you have equip the fishing rod, you will find your character
carrying it as he is walking. First of all, you need to find a spot for
fishing. You need to locate watery areas. Stand at the edge of a pool
or pond to cast your reel. Hit X and you find a bait icon on the pool.
This indicates where you want to drop your line. You move the position
by using the left analog stick.

   Button     What it does?
   ````````   ````````````````````````````````````````````````````````
   Square     Reel the line fast
   X          Reel the line slowly
   L Analog   Pull up the line when a fish is bitting the bait
   Circle     Exit the Fishing Mode
   R2         Top view mode of the fishing area
   L1/R1      Rotate camera mode
   O          Position camera in front of Max.

iii)    Fishing Training Tip
`````````````````````````````````````````
First of all, make sure the analog vibration setting is set on before
you start fishing. The controller will vibrate and eventually a red
! will appear on top of your character's head. Move the left analog
stick towards you and you will begin fishing.

There will be two indicators. The vertical indicator represents the
line's stamina (whether the line will snap) and the horizontal indicator
represents the distance of bait (& the fish) from the location where
your character is standing. The fish will try to break free and you need
to tap X button to reel your line in while moving left analog in the
same direction that the fish is moving towards. Do not tap X button too
eagerly as it will cause the line snap faster. Tap while the vertical
indicator is low. and shake the fish with the left analog stick. Do this
and you should get the fish towards the edge of the pool.

iv)     Where to fish?
`````````````````````````````````````````
You can fish anywhere as long as there is a huge water source. For
dungeons, make sure you finish off all the enemies there before you
begin to fish. There are medals to be earned if you caught a fish that
is longer in length than the required length.

v)      Fishing Points & Abilities
`````````````````````````````````````````
After you have caught a fish, you will be given 2 pieces of
information, the fish length and Fishing Points (FP). FPs can be used
to exchange for 1 ability point where you can customize your fishing
rod. To gain one abiliy point for any status attribute, you need at
least 100 FPs.

Attribute    What it does?                                    Initial
`````````    `````````````                                    ```````
Flight       How far you can cast the reel                    12
Strength     Necessary for catching bigger fish               4
Resilience   The line would not break that easily             6
Grip         Feel just right                                  1
Luck         Success of fishing depends on it                 2

vi)     Cooking Fish
`````````````````````````````````````````
Raw fish can be stored in the aquarium where you can used the fish
for the fish tournament or cooked with the cooking stove. Cooking
Stove can be bought at Morton's Shop at Palm Brinks in Chapter 2.
Cooked Fish cannot be spectralized but it can be use to restore hit
points.

vii)    Baits and Lures
`````````````````````````````````````````
>> Baits
Baits can be bought from Fabio, a support character who is recruitable
after you have caught a 60 cm Nonky. For tips in catching a Nonky,
please refer to fish information section for details. Baits are
essential to catch fish. Once a fish is caught or line breaks, the
bait will be gone - thus make sure you have ample supply of them.

Bait             Stats Boost
--------------   ----------------------------------------------------
Battan           Raises fish's tentacity
Carrot           Raises fish's boost. Changes fish gender
Evy              Raises fish's stamina
Mimi             Raises fish's endurance
Minion           Raises fish's boost
Petite Fish      Raises fish's endurance
Potato Cake      Raises fish's stamina. Reduces fish's weight
Prickly          Raises fish's tentacity

>> Lures
Lure Rod is a special fishing tool that make use of special items as
bait. The bait will stays on the lure as long as you have equipped it.
You still keep the lure once you caught the fish unlike bait. Certain
fish can only be caught using Lure.

To get a Lure Rod, there are 2 methods:-
1) Win the fish tournament
2) Invent it with the following 3 photos - Fish, Lafresica Stem
  (Scoop) and River. Materials needed: 10 Rolling Logs, 10 Scrap of
   Metal and 3 Sea Dragon Crystal [Cost: 750 Glidas)

Lures are special "bait" that requires some special controlling:-
You can get more than by buying from female Firbit, Olivie located at
the town square when you have recruited her.

-------------   -------------------------------------------------------
Lure            How to use it
-------------   -------------------------------------------------------
Frog            Move the analog stick left and right for around 4
                to 5 times. Reel it for a second and repeat the
                process.

Minnow          For every 2 left/right movements, reel in a bit with X
                button. Repeat the process.

Spinner         Just cast and reel it in immediately once a fish got
                stuck with it. However, you will be using it like the
                Minnow.

Fork            Use it like you are using the Frog Lure


You need to do these actions so as to use the lure motions to attract
a fish. For example, by using the Frog Lure, you need to move the lure
like a frog. You will find the in-game help for Fishing using Lures
upon getting the Lure Rod.

viii)   Fishing Tournament
`````````````````````````````````````````
Upon completing Chapter 3 while at playing Starlight Canyon dungeon,
you will have cutscenes regarding the fishing tournament. Mayor Need
will be organizing a fishing tournament that would took place every 10
days (game hours). Once the time limit has reached, you can visit
Palm Brinks and play the tournament there. There will be an indicator
show how many game hour(s) are there left for the current tournament.

In other words, while the status indicator for "Fishing Tournament" is
on, you will be able to enter the Fishing Tournament. To do, move to
Palm Brinks. Head for the Police Station. Head right from there &
there will be prompt whether you want to enter into the fishing
contest. Choose "Yes" and you will find the Fishing Tournament tent
being set up there...

You can have a maximum of 10 fish participate in the weighing contest.
However only the top 3 will be counted to your score. If your score is
among the top 3, you win! If you get first, you will get the converted
Lure Rod - you can catch fish by using Lure instead of baits!

ix)     Aquarium Basics
`````````````````````````````````````````
Midway in Chapter 4, you need to invent the Aquarium to feed fish with
the Electric Worm. To build the aquarium, you need to have photos of
Window, Wooden Box and Fountain. You need to spend 5x Rolling Logs, 15x
Water Element and 5x Glass Materials (all of these can be bought from
Conda). The aquarium could store a maximum of 6 fish. The tank can be
classified as 3 types - Rec, Battle & Breeding.

>> Rec
Under this tank, you can view the fish parameters and feed them with
baits. You can build up the fish parameters under this area. Move the
left analog stick to choose the spot where you drop the bait. You will
see whether the fish would like it. You need to build up fish
paramaters in order to win races at Finny Frenzy (Fish Race). You can
also rename the fish (only once). With the aid of items, you can
change the gender of fish (using a Carrot) or reduce the fish's weight
(Potato Cake). Please note that you can only feed the fish once per
view in the aquarium.
 _____________________________________________________________________
| Parameters      |What it does?                                      |
|-----------------|---------------------------------------------------|
|Strength         |How hard the fish will be attacking other fish     |
|-----------------|---------------------------------------------------|
|Endurance        |This will affects the fish's defense               |
|-----------------|---------------------------------------------------|
|Boost            |This states how fast the fish is                   |
|-----------------|---------------------------------------------------|
|Stamina          |This states how long the fish can withstand        |
|-----------------|---------------------------------------------------|
|Tentacity        |States whether the fish is calm or reckless in     |
|                 |fighting. This determines the fish's fighting      |
|                 |ability                                            |
|_________________|___________________________________________________|

>> Fish Moods
Under the fish parameters, you will find the fish mood indicator:-

Moody      - Behaves in various ways depending on mood...
Sore loser - Doesn't care about winning at all.
Reckless   - Lacking in caution. Blows all energy out then is tired.
Clownish   - Fools around a lot.

This affects on how well the fish fights in the Battling Tank.

>> Battle
To build up the parameters other than using baits to feed them, you
need to have the fish to battle in fishing tank. Battling with the same
type helps to build up the parameters. If you use a different type to
battle, you might end up killing the fish. Battling helps to raise the
fish's strength stats. It will be advisable to place two fish there
while you are clearing a stage in the dungeons.

>> Breeding
Breeding allows you to breed two fishes (opposite genders) and get a
newborn fish. The fish can be different kinds as long as they are
opposite gender. To change a fish gender, just feed the fish a Carrot.
You can even cross breed fishes to get a new gender. To mate, just
place only 2 fish. Wait for the breeding process and you will be able
to move the new fish back to the Rec Tank. Please note that it takes
a while to breed newborns. For the breeding combinations, I recommend
you to take a look at Dark Cloud Fish FAQ written by Leo C/Mike O,
which is available at GameFAQs.

x)   Finny Frenzy
`````````````````````````````````````````
Finny Frenzy will be introduced to you midway in Chapter 4 and you will
be able to race your breeded fish!

By winning the Finny Frenzy, you will be able to recruit Olivie - the
female Firbit who will sell you Lures if you come first. To enter the
Finny Frenzy, it is same way that you did for the fishing tournament,
except the indicator must state Finny Frenzy.

During every Finny Frenzy, there will be 3 races and each fish is
entitled to participate only once. Each race is classified into 3
events:-
 1st Heat - you must achieve to own the #1 position
 2nd Heat - you must achieve to own #2 spot or better
 Finals - you must achieve to own #3 spot or better

Each event consists of 2 laps. The race is automated and the fish's
pace is dependable on how well you raised the fish.

Talk to the owl and you will be given to choose your ranks - Begineer,
Junior, Senior or Master.

Tank Strategy
-----------------
Tank 1: Keep A Steady Pace
 - The fish will use the same speed throughout the race.

Tank 2: With All Your Might
 - The fish goes as fast as possible but gets tired.

Tank 3: Come Out Fighting
 - At the beginning of race, the fish accelerates fast then goes at a
   steady pace.

Tank 4: The Last Shall Be First
 - The fish begins the race with a steady pace and boosts its speed
   upon reaching the fishing line.

Tank 5: Settle It In The Ring
 - Fish will bump other fishes a lot to slow them down. Strength is
   factor here...

Tank 6: Go With The Middle
 - To get 2nd or 3rd placing easily, choose this...

Default Set of Prizes for Finny Frenzy
---------------------------------------
I'm not sure whether the prize list will be randomnized. I got this
prize listing when I first played Finny Frenzy.
 ____________________________________________________________________
|Position | Begineer                | Position | Junior              |
|Grand    | Mardan Sword x1         | Grand    | Garayan Sword x1    |
|2nd      | Destruction Crystal x3  | 2nd      | Mighty Healing x1   |
|3rd      | Protector Crystal x1    | 3rd      | Lighting Crystal x1 |
|---------|-------------------------|----------|---------------------|
|Position | Senior                  | Position | Master              |
|Grand    | Mardan Garayan x1       | Grand    | Sun Stone x1        |
|2nd      | Drain Seeker x1         | 2nd      | Moon Stone x1       |
|3rd      | Kitchen Knife x1        | 3rd      | Diamond x2          |
|_________|_________________________|__________|_____________________|

Upon winning a race of that class, you will get a new set of prizes
for that particular class.

xi)   Fishing Spots
`````````````````````````````````````````
For your convenience, I have listed the list of fishing spots where you
could catch a fish.

Palm Brinks
a) Lake
- There are 2 piers located within the lake and a river stream extending
  from the pier near to Dr Dell's Clinic. This is the place where you
  can recruit Fabio (who will be selling you baits)
  - Fishes found here:
    Nonky, Baku Baku, Gummy, Tarton, Piccoly

b) River
- This is the place where you find the drawbridge and the river that
  separates the shop district and residence district
  - Fishes found here:
    Gobbler, Den, Heela

Sindain
a) Rainbow Butterfly Woods >> Great Fish Swamp
 - There are 3 fishing spots in this area. There are 2 spots (where you
   find the 4 Firbits in the front area) and the last spot is where you
   meet King Mardan.
   - Fishes found in Firbit's Fishing Spot:
     Priscleen, Nonky, Baku Baku, Negie
   - Fishes found in King Mardan's Fishing Spot:
     Baku Baku, Mardan Garayan, Gummy, Negie

b) Withered Jurak Pond
 - At the back of Sindain area, you will find a large tree (named
   "Withered Jurak" if you take a picture). The pond contains some
   fishes...
   - Fishes found here:
     Gummy, Niler, Piccoly, Negie

c) Rainbow Butterfly Woods - those with Fish Goals
 - Any dungeon that has a Fish Goal Medal Condition
   - Fishes found here:
     Priscleen, Gobler, Gummy, Niler

Balance Valley
a) Balance Valley Station
 - As you move across the bridge (where you find a save point), you
   end up at a deserted train station. On the side, there is a pond
   where you can fish
   - Fishes found here:
     Nonky, Tarton, Heela

b) Starlight Canyon: Dungeons after Yorda's Valley
 - After you move past the Yorda's Valley (i.e. defeated boss: Memo
   Eater), you will find dungeons with Fish Goal. These are the places
   where you can fish.
   - Fishes found here:
     Baku Baku, Gummy, Niler, Umadakara, Piccoly

Veniccio
a) Veniccio
  - Yup, you can expect tons of ocean-bred fishes in the vast ocean. I
    would advise you to build a pier in the middle of the ocean.
  - Fishes found here:
    Bon, Kaji, Tarton, Hama Hama, Bobo

b) Ocean's Roar Cave dungeon
  - Well, what should I say about these watery floors. Try to go the
    shoreside (i.e. get out of the underwater cave)
  - Fishes found here:
    Bobo, Kaji, Tarton, Bon, Hama Hama

c) Cave of Ancient Murals
  - The cavern side has a fallen object that is being used as bridge
    across the shallow waters. You can fish there.
  - Fishes found here:
    Mardan Garayan, Tarton, Den, Heela

Heim Rada
a) Hot Springs Area
 - At the side of Heim Rada, there is a huge hot spring lake. You
   should be able to find somewhere near the Time Gate or Save Point.
 - Fishes found here:
   Priscleen; Den; Baron Garayan

xii)     Fish & Bait Matching
``````````````````````````````````````````````
After having a mad game in the game's fishing mini-game, I have find
out the recommended baits to catch the specific fish.

Items               Fishes that like it
```````````         ```````````````````````````````````````````````````
Mimi                Gummy, Niler, Nonky, Bon, Tarton, Bobo, Priscleen,
                    Heela, Piccoly
Evy                 Bon, Tarton, Bobo, Kaji, Niler
Battan              Gummy, Niler, Bon, Gobbler, Nonky, Tarton
Minion              Bon, Bobo, Den, Negie, Gobbler, Gummy, Hama Hama,
                    Kaji, Niler, Nonky, Tarton
Petite Fish         Bon, Kaji, Den, Hama Hama, Baku Baku, Gobbler,
                    Niler
Potato Cake         Gummy, Tarton, Bon, Priscleen, Den, Gobbler, Nonky
Carrot              Umadakara
Prickly             Bon, Bobo, Gummy, Niler, Nonky, Tarton,
Spinner             Negie, Baku Baku
Frog                Baku Baku
Fork                Baron Garayan
Minnow              Baku Baku, Den, Bon, Hama Hama, Kaji
Mellow Banana*      Piccoly, Niler
Bomb Nut*           Gummy, Niler, Bon
Gooey Peach*        Gummy, Bon, Bobo
Heart-Throb Cherry* Gummy
Poison Apple*       King Mardan (Story), Mardan Garayan

*Like the method you catch the King Mardan, you can use fruits bought
 from Adel (Bomb Nuts can only be bought from Mushroom Burgers at
 Jurak Mall) to be used as bait.

There are 2 special fish that you need to take note of:-

Fish:      Mardan Garayan                Baron Garayan
Location:  Great Fish Swamp, Sindain     Heim Rada, Hot Springs
Time:      6pm - 6am                     4pm to 9pm
Lure:      N/A                           Fork
Bait:      Poison Apple                  N/A
Rod:       Fishing Rod                   Lure Rod

IMO, the Baron Garayan is the toughest to catch. Apparently the Mardan
Garayan is not the same fish as the "Holy One".

------------------------------------------------------------------------
Part 2:
S p h e d a    B a s i c s
------------------------------------------------------------------------

i)      What is Spheda?
`````````````````````````````````````````
Time distortion occurs in a lot of places. You will be introduced to
these mini-game at Barga's Valley in Chapter 3. You need to hit the
"Sphere" into "Goal". To play Spheda, you need to have a stick for Max
to putt. Only Max is allow to play this mini-game. After completing
the Quest, all previous dungeons with "????" marked as Medal
Conditions with "Spheda".

ii)     How the game is played?
`````````````````````````````````````````
Spheda is actually the game's golf mini-game! You need to wack the
Sphere into the Time Distortion portal. You need to make use of
rebounds (bumping). However there are some game rules:

The portal are represented by blue or red. To close a red time
distortion field, you need to wack a blue sphere into the goal. If
you use a red sphere at a red time distortion field, the ball will
repel even if you hit into the goal. You can change the sphere from
red to blue and vice versa by using bumping. Once a sphere hits a
hard ground and bounce, there are chances that it will turn into
a sphere of the other colour.

In a nutshell, you need to wack a sphere into a portal of its opposite
colour. You will understand more about this mini-game as you play the
game yourself.

iii)     Rules of Spheda
`````````````````````````````````````````
Besides the colour of the spheres must be opposite of the distortion
portal, there are other rules that you must follow:-

1) Only Max can play.
   You need to play as Max and he must equip with a stick. You can get
   the initial stick (Handy Stick) near Barga's tree house (where the
   nest is) at Barga's Valley. Upon completing that quest, you will
   get a putter (Turkey) for Spheda. To play, just equip Max with
   either 1 of these tools and head for the sphere for a wack!
2) Spheda can only be played in dungeons
   If there is a "Spheda" condition for that floor, you can play
   Spheda upon eliminate all enemies, the game will prompt you
   whether you want to move the sphere.
3) Similar rules to golf
   - The Handy Stick is your club. It is used to drive the sphere
     over long distances. You can replace this club with Falcon.
   - Swan (obtained from dungeons) allows you to drive the sphere
     over medium distances.
   - The Turkey is your putter. It is used to drive the sphere over
     short distances.
   - The Spheda Clubs can be upgraded, please refer to Weapon Flow
     Chart under Items Bestiary Section.
   - You will give a certain number of shots for the ball to hit the
     goal. The shots varies depends on the distance of your sphere
     spot from the goal. The longer the distance is, the more chances
     you are given.
   - If the ball drops in water or hit off-course, the shot will be
     forfeited.
   - The game will automatically ends once you used all the shots or
     hit the goal.
   - Make use of the map radar. The radar provides you the angle that
     the sphere is heading

iv)     What happened if I hit the goal?
`````````````````````````````````````````
The time distortion portal will be replaced with a treasure chest.
Prizes earned from Spheda are rare. You need to make use of bumping
in order to switch sphere colours and gaining a better shot.

v)      Controls for Spheda
`````````````````````````````````````````
The controls for Spheda are relatively simple, you just need to hit X
button thrice for a shot. But there is a gauge that measures the shot
power.

Button        What it does?
````````      ``````````````
X             Swing the sphere, power level of swing and hit
Circle        Cancel
Left Analog   Determines the aim direction
SELECT        Activates the map radar
START         Pause the game

For radar indicators, please refer to Part II of the FAQ.

vi)     Spheda Advance Controls
`````````````````````````````````````````
How to make your sphere do a spin or curve? How to time your shots
precisely and accurately? All of these tricks involved understanding
the Spheda Gauge.

Basic Spheda Swing
````````````````````
The basic swing comprises of 2 X button hits. The first hit will
indicate the power of the stroke while the second hit will determines
the accuracy of the swing. In other words, you need to hit X to start.
Wait it reaches the desired strength portion & hit X. Next the cursor
will determine the accuracy. Just allow the cursor to stop within the
Swing Indicator.

<< Swing Indicator >>
  ___________________
  ___________________|   Below the meter gauge, you will find 3 shaded
 |####|___|####|         orange bars below the gauge. This indicates
                         the accuracy of the strike on the sphere.

If you miss the ### or |__| area, you will find a speech bubble with a
skeleton head appearing and Max will did a poor shot. If you make it to
the mid-point between ### & |_| area, you will find a music note and
an indicator that says "Nice Shot!". If you hit within the area, you
will get a ! sign.

<< Globe >>
       Top Spin          These advance controls are not being
           |             mentioned from the in-game help or even
 Slice ----|---- Hook    the menu. On the lower-left corner of the
           |             Spheda gauge, you will find a circular globe
       Back Spin         with 4 axis similar to the diagram on the
                         left.

Tech.      What it does?
`````````` ``````````````````
Top Spin   This allows the sphere to roll faster forward
Slice      This allows the sphere move in a slicing motion
Hook       This allows you to make curve shot
Back Spin  The sphere will perform a back spin, thus slowing the speed.
           If the sphere hit an obstacle, it will be move towards the
           back

To do these advance controls, just when you do the swing motion (i.e.
after the first X button hit), you can move the left analog and the red
dot will be moving on the axis of the globe meter. Hold the desired
position and hit X to swing.

vii)     Spheda Clubs
`````````````````````````````````````````
The 3 basic Spheda clubs can be obtained from chests randomnly found in
dungeons - They are Falcon (for long range), Swan (for medium range) &
Turkey (for short range). You can get Albatross (long range with curves)
and the Flamingo (medium with curves) by building up a Spheda Club.

Spheda Club Build Up Chart >>
* The Handy Stick obtained from Barga's Valley cannot be upgraded. The
  stats included under the chart refers to the weapon's minimum stats.

 Turkey  ____________
 At 25, Du 25,       |-- Flamingo --  Falcon  -- Albatross
 Cy 10, Fl 10        |   At 29        At 45      At 70
                     |   Cy 18        Cy 50      Cy 72
 Swan    ____________|   Be  9        Be 36      Be 72
 At 24, Du 26,
 Ch 10, Cy 10

Inventions >>
 - The invention menu is probably a wiser choice in getting advanced
   Spheda Clubs.
 ____________________________________________________________________
|001 Turkey                                                          |
|____________________________________________________________________|
|What it does?                                                       |
|Spheda putter. Good for short distances                             |
|--------------------------------------------------------------------|
|Photos: Special Peking Duck        |Items:  Rolling Log          03 |
|        Tree                       |        Scrap of Metal       03 |
|        Windmill Feather           |                                |
|____________________________________________________________________|
|You will get this once you were introduced to Spheda at Barga's     |
|Valley in Chapter 3. You buy this from Gerald                       |
|____________________________________________________________________|
 ____________________________________________________________________
|002 Swan                                                            |
|____________________________________________________________________|
|What it does?                                                       |
|Spheda Club. Good for medium range                                  |
|--------------------------------------------------------------------|
|Photos: Boat                       |Items:  Rolling Log          03 |
|        Tree                       |        Wind Element         03 |
|        Tiny Hammer                |                                |
|____________________________________________________________________|
|You find this quite often from chests in dungeons after Chap. 3     |
|____________________________________________________________________|
 ____________________________________________________________________
|003 Flamingo                                                        |
|____________________________________________________________________|
|What it does?                                                       |
|Spheda club. Good for medium range and curved shots                 |
|--------------------------------------------------------------------|
|Photos: Light of Luna Stone        |Items:  Rolling Log          05 |
|        Palm Tree                  |        Paint (Pink)         03 |
|        Tiny Hammer                |        Silver Ball          01 |
|____________________________________________________________________|
|This Spheda Club can only be obtained via building up or invention. |
|____________________________________________________________________|
 ____________________________________________________________________
|004 Falcon                                                          |
|____________________________________________________________________|
|What it does?                                                       |
|Spheda Club. Good for long range                                    |
|--------------------------------------------------------------------|
|Photos: Hammer                     |Items:  Rolling Log          05 |
|        Large Crane                |        Hunter Crystal       03 |
|        Withered Jurak             |        Silver Ball          01 |
|____________________________________________________________________|
|You find this quite often from chests in dungeons after Chap. 3     |
|____________________________________________________________________|
 ____________________________________________________________________
|005 Albatross                                                       |
|____________________________________________________________________|
|What it does?                                                       |
|Spheda club. Good for long range and curved shots                   |
|--------------------------------------------------------------------|
|Photos: Fire Squall*               |Items:  Rolling Log          07 |
|        Tree                       |        Holy Element         02 |
|        Geyser                     |        Gold Bar             01 |
|____________________________________________________________________|
|This Spheda Club can only be obtained via building up or invention. |
|____________________________________________________________________|

I would recommend you to have the Turkey and a long/medium range club.
Long range clubs such as Albatross or Falcon are very hard to use for
small areas. It would be best to have all 5 Spheda Clubs.

viii)    The Spheda Practice Area
`````````````````````````````````````````
This can be accessed from the "Spheda Practice Area" found under th
Extras Menu. To unlock it, you need to talk to Mina who is located at
the lobby of City Hall. The Spheda Practice Area features a 9 time
distortions course with a lot of difficulty per distortion.

Your scores will be listed under a top scores chart and you can save
this under the Extras file. You will begin equipped with the Turkey
Spheda Club. All other in-game Spheda clubs will be included inside
your item inventory.

This is quite a tough challenge. You will be playing at all playable
Spheda areas (all dungeons including Zelmite Mine).

                  ------------------- V -------------------
                    E q u i p m e n t   U p g r a d i n g
                  -----------------------------------------

i)      How to upgrade my weapon?
`````````````````````````````````````````
Every playable character except for Monster Transformation has his/her
own set of weapons. Both Max and Monica's weapon can be upgraded by
synthesizing items into the weapon, thus upgrading their attributes. To
synthesis items into a weapon, you need to fulfil the following 2
requirements:-

1) Get Synth points - this can be done by levelling up the weapon. I am
   not sure on how much EXP that a weapon must gain in order to level
   up. As the weapon level up, it gains new Synth point(s). The weapon
   will level up once the blue bar underneath the weapon status bar is
   maxed out. You will find blue crystals being absorbed by the
   character once you defeat an enemy right? These actually add up the
   existing experience points gained prior to defeating that enemy.
   In other words, in order to have more Synth points, you must gain
   more ABS points with your weapon. ABS points will be absorbed
   based on the final blow deal to the enemy. E.g. if you use Max's
   right hand weapon to kill of the target, all ABS points will
   be awarded to the right-hand weapon. The left hand weapon will gain
   0 exp even if you have hit the enemy with it before. Magic released
   from Monica's Absorption Blade accounts for general ABS points.

2) Spectralize the items first - if you select an item with the X
   button, it will bring up the command list. Under the command list,
   you will find a command "Spectralize". This command allows you to
   convert any items into Synth items. A Synth item is actually a
   glowing form of items. You can spectralize items in groups. You can
   spectralize 4 items into 1 synth item. However to absorb the synth
   item formed from this spectralization process, the weapon must have
   4 synth points and above. Thus, it is not advisible to spectralize
   too many items into 1 synth item. Weapons can be spectralized but
   they offered low attributes.

For Ridepod, you cannot synthesize items into its weapon. Instead you
need to purchase new weapons from Cedric or via inventions. Purchasing
requires you to use Ridepod's exp points not Glidas by the way.

ii)     What is build up?
`````````````````````````````````````````
Every weapons have 10 core attributes - Attack, Durability, Flame,
Chill, Lightning, Wind, Exocrism, Crush, Smash & Scale. Once a weapon
has accumulated the min. points for that class of weapon, you can
build up the weapon to a new model. If you modified the weapon such as
a Battle Wrench with 10 for Exocrism, there may be variations to the
name such as Battle Wrench +1 etc. The weapons listing will be included
under the Item Bestiary section.

iii)    How to get new weapons?
`````````````````````````````````````````
If you want to customize a weapon, focus all your resources on that
particular weapon, in this case, the weapon will be better than a
newly bought one. You can get new weapons (advanced) via purchasing
from Weapon shops or finding it in dungeons.

To get new weapons for Ridepod, you need to exchange exp points gained
by Ridepod for it.

iv)     Do weapons break as in Dark Cloud?
```````````````````````````````````````````````
Fortunately, it does not. The weapon with zero WPN will do "No effect"
damage, rendering it useless. However, you can restores weapon's WPN
with Repair Powders-type items.

v)      Weapons Augmented Abilities
```````````````````````````````````````````````
Coins obtained or purchased serves some purproses. They provide
additional abilities to weapons such as poisoning, stealing, etc. To
enfuse the ability, you need to get Coins, spectralize them and enfuse
them into weapons.

Coins can be found in dungeon chests starting in Rainbow Butterfly Wood,
won from fishing races/contests, or purchased from Morton's Sundries in
Chapter 8. A coins listing can be found under the Item Section. Please
note that there are no coins for Proverty and Fragile. These attributes
will cause you do not want them either.
 ______________________________________________________________________
|Abilities |Coin             |What it does?                            |
|----------|-----------------|-----------------------------------------|
|ABS Up    |Experience Coin  |Gain 20% increase in ABS upon defeating  |
|          |                 |enemies.                                 |
|----------|-----------------|-----------------------------------------|
|Absorb    |Absorption Coin  |Absorb a small percentage of damage to   |
|          |                 |enemy as HP.                             |
|----------|-----------------|-----------------------------------------|
|Critical  |Bull's Eye Coin  |Have higher chances of doing critical    |
|          |                 |damage to enemies.                       |
|----------|-----------------|-----------------------------------------|
|Dark      |Dark Coin        |Increase in attacking level by 1.5 & lose|
|          |                 |some HP when attacking on enemy.         |
|----------|-----------------|-----------------------------------------|
|Durable   |Indestructible   |Weapon's WPN decreases at a slower rate. |
|          |Coin             |                                         |
|----------|-----------------|-----------------------------------------|
|Fragile   |N/A              |Weapon's WPN decreases at a faster rate. |
|----------|-----------------|-----------------------------------------|
|Heal      |Healing Coin     |Gradually recovers HP while in dungeons. |
|----------|-----------------|-----------------------------------------|
|Poison    |Poison Coin      |Weapon causes Poison status. Poison can  |
|          |                 |only reduces enemy's HP to 1 at most.    |
|----------|-----------------|-----------------------------------------|
|Poverty   |N/A              |Gain 30% decrease of Glidas upon         |
|          |                 |defeating enemies.                       |
|----------|-----------------|-----------------------------------------|
|Steal     |Bandit Coin      |Gives you a chance to steal item after   |
|          |                 |an attack on the enemy                   |
|----------|-----------------|-----------------------------------------|
|Stop      |Time Coin        |Weapon causes Stop status. Stop causes   |
|          |                 |the enemy to freeze for a short moment of|
|          |                 |time.                                    |
|----------|-----------------|-----------------------------------------|
|Wealth    |Wealth Coin      |Gain 30% increase of Glidas upon         |
|          |                 |defeating enemies                        |
|----------|-----------------|-----------------------------------------|

>> Opposite Attributes - Removing undesired attributes
   Some weapons come with unfavorable attributes such as Poverty by
   default. You can remove these abilities by using the coin of its
   opposite attribute. I.e. you need to synthesize a Wealth coin to
   remove the Proverty attribute. Below is a listing of opposites:-

   Wealth v. Poverty            Critical v. Dark
   Durable v. Fragile           Absorb v. Heal

Finally, you can transfer the abilities of one weapon to another by
spectralizing a weapon and synthing it to another weapon.  The
abilities will only transfer if the weapon you spectralize is +5 or
higher.

vi)    Getting Crystals, Gems and Coins
``````````````````````````````````````````
As you spectralize an item, it requires 1 synthesis point to enfuse the
stats enhancement into a weapon. Some item requires more (especially
weapons). Crystals and Gems are very useful as they provides the best
upgrades to weapon stats enhancement as compared to other items.

Crystals are better materials than Georama Materials use for upgrading
your weapons. All of them (except for Protector Crystal & Attack
Crystal) gives you +3 to a stat instead of +2 or +1 from normal items.
They are cheap and relatively easy to get. However, you can get more
of them at will upon restoring Starlight Temple's Star Item shop, which
allows you to buy all the crystals for 150 Glidas each (exception: Power
Crystal costs 200 Glidas).

Gems are extremely rare. You can either win them as Georama prizes,
Monster transformation prizes, Spheda prizes, Finny Frenzy, Fishing
Tournament. It will be until Chapter 8 that you will be able to buy
them for 10,000 Glidas each. Exceptions: Diamond's selling price is
30,000 Glidas. The Sun Stone and Moon Stone cannot be bought unlike
the other gems. They are extremely rare and you can get some of them
from completing the Moon Flower Palace Georama Condition 100% and at
Zelmite Mines. You can get them from winning a Master Position at Finny
Frenzy though. All other gems can be bought from Morton's Sundries at
Chapter 8.

Coins does provide enhancement but they give support abilities such as
Steal, Poison, Stop, etc. Coins are rare as they can only be obtained
from random treasure chests or winning Sphedas only prior to Chapter 8.
As you reached Chapter 8, you can buy them (all except for Dark Coin &
Indestructible Coin) from Morton's Sundries. Dark Coin & Indestructible
Coin can only be bought Woody's Tailor Shop at Jurak Mall (future,
before Chapter 8).

vii)       Faster level-ups
``````````````````````````````````
It sounds reasonable to defeat enemies that give you higher ABS will
provide better effect for level-ups of your weapon right. This is not
quite true. I have found out you can levelled up a weapon by having
using that to attack and kill enemy will give better results in
levelling up.

To provide faster level-ups, give your weapon a Level-Up Powder (which
can be obtained from winning Spheda or invention).


                       ------------ VI --------------
                              B e s t i a r y
                       ------------------------------

Attack - Atk     Chill - Ch        Cyclone - Cy      Beast - Be
Flame - Fl       Lightning - Li    Smash   - Sm      Exocrism - Ex
Durable - Du     Scale - Sc

I t e m s
```````````````````````````````````````````````````````````````````````
Items are the lifeblood of almost every RPGs. Dark Cloud 2 is no
exception except that every single item (except for key items) can be
spectralized into Synth items for synthesis into the character's
weapons. Items are being classified into severl major groups and they
are:-

-----------------------------------------------------------------------
i)  A m u l e t s
-----------------------------------------------------------------------

- These items protect your characters from a status ailment (stated in
  the item) upon equipping in the item holders. They break if being
  equipped for too long. You can carry a maximum of 20 items
- Amulets can retrieved from chests, breaking items or purchased it
  from Granny Rosa for 150 Glidas each. You can only buy items unless
  you have recruit Granny Rosa during Chapter 2.
 ____________________________________________________________________
|001 Anti-Curse Amulet                                   Durable  +2 |
|____________________________________________________________________|
|What it does?                                                       |
|Prevents Curse                                                      |
|--------------------------------------------------------------------|
|Photos: Hmmmm! Jurak*              |Items:  Holy Water           03 |
|        Holy Emblem                |        Sturdy Cloth         01 |
|        Saint's Writings           |                                |
|____________________________________________________________________|
 ____________________________________________________________________
|002 Anti-Goo Amulet                                     Durable  +2 |
|____________________________________________________________________|
|What it does?                                                       |
|Prevents Gooey                                                      |
|--------------------------------------------------------------------|
|Photos: Laundry                    |Items:  Soap                 03 |
|        Waterfall                  |        Sturdy Cloth         01 |
|        Ruler of Pond*             |                                |
|____________________________________________________________________|
 ____________________________________________________________________
|003 Anti-Petrify Amulet                                 Durable  +2 |
|____________________________________________________________________|
|What it does?                                                       |
|Prevents Petrification                                              |
|--------------------------------------------------------------------|
|Photos: Clock                      |Items:  Stone Berry          03 |
|        Jurak's Eye                |        Sturdy Cloth         01 |
|        Morning Sun                |                                |
|____________________________________________________________________|
 ____________________________________________________________________
|004 Antidote Amulet                                     Durable  +2 |
|____________________________________________________________________|
|What it does?                                                       |
|Prevents Poison                                                     |
|--------------------------------------------------------------------|
|Photos: Bed                        |Items:  Antidote Drink       03 |
|        Dell Clinic Sign           |        Sturdy Cloth         01 |
|        Holy Emblem                |                                |
|____________________________________________________________________|
 ____________________________________________________________________
|005 Non-Stop Amulet                                     Durable  +2 |
|____________________________________________________________________|
|What it does?                                                       |
|Prevents Stop                                                       |
|--------------------------------------------------------------------|
|Photos: Clock                      |Items:  Heart-Throb Cherry   03 |
|        Starglass                  |        Sturdy Cloth         01 |
|        Monument                   |                                |
|____________________________________________________________________|

-----------------------------------------------------------------------
ii)   C o i n s
-----------------------------------------------------------------------

- Coins can be obtained randomnly by winning it from dungeons via
  defeating enemies and opening treasure chests.
- Coins can be spectralized and use for synthesis in weapons thus
  giving your weapons support abilities.
- There is no coins for Poverty and Fragile.
- You can purchase most of these coins from Morton's Sundries in
  Chapter 8.
- Indestructible Coin and Dark Coin can be bought from people (see
  support Character list) or Woody's Tailor. However once Donny is
  being recruited, you will not be buy them from shops anymore.

Coin                  Ability Added        Price
````````````````````  `````````````        `````````
Wealth Coin           Wealth               4,500 Glidas
Indestructible Coin   Durable              1,500 Glidas
Poison Coin           Poison               4,000 Glidas
Time Coin             Stop                 6,500 Glidas
Bandit Coin           Steal                7,000 Glidas
Absorption Coin       Absorb               10,000 Glidas
Healing Coin          Heal                 10,000 Glidas
Bull's-Eye Coin       Critical             6,500 Glidas
Experience Coin       ABS Up               12,000 Glidas
Dark Coin             Dark                 1,500 Glidas

-----------------------------------------------------------------------
iii)   C r y s t a l s
-----------------------------------------------------------------------

- You can get them from defeating enemies, stealing, buying and
  treasure chests. You can purchase them from certain shops too.
- You can buy elemental crystals from Rufio for 150 Glidas. The
  remaining crystals can be bought from Star Items in Starlight Temple
  (future) from Chapter 3 onwards.
- In Chapter 8, you can buy all these crystals from Rufio.

Crystal                 Spectralization           Costs
`````````               ```````````````````       ```````
Chill Crystal           +3 Chill                  150 Glidas
Destruction Crystal     +3 Smash                  150 Glidas
Flame Crystal           +3 Flame                  150 Glidas
Holy Crystal            +3 Exocrism               150 Glidas
Hunter Crystal          +3 Beast                  150 Glidas
Lightning Crystal       +3 Lightning              150 Glidas
Protector Crystal       +3 Durable                150 Glidas
Power Crystal           +3 Attack                 200 Glidas
Sea Dragon Crystal      +3 Scale                  150 Glidas
Wind Crystal            +3 Wind                   150 Glidas

-----------------------------------------------------------------------
iv)   G e m s
-----------------------------------------------------------------------

Gems are extremely rare items unlike Crystals. They provide better
synthesizing effects despite using only 1 Synth points per gem. You can
bought them from Morton's Sundries (Chapter 8) for a price range
between 10,000 Glidas to 30,000 Glidas.

The Sun Stone and Moon Stone can be obtained by completing 100% Georama
for Moon Flower Palace in Chapter 7. You can get more of these from
winning Finny Frenzy or completing quests at Zelmite Mines in Chapter
8.

Gems           Spectralization                               Costs
``````         ````````````````````                          ```````
Garnet         Ch +10, Ex +10, Sc +10                        10,000G
Amethyst       At +10, Li +10, Sm +10                        10,000G
Aquamarine     Du + 5, Ch +10, Cy +10, Sc + 5                10,000G
Diamond        All stats +5, except for Sm +10               30,000G
Emerald        Fl +10, Ex +10, Be +10                        10,000G
Pearl          Du +10, Li +10, Ex +10                        10,000G
Ruby           Fl +15, Sm +15                                10,000G
Peridot        At + 5, Fl + 8, Ex + 8, Be + 8                10,000G
Sapphire       Du + 5, Fl + 5, Cy +15, Ex + 5                10,000G
Opal           Ch +10, Cy +10, Sc +10                        10,000G
Topaz          Ch +10, Cy +10, Sc +10                        10,000G
Turquoise      At + 5, Li + 5, Be +10, Sc +10                10,000G
Sun Stone      All stats +8 except for Fl. Ch +15            -
Moon Stone     All stats +8 except for Ch. Fl +15            -

-----------------------------------------------------------------------
v)   F o o d
-----------------------------------------------------------------------

- Most of them can be equipped them on the character's item holders.
- Certain items such as Crunchy Bread can be obtained via Recruiting
  Character Quests only. You can store them up to a maxmimum of 20.
 ____________________________________________________________________
|001 Bread                                                Flame + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|Restores a little health when eaten (32 HP)                         |
|--------------------------------------------------------------------|
|Photos: Polly's Bakery Sign        |Items:  Flour                03 |
|        Fireplace                  |        Water Element        01 |
|        Wheat Flour                |        Fire Element         01 |
|--------------------------------------------------------------------|
|Buy it: Polly's Bakery Shop for 30 Glidas                           |
|____________________________________________________________________|
 ____________________________________________________________________
|002 Cheese                                               Beast + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|Fairly good restoration of health when eaten (120 HP)               |
|--------------------------------------------------------------------|
|Photos: Cafe Sign                  |Items:  Flour                08 |
|        Milk Can                   |        Tasty Water          01 |
|        Lao Chao's Trademark       |        Water Element        02 |
|--------------------------------------------------------------------|
|You buy it from Star Items or Jurak's Eatery for 60 Glidas. You can |
|get 1 Cheese from Rosa per 24 SP. Sewer Rats loves Cheese. Feed 3   |
|of them to get Beast Badge.                                         |
|____________________________________________________________________|
 ____________________________________________________________________
|003 Premium Chicken                                      Beast + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|Fully restores health when eaten.                                   |
|--------------------------------------------------------------------|
|Photos: Burning Dragon Fire*       |Items:  Super Hot Pepper     02 |
|        Pork Dumpling              |        Fire Element         10 |
|        Special Peking Duck        |        Life Element         10 |
|--------------------------------------------------------------------|
|You can buy this from Ferdinand at the Chinese Stand for 120 Glidas |
|or get 1 of this per 24 SP from Ferdinand. Rams love Premium Chicken|
|Feed 3 of them to get the Beast Badge                               |
|____________________________________________________________________|
 ____________________________________________________________________
|004 Crunchy Bread                                      Durable + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|Fully restores health when eaten.                                   |
|--------------------------------------------------------------------|
|You can only get 20 of these from the quest in recruiting Polly.    |
|Refer to Support Character Recruitment section for more details.    |
|____________________________________________________________________|
 ____________________________________________________________________
|005 Double Pudding                                       Chill + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|Fully restores the health on two characters when eaten              |
|--------------------------------------------------------------------|
|Photos: Find the Golden Egg!*      |Items:  Cheese               04 |
|        Milk Can                   |        Tasty Water          04 |
|        Wheat Flour                |        Life Element         10 |
|--------------------------------------------------------------------|
|You can obtain this via invention only or enemies in Chapter 8.     |
|____________________________________________________________________|
 ____________________________________________________________________
|006 Roasted Chestnut                                     Flame + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|Restores 80 HP when eaten.                                          |
|--------------------------------------------------------------------|
|This can be obtained abundantly at the dungeons of Rainbow Butterfly|
|Woods. You will need this to recruit Ferdinand. Buy at Mushroom     |
|Burgers at Jurak Mall (future)                                      |
|____________________________________________________________________|
 ____________________________________________________________________
|007 Plum Rice Ball                                       Flame + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|Restores HP fully and cures any status ailments bothering character |
|--------------------------------------------------------------------|
|You can get them from chests inside Moon Flower Palace in Chapter 7 |
|or buy it for 800 Glidas each from Gordon during Chapter 7.         |
|____________________________________________________________________|
 ____________________________________________________________________
|008 Mellow Banana                                      Durable + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|Restores 60 HP but causes Thrist status                             |
|--------------------------------------------------------------------|
|You can get them in dungeons or buy it from Adel for 60 Glidas      |
|____________________________________________________________________|
 ____________________________________________________________________
|012 Tasty Water                                          Chill + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|It cures Thrist status                                              |
|--------------------------------------------------------------------|
|Photos: Bottle                     |Items:  Water Element        05 |
|        Fountain                   |                                |
|        Waterfall                  |                                |
|--------------------------------------------------------------------|
|You can buy this from Priest Bruno or Adel for 40 Glidas. It can be |
|bought in any major item shop.                                      |
|____________________________________________________________________|
 ____________________________________________________________________
|013 Antidote Drink                                       Scale + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|It cures Poison status                                              |
|--------------------------------------------------------------------|
|Photos: Dell Clinic Sign           |Items:  Poison               02 |
|        Well                       |        Tasty Water          02 |
|        Bottle                     |        Poison Apple         01 |
|--------------------------------------------------------------------|
|You can buy this from most item shops for 40 Glidas.                |
|____________________________________________________________________|
 ____________________________________________________________________
|014 Holy Water                                        Exocrism + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|It cures Curse status                                               |
|--------------------------------------------------------------------|
|Photos: The Sun                    |Items:  Holy Element         05 |
|        Holy Emblem                |        Light Element        05 |
|        Bottle                     |        Tasty Water          02 |
|--------------------------------------------------------------------|
|You can buy this from Priest Bruno for 70 Glidas. This item is      |
|required for recruiting Gordon. Use this on Skeleton Soldier to get |
|the Undead Transformation Badge.                                    |
|____________________________________________________________________|
 ____________________________________________________________________
|015 Heart-Throb Cherry                                   Scale + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|It cures Stop status                                                |
|--------------------------------------------------------------------|
|You can buy this from Adel for 60 Glidas.                           |
|____________________________________________________________________|
 ____________________________________________________________________
|016 Soap                                                 Chill + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|It cures Gooey status                                               |
|--------------------------------------------------------------------|
|Photos: Laundry                    |Items:  Bomb Nut             01 |
|        Palm Tree                  |        Unknown Bone         05 |
|        Waterfall                  |                                |
|--------------------------------------------------------------------|
|You can buy this from Priest Bruno for 40 Glidas.                   |
|____________________________________________________________________|
 ____________________________________________________________________
|017 Medusa's Tear                                        Scale + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|It cures Petrification status                                       |
|--------------------------------------------------------------------|
|You can buy this from Priest Bruno for 80 Glidas.                   |
|____________________________________________________________________|
 ____________________________________________________________________
|018 Mighty Healing                                     Durable + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|It cures all status ailments.                                       |
|--------------------------------------------------------------------|
|You can buy this from Dr. Dell for 300 Glidas. Mighty Healing can   |
|also be bought from Star Items.                                     |
|____________________________________________________________________|
 ____________________________________________________________________
|019 Stone Berry                                          Smash + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|It causes petrification status to the target                        |
|--------------------------------------------------------------------|
|You can buy this from Adel for 60 Glidas.                           |
|____________________________________________________________________|
 ____________________________________________________________________
|020 Gooey Peach                                          Beast + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|It causes enemy to become gooey                                     |
|--------------------------------------------------------------------|
|You can buy this from Adel for 60 Glidas. Pack 3 of these inside a  |
|Gift Capsule. Use it on the Pixie and get Spirit Badge.             |
|____________________________________________________________________|
 ____________________________________________________________________
|021 Poison Apple                                                    |
|____________________________________________________________________|
|What it does?                                                       |
|It causes enemy to be poisoned                                      |
|--------------------------------------------------------------------|
|You can buy this from Mushroom Burgers (Jurak Mall) for 60 Glidas.  |
|You need to use one as a bait to catch the "Holy One".              |
|____________________________________________________________________|
 ____________________________________________________________________
|022 Stamina Drink                                       Attack + 01 |
|____________________________________________________________________|
|What it does?                                                       |
|It causes the character to be in "Pumped-Up" status.                |
|--------------------------------------------------------------------|
|Photos: Bottle                     |Items:  Tasty Water          02 |
|        Chinese Lantern            |        Mighty Healing       05 |
|        King Mardan*               |        Super Hot Pepper     30 |
|--------------------------------------------------------------------|
|You can obtain this from treasure chests in Chapter 7 onwards or    |
|Spheda Prizes.                                                      |
|____________________________________________________________________|

-----------------------------------------------------------------------
vi)   P o w d e r
-----------------------------------------------------------------------

- These bag of powder can provide vital support for your character's
  weapons. Repair Powder, Gun Repair Powder and Armband Repair Powder
  can be bought from most weapon/item shops.
- For all powder except for Level Up Powder and Ressurrection Powder,
  you can carry up to a maximum of 20 of them.
 ____________________________________________________________________
|001 Repair Powder                                      Durable + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|Restores hand-to-hand combat weapon's WPN                           |
|--------------------------------------------------------------------|
|This item can be used to restore melee weapons for characters and   |
|Ridepod's weapons. Repair Powder can be bought from most shops for  |
|150 Glidas.                                                         |
|____________________________________________________________________|
 ____________________________________________________________________
|002 Gun Repair Powder                                  Durable + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|Restores Max's gun WPN points                                       |
|--------------------------------------------------------------------|
|You can buy this from most item shops for 250 Glidas.               |
|____________________________________________________________________|
 ____________________________________________________________________
|003 Armband Powder                                       Chill + 01 |
|____________________________________________________________________|
|What it does?                                                       |
|Restores Monic's armband WPN points                                 |
|--------------------------------------------------------------------|
|You can buy this from most item shops for 250 Glidas.               |
|____________________________________________________________________|
 ____________________________________________________________________
|004 Escape Powder                                     Exocrism + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|Allows you to escape from a dungeon                                 |
|--------------------------------------------------------------------|
|Photos: Ancient Mural*             |Items:  Wind Element         10 |
|        Transmission Device        |        Holy Water           02 |
|        Elevator                   |                                |
|--------------------------------------------------------------------|
|You can find a lot of them in dungeon floors for Chapter 6 onwards. |
|____________________________________________________________________|
 ____________________________________________________________________
|005 Ressurrection Powder                               Durable + 02 |
|____________________________________________________________________|
|What it does?                                                       |
|Allows you to revive fallen character                               |
|--------------------------------------------------------------------|
|Photos: Hot Springs Spirit*        |Items:  Holy Stone           05 |
|        Fruit                      |        Stamina Drink        02 |
|        Lotus Flower               |        Life Element         50 |
|--------------------------------------------------------------------|
|You can only hold a maximum of 3 of them. Ressurection Powder can   |
|be obtained via invention, dungeons (Chapter 7 onwards) or Spheda   |
|____________________________________________________________________|
 ____________________________________________________________________
|006 Level-Up Powder                                     Attack + 01 |
|____________________________________________________________________|
|What it does?                                                       |
|Instantly upgrades a weapon to the next level                       |
|--------------------------------------------------------------------|
|Photos: Sun Chair                  |Items:  Diamond              01 |
|        Sun Table                  |        Experience Coin      01 |
|        The Sun                    |        Final Bomb           01 |
|--------------------------------------------------------------------|
|This is probably the rarest among all powders. Level-Up Powder can  |
|be obtained by winning Spheda or invention. I am not sure how many  |
|you can store this item.                                            |
|____________________________________________________________________|

-----------------------------------------------------------------------
vii)    G e o r a m a   M a t e r i a l s
-----------------------------------------------------------------------
- These items are used for rebuilding cities under the Georama System
- You can get all of them from Conda, Fubio (Elements only) & Starlight
  Temple Item Shop (Chapter 3 Future). Conda can be found at the rear
  end of the locomotive after you have gained access to Georama
  System.
- Ores can be purchased from Borneo, who joins at the beginning of
  Chapter 2.
- Paints can be bought from Parn, after you have recruited him
- Some of them can be from Morton's Sundries too.

```````````````````````````````````````````````````````````````````````
Name                  Synth    Price  Description
```````````````````````````````````````````````````````````````````````
Chill Element         +2 Ch    60G    Georama Element
Earth Element         +2 Sm    60G    Georama Element
Fire Element          +2 Fl    60G    Georama Element
Holy Element          +2 Ex    60G    Georama Element
Life Element          +2 Du    60G    Georama Element
Light Element         +2 Ex    60G    Georama Element
Thunder Element       +2 Li    60G    Georama Element
Water Element         +2 Ch    60G    Georama Element
Wind Element          +2 Cy    60G    Georama Element

Sticky Clay           +2 Du    20G    Super sticky clay
Glass Material        +2 Ch    20G    Ingredient for glass
Hunk of Copper        +2 Li    50G    Lump of pure copper
Scrap of Metal        +2 Li    10G    Used to build metal objects
Silver Ball           +2 Li    200G   Ball made of silver
Bundle of Hay         +2 Cy    20G    Bunch of hay
Forest Dew            +2 Cy    20G    Dew of forest caught in a bottle
Rolling Log           +2 Sm    20G    Log cut from trees
Rough Rock            +2 Sm    20G    Rough and tumble stone
Sturdy Rock           +2 Sm    20G    Rock with unusual sturdiness
Unknown Bone          +2 Ex    20G    Is this bone yours?
Sturdy Cloth          +2 Be    20G    Cloth not easily ripped
Thick Hide            +2 Be    20G    Animal's hide
Gold Bar              +2 Li    1000G  Sell for the same price you buy

Sugar Cane            +2 Fl    20G    Buy from Polly's Bakery
Super Hot Pepper      +2 Fl    20G    Buy from Polly's Bakery
Flour                 +2 Ex    20G    Buy from Polly's Bakery
Gunpowder             +2 Fl    20G    Buy from Erik

Paint (Red)           --       20G    Paint objects red
Paint (Pink)          --       20G    Paint objects pink
Paint (Orange)        --       20G    Paint objects orange
Paint (Yellow)        --       20G    Paint objects yellow
Paint (Green)         --       20G    Paint objects green
Paint (Blue)          --       20G    Paint objects blue
Paint (Purple)        --       20G    Paint objects purple
Paint (Black)         --       20G    Paint objects black

-----------------------------------------------------------------------
viii)    B a t t l e   I t e m s
-----------------------------------------------------------------------
- These items can be equipped on the item slots and used to attack
  targets.
- Improved Bombs obtained from Erik can fetch you easy cash early in
  the game. You can get a total 3 bombs per 32 SP from Erik. You can
  buy advanced version of bombs from Morton's Sundries as you move on
  the game.
- Stones (elemental) can cause elemental damage to targets.

Stones
==================

Chill Stone           +2 Ch    N/A     Causes chill damage
Flame Stone           +2 Fl    N/A     Causes flame damage
Holy Stone            +2 Ex    N/A     Causes holy damage
Lightining Stone      +2 Li    N/A     Causes lightning damage
Stone                 +2 Sm    N/A     Causes physical damage
Wind Stone            +2 Cy    N/A     Causes wind damage

Bombs
==================
 ____________________________________________________________________
|001 Bomb                                                 Flame + 02 |
|____________________________________________________________________|
|Photos: Weapon Shop Sign           |Items:  Flame Crystal        01 |
|        Pot                        |        Wind Crystal         01 |
|        Candle                     |        Gunpowder            05 |
|--------------------------------------------------------------------|
|Buy it from Morton's Sundries or Donny for 200 Glidas               |
|____________________________________________________________________|
 ____________________________________________________________________
|002 Bomb Nut                                             Flame + 02 |
|____________________________________________________________________|
|You can buy it from Jurak's Mall - Mushroom Burger for 60 Glidas.   |
|It causes lesser damage than a normal Bomb                          |
|____________________________________________________________________|
 ____________________________________________________________________
|003 Improved Bomb                                        Flame + 02 |
|____________________________________________________________________|
|Photos: Candle                     |Items:  Flame Crystal        03 |
|        Coal                       |        Wind Crystal         03 |
|        Egg                        |        Bomb                 01 |
|--------------------------------------------------------------------|
|You can get 3 of these from Erik. You can buy from Morton's Sundries|
|from Chapter 5 onwards for 1000 Glidas each                         |
|____________________________________________________________________|
 ____________________________________________________________________
|004 Final Bomb                                           Flame + 03 |
|____________________________________________________________________|
|Photos: Candle                     |Items:  Flame Crystal        07 |
|        Cinders                    |        Power Crystal        03 |
|        Oven                       |        Bomb                 10 |
|--------------------------------------------------------------------|
|You can buy from Morton's Sundries from Chapter 7 onwards for 3600  |
|Glidas each. It has a wide explosion range compared to other bombs  |
|____________________________________________________________________|
 ____________________________________________________________________
|005 Lightspeed                                           Flame + 02 |
|____________________________________________________________________|
|Photos: Candle                     |Items:  Holy Stone           01 |
|        Flower                     |        Lightning Crystal    05 |
|        Rock                       |        Light Element        10 |
|--------------------------------------------------------------------|
|When thrown, it shots beam of lasers at the target.                 |
|____________________________________________________________________|

-----------------------------------------------------------------------
ix)    B a i t s
-----------------------------------------------------------------------

- Baits are required to be used to capture fish. You can put them on
  the fishing hook of your fishing rod. All baits can be bought from
  Fabio (once you have recruited him)
- You can also buy Mimi, Battan, Evy, Potato Cake and Carrot from
  Mushroom Burgers at Jurak Mall
- They can also be used to raise fish's attributes for Finny Frenzy
  contest. For more details, please refer to the Fishing section.

Bait            Synth
````````````    ``````
Battan          +2 Be
Evy             +2 Sc
Carrot          +2 Sm
Potato Cake     +2 Fl
Petite Fish     +2 Sc
Prickly         +2 Be
Minon           +2 Be
Mimi            +2 Be

-----------------------------------------------------------------------
x)     K e y   I t e m s
-----------------------------------------------------------------------

Books
--------
Notebook
 - It allows you to view requests from support character. Provide you
   with hints in recruiting support characters.
 - Get it from the desk of Cedric's house

Inside Scoop Memo
 - Provides you with the list of photo scoops. Donny will reveal more
   scoops as you move on in the game. It also provides hints for
   getting the scoop
 - Get it automatically when you got the camera

Monster Notes
 - Provides you with a detail monster bestiary of all enemies (except
   for bosses) such as amount of Glidas and ABS earned, monster's
   weapon, region, etc.
 - Buy it from Morton's Sundries for 1000 Glidas in Chapter 1
 - Sheriff Blinkhorn can provide you with the data once you get him to
   join you.

Album
 - Allows you to have an extra photo storage of 50 photographs. It can
   be used between different save files. This is the only method to
   get scoops that you have missed.
 - You need to have an extra 409 KB of memory storage for this file.
 - Find the Album on the desk inside Max's room in Chapter 2

Key Equipment
----------------

Medals Holder
 - Allows you to store medals earned from completing dungeons' medals
   condition. Medals can be used for exchanging new clothing for Max
   and Monica
 - You will start the game with it.

Help Receiver
 - Allows Max to receive help from Donny during Underground Channel
   dungeon in Chapter 1
 - It will be given to you automatically (from Donny)

Camera
 - Allows Max to take pictures with it. Use it to gain photographer's
   level or have the photos for ideas used invention! You can access
   the Ideas Book & Album from the Camera menu. For more details,
   please refer to Part III.
 - It will be given to you by Cedric automatically upon exiting from
   Sewers Pump Room of Palm Brinks in Chapter 1.

Cooking Stove
 - Allows you to cook fish caught from rivers, oceans and lakes
 - Cooked fish can be used to restore hit points.
 - You can buy this from Morton's Sundries for 300 Glidas from Chapter
   2 onwards.

Fishing Rod
 - Allows you to catch fish by equipping it with a bait. For details on
   fishing, please refer to part IV.
 - You can upgrading the Fishing Rod by getting more FP via fishing and
   use FPs accumulated to change the fishing rod's attribute
 - It will be given to you automatically from the Firbit who is fishing
   at the Great Fish Swamp in Chapter 2.

Badge Box
 - Allows you to view the number of transformation badges that you have
   collect so far.
 - You will get this automatically when you bought the Himarra Badge
   from Woody Tailor Shop in Jurak Mall (future) during Chapter 2 for
   500 Glidas.

Aquarium
 - Allows you to keep fishes, feed them with bait, make them fight or
   breed them. Require for Chapter 4.
 - Build it via Make menu with photos of the Fountain & Window & Wooden
   Box. You need to spent 5x Rolling Log, 15x Water Element and 4x
   Glass Material

Lure Rod
 - Allows you to fish with using Lures. Lures can be bought from Olivie
 - You can get this using one of the 2 methods:-
   - Win the Fishing Contest held every 72 game hours
   - Use Make Menu - get photos of Fish, Lafresica Stem, River. Use
     10x Rolling Log, 10x Scrap of Metal and 3x Sea Dragon Crystal to
     make it via Make Menu.
 - Like the fishing rod, you can upgrade its ability with accumulating
   FPs and use it. Refer to Fishing section for more details.

Quest Items
--------------

Grape Juice
 - Firbits love grape juice
 - It will be given to you by Conda at Firbit's House in Chapter 2

Lafrescia Seed
 - To make the seed bloom, plant it at the pond found at Rainbow Falls.
 - You will receive this from Jurak upon reviving him (future) during
   Chapter 2

Sundrops
 - You need them to speed up the process of growth of Lafrescia Flower
 - Get Himarra Badge. Have Monica transformed into a Himarra while in
   a dungeon where you could encounter Himarras. As a Himarra talk to
   the Himarra, you will get this key item

Teal Envelope
 - Holly's letter for the 7 Firbits in Sindain
 - You will get this upon defeating Rainbow Butterfly in Chapter 2.

Gold Paint
 - Give this magical paint to Parn for him to complete his painting
 - Examine the Golden Eggs at Jurak Mall (Georama Condition)
 - Buy this from Woody Tailor Shop (Jurak Mall) or Morton's Sundries
   (Chapter 5 onwards) for 1000 Glidas

White Wind Flower
 - You will need this as ingredients to make the Miracle Dumplings.
   (You must have visited Lao Chao Bistro at Starlight Temple)
 - Win the Spheda at Barga's Valley (or ask Monica for help) and you
   will get this from Barga.

Handy Stick
 - Allows you to play Spheda with it. It is meant for long distance
 - It can be upgraded like your normal weapons
 - During the cutscene at Barga's Valley, you can find it near the nest.

Miracle Dumplings
 - This is used to cure Lin
 - After getting the White Wind Flower, proceed to Lao Chao Bistro at
   Starlight Temple. Talk to Lao Chao at the Bistro and you will get
   this dumplings!

Starglass
 - You will get a cutscene about Monica talking about the Starglass
   once Star Item Shop is restored at Starlight Temple.
 - You can revert things back to its past even without the power of
   the Altamillias.
 - Buy it from Star Items for 500 Glidas. Place it at the Lighthouse...

Electric Worm
 - Visit the Cave of Ancient Murals on your first visit and you will be
   forced to be kicked out of the cave. Proceed to the future and visit
   Dr. Osmond at Luna Lab #1. He will give you this.
 - Build an aquarium (see walkthrough for details) and catch a fish.
   Feed the fish with an electric worm.
 - Use the "electric fish" to save Shingala

Shell Talkie
 - This is essential to communicate with adult Shiguras
 - Complete Georama condition for Luna Lab #2. You will meet up with Dr.
   Nobbs who will give this to communicate with the Shiguras at
   Shigura Valley.

Secret Dragon Remedy
 - A dragon's best remedy for injuries.
 - You will get this from the elder at Shigura Valley. Give it to
   Shingala to heal its wounds.

Time Bomb
 - This item is essential to destroyed the Fire Squall.
 - Upon completing workshop second floor and the workshop elevator
   Georama condition, there will be a cutscene triggered. Max will meet
   up with Garek who will give you this key item.
 - Plant this at the Fire Squall located on Mount Gundor Peak.

Fire Horn
 - You need this to move across the Lava Road located at Mount Gundor
   Mouth.
 - Fulfill Georama Condition for Operations Rooms. Proceed to the
   future & there will be a cutscene between Max and Galen. Galen will
   give Max the item.
 - Proceed to Mount Gundor Mouth and use the item to create a road for
   you to pass...

Star Key
 - This allows you to unlock the 4 star exits located at all dungeons
   around the world - Rainbow Butterfly Woods, Starlight Canyon, Ocean
   Roar's Cave and Mount Gundor.
 - Use the key at the gate entrance which is blocked off with a barrier.
   Subsequently use the Gate Key to exit.
 - You will get this from Elena at Kaznov Stonehenge at Chapter 6.

Gems (Earth, Wind, Water, Fire)
 - Defeat the guardian monsters at individual gem chambers
 - Retrieve the Gem Altar
 - Place the gems in their respective Altars at Kaznov Stonehenge to
   enable Chrono Union.

Flower of the Sun
 - Take the sun path at Moon Flower Palace dungeon and get to Flower
   Garden. The flower is located on the table.
 - Take the moon path this time and proceed until you reach Alexandra's
   Room. At the room, place the flower at the vase. The door will allow
   you to move on...

Dynamite
 - Get it at Dead End 3 after defeating the 2 Sphinx.
 - You need to use this to get through to access Zelmite Mines Depth
   and defeat Dark Genie.

------------------------------------------------------------------------
xi)   C l o t h i n g
------------------------------------------------------------------------
You get new clothing by buying from certain shops. Most of the shoes
can be invented via the 'Make' menu. However, most of them can be
obtained by exchanged medals earned from the dungeons accumulated from
Chapter 1 till 8. Max's clothing can be selected as you begin a new
game.

G- Glidas                             [Donny] Buy it from Donny
M- Medals                             [Mayor] Exchange Medals
P-Lvl.- Photography Lvl               [Corinne] Buy it from Corinne
[Woody] Buy it from Woody Tailor      [Star] Buy it from Star Items
[Stewart] Buy it from Stewart

Headgear: Maxmillian
----------------------

Item               Cost            Spec   Invention

Hunting Cap        200G [Donny]    +2 Du  -
Fasionable Cap     220G [Donny]    +2 Du  -
Two-Tone Barret    240G [Donny]    +2 Du  -
Maintenance Cap    200G [Donny]    +2 Fl  -
Clown Hat          40M [Mayor]     +2 Du  -
Explorer's Helmet  Lv3 P-Lvl.      +2 Du  -

Headgear: Monica
------------------
Item               Cost            Spec   Invention

Yellow Ribbon      200G [Corinne]  +2 Li  -
Striped Ribbon     220G [Corinne]  +2 Ch  -
Zipangu Comb       350G [Corinne]  +2 Ex  -
Swallowtial        240G [Corinne]  +2 Ch  -
Princess Orb       40M  [Mayor]    +2 Du  -
Kitty Bell         45M  [Mayor]    +2 Du  -

Clothing: Maxmillian
----------------------
Item               Cost            Spec   Invention

Denim Overalls     500G [Donny]    +2 Du  -
Green Overalls     500G [Woody]    +2 Du  -
Red Vest           500G [Woody]    +2 Du  -
Clown Suit         55M [Mayor]     +2 Du  -
Explorer's Outfit  Lv6 P-Lvl.      +2 Du  -

Clothing: Monica
------------------
Item               Cost            Spec   Invention

Pumpkin Shorts     200G [Woody]    +2 Du  -
Striped Dress      250G [Mena]     +2 Du  -
Princess Dress     60M [Mayor]     +2 Du  -
Panther Ensemble   65M [Mayor]     +2 Du  -
Star Leotard       600G [Star]     +2 Du  -

Footwear: Maxmillian
----------------------
Item               Cost            Spec   Invention

Leather Shoes      200G [Stewart]  +2 Be  Chair, Cloth, Gyumo's Yell
Wing Shoes         225G [Stewart]  +2 Cy  Cloth, Parasol,
                                          Windmill Feather
Work Shoes         210G [Stewart]  +2 Li  Cloth, Constructor, Ladder
Dragon Shoes       250G [Stewart]  +2 Be  Cloth, Runaway Dragon,
                                          Waterfall
Explorer's Boots   Lv5 P-Lvl.      +2 Ex  -
Clown Shoes        40M [Mayor]     +2 Du  Cloth, Clown Robo's Attack,
                                          Parasol

Footwear: Monica
-----------------------
Item               Cost            Spec   Invention

Princess Boots     40M [Mayor]     +2 Li  Flower Chandelier,
                                          Moon Flower Palace,
                                          Waterfall Curtain
Panther Boots      50M [Mayor]     +2 Sm  Bone, The Moon,
                                          The Ultimate Gaspard
Knight Boots       200G [Mena]     +2 At  Belt, Shield, The Moon
Metal Boots        240G [Mena]     +2 Sm  Belt, Drum Can, Work Robot
Wing Boots         260G [Mena]     +2 Cy  Belt, Weather Vane,
                                          Windmill Feather
Spike Boots        260G [Mena]     +2 Fl  Moon Crystal, Parasol,
                                          Pumpkin

R i d e p o d   P a r t s
```````````````````````````````````````````````````````````````````````
Ridepod can only become stronger if you have it trained in battlefield
and gain EXP (ABS earned from enemies will be converted EXP). Upon
attaining a certain EXP, you can exchange them for an upgraded Ridepod
Parts. Some Ridepod Parts can be bought once (the Shield Kits and Core)
while others can be exchanged and you can fix them. You can get new
Ridepod Parts from Cedric, G-Parts or make them through inventions.

Core
````````
These parts allow you to store a specific number of shield kits. The
number increases as you upgraded the Core. Heart component. Assemble
your own robot design! You will get newer versions by exchanging the
gained EXP with Cedric.

Item               Getting it                               Cap   Def
``````````````````````````````````````````````````````````````````````
Core               You start the game with this              60   12
Improved Core      Exchange for 900 EXP                      90   24
Core II            Exchange for 1400 EXP                    120   36
Core III           Exchange for 2000 EXP                    160   48
Super Core         Exchange for 3500 EXP                    200   60
Hyper Core         Exchange for 5000 EXP                    240   72
Master Grade Core  Exchange for 6500 EXP                    300   84

Shield Kits
- Every one Shield adds 4 to Ridepod's defense.
- Once you bought a Shield Kit from Cedric, a new Shield Kit will be
  in Cedric's shop with a higher EXP required.
- Below is the Shield Kits listing:
  600 EXP, 660 EXP, 726 EXP, 798 EXP, 878 EXP, 966 EXP, 1062 EXP, 1169
  EXP, 1286 EXP, 1414 EXP, 1556 EXP, 1711 EXP, 1883 EXP, 2071 EXP, 2278
  EXP, 2506 EXP, 2756 EXP, 3032 EXP, 3335 EXP, 3669 EXP, 4036 EXP
  There are a total of 21 Shield Kits, thus giving you 21*4, 84 points
  of defence.

Energy Pack
`````````````
This is the life blood of the Ridepod. As Ridepod runs on fuel, it will
decrease at a constant rate as Ridepod moves within the dungeon. Fuel in
Energy Pack can be refueled by using Ridepod Fuel (obtained from chests
in dungeons or bought from G-Parts/ Cedric for 2000 EXP, Morton Sundries
for 2000 Glidas).
 ____________________________________________________________________
|001 Energy Pack                                              80 HP  |
|____________________________________________________________________|
|Photos: Belt                       |Items:  Scrap of Metal       20 |
|        Milk Can                   |        Thick Hide           01 |
|        Pipe                       |        Hunk of Copper       02 |
|--------------------------------------------------------------------|
|Max's first invention. Now the Ridepod is all set!                  |
|Ridepod starts off with this energy pack                            |
|____________________________________________________________________|
 ____________________________________________________________________
|002 Energy Pack (Barrel)                                    120 HP  |
|____________________________________________________________________|
|Photos: Barrel                     |Items:  Scrap of Metal       30 |
|        Belt                       |        Thick Hide           02 |
|        Tree                       |        Rolling Log          10 |
|--------------------------------------------------------------------|
|Improved Energy Pack. Has more capacity.                            |
|Buy it from Cedric or G-Parts at Gundorara Workshop                 |
|____________________________________________________________________|
 ____________________________________________________________________
|003 Bucket Pack                                             160 HP  |
|____________________________________________________________________|
|Photos: Mailbox                    |Items:  Scrap of Metal       40 |
|        Trashcan                   |        Thick Hide           02 |
|        Warehouse                  |        Paint (Red)          30 |
|--------------------------------------------------------------------|
|Based on a steel bucket. Will this actually work?                   |
|____________________________________________________________________|
 ____________________________________________________________________
|004 Cleaner Pack                                            200 HP  |
|____________________________________________________________________|
|Photos: Air Cleaner                |Items:  Scrap of Metal       50 |
|        Belt                       |        Thick Hide           04 |
|        Vacuum                     |        Silver Ball          08 |
|--------------------------------------------------------------------|
|Energy pack made out of an empty vacuum cleaner.                    |
|____________________________________________________________________|
 ____________________________________________________________________
|005 Energy Pack (Urn)                                       240 HP  |
|____________________________________________________________________|
|Photos: Energy Pipe                |Items:  Sticky Clay          20 |
|        Generator                  |        Sturdy Rock          20 |
|        Pot                        |        Earth Element        10 |
|--------------------------------------------------------------------|
|Energy pack made out of an urn. Don't break it!                     |
|____________________________________________________________________|
 ____________________________________________________________________
|006 Triple-Urn Pack                                         300 HP  |
|____________________________________________________________________|
|Photos: Flower Chandelier          |Items:  Sticky Clay          40 |
|        Light of Luna Stone        |        Sturdy Rock          40 |
|        Pot                        |        Earth Element        20 |
|--------------------------------------------------------------------|
|Energy pack made out of three urns.                                 |
|____________________________________________________________________|

Torso
```````
This forms Ridepod's main defense and its general look. Torso provides
a huge amount of defense and will be enhanced by Shield Kits added to
the Core. You can get most of the torsos via exchanged EXP with G-Parts
or Cedrics. However, the game's best torso is obtained via invention.
 ____________________________________________________________________
|001 Clown Body                                         Defense +12  |
|____________________________________________________________________|
|Photos: Cup                        |Items:  Hunk of Copper       25 |
|        Paints                     |        Scrap of Metal       50 |
|        Parasol                    |        Paint (Green)        05 |
|--------------------------------------------------------------------|
|Torso part made to look like a clown.                               |
|____________________________________________________________________|
 ____________________________________________________________________
|002 Drum Can Body                                      Defense +06  |
|____________________________________________________________________|
|Photos: Chair                      |Items:  Glass Material       04 |
|        Drum Can                   |        Scrap of Metal       40 |
|        Lamp                       |        Rolling Log          05 |
|--------------------------------------------------------------------|
|Torso part made out of a Drum Can. Ridepod begins with it.          |
|____________________________________________________________________|
 ____________________________________________________________________
|003 Milk Can Body                                      Defense +12  |
|____________________________________________________________________|
|Photos: Chimney                    |Items:  Glass Material       10 |
|        Milk Can                   |        Scrap of Metal       40 |
|        Peeping Hole               |        Rolling Log          05 |
|--------------------------------------------------------------------|
|Torso part made in the shape of a huge Milk Can.                    |
|____________________________________________________________________|
 ____________________________________________________________________
|004 Refrigerator Body                                  Defense +22  |
|____________________________________________________________________|
|Photos: Refrigerator               |Items:  Hunk of Copper       10 |
|        Small Generator            |        Scrap of Metal       50 |
|        Traffic Light              |        Chill Crystal        01 |
|--------------------------------------------------------------------|
|It's made out of a Refrigerator, so it's cold.                      |
|Exchange for 700G with Cedric or G-Parts (Chapter 5 onwards)        |
|____________________________________________________________________|
 ____________________________________________________________________
|005 Samurai Body                                       Defense +19  |
|____________________________________________________________________|
|Photos: Cedric's Shop Sign         |Items:  Paint (Red)          10 |
|        Crescent-Shaped Light      |        Rolling Log          40 |
|        Telescope                  |        Gold Bar             01 |
|--------------------------------------------------------------------|
|Torso part made to look like a samurai of the East.                 |
|____________________________________________________________________|
 ____________________________________________________________________
|006 Sun & Moon Armor                                   Defense +30  |
|____________________________________________________________________|
|Photos: Electric Seasame           |Items:  Light Element        50 |
|        The Moon                   |        Sticky Clay          50 |
|        The Sun                    |        Holy Element         50 |
|--------------------------------------------------------------------|
|Strongest torso of all. Contains ancient strength.                  |
|____________________________________________________________________|
 ____________________________________________________________________
|007 Super-Alloy Body                                   Defense +24  |
|____________________________________________________________________|
|Photos: Gold Store                 |Items:  Gold Bar             01 |
|        Search Light               |        Hunk of Copper       10 |
|        Work Equipment             |        Silver Ball          05 |
|--------------------------------------------------------------------|
|Super-alloy torso. Defends against almost any attack.               |
|Exchange for 1100 EXP with Cedric from Chapter 7 onwards.           |
|____________________________________________________________________|
 ____________________________________________________________________
|008 Wooden Box Body                                    Defense +18  |
|____________________________________________________________________|
|Photos: Giant Yorda Tree           |Items:  Rolling Log          20 |
|        Wooden Box                 |        Scrap of Metal       30 |
|        Hmmmm! Jurak               |        Hunk of Copper       10 |
|--------------------------------------------------------------------|
|Wooden Box torso part. Surprisingly sturdy.                         |
|____________________________________________________________________|

Legs
`````
This determines how fast Ridepod's move. You can have Ridepod move on
track, use a propellor to float around, a buggy with gear shifts, etc.
IMO, the Propellor Leg is the best leg parts unlike the buggy, which
requires you to know some extra controls in moving Ridepod. Propeller
Leg is essential to clear medals for time limit with less 4:00.
 ____________________________________________________________________
|001 Bucket Leg                                                      |
|____________________________________________________________________|
|Photos: Can         River          |Items:  Water Element        05 |
|        River       Trash Can      |        Scrap of Metal       30 |
|        Well        Water Tank     |                                |
|--------------------------------------------------------------------|
|Unique part made of buckets. Won't rust, either.                    |
|____________________________________________________________________|
 ____________________________________________________________________
|002 Buggy                                                           |
|____________________________________________________________________|
|Photos: Belt                       |Items:  Fire Element         07 |
|        Car                        |        Scrap of Metal       30 |
|        System 5WP2                |        Thick Hide           08 |
|--------------------------------------------------------------------|
|High speeds over any surface! Whee!                                 |
|Exchange for 800 EXP with Cedric from Chapter 8 onwards             |
|____________________________________________________________________|
 ____________________________________________________________________
|003 Caterpillar                                                     |
|____________________________________________________________________|
|Photos: Car                        |Items:  Thick Hide           03 |
|        Cart                       |        Scrap of Metal       30 |
|        Wheel                      |                                |
|--------------------------------------------------------------------|
|Travels smoothly over the bumpiest of roads, but slow.              |
|Exchange for 600 EXP with Cedric from Chapter 2 onwards             |
|____________________________________________________________________|
 ____________________________________________________________________
|004 Clown Foot                                                      |
|____________________________________________________________________|
|Photos: Egg           Eyeball      |Items:  Paint (Green)        10 |
|        Scale         Paints       |        Scrap of Metal       30 |
|        Clown Robo's Attack        |                                |
|--------------------------------------------------------------------|
|Ridepod foot part made to look like a clown's foot.                 |
|____________________________________________________________________|
 ____________________________________________________________________
|005 Iron Leg                                                        |
|____________________________________________________________________|
|Photos: Fence                      |Items:  Hunk of Copper       02 |
|        Old-Style Robot            |        Scrap of Metal       20 |
|        Trashcan                   |                                |
|--------------------------------------------------------------------|
|Leg part made out of iron. It's strong, but slow.                   |
|Ridepod starts the game with this. You can also invent it with the  |
|following ideas - Constructor, Phonograph & Saw                     |
|____________________________________________________________________|
 ____________________________________________________________________
|006 Jet Hover                                                       |
|____________________________________________________________________|
|Photos: Candle                     |Items:  Sticky Clay          30 |
|        Fire House                 |        Fire Element         06 |
|        Relaxation Fountain        |        Hunk of Copper       16 |
|--------------------------------------------------------------------|
|Yippee! Whoosh! It's invigorating to go so fast!                    |
|____________________________________________________________________|
 ____________________________________________________________________
|007 Multi-Feet                                                      |
|____________________________________________________________________|
|Photos: Deer Horn                  |Items:  Silver Ball          15 |
|        Post                       |        Scrap of Metal       30 |
|        Work Robot                 |                                |
|--------------------------------------------------------------------|
|Hey, four have got to be better than two, right?                    |
|____________________________________________________________________|
 ____________________________________________________________________
|008 Propeller Leg                                                   |
|____________________________________________________________________|
|Photos: Cart                       |Items:  Silver Ball          10 |
|        Fan                        |        Wind Element         07 |
|        Windmill Feather           |                                |
|--------------------------------------------------------------------|
|Spins round and round and lifts you into the air.                   |
|Exchange for 900 EXP at G-Parts (Mount Gundor Future)               |
|____________________________________________________________________|
 ____________________________________________________________________
|009 Roller Foot                                                     |
|____________________________________________________________________|
|Photos: Freight Train              |Items:  Rolling Log          10 |
|        Rotating Sign/ Ventilation |        Scrap of Metal       30 |
|        Wheel                      |                                |
|--------------------------------------------------------------------|
|Foot that lets you glide along like on roller skates.               |
|Exchange for 700 EXP with Cedric from Chapter 3 onwards             |
|____________________________________________________________________|

Weapons
````````
There is a large listing of weapons for your machine, Ridepod. The
strongest versions of the weapon can obtained only via invention.
Weapons for Ridepod cannot be build-up or even synthesizing crystals
to boost it stats. The stats for the weapons are fixed, which also
means their WPN points are fixed too. Repair Powder helps to restore
half of the weapon's WPN. You can also have Cedric to repair the
parts by using his support ability (skill points) or talk to him
and choose "Fix Ridepod Parts" option to repair the weapon.
 ____________________________________________________________________
|001 Barrel Cannon                  Cap: 023  Synth: Fl +2   WPN: 50 |
|____________________________________________________________________|
|Photos: Barrel                     |Items:  Rolling Log          10 |
|        Fountain                   |        Gunpowder            10 |
|        Mushroom                   |                                |
|--------------------------------------------------------------------|
|Attack 095, Exocrism 050                                            |
|--------------------------------------------------------------------|
|Made from a water barrel, but it doesn't shoot water!               |
|Exchange 400 EXP with Cedric for this weapon from Chapter 2 onwards |
|____________________________________________________________________|
 ____________________________________________________________________
|002 Barrel Cannon II               Cap: ???  Synth: Fl +2   WPN: ?? |
|____________________________________________________________________|
|Photos: Barrel                     |Items:  Rolling Log          15 |
|        Fountain                   |        Gunpowder            20 |
|        Well                       |        Sturdy Cloth         04 |
|--------------------------------------------------------------------|
|Attack 140, Exocrism 080                                            |
|--------------------------------------------------------------------|
|Made from a water barrel, but it doesn't shoot water!               |
|____________________________________________________________________|
 ____________________________________________________________________
|003 Barrel Cannon III              Cap: ???  Synth: Fl +2   WPN: ?? |
|____________________________________________________________________|
|Photos: Barrel                     |Items:  Rolling Log          17 |
|        Water Tank                 |        Gunpowder            25 |
|        Waterfall                  |        Hunter Crystal       04 |
|--------------------------------------------------------------------|
|Attack 185, Exocrism 100                                            |
|--------------------------------------------------------------------|
|Made from a water barrel, but it doesn't shoot water!               |
|____________________________________________________________________|
 ____________________________________________________________________
|004 Barrel Cannon IV               Cap: ???  Synth: Fl +2   WPN: ?? |
|____________________________________________________________________|
|Photos: Air Cleaner                |Items:  Rolling Log          20 |
|        Barrel                     |        Gunpowder            40 |
|        Fire Squall*               |        Bull-Eye's Coin      01 |
|--------------------------------------------------------------------|
|Attack ???, Exocrism ???                                            |
|--------------------------------------------------------------------|
|Made from a water barrel, but it doesn't shoot water!               |
|____________________________________________________________________|
 ____________________________________________________________________
|005 Cannonball Arm                 Cap: 015  Synth: Sm +2   WPN: 40 |
|____________________________________________________________________|
|Photos: Manhole                    |Items:  Rolling Log          02 |
|        Old-Style Robot            |        Scrap of Metal       15 |
|        Post                       |        Destruction Crystal  01 |
|--------------------------------------------------------------------|
|Attack 060, Smash 050                                               |
|--------------------------------------------------------------------|
|Arm part with a steel ball. A mean one-two punch.                   |
|Ridepod starts off the game with it.                                |
|____________________________________________________________________|
 ____________________________________________________________________
|006 Cannonball Arm II              Cap: 043  Synth: Sm +2   WPN: 53 |
|____________________________________________________________________|
|Photos: Constructor                |Items:  Silver Ball          05 |
|        Post                       |        Scrap of Metal       20 |
|        Rock                       |        Destruction Crystal  01 |
|--------------------------------------------------------------------|
|Attack 100, Smash 080                                               |
|--------------------------------------------------------------------|
|Arm part with a steel ball. A mean one-two punch.                   |
|____________________________________________________________________|
 ____________________________________________________________________
|007 Cannonball Arm III             Cap: ???  Synth: Sm +2   WPN: ?? |
|____________________________________________________________________|
|Photos: Constructor                |Items:  Silver Ball          10 |
|        Post                       |        Hunk of Copper       20 |
|        Moon Crystal*              |        Destruction Crystal  02 |
|--------------------------------------------------------------------|
|Attack 143, Smash 080                                               |
|--------------------------------------------------------------------|
|Arm part with a steel ball. A mean one-two punch.                   |
|____________________________________________________________________|
 ____________________________________________________________________
|008 Cannonball Arm IV              Cap: ???  Synth: Sm +2   WPN: ?? |
|____________________________________________________________________|
|Photos: Constructor                |Items:  Silver Ball          05 |
|        Egg Chair                  |        Gold Bar             03 |
|        Rock                       |        Destruction Crystal  04 |
|--------------------------------------------------------------------|
|Attack 190, Smash 100                                               |
|--------------------------------------------------------------------|
|Arm part with a steel ball. A mean one-two punch.                   |
|____________________________________________________________________|
 ____________________________________________________________________
|009 Clown Hand                     Cap: 023  Synth: Ch +2   WPN: 52 |
|____________________________________________________________________|
|Photos: Parasol                    |Items:  Hunk of Copper       10 |
|        Pipe                       |        Paint (Black)        10 |
|        Clown Robo's Attack*       |        Paint (Green)        05 |
|--------------------------------------------------------------------|
|Attack 100, Chill 050                                               |
|--------------------------------------------------------------------|
|Ridepod arm part made to look like a clown's hand.                  |
|____________________________________________________________________|
 ____________________________________________________________________
|010 Clown Hand II                  Cap: ???  Synth: Ch +2   WPN: ?? |
|____________________________________________________________________|
|Photos: Parasol                    |Items:  Hunk of Copper       12 |
|        Scale                      |        Paint (Red)          10 |
|        Clown Robo's Attack*       |        Paint (Yellow)       10 |
|--------------------------------------------------------------------|
|Attack 140, Chill 080                                               |
|--------------------------------------------------------------------|
|Ridepod arm part made to look like a clown's hand.                  |
|____________________________________________________________________|
 ____________________________________________________________________
|011 Clown Hand III                 Cap: ???  Synth: Ch +2   WPN: ?? |
|____________________________________________________________________|
|Photos: Flag                       |Items:  Silver Ball          05 |
|        Work Arm                   |        Paint (Purple)       20 |
|        Clown Robo's Attack*       |        Paint (Green)        20 |
|--------------------------------------------------------------------|
|Attack 180, Chill 100                                               |
|--------------------------------------------------------------------|
|Ridepod arm part made to look like a clown's hand.                  |
|____________________________________________________________________|
 ____________________________________________________________________
|012 Clown Hand IV                  Cap: ???  Synth: Ch +2   WPN: ?? |
|____________________________________________________________________|
|Photos: Paints                     |Items:  Silver Ball          10 |
|        Power Arm                  |        Paint (Red)          06 |
|        Clown Robo's Attack*       |        Gold Bar             02 |
|--------------------------------------------------------------------|
|Attack ???, Chill ???                                               |
|--------------------------------------------------------------------|
|Ridepod arm part made to look like a clown's hand.                  |
|____________________________________________________________________|
 ____________________________________________________________________
|013 Drill Arm                      Cap: 040  Synth: ?? +2   WPN: 72 |
|____________________________________________________________________|
|Photos: Auto Book Reader           |Items:  Scrap of Metal       20 |
|        Fan                        |        Destruction Crystal  03 |
|        Windmill                   |        Protector Crystal    01 |
|--------------------------------------------------------------------|
|Attack 080, Cyclone 050, Smash 050                                  |
|--------------------------------------------------------------------|
|Arm part with a drill on the end. Bores into any enemy!             |
|____________________________________________________________________|
 ____________________________________________________________________
|014 Drill Arm II                   Cap: ???  Synth: ?? +2   WPN: ?? |
|____________________________________________________________________|
|Photos: Electric Seasame           |Items:  Scrap of Metal       20 |
|        Horn                       |        Destruction Crystal  04 |
|        Work Arm                   |        Power Crystal        02 |
|--------------------------------------------------------------------|
|Attack 128, Cyclone 050, Smash 050                                  |
|--------------------------------------------------------------------|
|Arm part with a drill on the end. Bores into any enemy!             |
|____________________________________________________________________|
 ____________________________________________________________________
|015 Drill Arm III                  Cap: ???  Synth: ?? +2   WPN: ?? |
|____________________________________________________________________|
|Photos: Luna Stone Shards          |Items:  Gold Bar             02 |
|        Work Arm                   |        Destruction Crystal  05 |
|        Ixion*                     |        Power Crystal        04 |
|--------------------------------------------------------------------|
|Attack 155, Cyclone 050, Smash 050                                  |
|--------------------------------------------------------------------|
|Arm part with a drill on the end. Bores into any enemy!             |
|____________________________________________________________________|
 ____________________________________________________________________
|016 Drill Arm IV                   Cap: ???  Synth: ?? +2   WPN: 99 |
|____________________________________________________________________|
|Photos: Deer Horn                  |Items:  Silver Ball          15 |
|        Work Arm                   |        Indestructible Coin  01 |
|        Flower of the Sun*         |        Diamond              01 |
|--------------------------------------------------------------------|
|Attack ???, Cyclone 050, Smash 050                                  |
|--------------------------------------------------------------------|
|Arm part with a drill on the end. Bores into any enemy!             |
|____________________________________________________________________|
 ____________________________________________________________________
|017 Hammer Arm                     Cap: 040  Synth: At +2   WPN: 70 |
|____________________________________________________________________|
|Photos: Barrel                     |Items:  Scrap of Metal       50 |
|        Post                       |        Hunk of Copper       10 |
|        Work Robot                 |                                |
|--------------------------------------------------------------------|
|Attack 192, Smash 50                                                |
|--------------------------------------------------------------------|
|This arm crushes enemies with its tremendous hammer.                |
|____________________________________________________________________|
 ____________________________________________________________________
|018 Hammer Arm II                  Cap: ???  Synth: At +2   WPN: 83 |
|____________________________________________________________________|
|Photos: Hammer                     |Items:  Scrap of Metal       50 |
|        Post                       |        Rough Rock           20 |
|        Work Arm                   |        Silver Ball          01 |
|--------------------------------------------------------------------|
|Attack 250, Smash 80                                                |
|--------------------------------------------------------------------|
|This arm crushes enemies with its tremendous hammer.                |
|____________________________________________________________________|
 ____________________________________________________________________
|019 Hammer Arm III                 Cap: ???  Synth: At +2   WPN: 80 |
|____________________________________________________________________|
|Photos: Chimney                    |Items:  Scrap of Metal       50 |
|        Hammer                     |        Hunk of Copper       30 |
|        Earth Gem Altar*           |        Protector Crystal    02 |
|--------------------------------------------------------------------|
|Attack 315, Smash 100                                               |
|--------------------------------------------------------------------|
|This arm crushes enemies with its tremendous hammer.                |
|____________________________________________________________________|
 ____________________________________________________________________
|020 Hammer Arm IV                  Cap: ???  Synth: At +2   WPN: 99 |
|____________________________________________________________________|
|Photos: Moon Column                |Items:  Scrap of Metal       20 |
|        Power Arm                  |        Protector Crystal    07 |
|        Tiny Hammer                |        Diamond              01 |
|--------------------------------------------------------------------|
|Attack 450, Smash 100                                               |
|--------------------------------------------------------------------|
|This arm crushes enemies with its tremendous hammer.                |
|____________________________________________________________________|
 ____________________________________________________________________
|021 Laser Arm                      Cap: ???  Synth: Fl +2   WPN: 80 |
|____________________________________________________________________|
|Photos: Barrel                     |Items:  Light Element        10 |
|        Energy Pipe                |        Rolling Log          10 |
|        Geyser                     |        Silver Ball          02 |
|--------------------------------------------------------------------|
|Attack 235, Exocrism 50                                             |
|--------------------------------------------------------------------|
|Arm fires homing lasers. Great on flying enemies!                   |
|____________________________________________________________________|
 ____________________________________________________________________
|022 Laser Arm II                   Cap: ???  Synth: Fl +2   WPN: 92 |
|____________________________________________________________________|
|Photos: Crescent-Shaped Light      |Items:  Light Element        20 |
|        Energy Pipe                |        Rolling Log          12 |
|        Ixion*                     |        Silver Ball          05 |
|--------------------------------------------------------------------|
|Attack 295, Exocrism 80                                             |
|--------------------------------------------------------------------|
|Arm fires homing lasers. Great on flying enemies!                   |
|____________________________________________________________________|
 ____________________________________________________________________
|023 Laser Arm III                  Cap: ???  Synth: Fl +2   WPN: 98 |
|____________________________________________________________________|
|Photos: Energy Pipe                |Items:  Light Element        15 |
|        Relaxation Fountain        |        Hunk of Copper       20 |
|        Search Light               |        Silver Ball          09 |
|--------------------------------------------------------------------|
|Attack 430, Exocrism 100                                            |
|--------------------------------------------------------------------|
|Arm fires homing lasers. Great on flying enemies!                   |
|____________________________________________________________________|
 ____________________________________________________________________
|024 Laser Arm IV                   Cap: ???  Synth: Fl +2   WPN: 99 |
|____________________________________________________________________|
|Photos: Blue Lantern               |Items:  Gold Bar             04 |
|        Energy Pipe                |        Holy Stone           04 |
|        Legend of the Moon*        |        Diamond              01 |
|--------------------------------------------------------------------|
|Attack ???, Exocrism 100                                            |
|--------------------------------------------------------------------|
|Arm fires homing lasers. Great on flying enemies!                   |
|____________________________________________________________________|
 ____________________________________________________________________
|025 Machine Gun Arm                Cap: ???  Synth: Li +2   WPN: 62 |
|____________________________________________________________________|
|Photos: Fan                        |Items:  Rolling Log          15 |
|        Rifle                      |        Gunpowder            15 |
|        Runaway Dragon             |        Scrap of Metal       10 |
|--------------------------------------------------------------------|
|Attack 138, Flame 50, Cyclone 50                                    |
|--------------------------------------------------------------------|
|Ridepod arm equipped with a machine gun.                            |
|____________________________________________________________________|
 ____________________________________________________________________
|026 Machine Gun Arm II             Cap: ???  Synth: Li +2   WPN: 71 |
|____________________________________________________________________|
|Photos: Fan                        |Items:  Silver Ball          08 |
|        Telescope                  |        Gunpowder            20 |
|        Windmill                   |        Scrap of Metal       15 |
|--------------------------------------------------------------------|
|Attack 180, Flame 50, Cyclone 50                                    |
|--------------------------------------------------------------------|
|Ridepod arm equipped with a machine gun.                            |
|____________________________________________________________________|
 ____________________________________________________________________
|027 Machine Gun Arm III            Cap: ???  Synth: Li +2   WPN: 80 |
|____________________________________________________________________|
|Photos: Propeller                  |Items:  Silver Ball          05 |
|        Rifle                      |        Thunder Element      30 |
|        Windmill                   |        Gold Bar             01 |
|--------------------------------------------------------------------|
|Attack 230, Flame 50, Cyclone 50                                    |
|--------------------------------------------------------------------|
|Ridepod arm equipped with a machine gun.                            |
|____________________________________________________________________|
 ____________________________________________________________________
|028 Machine Gun Arm IV             Cap: ???  Synth: Li +2   WPN: 99 |
|____________________________________________________________________|
|Photos: Drum Can                   |Items:  Silver Ball          10 |
|        Propeller                  |        Thunder Element      40 |
|        Wind Gem Altar*            |        Ruby                 01 |
|--------------------------------------------------------------------|
|Attack ???, Flame ??, Cyclone ??                                    |
|--------------------------------------------------------------------|
|Ridepod arm equipped with a machine gun.                            |
|____________________________________________________________________|
 ____________________________________________________________________
|029 Missile Pod Arm                Cap: ???  Synth: At +2   WPN: 62 |
|____________________________________________________________________|
|Photos: Mushroom                   |Items:  Rolling Log          10 |
|        Rotating Sign              |        Gunpowder            20 |
|        Wooden Box                 |        Scrap of Metal       10 |
|--------------------------------------------------------------------|
|Attack 138, Flame 50                                                |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once.                  |
|____________________________________________________________________|
 ____________________________________________________________________
|030 Missile Pod Arm II             Cap: ???  Synth: At +2   WPN: 73 |
|____________________________________________________________________|
|Photos: Fountain                   |Items:  Hunk of Copper       20 |
|        Wooden Box                 |        Gunpowder            30 |
|        Symbol of Luna Lab*        |        Scrap of Metal       10 |
|--------------------------------------------------------------------|
|Attack 165, Flame 50                                                |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once.                  |
|____________________________________________________________________|
 ____________________________________________________________________
|031 Missile Pod Arm III            Cap: ???  Synth: At +2   WPN: 81 |
|____________________________________________________________________|
|Photos: Deer Horn                  |Items:  Flame Stone          03 |
|        Generator                  |        Silver Ball          05 |
|        Gold Store                 |        Scrap of Metal       20 |
|--------------------------------------------------------------------|
|Attack 242, Flame 100                                               |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once.                  |
|____________________________________________________________________|
 ____________________________________________________________________
|032 Missile Pod Arm IV             Cap: ???  Synth: At +2   WPN: 91 |
|____________________________________________________________________|
|Photos: Gold Store                 |Items:  Flame Stone          08 |
|        Mount Gundor               |        Silver Ball          03 |
|        Fire Gem Altar*            |        Gold Bar             03 |
|--------------------------------------------------------------------|
|Attack 300, Flame 100                                               |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once.                  |
|____________________________________________________________________|
 ____________________________________________________________________
|033 Nova Cannon                    Cap: ???  Synth: Fl +2   WPN: -- |
|____________________________________________________________________|
|Photos: Generator                  |Items:  Sticky Clay          10 |
|        Rapper                     |        Fire Element         10 |
|        The Sun                    |        Sun Stone            01 |
|--------------------------------------------------------------------|
|Attack 240, Chill 50, Lightning 50                                  |
|--------------------------------------------------------------------|
|Changes the sun's energy into a powerful attack beam.               |
|Receives it upon completing 100% for Veniccio.                      |
|____________________________________________________________________|
 ____________________________________________________________________
|034 Nova Cannon II                 Cap: ???  Synth: Fl +2   WPN: 91 |
|____________________________________________________________________|
|Photos: Streelight                 |Items:  Sticky Clay          12 |
|        The Sun                    |        Fire Element         20 |
|        Fire Gem Altar*            |        Holy Element         50 |
|--------------------------------------------------------------------|
|Attack 300, Chill 50, Lightning 50                                  |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once.                  |
|____________________________________________________________________|
 ____________________________________________________________________
|035 Nova Cannon III                Cap: ???  Synth: Fl +2   WPN: 99 |
|____________________________________________________________________|
|Photos: Moon Column                |Items:  Sticky Clay          14 |
|        The Stove                  |        Holy Element         99 |
|        The Sun                    |        Holy Stone           03 |
|--------------------------------------------------------------------|
|Attack 435, Chill 50, Lightning 50                                  |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once.                  |
|____________________________________________________________________|
 ____________________________________________________________________
|036 Nova Cannon IV                 Cap: ???  Synth: Fl +2   WPN: 99 |
|____________________________________________________________________|
|Photos: Pot Torch                  |Items:  Holy Stone           05 |
|        The Sun                    |        Sticky Clay          15 |
|        Flotsam Revived!*          |        Sun Stone            01 |
|--------------------------------------------------------------------|
|Attack 1400, Chill 50, Lightning 50                                 |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once.                  |
|____________________________________________________________________|
 ____________________________________________________________________
|037 Samurai Arm                    Cap: ???  Synth: Ex +2   WPN: 63 |
|____________________________________________________________________|
|Photos: Barrel                     |Items:  Rolling Log          10 |
|        Crescent-Shaped Light      |        Scrap of Metal       10 |
|        Weapon                     |        Thick Hide           10 |
|--------------------------------------------------------------------|
|Attack 145, Scale 50, Lightning 50, Beast 50                        |
|--------------------------------------------------------------------|
|Powerful arm equipped with a Japanese sword. Very sweet!            |
|____________________________________________________________________|
 ____________________________________________________________________
|038 Samurai Arm II                 Cap: ???  Synth: Ex +2   WPN: 80 |
|____________________________________________________________________|
|Photos: Runaway Dragon             |Items:  Rolling Log          15 |
|        Weapon                     |        Scrap of Metal       15 |
|        Work Crane                 |        Silver Ball          05 |
|--------------------------------------------------------------------|
|Attack 260, Scale 50, Lightning 50, Beast 50                        |
|--------------------------------------------------------------------|
|Powerful arm equipped with a Japanese sword. Very sweet!            |
|____________________________________________________________________|
 ____________________________________________________________________
|038 Samurai Arm III                Cap: ???  Synth: Ex +2   WPN: 99 |
|____________________________________________________________________|
|Photos: Deer Horn                  |Items:  Rolling Log          20 |
|        Moon Column                |        Scrap of Metal       20 |
|        Weapon                     |        Life Element         30 |
|--------------------------------------------------------------------|
|Attack 460, Scale 50, Lightning 50, Beast 50                        |
|--------------------------------------------------------------------|
|Powerful arm equipped with a Japanese sword. Very sweet!            |
|____________________________________________________________________|
 ____________________________________________________________________
|040 Samurai Arm IV                 Cap: ???  Synth: Ex +2   WPN: 99 |
|____________________________________________________________________|
|Photos: A Surviving Soldier*       |Items:  Rolling Log          25 |
|        Flotsam Revived!*          |        Scrap of Metal       25 |
|        Legend of the Moon*        |        Diamond              02 |
|--------------------------------------------------------------------|
|Attack ???, Scale 50, Lightning 50, Beast 50                        |
|--------------------------------------------------------------------|
|Powerful arm equipped with a Japanese sword. Very sweet!            |
|____________________________________________________________________|

W e a p o n s
```````````````````````````````````````````````````````````````````````
Weapons are your character's primary source of attack. To inflict more
damage, you need to synthesize items to enhance the weapon's ability.
For example, Power Crystal adds +2 to Attack while Destruction Crystal
adds +3 to Smash. You can also spectralize items like weapons (which
requires more Synthesize points as compared to others), items (such as
Georama), ridepod parts and weapons, etc.

When spectralizing an item, the icon will be replaced with a glowing
icon occupying a new item slot. The number of synthesis points need to
perform the synthesis depends on the number of items that you have
spectralized. For example, to synthesis 3 Power Crystals which give
you a combined total of +6 to Attack, you need three Synthesis points.
For more in-depth help, please refer to weapon upgrading.

To earn synthesis points, you just need to defeat the monsters and
collect those blue shards to build up the meter. Once the meter is
full, you will get the weapon to level up. Different weapon levels up
giving different amount of Synthesis points and stronger weapons can
give up to a maximum of 6 Synthesis points per level up. Once a
weapon has reached level 99, it cannot longer absorbs the shards or
level up. You will find the name of the weapon changes as you level
up.

All the strongest weapons required you to defeat a required monster.
You just need to defeat the monster in order to build that weapon.
For example, to build up Sigma Breaker to Grade Zero, you need to defeat
these 3 enemies - Bundy, Moonflowephant and Toy Rock. They are found
in dungeons from Chapter 6 onwards. Chapter 6 refers to monsters in
found in star-gate blocked areas. (You can refer to the walkthrough
for the monster's location)

As you progress onto the game, you can buy more advanced versions of
the weapons. Some of the stronger weapons can be won by uncovering
treasure chests in dungeons like Zelmite Mines and Moon Flower Palace.

Weapon Flow Chart
-------------------
The build-up flow chart features the weapon's minimum stats that you
need to reach in order to build your current weapon to that desired
weapon. The strongest weapons are marked with ` symbol. > and < refers
to the arrow heads. > could means up or right while < means left or
down. Along with the stats, I have include the support abilities that
weapon will gain upon reaching that level. The support abilities are
denoted with the followng symbols.

[S] Steal    [P] Poison   [W] Wealth      [D] Dark   [E] Experience
[I] Durable  [H] Healing  [A] Absorption  [T] Time   [B] Bull-Eye
[-] Poverty


Max's Weapons
================

Hammer/ Wrench Build-Up Chart
--------------------------------
#1 Sylph           #2 Bundy           #3 Iron Mask    #4 Evil Nail
   Star Tortoise      Moonflowephant     Pirate Eye      Guardia
                      Toy Rock                           Lancer


                 > True Battle  At 013 Sm 005 _
                 /   Wrench     Fl 002 Du 010  |
 Battle Wrench  /                              |
 At 008 Sm 005  _______> Drill  At 015 Du 001 /
 Fl 002 Du 010           Wrench Fl 002 Sm 009 <
                          |     Be 005
 At 032 Sm 018            |                               ______
 Fl 018 Li 009   Smash <_/           At 050 Li 040       |Grade | #2
 Sc 005        __Wrench ____>Stinger Be 027 [S]          |Zero  |
               \>            Wrench                       At 135 Du 099
 At 052 Ch 045   Cubic             \>                     Ch 135 Cy 135
 Sm 040 [D]      Hammer           Poison  At 080 Li 072   Sm 135 Ex 135
            _____/>    |          Wrench  Be 068 Sc 045   Be 135 Sc 086
           |           |                | [P]                        |>
     Frozen Tuna       |_> Digi          \___ Sigma   At 091 Li 108 /
 At 030 Ch 023   __        Hammer           > Breaker Cy 108 Be 090
 Sm 023            |       At 081 Ch 080              Sc 86 #1
   >               |       Sm 080     |
   |              _|>_______          |>
 Turtle Shell    |Big Bucks |         Heavy
 Hammer          |Hammer____|         Hammer              _______
 At 010 Du 020    At 040 Sm 041       At 091 Ch 117 ___> |LEGEND |`#4
 Ch 010 Sm 010    Sc 041 Be 041       Sm 099 Ex 099      At 135 Du 099
    |>            Ex 041 [W]          #3                 Ch 135 Cy 135
 Kubera's Hand                                           Sm 135 Ex 135
 At 022 Du 022                                           Be 135 Sc 135
 Li 010 [S]

Weapons Listing
- Covers the weapons' maximum status, maximum hit combo, synthesis
  points gained per level up of weapon and methods to obtain it.

----------------------------------------------------------------------
                     At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc   Hit  Sp
----------------------------------------------------------------------
Battle Wrench        020 019 019 019 019 019 019 019 019 019   5    3

Build Up from: N/A
Obtain:        Get it at the beginning of the game
Invent:        N/A
----------------------------------------------------------------------
Big Bucks Hammer     150 099 125 130 125 125 150 150 150 150   4    4

Build Up from: Frozen Tuna
Obtain:        Via Build Up Only
Invent:        N/A
----------------------------------------------------------------------
Cubic Hammer         109 073 110 110 110 110 110 110 110 110   4    4

Build Up from: Frozen Tuna/ Smash Wrench
Obtain:        Buy at G-Weapons for 950G
Invent:        Dresser, Gold Store, Work Equipment
               Scrap of Metal x20, Gold Bar x01, Light Element x02
----------------------------------------------------------------------
Digi Hammer          125 085 125 130 125 125 130 125 125 125   4    4

Build Up from: Cubic Hammer
Obtain:        Buy at G-Weapons for 1100G (Chapter 6)
Invent:        Computer, Constructor, Decorative Lights
               Scrap of Metal x20, Silver Ball x03
------------------------------------------------------------------------
Drill Wrench         035 034 034 034 034 034 034 034 034 034   5    3

Build Up from: Battle Wrench
Obtain:        Buy at Milane's Weapon Shop for 350 G (Chapter 2)
Invent:        N/A
------------------------------------------------------------------------
Frozen Tuna          061 061 060 060 060 060 060 060 060 060   4    4

Build Up from: Turtle Shell Hammer
Obtain:        Buy at Jurak's Arm for 700G (Chapter 4)
Invent:        N/A
------------------------------------------------------------------------
Grade Zero           300 099 200 200 200 200 200 200 200 200   5    6

Build Up from: Sigma Breaker
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Heavy Hammer         150 099 150 150 150 150 150 150 150 150   4    6

Build Up from: Digi Hammer
Obtain:        Only via Build Up or Invention
Invent:        Drum Can, Power Arm, Paznos*
               Drum Can, Power Arm, Gigantor Paznos*
               Scrap of Metal x30, Sturdy Rock x05, Power Crystal x02
------------------------------------------------------------------------
Kubera's Hand        045 044 046 045 045 046 045 045 045 045   5    3

Build Up from: N/A
Obtain:        Buy from Milane for 500 G (Chapter 3)
Invent:        N/A
------------------------------------------------------------------------
LEGEND`              500 099 250 250 250 250 250 250 250 250   4    6

Build Up from: Heavy Hammer
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Poison Wrench        125 081 125 125 130 125 125 125 125 125   5    4

Build Up from: Stinger Wrench
Obtain:        Only via Build Up or Invention
Invent:        Deer Horn, Mushroom, Sulphur-Colored Juice
               Scrap of Metal x15, Poison x05, Destruction Crystal x03
------------------------------------------------------------------------
Smash Wrench         060 060 060 060 060 060 060 060 060 060   5    4

Build Up from: Drill Wrench
Obtain:        Buy from Milane for 600G (Chapter 4)
Invent:        Constructor, Rock, Star Lamp
               Scrap of Metal x10, Destruction Crystal x02
------------------------------------------------------------------------
Sigma Breaker        150 099 150 150 150 150 150 150 150 150   5    6

Build Up from: Poison Wrench
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Stinger Wrench       110 072 110 110 110 110 110 110 110 110   5    4

Build Up from: Smash Wrench
Obtain:        Only via Build Up or Invent
Invent:        Air Cleaner, Pipe, Wheel
               Scrap of Metal x15, Bandit Coin x01
------------------------------------------------------------------------
True Battle Wrench   020 019 019 019 019 019 019 019 019 019   5    3

Build Up from: Battle Wrench
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Turtle Shell Hammer  036 035 030 036 034 034 036 034 034 034   4    3

Build Up from: Kubera's Hand
Obtain:        Buy from Milane for 300G
Invent:        N/A
------------------------------------------------------------------------

Guns Flow Chart
----------------

#5 Heat Fairy      #6 Moonflowephant   #7 Spirit Flyer   #8 Joker
   Rifle Wolf         Vanguard Mk 2       Living Armor      Heart
                      Diamond                               Spade

#9 Pirate Eye      #10 Evil Performer
   Triple Cracker      Skull Chief
                       Silver Gear

 __________                                               ___________
|Supernova |` #6                                      (n)|Last Resort|
At 135 Du 099 (l)                                        At 135 Du 099
Ch 090 Li 135                                            Fl 135 Ch 090
Sm 135 Ex 135     <___ (l) Steal At 095 Li 086 [S]<      Li 090 Cy 130
Be 126 Sc 135 [S]          Gun   Ex 086 Sc 077 #5  \     Be 113 Ex 090
                                                   |     Sm 122 Sc 045
Jurak Gun (l) ____________>(l) Question  At 045 Cy 023< ___       #8 <
At 042 Du 020                  Shooter   Li 041 Ex 014     \          |
Ch 030 Li 030                            Sc 041 [-]        |          |
Cy 030 Sc 030  (n) Dryer  At 012 Du 008              (n)Magic Gun     |
Ex 015             Gun    Fl 005 Cy 005 \            /> At 031 Cy 023 |
                                         |          |   Sm 023 Ex 014 |
(n)                                      |>         |   Be 023 Sc 023 |
Classic Gun   ___> (n) Trumpet Gun ___> (n)Bell Trigger |        |    |
At 007 Du 010     At 014 Cy 011         At 022 Cy 019   |     #7 |>   |
                     |                  Ex 014          |  (n)Desperado
(g)                 /                  |               /  At 099 Fl 099
Grenade Launcher <_/    (g)            |     (n)    < /   Li 090 Cy 099
At 023 Fl 014    ______>Dark Viper [A]_|___> Soul Breaker Sm 086 Ex 090
Cy 019 Sm 019           At 040 Fl 041  |  At 054 Cy 068   Be 054 Sc 041
                        Cy 041 Sm 041  |  Sm 054 Be 054 ______/>  |>
(g)            ________ Be 027         |  Sc 041 [D]              |
Twin Buster                           |
At 091 Fl 077                  (n) Star Breaker       (n) Sexy Panther
Cy 077 Sm 086                      At 031 Cy 027          At 070 Fl 072
Be 027 #9                          Fl 036 Sm 041          Cy 086 Sm 086
 ____|<________                    Ex 014 \               Ex 014 Be 077
|Sigma Bazooka |(g)                        \>             Sc 086
At 135 Fl 126                    (n) Wild Cat               />
Cy 122 Sm 126                    At 052 Fl 054 ____________/
Be 027 #10                       Cy 054 Sm 054
                                 Ex 014 Sc 054

Weapon's Max stats
===================
------------------------------------------------------------------------
                   At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc    Sp
------------------------------------------------------------------------
Bell Trigger       044 045 045 045 045 045 045 045 045 045   3

Build Up from: Trumpet Gun
Obtain:        Get it from Gerald. Buy it from Jurak Arms for 400G
Invent:        Fountain, Phone, Tree
               Wind Element x02, Silver Ball x02, Scrap of Metal x10
------------------------------------------------------------------------
Classic Gun        024 019 019 019 019 025 019 025 019 019   3

Build Up from: N/A
Obtain:        Max's initial gun. Buy it from Milane for 150G
Invent:        N/A
------------------------------------------------------------------------
Dark Viper         110 072 110 110 110 110 110 110 110 110   4

Build Up from: Grenade Launcher
Obtain:        Obtain it from chests in Moon Flower Palace
Invent:        Rifle, Night Stalker*, Puppet Shingala*
               Gunpowder x06, Silver Ball x03, Unknown Bone x06
------------------------------------------------------------------------
Desperado          150 089 150 150 150 150 150 150 150 150   6

Build Up from: Soul Breaker or Sexy Panther
Obtain:        Obtain only via Build-Up
Invent         N/A
------------------------------------------------------------------------
Dryer Gun          025 030 030 030 030 030 030 030 030 030   3

Build Up from: N/A
Obtain:        Buy from Jurak Arms for 160G
Invent:        N/A
------------------------------------------------------------------------
Grenade Launcher   044 045 045 045 045 045 045 045 045 045   3

Build Up from: Trumpet Gun
Obtain:        Buy from
Invent:        Chimney, Egg, Fountain
               Gunpowder x02, Bomb x02, Rolling Log x04
------------------------------------------------------------------------
Jurak Gun          060 044 045 045 045 045 045 045 045 045   3

Build Up from: N/A
Obtain:        Complete 100% Georama for Sindain and receive it from
               Jurak the Elder.
Invent:        N/A
------------------------------------------------------------------------
Last Resort        301 099 200 200 200 200 200 200 200 200   6

Build Up from: Desperado
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Magic Gun          060 060 060 060 060 075 060 060 060 060   4

Build Up from: Bell Trigger
Obtain:        Buy it from Gerald at 560 G (Chapter 4)
Invent:        Fountain, The Sun, Moon Crystal*
               Fountain, The Moon, Moon Crystal*
               Holy Crystal x03, Gold Bar x01, Glass Material x03
------------------------------------------------------------------------
Question Shooter   110 072 110 110 110 110 110 110 110 110   4

Build Up from: Jurak Gun / Magic Gun
Obtain:        Buy from G-Weapons for 600G (Chapter 5)
Invent:        Fountain, Neo-Projector, Brave Little Linda*
               Silver Ball x03, Gold Bar x01
------------------------------------------------------------------------
Sexy Panther       120 075 125 125 125 125 125 125 125 125   4

Build Up from: Wild Cat
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Sigma Bazooka      312 099 200 200 200 200 200 200 200 200   6

Build Up from: Twin Buster
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Soul Breaker       120 075 125 125 125 125 125 125 125 125   4

Build Up from: Dark Viper
Obtain:        Only via Build-Up or Invention
Invent:        Energy Pipe, Geyser, Transmission Device
               Destruction Crystal x05, Silver Ball x05,
               Glass Material x07
------------------------------------------------------------------------
Star Breaker       060 062 060 060 060 060 060 060 060 060   4

Build Up from: Bell Trigger
Obtain:        Only via Build-Up or Invention
Invent:        Chimney, Fire House, Phantom Memo-Eater*
               Gunpowder x06, Scrap of Metal x15, Silver Ball x06
------------------------------------------------------------------------
Steal Gun          150 090 150 150 150 150 150 150 150 150   6

Build Up from: Question Shooter
Obtain:        Only via Build-Up or Invention
Invent:        Book, Fountain, Work Crane
               Light Element x10, Bandit Coin x01, Silver Ball x10
------------------------------------------------------------------------
Supernova `        500 099 250 250 250 250 250 250 250 250   6

Build Up from: Steal Gun
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Trumpet Gun        034 034 034 034 034 034 034 034 034 034   3

Build Up from: Classic Gun
Obtain:        Buy from Gerald for 300G/ Obtain from Gerald
Invent:        Fountain, Rapper, Tree
               Wind Element x01, Scrap of Metal x10, Hunk of Copper x02
------------------------------------------------------------------------
Twin Buster        150 088 150 150 150 150 150 150 150 150   6

Build Up from: Dark Viper
Obtain:        Only via Build-Up or Invention
Invent:        Flower Chandelier, Jurak's Nose, Rifle
               Gunpowder x15, Gold Bar x02, Scrap of Metal x20
------------------------------------------------------------------------
Wild Cat           109 073 110 110 110 110 110 110 110 110   4

Build Up from: Star Breaker
Obtain:        Buy from Gerald for 900G (Chapter 5)
Invent:        Rifle, Work Equipment, Charging Ram*
               Gunpowder x10, Hunk of Copper x15, Silver Ball x08
------------------------------------------------------------------------

Monica's Weapons
==================
NOTE: Due to complexity of the flowchart, I have separate the chart into
      3 charts.

Link 1 (L1)
------------
#1 Blumo
#2 Fire Drake, Ice Drake, Thunder Ghost
#3 Lancer, S.Club, S.Joker

          7th Heaven
Shining      | (L)     Griffon
Bravado (L2) |        / Fork (L3)
          \>_|>_____ At 135 Fl 014 Ex 180    Ruler's      Brave Ark
      /     Sm 180 Be 180 Sc 180    Sword (L2)    (L2) /
     |                              Bastard Sword ___> Shamshir     __ > Dusack
At 015 Du 021       At 021 Sm 019      At 030 Sm 023     At 049 Sm 041
Sm 010 Be 000       Be 014             Be 023 Sc 009     Be 050
             \          |    [F]
              |__>      \__> Sand Breaker     Antique Sword > Halloween
           Broad Sword       At 031 Fl 023 _> At 050 Fl 045 _ Blade
            (L2)             Li 009 Ex 009    Li 045 Ex 045  \_ (L2)
   (L2)             Holy Daedalus     ______________    [T]    \
   Sun Sword  <___  Blade            |7 Branch Sword|         At 080 Fl 045 Sc 045 Sm 045
   Ruler's    <___  Fl 050 Ex 050    Ch 045 Sm 045 Ex 045
   Sword (L2)                   ____/>
             Serpent Slicer (L2)

------------------------------------------------------------------------
Link 2 (L2)
------------
#4 Triple Cracker, Arthur
#5 Moon Goyone, Moon Joe, Evil Nail
#6 Fire Spirit, Ice Spirit
#7 Storm Ghost, Rain Ghost, Thunder Ghost
#8 Arthur, Rolling Rocks
#9 Heart, S. Heart, Lancer
#10 Flaming Nail, Sleeber
#11 Joker, Evil Performer, Castle Eater
#12 Castle Eater, Bundy, Count Balloon
                                             _> Island King   Antique
                            _____________   /    (L1)         Sword
         ________________ |Atlamillia Sword|#7   _> Shining Bravado           <_/
     \   At 135 Fl 135 Sc 135 |   At 090 Fl 108 #8   Halloween Blade
      \  Sm 072 Ex 077 Be 135 \_  Li 108 Sm 072 [H]  At 081 Fl 045
       \                        \_Ex 090 Sc 072 <___ Li 086 Ex 072
        \     Big Bang #6         \      Be 072      Sm 072 Sc 072
         \___ At 091 Fl 108  <____ Sun Sword         Be 072 [T]
              Li 108 Sm 108       /At 081 Fl 090 <_
              Ex 108 Sc 054      / Sm 077 Ex 077    Holy Daelalus
     ___________                Sax          __> At 047 Cy 054 _> (L1)
  Long Sword  _____           | At 029 Cy 027    Ex 054 Be 045  Claymore
                   \          | Ex 019 Be 027    Sc 009
                    \        /  Sc 009                     Sargatanas
                    |>      |   |  Antique      7th Branch   / (L3)
                   |       |    |> Sword (L1)   Sword (L1)  /
Baselard      __> Broad Sword                             \/
At 021 Du 020     At 020 Cy 019 _> Kitchen Knife    Serpent Slicer
Cy 010 Ex 010     Ex 019           At 029 Fl 005 _> At 049 Li 050
                         |         Li 014 Cy 019    Sc 050  __
         Wise Owl Sword 
    |    Ex 015 Be 023 __> Lamb's Sword     7th Heaven     Tsukikage
    |    Sc 014 [-]        At 081 Fl 014 _> At 111 Fl 014  At 080
    |                      Cy 077 Ex 015    Cy 113 Ex 113  Sc 090
    |> Small               Be 077 Sc 014    Sm 113 Be 113  Li 090
       Sword (L3)                           Sc 113 | #9       |
      ________             (L1) Island King  ______/         <|#10
     |Murasama|< ____________________________________ Ama no Murakumo
    At 135 Fl 135 Sc 135             __________       At 090 Li 108
    Li 135 Be 090 #11               |Dark Cloud| <___ Be 090 Sc 108
                                __> At 135 Fl 090
                       Maneater     Ch 090 Li 054
                       (L3)         Cy 135 Sm 135
                                    Be 135 Sc 135
                                    Ex 135 #12
------------------------------------------------------------------------
Link 3 (L3)
------------
#13 Mummy, Blackbeard
#14 Clock Knight, Guardia, Miss Gourgon
#15 Blackbeard, Fat Naga
#16 Arthur, Flaming Nail

(L2) Serpent Slicer _______________________________
                                                   \> [D]
Bone Rapier      Evilcise         Drain Seeker     Sargatanas
At 022 Du 020 _> At 030 Fl 023 _> At 047 Fl 054 _> At 081 Fl 081 _
Ch 021 [P]       Li 009 Be 023    Li 009 Sm 045    Sm 081 Sc 072  \
                 [P]              Be 50                            |
                                  [A][P]       Dark Excalibur #15  |
                                               At 092 Fl 108 Be 108|
                                               Ch 009 Sm 108 Sc 108
                                                   | [D]
                          Griffon Fork #14     <___|
      (L2)                At 134 Fl 135 Ex 135
    > Dark Cloud  ______> Ch 135 Cy 135 Be 108 _> Island King (L1)
   /             /        Sm 135 Li 009 Sc 090
  |   Maneater #13   <_________________________________
  |__ At 091 Li 054 Cy 108                         Small Sword
      Ex 054 Be 108 Sc 090       Wise Owl Sword _> At 081 Li 054 Sm 054
                                                   Cy 054 Ex 054
  Sand Breaker   <___        Dusack   <__          Be 054 Sc 054 [C]
         (L1)        \         (L1)      \                 |
Gladius           Cliff Knife      Chopper          Choora /
At 020 Du 015 __> At 020 Cy 014 _> At 029 Cy 027 _> At 050 Cy 050
Cy 010 Be 005     Be 014           Be 036           Be 050 Sc 041
                                     ______________
Mardan Sword      Garayan Sword     |Mardan Garayan|
At 021 Du 025 __> At 048 Ch 045 __> At 092 Ch 108
                  Cy 045 Sc 054     Sc 108 #16 [H]

Weapon's Max stats
===================
* denotes fast version of sword combo

------------------------------------------------------------------------
                    At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc   Sp   Hit
------------------------------------------------------------------------
7 Branch Sword      170 099 150 150 150 150 150 150 150 150  4    5*

Build Up from: Holy Daedulus Blade, Antique Sword or Serpent Slicer
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
7th Heaven          300 099 200 200 200 200 200 200 200 200  6    5

Build Up from: Lamb's Sword
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Ama no Murakumo     155 099 150 150 150 150 150 150 150 150  6    5*

Build Up from: Tsuikage
Obtain:        Obtain from winning Spheda in dungeon floor - "Something
               Rare Here!" of Rainbow Butterfly Woods (Chapter 6)
Invent:        N/A
------------------------------------------------------------------------
Antique Sword       110 073 110 110 110 110 110 110 110 110  4    5

Build Up from: Sand Breaker
Obtain:        Buy from Jurak Arms for 880G from Chapter 5 onwards
Invent:        Hand-Sewn Silk Flag, Horn, Spinning Ivanoff*
               Rough Rock x20, Gunpowder x05, Sticky Clay x20
------------------------------------------------------------------------
Atlamillia Sword    300 099 220 200 200 200 200 200 220 220  6    4

Build Up from: Big Bang or Shining Bravado
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Baselard            035 035 030 036 034 034 036 034 034 034  3    5

Build Up from: N/A
Obtain:        Buy from Milane for 250G.
Invent:        N/A
------------------------------------------------------------------------
Bastard Sword       046 045 045 045 045 045 045 045 045 045  3    5

Build Up from: Long Sword
Obtain:        Obtain from chests found in Starlight Canyon
Invent:        N/A
------------------------------------------------------------------------
Big Bang            152 099 150 150 150 150 150 150 150 150  6    4

Build Up from: Sun Sword
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Bone Rapier         045 042 045 045 045 045 045 045 045 045  3    6

Build Up from: N/A
Obtain:        Buy from Milane for 250G or win from chests found in
               Rainbow Butterfly Woods/ Starlight Canyon.
Invent:        Bone, Cloth, Withered Jurak
               Life Element x05, Unknown Bone x30, Thick Hide x05
------------------------------------------------------------------------
Brave Ark           112 072 110 110 110 110 110 110 110 110  4    5

Build Up from: Sax
Obtain:        Find it from chests found in Moon Flower Palace
Invent:        N/A
------------------------------------------------------------------------
Broad Sword         045 044 045 045 045 045 045 045 045 045  3    5

Build Up from: Baselard or Long Sword
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Choora              111 072 110 110 110 110 110 110 110 110  4    6

Build Up from: Chopper
Obtain:        Buy from G-Weapons for 960G
Invent:        N/A
------------------------------------------------------------------------
Chopper             061 060 060 060 060 060 060 060 060 060  4    6

Build Up from: Cliff Knife
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Chronicle 2         300 099 220 200 200 200 200 250 200 200  6    5*

Build Up from: Chronicle Sword
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Chronicle Sword     152 099 150 150 150 150 150 150 150 150  6    5*

Build Up from: Ruler's Sword
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Claymore            123 080 125 125 125 125 125 125 125 125  4    4

Build Up from: Dusack or Brave Ark
Obtain:        Buy from G-Weapons for 1100G. Win from chests found in
               Moon Flower Palace.
Invent:        N/A
------------------------------------------------------------------------
Cliff Knife         042 040 045 045 045 045 045 045 045 045  3    6

Build Up from: Gladius
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Cross Heinder       155 099 150 150 150 150 150 150 150 150  6    4

Build Up from: Claymore or Ruler's Sword
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Dark Cloud          300 099 300 300 300 300 300 300 300 300  6    6

Build Up from: Ama no Murakumo or Maneater
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Dark Excalibur      153 099 150 150 150 150 150 150 150 150  6    5

Build Up from: Sargatanas
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Drain Seeker        110 070 110 110 110 110 110 110 110 110  4    5

Build Up from: Evilcise
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Dusack              109 071 110 110 110 110 110 110 110 110  4    4

Build Up from: Shamshir or Chopper
Obtain:        Buy from G-Weapons for 860G
Invent:        N/A
------------------------------------------------------------------------
Evilcise            061 062 060 060 060 060 060 060 060 060  4    5

Build Up from: Bone Rapier
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Garayan Sword       111 073 110 120 110 110 110 110 110 110  3    6

Build Up from: Mardan Sword
Obtain:        Win the Junior Class race of Finny Frenzy
Invent:        N/A
------------------------------------------------------------------------
Gladius             034 034 034 034 034 034 034 034 034 034  3    6

Build Up from: N/A
Obtain:        Buy from Milane for 300G. Win from chests found in
               Rainbow Butterfly Woods.
Invent:        N/A
------------------------------------------------------------------------
Griffon Fork        300 099 200 250 200 200 250 200 200 200  6    5*

Build Up from: Evil Excalibur or Maneater
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Halloween Blade     123 080 125 125 125 125 125 125 125 125  4    5

Build Up from: Antique Sword
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Holy Daedalus Blade 112 072 110 110 110 110 110 110 110 110  4    4

Build Up from: N/A
Obtain:        Complete 100% Georama for Gundorada Workshop
Invent:        N/A
------------------------------------------------------------------------
Island King`        500 099 250 250 250 250 250 250 250 250  6    4

Build Up from: Sword of Zeus, 7th Heaven or Griffon Fox
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Kitchen Knife       061 062 060 060 060 060 060 060 060 060  4    6

Build Up from: Broad Sword
Obtain:        Buy from Jurak Arms for 440G
Invent:        N/A
------------------------------------------------------------------------
Lamb's Sword        123 080 125 125 125 125 125 125 125 125  4    6

Build Up from: Wise Owl Sword
Obtain:        Win from chests found in Moon Flower Palace.
Invent:        N/A
Special fact:  This is indeed a special weapon. The Attack value depends
               on the game time. However, you cannot wait for nighttime
               (which shows 50% increase in attack) to meet the upgrade
               requirements. The actual stats is more important.

               9:00 pm to 6:00 am: 150% of current Attack stats
               6:01 am to 8:59 pm:  50% of current Attack stats
------------------------------------------------------------------------
Long Sword          036 034 034 034 034 034 034 034 034 034  3    5

Build Up from: N/A
Obtain:        Monica's initial weapon. Buy from Jurak Arms for 150G.
               Win from chests found in Rainbow Butterfly Woods
Invent:        N/A
------------------------------------------------------------------------
Maneater            150 099 150 150 150 150 150 150 150 150  6    6

Build Up from: Small Sword
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Mardan Garayan      151 099 150 150 150 150 150 150 150 150  6    4

Build Up from: Garayan Sword
Obtain:        Win Finny Frenzy Senior Class prize
Invent:        N/A
------------------------------------------------------------------------
Mardan Sword        053 053 053 053 053 053 045 045 045 060  3    6

Build Up from: N/A
Obtain:        Win Finny Frenzy Begineer Class prize
Invent:        N/A
------------------------------------------------------------------------
Muramasa            300 099 200 220 220 200 200 200 200 220  6    5*

Build Up from: Ama no Murakumo
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Ruler's Sword       124 081 125 125 125 125 125 125 125 125  4    5*

Build Up from: Brave Ark or Holy Daedalus Blade
Obtain:        Win from chests found in Zelmite Mines
Invent:        Figure, Iron Maiden, Paznos*
               Figure, Iron Maiden, Gigantor Paznos*
               Holy Element x20, Silver Ball x10, Light Element x20
------------------------------------------------------------------------
Sand Breaker        060 061 060 060 060 060 060 060 060 060  4    6

Build Up from: Cliff Knife or Bastard Sword
Obtain:        Build Up or Invention
Invent:        Hand-Sewn Silk Flag, Horn, Spinning Ivanoff*
               Rough Rock x20, Gunpowder x05, Sticky Clay x20
------------------------------------------------------------------------
Sargatanas          125 082 125 125 125 125 125 125 125 125  4    5

Build Up from: Serpent Slicer or Drain Seeker
Obtain:        Win from chests found in Zelmite Mines
Invent:        N/A
------------------------------------------------------------------------
Sax                 062 062 060 060 060 060 060 060 060 060  4    6

Build Up from: Broad Sword
Obtain:        Win from chests found in Ocean Roar's Cave
Invent:        N/A
------------------------------------------------------------------------
Serpent Slicer      111 072 110 110 110 110 110 110 110 110  4    5

Build Up from: Kitchen Knife
Obtain:        Complete 100% Georama for Balance Valley. Win it from
               chests found in dungeons locked by the Star Key.
Invent:        N/A
------------------------------------------------------------------------
Shamshir            062 061 060 060 060 060 060 060 060 060  4    5

Build Up from: Bastard Sword
Obtain:        Buy from Milane for 600G from Chapter 4 onwards.
Invent:        N/A
------------------------------------------------------------------------
Shining Bravado     150 099 150 150 150 150 200 200 200 200  6    4

Build Up from: Halloween Blade or Sun Sword
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Small Sword         125 082 125 125 125 125 125 125 125 125  4    6

Build Up from: Choora or Wise Owl Sword
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Sun Sword           125 082 125 125 125 125 125 125 125 125  4    4

Build Up from: Holy Daedalus Blade
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Sword of Zeus       300 099 200 200 200 200 250 210 220 220  6    4

Build Up from: Cross Heindar
Obtain:        Only via Build Up
Invent:        N/A
------------------------------------------------------------------------
Tsukikage           124 081 125 125 125 125 125 125 125 125  4    5

Build Up from: Serpent Slicer
Obtain:        Win from chests found in Moon Flower Palace
Invent:        N/A
------------------------------------------------------------------------
Wise Owl Sword      089 061 060 060 060 085 060 060 085 060  4    5

Build Up from: Broad Sword
Obtain:        Buy from Starlight Weapons for 600G from Chapter 4
               onwards
Invent:        Grass, Tree, Charging Ram*
               Hunter Crystal x04, Scrap of Metal x10, Hunk of Copper
               x10
------------------------------------------------------------------------

Armbands Flow Chart
----------------------

#1 Star Tortoise, Rolling Rocks
#2 Moon Joe, Moon Goyone, Clock Knight
#3 Balalla, Heat Fairy
#4 Crow Priest, Diamond, S. Diamond
#5 Evil Nail, Evil Performer, Skull Chief
#6 Miss Gourgon, S. Heart, Silver Gear
#7 Sylph, Fat Naga
#8 Zombie Pirate, Sleeber

                                    Goddess Brassard  <_________
                                    At 091 Li 113 Cy 113        \
            _____                   Ex 054 Be 90 #7              \
          >|Love | [H]                            |     Spirit Brassard
         | At 135 Sm 135 <_____________           |        At 080 Cy 090
         | Ex 135 Be 135               \         <|        Be 90   <|
         | Sc 135 #6            ___> Angel Shooter                  |
         |                     /     At 135 Ch 135 Be 135           |
Mobius Bangle                 /      Cy 153 Ex 054 #5               |
At 135 Fl 135    <__ Sun Armlet <_____                              |
Li 135 Ex 135        At 091 Fl 113    \__ Athena's Armlet <_____    |
#4 [D]               Cy 090 Ex 090 #3     At 080 Fl 090         |   |
                                          Ex 090         <|     |   |
Magic Brassard     Gold Brassard                          |     |   |
At 014 Du 015 __>  At 022 Fl 017 _____> Crystal Brassard  |  Platinum
Fl 10         _                         At 032 Fl 028    _|> Brassard
               \__> Bandit Brassard   />   |              |  At 050 [W]
                    At 022 Cy 022  __/     |> Pockekul [W]|  Fl 054
Thorn Armlet   <___ [S]                       At 050 Fl 054     |
At 032 Cy 028  _____________________________> Cy 054 Ex 032    <|
[-][E]              __________________________________/     Destruction
   |               /                      (see above)       Brassard
   |>             /                    |> Mobius Bangle   At 080 Fl 054
Moon Armlet      /                     |                  Li 090 Sm 090
At 080 Fl 090 <_/                Satan Brassard                 |
Cy 028 Sc 054                    At 091 Fl 090     <___________/
  |                              Li 113 Sm 090 #8
  |>                   ________________     |
Star Armlet          `|Five-Star Armlet|<___|
At 091 Fl 104 ______>  At 135 Li 090
Ch 113 Sm 045          Ch 090 Cy 090 #2
Sc 099 #1              Be 135 Sc 135
                       Sm 135 Ex 135

Weapon's Max stats
===================

------------------------------------------------------------------------
                       At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc   Sp
------------------------------------------------------------------------
Angel Shooter         300 099 200 220 200 150 200 200 200 200   6

Build Up from: Sun Armlet or Goddess Brassard
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Athena's Armlet       125 081 125 125 130 125 125 125 125 125   4

Build Up from: Platinum Bangle or Pocklekul
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Bandit Brassard       044 045 045 045 045 045 045 045 045 045   3

Build Up from: Magic Brassard
Obtain:        Buy at Starlight Weapons in Chapter 4 for 700G
Invent:        Clock, Gold Store, Show Window
               10x Wind Element, 10x Hunk of Copper, 1x Bandit Coin
------------------------------------------------------------------------
Crystal Brassard      060 060 060 060 060 060 060 060 060 060   4

Build Up from: Gold Brassard or Bandit Brassard
Obtain:        Buy from Julia for 740G
Invent:        N/A
------------------------------------------------------------------------
Destruction Brassard  125 081 125 125 130 125 125 125 125 125   4

Build Up from: Platinum Brassard
Obtain:        Win from chests found in Moon Flower Palace
Invent:        N/A
------------------------------------------------------------------------
Five-Star Armlet`     500 099 300 300 300 300 250 250 250 250   6

Build Up from: Star Armlet or Satan Brassard
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Goddess Brassard      150 099 150 150 150 170 150 150 150 150   6

Build Up from: Spirit Brassard
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Gold Brassard         044 045 045 045 045 045 045 045 045 045   3

Build Up from: Magic Brassard
Obtain:        Buy from Julia for 350G from Chapter 3 onwards
Invent:        N/A
------------------------------------------------------------------------
Love                  500 099 250 250 250 250 250 250 250 250   6

Build Up from: Mobius Bangle or Angel Shooter
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Magic Brassard        035 034 034 034 034 034 034 034 034 034   3

Build Up from: -
Obtain:        Monica comes with it. Buy from Julia for 200G
Invent:        N/A
------------------------------------------------------------------------
Mobius Bangle         300 099 220 200 220 220 200 200 200 200   6

Build Up from: Sun Armlet or Satan Brassard
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Moon Armlet           125 081 125 125 130 125 125 125 125 125   4

Build Up from: Thorn Armlet or Pocklekul
Obtain:        Buy from Starlight Weapons for 1800G in Chapter 6
Invent:        N/A
------------------------------------------------------------------------
Platinum Brassard     110 072 110 110 110 110 110 110 110 110   4

Build Up from: Crystal Brassard
Obtain:        Buy from Starlight Weapons for 900G in Chapter 5
Invent:        N/A
------------------------------------------------------------------------
Pocklekul             110 072 110 110 110 110 110 110 110 110   4

Build Up from: Crystal Brassard or Thorn Armlet
Obtain:        Buy from Julia for 860G in Chapter 5
Invent:        N/A
------------------------------------------------------------------------
Satan Brassard        150 099 150 150 170 150 150 150 150 150   6

Build Up from: Destruction Brassard
Obtain:        Only via Build-Up
Invent:        N/A
------------------------------------------------------------------------
Spirit Brassard       125 081 125 125 130 125 125 125 125 125   4

Build Up from: Platinum Brassard or Pocklekul
Obtain:        Win from chests found Moon Flower Palace
Invent:        N/A
------------------------------------------------------------------------
Star Armlet           150 099 150 170 150 150 150 150 150 150   6

Build Up from: Moon Armlet
Obtain:        Win from chests found Moon Flower Palace
Invent:        N/A
------------------------------------------------------------------------
Sun Armlet            150 099 170 150 150 170 150 150 150 150   6

Build Up from: Athena's Armlet
Obtain:        Win from chests found Moon Flower Palace
Invent:        N/A
------------------------------------------------------------------------
Thorn Armlet          088 060 060 099 060 060 060 060 060 060   4

Build Up from: Bandit Brassard
Obtain:        Buy from Milane for 820G in Chapter 4
Invent:        N/A
------------------------------------------------------------------------


M o n s t e r s
```````````````````````````````````````````````````````````````````````
The monster's data can be obtained by viewing the Monster Notes item
or getting it from Sheriff Blinkhorn (after you have recruited him).
The monster's data will be added upon you have encountered it...

There are a total of 278 monsters (4 of them are sub-boss in Chapter 8,
thus making 274 fightable monsters. I have arranged them according to
their ID number listed on the Monster Notes.

i)     Bestiary
````````````````````````````
The bestiary found here listed the monster's ID number in Monster Notes,
their strengths and weakness, items dropped, ABS and Glidas Gain. The
enemies have divided into groups on dungeons location.

Monster Type refers to the enemy's generic type. For example, Undead
are weak against Exocrism and they can be severely damaged with Holy
Stone and Water. Monster Type is also essential when you are finding
clues by changing Monica into a monster. Remember the badges are named
with monster types right? When transforming into a Sewer Rat (i.e. use
the Beast Badge), Monica can converse with any Beast type enemies such
Sewer Rat, Death Mouse, Ram, Elfas, Molers, etc. Change monster type is
relatively useful if Monica is surrounded by enemy of the same monster
type.

Legend:
Wrench - Wrc, Sword - Swd, Magic - Magic, Hammer - Hmr, Ridepod - Rid
Gun - (g) grenade; (l) laser; (n) normal; (a) all
* - Enemies found in Star Key locked area
Elements:
Fl - Flame; Ch - Chill; Li - Lightning; Cy - Cyclone; Sm - Smash;
Sc - Scale, Ex - Exocrism; Be - Beast

------------------------------------------------------------------------
Underground Channel
------------------------------------------------------------------------

001 Bat                                         ABS: 006  Glida: 006
Type: Beast                                     Items:
Weak against:        Cy, Fl                     - Holy Water
Effective Weapons:   Guns (l, n)                - Wind Crystal
Ineffective Weapons: Wrc, Gun (g)               - Bundle of Hay

002 Sewer Rat                                   ABS: 006  Glida: 006
Type: Beast                                     Items:
Weak against:        Fl, Be                     - Hunter Crystal
Effective Weapons:   Swd                        - Rolling Log
Ineffective Weapons: -

003 Froggy                                      ABS: 006  Glida: 006
Type: Aquatic                                   Items:
Weak against:        Ch, Sc, Li                 - Sea Dragon Crystal
Effective Weapons:   Swd                        - Poison
Ineffective Weapons: -

004 Clown                                       ABS: 006  Glida: 006
Type: Darkling                                  Items:
Weak against:        Fl, Ch                     - Protector Crystal
Effective Weapons:   -                          - Sugar Cane
Ineffective Weapons: -

005 Turtle                                      ABS: 006  Glida: 006
Type: Aquatic                                   Items:
Weak against:        Li, Sm                     - Protector Crystal
Effective Weapons:   Wrc, Hmr, Gun (l, g)       - Water Element
Ineffective Weapons: Swd, Gun (n)

006 Baron Balloon                               ABS: 008  Glida: 009
Type: Magical Creature                          Items:
Weak against:        Fl, Li                     - Wind Crystal
Effective Weapons:   Guns (a)                   - Bomb Nut
Ineffective Weapons: Wrc

007 Nightstalker                                ABS: 008  Glida: 009
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Flame Crystal
Effective Weapons:   Mag                        - Holy Water
Ineffective Weapons: -                          - Glass Material

008 Mimic                                       ABS: 008  Glida: 012
Type: Magical Creature                          Items:
Weak against:        Fl, Sm                     - Destruction Crystal
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n)

009 Flotsam Balloon                             ABS: 010  Glida: 014
Type: Magical Creature                          Items:
Weak against:        Fl, Li                     - Nil
Effective Weapons:   Gun (a)
Ineffective Weapons: Wrc

010 Darkness                                    ABS: 010  Glida: 012
Type: Undead                                    Items:
Weak against:        Ex                         - Bomb Nut
Effective Weapons:   Gun (l), Mag               - Holy Crystal
Ineffective Weapons: Wrc, Swd, Gun (n, g)       - Silver Ball

011 Vanguard                                    ABS: 016  Glida: 014
Type: Windup                                    Items:
Weak against:        Li                         - Repair Powder
Effective Weapons:   -                          - Power Crystal
Ineffective Weapons: Wrc, Swd, Gun (l, n), Mag  - Hunk of Copper

012 King Mimic                                  ABS: 010  Glida: 012
Type: Magical Creature                          Items:
Weak against:        Fl, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (g, n)

------------------------------------------------------------------------
Rainbow Butterfly Woods
------------------------------------------------------------------------

013 Kotore                                      ABS: 000  Glida: 000
Type: Flora                                     Items:
Weak against:        Fl, Li                     - Nil
Effective Weapons:   Gun (g)
Ineffective Weapons: -

014 Pumpkinhead                                 ABS: 010  Glida: 012
Type: Flora                                     Items:
Weak against:        Fl, Li                     - Antidote Drink
Effective Weapons:   -
Ineffective Weapons: -

015 Man-Eating Grass                            ABS: 010  Glida: 012
Type: Flora                                     Items:
Weak against:        Fl                         - Battan
Effective Weapons:   Swd                        - Earth Element
Ineffective Weapons: Wrc

016 Skeleton Soldier                            ABS: 014  Glida: 014
Type: Undead                                    Items:
Weak against:        Ex, Fl                     - Poison Apple
Effective Weapons:   Wrc                        - Holy Crystal
Ineffective Weapons: Gun (n), Mag               - Unknown Bone

017 Moler                                       ABS: 010  Glida: 012
Type: Beast                                     Items:
Weak against:        Be                         - Carrot
Effective Weapons:   Wrc                        - Sticky Clay
Ineffective Weapons: Gun (n, l), mag            - Protector Crystal

018 Himarra                                     ABS: 010  Glida: 012
Type: Floral                                    Items:
Weak against:        Fl, Ch                     - Prickly
Effective Weapons:   Swd                        - Wind Crystal
Ineffective Weapons: Gun (n)                    - Forest Dew

019 Face of Prajna                              ABS: 012  Glida: 014
Type: Magical Creature                          Items:
Weak against:        Fl, Ch, Li, Cy             - Holy Water
Effective Weapons:   -                          - Destruction Crystal
Ineffective Weapons: Swd                        - Poison

020 Tortoise                                    ABS: 014  Glida: 015
Type: Aquatic                                   Items:
Weak against:        Li, Sm                     - Mellow Banana
Effective Weapons:   Wrc, Gun (l, g)            - Sea Dragon Crystal
Ineffective Weapons: Swd, Gun (n)               - Water Element

021 Mimic                                       ABS: 010  Glida: 016
Type: Magical Creature                          Items:
Weak against:        Fl, Sm                     - Mimi
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n)

022 Tore                                        ABS: 016  Glida: 016
Type: Floral                                    Items:
Weak against:        Fl, Li                     - Nil
Effective Weapons:   Swd, Gun (g)
Ineffective Weapons: Gun (n, l), Mag

023 Sonic Bomber                                ABS: 018  Glida: 021
Type: Windup                                    Items:
Weak against:        Li, Sm                     - Repair Powder
Effective Weapons:   -                          - Lightning Crystal
Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag  - Hunk of Copper

024 Pixie                                       ABS: 008  Glida: 015
Type: Spirit                                    Items:
Weak against:        Cy                         - Heart-Throb Cherry
Effective Weapons:   Gun (n), Mag               - Light Element
Ineffective Weapons: Wrc

025 Gyumo                                       ABS: 018  Glida: 021
Type: Beast                                     Items:
Weak against:        Be                         - Bread
Effective Weapons:   Swd                        - Power Crystal
Ineffective Weapons: Gun (n, g), Mag            - Sturdy Rock

026 Fire Element                                ABS: 014  Glida: 015
Type: Spirit                                    Items:
Weak against:        Ch                         - Flame Stone
Effective Weapons:   -                          - Flame Crystal
Ineffective Weapons: Gun (n, g)                 - Fire Element

027 Ice Element                                 ABS: 014  Glida: 015
Type: Spirit                                    Items:
Weak against:        Fl                         - Chill Stone
Effective Weapons:   -                          - Chill Crystal
Ineffective Weapons: Gun (n, g)                 - Chill Element

028 Spider Lady                                 ABS: 014  Glida: 015
Type: Darkling                                  Items:
Weak against:        Ch, Be                     - Gooey Peach
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: -                          - Thunder Element

029 Hunter Fox                                  ABS: 014  Glida: 015
Type: Beast                                     Items:
Weak against:        Be                         - Petite Fish
Effective Weapons:   Swd, Gun (n)               - Hunter Crystal
Ineffective Weapons: -                          - Gunpowder

030 Killer Snake                                ABS: 020  Glida: 022
Type: Reptile Family                            Items:
Weak against:        Ch, Sm, Sc                 - Sea Dragon Crystal
Effective Weapons:   Rid                        - Life Element
Ineffective Weapons: Wrc, Swd, Gun (a), Mag

031 Tigriff                                     ABS: 022  Glida: 024
Type: Beast                                     Items:
Weak against:        Fl, Be                     - Nil
Effective Weapons:   Swd
Ineffective Weapons: Wrc, Gun (a), Mag

032 King Mimic                                  ABS: 016  Glida: 016
Type: Magical Creature                          Items:
Weak against:        Fl, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n, g)

033 Dorone *                                    ABS: 000  Glida: 012
Type: Flora                                     Items:
Weak against:        Fl, Ex                     - Nil
Effective Weapons:   Gun (g)
Ineffective Weapons: -

034 Spirit Flyer *                              ABS: 112  Glida: 114
Type: Spirit                                    Items:
Weak against:        Li                         - Wind Crystal
Effective Weapons:   -                          - Wind Element
Ineffective Weapons: Gun (n, g)                 - Wind Stone

035 Zucky *                                     ABS: 116  Glida: 112
Type: Floral                                    Items:
Weak against:        Li, Ch                     - Potato Cake
Effective Weapons:   -
Ineffective Weapons: -

036 Cursed Rose *                               ABS: 116  Glida: 112
Type: Floral                                    Items:
Weak against:        Fl, Cy                     - Forest Dew
Effective Weapons:   Swd                        - Soap
Ineffective Weapons: Wrc

037 Sylph *                                     ABS: 120  Glida: 120
Type: Spirit                                    Items:
Weak against:        Li                         - Heart-Throb Cherry
Effective Weapons:   Gun (n), Mag               - Light Element
Ineffective Weapons: Wrc

038 Mimic *                                     ABS: 130  Glida: 068
Type: Magical Creature                          Items:
Weak against:        Fl, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n)

039 Mad Tore *                                  ABS: 140  Glida: 123
Type: Floral                                    Items:
Weak against:        Fl, Ex                     - Poison Apple
Effective Weapons:   Gun (g)                    - Flame Crystal
Ineffective Weapons: Gun (n, l), Mag            - Rolling Log

040 King Mimic *                                ABS: 146  Glida: 078
Type: Magical Creature                          Items:
Weak against:        Fl, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n, g)

------------------------------------------------------------------------
Starlight Canyon
------------------------------------------------------------------------

041 Smiling Fairy                               ABS: 018  Glida: 012
Type: Beast                                     Items:
Weak against:        Ch, Cy                     - Bread
Effective Weapons:   -                          - Wind Crystal
Ineffective Weapons: -

042 Masked Tribesman                            ABS: 020  Glida: 016
Type: Darkling                                  Items:
Weak against:        Fl, Li                     - Nil
Effective Weapons:   -
Ineffective Weapons: Swd, Gun (n)

043 Ram                                         ABS: 022  Glida: 022
Type: Beast                                     Items:
Weak against:        Fl, Be                     - Mimi
Effective Weapons:   Swd                        - Hunter Crystal
Ineffective Weapons: Gun (l, g), Mag            - Sturdy Cloth

044 Dog Statue                                  ABS: 020  Glida: 016
Type: Magical Creature                          Items:
Weak against:        Sm                         - Heart-Throb Cherry
Effective Weapons:   Wrc                        - Power Crystal
Ineffective Weapons: Swd, Gun (n, l)

045 Elfas                                       ABS: 030  Glida: 022
Type: Beast                                     Items:
Weak against:        Ch, Be                     - Nil
Effective Weapons:   -
Ineffective Weapons: Wrc, Gun (n, l), Mag

046 Fire Gemron                                 ABS: 022  Glida: 012
Type: Reptile Family                            Items:
Weak against:        Ch, Sc                     - Fire Element
Effective Weapons:   Wrc                        - Flame Crystal
Ineffective Weapons: -                          - Flame Stone

047 Ice Gemron                                  ABS: 022  Glida: 012
Type: Reptile Family                            Items:
Weak against:        Fl, Sc                     - Water Element
Effective Weapons:   Wrc                        - Chill Crystal
Ineffective Weapons: -                          - Chill Stone

048 Wind Gemron                                 ABS: 022  Glida: 012
Type: Reptile Family                            Items:
Weak against:        Li, Sc                     - Wind Element
Effective Weapons:   Wrc                        - Wind Crystal
Ineffective Weapons: -                          - Wind Stone

049 Thunder Gemron                              ABS: 022  Glida: 012
Type: Reptile Family                            Items:
Weak against:        Cy, Sc                     - Thunder Element
Effective Weapons:   Wrc                        - Lightning Crystal
Ineffective Weapons: -                          - Lightning Stone

050 Golem                                       ABS: 030  Glida: 022
Type: Magical Creature                          Items:
Weak against:        Sm                         - Stamina Drink
Effective Weapons:   -                          - Destruction Crystal
Ineffective Weapons: Swd, Gun (n, l)            - Rough Rock

051 Mimic                                       ABS: 020  Glida: 027
Type: Magical Creature                          Items:
Weak against:        Li, Sm                     - Battan
Effective Weapons:   Gun (l)                    - Rolling Log
Ineffective Weapons: Gun (n)

052 Holy Gemron                                 ABS: 038  Glida: 057
Type: Reptile Family                            Items:
Weak against:        Sc                         - Holy Element
Effective Weapons:   Wrc                        - Holy Crystal
Ineffective Weapons: -                          - Holy Stone

053 Nikapous                                    ABS: 030  Glida: 022
Type: Darkling                                  Items:
Weak against:        Ch, Cy                     - Prickly
Effective Weapons:   -
Ineffective Weapons: -

054 Yo-yo Barrel                                ABS: 030  Glida: 045
Type: Windup                                    Items:
Weak against:        Li, Sm                     - Repair Powder
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag  - Scrap of Metal

055 Priest of Rama                              ABS: 030  Glida: 022
Type: Beast                                     Items:
Weak against:        Cy, Be                     - Cheese
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (l)

056 Ivanoff                                     ABS: 034  Glida: 016
Type: Magical Creature                          Items:
Weak against:        Sm                         - Minion
Effective Weapons:   Wrc                        - Destruction Crystal
Ineffective Weapons: Swd, Gun (n, l)            - Sturdy Rock

057 Crescent Baron                              ABS: 040  Glida: 068
Type: Magical Creature                          Items:
Weak against:        Li, Cy                     - Carrot
Effective Weapons:   Gun (l, n)                 - Power Crystal
Ineffective Weapons: Gun (g), Swd, Wrc          - Glass Material

058 Wind Element                                ABS: 028  Glida: 012
Type: Spirit                                    Items:
Weak against:        Li                         - Wind Crystal
Effective Weapons:   -                          - Wind Stone
Ineffective Weapons: Gun (n)                    - Wind Element

059 Dragon                                      ABS: 050  Glida: 068
Type: Reptile Family                            Items:
Weak against:        Sm, Sc                     - Escape Powder
Effective Weapons:   -                          - Sea Dragon Crystal
Ineffective Weapons: Gun (n, g)                 - Life Element

060 King Mimic                                  ABS: 020  Glida: 027
Type: Magical Creature                          Items:
Weak against:        Li, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n, g)

061 Heat Fairy *                                ABS: 110  Glida: 112
Type: Beast                                     Items:
Weak against:        Ch, Cy                     - Bread
Effective Weapons:   -                          - Wind Crystal
Ineffective Weapons: -

062 Mummy *                                     ABS: 112  Glida: 114
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Stone
Effective Weapons:   Gun (l)                    - Holy Crystal
Ineffective Weapons: -

063 Thunder Spirit *                            ABS: 116  Glida: 112
Type: Spirit                                    Items:
Weak against:        Cy                         - Lightning Stone
Effective Weapons:   -                          - Thunder Element
Ineffective Weapons: Gun (n, g)                 - Lighting Crystal

064 Water Spirit *                              ABS: 118  Glida: 112
Type: Spirit                                    Items:
Weak against:        Li                         - Soap
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (n, g)                 - Water Element

065 Balalla *                                   ABS: 120  Glida: 120
Type: Floral                                    Items:
Weak against:        Ch                         - Prickly
Effective Weapons:   Swd                        - Wind Crystal
Ineffective Weapons: Gun (n)                    - Forest Dew

066 Mimic *                                     ABS: 130  Glida: 068
Type: Magical Creature                          Items:
Weak against:        Li, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n)

067 Iron Mask *                                 ABS: 140  Glida: 123
Type: Darkling                                  Items:
Weak against:        Li, Sm                     - Potato Cake
Effective Weapons:   -
Ineffective Weapons: Swd, Gun (a)

068 Sleeber *                                   ABS: 146  Glida: 147
Type: Beast                                     Items:
Weak against:        Li, Be                     - Petite Fish
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (l)

069 Blumo *                                     ABS: 156  Glida: 068
Type: Beast                                     Items:
Weak against:        Fl, Be                     - Cheese
Effective Weapons:   Swd                        - Power Crystal
Ineffective Weapons: Gun (n, g), Magic          - Sturdy Rock

070 King Mimic *                                ABS: 160  Glida: 076
Type: Magical Creature                          Items:
Weak against:        Li, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n, g)

------------------------------------------------------------------------
Ocean's Roar Cave
------------------------------------------------------------------------

071 Sea Bat                                     ABS: 030  Glida: 015
Type: Beast                                     Items:
Weak against:        Li, Cy                     - Holy Water
Effective Weapons:   Gun (n, l), Mag            - Wind Crystal
Ineffective Weapons: Wrc, Gun (g)               - Bundle of Hay

072 Fintol                                      ABS: 044  Glida: 024
Type: Aquatic                                   Items:
Weak against:        Li, Sm                     - Stone
Effective Weapons:   Gun (l, g), Wrc            - Protector Crystal
Ineffective Weapons: Swd, Gun (n)               - Water Element

073 Corsair                                     ABS: 046  Glida: 024
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Petite Fish
Effective Weapons:   Swd                        - Holy Crystal
Ineffective Weapons: Mag, Gun (n)

074 Goyone                                      ABS: 048  Glida: 054
Type: Aquatic                                   Items:
Weak against:        Li, Sc                     - Evy
Effective Weapons:   Swd                        - Sea Dragon Crystal
Ineffective Weapons: Mag, Gun (g)               - Light Element

075 Geron                                       ABS: 046  Glida: 027
Type: Aquatic                                   Items:
Weak against:        Fl, Li, Sc                 - Poison
Effective Weapons:   Swd                        - Lightning Crystal
Ineffective Weapons: -

076 Statue                                      ABS: 050  Glida: 057
Type: Magical Creature                          Items:
Weak against:        Sm                         - Mimi
Effective Weapons:   Wrc                        - Destruction Crystal
Ineffective Weapons: Swd, Gun (n, l)            - Rough Rock

077 Beach Rat                                   ABS: 052  Glida: 027
Type: Beast                                     Items:
Weak against:        Ch, Be                     - Rolling Log
Effective Weapons:   Swd                        - Hunter Crystal
Ineffective Weapons: -

078 Aqua Element                                ABS: 058  Glida: 022
Type: Spirit                                    Items:
Weak against:        Li                         - Soap
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (n, g)                 - Water Element

079 Shiva                                       ABS: 050  Glida: 057
Type: Darkling                                  Items:
Weak against:        Li, Be                     - Gooey Peach
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: -                          - Thunder Element

080 Captain                                     ABS: 062  Glida: 033
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Petite Fish
Effective Weapons:   Swd                        - Holy Crystal
Ineffective Weapons: Gun (n), Mag

081 Auntie Medusa                               ABS: 066  Glida: 075
Type: Darkling                                  Items:
Weak against:        Li, Sc                     - Potato Cake
Effective Weapons:   -                          - Sea Dragon Crystal
Ineffective Weapons: Mag, Gun (g, l)            - Sturdy Cloth

082 Mimic                                       ABS: 030  Glida: 040
Type: Magical Creature                          Items:
Weak against:        Ch, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n)

083 Pirate Tank                                 ABS: 066  Glida: 075
Type: Windup                                    Items:
Weak against:        Li, Sm                     - Gun Repair Powder
Effective Weapons:   -                          - Destruction Crystal
Ineffective Weapons: Swd, Gun (n, l)            - Scrap of Metal

084 Sand Moler                                  ABS: 050  Glida: 057
Type: Beast                                     Items:
Weak against:        Li, Cy, Be                 - Carrot
Effective Weapons:   Wrc                        - Power Crystal
Ineffective Weapons: Gun (n, l), Mag            - Sticky Clay

085 Sooty                                       ABS: 068  Glida: 076
Type: Undead                                    Items:
Weak against:        Ch, Ex                     - Mighty Healing
Effective Weapons:   Gun (l), Mag               - Chill Crystal
Ineffective Weapons: Wrc, Gun (n, g), Swd       - Silver Ball

086 Hornhead                                    ABS: 068  Glida: 033
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Poison Apple
Effective Weapons:   Wr                         - Flame Crystal
Ineffective Weapons: Mag, Gun (n)               - Unknown Bone

087 Sea Tortoise                                ABS: 066  Glida: 036
Type: Aquatic                                   Items:
Weak against:        Li, Sm                     - Mellow Banana
Effective Weapons:   Wrc, Gun (l, g)            - Protector Crystal
Ineffective Weapons: Swd, Gun (n)               - Water Element

088 Neo Vanguard                                ABS: 072  Glida: 081
Type: Windup                                    Items:
Weak against:        Fl, Li, Sm                 - Repair Powder
Effective Weapons:   -                          - Flame Crystal
Ineffective Weapons: Wrc, Gun (n, l), Swd, Mag  - Hunk of Copper

089 Zappy                                       ABS: 070  Glida: 036
Type: Spirit                                    Items:
Weak against:        Cy                         - Lightning Stone
Effective Weapons:   -                          - Lightning Crystal
Ineffective Weapons: Gun (g, n)                 - Thunder Element

090 Ragstink                                    ABS: 064  Glida: 039
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Holy Water
Effective Weapons:   Mag                        - Flame Crystal
Ineffective Weapons: -                          - Glass Material

091 Sea Serpent                                 ABS: 078  Glida: 030
Type: Reptile Family                            Items:
Weak against:        Fl, Ch, Sc                 - Life Element
Effective Weapons:   Rid                        - Sea Dragon Crystal
Ineffective Weapons: Wrc, Gun (a), Mag

092 Master Jacket                               ABS: 076  Glida: 067
Type: Undead                                    Items:
Weak against:        Fl, Li, Ex                 - Nil
Effective Weapons:   Wrc
Ineffective Weapons: Gun (n), Mag

093 King Mimic                                  ABS: 040  Glida: 040
Type: Magical Creature                          Items:
Weak against:        Ch, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n, g)

094 Arkerath *                                  ABS: 110  Glida: 112
Type: Aquatic                                   Items:
Weak against:        Ch, Sm                     - Stone
Effective Weapons:   Gun (g, Wrc                - Protector Crystal
Ineffective Weapons: Gun (n, l), Swd, Mag       - Water Element

095 Zombie Pirate *                             ABS: 112  Glida: 114
Type: Undead                                    Items:
Weak against:        Fl, Li, Ex                 - Prickly
Effective Weapons:   Swd                        - Holy Crystal
Ineffective Weapons: Gun (n), Mag

096 Blackbeard *                                ABS: 116  Glida: 112
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Petite Fish
Effective Weapons:   Swd                        - Chill Crystal
Ineffective Weapons: Gun (n), Mag

097 Star Tortoise *                             ABS: 116  Glida: 112
Type: Aquatic                                   Items:
Weak against:        Ch, Sm                     - Mellow Banana
Effective Weapons:   Wrc, Gun (g)               - Lightning Crystal
Ineffective Weapons: Gun (n, l), Swd, Mag       - Water Element

098 Coral Dog *                                 ABS: 120  Glida: 120
Type: Magical Creature                          Items:
Weak against:        Li, Sm                     - Heart-Throb Cherry
Effective Weapons:   Wrc                        - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd

099 Mimic *                                     ABS: 130  Glida: 068
Type: Magical Creature                          Items:
Weak against:        Sm                         - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n)

100 Fat Naga *                                  ABS: 140  Glida: 123
Type: Darkling                                  Items:
Weak against:        Fl, Sc                     - Potato Cake
Effective Weapons:   -                          - Lightning Crystal
Ineffective Weapons: Gun (g, l), Mag            - Sturdy Cloth

101 Pirate Eye *                                ABS: 146  Glida: 147
Type: Windup                                    Items:
Weak against:        Li, Sm                     - Gun Repair Powder
Effective Weapons:   -                          - Power Crystal
Ineffective Weapons: Gun (n, l), Swd            - Scrap of Metal

102 Metal Bomber *                              ABS: 156  Glida: 068
Type: Windup                                    Items:
Weak against:        Li, Sm                     - Repair Powder
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag  - Hunk of Copper

103 King Mimic *                                ABS: 160  Glida: 076
Type: Magical Creature                          Items:
Weak against:        Ch, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n, g)

------------------------------------------------------------------------
Mount Gundor
------------------------------------------------------------------------

104 Lava Bat                                    ABS: 055  Glida: 032
Type: Beast                                     Items:
Weak against:        Ch, Cy                     - Holy Water
Effective Weapons:   Gun (l, n), Mag            - Wind Crystal
Ineffective Weapons: Wrc, Gun (g)               - Bundle of Hay

105 Steam Kotore                                ABS: 000  Glida: 004
Type: Floral                                    Items:
Weak against:        Ch, Li                     - Nil
Effective Weapons:   Gun (g)
Ineffective Weapons: -

106 Ice Gundron                                 ABS: 070  Glida: 078
Type: Reptile Family                            Items:
Weak against:        Fl, Sc                     - Chill Stone
Effective Weapons:   Wrc                        - Chill Crystal
Ineffective Weapons: -                          - Chill Element

107 Holy Gundron                                ABS: 070  Glida: 078
Type: Reptile Family                            Items:
Weak against:        Sc                         - Holy Stone
Effective Weapons:   Wrc                        - Holy Crystal
Ineffective Weapons: -                          - Holy Element

108 Rifle Wolf                                  ABS: 068  Glida: 076
Type: Beast                                     Items:
Weak against:        Be                         - Prickly
Effective Weapons:   Swd                        - Hunter Crystal
Ineffective Weapons: -                          - Gunpowder

109 Stick Joe                                   ABS: 074  Glida: 057
Type: Magical Creature                          Items:
Weak against:        Li, Cy                     - Life Element
Effective Weapons:   Gun (n, l)                 - Power Crystal
Ineffective Weapons: Wrc, Swd, Gun (g)          - Escape Powder

110 Wind Gundron                                ABS: 070  Glida: 078
Type: Reptile Family                            Items:
Weak against:        Li, Sc                     - Wind Stone
Effective Weapons:   Wrc                        - Wind Crystal
Ineffective Weapons: -                          - Wind Element

111 Griffon Soldier                             ABS: 084  Glida: 033
Type: Darkling                                  Items:
Weak against:        Fl, Ch                     - Cheese
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag            - Hunk of Copper

112 Thunder Gundron                             ABS: 070  Glida: 078
Type: Reptile Family                            Items:
Weak against:        Cy, Sc                     - Lightning Stone
Effective Weapons:   Wrc                        - Lightning Crystal
Ineffective Weapons: -                          - Thunder Element

113 Savage Ram                                  ABS: 084  Glida: 036
Type: Beast                                     Items:
Weak against:        Ch, Be                     - Mimi
Effective Weapons:   Swd                        - Hunter Crystal
Ineffective Weapons: Gun (g, l), Mag            - Sturdy Cloth

114 Burger                                      ABS: 090  Glida: 022
Type: Darkling                                  Items:
Weak against:        Cy, Ch                     - Repair Powder
Effective Weapons:   Gun (l)                    - Stamina Drink
Ineffective Weapons: Gun (n, g)                 - Thick Hide

115 Steam Goyone                                ABS: 084  Glida: 094
Type: Aquatic                                   Items:
Weak against:        Li, Ch, Sc                 - Evy
Effective Weapons:   Swd                        - Sea Dragon Crystal
Ineffective Weapons: Gun (g), Mag               - Glass Material

116 Magmaoff                                    ABS: 090  Glida: 033
Type: Magical Creature                          Items:
Weak against:        Sm, Ch                     - Stone
Effective Weapons:   Wrc                        - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd            - Rough Rock

117 Bomber Head                                 ABS: 110  Glida: 022
Type: Windup                                    Items:
Weak against:        Fl, Li                     - Bomb
Effective Weapons:   -                          - Flame Crystal
Ineffective Weapons: Gun (n)                    - Gunpowder

118 Mimic                                       ABS: 092  Glida: 051
Type: Darkling                                  Items:
Weak against:        Sm, Ch                     - Petite Fish
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n)

119 Steam Tore                                  ABS: 100  Glida: 027
Type: Floral                                    Items:
Weak against:        Ch, Li                     - Poison Apple
Effective Weapons:   Gun (g)                    - Flame Crystal
Ineffective Weapons: Gun (n, l), Mag            - Rolling Log

120 Chimera                                     ABS: 100  Glida: 027
Type: Beast                                     Items:
Weak against:        Ch, Be                     - Potato Cake
Effective Weapons:   Swd                        - Power Crystal
Ineffective Weapons: Gun (a), Wrc, Mag

121 Lava Runner                                 ABS: 098  Glida: 057
Type: Darkling                                  Items:
Weak against:        Ch                         - Repair Powder
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (n), Swd               - Scrap of Metal

122 Lava Golem                                  ABS: 104  Glida: 057
Type: Magical Creature                          Items:
Weak against:        Ch, Sm                     - Stamina Drink
Effective Weapons:   -                          - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd            - Sturdy Rock

123 Ultrasonic Bomb                             ABS: 108  Glida: 068
Type: Windup                                    Items:
Weak against:        Li, Sm                     - Repair Powder
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (n, l), Wrc, Mag, Swd  - Scrap of Metal

124 Fire Gundron                                ABS: 100  Glida: 078
Type: Reptile Family                            Items:
Weak against:        Ch, Sc                     - Flame Stone
Effective Weapons:   Wrc                        - Flame Crystal
Ineffective Weapons: -                          - Fire Element

125 Alexander                                   ABS: 106  Glida: 058
Type: Magical Creature                          Items:
Weak against:        Li, Fl, Sm                 - Holy Water
Effective Weapons:   -                          - Destruction Crystal
Ineffective Weapons: Swd                        - Scrap of Metal

126 Bone Lord                                   ABS: 110  Glida: 123
Type: Undead                                    Items:
Weak against:        Ch, Ex                     - Battan
Effective Weapons:   Wrc                        - Unknown Bone
Ineffective Weapons: Gun (a), Mag

127 Red Dragon                                  ABS: 116  Glida: 132
Type: Reptile Family                            Items:
Weak against:        Ch, Sc, Sm                 - Escape Powder
Effective Weapons:   -                          - Sea Dragon Crystal
Ineffective Weapons: Gun (n, g)                 - Super Hot Pepper

128 King Mimic                                  ABS: 120  Glida: 068
Type: Magical Creature                          Items:
Weak against:        Ch, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n, g)

129 Triple Cracker *                            ABS: 110  Glida: 112
Type: Windup                                    Items:
Weak against:        Fl, Li                     - Bomb
Effective Weapons:   -                          - Flame Crystal
Ineffective Weapons: Gun (a)                    - Gunpowder

130 Red Fox *                                   ABS: 110  Glida: 112
Type: Beast                                     Items:
Weak against:        Ch, Be                     - Hunter Crystal
Effective Weapons:   Gun (n), Swd               - Gunpowder
Ineffective Weapons: -

131 Living Armor *                              ABS: 112  Glida: 114
Type: Magical Creature                          Items:
Weak against:        Sm                         - Destruction Crystal
Effective Weapons:   Wrc                        - Stone
Ineffective Weapons: Swd, Gun (l, n)            - Sturdy Rock

132 Heat Wear *                                 ABS: 116  Glida: 112
Type: Undead                                    Items:
Weak against:        Ch, Cy, Ex                 - Flame Crystal
Effective Weapons:   Wrc                        - Minion
Ineffective Weapons: Gun (n), Mag               - Fire Element

133 Mimic *                                     ABS: 130  Glida: 068
Type: Magical Creature                          Items:
Weak against:        Ch, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n)

134 Fire Spirit *                               ABS: 120  Glida: 120
Type: Spirit                                    Items:
Weak against:        Ch                         - Flame Stone
Effective Weapons:   -                          - Flame Crystal
Ineffective Weapons: Gun (n, g)                 - Fire Element

135 Ice Spirit *                                ABS: 120  Glida: 120
Type: Spirit                                    Items:
Weak against:        Fl                         - Chill Stone
Effective Weapons:   -                          - Chill Crystal
Ineffective Weapons: Gun (n, g)                 - Chill Element

136 Flaming Nail *                              ABS: 140  Glida: 123
Type: Undead                                    Items:
Weak against:        Ch, Ex                     - Improved Bomb
Effective Weapons:   Wrc                        - Unknown Bone
Ineffective Weapons: Gun (a), Mag

137 Rolling Rocks *                             ABS: 146  Glida: 147
Type: Windup                                    Items:
Weak against:        Sm                         - Repair Powder
Effective Weapons:   -                          - Lightning Crystal
Ineffective Weapons: Wrc, Gun (l, n), Mag, Swd  - Scrap of Metal

138 Arthur *                                    ABS: 156  Glida: 068
Type: Windup                                    Items:
Weak against:        Sm, Li                     - Escape Powder
Effective Weapons:   -
Ineffective Weapons: Swd, Gun (l, n)

139 King Mimic *                                ABS: 160  Glida: 078
Type: Magical Creature                          Items:
Weak against:        Ch, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n, g)

------------------------------------------------------------------------
Moon Flower Palace
------------------------------------------------------------------------

140 Count Balloon                               ABS: 162  Glida: 112
Type: Magical Creature                          Items:
Weak against:        Fl, Li                     - Bomb Nut
Effective Weapons:   Gun (a)                    - Wind Crystal
Ineffective Weapons: Wrc

141 Bundy                                       ABS: 164  Glida: 112
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Stone
Effective Weapons:   Gun (l)                    - Holy Crystal
Ineffective Weapons: -

142 Club                                        ABS: 166  Glida: 068
Type: Card                                      Items:
Weak against:        Fl                         - Prickly
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

143 Heart                                       ABS: 166  Glida: 068
Type: Card                                      Items:
Weak against:        Ch                         - Mimi
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

144 Spade                                       ABS: 170  Glida: 068
Type: Card                                      Items:
Weak against:        Cy                         - Evy
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

145 Diamond                                     ABS: 172  Glida: 068
Type: Card                                      Items:
Weak against:        Li, Sm                     - Minion
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

146 Castle Eater                                ABS: 172  Glida: 068
Type: Beast                                     Items:
Weak against:        Fl, Be                     - Battan
Effective Weapons:   Swd                        - Hunter Crystal
Ineffective Weapons: -

147 Silver Gear                                 ABS: 176  Glida: 123
Type: Undead                                    Items:
Weak against:        Li, Ex                     - Poison Apple
Effective Weapons:   -                          - Holy Crystal
Ineffective Weapons: Gun (a), Mag               - Unknown Bone

148 Evil Perfomer                               ABS: 176  Glida: 135
Type: Darkling                                  Items:
Weak against:        Fl, Ch                     - Premium Chicken
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag            - Sugar Cane

149 Crow Priest                                 ABS: 178  Glida: 135
Type: Beast                                     Items:
Weak against:        Fl, Be                     - Cheese
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (l)

150 Moon Goyone                                 ABS: 160  Glida: 135
Type: Aquatic                                   Items:
Weak against:        Li, Sc                     - Evy
Effective Weapons:   Swd                        - Sea Dragon Crystal
Ineffective Weapons: Gun (a), Mag               - Glass Material

151 Joker                                       ABS: 182  Glida: 112
Type: Card                                      Items:
Weak against:        Ex                         - Stone
Effective Weapons:   -                          - Gun Repair Powder
Ineffective Weapons: Gun (a), Mag

152 Guardia                                     ABS: 184  Glida: 061
Type: Magical Creature                          Items:
Weak against:        Li, Sm                     - Carrot
Effective Weapons:   Wrc                        - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd            - Rough Rock

153 Fire Drake                                  ABS: 190  Glida: 146
Type: Reptile Family                            Items:
Weak against:        Cy, Sc                     - Flame Stone
Effective Weapons:   Wrc                        - Flame Crystal
Ineffective Weapons: -                          - Fire Element

154 Ice Drake                                   ABS: 190  Glida: 146
Type: Reptile Family                            Items:
Weak against:        Fl, Sc                     - Chill Stone
Effective Weapons:   Wrc                        - Chill Crystal
Ineffective Weapons: -                          - Chill Element

155 Miss Gourgon                                ABS: 192  Glida: 123
Type: Darkling                                  Items:
Weak against:        Ch, Sc                     - Potato Cake
Effective Weapons:   -                          - Lightning Crystal
Ineffective Weapons: Guns (l, g), Mag           - Sturdy Cloth

156 Moonflowephant                              ABS: 196  Glida: 112
Type: Beast                                     Items:
Weak against:        Ch, Be                     - Power Crystal
Effective Weapons:   -                          - Water Element
Ineffective Weapons: Guns (l, n), Mag, Wrc

157 Skull Chief                                 ABS: 198  Glida: 135
Type: Undead                                    Items:
Weak against:        Fl, Li, Ex                 - Minion
Effective Weapons:   Wrc                        - Flame Crystal
Ineffective Weapons: Guns (n), Mag              - Fire Element

158 Rock Taster                                 ABS: 200  Glida: 112
Type: Magical Creature                          Items:
Weak against:        Sm                         - Stamina Drink
Effective Weapons:   -                          - Destruction Crystal
Ineffective Weapons: Guns (l, n), Swd           - Rough Rock

159 Mimic                                       ABS: 100  Glida: 068
Type: Magical Creature                          Items:
Weak against:        Ch, Sm                     - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n)

160 Thunder Ghost                               ABS: 190  Glida: 112
Type: Spirit                                    Items:
Weak against:        Cy, Ex                     - Lightning Stone
Effective Weapons:   -                          - Lightning Crystal
Ineffective Weapons: Gun (n, g)                 - Thunder Element

161 Stormy                                      ABS: 100  Glida: 112
Type: Darkling                                  Items:
Weak against:        Ch, Li, Sm                 - Repair Powder
Effective Weapons:   Gun (l)                    - Stamina Drink
Ineffective Weapons: Gun (n, g)                 - Thick Hide

162 Rain Ghost                                  ABS: 190  Glida: 112
Type: Spirit                                    Items:
Weak against:        Li, Ex                     - Soap
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (n, g)                 - Water Element

163 Storm Ghost                                 ABS: 190  Glida: 112
Type: Spirit                                    Items:
Weak against:        Li, Ex                     - Wind Stone
Effective Weapons:   -                          - Wind Crystal
Ineffective Weapons: Gun (n, g)                 - Wind Element

164 Vanguard Mk 2                               ABS: 190  Glida: 135
Type: Windup                                    Items:
Weak against:        Li, Sm                     - Repair Powder
Effective Weapons:   -                          - Powder Crystal
Ineffective Weapons: Gun (n, l), Mag, Swd, Wrc  - Hunk of Copper

165 Moon Joe                                    ABS: 198  Glida: 112
Type: Magical Creature                          Items:
Weak against:        Li, Cy                     - Escape Powder
Effective Weapons:   Gun (n, l)                 - Powder Crystal
Ineffective Weapons: Gun (g), Wrc, Swd          - Glass Material

166 Toy Rock                                    ABS: 198  Glida: 076
Type: Spirit                                    Items:
Weak against:        Fl, Sc                     - Heart-Throb Cherry
Effective Weapons:   Wrc                        - Power Crystal
Ineffective Weapons: Gun (n, l), Swd

167 S. Club                                     ABS: 190  Glida: 102
Type: Card                                      Items:
Weak against:        Fl                         - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

168 Leogriff                                    ABS: 190  Glida: 112
Type: Beast                                     Items:
Weak against:        Be                         - Stamina Drink
Effective Weapons:   Swd                        - Power Crystal
Ineffective Weapons: Gun (a), Mag, Wrc

169 S. Spade                                    ABS: 190  Glida: 102
Type: Card                                      Items:
Weak against:        Cy                         - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

170 S. Heart                                    ABS: 190  Glida: 102
Type: Card                                      Items:
Weak against:        Ch                         - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

171 S. Diamond                                  ABS: 190  Glida: 102
Type: Card                                      Items:
Weak against:        Li, Sm                     - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

172 S. Joker                                    ABS: 190  Glida: 102
Type: Card                                      Items:
Weak against:        Ex                         - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

173 Clock Knight                                ABS: 200  Glida: 148
Type: Windup                                    Items:
Weak against:        Li, Sm                     - Repair Powder
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag, Swd, Wrc  - Scrap of Metal

174 Lancer                                      ABS: 200  Glida: 147
Type: Windup                                    Items:
Weak against:        Li, Sm                     - Escape Powder
Effective Weapons:   -
Ineffective Weapons: Gun (n, l), Swd

175 Evil Nail                                   ABS: 200  Glida: 147
Type: Undead                                    Items:
Weak against:        Li, Ex                     - Carrot
Effective Weapons:   Wrc                        - Unknown Bone
Ineffective Weapons: Gun (a), Mag

176 Leach                                       ABS: 200  Glida: 147
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Holy Water
Effective Weapons:   Mag                        - Flame Crystal
Ineffective Weapons: -                          - Glass Material

177 King Mimic                                  ABS: 200  Glida: 112
Type: Magical Creature                          Items:
Weak against:        Sm                         - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n, g)

178 Earth Dragon                                ABS: 300  Glida: 112
Type: Reptile Family                            Items:
Weak against:        Cy, Sm, Sc                 - Escape Powder
Effective Weapons:   -                          - Sea Dragon Crystal
Ineffective Weapons: Gun (n, g)                 - Super Hot Pepper

------------------------------------------------------------------------
Zelmite Mines
------------------------------------------------------------------------

179 Evil Bat                                    ABS: 180  Glida: 088
Type: Beast                                     Items:
Weak against:        Cy, Ex                     - Holy Water
Effective Weapons:   Gun (n, l)                 - Wind Crystal
Ineffective Weapons: Wrc, Gun (g)               - Bundle of Hay

180 Ore Robber                                  ABS: 200  Glida: 112
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Petite Fish
Effective Weapons:   Swd                        - Holy Crystal
Ineffective Weapons: Mag, Gun (n)

181 Fairy Helper                                ABS: 200  Glida: 099
Type: Beast                                     Items:
Weak against:        Ch, Cy                     - Bread
Effective Weapons:   -                          - Wind Crystal
Ineffective Weapons: -

182 Dark Flower                                 ABS: 200  Glida: 085
Type: Floral                                    Items:
Weak against:        Fl, Ex                     - Soap
Effective Weapons:   Swd                        - Forest Dew
Ineffective Weapons: Wrc

183 Mallone                                     ABS: 200  Glida: 101
Type: Floral                                    Items:
Weak against:        Li, Sm                     - Antidote Drink
Effective Weapons:   -
Ineffective Weapons: -

184 Gamal                                       ABS: 200  Glida: 100
Type: Aquatic                                   Items:
Weak against:        Ch, Li, Sc                 - Poison
Effective Weapons:   Swd                        - Sea Dragon Crystal
Ineffective Weapons: Gun (l)

185 Mine Moler                                  ABS: 200  Glida: 120
Type: Beast                                     Items:
Weak against:        Fl, Cy, Be                 - Carrot
Effective Weapons:   Wrc                        - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag            - Sticky Clay

186 Whitebeard                                  ABS: 200  Glida: 122
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Petite Fish
Effective Weapons:   Swd                        - Holy Crystal
Ineffective Weapons: Gun (n), Mag

187 Wind Drake                                  ABS: 200  Glida: 111
Type: Reptile Family                            Items:
Weak against:        Li, Sc                     - Wind Element
Effective Weapons:   Wrc                        - Wind Crystal
Ineffective Weapons: -                          - Wind Stone

188 Thunder Drake                               ABS: 200  Glida: 111
Type: Reptile Family                            Items:
Weak against:        Cy, Sc                     - Thunder Element
Effective Weapons:   Wrc                        - Lightning Crystal
Ineffective Weapons: -                          - Lightning Stone

189 Holy Drake                                  ABS: 200  Glida: 130
Type: Reptile Family                            Items:
Weak against:        Sc                         - Holy Element
Effective Weapons:   Wrc                        - Holy Crystal
Ineffective Weapons: -                          - Holy Stone

190 Darker                                      ABS: 200  Glida: 086
Type: Undead                                    Items:
Weak against:        Li, Ex                     - Mighty Healing
Effective Weapons:   Gun (l), Mag               - Holy Crystal
Ineffective Weapons: Gun (n, g), Swd, Wrc       - Silver Ball

191 Stone Guard                                 ABS: 200  Glida: 110
Type: Darkling                                  Items:
Weak against:        Fl, Sm                     - Repair Powder
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (n), Swd               - Sturdy Cloth

192 Stormflower                                 ABS: 200  Glida: 090
Type: Undead                                    Items:
Weak against:        Fl, Li                     - Prickly
Effective Weapons:   Swd                        - Wind Crystal
Ineffective Weapons: Gun (n), Wrc               - Forest Dew

193 Cabule                                      ABS: 200  Glida: 088
Type: Beast                                     Items:
Weak against:        Be                         - Premium Chicken
Effective Weapons:   Swd                        - Power Crystal
Ineffective Weapons: Gun (n, g) Mag             - Sturdy Rock

194 Danger Bomb                                 ABS: 200  Glida: 130
Type: Windup                                    Items:
Weak against:        Fl, Li                     - Improved Bomb
Effective Weapons:   -                          - Flame Crystal
Ineffective Weapons: Gun (n)                    - Gunpowder

195 Snow Ghost                                  ABS: 240  Glida: 080
Type: Spirit                                    Items:
Weak against:        Fl                         - Chill Stone
Effective Weapons:   -                          - Chill Crystal
Ineffective Weapons: Gun (n, g)                 - Chill Element

196 Fire Ghost                                  ABS: 240  Glida: 080
Type: Spirit                                    Items:
Weak against:        Ch                         - Flame Stone
Effective Weapons:   -                          - Flame Crystal
Ineffective Weapons: Gun (n, g)                 - Fire Element

197 Face of Yaksa                               ABS: 240  Glida: 130
Type: Beast                                     Items:
Weak against:        Fl, Li, Cy                 - Holy Water
Effective Weapons:   -                          - Destruction Crystal
Ineffective Weapons: Gun (g), Swd               - Poison

198 Angry Cannon                                ABS: 240  Glida: 140
Type: Windup                                    Items:
Weak against:        Ch, Li, Sm                 - Gun Repair Powder
Effective Weapons:   -                          - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd            - Scrap of Metal

199 Mimic                                       ABS: 240  Glida: 050
Type: Magical Creature                          Items:
Weak against:        Sm                         - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n)

200 Ram Z                                       ABS: 240  Glida: 130
Type: Beast                                     Items:
Weak against:        Li, Be                     - Mimi
Effective Weapons:   -                          - Hunter Crystal
Ineffective Weapons: Gun (a), Swd, Mag          - Sturdy Cloth

201 Ghoul                                       ABS: 240  Glida: 150
Type: Undead                                    Items:
Weak against:        Fl, Li, Ex                 - Stone
Effective Weapons:   Gun (l)                    - Holy Crystal
Ineffective Weapons: Gun (n)

202 Ummagumma                                   ABS: 240  Glida: 145
Type: Darkling                                  Items:
Weak against:        Ch, Cy                     - Prickly
Effective Weapons:   -
Ineffective Weapons: Mag

203 Rock Face                                   ABS: 240  Glida: 060
Type: Magical Creature                          Items:
Weak against:        Sm                         - Stone
Effective Weapons:   Wrc                        - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd            - Sturdy Rock

204 R. Club                                     ABS: 240  Glida: 099
Type: Card                                      Items:
Weak against:        Fl                         - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

205 R. Heart                                    ABS: 240  Glida: 099
Type: Card                                      Items:
Weak against:        Ch                         - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

206 R. Spade                                    ABS: 240  Glida: 099
Type: Card                                      Items:
Weak against:        Cy                         - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

207 R. Diamond                                  ABS: 240  Glida: 099
Type: Card                                      Items:
Weak against:        Li, Sm                     - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

208 Faerie                                      ABS: 240  Glida: 130
Type: Spirit                                    Items:
Weak against:        Ch                         - Heart-Throb Cherry
Effective Weapons:   Gun (n), Mag               - Light Element
Ineffective Weapons: Wrc

209 Spider Lady                                 ABS: 240  Glida: 150
Type: Darkling                                  Items:
Weak against:        Ch, Be                     - Gooey Peach
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: -                          - Thunder Element

210 R. Joker                                    ABS: 240  Glida: 099
Type: Card                                      Items:
Weak against:        Ex                         - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

211 Sand Dragon                                 ABS: 300  Glida: 120
Type: Reptile Family                            Items:
Weak against:        Sm, Sc                     - Sea Dragon Crystal
Effective Weapons:   Rid                        - Life Element
Ineffective Weapons: Gun (a), Mag, Swd, Wrc

212 Iron Spear                                  ABS: 300  Glida: 160
Type: Windup                                    Items:
Weak against:        Li, Sm                     - Escape Powder
Effective Weapons:   -
Ineffective Weapons: Gun (n, l), Swd

213 King Mimic                                  ABS: 300  Glida: 090
Type: Magical Creature                          Items:
Weak against:        Sm                         - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n, g)

214 Small Tree                                  ABS: 000  Glida: 000
Type: Floral                                    Items:
Weak against:        Fl, Li                     - Nil
Effective Weapons:   Gun (g)
Ineffective Weapons: -

215 Death Mouse                                 ABS: 300  Glida: 112
Type: Beast                                     Items:
Weak against:        Fl, Be                     - Hunter Crystal
Effective Weapons:   Swd
Ineffective Weapons: -

216 Duke Balloon                                ABS: 300  Glida: 100
Type: Magical Creature                          Items:
Weak against:        Fl, Li                     - Bomb Nut
Effective Weapons:   Gun (a)                    - Wind Crystal
Ineffective Weapons: Wrc

217 Putos                                      ABS: 300  Glida: 099
Type: Aquatic                                   Items:
Weak against:        Ch, Li, Be                 - Lightning Crystal
Effective Weapons:   Swd                        - Poison
Ineffective Weapons: -

218 Bolter                                      ABS: 300  Glida: 085
Type: Aquatic                                   Items:
Weak against:        Li, Ex, Sm                 - Stone
Effective Weapons:   Wrc, Gun (g)               - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag, Swd       - Water Element

219 Scarecow                                    ABS: 300  Glida: 101
Type: Floral                                    Items:
Weak against:        Fl, Cy                     - Antidote Drink
Effective Weapons:   -
Ineffective Weapons: -

220 Mystery Plant                               ABS: 300  Glida: 100
Type: Floral                                    Items:
Weak against:        Fl, Li                     - Forest Dew
Effective Weapons:   Swd
Ineffective Weapons: Wrc

221 Hell Fairy                                  ABS: 300  Glida: 120
Type: Beast                                     Items:
Weak against:        Ch, Ex                     - Bread
Effective Weapons:   -                          - Wind Crystal
Ineffective Weapons: -

222 Platinum Gear                               ABS: 300  Glida: 122
Type: Undead                                    Items:
Weak against:        Ex, Li                     - Unknown Bone
Effective Weapons:   Wrc                        - Flame Crystal
Ineffective Weapons: Gun (n), Mag               - Unknown Bone

223 Elite Corsair                               ABS: 300  Glida: 111
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Petite Fish
Effective Weapons:   Swd                        - Holy Crystal
Ineffective Weapons: Gun (n), Mag

224 Shadow                                      ABS: 300  Glida: 100
Type: Undead                                    Items:
Weak against:        Fl, Ch, Li, Cy, Ex         - Mighty Healing
Effective Weapons:   Gun (l), Mag               - Chill Crystal
Ineffective Weapons: Gun (n, g), Swd, Wrc       - Silver Ball

225 Behemoth                                    ABS: 300  Glida: 130
Type: Beast                                     Items:
Weak against:        Ch, Be                     - Power Crystal
Effective Weapons:   -                          - Water Element
Ineffective Weapons: Gun (n, l), Mag, Wrc

226 Great Tree                                  ABS: 300  Glida: 088
Type: Floral                                    Items:
Weak against:        Fl, Li                     - Poison Apple
Effective Weapons:   Gun (g)                    - Flame Crystal
Ineffective Weapons: Gun (n, l), Mag            - Rolling Log

227 Demon Puppet                                ABS: 300  Glida: 110
Type: Beast                                     Items:
Weak against:        Ch, Cy                     - Holy Water
Effective Weapons:   -                          - Destruction Crystal
Ineffective Weapons: Swd, Gun (g)               - Scrap of Metal

228 Fire Wyrm                                   ABS: 300  Glida: 100
Type: Reptile Family                            Items:
Weak against:        Ch, Sc                     - Fire Element
Effective Weapons:   Wrc                        - Flame Crystal
Ineffective Weapons: -                          - Flame Stone

229 Ice Wyrm                                    ABS: 300  Glida: 100
Type: Reptile Family                            Items:
Weak against:        Fl, Sc                     - Chill Element
Effective Weapons:   Wrc                        - Chill Crystal
Ineffective Weapons: -                          - Chill Stone

231 Wind Wyrm                                   ABS: 360  Glida: 100
Type: Reptile Family                            Items:
Weak against:        Li, Sc                     - Wind Element
Effective Weapons:   Wrc                        - Wind Crystal
Ineffective Weapons: -                          - Wind Stone

231 Thunder Wyrm                                ABS: 360  Glida: 100
Type: Reptile Family                            Items:
Weak against:        Cy, Sc                     - Thunder Element
Effective Weapons:   Wrc                        - Lightning Crystal
Ineffective Weapons: -                          - Lightning Stone

232 Thunder Wyrm                                ABS: 360  Glida: 150
Type: Reptile Family                            Items:
Weak against:        Sc                         - Holy Element
Effective Weapons:   Wrc                        - Holy Crystal
Ineffective Weapons: -                          - Holy Stone

233 Oyakata                                     ABS: 360  Glida: 130
Type: Undead                                    Items:
Weak against:        Fl, Ch, Li, Cy, Ex         - Petite Fish
Effective Weapons:   Swd                        - Chill Crystal
Ineffective Weapons: Gun (n), Mag

234 Bandou                                      ABS: 360  Glida: 140
Type: Beast                                     Items:
Weak against:        Fl, Ch, Be                 - Mimi
Effective Weapons:   Swd                        - Hunter Crystal
Ineffective Weapons: Gun (l, g), Wrc, Mag       - Sturdy Cloth

235 Titan                                       ABS: 360  Glida: 150
Type: Magical Creature                          Items:
Weak against:        Sm                         - Stamina Drink
Effective Weapons:   -                          - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd            - Sturdy Rock

236 Moonlight Hulk                              ABS: 360  Glida: 130
Type: Magical Creature                          Items:
Weak against:        Li, Sm                     - Escape Powder
Effective Weapons:   Gun (l, n)                 - Power Crystal
Ineffective Weapons: Gun (g), Swd, Wrc          - Life Element

237 Ladha                                       ABS: 360  Glida: 150
Type: Darkling                                  Items:
Weak against:        Fl, Ch, Li, Cy             - Repair Powder
Effective Weapons:   Gun (l)                    - Stamina Drink
Ineffective Weapons: Gun (n, g)                 - Thick Hide

238 Ebony Tortoise                              ABS: 360  Glida: 145
Type: Aquatic                                   Items:
Weak against:        Li, Sm, Ex                 - Mellow Banana
Effective Weapons:   Gun (g), Wrc               - Sea Dragon Crystal
Ineffective Weapons: Gun (n, l), Swd, Mag       - Water Element

239 Mimic                                       ABS: 360  Glida: 099
Type: Magical Creature                          Items:
Weak against:        Sm                         - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n)

240 Revenant                                    ABS: 400  Glida: 085
Type: Undead                                    Items:
Weak against:        Fl, Ex                     - Stone
Effective Weapons:   Gun (l)                    - Holy Crystal
Ineffective Weapons: Gun (n)

241 Dark Keeper                                 ABS: 400  Glida: 101
Type: Magical Creature                          Items:
Weak against:        Sm, Ex                     - Stone
Effective Weapons:   Wrc                        - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd            - Sturdy Rock

242 Mariner                                     ABS: 400  Glida: 100
Type: Aquatic                                   Items:
Weak against:        Ch, Li, Sc                 - Evy
Effective Weapons:   Swd                        - Sea Dragon Crystal
Ineffective Weapons: Gun (g), Mag               - Glass Material

243 Cerberus                                    ABS: 400  Glida: 120
Type: Magical Creature                          Items:
Weak against:        Ch, Sm                     - Heart-Throb Cherry
Effective Weapons:   Wrc                        - Destruction Crystal
Ineffective Weapons: Gun (a)

244 Mandora                                     ABS: 400  Glida: 130
Type: Boss (Floral)                             Items:
Weak against:        Fl, Cy                     - Prickly
Effective Weapons:   Swd                        - Wind Crystal
Ineffective Weapons: Gun (n)                    - Forest Dew

245 Last Guardian                               ABS: 400  Glida: 122
Type: Darkling                                  Items:
Weak against:        Fl, Sm                     - Repair Powder
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (n, l), Swd            - Scrap of Metal

246 Dark Alchemist                              ABS: 400  Glida: 111
Type: Darkling                                  Items:
Weak against:        Fl, Ch, Ex                 - Double Pudding
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (a)                    - Hunk of Copper

247 Nail Burst                                  ABS: 400  Glida: 140
Type: Boss (Windup)                             Items:
Weak against:        Fl, Sm, Li                 - Repair Powder
Effective Weapons:   -                          - Flame Crystal
Ineffective Weapons: Gun (a), Wrc, Swd, Mag     - Hunk of Copper

248 Smiling Wolf                                ABS: 400  Glida: 100
Type: Beast                                     Items:
Weak against:        Be                         - Gunpowder
Effective Weapons:   Swd                        - Hunter Crystal
Ineffective Weapons: -

249 Imp                                         ABS: 400  Glida: 130
Type: Fairy                                     Items:
Weak against:        Cy, Ex                     - Heart-Throb Cherry
Effective Weapons:   Gun (n), Mag               - Light Element
Ineffective Weapons: Wrc

250 Sphinx                                      ABS: 400  Glida: 080
Type: Boss (Beast)                              Items:
Weak against:        Fl, Be, Ex                 - Stamina Drink
Effective Weapons:   Swd                        - Power Crystal
Ineffective Weapons: Gun (a), Mag, Wrc

251 Krau Mauness                                ABS: 400  Glida: 088
Type: Windup                                    Items:
Weak against:        Ch, Li, Sm                 - Repair Powder
Effective Weapons:   -                          - Lightning Crystal
Ineffective Weapons: Gun (n, l), Swd, Wrc, Mag  - Hunk of Copper

252 Incuber                                     ABS: 400  Glida: 110
Type: Darkling                                  Items:
Weak against:        Fl, Cy                     - Prickly
Effective Weapons:   -
Ineffective Weapons: -

253 Busy Moler                                  ABS: 400  Glida: 090
Type: Beast                                     Items:
Weak against:        Fl, Cy, Be                 - Carrot
Effective Weapons:   Wrc                        - Power Crystal
Ineffective Weapons: Gun (n, l), Mag            - Sticky Clay

254 Dead Rope                                   ABS: 400  Glida: 088
Type: Reptile Family                            Items:
Weak against:        Cy, Sm, Sc                 - Sea Dragon Crystal
Effective Weapons:   Rid                        - Life Element
Ineffective Weapons: Gun (a), Mag, Swd, Wrc

255 Magma Servant                               ABS: 400  Glida: 120
Type: Spirit                                    Items:
Weak against:        Ch                         - Flame Stone
Effective Weapons:   -                          - Flame Crystal
Ineffective Weapons: Gun (n, g)                 - Fire Element

256 Snow Servant                                ABS: 400  Glida: 120
Type: Spirit                                    Items:
Weak against:        Fl                         - Chill Stone
Effective Weapons:   -                          - Chill Crystal
Ineffective Weapons: Gun (n, g)                 - Chill Element

257 Thunder Servant                             ABS: 400  Glida: 120
Type: Spirit                                    Items:
Weak against:        Cy                         - Lightning Stone
Effective Weapons:   -                          - Lightning Crystal
Ineffective Weapons: Gun (n, g)                 - Thunder Element

258 Wind Servant                                ABS: 400  Glida: 120
Type: Spirit                                    Items:
Weak against:        Li                         - Wind Stone
Effective Weapons:   -                          - Wind Crystal
Ineffective Weapons: Gun (n, g)                 - Wind Element

259 Tempest Servant                             ABS: 400  Glida: 120
Type: Spirit                                    Items:
Weak against:        Li                         - Soap
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (n, g)                 - Water Element

260 Mrs. Gourgon                                ABS: 500  Glida: 160
Type: Darkling                                  Items:
Weak against:        Ex, Sc                     - Potato Cake
Effective Weapons:   -                          - Lightning Crystal
Ineffective Weapons: Gun (l, g), Mag            - Sturdy Cloth

261 Bambamchoo                                  ABS: 400  Glida: 120
Type: Darkling                                  Items:
Weak against:        Fl, Be                     - Gooey Peach
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Mag                        - Thunder Element

262 Iwanosuke                                   ABS: 500  Glida: 150
Type: Magical Creature                          Items:
Weak against:        Sm                         - Stone
Effective Weapons:   Wrc                        - Protector Crystal
Ineffective Weapons: Gun (n, l), Swd            - Rough Rock

263 Rare Jacket                                 ABS: 500  Glida: 080
Type: Boss (Undead)                             Items:
Weak against:        Sm, Ex                     - Minion
Effective Weapons:   Wrc                        - Flame Crystal
Ineffective Weapons: Gun (n), Mag               - Fire Element

264 Sweet Dynamite                              ABS: 500  Glida: 145
Type: Windup                                    Items:
Weak against:        Fl, Li                     - Final Bomb
Effective Weapons:   -                          - Flame Crystal
Ineffective Weapons: Gun (n)                    - Gunpowder

265 Garuda                                      ABS: 500  Glida: 099
Type: Beast                                     Items:
Weak against:        Ch, Be                     - Cheese
Effective Weapons:   -                          - Protector Crystal
Ineffective Weapons: Gun (l)

266 Iron Ghost                                  ABS: 500  Glida: 085
Type: Windup                                    Items:
Weak against:        Sm, Ex                     - Gun Repair Powder
Effective Weapons:   -                          - Power Crystal
Ineffective Weapons: Gun (n, l), Swd            - Scrap of Metal

267 Wraith                                      ABS: 500  Glida: 101
Type: Undead                                    Items:
Weak against:        Ex                         - Holy Water
Effective Weapons:   Mag                        - Flame Crystal
Ineffective Weapons: -                          - Glass Material

268 RSF Club                                    ABS: 500  Glida: 100
Type: Card                                      Items:
Weak against:        Fl                         - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

269 RSF Heart                                   ABS: 500  Glida: 120
Type: Card                                      Items:
Weak against:        Ch                         - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

270 RSF Spade                                   ABS: 500  Glida: 122
Type: Card                                      Items:
Weak against:        Cy                         - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

271 RSF Diamond                                 ABS: 500  Glida: 111
Type: Card                                      Items:
Weak against:        Li, Sm                     - Nil
Effective Weapons:   -
Ineffective Weapons: Gun (a), Mag

272 RSF Joker                                   ABS: 500  Glida: 100
Type: Card                                      Items:
Weak against:        Ex                         - Stone
Effective Weapons:   -                          - Gun Repair Powder
Ineffective Weapons: Gun (a), Mag

273 Minotaurus                                  ABS: 500  Glida: 130
Type: Beast                                     Items:
Weak against:        Be, Swd                    - Double Pudding
Effective Weapons:   -                          - Power Crystal
Ineffective Weapons: Gun (a), Mag               - Sturdy Rock

274 Tiamat                                      ABS: 600  Glida: 088
Type: Reptile Family                            Items:
Weak against:        Sm, Sc                     - Escape Powder
Effective Weapons:   -                          - Sea Dragon Crystal
Ineffective Weapons: Gun (n, g)                 - Super Hot Pepper

275 Bone King                                   ABS: 600  Glida: 110
Type: Undead                                    Items:
Weak against:        Ch, Ex                     - Escape Powder
Effective Weapons:   Wrc                        - Unknown Bone
Ineffective Weapons: Gun (a), Mag

276 Spinning Saucer                             ABS: 600  Glida: 090
Type: Windup                                    Items:
Weak against:        Li, Sm                     - Repair Powder
Effective Weapons:   -                          - Lightning Crystal
Ineffective Weapons: Gun (a), Mag, Wrc, Swd     - Scrap of Metal

277 King Mimic                                  ABS: 600  Glida: 088
Type: Magical Creature                          Items:
Weak against:        Sm                         - Nil
Effective Weapons:   Gun (l)
Ineffective Weapons: Gun (n, g)

278 Flying Steel                                ABS: 600  Glida: 130
Type: Windup                                    Items:
Weak against:        Li, Sm                     - Escape
Effective Weapons:   -
Ineffective Weapons: Gun (n, l) Swd

ii)   Basic Strategy against Monster Types
`````````````````````````````````````````````
Although most of the enemies in Dark Cloud 2 are easy to handle, some
of them can be a pain in a neck like the Faeries for an instance. For
your convenience, I have listed the monsters in order of their types
and general strategy to overcome them. If you have any strategies,
you can contact me.

------------------------------------------------------------------------
B E A S T
------------------------------------------------------------------------

Bats
======
 1        3          5           8
Bat -> Sea Bat -> Lava Bat -> Evil Bat
Attacks: Bite

Bats are flying creatures that are pretty hard to aim with items or
close-range attacks. But you can hit with close range when they get
close to your character by using a charged attack. They are easy
targets with Max's long-range weapons. When using Ridepod's long
range attacks, attack them from a far position. Lock-on is a must.

Rats
======
   1            4              7               8
Sewer Rat -> Beach Rat -> Castle Eater -> Death Mouse
Attacks: Log Strike, Headbutt

Rats have only 2 basic attacks - a tail whip and a charging headbutt.
They can be juggled using Max's charged attack or combo hits with
wrench. Upon noticing a target, they tends to charge forward thus
making them vulnerable to long-range or close attacks. You can stun
them by using a rock or an object.

Molers
========
  2          4             8            8
Moler -> Sand Moler -> Mine Moler -> Busy Moler
Attacks: Burrow and Leap

Molers are tough and they are a pain in a neck. They can dodge from all
attacks when they are underground. However, if your weapon has the Stop
or Poison ability, it is very useful to fight against them. Use Max's
spin attack helps a lot. You can hit them with guns/Ridepod, but it
would be hard to do so.

Charging Beasts
=================
  2        6        8           8
Gyumo -> Blumo -> Cabule -> Minotaurus
Attacks: Charge and Lift

 3         5           8         8
Ram -> Savage Ram -> Ram Z -> Bandou
Attacks: Charge, Club Attack

Rams are the stronger version of chargers. But watch out for advanced
class of the Gyumos. They has the ability to lift your character high
in mid-air after they attack with the charge. You can juggled them with
Max's spin attack but not throwing them.

Wolves
=======
    2             5            6           8
Hunter Fox -> Rifle Wolf -> Red Fox -> Smiling Wolf
Attacks: Bolt Shot, Barrel Hit

These snipers are deadly when you are amidst of fighting another enemy
while these guys are firing gunshots to weaken your character. Their
Bolt Shot can deal a nasty 60 damage per hit (for Smiling Wolf) if you
are guarding. When you are close to it, it will try to hit you with
their barrel. They can be stunned, thrown or juggled.

Birds
=======
   2          4           5          8
Tigriff -> Leogriff -> Chimera -> Sphinx (boss)
Attacks: Spikes Shower, Claw Swoop

These Ridepod-size birds can damage if you do not take precautions when
fighting against them. When they lead in mid-air, they can fire spikes
at your character from a distance. They can also choose to swoop down
for a physical damage. Use combo hits is perhaps the best way to fight
them. But for an easy kill use Ridepod. They can be stunned though.

Beast Magicians
=================
      3              6             8               8
Smiling Fairy -> Heat Fairy -> Fairy Helper -> Hell Fairy
Attacks: Fire Ball, Sword Attack

      3              6            7           8
Priest of Rama -> Sleeber -> Crow Priest -> Garuda
Attacks: Clap, Heal, Beam

These magicians can fire magic at your character and they have close
range atatcks too. Priests can heal with their magic and causes
elemental damage with their magic (which could caused curse). They can
be stunned, thrown or juggled.

Elephants
===========
  1               3             7                8
Linda (boss) -> Elfas ->  Moonflowelphant -> Behemoth
Attacks: Vertical Heel Stomp, Nose Whip

Despite having 3 classes only, Elephants are tough. Altough they are
Ridepod-size, it is possible to defeat them using your character's
projectile and weapons (provided enough beasts points). Their attacks
are close-range. However, you can use the run-and-hit strategy i.e.
attack first when the enemy is about to execute, run again. Repeat
the process...

------------------------------------------------------------------------
A Q U A T I C
------------------------------------------------------------------------

Frogs
=======
   1        4        8        8
Froggy -> Geron -> Gamal -> Putos
Attacks: Double Kick, Venom

They hops and dodge bullets quite easily. They can jump close to
your character and hit with their flippers and spits juice that
causes Poison and other nasty status ailments. They can be juggled
and thrown. Use a charged attack and released it when it is within
Max's attack radius. They can be stunned too.

Turtles & Tortoises
=====================
   1         4          6         8
Turtle -> Fintol -> Arkerath -> Bolter
Attacks: Roll, Guard

   2             4               6                8
Tortoise -> Sea Tortoise -> Star Tortoise -> Ebony Tortoise
Attacks: Headbutt, Guard

Turtles and Tortoises are different. Turtles are smaller version and
has a rolling attack and the ability to guard. Tortoise are large
versions with a sneaking headbutt attack and the ability to guard.
Turtles can be carried and juggled using a charged attack. Tortoise,
on the hand are a bit more difficult to handle since guns (normal) do
not works well against its hard shell. Just use a charged attack and
stay as far as you could but make sure the tortoise is within the
charged attack's attacking radius.

Goyones
=========
  4           5               7             8
Goyone -> Steam Goyone -> Moon Goyone -> Mariner
Attacks: Goyone Charge, Sticky Sap

Goyone's Goyone Charge can be countered with a charged attack. The
sticky sap can be repel with the charged attack too. Quite a weak
enemy as you can juggled and stunned them.

------------------------------------------------------------------------
M A G I C A L    C R E A T U R E
------------------------------------------------------------------------

Balloons
==========
     1                  1                7                8
Baron Balloon -> Flotsam Balloon -> Count Balloon -> Duke Balloon
Attacks: Globe Press, Hazard Hat

Balloons can be pierced easy. However, they can do combo damage when
they are close your character. Stay away from them or use a charged
attack for a safety precaution. They can be stunned easily.

Golems
========
  3          5              7           8
Golem -> Lava Golem -> Rock Taster -> Titan
Attacks: Punch, Ground Punch

Altough slow, they are powerful titans. They have massive power and
wipe your character off their feet with a punch. Ground Punch dealt
damage surrounding the Golem. Their moves are slow thus you can use
the run-and-hit strategy. They can be stunned. If your projectiles
have high Smash ratings, they will be easy to deal with.

Rock
======
   3          5            8            8
Ivanoff -> Magmaoff -> Rock Face -> Iwanosuke
Attacks: Roll and Charge, Bite

The Rock's attacks are pretty similar. Their rolling attack is so fast
that you have problem in running away but you can counter with a
charged attack though. When within the attacking range, they will
execute the roll and charge. Their bite attack will be used when you
are close to them. They can be stunned and juggled.

Dog
=====
   3             6            7          8
Stone Dog -> Coral Dog -> Toy Rock -> Cerberus
Attacks: Dash Charge

Despite having one attack (which usually around 1.5 times more than
an enemy normal attack), they are tough. Cerberus can deal 100 HP
damage with an unguarded charge. Although, you can stop the charge
temporarily by the character's charged attack. I recommend you to
use Ridepod or use the run-and-hit tactic with Max's gun or Monica's
magic (provided it has high Smash ratings). They can stunned though.

Statues
=========
  4            6             7            8
Statue -> Living Armor -> Guardia -> Dark Keeper
Attacks: Hammer Swing, Hammer Strike

Although slow movement, these character-size enemies can be tough with
their high defense and attack. They have low A.I and you can wipe them
out with juggles. They can be stunned but cannot be thrown.

Magicians
===========
     3               5            7             8
Crescent Baron -> Stick Joe -> Moon Joe -> Moonlight Hulk
Attacks: Flame Shot, Cloth Whip

They have 2 types of attacks - a homing magic attack and a spin attack
when in close range. Just dodge their homing attacks and use a combo
hit or shoot with your gun/magic. You can absorb their magic using
Monica's Magic-Absorb Blade and fire back at them. You can repel their
magic with Max's charged attack. You can stun them in mid-air when they
are hit by rocks etc. The leaping jump (forward + X) is needed if you
intend to them to hit them with a melee weapon.

Faces
=======
      3               5              8               8
Face of Prajna -> Alexander -> Face of Yaksa -> Demon Puppet
Attacks: Fan and Pole, Magic

They are easy to attack as they can be stunned and juggled. You can
even repel their magic attack. They move around their body parts to
dodge your projectiles...

Mimics
========
Attacks: Jump & Bite

You will only encounter them upon opening a "loaded" chest. They can
only jumps and low number of rage counters (i.e. they get to
pumped-up status quite fast). There is a trick in defeating them.
Always make a habit in opening the chests from behind so that you
wack them with a charged attack (i.e. juggle them) without substaining
serious injuries. When you get a laser gun, they are very easy to
fight...

King Mimics
=============
Attacks: Jump & Bite, Clap

You will only encounter them upon opening a "loaded" chest. These ones
are tougher than Mimics not because of their size (i.e. Ridepod-size),
they have only 3 to 4 Rage Counters. They will get pump-up status if
you do not kill them in 3 to 4 shots. There is a trick in defeating
them. Always make a habit in opening the chests from behind so that
you wack them with a charged attack (i.e. juggle them) without
substaining serious injuries. When you get a laser gun, they are very
easy to fight...

------------------------------------------------------------------------
F L O R A L
------------------------------------------------------------------------

Trees
=======
   1             5              6             8
 Tore   ->   Steam Tore   -> Mad Tore  -> Great Tree
Kotore      Steam Kotore      Dorone      Small Tree
Attacks: Vine Slash, Fire out (Kotores)

Tore-types cannot be juggled for their size. They has only an attack,
a swipe attack using its branches and sending out Kotore-types from
its mouth. Kotore-types offers no ABS and some of them do not even
offer glidas. They will rush forward and explode upon making contact
with your character. Use projectiles and Ridepod to fight Tores is a
wise idea. When your close-range weapon has at least 200+ flame points,
you may want to consider to use them.

Pumpkinheads
==============
Pumpkinhead -> Zucky -> Mallone -> Scarecow
Attacks: Big Spin, Pumpkin Bomb

Although these floral-version of soldiers tend to fool around by
wagging their weapons, they can lob bombs that causes status ailments
such as Poison, Curse, etc. They can do combos when in close range.
But they are very vulnerable to long-range attacks. They don't charge
towards you unlike most enemies upon noticing your character. They
can be stunned, thrown or juggled.

Flowers
=========
   2          6           8             8
Himarra -> Balalla -> Stormflower -> Mandora (boss)
Attacks: Floral Spin, Stick Sap

      2                 6              8               8
Man-Eating Grass -> Cursed Rose -> Dark Flower -> Mystery Plant
Attacks: Floral Whip, Stick Juice

Flowers can be damaging if you do not take caution. They have the
ability to bombard your characters with sap that could cause thirst,
goo or curse. If you get close to them, they will attack by spinning
their vines or leaves. They can be juggled, stunned or thrown.

------------------------------------------------------------------------
D A R K L I N G
------------------------------------------------------------------------

Spiders
=========
     2           4          8              8
Spider Lady -> Shiva -> Spider Lady -> Bambamchoo
Attacks: Curse Shot, Curse

I am pretty sure that there are 2 types of Spider Lady. There is a huge
difference in their attacks and defense. They can fire beams that
causes curse and thirst status. They can be juggled, stunned and thrown.

Medusa
========
      4             6             7               8
Auntie Medusa -> Fat Naga -> Miss Gourgon -> Mrs. Gourgon
Attacks: Grudge Blow, Petrify Beam

Make sure you have prepared some Anti-Petrify Amulets in floors that
have them. They could cause Petrify at your character with their beam
attack and attack your stone character till you see "Game Over" unless
you remove the status. You can repel their beam back to them with Max's
charged attack though while cause petrifcation for the enemy! They can
be juggled, stunned and thrown.

Masks
=======
      3                 5               8              8
Masked Tribesman -> Lava Runner -> Stone Guard -> Last Guardian
Attacks: Mask Mouth, Charge

They have a large mask covering a soldier who use it as a shield. They
will use the Mask Mouth when they are close to you. Their back is
very vulnerable to attacks. You can attack directly if your Smash has
over 200 (it is possible with the LEGEND hammer). To attack them, just
move in circles until you get their back and wipe them with a combo.
Or wait for them to charge and run till they fall down. Get to their
back and wack. They can be stunned when you use the rock at their back.

Flying Masks
==============
   3            6            8           8
Nikapous -> Iron Mask -> Ummagumma -> Incuder
Attacks: Flame Shot, Guard, Heel Flip Kick

They float in mid-air while having a mask guarding their sides. They
are very vulnerable to attacks when the mask is "open" but that is
also the time that can also do their attacks. They can be stunned and
juggled (once you have knocked them to the ground)

Assassins
===========
     5                   7                  8
Griffon Soldier -> Evil Performer -> Dark Alchemist
Attacks: Claws Slash, Leaping Cut

Once your character is within their attack range, they charge towards
you doing a Leaping Cut. If you are close to it, it will do the claws
slash (up to 3 hit combo) You can juggle it once it is coming towards
you. You can also stun or throw it.

Burgers
=========
   5         7        8
Burger -> Stormy -> Ladha
Attack: Poison Spray, Splash

The burgers are large slimy Ridepod-size creature with a big tummy.
Although slow, they have a spray attack that does mid-range in its
attacking radius for around 3 secs. You can attack it with your
projectiles. It can be stuned by hurling objects at it.

------------------------------------------------------------------------
U N D E A D
------------------------------------------------------------------------

Magicians
===========
    1              4          7        8
Nightstalker -> Ragstink -> Leach -> Wraith
Attacks: Ballerina, Fire Magic (homing)

They have 2 types of attacks - a homing magic attack and a spin attack
when in close range. Just dodge their homing attacks and use a combo
hit or shoot with your gun/magic. You can absorb their magic using
Monica's Magic-Absorb Blade and fire back at them. You can repel their
magic with Max's charged attack. You can stun them in mid-air when they
are hit by rocks etc. The leaping jump (forward + X) is needed if you
intend to them to hit them with a melee weapon.

Shadows
=========
    1         4        7         8
Darkness -> Sooty -> Darker -> Shadow
Attacks: Drill, Beam, Dodge

They are very vulnerable to projectiles and strong against melee
weapons. They can be juggled using a charged attack. They have the
ability to dodge, a "drill" dash and a magicial beam that causes
status ailments. Quite an easy enemy.

Skeletons
===========
I am still doing some researching on them. Hope to get it done by the
next update...

------------------------------------------------------------------------
S P I R I T
------------------------------------------------------------------------

Fairies
========
  2        6         7       8
Pixie -> Slyph -> Faerie -> Imp
Attacks: Big Mouth, Flame Basket

In my opinion, they are hardiest to fight among all character-size
monsters. Their attacks are damaging especially for Faeries & Imps as
they could deal 60+ HP damage with their flame bucket and does 3+
combo hits of 40+ HP damage with close-range. You can repel their flame
attacks with Max's spin attack or absorb using Monica's Absorb-Blade
technique. I recommend you to max up out Max's gun so that you can
reduce their HP by a huge percentage before confronting them in close
range. Their attacking pattern is quite similar as they tends to fly
close towards your character when you hit them with your projectiles.
They can be stunned or thrown and they are very difficult to juggle.

Elements
==========
     2               6             8               8
Fire Element -> Fire Spirit -> Fire Ghost -> Magma Servant
     2             6             8              8
Ice Element -> Ice Spirit -> Snow Ghost -> Snow Servant
     3               6               7              8
Wind Element -> Spirit Flyer -> Storm Ghost -> Wind Servant
     4               6              7               8
Aqua Element -> Water Spirit -> Rain Ghost -> Tempest Servant
  4             6                7                 8
Zappy -> Thunder Spirit -> Thunder Ghost -> Thunder Servant
Attacks: Element Magic (depends on element itself), Smack

They can be juggled and stunned. They can be deadly if you got
attacked by them when you are off-guard. However you can repel their
magic attacks with Max's spin attack or absorbing the magic using
Monica's Magic-Absorb Blade. Just dodge their attack and attack with
your combo. Once they are on the ground, juggle them with your melee
weapon.

------------------------------------------------------------------------
W I N D U P
------------------------------------------------------------------------

Bombs
=======
    5                6               8               8
Bomber Head -> Triple Cracker -> Danger Bomb -> Sweet Dynamite
Attacks: Rolling Punch, Headbuster, (Self-Explodes)

They can be tough or easier. Their basic attacks are weak but they can
knock you out cold with their self-explosion which does 3 times their
normal damage! They will execute that move when their HP is critical
low. Once a bomb is destroyed in this manner, you will earn 0 ABS and
Glidas. Thus it would be better to go for a quick kill. They can be
juggled, stunned or thrown.

Vanguards and Yo-yos (Windup)
===============================
    1            5               7                8
Vanguard -> Neo Vanguard -> Vanguard Mk 2 -> Nail Burst (boss)
Attacks: Elongated arms, Spin Attack, Trample Attack

    3                 5               7                8
Yo-yo Barrel -> Rolling Rocks -> Clock Knight -> Spinning Saucer
Attacks: Yo-yo ball, Spin Attack

You don't believe me, their attacks are similar. Both can execute
a spin attack. Vanguards can do a trample attack (i.e. both hands
on the ground and a lift-up) and punch forward. Yo-yo types have
only an attack - a yo-yo attack. It is quite hard to fight as the
characters for the reason that these cannot be juggled (they are
Ridepod-size monsters) but they can be stunned/stop. Using Ridepod's
range weapon can easily finish them. There are a bit of loop holes
in their attacking style - i.e. Yo-yo's yo-yo attack only mid-range
but when your character is very close to it.

Knights
=========
  6         7           8              8
Arthur -> Lancer -> Iron Spear -> Flying Steel
Attacks: Charging Spear, Homing Missile

These floating mechanical beasts are deadly with their homing
missiles, which does multiple hits to your character. When in close
range, they deal heavy damage with their charging spear. When they
execute their homing missile attack, they tends to elevate higher thus
make them vulnerable for your character's leaping attack (forward + X)
Luckily, you can wipe them out easily with your projectiles (with
attack points of 300) late in the game.

------------------------------------------------------------------------
R E P T I L E    F A M I L Y
------------------------------------------------------------------------

Snakes
========
     2               4               8             8
Killer Snake -> Sea Serpeant -> Sand Dragon -> Dead Rope
Attacks: Burrow and Leap, Bite

Snakes are huge. Just imagine a larger version of Molers with longer
length, higher attacking power but lower speed. When it is underground,
you cannot hit with your projectiles including Monica's magic. It will
attempt to get close to your character so that it can do its leaping
attack. Just when the snake is underground, trigger off lock-on and
move as far as you could. Once the snake is out, attack again. They can
be stunned but not thrown or juggled.

Flying Dragons
================
     3               5             7             8
Fire Gemron -> Fire Gundron -> Fire Drake -> Fire Wyrm
     3             5             7           8
Ice Gemron -> Ice Gundron -> Ice Drake -> Ice Wyrm
     3                   5                 8                8
Thunder Gemron -> Thunder Gundron -> Thunder Drake -> Thunder Wyrm
     3              5               8            8
Wind Gemron -> Wind Gundron -> Wind Drake -> Wind Wyrm
    3               5              8             8
Holy Gemron -> Holy Gundron -> Holy Drake -> Holy Wyrm
Attacks: Magic (depends on the element), Charging Roll

They are easier to identify as compared to Elements. They are
classified into 5 main colours - Red (Fire), Blue (Ice), Yellow
(Thunder), Green (Wind) and Pink (Holy). Once being attacked, they
will return fire with their magic until your character are within
close range and they will switch to a charging bite attack. They are
easy to handle with Max's spin attack as they can be stunned, thrown
and juggled.

Dragons
=========
   4          5              7            8
Dragon -> Red Dragon -> Earth Dragon -> Tiamat
Attacks: Claw Swipe, Dragon Breath

They are large beasts with a devastating arsenal of attacks. Their
claw swipe deals average damage but has the possibility of causing Stop
on your character. Their breath weapon could hit your character from
quite a distance and yet dealing damage as an area basis (like starting
a campfire if you ask me). You can knock them out cold easily with
weapons of high Scale ratings.



                  ---------------- VII ------------------
                    S u p p o r t   C h a r a c t e r s
                            R e c r u i t m e n t
                  ---------------------------------------

There are a total of 26 support characters in the game. All of them
except for Lin can be found in Palm Brinks. Every citzen of Palm
Brinks actually resides outside the town. You can began to recruit
them at the start of Chapter 2.

These characters are essential for fulfilling some of the crucial
Georama conditions. To recruit a character, just locate the
character and talk to him/her. Next you will be given a job such as
delivering things, give items, powering-up items, etc. The
conditions will be stated in your notebook by the way. Once you
satisfy the conditions, the character will join your party and you
can choose add him/her from the train (Blackstone One or Ixion)

For the 1st 4 chapters, you will find Cedric, Erik and Borneo outside
the train, Blackstone One repairing tracks, removing boulders, etc.

i)  Skills Points and Status
--------------------------------
Certain character allows you to buy items, exchange medals, help to
stack up crucial supplies, etc. Some of the character have even
skills that allows you to get items such as bombs, cheese, chicken,
etc. Every support character has a limited amount of max skill
points and it CANNOT be upgraded. Once it is used, you need to wait
for a certain period of game time for the character to recover. This
will only be applicable if you have chosen to sent him/her back. Upon
talking to a support character, you should be given the following
options:-

Option                    What it does?
```````````````````````   ``````````````````````````````````
Add to your party         Adds the character to your party
View abilities            View the character's abilities
Menu Abilites             Allows you to buy items, equipment or fix
                          Ridepod (Cedric), dig for scoop (Donny), etc.
Nothing                   Exit from conversation

ii)   Moving support characters
--------------------------------
Once you have chosen "Add to your party" option, you will find the
character available at the lowest left-hand corner of the Character
Screen. Choose the character and view status to use the character's
skills if he/she has any. You can choose to sent him/her back.

The skill points is insufficient to execute that skill, the command
will be unusable.

iii)   Recruit the characters!
-------------------------------
For your convenience, I have listed the characters as they are listed
in the Notebook Memo Listing:-

C e d r i c
_______________________________________________________________________

Location:       Joins you automatically at the beginning of Chapter 2
Required for:   Gundorada Workshop, Chapter 5
Origin Point:   Heim Rada
To recruit:     N/A
Abilities:      - Refuel Ridepod
                - Sell you parts for Ridepod
                - Bonus points for weapon/parts upgrade
Skill Points:   - Repair Weapons (12 SP)
                - Repair Arms (16 SP)
                - Refuel (64 SP) / Total: 64 SP
Cedric's Parts
-=-=-=-=-=-=-=-
Item                  Cost     Condition
Improved Core         900 EXP  -
Core II              1400 EXP  Core must be Improved Core
Core III             2000 EXP  Core must be Core II
Super Core           3500 EXP  Core must be Core III
Hyper Core           5000 EXP  Core must be Super Core
Master Grade Core    6500 EXP  Core must be Hyer Core
Refrigerator Body     700 EXP  Chapter 6
Wooden Box Body       800 EXP  Chapter 5
Super-Alloy Body     1100 EXP  Chapter 7
Barrel Cannon         400 EXP  Chapter 2
Hammer Arm            800 EXP  Chapter 6
Samurai Arm          1100 EXP  Chapter 4
Caterpillar           600 EXP  Chapter 2
Roller Foot           700 EXP  Chapter 2
Buggy                 800 EXP  Chapter 7
Energy Pack (Barrel)  600 EXP  Chapter 4
Voice Unit           1000 EXP  Can only be bought once
Shield Kit            varies   As you buy more, EXP cost increases

E r i k
_______________________________________________________________________

Location:       Joins you automatically at the beginning of Chapter 2
Required for:   Gundorada Workshop, Chapter 5
Origin Point:   Heim Rada
To recruit:     N/A
Abilities:      - Sell you gunpowder (for 20 Glidas)
                - Make bombs (Improved Bombs)
Skill Points    - Get Bombs (32 SP)/ Total: 64 SP

B o r n e o
_______________________________________________________________________

Location:       Joins you automatically at the beginning of Chapter 2
Required for:   Gundorada Workshop, Chapter 5
Origin Point:   Heim Rada
To recruit:     N/A
Abilities:      - Boosts item aquisition when defeating enemies
                - Sells you Ore
Skill Points:   N/A

Borneo's Fine Ore
-=-=-=-=-=-=-=-=-

Item                  Cost     Condition
Rough Rock             20 G    -
Gold Bar             1000 G    -
Silver Ore            200 G    -
Hunk of Copper         50 G    -

C o n d a
_______________________________________________________________________

Location:       Joins you once you found the 1st Geostone in Chapter 2
Required for:   N/A
Origin Point:   Sindain
To recruit:     N/A
Abilities:      - Sells you Georama Materials
Skill Points:   N/A
Notes:          I don't really consider him as a support character due
                to the fact that you cannot have him for support in
                dungeons. Added him here as you can find him inside the
                train.

Conda's Goods
-=-=-=-=-=-=-=-

Item                  Cost     Condition
Rolling Log            20 G    -
Sturdy Rock            20 G    -
Rough Rock             20 G    -
Bundle of Hay          20 G    -
Sturdy Cloth           20 G    -
Gunpowder              20 G    -
Glass Material         20 G    -
Unknown Bone           20 G    -
Sticky Clay            20 G    -
Flour                  20 G    -
Sugar Cane             20 G    -
Super Hot Pepper       20 G    -
Poison                 20 G    -
Forest Dew             20 G    -
Scrap of Metal         10 G    -
Gold Bar             1000 G    -
Silver Ball           200 G    -
Hunk of Copper         50 G    -
Light Element          60 G    -
Holy Element           60 G    -
Earth Element          60 G    -
Water Element          60 G    -
Chill Element          60 G    -
Thunder Element        60 G    -
Wind Element           60 G    -
Fire Element           60 G    -
Life Element           60 G    -

D o c t o r    D e l l
_______________________________________________________________________

Location:       Joins you automatically at the beginning of Chapter 3
Required for:   To perform a check up on the sick Lin
Origin Point:   Dell's Clinic near Palm Brinks Lake
To recruit:     You will need to recruit him upon finding that a girl
                named Lin is severely sick. Return back to Palm Brinks
                & head for Dell Clinics, talk to Dr. Dell and he will
                head there. He will join you at the beginning of Chapter
                3.
Abilities:      - Cures abnormal statuses.
                - Will sell you Mighty Healing (for 300 Glidas)
Skill Points:   Check Up: 32 SP
Notes:          Check Up cures status abnormalities such as Poison,
                Gooey, etc.

L i n
_______________________________________________________________________

Location:      Revive her with the Miracle Dumplings
Required for:  Starlight Temple
Origin Point:  Balance Valley
To recruit:    This is the first and only temporarily support character.
               She will join you upon you have given her the Miracle
               Dumplings (see walkthrough). She will join your party
               as a permanent support character from Yorda's Valley
               till the Lighthouse. She will leave your party for good
               upon ending Chapter 3.
Abilities:     - Bonus points for armband upgrades
Skill Points:  N/A
Notes:         A temporarily support character.

G o r d o n    (Gordon's Worries)
_______________________________________________________________________
Location:      Garden of Max's house
Required for:  Jurak Mall, Revive Elder Jurak; Chapter 2
               (Able to recruit once gaining access to Georama)
Origin Point:  Sindain
To recruit:    Talk to Gordon as Max. He will ask for some Holy Water.
               Purchase a Holy Water from Priest Bruno in the nearby
               church for 70 Glidas. Give it to him and he will join
               your party!
Abilities:     Sells you Georama Materials
Skill Points:  N/A
Notes:         Prefers the house to be near a tree or forest

Gordon's Bonsai
-=-=-=-=-=-=-=-=-

Item                  Cost     Condition
Rolling Log            20 G    -
Sturdy Rock            20 G    -
Forest Dew             20 G    -
Plum Rice Ball        800 G    Chapter 5 onwards

P a r n     (Portrait of a Bride)
_______________________________________________________________________

Location:       Parn's House, near Max's house
Required for:   Starlight Temple, Tool Shop restored, Chapter 2
Origin Point:   Balance Valley
To recruit:     Fulfill Georama Condition - Tailor Shop and purchase
                Gold Paint for 1000 Glidas or examine the Golden Eggs
                (fulfill restore Golden Eggs condition) for Gold Paint.
                Go to his house and talk to him. Give him Gold Paint.
                He will join along with Julia
Abilities:      - You can escape dungeons at any time.
                - Sell you paint.
Skill Points:   Escape (32 SP) / Total: 72 SP
Notes:          Prefers to stay inside a purple brick house. You will
                recruit him along with Julia. You can get 20x Purple
                Paint at the attic of his house.

Parn's Paints
-=-=-=-=-=-=-=-

Item                  Cost     Condition
Paint (Red)            30 G    -
Paint (Blue)           30 G    -
Paint (Black)          30 G    -
Paint (Green)          30 G    -
Paint (Orange)         30 G    -
Paint (Yellow)         30 G    -
Paint (Purple)         30 G    -
Paint (Pink)           30 G    -

J u l i a       (Portrait of a Bride)
_______________________________________________________________________

Location:       Parn's House, near Max's house
Required for:   N/A
Origin Point:   N/A
To recruit:     Joins you as you recruit Parn.
Abilities:      - Sell you armbands
                - Bewitches (charms enemies within a certain range).
Skill Points:   Confuse (21 SP) / Total: 48
Notes:          N/A. You may want to put her in a house where Parn is
                staying. It is not to separate a couple. But too bad,
                due to limitations of Polyn points...

Julia's Ringware
-=-=-=-=-=-=-=-=-

Item                  Cost     Condition
Magic Brassard        200 G    -
Gold Brassard         350 G    Chapter 3 onwards
Crystal Brassard      740 G    Chapter 4 onwards
Pocklekul             860 G    Chapter 5 onwards
Indestructible Coin  1500 G    Unavailable once Donny is recruited

D o n n y    (The Mark of Business)
_______________________________________________________________________

Location:       The entrance to Underground Channel Sewers
Required for:   Luna Lab,
Origin Point:   Veniccio
To recruit:     Talk to him as Max and choose to be my friend. Get a
                Dark Coin & Indestructible Coin. These coins can be
                obtained from floors in Underground Channel or Rainbow
                Butterfly Woods OR you can also buy them from Woody's
                Tailor Shop at Jurak Mall (future)
Abilities:      - Opens locked doors.
                - Opens locked treasure chests.
                - Sells you repair items.
Notes:        - You will still find the "Dig for a Scoop" option
                available when you talk to him. You can get gifts if
                your photography has build. Please note that Donny
                needs to reside in a Blue Iron House.
              - The last scoop "Flotsam Revived!" can be only be
                obtained during Chapter 8

Donny Mart
-=-=-=-=-=-

Item                  Cost     Condition
Denim Overalls        500 G    Chapter 4 onwards
Hunting Cap           200 G    Chapter 4 onwards
Fashionable Cap       220 G    Chapter 5 onwards
Two-Tone Beret        240 G    Chapter 7 onwards
Maintenance Cap       200 G    Chapter 6 onwards
Bread                  30 G    -
Antidote Drink         40 G    -
Repair Powder          80 G    -
Gun Repair Powder     160 G    -
Treasure Chest Key    500 G    Chapter 2 onwards

F e r d i n a n d     (Castagnaccio)
_______________________________________________________________________

Location:       Kitchen of Max's house
Required for:   Starlight Temple, Lao Chao's Bistro, Chapter 3
Origin Point:   Balance Valley
To recruit:     Recruiting him is fairly simple. Just get a Roasted
                Chestnut (obtain Rainbow Butterfly Woods dungeons) and
                give it to him.
Abilities:      - Sell you Premium Chicken (for 120 Glidas)
                - Cook
Skill Points:   Cook (24 SP) / Total: 64
Notes:          You can only recruit him by using Max. He can be
                recruited once Gordon has joined you. Place him inside
                a Chinese Stand.

C l a i r e    (Curiosity)
_______________________________________________________________________

Location:       Clarie's house near Max's house (Palm Brinks)
Required for:   Luna Lab
Origin Point:   Veniccio
To recruit:     You can only recruit her after you have gotten the
                Lafrescia Seed and a Sundrops. Take a picture of the
                giant stem which is a scoop. Talk to her to show the
                photo. Claire will join you.
Abilities:      - Adds 2 more Rage Counters
                - Sell you Gift Capsules (for 400 Glidas)
Notes:          She prefers to reside in a Red Iron House. You need to
                place some Luna Stone Lights near her house.

P a u    (Beautiful Orange food)
_______________________________________________________________________

Location:      Pau's House at Veniccio
Required for:  N/A
Origin Point:  Veniccio
To recruit:    You can recruit him after you have completed Chapter 4.
               Just give him a carrot (given by a hint from a maid at
               the City Hall) & he will join you.
Abilities:     - Detect Mimics
               - Show you the Map
               - Show you the monster holding the Gate Key
Notes:         This is my most favorite support character. Very useful
               in difficult dungeon areas - Moon Flower Palace &
               Zelmite Mines. You can use his Ask for Advice option to
               help you if you are stucked (quite useless if you ask me)

S t e w a r t    (The Auction)
_______________________________________________________________________

Location:       Max's house (entranceway)
Required for:   Starlight Temple, Sacred Gate, Chapter 3
Origin Point:   Balance Valley
To recruit:     You need to have 2000 Glidas. You can get 900 Glidas by
                selling 6 bombs made from Erik's support character
                ability. Talk to him as Max. Give you 2000 Glidas. Exit
                and re-enter the house. Talk to him again and he will
                return you 600 Glidas and join your party!
Abilities:      - Heals you automatically.
                - Sell you shoes
Skill Points:   Total: 52
Notes:          You can only recruit him by using Max. He can be
                recruited once Gordon has joined you. He heals your hit
                point slowly bit by bit (which is hardly to see its
                effect)

Stewart Shoes
-=-=-=-=-=-=-=-

Item                  Cost     Condition
Leather Shoes         200 G    -
Wing Shoes            225 G    -
Work Shoes            210 G    -
Dragon Shoes          250 G    -

A d e l    (Dreaming I Was Dreaming)
_______________________________________________________________________

Location:       Max's House, Servant's Room
                - located on the staircase leading from the kitchen.
Required for:   Jurak's Mall, Tailor Shop restored; Chapter 2
Origin Point:   Sindain
To recruit:     Give her a Hunk of Copper, Sturdy Cloth & Thick Hide
Tips:           Get all these materials from Conda at the rear of the
                train or Morton's Sundries. Talk to her and choose the
                option that allows you to give all these items. Exit
                the room and re-enter the room. She will give you a new
                set of overalls - I got Green overalls when I choose
                Denim overalls as my defaults.
Abilities:      - Sell you fruits
                - Gradually raises WHP of unequipped weapons
Notes:          You can recruit after getting Gordon

Adel's Fruits
-=-=-=-=-=-=-=-

Item                  Cost     Condition
Tasty Water            80 G    -
Heart-Throb Cherry     60 G    -
Stone Berry            60 G    -
Gooey Peach            60 G    -
Poison Apple           60 G    -
Mellow Banana          60 G    -

A u n t   P o l l y   (Polly's Maid)
_______________________________________________________________________

Location:       Polly's Bakery
Required for:   Jurak's Mall, Eatery restored, Chapter 2
Origin Point:   Sindain
To recruit:     First of all, talk her and choose "Be My Friend". She
                will give Max 20x Crunchy Bread. Talk to Morton, who
                is at Morton's Sundries (pumpkin sign). Proceed to
                Morton's House (there is a pumpkins field in his yard)
                Examine the door and talk to Morton. Talk to Polly
                again & she joins you and give you 20x Crunchy Bread
                as gifts!
Abilities:      - Makes bread
                - Sell you ingredients
Skills Points:  Makes Bread (12 SP) / Total: 64 SP
Notes:          You can recruit after getting Gordon. Prefers to stay
                in a wooden house than a straw hut. She makes a bread
                per 12 SP.

Polly's Bakery
-=-=-=-=-=-=-=-

Item                  Cost     Condition
Flour                  20 G    -
Sugar Cane             20 G    -
Super Hot Pepper       20 G    -
Bread                  30 G    -
Tasty Water            80 G    -

* Her shop at Palm Brinks will be replaced with her assistant who sells
  you the same items that she is selling.

S h e r i f f    B l i n k h o r n    (Palm Brinks: Mad Dash!)
_______________________________________________________________________

Location:       Outside the Police Station (daytime)
Required for:   Starlight Temple, Weapon Shop, Chapter 3
Origin Point:   Balance Valley
To recruit:     You need to run along Palm Brinks from the Police
                station to the boat at the pier with 2 min and 01 secs.
                - I recommend you to recruit Fabio first. He will be
                  standing near the dock, thus being a road block for
                  you.
                - Speed up the reading of messages in the area.
                - Make use of right analog stick to pan the camera.
                - You can talk to Blinkhorn from a certain distance.
                  Time is considered stopped once you talk to him.
                - The route is:-
                  Police Station -> Drawbridge -> left side of Church
                  -> Momument -> Pier -> Boat --> Police Station
                - Practice makes perfect. This is one of the hardiest
                  support character to recruit.
Abilities:      - Show you the monster notes
Skill Points:   N/A
Notes:        - You can only recruit him by using Max. He can be
                recruited once Gordon has joined you. Place him inside
                a Brick House with fencing. It will be useful if you
                want to save that 1000 Glidas on Monster Notes.

M i l a n e   (Milaine Shows Her Stuff)
_______________________________________________________________________

Location:       Weapon Shop in Palm Brinks
Required for:   Jurak's Mall, Weapon Shop restored, Chapter 2
Origin Point:   Sindain
To recruit:     Talk to her as Monica. She will give you a Gladius.
                Equip that and build up to 2 levels - i.e. upgrade the
                Gladius to a Chopper. Talk to her again and she will
                join you
Abilities:      - Gives you bonus points when upgrading swords.
                - Sell you tools and swords.
Skill Points:   N/A
Notes:          You can recruit her after restoring Tailor Shop.
                Prefers to stay in a wooden house near other people's
                building. Can only recruit her as MONICA.

Milane's Weapon Shop
-=-=-=-=-=-=-=-=-=-=-

Item                  Cost     Condition
Battle Wrench         200 G    -
Drill Wrench          350 G    Chapter 2 onwards
Smash Wrench          600 G    Chapter 4 onwards
Turtle Shell Hammer   300 G    Chapter 2 onwards
Kubera's Hand         500 G    Chapter 3 onwards
Classic Gun           150 G    -
Baselard              250 G    -
Gladius               300 G    -
Shamshir              600 G    Chapter 4 onwards
Gold Brassard         350 G    Chapter 2 onwards
Thorn Armlet          820 G    Chapter 4 onwards
Repair Powder          80 G    -
Gun Repair Powder     160 G    -
Armband Repair Powder 160 G    Chapter 2 onwards

G e r a l d    (Getting Father's Approval)
_______________________________________________________________________

Location:       Max's house, inside his own room
Required for:   Gundorara Workshop, Operation Rooms, Chapter 5
Origin Point:   Heim Rada
To recruit:     Locate Gerald and talk to him using Max.
                You will be given a Trumpet Gun and you need to build
                it up to a Bell Trigger. Do this and keep the item in
                your inventory. Talk to him and he will join you.
Abilities:      - Gives you bonus points when upgrading guns.
                - Will sell you guns.
Skill Points:   N/A
Notes:          You can recruit him after you have recruited Gordon.
                Gerald needs to leave in a house enclosed in a fence.

Gerald's Guns
-=-=-=-=-=-=-=-

Item                  Cost     Condition
Turkey*               460 G    Chapter 4 onwards, unlock Spheda
Trumpet Gun           300 G    -
Magic Gun             560 G    Chapter 4 onwards
Grenade Launcher      500 G    Chapter 3 onwards
Wild Cat              900 G    Chapter 5 onwards

*This is not a gun! It is a Spheda Club.

M a y o r   N e e d     (The Impossible Safe)
_______________________________________________________________________

Location:       Mayor's Office, 2nd floor of City Hall
Required for:   N/A
Origin Point:   Palm Brinks
To recruit:     Locate him and talk to him as Max after you have
                recruited Gordon. He will ask Max for help in unlocking
                his safe. The password is 1-2-2-1.
Abilities:      - Increase money after defeating enemies.
                - Exchange medals.
Skill Points:   N/A
Notes:          You can recruit him after you have recruited Gordon.
                The Mayor's house must have a mailbox nearby.

Need's Medal Exchange
-=-=-=-=-=-=-=-=-=-=-=-
* To get medals, you need to fulfil conditions stated for that
  particular floor.

Item                  Cost         It is for...
Clown Suit             55 Medals   Max's clothing
Clown Hat              40 Medals   Max's headwear
Clown Shoes            40 Medals   Max's footwear
Princess Dress         60 Medals   Monica's clothing
Panther Ensemble       65 Medals   Monica's clothing
Princess Orb           40 Medals   Monica's ornament
Kitty Bell             45 Medals   Monica's ornament
Princess Boots         40 Medals   Monica's footwear
Panther Boots          50 Medals   Monica's footwear
Name-Change Ticket     40 Medals   Can someone tell me what do this do?

P r i e s t    B r u n o     (A Priest's Ordeal)
_______________________________________________________________________

Location:       Palm Brink's Church
Required for:   Starlight Temple, Crystal Palace Site, Chapter 3
Origin Point:   Balance Valley
To recruit:     To recruit him, you need to put out all the candles in
                the church. You can do this in four steps: left 3rd,
                right 1st, right 5th, left 7th. The 1st row of candle
                is closest to the doorway. Once all candles have been
                put out, talk to him again to recruit.
Abilities:      - Revives you from death one time.
                - Sell you recovery items.
Skill Points:   Revive (48 SP) / Total: 72
Notes:          You need to talk to him as Max. He prefers to stay in
                a church found in Balance Valley than a house. You can
                recruit him after you have recruit Gordon.

House of Healing
-=-=-=-=-=-=-=-=-

Item                  Cost     Condition
Antidote Drink         40 G    -
Holy Water             40 G    -
Soap                   40 G    -
Medusa's Tear          80 G    -

*Inside Palm Brink's church, you will find another priest selling you
 the same set of items.

R u f i o    (The Non-Setting Moon)
_______________________________________________________________________

Location:       Palm Brink's Lake Pier (closer to Dell's Clinic)
Required for:   N/A
Origin Point:   Palm Brinks
To recruit:     To recruit him, you need to get a photo of The Moon.
                You should get it easily from the pier from 8 pm
                onwards. Talk to him with the photo still available.
                You will find him at pier during evening
Abilities:      - Gives you bonus damage on undead monsters.
                - Will sell you elements.
Skill Points:   N/A
Notes:          -

Rufio's Elements
-=-=-=-=-=-=-=-=-

Item                  Cost     Condition
Flame Crystal         150 G    -
Chill Crystal         150 G    -
Lightning Crystal     150 G    -
Hunter Crystal        150 G    Chapter 8 onwards
Holy Crystal          150 G    Chapter 8 onwards
Destruction Crystal   150 G    Chapter 8 onwards
Wind Crystal          150 G    -
Sea Dragon Crystal    150 G    Chapter 8 onwards
Power Crystal         200 G    Chapter 8 onwards
Protector Crystal     150 G    Chapter 8 onwards
Light Element          60 G    -
Holy Element           60 G    -
Earth Element          60 G    -
Water Element          60 G    -
Chill Element          60 G    -
Thunder Element        60 G    -
Wind Element           60 G    -
Fire Element           60 G    -
Life Element           60 G    -

* Rufio is very useful in Chapter 8 as you longer can access to the
  future, thus getting Crystals via purchase can only be done via
  Rufio as you cannot get to Starlight Temple.

Fabio    (Catch Up, Then Pass Me)
_______________________________________________________________________

Location:       Palm Brink's Lake Pier (where you find a boat)
Required for:   N/A
Origin Point:   Palm Brinks
To recruit:     To recruit him, you need to talk to him as Max. You
                need to fish for a Nonky that is longer than 60 cm. To
                fish a Nonky of that size, you need to use Mimi as a
                bait. If you are running out of baits, buy them from
                Mushroom Burgers (Jurak Mall future) or get them from
                stealing from enemies or via chests. Try to fish at
                Palm Brinks lake although Nonky can be found in most
                fishing spots (refer to fishing section).
Abilities:      - Makes fishing bait.
                - Will sell you fishing bait.
Skill Points:   Makes Bait (18 SP)/ Total: 64
Notes:        - He likes to live in a house near a river or the ocean.
              - Try to fish at the pier where you recruit Rufio. Cast
                your line at the isolated river from Dell's Clinic. I
                got my 76 cm Nonky from there.
              - He can be recruited upon getting the Fishing Rod.

Flavin's Baitshop
-=-=-=-=-=-=-=-=-=-

Item                  Cost     Condition
Prickly                80 G    -
Mimi                   80 G    -
Evy                    80 G    -
Carrot                 80 G    -
Potato Cake            80 G    -
Minon                  80 G    -
Battan                 80 G    -
Petite Fish            80 G    -

O l i v i e     (In the Winner's Circle)
_______________________________________________________________________

Location:       Palm Brink's Town Square (where Fishing Contest and
                Finny Frenzy is being held)
Required for:   N/A
Origin Point:   Palm Brinks
To recruit:     To recruit her, you need to engage the conversation by
                using Max. You need to win the Finny Frenzy (first in
                the finals). First of all, get a fish and build the
                fish's to a minimum 26 boost, 24 endurance and 18
                stamina. Race it in the Begineer and you be able to win
                it. Refer to the fishing section for more details.
Abilities:      - Support (Pumped Up)
                - Sells you lures
Skill Points:   N/A
Notes:        - She likes to live in a house near a river or the ocean.
              - She is a firbit dressed in pink. She can be recruited
                upon unlocking Finny Frenzy.

Olivie's Lures
-=-=-=-=-=-=-=-

Item                  Cost     Condition
Spinner               300 G    -
Frog                  300 G    -
Minnow                300 G    -
Fork                  300 G    -

M i n a    (The Spheda Challenge)
_______________________________________________________________________

Location:       City Hall area, Lobby (morning)
Required for:   N/A
Origin Point:   Palm Brinks
To recruit:     To recruit her, you need to talk to her as Monica. She
                will talk about Dr. Dell and time distortion. You need
                to win 10 Spheda games. Medals earned from Spheda prior
                to talking to her will not be counted. Probably the
                hardiest character quest.
Abilities:      - Cures (fully heals)
                - Sells you clothes for Monica
Skill Points:   Cure - 64 SP / Total: 64
Notes:        - You can recruit her upon unlocking Spheda at Chapter 3
              - By talking to her, you can unlock the Spheda Practice
                Area, which is accessible via Extras Menu.


Mina's Apparel
-=-=-=-=-=-=-=-

Item                  Cost     Condition
Pumpkin Shorts        200 G    -
Striped Dress         250 G    -
Knight Boots          200 G    -
Metal Boots           240 G    -
Wing Boots            260 G    -
Spike Boots           260 G    -

* Get her in Chapter 7 as Spheda for Moon Flower Palace is the easiest
  Spheda grounds among all dungeons.

C o r i n n e    (Corinne's Hide and Seek)
_______________________________________________________________________

Location:       Morton's House (2nd floor)
Required for:   N/A
Origin Point:   Palm Brinks
To recruit:     To recruit her, you need to talk to her. She can be
                found at Morton's House, second floor. It is just
                opposite the beds. Talk to her and she wants you to
                play hide-and-seek with her. Her other 2 locations are:
                1) Clarie's house, 2nd floor, hallway
                2) Max's house, Max's room
Abilities:      - Always get an angel with coins.
                - Will sell you hair ornaments for Monica.
Skill Points:   N/A
Notes:        - You can recruit her upon you have recruit Gordon.

Corinne's Hairpins
-=-=-=-=-=-=-=-=-=-

Item                  Cost     Condition
Yellow Ribbon         200 G    -
Striped Ribbon        220 G    -
Zipangu Comb          350 G    -
Swallowtail           240 G    -

G r a n n y   R o s a    (Mind to Mind)
_______________________________________________________________________

Location:       Max's house, walkway between main hall and dinning room
Required for:   N/A
Origin Point:   Palm Brinks
To recruit:     To recruit her, you need to talk to her as Max. You
                will be shown the virtual keyboard. Type
                Let's Go Together. exactly as what it appears on the
                top of the keyboard without the quotation marks (")!
Abilities:      - Makes cheese.
                - Will sell you amulets.
Skill Points:   Make Cheese (24 SP)/ Total: 72 SP
Notes:        - You can recruit her upon you have recruit Gordon.

Rosa's Amulets
-=-=-=-=-=-=-=-

Item                  Cost     Condition
Anti-Petrify Amulet    50 G    -
Non-Stop Amulet        50 G    -
Anti-Curse Amulet      50 G    -
Anti-Goo Amulet        50 G    -
Antidote Amulet        50 G    -


                       ------------ VIII ----------
                         G e o r a m a    M e n u
                       ----------------------------

Georama is the "Sim City" feature of Dark Cloud 2. It allows you to
rebuild origin points, which is crucial for restoring key buildings,
places in the future. To access to the future, you must go to the Time
Gate. To rebuild towns, you need to collect Geostones, an egg-shaped
crystal contains details about the past. It contains data on what
objects that you can make and conditions that are essential for the
future. To build these objects, you need to have Georama Materials,
which can be bought from the leader of Firbits - Conda (he is located
at the rear end of the locomotive)

i)      Access the Georama Menu
`````````````````````````````````````````````
Georama Menu can only be accessed after Max have acquired the first
Geostone in Rainbow Butterfly Woods in Chapter 2. As you walked on the
undeveloped town area, you will find a Carpenterion icon on lower left
corner of the screen. Hit SELECT and you will be able to access into
Georama Mode. Hit SELECT again to return back to human mode.

To access the menu, you must be in Georama Mode and hit Triangle to
access the menu. From the menu, you will find 6 tabs and they are:-

Menu Option        What it does?
````````````       ````````````````````````````````````````````````````
Build              Allows you to create objects such as buildings,
                   trees, plants, trees, etc.
Place              Allows you to place the object on the land
Paint              Allows you to paint objects if applicable
Clean Up           Allows you to clean-up objects
Culture            Allows you to view the total Culture Points
                   accumulated and people staying the village.
Analysis           Provides you with Georama Conditions that you need
                   to fulfill in order to revive certain objects in
                   the future.

ii)     Controls
`````````````````````````````````````````````
The controls for Georama mode is relatively simple.

Button          What it does?
````````        ```````````````
Right Analog    Rotates camera view
L1/R2           Rotates camera view
Left Analog     Moves cursor around menu or undeveloped land
Circle          Cancel placement of object or painting
X               Executes place, paint, clean-up or make objects command
D-Pad           Moves cursor around menu or undeveloped land
Triangle        Access to Georama Menu
L2/R2           Rotates placing object

iii)    Build, Place, Paint and Clean-Up
`````````````````````````````````````````````
The four commands under the Georama Menu is the basis of Georama. You
need to use Georama Materials.(Obtained from dungeons or purchase them
from Conda) The supply is abundant, thus there is no need to worry
about them. In fact, you can view the possible Georama materials
available in the dungeon by hitting Triangle upon viewing the Condition
Card.

>> Build
Build allows you to make objects. Certain objects such as the Church
can only be built once, while you can have endless supply of others
such as torn trees.

>> Place
Placing is the tough part of Georama as there is a limited area, you
need to place your objects with ideaful minds and careful planning. You
can rotate the placeable objects with R2 or L2 button. When an object
can be place on the area, it will be highlighted in blue. If it cannot
be placed, it will be highlighted in red instead. You can build bigger
objects such as fencing around the house (consists of multiple fences)
or a pier (consists of multiple wooden blocks) etc. You can even place
objects on top of each other. Certain characters will be staying in
that house if it place near a certain object. For example, Gordon will
stay inside a house if the house is near a tree.

>> Paint
Bring more colors to your dull-looking towns. Make the world more
colourful as you can enhance the features or add in Culture Points (it
will be discussed more details in the next section). Larger objects
requires more units of paint by the way.

>> Clean-Up
You will be doing this a lot of often. It is wise to do some clean-up
before you start to build your town in Sindain. Cleaning up painted
objects will remove the paint as well.

iv)    Building Costs of All Objects
`````````````````````````````````````````````
Below is just a listing of all objects buildable.

Georama Objects for Chapter 1 to 5
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Buildings
-----------
Firbit's House    - N/A
Straw House       - 4x Rolling Log, 2x Sturdy Rock, 20x Bundle of Hay
Wooden House      - 20x Rolling Log, 1x Sturdy Cloth, 1x Glass Material,
                    2x Sugar Cane
Brick House       - 8x Sturdy Rock, 2x Glass Material, 4x Sticky Clay
Iron House        - 5x Glass Material, 20 Scrap of Metal
Church            - 8x Sturdy Rock, 4x Glass Material, 3x Scrap of
                    Metal, 1x Holy Element
Chinese Stand     - 6x Rolling Log, 3x Sturdy Cloth, 1x Water Element,
                    1x Fire Element
Watermill*        - 4x Rolling Log, 1x Water Element
Shop Boat*        - 8x Rolling Log, 2x Bundle of Hay, 4x Sturdy Cloth
Windmill          - 4x Rolling Log, 4x Sturdy Rock, 2x Sturdy Cloth, 1x
                    Wind Element
Shed              - 2x Rolling Log, 4x Bundle of Hay
Generator         - 6x Scrap of Metal, 2x Hunk of Copper, 2x Thunder
                    Element, 2x Fire Eleemnt

*These objects can be placed where water is abundant.

Objects of Nature
--------------------
Rock              - 8x Rough Rock
Grass             - 1x Earth Element, 1x Water Element
Hill              - 5x Sticky Clay, 3x Earth Element
Log               - 8x Rolling Log
River             - 1x Water Element
Nose Tree         - 5x Rolling Log, 2x Forest Dew, 1x Light Element,
                    1x Earth Element
Eye Tree 1        - 5x Rolling Log, 2x Forest Dew, 1x Light Element,
                    1x Earth Element
Eye Tree 2        - 5x Rolling Log, 2x Forest Dew, 1x Light Element,
                    1x Earth Element
Fruit Tree        - 1x Forest Dew, 2x Earth Element, 1x Water Element
Thorn Tree        - 1x Forest Dew, 1x Earth Element, 1x Water Element
Leafy Tree        - 1x Forest Dew, 1x Earth Element, 1x Water Element
Feeble Tree       - 1x Forest Dew, 1x Earth Element, 1x Water Element

Accessories for Buildings
----------------------------
Iron Chimney 1    - 2x Scrap of Metal, 1x Fire Element
Iron Chimney 2    - 4x Scrap of Metal, 1x Fire Element
Brick Chimney     - 3x Sturdy Rock, 1 Sticky Clay
Weather Vane      - 1x Unknown Bone, 3x Scrap of Metal, 1x Wind Element
Iron Lamp 1       - 1x Glass Material, 1x Scrap of Metal, 1 Fire Element
Iron Lamp 2       - 5x Scrap of Metal, 1 Fire Element
Star Lamp         - 1x Glass Material, 2x Scrap of Metal, 1x Fire
                    Element
Laundry           - 3x Sturdy Cloth, 1x Water Element, 1x Thick Hide
Warehouse         - 4x Rolling Log
Barn              - 4x Rolling Log
Iron Shed         - 5x Scrap of Metal
Power Arm         - 4x Scrap of Metal, 1x Hunk of Copper, 1x Thunder
                    Element
Great Crane       - 4x Scrap of Metal, 1x Hunk of Copper, 1x Thunder
                    Element
Chimney Pot       - 4x Sticky Clay, 1x Fire Element

Stand Only Objects
-------------------
Wooden Stand       - 5x Rolling Log
Wooden Stairs      - 3x Rolling Log
Iron Stand         - 10x Scrap of Metal
Iron Stairs        - 10x Scrap of Metal
Bench              - 3x Rolling Log, 1x Sticky Clay
Pot                - 4x Sticky Clay
Pot Torch          - 2x Rolling Log, 4x Sticky Clay, 1x Fire Element
Barrel             - 2x Rolling Log, 1x Scrap of Metal, 1x Thick Hide
Cart               - 2x Rolling Log, 2x Scrap of Metal, 1x Wind Element
Well               - 2x Rolling Log, 5x Sturdy Rock, 2x Scrap of Metal,
                     1x Water Element
Mailbox            - 3x Scrap of Metal
Luna Stone Light   - 1x Rolling Log, 1x Scrap of Metal, 1x Light
                     Element, 1x Fire Element
Hay & Hoe          - 2x Bundle of Hay, 1x Scrap of Metal
Hardened Mud Pile  - 5x Sticky Clay

Fencing and Objects Building
-----------------------------
Block              - 5x Sturdy Rock
Bridge Block       - 5x Sturdy Rock
Block 2            - 10x Sturdy Rock
Block 3            - 10x Sturdy Rock
Pier               - 4x Rolling Log
Rough Wooden Fence - 2x Rolling Log
Wooden Bridge      - 5x Rolling Log
Wooden Gate        - 4x Rolling Log
Wooden Crate       - 4x Rolling Log
Wooden Fence       - 1x Rolling Log
Iron Gate          - 5x Scrap of Metal
Iron Fence         - 2x Scrap of Metal

Georama Objects for Chapter 7
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Road               - 2x Rough Rock
Petal Stream       - 1x Water Element
Road to Golbad     - 2x Rough Rock, 1x Earth Element, 1x Water Element
Fountain           - 5x Sturdy Rock, 2x Water Element
Starlight Stairs   - 5x Rough Rock, 1x Light Element
Camelia Tree       - 1x Earth Element, 1x Water Element, 1x Life Element
Hall of Sorrow     - 10x Sturdy Rock, 2x Rough Rock, 2x Glass Material,
                     1x Wind Element
Flower Bed         - 2x Earth Element, 1x Water Element
Moon Column        - 2x Sturdy Rock, 1x Holy Element
Palace Stairs      - 2x Rough Rock, 1x Earth Element, 1x Water Element
Silver Bench       - 2x Rolling Log, 1x Gold Bar
Stardust Pond      - 3x Sturdy Rock, 1x Water Element, 1x Light Element

v)     Georama Conditions
`````````````````````````````````````````
Collecting Geostones does not only allow you to get objects to build.
They also provide you with hints to the Georama for that area. They
will give you specific descriptions. Georama floors for Sindain, Balance
Valley, Veniccio and Heim Rada has a culture section that allow you to
keep track of the culture points while Moon Flower Palace has the
picture option that allows you to view the photo viewed in the foyer.
However, Georama Conditions for Moon Flower Palace is locked and you
can only get hints from the pictures.

Traveling through time
------------------------
When you restored Georama by a certain percentage, you will have
restore future object's origin point. Make use of the Time Gate (i.e.
by moving Max/Monica over there and hit X). You can travel via the Map
menu once you have gotten the Ixion in Chapter 6. However Ixion's
commands cannot be used in the future. All future areas will be LOCKED
in Chapter 8 (optional). Fortunately, you can get most of items from
your recruited support characters.

Getting Power-Up Items
------------------------
Upon completing Georama by certain percentage, you will receive a
message stated that something has happened in the future. You will
find small chests containing power-up items such as Fruit of Eden,
Witch's Parfait and Potato Pie along with rare gems. Make sure you
visit the future when you complete a condition and search for tiny
treasure chests. They blends well as they were combined as one with
the surroundings. Thus watch out for them.

A FAQ written by Lyte it Up 420  has provided
a list on the locations of all these items. It is worthwhile to take a
look.

------------------------------------------------------------------------
Chapter 2
Sindain - Georama Condition
------------------------------------------------------------------------
Prior to building these objects, you need to do some clean-up on
removing the rock, grass and logs. Once you are done, it is time to
start building! The time gate is located on the left of Withered Tree.
The Firbit's house is located near the entrance. The save point can be
found at the station area.

 1) Restoring the Forest Lake (10%)
	- Make the river at least fifteen units or more.

 2) Restoring the Glowing Mushrooms (10%)
	- Plant at least ten trees.

 3) Restoring the Withered Tree (15%)
	- Place Eye Tree 1 & Eye Tree 2 on opposite sides of the lake.
	- Place Nose Tree between Eye Tree 1 & Eye Tree 2.
	- Surround all three trees by a river.

 4) Revive Elder Jurak (15%)
	- The Withered Tree must be restored.
	- The Forest Lake must be restored.
	- Gordon resides in Sindain.

 5) Restoring the Tailor Shop (10%)
	- Elder Jurak must be revived.
	- Adel resides in Sindain.
	- 30 Culture points must be obtained.

 6) Restoring the Eatery (10%)
	- Elder Jurak must be revived.
	- Polly resides in Sindain.
	- 40 Culture points must be obtained.

 7) Restoring the Weapon Shop (10%)
	- Elder Jurak must be revived.
	- Milane resides in Sindain.
	- Elder Jurak's Branch must be restored.
	- 50 Culture point must be obtained.

 8) Restoring Elder Jurak's Branch (10%)
	- At least 10 trees need to be planted.
	- Place a fence around the Firbits' House.

 9) Restoring the Golden Eggs (10%)
	- Elder Jurak's Branch must be restored.
	- Place a resident inside of a Straw House.


 Jurak Mall - Future Sindain (100%)
 -----------------------------------
 Jurak Mall includes a couple of places of interest. You can find the
 Great Elder - Jurak with 3 shops surrounding him. The shop on the
 lower ground is the Tailor Shop (Woody's Tailor). There is a ladder on
 the left of Woody's Tailor that leads to the Eatery (Mushroom Burgers).
 In front of Jurak is a large branch where you can find the Weapon Shop
 (Jurak Arms) and the Golden Eggs, where you can get Gold Paint by
 examining it.

 Woody's Tailor
 ==============================
 Item                   Cost
 Green Overalls         500G
 Red Vest               500G
 Denim Overalls         500G
 Pumpking Shorts        200G
 Dark Coin              1500G*
 Indestructible Coin    1500G*
 Himarra Badge          500G`
 Gift Capsule           400G
 Gold Paint             1000G

 Mushroom Burgers
 ==============================
 Item                   Cost
 Flour                  20G
 Sugar Cane             20G
 Bread                  30G
 Roasted Chestnut       300G
 Tasty Water            80G
 Heart-Throb Cherry     60G
 Gooey Peach            60G
 Bomb Nut               60G
 Poison Apple           60G
 Mellow Banana          60G
 Mimi                   80G
 Carrot                 80G
 Potato Cake            80G
 Battan                 80G

 Jurak's Arms
 ==============================
 Weapon                 Cost    Chapter  Type
 Frozen Tuna            700G    4        Wrench
 Dryer Gun              160G    3        Gun
 Bell Trigger           400G    2        Gun
 Long Sword             250G    2        Sword
 Antique Sword          880G    5        Sword
 Kitchen Knife          440G    4        Sword
 Bone Rapier            500G    4        Sword
 Dark Coin              1500G*  2
 Repair Powder          80G     2
 Gun Repair Powder      160G    2
 Armband Repair Powder  160G    2

* This item will be unavailable for sale once Donny has been recruited
` You can buy this item once.

------------------------------------------------------------------------
Chapter 3
Balance Valley - Georama Condition
------------------------------------------------------------------------
For this georama area, it requires you to do some calculations on weight
of objects. You need to balance up the 4 plateaus. If one of them is
not balanced, you will not fulfil the 1st condition. Lin's house is
located on the right area. The time gate is located somewhere near the
entrance from Balance Valley Statin. As for the save point, it is near
the bridge near to the entrance to Starlight Canyon.

 1) Restoring the Lower Prayer Site (10%)
	- All four Plateaus must be at the same height.
	- Obtain 20 Culture points.

 2) Restoring the Suspension Bridge (10%)
	- The Lower Prayer Site must be restored.
	- At least 15 trees must be planted.

 3) Restoring the Starlight Temple (10%)
	- Prayer Site and Bridge must be restored.
	- 2 people must reside in Balance Valley.
	- Crystal Prayer Site must be restored.

 4) Restoring the Sacred Torch (10%)
	- Starlight Temple must be resotred.
	- You must set up at least 4 Pot Torches by the Church.

 5) Restoring the Crystal Prayer Site (10%)
	- Lower Prayer Site must be restored.
	- Priest Bruno must reside in the village.

 6) Restoring the Sacred Gate (10%)
	- Starlight Temple must be restored.
	- Stewart must reside in Balance Valley.

 7) Restoring Lao Chao's Bistro (10%)
	- Starlight Temple must be restored.
	- Ferdinand must be located at the Chinese Stand.
	- Obtain 30 Culture points.

 8) Restoring the Tool Shop (10%)
	- Lin offers to help and join you
	- Place Star Lamp on a the Brick House.
	- Parn must reside in Balance Valley.
	- Starlight Temple must be restored.

 9) Restoring the Weapon Shop (10%)
	- Starlight Temple must be restored.
	- Blinkhorn must reside in Balance Valley.
	- Obtain 30 Culture points.

10) Restoring Moon Crystal and Crest (10%)
	- Starlight Temple must be restored.
	- Lighthouse must be restored


 Starlight Temple - Future Balance Valley (100%)
 ------------------------------------------------
 Starlight Temple consists of a giantic moon crystal lies on the top
 floor where you could meet Madame Crest. The places are being placed
 in a cross-shaped area. Below is a simplified map of the area:

                   Sacred Gate w/ Time Gate
                          #    |   #
                        #   ___|___  #
     Lao Chao Bistro _# __ |Sacred |__ # _ Starlight Weapons
                       #   |Torch  |   #
                        #      |     #              #- Wooden bridge
                          #  __|__ #
             Star Items w/ stairs lead to top floor

 Starlight Weapons
 ==============================
 Weapon                 Cost    Chapter  Type
 Swan                   450G    3        Spheda Club
 Wise Owl Sword         600G    4        Sword
 Sand Breaker           900G    5        Sword
 Gold Brassard          350G    3        Armlet
 Bandit Brassard        700G    4        Armlet
 Platinum Brassard      900G    5        Armlet
 Moon Armlet            1800G   6        Armlet
 Armband Repair Powder  160G    3

 Star Items
 ==============================
 Item                  Cost
 Star Leotard          600G
 Flame Crystal         150G
 Chill Crystal         150G
 Lightning Crystal     150G
 Hunter Crystal        150G
 Holy Crystal          150G
 Destruction Crystal   150G
 Wind Crystal          150G
 Sea Dragon Crystal    150G
 Power Crystal         200G
 Protector Crystal     150G
 Cheese                 60G
 Antidote Drink         40G
 Mighty Healing        300G
 Tasty Water            80G
 Repair Powder         100G
 Starglass             300G*

 *You can only buy this item once.

------------------------------------------------------------------------
Chapter 4
Veniccio - Georama Condition
------------------------------------------------------------------------
Houses cannot be build on top of water! You need to build something as a
base for the house. Objects such as Shop Boats must be placed on watery
areas. The Time Gate is located at the plank leading from the train
station. You can find a cave, which leads to Pau's House.

 1) Restoring the Lab Foundation (15%)
	- At least 8 Pier Blocks must be placed.
	- Someone must reside in Veniccio
	- Obtain 30 Culture points.

 2) Restoring Lab 1 (10%)
	- Luna Lab foundation must be restored.
	- Make an Iron House and paint it Red.
	- Claire must live in the Red Iron House.
	- Place the Shop Boat near the Red Iron House.

 3) Restoring Lab 2 (10%)
	- Luna Lab foundation must be restored.
	- Make an Iron House and paint it Blue.
	- Donny must live in the Blue Iron House.
	- Place the Blue Iron House near the Shop Boat.

 4) Restoring Lab 3 (10%)
	- Luna Lab foundation must be restored.
	- Make an Iron House and paint it Purple.
	- Place the Purple Iron House near the Shop Boat.

 5) Restoring Lab 4 (10%)
	- Luna Lab foundation must be restored.
	- Make an Iron House and paint it Green.
	- Place the Green Iron House near the Shop Boat.

 6) Restoring Luna Lab (15%)
	- All 4 labs must be restored.
	- You must save Shigura Village.
	- Obtain 50 Culture points.

 7) Search Lights restored (10%)
      - Luna Lab restored
      - 8 Luna Stone Lights placed
      - Obtain 60 Culture Points

 8) Weather Vane restored (10%)
      - Luna Lab restored
      - Windmill must be placed

 9) Symbol of Luna Lab restored (10%)
      - Luna Lab restored
      - Obtain 80 Culture Points


 Luna Lab - Future Veniccio (100%)
 ----------------------------------
 Luna Lab consist of 4 labs - Lab 1 (red), Lab 2 (blue), Lab 3
 (purple) and Lab 4 (green). In the center of the structure, you will
 find the central lab. Surrounding the areas are larger form of Luna
 Stone Light, which are known as the Search Lights. On top of the Luna
 Lab, you will find an emblem which is the symbol of Luna Lab. Osmond
 is in charge of lab 1, while Dr. Nobbs is in charge of lab 2. There is
 a pathway leading from the main gate of central lab. The isolated area
 contains the Time Gate.

------------------------------------------------------------------------
Chapter 5
Heim Rada - Georama Condition
------------------------------------------------------------------------
At the start of the chapter, you will find embers falling like rain on
the plain area. Anything made of wood or straw will caught fire once you
have exit the area or visit the future. The destroyed objects will be
not counted to your Culture points. You can get a photo shot of a burned
item (Cinder) which can be used as an invention item. There are geysers
spouting all over the area. You can remove the geysers by placing an
object known as "hardened mud pile" directly on top of them. Upon
destroying the "cause" (i.e. Fire Squall), you will be able to build
trees as normally you do for other Georama areas. You can find a
hot-spring located northwest from the entrance (where you find the
Time Gate). At the entrance way to Mount Gundor, you will find a Save
Point.

 1) Restoring Workshop (2nd Floor) (10%)
	- Place three Brick Houses down on the map.
	- Obtain 30 Culture points.

 2) Restoring Workshop (3rd Floor) (10%)
	- Place a house three blocks high (Not Wooden).
	- Workshop (2nd Floor) restored.

 3) Restoring the Workshop Elevator (10%)
	- Place a resident inside a house with a chimney.
	- Workshop (3rd Floor) restored.
	- Obtain 60 Culture points.

 4) Restoring the Gundorada Workshop (10%)
	- The Workshop Elevator must be restored.
	- Borneo must reside in Heim Rada.
	- The Work Crane and Arm must be restored.
	- A Generator must be placed.

 5) Restoring the Work Crane (10%)
	- Place a resident inside the house with the Crane.
	- Workshop (3rd Floor) restored.
	- Windmil must be placed.

 6) Restoring the Work Arm (10%)
	- Place a resident inside the house with the Arm.
	- Workshop (2nd Floor) restored.
	- 10 Pots must be placed.

 7) Restoring the Operations Room (10%)
	- Fire Squall must be destroyed.
	- Gerald must reside in Heim Rada.
	- Gundorada Workshop restored.
	- Obtain 100 Culture points.

 8) Restoring the Parts Shop (10%)
	- Cedric must reside in Heim Rada.
	- Gundorada Workshop restored.
	- Obtain 70 Culture points.

 9) Restoring the Items Shop (10%)
	- Place a resident inside a house with a chimney.
	- Gundorada Workshop restored.
	- Obtain 70 Culture points.

10) Completing Paznos (10%)
	- Defeat Gaspard
	- Operations Room restored.


 Gundorara Workshop - Future Heim Rada (100%)
 ----------------------------------------------
 This area is a HUGE! You will get tired of walking around the area
 (but you need to do that to uncover chests for power-up items).
 Luckily, at the time gate, there is a teleporter that could teleport
 you around the area. There are 2 shops located on the first floor -
 G-Weapons and G-Tools. G-Parts is located on the 2nd floor where you
 can find Garek for the Time Bomb needed to destroy Fire Squall. You
 can locate the Operations Room (3rd floor). To get between floors, you
 need to use the elevator. Once Paznos have been restored, there is a
 teleporter option, which allows you to teleport into Pazno's Bridge.
 In Paznos, you will find Galen along with a similar teleporter that
 allows you to exit Paznos where you will be brought to ground floor.

 G-Tools
 ==============================
 Item                   Cost
 Cheese                 60G
 Tasty Water            80G
 Repair Powder          80G
 Gun Repair Powder      150G
 Armband Repair Powder  150G

 G-Weapons
 ==============================
 Weapon                 Cost    Chapter  Type
 Cubic Hammer           950G    5        Hammer
 Digi Hammer            1100G   6        Hammer
 Falcon                 900G    5        Spheda Club
 Question Shooter       900G    5        Gun
 Choora                 960G    5        Sword
 Claymore               1100G   6        Sword
 Dusack                 860G    5        Sword
 Platinum Brassard      900G    5        Armlet
 Repair Powder          80G     5
 Gun Repair Powder      160G    5
 Armband Repair Powder  160G    5

 G-Parts
 ==============================
 Item                   Cost
 Refrigerator Body      700 EXP
 Machine Gun Arm        900 EXP
 Propeller Leg          900 EXP
 Energy Pack (Barrel)   600 EXP
 Ridepod Fuel           2000 EXP

------------------------------------------------------------------------
Chapter 7
Moon Flower Palace - Georama Condition
------------------------------------------------------------------------
For this area, only objects obtained from Geostones found in Moon Flower
Palace can be placed. Although conditions can be obtained from
Geostones, they will be locked & you get "????". You can get your clues
from the pictures found at the foyer. At the foyer, there are a total of
8 pictures where you can view them from Georama menu via Pictures column
after you have viewed the actual pictures.

 1) A Scent of Water in the Sun (10%)
	- Relaxation Fountain placed in the middle spot

 2) The Path of Flowers we Walked (10%)
	- Place 8 units of the 'Road to Golbad' facing north & south

 3) The Door and the Moon Column (10%)
	- All 16 Moon Columns have been placed on side of the pathway of
        "Road to Golbad".

 4) The Path of the Sun (10%)
	- Place 6 Road on left and right of the walkway

 5) A Stream and a Starlight Stair (10%)
	- Both two Starlight Stairs have been placed
	- A river runs through both Starlight Stairs

 6) Flower Bed of Recollections (10%)
	- All 6 Flower Beds have been placed

 7) You, sitting by the stairs (10%)
	- The Palace Stairs have been placed
	- Both Silver Benches have been placed

 8) The End of the Hall of Sorrow (10%)
	- Hall of Sorrow has been placed

 9) Feelings Deep in Stardust Pond (10%)
	- Stardust Pond has been placed

10) The Murmur of the Trees (10%)
	- Two Camellia Trees have been placed

Map of completed Moon Flower Palace
=========================================

 N  1 - Palace Stairs*  3 - Hall of Sorrow
_|_ 2 - Stardust Pond   4 - Relaxation Fountain
 |   _______________________________________
    |                                       |  B     Silver Bench
    |   __      __                ____      |
    |  |@@| :: |@@|  M|---|M     | 1  |     | |@@|   Flower Bed
    |  |@@| :: |@@|  M|---|M  B  |_::_|  B  | |@@|
    |  |@@| :: |@@|  M|---|M       ::       |
    |  |@@| :: |@@|  M|---|M       ::       |  M     Moon Column
    |   __ _::_ ____|```````|____ _::_ __   |
    |  |_|/_||_\|_|_|`  4  `|_|_|/_||_\|_|  | |---|  Road to Golbad
    |       ::      |```````|  __  ::  __   |  _
    |       ::       M|---|M  |@@| :: |@@|  | |_|    Road
    |    T  ::  T    M|---|M  |@@| :: |@@|  |  _  _
    |  |`-`-`-`-`-|  M|---|M      / 2\      | /_||_\ Starlight Stairs*
    |  |____3_____|  M|---|M      \__/      |
    |                                       | ::     Petal Pond
    |              SP                       |
    |__________ Moon Flower Palace _________| T      Camelia Tree
                       Stop

*You must place petal ponds underneath these objects.

v)    Additional Notes
`````````````````````````````````````````````
There are a few points that you take note of:-

 - At the beginning of each chapter, every Georama area has been
   awarded with a fixed number of Polyn Points (creation points)
   Sindain - 4000 Polyn      Balance Valley - 6000 Polyn
   Veniccio - 6000 Polyn     Heim Rada - 8000 Polyn

 - Polyn Points are necessary for Georama building. Every object has
   a fixed amount of polyn points. When being placed, the area's polyn
   point decreases. Once an area's polyn reaches zero, you cannot
   place any more objects.

 - You can paint on houses, buildings, fences, etc. Larger objects such
   as houses requires more paint. Paint can be bought from Parn.

 - Certain objects can be only build once. E.g. the Generator for Heim
   Rada.

 - Objects in Chapter 7 cannot be placed elsewhere and objects in normal
   Georama area cannot be placed in Chapter 7 too.

 - Certain objects can be joined up to form bigger objects. A piece of
   pier can only support a house. Likewise, there is a magnet option,
   which could join objects together.

 - A house can only resides one person. Each support character has his/
   her own preferences. Once an house is unoccupied, you will find a
   signboard that states "Vacant House".

 - You can buy Georama Materials from Conda (most), Morton (till
   Chapter 8), Borneo, Rufio, Aunt Polly (ingredients only) & Gordon.


            ---------------------- IX ---------------------
              W a l k t h r o u g h    &    S e c r e t s
            -----------------------------------------------

The walkthrough features a detailed explanation and the core section
of this FAQ. The walkthrough contains a lot of SPOILERS. It is highly
recommended that you avoid reading too much unless you are stuck or
need help. If there is a point that you need more help, feel free to
contact the author via his e-mail address.

Prelude
``````````
The game begins with a girl being chased after by a group of enemy
soldiers. There will be a simple battle using the girl for the combat.
Defeat all monsters and the cutscene will flow to the present.

You are now playing the male lead character - Maximillian, an
apprentice for Cedric at the Repair Shop. There will be a few more
cutscenes where you will need to get to work...

Your item inventory starts off as follows:-
Circus Ticket   x1        Gun Repair Powder  x3
Medal Holder    x1        Tasty Water        x3
Bread           x1        Antidote Drink     x2
Repair Powder   x3

(There is a Save Point along the staircase where you can save your
 game by making contact and hit X)

The steps are:-
1) Get a Wrench from the cupboard located on the right side of the
   room. Hint: You need to go southwest off the screen and make a
   turning towards north. You will find a wooden cabinet along with
   a book on the table. Examine the table and you will get the
   "Notebook", which will allow you to joint down notes for recruiting
   NPCs later in the game.
2) Move towards the vacuum cleaner (placed on the table) & start
   work...

There will be few more cutscenes and Max seems to be late for the
circus! Talk to the usher at the entrance of Circus. Hit Square and
select the Circus Ticket from the item box. There will be a few more
cutscenes. You need to get back your ticket...

Talk to everyone in the area except for the clown. Go and find a girl
near the balloons cart. Talk to her and it will trigger a cutscene. Max
will eventually recovers the ticket. Present the ticket and you will be
allowed to be admitted into the circus.

There will be more cutscenes at the circus and another introduction
battle involving Max begins. The key item "Wrench" has become "Battle
Wrench", the default weapon for Max. Wreck the enemies. If you need
healing, hit Triangle and choose "Bread" from your inventory. I would
recommend you to equip all the Bread on Max's item holders.

There will be a few more cutscenes and it will marks the beginning of
Chapter 1.


C h a p t e r    1
````````````````````
T o    T h e    O u t s i d e    W o r l d !
=============================================
* These medal conditions will only appear after you have unlock them by
  playing through the game.

Sewer Entrance
````````````````
There will be a couple of cutscenes between Max and Donny. You will be
given some time to take a breather or you can just talk to Donny & ask
him about the underground sewer. Eventually, Max gets his ranged
weapon - Classic Gun and a Help Receiver.

Once you are done, proceed down the ladder and head for the sewers.
Choose "Yes" to proceed to the next floor. By the way, you can activate
the save menu with Triangle button & return back to the Sewer Entrance
(where Donny is) with Square button
  _____
 /     \
| #1-1  | To The Outside World
 \_____/``````````````````````````````````````````````````````````````

 Enemies: Froggy, Clown, Sewer Rat
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       02:35
 - Spheda*
 - Attack and defeat all enemies without healing

 Spheda Prize: 2x Treasure Chest Key

 Here comes the dungeon part of Dark Cloud games. First of all, make
 sure you view the in-game help regarding dungeons. Donny will call
 Max and tells him on the requirements to clear this floor.

 Your objective is to defeat an enemy (random) that holds an item
 called "Gate Key". Use the Gate Key at the Gate (indicated by a large
 yellow dot) on the radar. Square button will activates any equipped
 item on the item holder while you are at dungeons.

 Beware of Froggy's breath attack as it could causes annoying status
 ailments such as Poison. If Max is poisoned, use a Poison Drink to
 restore the status.

 Just simply wack the enemies with your gun and wrench. You should have
 no difficulties. Once the weapon levels up, do not hestiate to perform
 synthesis to enhance the weapon's attributes. Refer to Part V for more
 details. As for the medal conditions, ignore it for the time being.
  _____
 /     \
| #1-2  | Battle with Rats
 \_____/``````````````````````````````````````````````````````````````

 Enemies: Froggy, Clown, Sewer Rat, Baron Balloon, Bat
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       02:40
 - Spheda*
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies (available until you unlock Georama System)
 Unknown Bone, Scrap of Metal, Hunk of Copper , Thick Hide

 Spheda Prize: 1x Diamond

 This area is a bit more tricky due to flying enemies. For flying
 enemies, I recommend you to use Max's right-hand weapon - the gun to
 shoot them down. You can also hurl crates by pick them up with R1 and
 X and hit X to throw. If a crate hits a target, most of the enemies
 will be stunned. Thus allow you to unleash a combo where enemy is left
 unguarded and giving you a easier item.
  _____
 /     \
| #1-3  | Ghost in The Channel
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Baron Balloon, Bat, Turtle, Nightstalker
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       03:00
 - Spheda*
 - Attack and defeat all enemies using only Max's Right-Hand Weapon

 Georama Supplies (available until you unlock Georama System)
 Unknown Bone, Scrap of Metal, Hunk of Copper , Thick Hide

 Spheda Prize: 4x Improved Bomb

 Donny will make another call to Max - it is a nice reminder on
 upgrading your weapon due to stronger monsters. Upgrade the Cyclone
 and Smash attributes for Max's gun and wrench respectively if you have
 accumulated sufficient synth points.

 Beware of Turtle and Nightstalker - the newly found enemies. Turtle
 has the ability of guarding and causing heavy damage with its head
 bump due to the Rage Counter. The backflip (back+X, with target lock
 -on the enemy) comes handly. Nightstalker has the ability to toss
 fireballs with homing capabilities at Max, thus making your life
 difficult. It can also do a devastating spin move. Dodge the fireballs
 and approach close to wreck heavy damage with Max's Wrench.

 There is a new feature available - you will find a Channel Key from
 the chests in the dungeon. Channel Key allows you to excess the locked
 area in the current dungeon. The usage is the same as the Gate Key.

 Floor 1-4 Water Pump Room
 ```````````````````````````
 After some cutscenes at the pump room, Max meets up with Flotsam and
 caught with the elephant at the Circus - Linda!

 S u b  -  B o s s                  Strategy >>
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    There is no way that Max can do any
 Circus Star Attraction             damage on the boss. Just dodge and
 Linda                              dodge... A cutscene will trigger
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    eventually.

 Cedric has come to Max's rescue with a machine - Ridepod. However due
 to some technical faults, Max has to retreat...

 Palm Brinks
 ``````````````
 You will be back at the Repair Shop. Cedric tells Max that he will be
 paying the Mayor a visit while the task of making an Energy Pack for
 Ridepod is up to Max's hands. You will be taught on how to use the
 camera and Make Menu. Besides the camera, you will also receive
 another key item - Inside Scoops Memo.

 TIP: Always equip the camera on Max's item holder. There are some
      important photo shots that can only BE TAKEN ONCE.

 For details regarding the camera, please refer to Part 3 of the FAQ.

 To make the Energy Pack, you need the following photos -

 Photos           Location to take photo shoot
 `````````        `````````````````````````````````````````````````````
 Milk Can         Opposite the streets, next to the Bakery Shop

 Belt             Focus your camera on Officer Blinkhorn's belt, who
                  is standing at the entranceway of Police Station

 Pipes            Focus on the rooftop of Cedric's Repair Shop

 Once you get the photos, return back the Repair Shop. Talk to Cedric.
 Follow Cedric's instruction and navigate around the Make Menu. Now you
 have the idea & it is time to make the Energy Pack by getting
 materials for it. You need to visit Morton's Sundries (next to the
 door, you will find a pumpkin). Cedric will supplment you with 350
 Glidas (the currency for the game)

 Purchase 20x Scraps of Metal, 2x Hunk of Copper and 1x Thick Hide.
 Before returning to Cedric, you may want to do some shopping at the
 shops of Palm Brinks.

 Polly's Bakery         Morton's Sundries
 ``````````````         ```````````````````
 Flour           20 G   Gun Powder       20 G  Antidote Drink      40 G
 Sugar Cane      20 G   Scrap of Metal   10 G  Bomb               200 G
 Red Hot Pepper  20 G   Hunk of Copper   50 G  Repair Powder       80 G
 Bread           30 G   Thick Hide       50 G  Gun Repair Powder  160 G
 Tasty Water     50 G   Antidote Drink   40 G  Monster Notes     1000 G
                                               Cooking Stove      300 G

 * Donny who sells items is no longer selling them. If you visit Donny
   at the Sewer Entrance (via accessing the manhole located on the right
   of the Repair Shop), he will provide you with more scoops. There is
   also a mini treasure chest containing the Fruit of Eden. This item
   boosts Max's MAX Hit Points by 8.

 Once you have purchased the materials & save your game at the Repair
 Shop and talk to Cedric. Follow the steps and select "Energy Pack"
 from Invention List. There will be a few more cutscenes and Max will
 be bought back to the Pump Room with Steve the Ridepod!

 Floor 1-4 Water Pump Room
 ```````````````````````````
  S u b  -  B o s s                 Scoop Photo - Brave Little Linda
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of Linda using
 Circus Star Attraction             her vertical stomp attack.
 Linda                              THIS IS THE ONLY TIME YOU CAN TAKE
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    THE PHOTO

 Strategy
 `````````
 You begin the battle with Max riding the Ridepod. Depress L3 button (
 left analog stick) to switch to Max. Note that you cannot damage Linda
 with Max's weapons. Your objective is to nap the photo shot with Max.
 Linda seldom uses that attack but it seems to me that you can force
 her to use it by wacking on the elephant's hind legs. Take the shot
 at a comfort zone as Linda can do a rather heavy damage on Max.
 Therefore, it is advisble to stock up Bread prior to the battle.

 Linda's has only 2 attacks, the tusk whip and vertical hind stomp.
 You can actually drive Ridepod forward and whip up the boss with its
 cannonball punches ^_^:). If you did not take the photo shot, it is
 advisible to restart this game.

 After you have defeated the boss, proceed down the walkway and exit
 the Ridepod. Examine the door and you will be able to move out of the
 area.

 Managing Ridepod TIPs:
 Steve is a machine and its fuel will goes down as it wonders around in
 dungeons. To refuel, you need to approach Cedric or use an item
 called "Ridepod Fuel" which can only be obtained from chests/crates/
 stones in dungeon.

 To increase RIDEPOD's attack, movement or defense, you can get new
 parts from Cedric by talking to him and choose "Upgrade Ridepod"
 option.

 Cedric's Shop
 `````````````
 Parts                EXP Needed     * Newer & better items will be
 Improved Core               900*      available for sale in place
 Voice Kit                  1000       once you have acquired these.
 Shield Kit                  600*
  _____
 /     \
| #1-5  | Steve's Battle!
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Bat, Clown, Nightstalker, Mimic, Vanguard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       02:45
 - Spheda*
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies (available until you unlock Georama System)
 Unknown Bone, Scrap of Metal, Hunk of Copper, Thick Hide

 Spheda Prize: 2x Level Up Powder

 The battles are getting tougher. In this dungeon, you will encounter
 Vanguard (a robot) which can only be defeated by Ridepod. You can
 switch between Max and Ridepod by depressing R3 button (right analog
 stick). While riding the Ridepod, its fuel will start to deplete as
 you move. To refuel, you need to get out of the battlefield and visit
 Cedric to refuel or use an item called Ridepod Fuel (obtained from
 braking crates or chests, which is random).
  _____
 /     \
| #1-6  | Sweet, Scary Treasure Chest
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Mimic, King Mimic, Froggy, Darkness
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       02:30
 - Spheda*
 - Attack and defeat all enemies using Max's RIGHT HAND WEAPON

 Georama Supplies (available until you unlock Georama System)
 Unknown Bone, Scrap of Metal, Hunk of Copper , Thick Hide

 Spheda Prize: 1x Treasure Chest Key

 Chests in this area do not seem as simple as the previous ones. It
 may be empty, a bloody-trap, Happy Clown present or even Mimics.
 Watch out for the King Mimic as you need to defeat it with Ridepod.
 In my opinion, it is advisible to move around the field with Max and
 once you encounter an enemy such as Vanguard, switch to Ridepod and
 finish the enemy off.

 Upon exiting the dungeon, visit Cedric's shop for refuel. At the
 entranceway of Cedric's Repair Shop, near the trash cans, you can
 find a mini-chest containing Potato Pie (increases Max's defense by
 4). Head left from the Save Point and you will find another chest
 containing the Fruit of Eden (raises max HP by 8) near the wooden
 crates. Make some preparations as a boss fight is coming soon...

 Save your game!

 Floor 1-7 Underground Sewers Reservoir
 ``````````````````````````````````````````

 B O S S                            Scoop Photo - Clown Robo's Attack
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of Halloween
 Mechanical Entertainer             firing its nose missile
 Halloween                          THIS IS THE ONLY TIME YOU CAN TAKE
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    THE PHOTO

 Strategy
 `````````
 This boss fight is relatively easy except for getting the Scoop.
 Switch to Max. The boss will fire red balloons (i.e. bombs), which can
 be grab and hurl towards the enemy. It will cause the boss to fall and
 you can switch to Ridepod quickly for a quick attack!

 The boss has a couple of attacks - 1) nose missile - two missile
 launches from the nose of the boss with homing capabilities. You need
 to take the scoop photo for this. 2) splash - the boss leaps into
 mid-air and comes with a huge splash. 3) red bombs - the boss fires
 giant red balls that explodes after a certain time lapse. These bombs
 can be grab and thrown at the boss itself! 4) shockwave - close-range
 attack for Halloween.

 If you fight the battle for a while, the boss will unleashes Flotsam
 Balloon which has its own HP and Rage Counter. Defeat them with Max.

 Floor 1-8 Channel Reservoir
 ````````````````````````````````
 Max is finally on his way out of Palm Brinks. You will caught with
 Cedric who will brief Max about the evil being named Emperor Griffin.
 Max is going for a journey on Blackstone Ore (train) to restore back
 everything. In the controls room, a loud bang will be heard from
 outside. Cedric will ask Max to check it out. Save your game and exit.
 It is that Flotsam and a vehicle. A boss fight continues...

 B O S S                            Cedric will provide you with bombs
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    and you just need to hurl them at
 Flotsam's Armed ATV                the boss. It will be gameover once
 P-3000                             the train's HP has been depleted to
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    zero.

 Please note that the vehicle can shift from left and right. Just lob
 the bomb at the boss. You just need three hits to finish off Flotsam.

 There will be some more cutscenes and you will meet up with the red-
 haired boy who turns to be Monica, a woman from the Future. She will
 be part of your party...

 C h a p t e r    2
 ````````````````````
 R e s u r r e c t i o n   o f   t h e   G r e a t   E l d e r
 =====================================================================
 You will be given more introduction about Monica and you will get 5
 Armband Repair Powder for her armlet. To switch between Max and
 Monica, just depress the L3 button (left analog). Please note that
 you cannot switch from Ridepod to Monica. Anyway, the diagram below
 could help you to understand more about the L3 and R3 buttons more:-

 Monica  <--- L3 ---> Max <--- R3 ---> Ridepod

 You have reach Sindain, the town of the Firbits and great tree,
 Jurak. However the origin point has been destroyed and you need the
 help of Firbits. You are now currently at Sindain Station.

 Floor 2-0: Sindain Station
 ```````````````````````````
 You will be introduced about the Support Character Features. You can
 get new support characters as you proceed onto the game. More details
 will be discussed under Part VII of the FAQ

 The Non-playable characters (NPCs) that have joined your party are:-
 1) Cedric - Repairs weapons, arm, refuel and make Ridepod's parts
 2) Erik   - Sell you gunpowder and make bombs
 3) Bruno  - Sell you ores and increase item aquisitions

 Cedric in my opinion, will be currently your best NPC for the time
 being as having the ability to repair and refuel during dungeons.
 Erik could make you super bombs - which does 100+ damage to target!
 You can create 6 of these bombs and sell them for 900 Glidas - an easy
 option for quick money in the game. Please note as you spent the
 ability points, you need to sent them back to the train for them to
 recover (it takes some game time). To get back Palm Brinks (more
 places are being accessible), use the Move Feature. I will discuss
 more about in the later part of the walkthrough.

 Away from the train, you can find a Save Point and a path that leads
 to Sindain.

 Sindain
 ````````````````````````````
 There are a lot of boulders, logs and trees in the vicinity. There is
 a Firbit's House and a Firbit. Attempt to enter the house and there
 will be a few more cutscenes. From the scenes, you will need to do
 the following objectives at the dungeon: Rainbow Butterfly Woods:-

 1) Locate the 4 missing Firbits
 2) Save Holly

 Conda will give you a key item - Grape Juice, which will be essential
 for you to locate their lost friends.
  _____
 /     \
| #2-1  | Frightening Forest
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Skeleton Soldier, Man-Eating Grass, Himarra
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       04:45
 - Fishing Goal: 70 cm or more*
 - Spheda*
 - Attack and defeat all enemies using only MONICA'S SWORD

 Georama Supplies (available until you unlock Georama System)
 None

 Spheda Prize: 3x Treasure Chest Key

 For the first time, you will be able to use Monica. You can also use
 Max and Ridepod. Monica is a great attacker with her Magic Bessard,
 that has the ability to use magic. Magic has a homing capability,
 which makes Monica an easier character to use. Man-Eating Grass and
 Himarra has the ability to launch projectile weapons that could also
 cause status ailments along with some damage. Dodge these attacks
 and close up for a quick strike. Skeleton Soldiers are weak against
 Holy while plants are weak against Flame damage.

 There are a few chances between dungeons in Rainbow Butterfly Wood.
 The Gate Key has been replaced with "Fairy Saw" while Channel Key has
 been replaced with "Slash Branch". You will also find coin spots.

 TIP:
 Gain some experience for Ridepod (with at least 600 EXP). Purchase
 the Barrel Cannon for Ridepod, which is extremely useful for this
 area.
  _____
 /     \
| #2-2  | Strange Tree
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Pumpkinhead, Tore, Kotore, Moler
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       04:28
 - Fishing Goal: 65 cm or more*
 - Spheda*
 - Attack and defeat all enemies using only ITEMS.

 Georama Supplies (available until you unlock Georama System)
 None

 Spheda Prize: 1x Resurrection Powder

 Before you begin, there will be a tip from Monica regarding Weapon
 Upgrading (you should know more since you have read the guide...) and
 you will be given the following bonuses:-

 6 Synthesis Points for Max's Wrench
 2x Hunter Crystal
 2x Destruction Crystal
 1x Wind Crystal
 1x Sea Dragon Crystal

 The enemies here are getting tougher. Pumpkinhead has the ability to
 use fire magic which can be absorb by using Monica's absorption sword.
 (See Part II for more details). Moler has the tendency to go
 undergound and you can only hit them once they have revealed
 themselves. The hardiest enemy is Tore which could summon Kotore (that
 self-explodes upon touching your characters). Wipeout the enemies with
 Ridepod's Barrel Cannon if you have it.

 Build up Monica's Weapon for more Smash attributes because you will
 need it later...
  _____
 /     \
| #2-3  | Rolling Shells                                       RED SEAL
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Skeleton Sodier, Man-Eating Grass, Himarra, Tortoise.
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       04:30
 - Fishing Goal: 46 cm or more*
 - Spheda*
 - Attack and defeat all enemies using only MONICA'S MAGIC

 Georama Supplies (available until you unlock Georama System)
 None

 Spheda Prize: 3x Stamina Drink

 This is the first seal condition. The Red seal means that you can
 only use Monica. Max and Ridepod will be inaccessible unless you
 Attack and defeat all enemies in the area.

 The enemies here are the same except for the Tortoise. The tortoise
 is relatively strong and you use of the skills mentioned in Part II
 of the FAQ. You need to do backflip to avoid being hit by the
 tortoise's headbutt attack. It is nearly impossible to satisfy the
 wipeout goal with Monica's magic... There is a 2nd method to defeat
 the tortoise, make use of the boulders found in the area and throw
 it at the enemy. It will cause the tortoise to be dizzy.
  _____
 /     \
| #2-4  | Great Fish Swamp
 \_____/```````````````````````````````````````````````````````````````

 There are no monsters here but a couple of quests that you need to
 fulfill. At the entranceway, there is a Save Point where you could
 save your game. Finally, Max & Monica have met up with the remaining
 Firbits. The one that is fishing say that he cannot abandon his
 friends there. That Firbit will say that he smells something good and
 ask you for something. Give him the Grape Juice. In exchange, he
 provides with a Fishing Rod and a bait (Mimi). Yeah, you can start to
 fish! Refer to Part IV for details about Fishing.

 Head north & go past the bridge. There will be a swamp there. Facing
 the swamp, move left from there and go across the boulders. You will
 be a pathway to a monster. A cutscene will follow and you find out
 that the monster (Master Utan) that a fish has caused the Firbit to
 behave weirdly. Take out your camera and take a shot of Master Utan
 for "#30 Master Utan Scoop". You will get 4x Poison Apple to your
 inventory.

 Now head for the swamp (without the fishing rod) & a cutscene will
 follow. Monica suggest to Max to fish the thingy out. Since the "Holy
 One" likes Poison Apples, equip the fishing rod and Poison Apple as
 your bait. Once you see the red exclaimation mark, hit L3 and a
 cutscene will occur

 Once you caught the "Holy One", you will learnt that King Mardan (
 which the Holy One is known as) wants you to catch a Priscleen Fish
 to clean his body. Before leaving the Holy One, take out your camera
 and take a picture of it - "#33 King Mardan Scoop". THIS IS ONLY TIME
 YOU CAN TAKE THE SCOOP!

 Priscleen breeds in clean pond. Equip the fishing rod & a bait (Mimi).
 Cast your reel where you can find lilies growing on the pond. If you
 lose the bait, you can get 5 more Mimi from the fishing Firbit. To
 fish, just hit X to cast the reel and wait for the red exclaimation
 mark to appear. Hit L3 (left analog stick) once you saw the sign.
 You enter into the fishing mode. Once in fishing mode, hit X to reel
 in and left analog stick based on the direction the arrows is
 pointing. For more details, refer to Part IV.

 Return to King Mardan if you have caught a Priscleen. If you haven't
 take a photo of it, make sure you do it as it is the LAST chance that
 you have. Give the Priscleen as you use Gate Keys in dungeons.

 Finally, the Firbits are back to normal. Head to Sindain.

 Sindain
 `````````````````````
 Head for the Firbit's House. You will come to know about Holly and
 mysterious Rainbow Butterfly. Thus, you need to achieve an aim - save
 Holly. There will be some more cutscenes where you will be introduced
 to the Firbit's tools of restoring origin points - Carpenterion.

 The key point is not about Georama System but the Time Gate. There is
 a red portal located near the Withered Jurak Tree. Move your character
 over the portal and there will be cutscene of Max using his jewel to
 teleport to 100 years in the future. At the future (Jurak Mall), you
 will find a Firbit there. There are 2 tiny chests containing the Fruit
 of Eden & a Potato Pie in the region. Please note that places in
 future contains power-up items for your character. Make sure you visit
 them after fulfilling conditions under Analysis section of Georama
 Menu.
  _____
 /     \
| #2-5  | This is a Geostone?
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Moler, Pumpkinhead, Mimic, Face of Prajna
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       05:00
 - Fishing Goal: 50 cm or more
 - Spheda*
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies (available until you unlock Georama System)
 Rolling Log, Rough Rock, Sturdy Cloth, Glass Materials, Sticky Clay,
 Sugar Cane, Scrap of Metal, Light Element, Earth Element, Ice
 Element, Wind Element, Life Element

 Geostone >>
 - Objects: Wooden House, Iron Chimney, Thorn Tree, Wooden Stand,
   Wooden Stairs, River.
 - "Forest Lake restored" Condition
 - "Glowing Mushrooms" Condition

 Spheda Prize: 2x Level Up Powder

 There are a few new things included the dungeons. A new condition
 has been made available - Fishing Goal. To satisfy the fishing goal,
 you need to defeat all enemies and fish at a water source. If the
 fish caught is longer than 50 cm (for this dungeon), you will get
 the medal.

 Besides the Fishing Goal, other things are associated with Georama
 System comes to place. You will find chests containing Georama
 materials more often than previously. There is a new indicator, the
 Geostone marked by a purple dot on the radar. Get this and you will
 unlock new objects buildable and conditions to satisfy for Georama
 System. There is 2 new monsters here - Moler and Face of Prajna.
 Watch for Molers as it is rather hard to hit with Ridepod. Molers
 has the ability to drill underground and you hit them if their head
 is above the land...

 Sindain
 -----------------
 Exit the dungeon and head for Sindain. You will be given more
 tutorials from Conda about Georama. You will be given more materials
 for rebuilding - 28x Rolling Log, 1x Sturdy Cloth, 1x Glass Material,
 1x Sugar Cane, 1x Scrap of Metal, 1x Fire Element & 20x Water
 Elements. Due to spoilers for the game, please refer to Georama
 Conditions under Part VIII.
  _____
 /     \
| #2-6  | Noise in the Forest
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Sonic Bomber, Himarra, Fire Element, Tore, Kotore
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       04:10
 - Fishing Goal: 60 cm or more
 - Spheda*
 - Attack and defeat all enemies using only MAX'S GUN

 Georama Supplies
 Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
 of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
 Thick Hide

 Geostone >>
 - Objects: Eye Tree 1, Eye Tree 2, Nose Tree
 - "Make Withered Tree Appear" Condition

 Spheda Prize: 2x Stamina Drink

 There is nothing much to do except to retrieve the Geostone in the
 area. The enemies encountered are stronger than the previous ones.
 There are more Ridepod-size monsters. Sonic Bomber are machines,
 which you can wipe out easily with Ridepod's Barrel Cannon. Fire
 Element spits a lot of fire balls. Dodge it & get close to them and
 wack with your weapons.
  _____
 /     \
| #2-7  | I am a Pixie!                                       BLUE SEAL
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Pixie, Face of Prajna, King Mimic, Mimic, Pumpkinhead
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       04:16
 - Fishing Goal: 66 cm or more
 - Spheda*
 - Attack and defeat all enemies using only MONICA'S LEFT-HAND WEAPON

 Georama Supplies
 Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
 of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
 Thick Hide

 Geostone >>
 - Objects: Straw House, Shed, Rough Wooden Fence, Bench
 - "Tailor Shop Opened in Future" Condition

 Spheda Prize: 4x Armband Repair Powder

 There is a BLUE SEAL, which works like the RED SEAL except that you
 can't use Monica. The seal will be broken once you defeat all enemies.

 A new monster, Pixie which has the ability to fly and cast fire magic
 with its wand is in your path. Defeat it the same way you use to
 defeat Fire Element.
  _____
 /     \
| #2-8  | Legendary Killer Snake                                  FORK
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Fire Element, Ice Element, Gyuro, Killer Snake, Sonic Bomber
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       04:40
 - Fishing Goal: 49 cm or more
 - Spheda*
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies (available until you unlock Georama System)
 Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
 of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
 Thick Hide

 Geostone >>
 - Objects: Pot, Cart, Wooden Bridge
 - Place 15 units of River for Forest Lake
 - Gordon resides in Sindain
 - Opening of the Eatery in future
 - Aunt Polly resides in Sindain
 - Opening of Weapon Shop in future
 - Milane resides in Sindain

 Spheda Prize: 4x Gun Repair Powder

3 new monsters appear in the region. Ice Element can be handled the same
way that you have handled the previous flying enemies. Killer Snake is
tough as it could cause Poison but can be handled by Ridepod easily.
Gyuro is just an average beast for you to defeat.

Another special feature about these dungeon is about two-way path. The
Sun path will be the only one accessible. The Star path will be blocked
and only accessible after a certain point of time in the game.
  _____
 /     \
| #2-9  | Grotesque Spider Lady
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Hunter Fox, Spider Lady, King Mimic, Tigriff
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       04:26
 - Fishing Goal: 50 cm or more
 - Spheda*
 - Attack and defeat all enemies without HEALING

 Georama Supplies
 Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
 of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
 Thick Hide

 Geostone >>
 - Objects: Pot Torch, Wooden Gate, Watermill
 - 10 or more trees must be placed
 - Place the nose tree between the 2 eye trees
 - Adel resides in Sindain
 - Making Jurak's Branch

 Spheda Prize: 3x Gift Capsule

 You will encounter all new monsters here. They are tougher but they can
 be easily wipeout with Ridepod's Barrel Cannon. Hunter Fox is easy to
 defeat. Spider Lady could cause Curse status with its attack but it
 should not pose much problem for you in defeating it. Tigriff is a huge
 bird and I recommend you to finish it with Ridepod unless your
 character's weapons have high attribute ratings for Beast. Recover the
 Geostone and proceed on...
  _____
 /     \
| #2-10 | Rainbow Falls Entrance
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Sonic Bomber, Gyuro, Hunter Fox, Tigriff
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       04:00
 - Fishing Goal: 68 cm or more
 - Spheda*
 - Attack and defeat all enemies using only MONICA'S SWORD

 Georama Supplies
 Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
 of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
 Thick Hide

 Geostone >>
 - Objects: Fruit Tree, Hill
 - Jurak must be revived
 - 3 trees (Eye Tree 1, Nose Tree, Eye Tree 2) must be near a river
 - Jurak's Branch must exist

 Spheda Prize: 3x Treasure Chest Key

This is just a warm-up section prior to the boss fight. Defeat all
enemies and recover the Geostone. Once you are done, exit. It is time
to do some Georama building:-

-----------------------------------------------------------------------
Sindain: Reconstructing Origin Point
* Getting Lafrescia Seed & Sundrops
-----------------------------------------------------------------------
TIP: If you are short of Georama Materials, go to the rear of the
     locomotive and you will find Conda the Firbit who sells you all
     the necessary Georama Materials for this chapter.

The reason why you need to complete the Georama Conditions is that you
need Jurak to give the Lafrescia Seed and Floral Monster Badge for the
Rainbow Butterfly to appear, which allows Monica to transform into a
Himarra and get Sundrops by using her transformed form and talk to
another Himarra in dungeons 2-1, 2-2 and 2-6. The Lafrescia Seed and
Sundrops are essential to make the Rainbow Butterfly appear:-

After getting 4th Geostone, you will get a cutscene about Max saying
to get someone who knew about trees - Gordon if you proceed to
Sindain. Now make your way to Palm Brinks.

Step 1: Palm Brinks - Recruiting Gordon
------------------------------------------
Use the Move ability. Make your way cross the drawbridge (with the
traffic lights). The left path leds to the pier where you can find
the sealed railroad and Dr Dell's residence. Head right where you
find the residences. Move across the large bridge until you reached
a large posh house - that's Max's house!

Visit the house and you can find a Save Point there. Gordon will be
standing near a tree in the garden. He says that he is feeling uneasy
and request for some Holy Water. Give it to him if you have it in
your inventory or you can buy it from Priest Bruno at the Church.
Gordon will join your party as a support character!

Step 2
-------
Restoring the Forest Lake
--> Make the river at least fifteen units or more.

Build 20 units of River with Water Element. Place a lake of 5x3 grid
in the middle of the land. For the remaining 5 units, wait first...
Visit the future and you can get a Fruit of Eden, a Witch's Parafait
& Potato Pie.

Step 3
-------
Restoring the Glowing Mushrooms
- Plant at least ten trees.

Plant at least 10 trees on Sindain. The trees can be scattered all
over the place. I recommend you to build the hill first and place
around 3x Thorn Trees & 1x Fruit Tree, while the 7 Thorn Trees in
another area. Visit the future, you will find a chest near the
mushrooms containing 4x Wind Crystals.

Step 4
-------
Restoring the Withered Tree
- Place Eye Tree 1 & Eye Tree 2 on near the lake.
- Place Nose Tree between Eye Tree 1 & Eye Tree 2.
- Surround the all three trees by a river.

The three significant trees must be placed in line with each one in
a line.

  Eye Tree 1     Nose Tree      Eye Tree 2

Remember the previous 5 units of river that I tell you to place? You
need to get them circling these 3 trees. You will find 2 Fruit of
Eden and a Witch Parafait in the future.

Step 5
-------
Revive Elder Jurak
- The Withered Tree must be restored.
- The Forest Lake must be restored.
- Gordon resides in Sindain.

You must satisfy step 2 and step 4 conditions. Build a wooden house or
a straw hut above the hill and place that house near one of the trees.
Switch to character mode. Move towards the house and attempt enter,
you will be given an option of moving people in... Move Gordon in!

Basically when you statisfy a Georama Condition, there will be an icon
box that states "something has happened in the future". This means the
place in the future (Jurak Mall) has changed. Once you head there,
there will be a cutscene between Max, Monica and the Elder Jurak. You
will be given some clues regarding Emperor Griffon and the Rainbow
Butterfly. You must plant the Lafrescia Seed somewhere and make it
bloom by using Sundrops. To get Sundrops, you must talk to a Himarra...

How?

Step 6: Recruiting Adel
-----------------------------
Restoring the Tailor Shop
- Elder Jurak must be revived.
- Adel resides in Sindain.
- 30 Culture Points must be obtained.

The Tailor Shop will sell you some important items such as Gift
Capsule and the Floral Badge. Now you need to locate Adel and make a
new house for her (preferred a straw house, since she was flexible).
Proceed back to Palm Brinks and make your way to Max's house. Make
your way to the kitchen. Head the stairs which will leads to the
Servant's Room. Adel has lost confidence in herself. You need to
help her gain her confident in making clothes. First of all, you need
to give her a Hunk of Copper, Thick Hide and Sturdy Cloth, which all
of them can be bought from Conda. Buy them and talk to Adel, choose
to give all of them to her. Exit the area and return back to her
again. She will give you a new set of clothes and join your party. She
give me the Green Overalls when I choose as the Denim Overalls as
Max's default clothing.

There is a condition is rather hard to satisfy - Culture Points. To
gain more culture points, you need to spice your dull city. In other
words, place more objects there such as more houses, fences, paint
your houses, etc. If you talk to Adel, you can get fruits, which could
cause status ailments or cure them. Purchase some Heart-Throb Cherry
and Tasty Water, you will need them.

Visit the future. You will be able to access to the Tailor Shop and you
will get to purchase the Floral Badge for 500 Glidas. Get it. Now with
the badge, Monica can transform into a Himarra! For more details about
Monster Transformation, please refer Part II.

Now proceed to a dungeon where you can find a Himarra (a plant with
yellow petals). Dungeons are Floor 2-1, 2-2 and 2-6. Transform Monica
into a Himarra and talk to Himarra. It will give you Sundrops. To
transform (make sure you are using Monica) depress the R3 button.

Getting more badges:-
To get more badges, you need to make use of Gift Capsules (bought from
Tailor Shop for 400 Glidas) or Julia if you have gotten her. Equip it
if when 3 items as gift and throw the Gift Capsule at the target.
Defeat it with Monica and you will get the badge!

As you complete more Georama Conditions, make sure you visit the
future, you will find more Fruits of Eden/Witch Witch's Parfait/Potato
Pie, which boosts the characters' HP and defense. These items will be
found scattered in future which also applies for other completions.

Save your game.
  _____
 /     \
| #2-11 | Rainbow Falls
 \_____/```````````````````````````````````````````````````````````````

At the center of the Falls, you will find a pond where Max felt that
he should drop something on it... Drop the Lafrescia Seed and Sundrops
to make Lafrescia Flower bloom. Take a picture from the bottom for
"#34 Lafrescia Stem Scoop". Examine the white thread and it will
automatically trigger a cutscene with the Rainbow Butterfly!

 B O S S                            Scoop Photo - Rt. Butterfly Scoop
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of Rainbow
 Legendary Creature                 butterflies make their convergence.
 Rainbow Butterfly                  THIS IS THE ONLY TIME YOU CAN TAKE
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    THE PHOTO

 Strategy
 `````````
 First of all, you will not be able to attack the Rainbow Butterfly
 when it is merged as one. The Rainbow Butterfly comprises of 7
 butterflies - red, orange, yellow, green, blue, indigo and violet.
 As the flower is the source of power for the butterfly, hit the
 flower's tentacles to force it to close. Meanwhile watch out for the
 Rainbow Butterfly's beam and crystal ball attacks, which could cause
 status ailments.

 Once you are done, the Rainbow Butterfly will proceed to the center
 of the flower and split into 7 smaller butterflies. To defeat the
 boss through you need to defeat them one by one. Monica is a good
 option for the boss likewise for Ridepod, if you have the Barrel
 Cannon. Any running, gunshot & weapons slashing sounds will alarm
 the butterflies. I suggest that you hit the violet butterfly first.
 The butterflies will fly back to center spot of the flower & do
 their convergence again. Take a shot and you will get Scoop #53!
 This is ONLY TIME that you can take the PHOTO SCOOP!

 Deal damage to the tentacles again and the butterflies will split.
 Use Ridepod's Barrel Cannon to kill the 7 individual butterflies,
 you need to defeat in order of the colors of the rainbow. Once
 you are done, you have defeated the boss! You will be given the Teal
 Envelope to present to the Firbits.

 Sindain
 ----------
 There will be a cutscene between our heroes and the Firbits at the
 house. A sad story...

 Make your way to Jurak and you will be notified off a great sage
 named Crest who resides in Starlight Temple built at the Balance
 Valley. However, the origin point has been destroyed too...

 Once you are done, you can talk to Cedric to proceed to Balance
 Valley, a new dungeon.

 -----------------------------------------------------------------------
 Additional Steps for Georama Conditions - 100% for Sindain
 -----------------------------------------------------------------------
 These steps are optional but you can get better goodies if you do
 these. There will be a cutscene where you get Jurak Gun for Max, which
 will be very useful for future battles. To get that, you need to
 complete 100% for the Georama Conditions. You can also get a scoop
 photo by taking a picture of all three stores - #26 "Hmm... Jurak"
 Scoop

 Step 7: Recruiting Aunt Polly
 -----------------------------
 Restoring the Eatery
 - Elder Jurak must be revived.
 - Polly resides in Sindain.
 - 40 Culture points must be obtained.

 To recruit a new person, that means you need to build a new house. Make
 a Wooden House. Now proceed to Palm Brinks. Talk to Aunt Polly. He will
 ask you to deliver 20x Crunchy Bread to Morton. Visit Morton at
 Morton's Sundries (the one marked with a pumpkin logo). He will ask you
 to make a trip to his house at the residence area. There will be a
 garden of pumpkins within his house area. Examine the door, there will
 be a note for him from Ferdinand. Talk to him and Morton say that you
 can return the Crunchy Breads to Polly as the party is called off.
 Visit Polly and she will join you! By the way, a new assistant will be
 taking charge of the Bakery in Palm Brinks.

 Return back to Sindain and place Polly inside the house. Gain 40 more
 Culture Points by doing some fence and painting. I recommend you to
 make the Watermill near the "lake", some pots, cart, shed near the
 houses.

 Step 8
 -------
 Restoring Elder Jurak's Branch
 - At least 10 trees need to be planted.
 - Place a fence around the Firbits' House.

 You need a lot of Rolling logs for these. Make use of the wooden gate
 so that you can make an opening for you to access the Firbits' house.
 Once you make a fence around, there will be branch that leads to the
 upper floor of Jurak at Jurak Mall (future).

 Step 9
 --------
 Restoring the Golden Eggs
 - Elder Jurak's Branch must be restored.
 - Place a resident inside of a Straw House.

 Undoubtly, you have satisfied this condition because you have placed
 Adel inside the Straw House. Just simply go up the golden eggs and you
 will get Golden Paint, which is essential to recruit Parn! Get Parn to
 join in by visiting his house. There is a ladder in his house that
 leads to an area where you can get 10x Purple Paint. Give Parn the
 Golden Paint. He and his "wife" - Julia will join your party! You can
 purchase new paint from Parn! You can get a photo scoop "#25 Find the
 Golden Egg! Scoop"

 Step 10
 --------
 Restoring the Weapon Shop
 - Elder Jurak must be revived.
 - Milane resides in Sindain.
 - Elder Jurak's Branch must be restored.
 - 50 Culture Points must be obtained.

 Most of the conditions have been satisfied already except you need to
 get Milane to reside in Sindain. Milane is located at the Weapon Shop.
 Visit her and switch to Monica. She will give you a Gladius and ask
 you to build up the weapon by 2 levels. The weapon should undergo
 the following process:-

 Gladius -> Cliff Knife  ->  Chopper
            gain 2 levels    gain 3 levels

 Once you are done, place Monica inside a wooden house near other
 houses. She dislike staying alone. Once you are done, revisit Jurak
 Mall (future). There is a chest near the ladder leading to the Eatery
 containing the Garnet Jewel.

 Balance Valley
 -----------------
 Once you are done, proceed to Balance Valley Station. There is a
 Save Point in the area. Move across the bridge and head for left of
 the deserted station - You will be able to access the plateau. There
 is a house near the area. Enter the house. You will find an owl along
 with a girl (Lin) who is very sick. Max told the owl that there is a
 doctor that resides in Palm Brinks. Proceed to Dell's Clinic which is
 on the left area of the Church. Enter the Clinic and Dr. Dell will
 join your party! Return back to the house, Dr. Dell will says that no
 medicine could cure the girl's illness. Monica says that there is a
 legendary cook called "Lau Chao" who resides in Starlight Temple's
 Lao Chao's Bistro who could make a "Miracle Dish" that could cure Lin.

 C h a p t e r    3
 ````````````````````
 T h e    S a g e    W h o    B e c o m e   a    S t a r
 =====================================================================
 At the beginning of the chapter, you will come know more about
 Balance Valley. There is a lot of difficulty in placing objects for
 Georama as you need to balance out all the 4 plateaus. Make use of
 Georama mode to move your cursor near the save point north off
 Lin's house. From the save point, head further north and you are
 heading towards the game's dungeon - Starlight Canyon.

 If you want, I recommend you to collect some badges for Monica. More
 details can be found under Part II - Dungeon Basics.
  _____
 /     \
| #3-1  | Headlong Dash
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Masked Tribesman, Smiling Fairy, Ram
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:00
 - Spheda*
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies
 Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
 Element, Earth Element, Ice Element, Wind Element, Life Element

 Geostone >>
 - Objects: Brick House
 - All four Plateaus must be at the same height.

 Spheda Prize: 1x Ruby

 Don't be shocked once you have enter the dungeon. The enemies
 encountered here are a lot more tougher. There should not be much
 problem dealing with Rams and Smiling Fairies. The key problems are
 the Masked Tribesman. You need to move around them and wrack them for
 behind. Charging a melee weapon (wrench or sword) helps a lot. You
 can knock them down and hit for high damage. Throw boulders does not
 help much. The Gate Key for Starlight Canyon is the "Giant Meat".
  _____
 /     \
| #3-2  | Fire and Ice Don't Mix
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Elfas, Fire Gemron, Ice Gemron, Masked Tribesman, Ram
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:30
 - Spheda*
 - Attack and defeat all enemies using only MONSTER

 Georama Supplies
 Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
 Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
 Lightning Element, Fire Element

 Geostone >>
 - Objects: Weather Vane, Chinese Stand
 - "Lower Prayer Site must be restored" & 15 trees must be planted.

 Spheda Prize: 2x Level Up Powder

 There will be a cutscene of Max recalling on how his mother treat him
 while he was sick.

 There are a lot more stronger enemies. Fire and Ice Gemron are flying
 creatures, which means that you need to rely a lot on projectiles and
 charged attacks. Watch for Elfas (Ridepod-size monsters), which
 resembles the boss Linda. I recommend you to train up your characters.
 Make sure get more equipment for Ridepod.
  _____
 /     \
| #3-3  | Earth Shaking Demon
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Golem, Smiling Fairy, Dog Statue, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:15
 - Spheda*
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies
 Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
 Element, Earth Element, Ice Element, Wind Element, Life Element

 Geostone >>
 - Objects: Brick Chimmey, Warehouse
 - "Restoring the Starlight Temple" made cleared!
 - "Restoring the Sacred Gate" made cleared!

 Spheda Prize: 1x Amethyst

 The place will allow you to face a variety of rock monsters. They
 have high attacking power and defense except that they are slow.
 Ridepod's Barrel Cannon can deal heavy damage to them from far range,
 where you can use that for your advantage.
  _____
 /     \
| #3-4  | Power Yo-yo Robot
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Thunder Gemron, Wind Gemron, Yo-yo Barrel
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:40
 - Spheda*
 - Attack and defeat all enemies using only MAX'S RIGHT HAND WEAPON

 Georama Supplies
 Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
 Element, Earth Element, Ice Element, Wind Element, Life Element

 Geostone >>
 - Objects: Iron Fence
 - "Crystal Prayer Site must be restored"
 - "Restoring the Crystal Prayer Site" made cleared!

 Spheda Prize: 1x Topaz

 There will be new additions of monster in these battle. They can be
 easily wipe out with Ridepod's Barrel Cannon. I suggest that you
 train Monica, level up and build up her weapons. The subsequent
 battle requires you to depend on Monica because of the red seal...
  _____
 /     \                                               SUN & MOON EXITS
| #3-4  | Elephant Army in Valley                              RED SEAL
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Elfas, Golem, Holy Gemron
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:00
 - Spheda*
 - Attack and defeat all enemies using only MONSTER

 Georama Supplies
 Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
 Element, Earth Element, Ice Element, Wind Element, Life Element

 Geostone >>
 - Objects: Wooden Fence
 - At least 15 trees must be planted.
 - "Restoring the Sacred Torch" must be restored
 - "Restoring the Tool Shop" must be restored.

 Spheda Prize: 4x Stamina Drink

This place is tough. You will controlling on Monica as it has a red
seal. The game will be over if Monica is KO'd. Make use of Monica's
blade and build up on Beast, Smash and Exocrism rates for her melee
weapon. Golems and Elfas can be handled in the same way. For them to
finish their attack and wack them for a 3+ hit combo and do a back-
flip to avoid their attack. Holy Gemron can be handled with Monica's
magic or charged attack.

In additional to the red seal, you will find 2 exits. The Sun and Moon.
You can exit via the Sun Exits at any point of time while Moon Exits is
also accessible during night time. So watch out...

I recommend you to take the sun's path first. The sun path leads to
Barga's Valley while moon path leads to Yolda Valley.
  _____
 /     \
| #3-12 | Dangerous Treasure Chests                           SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Ram, Elfas, Mimic, King Mimic, Smiling Fairy
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:35
 - Spheda*
 - Attack and defeat all enemies using only MONICA'S SWORD

 Georama Supplies
 Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
 Element, Earth Element, Ice Element, Wind Element, Life Element

 Geostone >>
 - Objects: Iron Lamp 1
 - Obtain at least 20 Culture Points
 - Ferdinand resides at the Chinese Stand in Balance Valley
 - Two or more people resides in Balance Valley

 Spheda Prize: 1x Indestructible Coin

 Nothing much, except that you will encounter of Mimics and King
 Mimics. Get ready to switch to Ridepod upon encountering King Mimics.
 A lot of giant size monsters here.
  _____
 /     \                                                     SUN PATH
| #3-13 | Little Dragon's Counterattack                      BLUE SEAL
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Holy Gemron, Fire Gemron, Wind Gemron, Ice Gemron, Thunder
          Gemron
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:42
 - Spheda*
 - Attack and defeat all enemies without HEALING

 Georama Supplies
 Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
 Element, Earth Element, Ice Element, Wind Element, Life Element

 Geostone >>
 - Objects: Iron Gate, Star Lamp
 - Stewart resides in Balance Valley

 Spheda Prize: 2x Level Up Powder

 The Blue Seal has locked use of Monica and Monster for this floor.
 You can only play this floor using Max or Ridepod. If Max dies, it
 will be gameover automatically. So make sure that Max enters the
 floor with full health. This also applies to Ridepod.

 The battle can be easily won by using Ridepod. Ridepod's Barrel
 Cannon can shot these Gemrons with at ease. You should have not
 much difficulty in completing this floor. Upon defeating all enemies,
 the blue seal will be broken.

 All the monsters here use range attacks and you need to use the Fwd +
 X or charged attack to hit them. You can make use of Max's gun for
 easy damage or throw a boulder to stun them and hit them with the
 wrench.

 Barga's Valley
 ------------------
 There is nothing much that you can do at this point of time. Thus
 return back to the floor entitled "Elephant Army in Valley". Revisit
 that floor and exit via the Moon Exit. To exit via the Moon Exit, it
 must be night time in order to do so. Thus I would advise you to kill
 sometime before continuing...
  _____
 /     \                                                     MOON PATH
| #3-5  | Warrior in Starlight Canyon                       WHITE SEAL
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Masked Tribesman, Golem, Elfas, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:50
 - Spheda*
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies
 Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
 Element, Earth Element, Ice Element, Wind Element, Life Element

 Geostone >>
 - Objects: None
 - Obtain at least 30 Culture Points

 Spheda Prize: 5x Wind Stone

 This battle is quite easy as you have met most of the enemies before.
 The only difficulty is that you cannot heal Max or Monica, even
 Ridepod. Since all of the enemies do not cause status ailments, you
 just need to be more careful in close combat using Max or Monica. It
 is quite good to have Dr. Dell as your support character for his
 Cure ability. Defeat Golem and Elfas with Ridepod while other
 enemies with either Monica or Max.
  _____
 /     \
| #3-6  | Smiling Fairy Village                              MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Fire Gemron, Smiling Fairy, Thunder Gemron, Wind Gemron
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:45
 - Spheda*
 - Attack and defeat all enemies using only MONSTER

 Georama Supplies
 Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
 Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
 Lightning Element, Fire Element

 Geostone >>
 - Objects: Church
 - Restoring the Sacred Torch condition made clear!
 - A brick house must have a star lamp with it.

 Spheda Prize: 4x Improved Bomb

 Smiling Fairy along with Gemrons dealt range attacks but they can
 be easily wipeout with Ridepod or Monica's magic (if you can
 customize it with opposing elementals). This floor is relatively
 easy and you should not have much difficulty.
  _____
 /     \                                                     STAR FORK
| #3-7  | Cursed Mask                                        MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Holy Gemron, Yo-yo Barrel, Nikapous, King Mimic, Thunder
          Gemron
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:30
 - Spheda*
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies
 Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
 Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
 Lightning Element, Fire Element

 Geostone >>
 - Objects: Iron Lamp 2
 - Restoring the Sacred Torch condition made clear!
 - A brick house must have a star lamp with it.

 Spheda Prize: 5x Lightning Stone

 This battle is almost similar to previous floors except you will
 encounter a new enemy - Nikapous - a monster that carries two
 shields which could cover it. The enemy can be defeated easily if
 your character's weapon have high smash ratings. Handle giant sized
 monsters with Ridepod and you should not have much difficulty. There
 are 2 exits - Sun and Star. The star path will be locked until you
 have reach later in the game...
  _____
 /     \
| #3-8  | We are Roly-Poly Brothers                          MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Ram, Ivanoff, Mimic, Elfas, Priest of Rama
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:50
 - Spheda*
 - Attack and defeat all enemies using only MONSTER

 Georama Supplies
 Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
 Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
 Lightning Element, Fire Element

 Geostone >>
 - Objects: Barn, Mailbox

 Spheda Prize: 1x Bull-Eye's Coin

 There are two new enemies. Ivanoff are circular rock-type enemies
 which are rather easily to deal with. Priest of Rama is also
 relatively easy to handle. Watch out for status ailments caused by
 Priest of Rama. I recommend you to use Ridepod for this battle.

 Get some Non-Stop Amulets from Granny Rosa if she is in your party or
 purchase Heart-Throb Cherries from Adel at Sindain. You will need
 them for the upcoming dungeon. Refer to Part VII for recruitment of
 Granny Rosa.
  _____
 /     \
| #3-9  | Dragon Slayer                                      MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Dragon, Masked Tribesman, Yo-yo Barrel, Golem
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:00
 - Spheda*
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies
 Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
 Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
 Lightning Element, Fire Element

 Geostone >>
 - Objects: Laundry
 - Priest Bruno resides inside a Church in Balance Valley
 - Parn resides in Balance Valley
 - Restoring the Tool Shop condition made clear!

 Spheda Prize: 1x Poison Coin

 Most of the monsters that you have encountered before are easy to
 handle as you have know most of tricks by now... The new enemy,
 Dragon will perhaps be a thorn in your throat. You need to defeat
 the Dragon to get Giant Meat (the gate key). Dragon does not heavy
 damage and could also causes Stop with these attacks. Its ability to
 shot fireballs is an attack that you should also watch out for. Equip
 Max with a Non-Stop Amulet helps a lot for these dungeon.

 Stop will causes the affected character to be stunned and vulnerable
 for all incoming attacks. Thus, make sure you are prepared for it...

 Yorda's Valley
 ----------------
 You cannot move any more further. Max is getting a bit more worried
 about Lin. It is time to start some Georama Building.

-----------------------------------------------------------------------
Balance Valley: Reconstructing Origin Point
* Restoring Lao Chao's Bistro
-----------------------------------------------------------------------
Wonder why this place is called Balance Valley? The place is divided
into 4 plateaus. The plateaus must be balance in order to resume any
building. In other words, you need to place your objects carefully.
If the weight for 1 plateau is too heavy, the whole plateau will be
lower than other 3 plateaus. Get the idea?

Step 1: Restoring Prayer Site, Suspension Bridge, Starlight Temple &
        Sacred Gate
-----------------------------------------------------------------------
First of all, plant 15 trees along the plateau. You may be running out
of Forest Dew due to your inactive participation at Sindain. You need
to replenish your supplies from Conda. Plant them one by one on each
plateau. One of the plateaus can have 6 while the remaining 9 trees
separated evenly among the remaining 3 plateaus. Build 1 brick house
and a Chinese Stand. Place them in a manner that the plateaus remained
balance.

Return to Balm Brinks. You need to recruit Ferdinand and Stewart. Both
of them can be found in Max's house. Save up 2000 Glidas and a Roasted
Chestnut before heading there. Roasted Chestnuts can be obtained
randomly inside Rainbow Butterfly Woods (Chapter 2 dungeon).

Recruiting Stewart
--------------------
At the entrance, talk to Stewart as Max. He will tell his young master
that he need money for bid for an item he wants. Give the money. Once he
got the money. Exit the house and re-enter again. Talk to him and he
will give back 600 Glidas.

Recruiting Ferdinand
----------------------
Proceed to the kitchen and talk to Ferdinand who standing near the
stove and cooking table. Give him the Roasted Chestnut, he will join you
party!

With the 2 personnel recruited, proceed back to Balance Valley. Place
Ferdinand at the Chinese Stand and Stewart inside the house. You can
get new shoes for Max from Stewart and Premium Chicken (an item that
restores HP back to max) from Ferdinand's ability - Cook.

Visit the future and you can find chests scattered around the temple
containing Fruit of Eden, Potato Pie and Witch's Parafait

Step 2: Restoring Sacred Torch & Crystal Prayer Site
-------------------------------------------------------
Build 4 Pot Torches and a Church. Next build them without causing the
plateaus to lose its balance. Proceed to Palm Brinks. Cross the
drawbridge and head for the Church. Talk to Priest Bruno. He join you
if you blow out all the candles...

Just stand next to the candle and blow it off. According to the
character recruitment FAQ done by Otacon120 ,
you can blow off the candles by R1, L3, R5, L7. R stands for right
while L stands for Left. The numbers are count from the bottom. For
the diagram, please refer to his FAQ.

Once you are done, build the Church and 4 pot torches surrounding the
church. Move Priest Bruno inside the new church. You can get some
status ailment restoring items such as Medusa's Tears (cures
petrification) and Soap (cures gooey). Holy Water can also be bought
here. Place 4 Pot Torches surrounding the church's four corners.

Revisit the future and collect your bonus gifts from chests.

Step 3: Restoring Lao Chao's Bistro and accumulate 30 Culture points
----------------------------------------------------------------------
You just need to get 30 culture points to get access to Lao Chao's
Bistro. Place a Star Lamp at Stewart's brick house. Build another house
and paint that house purple. Provide some metal fencing for these 2
houses. You should be able to hit 30 culture points without much
difficulty.

Future - Starlight Temple (Lao Chao's Bistro)
==============================================
Finally, you have restored the Bistro's Origin point. Once you reach
there, you will have a cutscene and our heroes met Lao Chao. However
in order to make the miracle dish, he needs a flower - White
Windflower obtained in the present time. Head for Barga's Valley.

Make sure you check for treasure chests before departing from the
future.

Floor 3-13 - Barga's Valley (Introduction to Spheda)
-----------------------------------------------------
At the valley, there will be a cutscene between our heroes and the
condor, Barga. There is a time distortion at her nests and you need to
close the hole up. You will be introduced to the game of Spheda. Refer
to Part IV for Spheda Basics or the in-game help. You will be given
some help.

First you need to get something to wack the time sphere. There is a
key item "Handy Stick" found near the watery area surrounding the nest.
Pick it and equip it. Examine the ball to begin playing Spheda.

TIP:
To hit the black hole. Aim for the hill on the left hand side of the
nest. Use its reflection to hit the Black Hole.

If you cannot do it, choose to quit and Monica will did it for you.
Once the Black Hole is removed, Barga thanks your heroes who spotted
the White Windflower and receive it as a gift. You will also received
a spheda club - Turkey (upgradeable) from Barga. From this time
onwards, conditions marked with ??? will be replaced with Spheda. You
will be play this mini-game upon eliminate all enemies in that dungeon
and you will be given an opportunity to hit Spheda!

Head back to the Future and give White Windflower to Lao Chao, who
eventually makes the "Miracle Dumplings". Proceed back to Balance
Valley and give it to Lin. Lin will recovers and seem to lost her
memories about her master, Crest. Save your game and head for Yorda's
Valley.

BTW, Lin will be your permanent support party member until you reaches
the lighthouse.

Floor 3-10  Yorda's Valley
-----------------------------
Make your way towards the Yorda Tree & it will trigger a cutscene where
Lin have some memories with her master. Suddenly a monster comes out
from Lin's memory - it is a Memo Eater and you have to fight it!

 B O S S                            Scoop Photo - Memo Eater
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of Memo Eater at
 Deveourers of Memories             any point of the battle
 Memo Eater                         THIS IS THE ONLY TIME YOU CAN TAKE
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    THE PHOTO

 Strategy
 `````````
 Surprisingly the battle is EXTREMELY EASY or perhaps my Max's wrench
 is too strong! The boss has a body weight press that deal heavy
 damage and a breath weapon that does damage + Poison and Gooey. By the
 way, do not forget to snap a shot of it. This is your last chance for
 this particular scoop!

 Once the battle is over, Lin recovers most of her memories. Head
 eastwards from the tree and you will be able to exit the area. Next
 proceed back to Balance Valley.

-----------------------------------------------------------------------
Balance Valley: Reconstructing Origin Point
* Restoring Tool Shop
-----------------------------------------------------------------------
This step is simple. Since Lin has agreed to help your party, you
have already satisfy the condition. First of all, you need to get Parn.
To get Parn, you need to get Golden Paint which can be obtained from
Golden Eggs in Jurak Mall.

Restoring the Golden Eggs
- Elder Jurak's Branch must be restored.
- Place a resident inside of a Straw House.

 Undoubtly, you have satisfied this condition because you have placed
 Adel inside the Straw House. Just simply go up the golden eggs and you
 will get Golden Paint, which is essential to recruit Parn! Get Parn to
 join in by visiting his house. There is a ladder in his house that
 leads to an area where you can get 10x Purple Paint. Give Parn the
 Golden Paint. He and his "wife" - Julia will join your party! You can
 purchase new paint from Parn! You can get a photo scoop "#25 Find the
 Golden Eggs Scoop"

Place Parn inside the house that painted purple (he likes purple as you
can get purple paint from his house). If you haven't place the Star
Lamp, make sure you do it now. Proceed to the future and the Tool Shop
will be opened. There will be a cutscene between Max and Monica about
the powers of a Starglass. Buy it for 500 Glidas (I have forget the
price, duh ^_^:). You should be able to find a chest containing the
Emerald Gem outside the tool shop.

Once you got the Starglass, it is time to move on...
  _____
 /     \
| #3-11 | Rama Priest Like Cheese                            MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Mimic, Priest of Rama, Wind Gemron, Yo-yo Barrel
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:15
 - Fish Goal:  62cm or more
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies
 Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
 Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
 Lightning Element, Fire Element

 Geostone >>
 - Objects: Block 1, Block 2
 - At least four torches must be placed near the church
 - Officer Blinkhorn resides in Balance Valley
 - Restoring Moon Crystal and Crest condition made clear!

 Spheda Prize: 3x Wind Crystal

 Most of the enemies you have already encounter before. Just slaughter
 and retrieve Geostone, proceed to the next floor. You will also be
 able play your first game of Spheda if you choose to follow this
 walkthrough.
  _____
 /     \
| #3-12 | Nature's Threat                                    MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Ivanoff, Dragon, Priest of Rama, Golem
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:00
 - Fish Goal:  58cm or more
 - Spheda
 - Attack and defeat all enemies using only MAX'S RIGHT HAND WEAPON

 Georama Supplies
 Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
 Element, Earth Element, Ice Element, Wind Element, Life Element

 Geostone >>
 - Objects: Well

 Spheda Prize: 1x Turquoise

 Same as the previous floor except it would be better if you uses
 Ridepod for this scenario. Watch for Dragon's Stop ability and you
 should be fine.
  _____
 /     \
| #3-13 | Moon Baron                                         MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Nikapous, Crescent Baron, King Mimic, Holy Gemron, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:30
 - Fish Goal:  66cm or more
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies
 Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
 Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
 Lightning Element, Fire Element

 Geostone >>
 - Object: N/A
 - Obtained 40 Culture Points condition is made clear!

 Spheda Prize: 1x Level-Up Powder

 You will be given a cutscene about the Fishing Tournament which will
 be held every 10 game days at Palm Brinks. However to participate in
 the fishing tournament, you need to have 3 fish and an aquarium. You
 can make the aquarium via Make menu or you can play this tournament
 from the next chapter onwards. The enemies here encountered are the
 same that you have encountered before. The new enemy Crescent Baron
 is as easy as you can handle Baron Balloons encountered in Palm
 Brinks.
  _____
 /     \
| #3-14 | Lighthouse Appears                                 MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Wind Gemron, Ivanoff, Crescent Baron, Dragon, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:40
 - Fish Goal:  72cm or more
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies
 Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
 Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
 Lightning Element, Fire Element

 Geostone >>
 - Object: None
 - Restoring Moon Crystal and Crest condition made clear!

 Spheda Prize: 1x Indestructible Coin

 Like the previous battles, watch out for Dragon (which could causes
 stop with its claw swipes). It is highly recommended to make use of
 Ridepod's Barrel Cannon long-range attack. If you want to attack
 from close-range, make sure Max/Monica is equip with a Non-Stop
 Amulet.

 Lighthouse in Cape
 ========================
 Make sure that you have purchased the Starglass. Once you reach the
 lighthouse, there will be a short cutscene. At the entranceway, there
 will be an indication that you need to place the Starglass. You will
 be taken back to the past where Moon Crystal is underattacked by
 Griffon's henchman and you need to fight Gaspard and Evil Flames!

 B O S S                            Scoop Photo - Flying Battleship
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of the flying
 Dark Assassin                      battleship - Death Ark at the
 Gaspard                            background while fighting Evil
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Flames as Max.

 The battle will be divided into 2 separate battlefields. Max will be
 fighting the Evil Flames which will be harming Lin while Monica will
 go one-on-one against Gaspard, her father's murderer. Make sure you
 have equipped at least 10 Bread for Monica on her item slot so that
 you can use it with Square button when you need it. Gaspard can deal
 a chain combo with his sword but most of them can be blocked. Like
 Monica, he could also use Magic. Just simply wait for a stun moment
 before you launch all your strikes on Gaspard. Mid-way through the
 battle, you will be switch to Max. Seize the opportunity to take a
 photo shot of the Gaspard's flying battleship and handle those evil
 flames with Ridepod's Barrel Cannon. You can finish each of them
 with a single hit! Just defeat them all and the scene will switch
 to Monica where you could resume the fight. If you miss the Flying
 Battleship Scoop, there are 2 more chances coming in the next few
 chapters.

 Once you knock Gaspard's life to 1/2, you play as Max to knock off
 all the flames. Next, you need to knock Gaspard's life to 1/4 and
 Max need to fight the flames for a 2nd round. After Max has
 extinguished all the flames, you will be allowed to defeat Gaspard.

 After some cutscenes, you will find out the truth behind the past.
 Now with the Moon Crystal and Lighthouse restored, re-visit the
 future.

------------------------------------------------------------------------
 Additional Steps for Georama Conditions - 100% for Balance Valley
------------------------------------------------------------------------
 You will meet up with Madame Crest (you know who she is...) and your
 next destination is Veniccio. You will be given a Serpent Slicer if
 you complete 100% Georama for Starlight Temple.

 To complete 100% Georama, you need to:-
 - Recruit Sheriff Blinkhorn. Sheriff's residence must be surrounded
   with fencing.
 - Place a star lamp on one of houses.

 The star lamp must be place on one of the houses. It is on the rear
 of the house.

 Recruit Sheriff Blinkhorn
 ----------------------------
 This one is tough. You need to move from the Police Station of Palm
 Brinks to the boat found at Palm Brink's Lake (where you find Fabio)
 and return back to the station within 2:01 secs. It sounds impossible
 but you can do it.

 You need to make use of right analog stick to rotate the camera
 slightly so that Max will be taking a shorter distance. You may want
 to recruit Fabio first before you decide to recruit this person.

 Shortcut Route from Police Station to the Boat at the lake
 ------------------------------------------------------------
 - Move across from the Police Station towards the drawbridge.
 - Take the left-hand path from the Church (make use of right analog
   stick to rotate the camera)
 - Cross the small forest until you see the Monument and the deserted
   tunnel. Take the right path of the Monument. You will find a path
   that leads to the lake
 - At the lake, cross the bridge that located right from Dell's
   Clinic and you will find Fabio along with the boat. Examine the
   boat and end the message quickly. Rush your way back to the Police
   Station
 - Tap X before you reach the Police Station to initate the
   conversation with Blinkhorn as soon as possible.

 It take me quite a while to recruit Blinkhorn. He will typically
 shows you the monsters data that you can get from Monster Notes.

 Recover some Fruits of Eden and power boosting items before leaving
 the Moon Crystal Area. By the way, take a snap of the Moon Crystal,
 which is also a scoop photo.

 The Journey to Veniccio Station
 -----------------------------------
 Once back at Balance Valley Station, talk to Cedric and you will
 begin your next journey to Veniccio! At the station, proceed to enter
 Veniccio. Max will be enjoy some shades. There is a cave entrance
 nearby and Monica asks Max to check it out. You will be given the
 chance enter Pau's house. Inside you will find Pau and his sea dragon
 (Shiguru), Shingala. However it leaves the house and you need to head
 into the section's dungeons - Ocean Roar's Cave to save it back!

 C h a p t e r    4
 ````````````````````
 G o o d - b y e     S h i n g a l a !
 =====================================================================
 Make sure that you revisit Palm Brinks, Morton's Sundries currently
 sold an item called "Seal Breaking Scroll" for 1500 Glidas which
 allows to remove seals that locked the areas. In fact, Cedric will
 also have new stuff for Ridepod. Get the Samurai Sword once you have
 gotten sufficient EXP. Melee weapons are more usefulf or this area!
  _____
 /     \
| #4-1  | Pirates!
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Fintol, Corsair, Geron
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:35
 - Fish Goal:  48cm or more
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
 Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
 Rock

 Geostone >>
 - Objects: Pier, Shop Boat
 - Restoring the Lab Foundation made clear!
 - Restoring Central Luna Lab condition made clear!

 The enemies encounter here are pretty weak against Flame or Lightning
 as they belong to an aquatic world. Just wack them with your weapons
 and you should not have much difficulty in making across this area.
 Luna Stone is the Gate Key for this area. Fintol is a stronger
 version of the Turtle that you encountered in Chapter 1. Make use of
 Max's charged up attack.

 There will be a new feature include in dungeons for Ocean's Roar Cave.
 You will find white dots on the radar. The dots represents exits
 between caves and seasides. You can just move freely without required
 to use any item, it is a free-access gate. Please take note that the
 Exit Gate will be located within the cave itself.
  _____
 /     \
| #4-2  | Tons of Fish
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Goyone, Sea Bat, Statue, Geron
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:20
 - Fish Goal:  50cm or more
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
 Element, Scrap of Metal, Bundle of Hay

 Geostone >>
 - Objects: N/A
 - At least 8 Pier blocks must be placed.
 - Restoring Luna Lab 1 condition made clear!
 - Restoring Luna Lab 2 condition made clear!
 - Restoring Luna Lab 3 condition made clear!
 - Restoring Luna Lab 4 condition made clear!
 - Lab Foundation must be restored.

 There is a short cutscene about Max remembering his mother.

 Sea Bats are the stronger version of Bats that you encounter in
 Underground Channel. Goyone is a large fish which possesses an
 ability to charge at your character. Luna Stone Piece is the area
 key that you need to put in shell to remove the water barrier.
  _____
 /     \
| #4-3  | Tank & Boss
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Beach Rat, Captain, Corsair, Pirate Tank
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:09
 - Fish Goal:  68cm or more
 - Attack and defeat all enemies without HEALING

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
 Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
 Rock

 Geostone >>
 - Objects: Iron House
 - "Someone resides in a red house" condition made clear!
 - "All 4 labs restored" condition made clear!

 Watch for Pirate Tank's cannon bomb. It will go off after a while it
 has it the ground. Captain is a stronger version of Corsair. To
 defeat Pirate Tank, you just need to get close to it and wack it
 with your character's melee weapon. Beach Rat is an advanced version
 of Sewer Rat and its attack are pretty much similar.
  _____
 /     \
| #4-4  | Water Monster
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Fintol, Beach Rat, Mimic, Sea Bat, Aqua Element, Statue
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:40
 - Fish Goal:  46cm or more
 - Attack and defeat all enemies using only MONICA'S MAGIC

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
 Element, Scrap of Metal, Bundle of Hay

 Geostone >>
 - Objects: N/A
 - Claire resides inside a red house
 - There must be a blue house built on the pier

 Most of the enemies have been encountered before. There should not
 be much difficulty. Purchase some Medusa's Tears from Priest Bruno
 or Petrify Amulet from Granny Rosa. You will need them for the
 upcoming battle.
  _____
 /     \
| #4-5  | Scary Auntie Medusa
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Shiva, Medusa, King Mimic, Aqua Element, Mimic, Geron
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:00
 - Fish Goal:  50cm or more
 - Attack and defeat all enemies using only MAX'S GUN

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
 Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
 Rock

 Geostone >>
 - Objects: Iron Stand
 - Donny resides inside a blue house

 Two new enemies encountered in this area. Shiva is a Darkling similar
 to the Spider Lady that you encountered in Rainbow Butterfly Wood. The
 dangerous one is Medusa. Medusa can cause Petrifcation (which is even
 worst than Stop). To restore that status ailment, you need to use
 Mighty Healing (buy/obtained from Dr. Dell) or Medusa's Tears (buy
 from Priest Bruno at the church in Balance Valleyf for 80G).
  _____
 /     \
| #4-6  | Sand Molers
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Sand Moler, Goyone, Statue
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:25
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
 Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
 Rock

 Geostone >>
 - Objects: Block 3, Bridge Block
 - Someone must resides in Veniccio

 Spheda Prize: 5x Stamina Drink

 Sand Molers are the stronger versions of Molers that you encountered
 in Rainbow Butterfly Woods. To defeat them, just wait for them to jump
 first, get close to them and hit them with Forward + X attack. Just
 make sure that you have ample supply of curative items in your
 inventory, you need them if you miss the Sand Molers too often.
  _____
 /     \
| #4-7  | Bat Den
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Sea Bat, Auntie Medusa, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:00
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
 Element, Scrap of Metal, Bundle of Hay

 Geostone >>
 - Objects: Iron Shed
 - Place the Shop Boat near the Red Iron House made clear!

 Spheda Prize: 1x Pearl

 As indicated by the name of chapter, this area is swarmed with blood-
 sucking bats. You will be able to hit them easily with Max's gun or
 Monica's Magic. Ridepod Barrel Cannon is pretty useful here. Other
 than these bats, you will encounter Auntie Medusa (watch out for
 petrification!) and Mimics hidden in chest. Quite a challenging area.
  _____
 /     \
| #4-8  | Pirate's Hideout
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Captain, Pirate Tank, Shiva, Corsair
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:15
 - Spheda
 - Attack and defeat all enemies using only MONSTER TRANSFORMATION

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
 Element, Scrap of Metal, Bundle of Hay

 Geostone >>
 - Objects: Iron Stairs
 - Place the Shop Boat near the Blue Iron House made clear!
 - Making the Crystal Lights appear condition made clear!

 Spheda Prize: 5x Chill Crystal

 The area contains most of the enemies that you encountered earlier.
 Just wack them hard with your melee weapons. Once you are done,
 you will be able to proceed to the next area - Cave of Ancient
 Murals.

 Cave of Ancient Murals
 ------------------------
 There will be a cutscene of a mind-controlled Shigala attacking your
 party. Max and company has no alternative but to leave the area.
 Monica suggest that you seek help from someone in the future.

-----------------------------------------------------------------------
Veniccio: Reconstructing Origin Point
* Save Shingala!
-----------------------------------------------------------------------

Step 1: Restore the Lab Foundation
-----------------------------------
As Veniccio is a seaside shore, you cannot build buildings or trees
directly on water. Make some Piers and place at least fifteen of them.
Build 4 Iron Houses and 4 Shop Boats. Place a Shop Boat next to each
house. Paint the house - a blue, green, purple and red.

Step 2: Recruit Claire
------------------------
Return back to Rainbow Butterfly Woods. Take a photo of Lafrescia Stem.
Do not discard the photo. Proceed to Claire's house, at the area where
you find Parn's and Morton's House. Go upstairs and talk to Claire as
Max. Present her the photo and she will join your party. Return back
to Veniccio and place her inside the Red Iron House.

Future: Luna Lab #1 - Meeting Osmond
=====================================
With all these, make your way up the wooden stands that leads to
Veniccio Station. You will find the Time Gate. Visit it and you will
be at Luna Lab! Head for Luna Lab 1 (red). Inside the lab, you will
meet up with the chief scientist Osmond who will give you an Electric
Worm and an idea of building an aquarium for you to feed the worm to
the fish.

Getting the Aquarium
----------------------
To build aquarium, you need to get photos of the following:-

- Fountain:   There is one at the Town Square, left from Police
              Station in Palm Brinks
- Wooden Box: At the alleyway left from Cedric's Workshop
- Window:     You can get it from Clarie's house

Choose Make and join these 3 photos to get invention card for
Aquarium.

To build the aquarium, you need to have 5x Rolling Logs, 4x Glass
Material and 15x Water Element. These items can be bought from Conda.

Next, you need to have a fish. Just pop in one in the fish tank and
choose "Feed Fish" from the Aquarium menu. Feed Electric Fish to the
fish. Now the lure is done, you will be able to save Shingala! Save
your game first before heading for...

(PS: Do not forget to collect power-up items such as Fruit of Eden,
Potato Pie and Witch's Parfait for your characters)

Floor 4-9:  Cave of Ancient Murals
====================================

 B O S S                            Scoop Photo - Puppet Shingala
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of the mind-
 Dragon of Sea                      controlled Shingala.
 Shingala                           THIS IS THE ONLY TIME YOU CAN TAKE
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    PHOTO.

 You should be fight this battle as Max. Shingala has two attacks -
 head swing which could knock Max off his feet and Frost Breath. Frost
 Breath is a range weapon that does heavy damage. Take a photo of
 Shingala with the mind-controlled device. Once you got that, pay
 attention to the battlefield. There is a yellowish object floating
 around the area right? That's the fish that you have fed with
 Electric Worm. Just attack Shingala (do not kill, the game will be
 over if you do that) and wait for its head to fall on the position
 that you can throw the fish into its mouth. Once it is stunned, grab
 the fish and throw it at the mouth of Shingala. (It is the same way
 that you grab objects in other dungeons)

 Veniccio: Pau's House
 -----------------------
 Finally, Shingala is back to normal but it is still severely wounded.
 You need to get some medicine from other Shigura. But how are Max and
 Monica go to communicate with the Shiguras?

-----------------------------------------------------------------------
Veniccio: Reconstructing Origin Point
* Find a cure for Shingala's Wounds!
-----------------------------------------------------------------------

Step 3: Recruit Donny
------------------------
Restoring Luna Lab 2
- Luna Lab Foundation must be restored.
- Make an Iron House and paint it Blue.
- Donny must live in the Blue Iron House.
- Place the Blue Iron House near the Shop Boat.

To do this, you need to access to Luna Lab 2. First of all, you need
to recruit Donny. Donny can be recruited by getting 2 coins - Dark
Coin, and an Indestructible Coin. These can be obtained from dungeon
floors in Underground Channel (Palm Brinks) or Rainbow Butterfly Woods
(Sindain). You can also buy these coins from Tailor Shop at Jurak Mall
of the future if you have satisfied the condition.

Once Donny joins you, place him inside the blue iron house. Once you
have done this, proceed to the future:-

There will be a cutscene when you enter the 2nd lab (blue lab). You
will meet up with another scientist (Dr Nobbs). He will give you the
translation device - Shell Talkie which allows you to converse with
adult Shigurus. There is nothing much to do except to get more
Geostones until you reached the Shiguru Village.

BTW, do not forget to visit the Cave of Ancient Murals and take a
photo of the murals for a scoop! Move across the bridge to access to
the next area...
  _____
 /     \                                                    SUN & STAR
| #4-10 | Wandering Zappy                                   WHITE SEAL
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Mimic, Zappy, Aqua Element, Goyone
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:30
 - Spheda
 - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
 Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
 Rock

 Geostone >>
 - Objects: N/A
 - Make an Iron House and paint it Purple
 - Save Shigura Village!

 Spheda Prize: 1x Level-Up Powder

 A White Seal can pose all sorts of headaches. This means that you
 can't use any recovery items such as Bread, Cheese, Premium Chicken,
 etc to cure your characters. This also applies to status ailments.
 It is possible to clear this area without using this provided your
 character's weapon is strong enough. However, if you find too
 difficult, buy a Seal-Breaking Scroll from Morton (Morton's Sundries
 in Palm Brinks) for 1500 Glidas. Once you enter the battlefield, use
 the scroll and you will be able to heal your characters. However if
 you did not kill all enemies and leave the dungeon, the seal will
 still remains. The seal will be truly broken if you defeat all
 enemies present in the dungeon. As for the Star Path, ignore it for
 the time being.

 You will fight a new enemy, Zappy which works like Elements except it
 is a stronger version of Thunder Element.
  _____
 /     \
| #4-11 | Banquet of The Dead                                 SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Hornhead, King Mimic, Sooty, Pirate Tank, Sand Moler, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       05:50
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
 Element, Scrap of Metal, Bundle of Hay

 Geostone >>
 - Objects: N/A
 - All 4 Luna Labs is restored condition made clear
 - Search Lights condition made clear!

 Spheda Prize: 1x Absorption Coin

 This area includes 2 new enemies - Hornhead and Sooty. Sooty is an
 stronger version of Darkness that you encountered in Underground
 Channel. Train up Monica because the upcoming battle requires you to
 relie on her a lot.
  _____
 /     \                                                      RED SEAL
| #4-12 | Improvements                                        SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Aqua Element, Zappy, Vanguard Neo, Sea Tortoise, Ragstink
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       05:20
 - Spheda
 - Attack and defeat all enemies without HEALING

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
 Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
 Rock

 Geostone >>
 - Objects: Luna Stone Light
 - Place the purple iron house near the shop boat
 - 8 or more Luna Stone Light placed made clear!
 - (Restoring Central Luna Lab's Emblem condition made clear)

 Spheda Prize: 5x Treasure Chest Key

 This one is tough. You will face robot-sized monsters such as Vanguard
 Neo and tough-to-break Sea Tortoise within a Red Seal condition. Max
 and Ridepod cannot be used for this area. At the start of the scene,
 there will be a cutscene when you will be introduced about Magic-
 Absorb Blade. Monica can absorb magic from enemies and use it as her
 weapon. To absorb magic, just hold L1. Note that you can only stock up
 1 kind of magic. You will find orbs appearing on the left hand side of
 Monica's sword icon. This indicates the number of magic that you have
 stocked up. Sea Tortoise is rather tough as you need to upgrade Smash
 ratings for Monica's sword to deal more damage.

 If you find it too difficult, use a Seal-Breaking Scroll (bought from
 Morton's Sundries for 1500 Glidas) to remove this seal.
  _____
 /     \
| #4-13 | Return of Serpent                                   SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Sand Moler, Scooty, Goyone, Mimic, Sea Serpent
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:35
 - Fish Goal:	50 cm or more
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
 Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
 Rock

 Geostone >>
 - Objects: N/A
 - Place an iron house and paint it Green

 At the start of the dungeon area, you will see a cutscene of Mayor
 Need talking about the Finny Frenzy fish race. For more details,
 please refer to Part IV on Fishing. 2 new enemies can be encountered
 here. Sand Molers and Sea Serpent has a common ability - they can go
 underground. You can wipe them out once they get out. If your
 defense is still low, please use the Ridepod's Barrel Cannon.
  _____
 /     \
| #4-14 | Cursed Sea                                          SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Mimic, Master Jacket, Pirate Tank, Neo Vanguard, Shiva
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:15
 - Fish Goal:	54 cm or more
 - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
 Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
 Rock

 Geostone >>
 - Objects: N/A
 - A Shop Boat must be placed near the Green House
 - Place a Windmill

 The new enemy for this area - Master Jacket is actually the improved
 version of Skeletons. Watch out for Mimics. Defeat all and collect
 the Geostones.
  _____
 /     \
| #4-15 | Sea of Atrocity                                     SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Zappy, Master Jacket, Sooty, Sea Serpent, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:00
 - Fish Goal:	46 cm or more.
 - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
 Element, Scrap of Metal, Bundle of Hay

 Geostone >>
 - Objects: N/A
 - 80 Culture Points must be obtained

 The King Mimic requires you to use Ridepod to finish it... The
 monsters encounter here requires some technique of fighting. Defeat
 all of them, retrieve the Geostone. Exit the dungeon and save your
 game! Proceed to Shigura Village

 Floor 4-16 Shigura Village
 =============================
 At the village, use your Shell Talkie to communicate with the
 Shiguras. There are lots of them. You can only communicate with adult
 Shigura (they are larger in size than baby Shigura). Talk to the
 brownish one and you will get a cutscene. Eventually, you will
 receive the key item "Secret Dragon Remedy". Return back to Veniccio
 and proceed to Pau's house (the cave entrance). Use the medicine on
 Shingala and a cutscene will trigger. The Shigura village is under
 attack by the flying battleship - Death Ark!

 Save your game and equip the camera for Max. Proceed to Shigura
 Village. After a short confrontation with Griffon's henchman, you will
 need to fight Dr. Jaming and a pack of controlled Shiguras!

 B O S S                            Scoop Photo - Dr. Jaming
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of Dr. Jaming in
 Tragic Figure                      his flying hovercraft
 Dr. Jaming                         THIS IS THE ONLY TIME YOU CAN TAKE
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    PHOTO.

 Max /Monica will be surrounded by the Shiguras and Dr. Jaming will
 hovering in the area. If you haven't gotten the scoop photo for the
 flying batteship, make sure you take it now along with Dr. Jaming's.

 Your objective is to make use of the controlled Shigura to hit Dr.
 Jaming. It is impossible to aim at Dr. Jaming. Thus you need to hit the
 Shiguras (but remember this: do not kill them!). Dr. Jaming does not
 have any attacks, he just commands the Shiguras to attack you. If you
 hit a Shigura, it will stun temporarily and raise its head high. If
 Dr. Jaming is flying above that Shigura, the Shigura's head will hit
 Dr. Jaming and thus damage the boss! However, the Shigura has their
 own attacks too. Watch out for this!

 After a short hussle, Dr. Jaming will defeat and Gaspard leaves him
 there! However Shigura does not attack Dr. Jaming instead saves him...
 After a couple of teary scenes, you will depart with Shingala. Now
 your objective is complete Luna's Central or in other words, get 100%
 Georama for Veniccio.

-----------------------------------------------------------------------
Veniccio: Reconstructing Origin Point
* Restore the Central Lab!
-----------------------------------------------------------------------
Surprisingly, Veniccio is quite easy to complete except for
accumulating Culture Points. Build 8 Luna Stone Lights help a lot in
this Georama area. Build an iron stand with some accessories. Build the
Windmill in center of pier that you have build. Place some Mailboxes
or Iron Sheds to accumulate Culture Points. Eventually, you will
accumulate in no time. Once you done, proceed to the future.

Central Luna Lab
-----------------
There will be a lot of chests scattered around in the vicinity. Make
sure to look for them. Upon 100% completion, Max will receive the Nova
Cannon (a range weapon for Ridepod). Take a shot of the Emblem located
above the Central Lab. Note that chests are also located inside the
buildings! So open your eyes wide! Enter the main lab and there will be
a cutscene. Max meet his mother and you need to proceed to Mt Gundor
and restores Pazno's origin point!

With a new objective in hand, it is time to proceed to Mt. Gundor and
the town of Heim Rada.

 C h a p t e r    5
 ````````````````````
 C o n f l i c t   o f   t h e   P a s t   &   F u t u r e
 =====================================================================
 Most of the shops have new stores stocked up. Make sure you visit
 Star Items and purchased some Cheese, which will be more preferred
 as compared to Bread. As you enter the area of Heim Rada, you meet
 up with Gaspard's flying battleship Death Ark and fire eruptions
 fall on the land, make hard for you to restore the origin point
 for Gundorara Workshop. Besides this, Erik and Borneo resides in
 Mount Gundor and they can be found in the train instead of wandering
 outside the trains.

 From the entrance to the station, you will find a Time Gate. While
 on the extreme end, you will find a Save Point. Save your game.
  _____
 /     \
| #5-1  | Battle with Griffon's Army
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Rifle Wolf, Stick Joe, Griffon Soldier
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:10
 - Spheda
 - Attack and defeat all enemies without HEALING

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
 Holy Element

 Geostone >>
 - Objects: Great Cane
 - 2nd floor of Workshop restored condition made clear!
 - Fire Squall destroyed made clear!

 Spheda Prize: 1x Level-Up Powder

 A new area with new enemies. The enemies here are strong but you
 can defeat them without much difficulty if you have been upgrading
 the characters' weapon. Griffon Soldiers is capable of doing combo
 damage but you can lure them with a gunshot followed by a charged-
 up attack. Stick Joe flies in mid-air and are very vulnerable
 against projectiles. As for Rifle Wolf, shot and dodge strategy
 works quite well. The gate key for this area is the Magma Rock.
  _____
 /     \
| #5-2  | Mount Gundor Wind                                   RED SEAL
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Steam Tore, Griffon Soldier, Wind Gundron, Thunder Gundron,
          Steam Kotore
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:00
 - Spheda
 - Attack and defeat all enemies using only MAX'S GUN

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
 Material, Rough Rock, Earth Element, Fire Element, Thunder Element

 Geostone >>
 - Objects: Power Arm
 - 3 sturdy houses placed condition made clear!
 - 3rd floor of Workshop restored made clear!

 Spheda Prize: 5x Treasure Chest Key

 Remember those giantic trees that you have encountered in Sindain.
 Steam Tore and Steam Kotore are stronger versions of Tore. Wind &
 Thunder Gundron are hard to defeat but you can deflect their energy
 balls with your weapon or charged up attack. This floor can be quite
 tough due to the Red Seal. Make use of Monica's Magic Absorb Blade
 acquired in Chapter 4 to defeat the enemies here. If the battle is
 too difficult for you, buy a Seal-breaking Scroll from Morton's
 Sundries in Palm Brinks and use it from the menu. If you use the
 scroll, make sure that you defeat all the enemies or you will waste
 the money that you spent to buy it. There is also an area key - Stone
 "T" which allows you to access locked areas within the dungeon.
  _____
 /     \
| #5-3  | Little Dragons on the Mountain
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Wind Gundron, Thunder Gundron, Holy Gundron, Fire Gundron
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:30
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
 Holy Element

 Geostone >>
 - Objects: N/A
 - A house placed 3 blocks high condition made clear!
 - Workshop Elevator restored condition made clear!

 Spheda Prize: 1x Level-Up Powder

 This is one of the most frustrating floors for me. The Gundrons fire
 their projectiles like crazy against you and you need to make use of
 Max's charged attack to repel the attacks and prevent them from
 standing up. Ridepod's Nova Cannon can be proved to be a high blast
 for you in this area. Quite easy if you use Ridepod or Monica's
 magic.
  _____
 /     \                                                    SUN & STAR
| #5-4  | Steam Goyone                                       BLUE SEAL
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Steam Goyone, Rifle Wolf, Griffon Soldier, Savage Ram, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:15
 - Spheda
 - Attack and defeat all enemies using only MONCIA'S MAGIC

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
 Material, Rough Rock, Earth Element, Fire Element, Thunder Element

 Geostone >>
 - Objects: N/A
 - 2nd floor of Workshop condition made clear!
 - Gundorara Workshop restored condition made clear!
 - Workshop Elevator restored condition made clear!

 Spheda Prize: 1x Resurrection Powder

 This area has two exits - Star and Sun. You can only exit via the Sun
 exit for the time being. Missing Monica than Max would not hurt you
 much. Watch for Mimics! They are a lot more stronger as compared to
 the previous dungeons. Savage Ram are very vulnerable against charged
 attacks while Steam Goyone can be handle the same that you handle a
 Goyone, encountered in Ocean's Roar Cave.
  _____
 /     \
| #5-5  | Mountain Baddie Appears                             SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Savage Ram, Rifle Wolf, Steam Tore, Steam Kotore, Burger
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:12
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
 Material, Rough Rock, Earth Element, Fire Element, Thunder Element

 Geostone >>
 - Objects: Generator
 - Place a chimney in one of the resident's house
 - 3rd floor of Workshop restored condition made clear!

 Spheda Prize: 1x Bandit Coin

 The Burger is a gigantic beast which resembles the Memo Eater that
 you have encountered in Yorda's Valley. It is stronger but slow. Make
 use of Max's speed to get close to it and hit with consecutive combos.
 You should know how to handle the enemies encountered earlier...
  _____
 /     \
| #5-6  | Magmaoff                                            SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Griffon Soldier, Steam Goyone, Magmaoff, Stick Joe, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:02
 - Spheda
 - Attack and defeat all enemies using only MONICA'S SWORD

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
 Holy Element

 Geostone >>
 - Objects: Stair Block
 - Work Crane restored
 - 100 Culture Points obtained

 Spheda Prize: 1x Ruby

 The new enemy, Magmaoff is similar to Ivanoff encountered at
 Starlight Canyon dungeon. You can make it fall consecutively by
 using the charged attack and dodge its charging attack by running
 without targeting it. You may find using Ridepod a lot easier.
 Watch out for Mimics by the way.
  _____
 /     \
| #5-7  | Danger Zone                                         SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Burger, Thunder Gundron, Griffon Soldier, Wind Gundron,
          Bomberhead
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:40
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
 Material, Rough Rock, Earth Element, Fire Element, Thunder Element

 Geostone >>
 - Objects: N/A
 - Work Arm restored

 Spheda Prize: 2x Mighty Healing

 The enemies encountered can be handled easily. The new enemy,
 Bomberhead has the ability to self explode causing heavy damage
 to its surrounding like Pirate Tanks' cannon ball. Make sure you
 defeat it before it explodes or else you gain 0 ABS and money.
  _____
 /     \
| #5-8  | Secret of Fire Mountain                             SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Magmaoff, Fire Gundron, Steam Tore, Steam Kotore, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:00
 - Spheda
 - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
 Holy Element

 Geostone >>
 - Objects: Iron Chimney 2
 - A resident resides in a house with crane
 - A resident resides in a house with arm
 - Operations Room restored conditions made clear!

 Spheda Prize: Amethyst

 The enemies have been encountered before. Just defeat all, retrieve
 the Geostone and proceed to the next floor.
  _____
 /     \
| #5-9  | Death Trap                                          SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Savage Ram, Griffon Soldier, Steam Goyone, King Mimic, Stick
          Joe
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:15
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
 Material, Rough Rock, Earth Element, Fire Element, Thunder Element

 Geostone >>
 - Objects: N/A
 - Generator placed
 - 10 Pots placed

 Spheda Prize: 1x Topaz

 Watch for King Mimics. Defeat all enemies, collect the Geostone and
 proceed to the next floor.
  _____
 /     \
| #5-10 | Desperation on the Mountain                         SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Fire Gundron, Bomberhead, Ice Gundron, Rifle Wolf, Burger
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:10
 - Spheda
 - Attack and defeat all enemies using only MONSTER TRANSFORMATION

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
 Holy Element

 Geostone >>
 - Objects: N/A
 - Work Crane & Arm restored
 - Parts Shop restored

 Spheda Prize: 1x Level-Up Powder

 Play some distance attacking with the enemies here. Make use of
 Ridepod's Nova Cannon.
  _____
 /     \
| #5-11 | Pain in the Neck                                    SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Steam Tore, Steam Kotore, Griffon Soldier, Mimic, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:01
 - Spheda
 - Attack and defeat all enemies using only MAX'S GUN

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
 Material, Rough Rock, Earth Element, Fire Element, Thunder Element

 Geostone >>
 - Objects: Hardened Mud Pile
 - Borneo resides in Heim Rada
 - A windmill is placed in Heim Rada

 Spheda Prize: 1x Indestructible Coin

 Watch for King Mimics. Defeat all enemies, collect the Geostone and
 proceed to the next floor.

 Mount Gundor Peak
 ================================
 At the area, you will find a cutscene. The large structure firing out
 fire embers is the Fire Squall. (Take a photo of that, it is a scoop!)
 Now you need to do some Georama work to get some help to remove that
 thing otherwise, you will have problem in building the town. Embers
 thrown out from Fire Squall has caused wood and hay objects to be
 burned! Thus, you need to destroy it...

-----------------------------------------------------------------------
Heim Rada: Reconstructing Origin Point
* Get help to deal with Fire Squall!
-----------------------------------------------------------------------
To do this, you need to build a lot of things. First of all, get the
following objects:

- 4x Brick Houses
- Multiples "Block 2" stacked up 3 blocks high and place one of the
  houses on top of it.
- Give one of the houses a chimney
- 1x Generator
- 10x Pots
- 1x Windmill
- Place a Great Cane and Work Arm on one of the houses.
- Place iron fencing for the brick houses on lower floor.

Your objective is get 70 Culture Points for all these objects. If you
have insufficient materials or cash, train up to get more cash and
purchase materials from Conda.

Step 1: Build a block area of 3 blocks high
---------------------------------------------
This is the toughest site to build. You need to link up around 10+
Block 2 and Block 1(s) to create a wall area so that you place a
brick house on top of it. Avoid building objects that are vulnerable
to fire. They will burned once you returned from the future, thus
giving you less culture points.

Step 2: Move in your friends - Cedric, Erik and Borneo in
----------------------------------------------------------
They resides in this town. You can actually guessed that Cedric stays
here as Erik and Borneo are on close terms with him. Place a fencing
around the 3 houses on the lower level. Place the generator, windmill
and pots as you like. Note that crane and work arm can only be placed
on houses. Erik prefers to stay near the windmill.

Do some painting. If the points are insufficient, try to build some
Mailboxes or anything that will not burned easily.

Once you are done, make your way to the future - Gundorara Workshop

There will be a cutscene. There is a teleporter which could teleport
you to all sides of the gigantic workshop. You need to find the
Workshop Elevator to get to the 2nd floor. Make sure to open your eyes
in searching for chests containing power-up items. At the 2nd floor,
there will be another cutscene where Max gets a key item - Time Bomb
given to you by Garek. Once you are done, go back to the present and
save your game. Return back to Mount Gundor Peak.

 Floor 5-12 Mount Gundor Peak
 =============================
 Proceed to the Fire Squall (remember to take a photo of it, it is a
 scoop!). Examine the doorway and you will be able to place the Time
 Bomb there. This followed by some cutscenes and eventually Monica will
 fight Gaspard and Max needs to destroy the flying battleship - Death
 Ark.

 B O S S                            Scoop Photo - Flying Battleship
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of the flying
 Flying Battleship                  battleship - Death Ark
 Death Ark                          THIS IS THE LAST CHANCE THAT YOU
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    CAN TAKE THE PHOTO

 Max's gun is pretty useless against a gigantic battleship like that.
 You need to make use of Ridepod's Barrel Cannon (it would be better
 if you make a better one via Make menu). The battleship has 2 major
 attacks - cannon balls and machine fire. The cannon ball attack is
 similar to the Pirate Tank that you have encountered in Ocean's
 Roar Cave. The ball will explodes upon hitting impact. The machine
 gun fire does minor damage but it can be devastating when Max or
 Ridepod is approaching near death...

 First of all, you need to wait for the boss to approach closer to
 the edge of the cliff, otherwise Ridepod's attack will be useless.
 Dodge the enemy's attack as you can and fire back once you got the
 chance.

This is followed by a cutscene and Monica will be longer in your
party. (Aeris...)

Make your way down the pathway and move pass the stone gate. You should
be able to proceed to the next area.
  _____
 /     \
| #5-13 | Walking the Path of Flames
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Lava Bat, Lava Golem, Alexander, Chimera
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:40
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
 Material, Rough Rock, Earth Element, Fire Element, Thunder Element

 Geostone >>
 - Objects: N/A
 - Gundorara Workshop restored condition made clear!
 - Item shop restored condition made clear!
 - Operations Room restored condition made clear!

 Spheda Prize: 1x Resurrection Powder

 You will be relying on Max till you locate the fallen battleship.
 This means if Max is KO'd, it will be game over. If you visit other
 areas, Monica is also not usable...

 New enemies encountered but most of them can be handled easily with
 Ridepod's Barrel Cannon. Make a habit of exiting the dungeon and
 visit Cedric to fix the Ridepod. You will need to rely a lot on your
 buddy. Lava Bat can dealt easily with Max's gun or Ridepod's range
 weapon. Lava Golem is an improved version of Golem encountered in
 Starlight Canyon. Alexander has the ability to charge at you.
 Therefore make use of Max's charged attack. Chimera is like Tigriff
 except it could launch nasty spikes at you! Stay close when it is
 mid-air and attack! The gate items have changed. The gate key is
 replaced with "Rope" while area key has been replaced with "White
 Wind Vane".
  _____
 /     \
| #5-14 | Burning Undead
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Lava Runner, Ultrasonic Robo, Bone Lord, King Mimic, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:52
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
 Holy Element

 Geostone >>
 - Objects: N/A
 - Cedric resides in Heim Rada
 - Weapon Shop restored condition made clear!

 Spheda Prize: 2x Level-Up Powder

 A whole lot of new enemies encounter here. Pay extra attention when
 opening chest. You need to rely a lot on Ridepod for this battle.
  _____
 /     \
| #5-15 | Fire Dragon                                       WHITE SEAL
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Bomberhead, Fire Dragon, Fire Gundron, Chimera
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:06
 - Spheda
 - Attack and defeat all enemies without HEALING

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
 Holy Element

 Geostone >>
 - Objects: N/A
 - Erik's house is placed near the Windmill

 Spheda Prize: 1x Indestructible Coin

 The stage is perhaps the hardiest stage that you have come so far.
 First of all, you are already without Monica and there is a white
 seal for the stage. I recommend you to get Seal-Breaking Scroll (
 bought from Morton's Sundries for 1500 Glidas) if you have
 experienced serious difficulties. Fire Dragon has the ability to
 cause stop. Make sure Max is equipped with the Non-Stop Amulet. Save
 your game upon completing this.
  _____
 /     \
| #5-16 | Treasure Chest Danger Zone
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Mimic, Bone Lord, Alexander, Lava Bat, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:00
 - Spheda
 - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
 Material, Rough Rock, Earth Element, Fire Element, Thunder Element

 Geostone >>
 - Objects: N/A

 Spheda Prize: 1x Sapphire

 Just be extra careful in opening chests found in this area. Bone Lord
 has an ability to deal a beam wave attack, so watch out for it. King
 Mimic requires you to use Ridepod to handle it.
  _____
 /     \
| #5-17 | Road to River of Flames
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Red Dragon, Ultrasonic Robo, Lava Bat
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:10
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
 Material, Rough Rock, Earth Element, Fire Element, Thunder Element

 Geostone >>
 - Objects: N/A
 - Gaspard defeated condition made clear!

 Spheda Prize: 1x Turquoise

 Those pesky Red Dragons will make you frustrated. Make sure Max is
 equipped with Non-Stop Amulet to withstand the Stop status (Also,
 make sure you have stalked up some Heart-Throb Cherry from Adel).
 Once you are done with this, exit the dungeon and proceed to Heim
 Rada for some more Georama Building.

-----------------------------------------------------------------------
Heim Rada: Reconstructing Origin Point
* Controls Room restored
-----------------------------------------------------------------------
You need to get 100 Culture Points and get Gerald into one of the
houses.

Step 3: Recruit Gerald
-------------------------
This step can be done later but I recommend you to do it earlier.
Proceed to Max's house in Palm Brinks and go to Gerald's house. Talk
to him and he will give Max a Trumpet Gun and ask you to build it up
to a Bell Trigger. Do this like what you have done for Milane and
talk to Gerald once you have a Bell Trigger. Place him inside a house
that is enclosed with some fencing.

Build some trees, accessories or painting to accumulate the required
100 points. Once you got the message that there are some changes in
the future, proceed to Gundorara Workshop.

Future - Gundorara Workshop
==============================
Make your way to the controls room and you will meet up the leader -
Galen. He will give Max, the legendary Fire Horn. You will need this
key item to go pass the hot lava of Mount Gundor.

Make sure to do some scouting to do some searching for power-up items
for Max. You should have 90% Georama Condition till now...

Floor 5-18: Mount Gundor Mouth
======================================
There is a river of lava blocking your way. Proceed near it and use the
Fire Horn. It will reveal the Lava Road (which is also a scoop!). Take
a photo of that. Move on and you will find the fallen battleship (take
a photo of that too!). Eventually, there will be some cutscenes.

Boss: Gaspard
-----------------
Max will be forced to fight Gaspard. Gaspard is a lot more stronger
than the previous fight against Monica. He dealt more damage, more
combos, uses magic and can deal a devastating lightning strike. You may
need to use some Cheese for stand-by, in case Max substains too heavy
damage. Once Gaspard is knocked down, make use of the charged attack to
juggle him. This move is very useful against future bosses...

Once you defeat Gaspard, there will be cutscenes. However, Griffon has
controlled Gaspard and you will be forced to fight a monster-
transformed Gaspard!

 B O S S                            Scoop Photo - Monster Gaspard
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of the monster
 Flame Demon                        that Gaspard has transformed into.
 Monster Gaspard                    THIS IS THE ONLY CHANCE THAT YOU
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    CAN TAKE THE PHOTO

 Monster Gaspard's attack are mainly fire based. It can shot numerous
 fire balls and leap like a ball, causing damage by impact. Switch to
 Ridepod and fire your Nova Cannon while moving in circles (dodging
 the fire bombs along the way). Before killing off Monster Gaspard,
 make sure take a picture of it as this is your last chance.

Upon defeating Gaspard, you will receive some more cutscenes and
Gaspard departs away. Now you must return back to Gundorara Workshop.

Proceed to the future - Gundorara Workshop. You will get 100% Georama
since you have defeated Gaspard. There will be a cutscene where Max &
Monica will receive the Holy Daedalus Blade - the sword used by the
late King Raybrandt, Monica's father. You will be back at outside.
Take a photo of the Paznos (it is a scoop!). Meanwhile, visit the
shops and upgrade Ridepod's part, get new weapons and items. Make sure
you take photos of the Blackstone One and its control room as it will
be changed once you proceed to the Central Luna Lab.

Proceed to the Workshop Elevator and take to the third floor. Find a
transmitting device and you will be able to move to Pazno's bridge
(i.e. controls room). Talk to Galen. There will be some cutscenes and
you will be able to have Paznos to aid the future people against
attacks from Emperor Griffon. Once you are done, make your way back to
Veniccio and head for Luna Lab - to get your vehicle - Ixion, which
allows you to travel to 10,000 years in past. The vehicle will take you
to Emperor Griffon's palace - Moon Flower Palace - 10,000 years in the
past. Take a photo of the Ixion as it is a scoop! Save your game.

 C h a p t e r    6
 ````````````````````
 W h e n    t h e    T w o    E r a s    C o l l i d e
 =====================================================================
 You will be able to move between time via the Ixion. I recommend you
 to enter into the palace since you are already there. Make sure that
 Max's wrench has a minimal attack power of 150. A tough fight is
 coming soon.

 Take a photo of the Ixion before entering the palace. Save your game
 and you will be able to enter the deserted garden in front of the
 palace. Proceed to the gate and you will end in the foyer and meet
 Emperor Griffon.

 Without any warning, you need to fight it...

 B O S S                            Scoop Photo - Griffon's Real Face
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of Griffon's
                                    origin for this battle.
 Emperor Griffon                    THIS IS THE ONLY CHANCE THAT YOU
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    CAN TAKE THE PHOTO

 Do think that he is just a kid and he can be very easy... He could
 fire roses like bullets and make use of magic to make him fly!
 Ridepod's attack are pretty useless against him thus you need to make
 use of Max or Monica. Make sure you have ample supply of curative
 items such as Premium Chicken and Cheese. You need to first dodge the
 attacks that he throw at you and get underneath him and use a charged
 attack. You can actually juggle him as he is a human-sized boss...

 Once Griffon's life is dropped to half, you will experience some
 cutscenes and the fight resume soon after...

 After the boss is down, there will be some cutscenes and your
 Atlamillias are being stolen away. With the aid of 3 magcial stones -
 Sun, Earth and Moon, Griffon transformed in a gigantic monster with
 wings. After some cutscenes, Max and Monica will be rescued by the
 Firbits and Osmond who pilot the Ixion to the deserted stone site -
 Kazarov Stonehenge.

 Kazarov Stonehenge
 ----------------------
 At the Stonehenge, there will be a couple of scenes where you need to
 find 4 gems - Earth, Wind, Water, Fire and place it on the altar of
 the Stonehenge to form Chrono Union, which allows you to teleport
 Paznos to the present time.

 Earth Gem - Found in Rainbow Butterfly Woods of Sindain
 Wind Gem - Found in Starlight Canyon of Balance Valley
 Water Gem - Found in Ocean's Roar Cave of Veniccio Coast
 Fire Gem - Found in Mount Gundor of Heim Rada

 Sounds familiar eh? You will have encounter stars exit before right?
 You can go past the star exit by using the "Star Key" (obtained from
 Elena) and use it to remove the star barrier. To exit, you still
 need the "Gate Key" for that area.

 Take a photo of the main stone altar of the Stonehenge, it is a
 scoop dude. At each gem altar, it will be guarded by a guardian (i.e.
 4 mini-boss fights await for you). Unlike normal boss, they drop Glidas
 and ABS...

------------------------------------------------------------------------
 Getting the Earth Gem
------------------------------------------------------------------------
  _____
 /     \
| #2-8  | Legendary Killer Snake                             STAR FORK
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Fire Element, Ice Element, Gyuro, Killer Snake, Sonic Bomber
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       04:40
 - Fishing Goal: 49 cm or more
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies (available until you unlock Georama System)
 Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
 of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
 Thick Hide

 Return back to this floor and defeat all enemies to retrieve the Gate
 Key - Fairy Saw. Once you are done, proceed to the Star Exit and use
 the Star Key first. The barrier will be removed. Next use the Fairy
 Saw to proceed to the next floor. Save your game.
  _____
 /     \
| #2-12 | Looking for the Earth Gem                               STAR
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Zucky, Spirit Flyer, Cursed Rose, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       04:20
 - Fishing Goal: 54 cm or more
 - Spheda
 - Attack and defeat all enemies without HEALING

 Georama Supplies (available until you unlock Georama System)
 Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
 of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
 Thick Hide

 Geostone >>
 - Objects: Chimney Pot
 - Golden Eggs restored condition made clear!

 Spheda Prize: 3x Gift Capsule

 First of all, do not be surprised that enemies here are stronger than
 those you encounter in Mount Gundor. They are stronger than enemies in
 the normal area of the dungeons. Zucky is an improved version of
 Pumpkinhead, Spirit Flyer is a flying element & Cursed Rose is a
 stronger version of Man-Eating Grass. Watch for Mimics.
  _____
 /     \                                                     BLUE SEAL
| #2-13 | Something Rare in here!                                 STAR
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Slyph, Zucky, Mad Tore, Mad Kotore
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       04:40
 - Spheda
 - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON

 Georama Supplies (available until you unlock Georama System)
 Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
 of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
 Thick Hide

 Geostone >>
 - None

 Spheda Prize: 1x Ama No Murakumo

 Watch for Slyph! It is rather tough to fight it. Shoot it first to
 lure the Slyph approaching Max and try to finished with a charged
 attack. Mad Tore and Mad Kotore are improved versions of Tore
 group. Make use of Ridepod for this battle. As for the medal, get
 Max to a stronger level (more defense) and better weapons. You may
 want to consider removing the Blue Seal using the Seal-Breaking
 Scroll if you experience difficulties in clearing this area.
  _____
 /     \
| #2-14 | Scary Tree                                              STAR
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Mad Tore, Mad Kotore, Mimic, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       04:00
 - Fishing Goal: 66 cm or more
 - Spheda
 - Attack and defeat all enemies using only MONSTER TRANSFORMATION

 Georama Supplies (available until you unlock Georama System)
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Earth
 Element, Wind Element, Life Element, Chill Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - Objects: Leafy Tree
 - Fence around Firbit's House condition made clear!
 - Resident resides in a Straw House

 Spheda Prize: 3x Final Bomb

 The enemies have been encountered before. Just watch for Mimics and
 King Mimics as they could deal a nasty damage at you. Use Ridepod
 to finish off King Mimics. Defeat all enemies, retrieve the Geostone
 and exit the area. You will have all conditions necessary for 100%
 Georama in Sindain. If you have been using this walkthrough all the
 while, you should get 100% already...

 Floor 2-15   Chamber of Sleeping Earth Gem
 ============================================
 As you enter the area, you will meet up with guardian - Trentos!

 B O S S                            Scoop Photo - Earth Gem Altar
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of Earth Gem
 Guardian of Ancient Treasure       Altar after defeating the boss.
 Trentos                            You can take this photo again as
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    you can return here later...

 As you make your way to the altar, you will find the guardian
 blocking you. You need to defeat the guardian in order to get the
 Earth Gem. The boss is relatively easy if you use Ridepod with
 Propellor Legs (bought from G-Parts in Gundorara Workshop of Mount
 Gundor) along with Nova Cannon (prize receive from Dr. Nobbs for
 100% Georama in Veniccio)

 Retrieve the Earth Gem from the altar.

 Get the photo of the Earth Gem Altar and make your way to Balance
 Valley.

------------------------------------------------------------------------
 Getting the Wind Gem
------------------------------------------------------------------------
  _____
 /     \                                                     STAR FORK
| #3-7  | Cursed Mask                                        MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Holy Gemron, Yo-yo Barrel, Nikapous, King Mimic, Thunder
          Gemron
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:30
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies
 Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
 Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
 Lightning Element, Fire Element

 Do the same thing what you have did in the previous dungeon. Get the
 Gate Key - Giant Meat by defeating all enemies and locate the Star
 Exit. Use the Star Key to remove the barrier and Giant Meat to exit
 the dungeon.
  _____
 /     \
| #3-16 | Looking for Wind Gem                                    STAR
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Heat Fairy, Ballala, Thunder Spirit, Water Spirit
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:05
 - Spheda
 - Attack and defeat all enemies using only MONICA'S MAGIC

 Georama Supplies (available until you unlock Georama System)
 Sturdy Rock, Unknown Bone, Light Element, Chill Element, life
 Element, Earth Element, Wind Element, Scrap of Metal, Bundle of Hay

 Geostone >>
 - None

 Spheda Prize: 1x Opal

 A lot of magical enemies encounter for this area. Make use of
 Monica's Magic Absorb Blade will be a wise choice. Defeat all
 enemies and retrieve the Giant Meat. Exit the floor.
  _____
 /     \
| #3-17 | Evil Spirit in Valley                                   STAR
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Mummy, Iron Mask, Ballala, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:15
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies (available until you unlock Georama System)
 Rolling Log, Sturdy Cloth, Sticky Clay, Gold Bar, Holy Element,
 Thunder Element, Fire Element, Water Element, Lump of Copper, Sugar
 Cane, Glass Material, Rough Rock

 Geostone >>
 - Objects: Barrel

 Spheda Prize: 1x Level-Up Powder

 Those pesky shield enemies are here again - Iron Mask. Wait for the
 Mask to open to go for an easy strike at it. Ballala is an advance
 version of Himarra. Dodge its projectile attacks and get close to
 wack it with your close combat weapons. Watch for Mimics.
  _____
 /     \                                                     BLUE SEAL
| #3-18 | Brave Warriors in the Valley                            STAR
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Iron Mask, Sleeber, Blumo, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:50
 - Spheda
 - Attack and defeat all enemies using only MAX'S GUN

 Georama Supplies (available until you unlock Georama System)
 Rolling Log, Sturdy Cloth, Sticky Clay, Gold Bar, Holy Element,
 Thunder Element, Fire Element, Water Element, Lump of Copper, Sugar
 Cane, Glass Material, Rough Rock

 Geostone >>
 - Objects: Hay & Hoe

 Spheda Prize: 1x Resurrection Powder

 For this area, you will find 2 new enemies - Sleeber and Blumo. They
 are not too hard to handle. Please take note the floor's blue seal.
 If you find the floor too difficult, get a Seal-Breaking Scroll
 bought from Morton's Sundries (Palm Brinks) for 1500 Glidas.

 Floor 3-19   Chamber of Defending Wind Gem
 ============================================
 As you enter the area, you will meet up with guardian - Lapis Garter

 B O S S                            Scoop Photo - Wind Gem Altar
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of Wind Gem
 Guardian of Ancient Treasure       Altar after defeating the boss.
 Lapis Garter                       You can take this photo again as
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    you can return here later...

 Lapis Garter resembles a lot like the Yo-yo Barrel that you
 encountered for this dungeon. Just make use of Ridepod's speed with
 Propellor Legs and fly in circle around the boss while firing beams
 from the Nova Cannon. This is quite an easy boss fight.

 Retrieve the Wind Gem from the altar.

 Get the photo of the Wind Gem Altar and make your way to Veniccio
 Coast.

------------------------------------------------------------------------
 Getting the Water Gem
------------------------------------------------------------------------
  _____
 /     \
| #4-10 | Wandering Zappy                                    STAR FORK
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Mimic, Zappy, Aqua Element, Goyone
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:30
 - Spheda
 - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
 Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
 Rock

 Do what you need to do: Get Gate Key - Luna Stone by defeating all
 enemies, locate the Star Exit, use the Star Key to remove barrier
 and exit the floor using the Gate Key.
  _____
 /     \
| #4-17 | Looking for the Water Gem                               STAR
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Arkerath, Mimic, Star Tortoise, Zombie Pirate, Blackbeard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:40
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
 Element, Scrap of Metal, Bundle of Hay

 Geostone >>
 - None

 Spheda Prize: 1x Resurrection Powder

 A whole new gang of enemies will be appearing for this one. They
 can be handled easily except for Star Tortoise. Remember those
 Tortoise that you have encountered in Sindain? Attack and backflip
 often when facing these hard-shell monsters. Watch for Mimics.
  _____
 /     \
| #4-18 | Pirate's Revenge                                        STAR
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Blackbeard, Fat Naga, Coral Dog, Pirate Eye
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       05:55
 - Spheda
 - Attack and defeat all enemies without HEALING

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
 Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
 Rock

 Geostone >>
 - None

 Spheda Prize: 5x Treasure Chest Key

 Coral Dog is the advanced version of those statue that you encounter
 in Balance Valley. Fat Naga is an advance version of Medusa. Make
 sure that you have equip Anti-Petrify Amulet when fighting it in
 close range.
  _____
 /     \                                                      RED SEAL
| #4-19 | Death Ocean                                             STAR
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Metal Bomber, Pirate Eye, Fat Naga, Arkerath, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:14
 - Spheda
 - Attack and defeat all enemies using only MONICA'S SWORD

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
 Element, Scrap of Metal, Bundle of Hay

 Geostone >>
 - None

 Spheda Prize: 1x Level-Up Powder

 This area is tough. Watch for King Mimics and Fat Naga's ability to
 petrify your characters. Equip Anti-Petrify Amulet to protect
 against that status ailment. If a character got petrified, use a
 Medusa's Tears or Mighty Healing to cure it.

 Floor 4-20   Chamber of Sleeping Water Gem
 ============================================
 As you enter the area, you will meet up with guardian - Sea Dragon

 B O S S                            Scoop Photo - Water Gem Altar
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of Water Gem
 Guardian of Ancient Treasure       Altar after defeating the boss.
 Sea Dragon                         You can take this photo again as
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    you can return here later...

 The Sea Dragon is resembles the Sea Serpent or Killer Snake. It has
 the ability to burrow underground thus avoiding Max's attack. It has
 the ability to cause poison with its tail. As an aquatic creature,
 the Sea Dragon is weak against lightning. Make use of Ridepod. You
 actually use the same strategy that you use for Lapis Garter.

 Retrieve the Water Gem from the altar.

 Get the photo of the Water Gem Altar and make your way to Mount
 Gundor.

------------------------------------------------------------------------
 Getting the Fire Gem
------------------------------------------------------------------------
  _____
 /     \
| #5-4  | Steam Goyone                                       STAR FORK
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Steam Goyone, Rifle Wolf, Griffon Soldier, Savage Ram, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:15
 - Spheda
 - Attack and defeat all enemies using only MONCIA'S MAGIC

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
 Material, Rough Rock, Earth Element, Fire Element, Thunder Element

 Defeat all enemies and get the Gate Key - Magma Rock. Locate the
 Star Exit and use the Star Key to remove the barrier. Use Magma Rock
 to proceed on to the next floor
  _____
 /     \
| #5-19 | Looking for the Fire Gem                                STAR
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Living Armor, Red Fox, Heat Wear, Rolling Rocks
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:50
 - Spheda
 - Attack and defeat all enemies using only MONSTER TRANSFORMATION

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
 Material, Rough Rock, Earth Element, Fire Element, Thunder Element

 Geostone >>
 - None

 Spheda Prize: 1x Level-Up Powder

 Stronger enemies encounter here. Red Fox are pretty hard to handle
 as they deal 40+ HP damage per shot. You need to spent a lot of time
 in learning on how to dodge them. The future enemies encountered in
 futured dungeons are very strong with projectile weapons. Defeat all
 enemies, retrieve the Magma Rock and proceed to the next floor.
  _____
 /     \
| #5-20 | Explosive Hot Spring                                    STAR
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Flame Nail, Triple Cracker, Mimic, Fire Spirit, Ice Spirit
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:05
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
 Material, Rough Rock, Earth Element, Fire Element, Thunder Element

 Geostone >>
 - None

 Spheda Prize: 2x Mighty Healing

 Watch for Flame Nail's ability to deal a slash beam with its bone
 sword. Triple Cracker is an advance version of Bomberhead. This
 dungeon is tough nut to crack in my opinion.
  _____
 /     \
| #5-21 | Crazy Mountain                                          STAR
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Arthur, Heat Wear, Rolling Rocks, Flame Nail, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:55
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Bundle of Hay, Gold Bar, Light Element,
 Holy Element

 Geostone >>
 - None

 Spheda Prize: 1x Wealth Coin

 Like the previous floor, this one is also quite hard to fight.
 Watch out for King Mimics and deal it by using Ridepod. If you
 managed to get to this, save your game!

 Floor 5-22   Chamber of Blazing Fire Gem
 ============================================
 As you enter the area, you will meet up with guardian - Inferno

 B O S S                            Scoop Photo - Fire Gem Altar
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of Fire Gem
 Guardian of Ancient Treasure       Altar after defeating the boss.
 Inferno                            You can take this photo again as
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    you can return here later...

 It carries a nasty sword and deal incredibly fast sword swings with
 it. The best battle is to make use of Ridepod (again) and flying in
 circles like what you did to the other sub-bosses.

 Retrieve the Fire Gem from the altar.

 Get the photo of the Fire Gem Altar and make your way back to Kaznov
 Stonehenge. You are ready for Chrono Union!

 Kaznov Stonehenge - Chrono Union
 ===========================================
 Once at the Stonehenge, place the 4 Gems inside their respective
 altars - Earth (yellowish-brown), Wind (green), Water (blue) & Fire
 (red). There will be some cutscenes and you will eventually be able to
 access Griffon's Palace - Moon Flower Palace. Take a photo of the
 advanced mode of Paznos - it is another scoop photo!

 C h a p t e r    7
 ````````````````````
 P a l a c e    o f    F l o w e r s
 =====================================================================
 Well, you are coming to the end of story for Dark Cloud 2. This
 "last" chapter will provide the essential bits and trillers about
 this whole game. At the Moon Flower Palace Stop, you will find the
 Ixion along with Osmond. You can still return back to previous areas
 to collect your medals, purchase upgrade materials, etc.

 Upon entering the Palace, Max and Monica will meet with a mysterious
 lady - Princess Alexandra, the true owner of the Palace and Griffon's
 real name - Sirus. You need to restore the Palace back to its
 original state so that you help Sirus regain back his original
 self...

 The garden yard will be Georama area for your placing of objects. The
 foyer located inside the palace will be the place where you can find
 power-up gifts from your dedication to Georama. Unlike previous
 Georama conditions, this chapter's conditions have been locked. You
 can find some clues from the paintings in the foyer. Please note that
 you cannot place other Georama objects on this area. For the Georama
 building map, it is somewhere within this part of the walkthrough.

 There are 2 save points in the dungeon - one at the yard while the
 other one in front of gate to Moon Flower Palace Dungeon.
  _____
 /     \
| #7-1  | Ancient Wind
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Bundy, Count Balloon, Castle Eater, Silver Gear
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:00
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - Objects: Relaxation Fountain

 Spheda Prize: 1x Level-Up Powder

 There is no Geostone for this floor. All of the enemies except for
 Silver Gear is easy to handle. Silver Gear is able to fire projectile
 arrows at your character. When you got surrounded by these enemies,
 make use of the character's charged attack. The gate key for this
 dungeon is "Queen's Watering Pot"
  _____
 /     \
| #7-2  | Card Warriors Gather
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Spade, Club, Heart, Diamond, Joker
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:15
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
 Element, Fire Element, Gold Bar, Bundle of Hay

 Geostone >>
 - Objects: Camellia Tree
 - "The path of flowers we walked"

 Spheda Prize: 5x Treasure Chest Key

 In my opinion, this place is the easy to train up your character's
 weapons. The cards monsters are very easy to trick. Just fire a
 projectile at them and they come rushing towards you, giving you an
 opportunity to strike them down with a charged attack! Watch for
 Jokers as it could deplete Max's/Monica's current HP to half!
  _____
 /     \
| #7-3  | Dangerous Treasure
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Evil Performer, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:02
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
 Element, Fire Element, Gold Bar, Bundle of Hay

 Geostone >>
 - Objects: None
 - "Door and Moon Column"

 Spheda Prize: 5x Holy Stone

 There is only kind of enemies found throughout the battlefield. If
 you have recruit Pau (see support character section), you will be
 warned before opening chests that are actually Mimics in disguise.
 Evil Performer is actually a stronger version of Griffon Soldier
 encounter in Mount Gundor. You can trapped them with charged
 attacks...
  _____
 /     \
| #7-4  | Zombie Zone
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Castle Eater, Bundy, Crow Priest, Silver Gear, Fire Drake
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:06
 - Spheda
 - Attack and defeat all enemies without HEALING

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - Objects: None
 - "Path of the Sun"

 Spheda Prize: 1x Resurrection Powder

 Most of enemies can be handled easily with charged attacks except
 for Silver Gear. Fire Drake's fire can be repel back by using the
 charged attack or use your weapon to attack the fire object. Crow
 Priest resembles the Priest of Rama. Keep your guard on and you
 should be fine.
  _____
 /     \
| #7-5  | Missing Gem Dealer                                SUN & MOON
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Rock Taster, Guardia, Joker, Mimic, Stormy
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:40
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - Objects: Hall of Sorrow

 Spheda Prize: 1x Level-Up Powder

 Make sure you improve your Smash ratings for your weapon or you will
 have a hard time for this floor. Rock Taster (improved version of
 Golems) and Guardia (improved version of Statue) are rock-type
 enemies. Without strong smash rating, your attacks are not going to
 work well against them. Stormy is an advanced version of Burger from
 Mount Gundor.
  _____
 /     \                                                    WHITE SEAL
| #7-6  | Feeling out of Place                                SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Evil Performer, Moon Goyone, Diamond, Heart
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:08
 - Spheda
 - Attack and defeat all enemies using only MONICA'S SWORD

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
 Element, Fire Element, Gold Bar, Bundle of Hay

 Geostone >>
 - Objects: Road to Golbad
 - "A Stream & Starlight Stairs"

 Spheda Prize: 1x Level-Up Powder

 Depsite having a white seal, this floor is easy if you use charged
 attacks as your primary attack mode. Moon Goyone has a dash attack
 that required you to watch out for. Other than that, it is quite
 easy to defeat the enemies found here. If you want to feel safe, use
 a Seal-Breaking Scroll to remove the seal.
  _____
 /     \
| #7-7  | Living Statue                                       SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Club, Guardia, Spade, Moon Goyone, Club
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:15
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
 Element, Fire Element, Gold Bar, Bundle of Hay

 Geostone >>
 - Objects: N/A
 - "Flower Bed of Recollections"

 Spheda Prize: 2x Gold Bar

 You can wipe them out without any difficulty using your character's
 charged attack. Guardia has tough defense but they are slow in
 movement, thus you should be able to defeat them easily.
  _____
 /     \
| #7-8  | Danger Zone                                         SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Stormy, Fire Drake, Joker, Ice Drake
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:40
 - Spheda
 - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - Objects: N/A
 - "You, sitting by the stairs"

 Spheda Prize: 1x Emerald

 This floor requires you to have some technique in reflecting
 projectile attacks from your enemy. Make use of Monica's Magic-
 Absorb Sword to absorb magic from Fire Drake and Ice Drake. Use
 Ridepod to defeat Stormy.
  _____
 /     \
| #7-9  | Scary Woman                                         SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Crow Priest, Miss Gourgon, Moon Goyone, Rock Taster
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:00
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - Objects: Starlight Stairs
 - "The end of the Hall of Sorrow"

 Spheda Prize: 1x Diamond

 This chapter is quite tough as Crow Priest and Miss Gourgon could
 cause status ailments. Make sure that you have ample stock of
 Medusa's Tears, Mighty Healing and Anti-Petrify Amulet to protect
 you against Miss Gourgon's stone attacks.
  _____
 /     \
| #7-10 | Hell Elephant                                       SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Fire Drake, Ice Drake, Moonflowephant
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:55
 - Spheda
 - Attack and defeat all enemies using only MONSTER TRANSFORMATION

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
 Element, Fire Element, Gold Bar, Bundle of Hay

 Geostone >>
 - Objects: N/A
 - "Feelings deep in Stardust Pond"

 Spheda Prize: 1x Resurrection Powder

 Moonflowephant is actually a stronger version of Elfas encountered
 in Balance Valley. Its attack is similar except it is stronger in both
 attack and defense. You can make use of Ridepod for a easy victory for
 this floor.
  _____
 /     \
| #7-11 | Crash the Undead                                    SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Skull Chief, Silver Gear, Evil Performer, Miss Gourgon,
          Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:01
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
 Element, Fire Element, Gold Bar, Bundle of Hay

 Geostone >>
 - Objects: Road
 - "The Murmur of The Trees"

 Spheda Prize: 1x Bull's-Eye Coin

 In my opinion, this floor is quite easy except for Silver Gear's
 projectile weapons. Watch for Mimics for this floor. It will be
 easier if you have Pau as your support character.

 Floor 7-12 Garden
 ===========================
 As you enter the area, there will be a cutscene about Sirus and
 Queen Alexandra. At the rear end of the garden, there is a Sun
 Table and Sun Chair. You can find a flower on the table. Examine
 the floor and you will receive "Flower of the Sun" key item. Exit
 the area. There is nothing much to do except to follow the Moon Path.
  _____
 /     \
| #7-5  | Missing Gem Dealer                                SUN & MOON
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Rock Taster, Guardia, Joker, Mimic, Stormy
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:40
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 You should find the battles starting to get easier if you do some
 work on the Georama as you can get a lot of power-up items from this
 chapter's Georama. Defeat all enemies and get the gate key. Proceed
 to the Moon Exit to choose the Moon Path.
  _____
 /     \                                                     BLUE SEAL
| #7-13 | Max's Longest Day                                  MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Ice Drake, Spade, Club, Fire Drake, Joker
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:00
 - Spheda
 - Attack and defeat all enemies using only MAX'S GUN

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
 Element, Fire Element, Gold Bar, Bundle of Hay

 Geostone >>
 - Objects: Silver Bench

 Spheda Prize: 5x Destruction Powder

 For this floor, there will be a blue seal condition in effect. You
 will not be able to use Monica for this floor till you have
 defeated all enemies here. Switch to Ridepod once you find Ice Drake
 or Fire Drake in the vicinity, shoot them down with Nova Cannon.
 By the way, the game will be over once Max is KO'd.
  _____
 /     \
| #7-14 | Hell's Corridor                                    MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Rock Taster, Skull Chief, Stormy, Moonflowephant
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:15
 - Spheda
 - Attack and defeat all enemies without HEALING

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - Objects: Palace Stairs

 Spheda Prize: 1x Level-Up Powder

 The theme, Hell's Corridor is used quite suitable for this floor.
 The selection of enemies are tough as all except for Skull Chief are
 larger than Max in size. This means you cannot juggle them with the
 charged X strike. Ridepod is quite useful for this battle...
  _____
 /     \                                                      RED SEAL
| #7-15 | Monica All Alone                                   MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Guardia, Heart, Joker, Diamond, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:05
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
 Element, Fire Element, Gold Bar, Bundle of Hay

 Geostone >>
 - Objects: Petal Stream

 Spheda Prize: 1x Level-Up Powder

 There is a red seal here, meaning that you will not be able to use
 Max and Ridepod for this floor. All enemies are easy to handle
 except for King Mimics. As I seldom train up Monica, I have resort
 using a Seal-breaking scroll for this chapter. Having Pau as your
 support character is ideal for this chapter. Once you defeated all
 enemies, the seal will be removed permanently.
  _____
 /     \
| #7-16 | Raging Spirits                                     MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Miss Gourgon, Rain Ghost, Thunder Ghost, Storm Ghost, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:55
 - Spheda
 - Attack and defeat all enemies using only MONICA'S MAGIC

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - Objects: Flower Bed

 Spheda Prize: 1x Resurrection Powder

 Rain Ghost are weak against Flame; Thunder Ghost are weak against
 Chill, Storm Ghost are weak against Cyclone damage due to elemental
 difficulties. Make sure that your character is equipped with an
 Anti-Petrify Amulet. Beware of Mimics. Monica is quite ideal for
 this battle due to her ability to absorb magic.
  _____
 /     \
| #7-17 | Lonely Machine                                     MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Skull Chief, Leogriff, Moonflowephant, Vanguard Mk 2, King
          Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:45
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
 Element, Fire Element, Gold Bar, Bundle of Hay

 Geostone >>
 - None

 Spheda Prize: 5x Lightning Stone

 There is no Geostone for you to collect in this floor. You will
 encounter Vanguard Mk2 (stronger version of Neo Vanguard encountered
 in Mt Gundor) and Leogriff. Leogriff has the ability to shower you
 with electronic spikes... Get into close range and attack with your
 combo. This is a quite tough area if you focus to fight on close
 range. Make use of Ridepod as it would be easier unless you have
 plenty of Premium Chicken & Plum Rice Balls (bought from Gordon) to
 spare.
  _____
 /     \
| #7-18 | Nobility                                           MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Rain Ghost, Moon Joe, Thunder Ghost, Stormy
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:00
 - Spheda
 - Attack and defeat all enemies without healing

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - None

 Spheda Prize: 1x Resurrection Powder

 You can defeat this area easily if Max's gun has been upgraded with
 an attack strength of 160+. The battle will be quite easy if you use
 Monica...
  _____
 /     \
| #7-19 | Palace Watchdog                                    MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Vanguard Mk 2, Toy Rock, Thunder Ghost, Cross Knight
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:05
 - Spheda
 - Attack and defeat all enemies without healing

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
 Element, Fire Element, Gold Bar, Bundle of Hay

 Geostone >>
 - Object: Moon Column

 Spheda Prize: 1x Time Coin

 For those who have been waiting to get Max's ultimate wrench - Grade
 Zero, you would be yearning to fight a Toy Rock. Toy Rock is actually
 an upgraded version of Dog Statue found in Starlight Canyon. Cross
 Knight is a stronger version of Yo-yo Barrel. The floor will be easier
 if you use Ridepod for this battle.
  _____
 /     \
| #7-20 | Road to Memories                                   MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Moon Joe, Skull Chief, Storm Ghost, Leogriff, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:03
 - Spheda
 - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - None

 Spheda Prize: 4x Potato Pudding

 Watch for Leogriff and King Mimic. Good to have Pau as your support
 character. Moon Joe is a stronger version of Nightstalker...

 Floor 7-21  Alexandra's Room
 ===============================
 There will be more cutscenes about Alexandra and Sirus. To exit the
 room, you must have the "Flower of the Sun" key item obtained the end
 floor of the Sun Path. There will be a vase found on the long table
 in the middle of the room. Place the flower and the door will open.
 Take a photo of the flower to get a scoop "The Flower of Sun". Exit
 via the doorway...
  _____
 /     \
| #7-22 | Final Trump Card                                   MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: S. Joker, S. Diamond, S. Spade, S. Club, S. Heart, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:00
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - Object: Stardust Pond

 Spheda Prize: 1x Bandit Coin

 S versions of the card is a stronger version. But they are still easy
 to defeat like what you did to them in the 2nd floor. Probably the
 most ideal place to level up your weapons.

 It is also an ideal time to start build the Moon Flower Palace back to
 its original form! You can get a lot of power-up items which is vital
 for the upcoming boss fight...

------------------------------------------------------------------------
 Restoring Moon Flower Palace
------------------------------------------------------------------------
 Unlike previous dungeons, the conditions will not be revealed to you
 even if you have gotten the Geostone. You can however get hints from
 the photo paintings of the garden found at the foyer. However, below is
 the list of conditions:-

 A) A Scent of Water in the Sun
	- Relaxation Fountain placed in the middle spot

 B) The Path of Flowers we Walked
	- Place 8 units of the 'Road to Golbad' facing north & south

 C) The Door and the Moon Column
	- All 16 Moon Columns have been placed on side of the pathway of
        "Road to Golbad".

 D) The Path of the Sun
	- Place 6 Road on left and right of the walkway

 E) A Stream and a Starlight Stair
	- Both two Starlight Stairs have been placed
	- A river runs through both Starlight Stairs

 F) Flower Bed of Recollections
	- All 6 Flower Beds have been placed

 G) You, sitting by the stairs
	- The Palace Stairs have been placed
	- Both Silver Benches have been placed

 H) The End of the Hall of Sorrow
	- Hall of Sorrow has been placed

 I) Feelings Deep in Stardust Pond
	- Stardust Pond has been placed

 J) The Murmur of the Trees
	- Two Camellia Trees have been placed

I find the Georama scenario relatively easy due to the following:-
 - You can only place parts obtained Geostones gotten in this dungeon
 - There are pictures to aid you (and me helping you ^_^:)

Map of completed Moon Flower Palace
=========================================

 N  1 - Palace Stairs*  3 - Hall of Sorrow
_|_ 2 - Stardust Pond   4 - Relaxation Fountain
 |   _______________________________________
    |                                       |  B     Silver Bench
    |   __      __                ____      |
    |  |@@| :: |@@|  M|---|M     | 1  |     | |@@|   Flower Bed
    |  |@@| :: |@@|  M|---|M  B  |_::_|  B  | |@@|
    |  |@@| :: |@@|  M|---|M       ::       |
    |  |@@| :: |@@|  M|---|M       ::       |  M     Moon Column
    |   __ _::_ ____|```````|____ _::_ __   |
    |  |_|/_||_\|_|_|`  4  `|_|_|/_||_\|_|  | |---|  Road to Golbad
    |       ::      |```````|  __  ::  __   |  _
    |       ::       M|---|M  |@@| :: |@@|  | |_|    Road
    |    T  ::  T    M|---|M  |@@| :: |@@|  |  _  _
    |  |`-`-`-`-`-|  M|---|M      / 2\      | /_||_\ Starlight Stairs*
    |  |____3_____|  M|---|M      \__/      |
    |                                       | ::     Petal Pond
    |              SP                       |
    |__________ Moon Flower Palace _________| T      Camelia Tree
                       Stop

*You must place petal ponds underneath these objects.

It has been a while since I use ASCII text to make maps. First of all,
the diagram is not drawn to scale - it just provide you with the basic
idea. I recommend you to build the parts to its limit amount. The parts
are set to a certain limit and you cannot use parts from other Georama
area for this area.

Make your way to the door entrance to the palace & take a photo of the
"purple eye" to get Moon Flower Palace Scoop.

Upon completing Georama Condition F, you will get a cutscene. Once you
completed the Georama to 100%, you will get the game's rarest gems -
Sun Stone and Moon Stone. Save your game.
  _____
 /     \                                                     BLUE SEAL
| #7-23 | Elemental Party                                    MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Vanguard Mk 2, Thunder Spirit, Rain Ghost, Clock Knight
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:01
 - Spheda
 - Attack and defeat all enemies without HEALING

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
 Element, Fire Element, Gold Bar, Bundle of Hay

 Geostone >>
 - None

 Spheda Prize: 1x Resurrection Powder

 Use Ridepod and you should be complete this floor without much
 difficulty. The Blue Seal should not pose you much problem if
 Ridepod is equipped Energy Pack (Urn), Nova Cannon and Propellor
 Leg...
  _____
 /     \
| #7-24 | Wandering Knight's Soul                            MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Toy Rock, Moon Joe, Leech, Lancer, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       07:15
 - Spheda
 - Attack and defeat all enemies using only MONSTER TRANSFORMATION

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - None

 Spheda Prize: 1x Level-Up Powder

 Lancer can fire homing missile at your character. Using Ridepod for
 this floor is ideal and wise choice. Just shot down any enemy you
 see...
  _____
 /     \
| #7-25 | Beware Carelessness                                MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Lancer, Leech, Mimic, Vanguard Mk 2, Earth Dragon
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:30
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
 Element, Fire Element, Gold Bar, Bundle of Hay

 Geostone >>
 - None

 Spheda Prize: 5x Treasure Chest Key

 Those pesky dragons are here again. Make sure that Max or Monica
 is guarded with Non-Stop Amulet. Make sure that you have stocked
 sufficient Heart-Throb Cherry and Mighty Healing prior to the
 battle. The dragon can be killed easily if you upgrade Max's Scale
 attribute tremendously... Once again, Ridepod prove to be useful
 for this battle...
  _____
 /     \                                                    WHITE SEAL
| #7-26 | Final Battle                                       MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Earth Dragon, King Mimic, Clock Knight, Evil Nail
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       06:42
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
 Element, Chill Element, Wind Element, Life Element, Sugar Cane,
 Glass Material, Rough Rock

 Geostone >>
 - None

 Spheda Prize: 5x Holy Stone

 This is the last dungeon floor before your showdown with Griffon. It
 contains 2 of the strongest non-boss enemies - Earth Dragon and King
 Mimic. Evil Nail has the ability to laucnh beam waves which could be
 deadly. Make sure Ridepod is fully repaired and character's HP is at
 max.

 Once you are done, it is time for the final boss fight. Make your
 return to Mount Gundor for repairs on Ridepod. Get 20x Premium
 Chicken, 20x Plum Rice Ball and 20x Cheese. You will need them to
 fight against the boss. Save your game. If you did not have the max
 number of Ressurrection Powder, revisit the dungeons floor to get
 some of them.

 Floor 7-27   Sun Chamber
 --------------------------
 Within this floor, there are couple of rare photos. Take a photo
 of the statues guarding the door. Examine the door and you will be
 prompt to enter Griffon's real name. Enter "Sirus" (without " of
 course) as your reply and you will be able to enter...

 NOTE: From here till the ending battle, you will not be able to
       save...

 B O S S
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
 Master of Darkness
 Emperor Griffon
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
 The fight against Griffon can be divided into 3 separate battles...

 Battle #1 - Against flying Atlamillias
 You will be able to target 4 objects - Griffon and 3 magical
 Atlamillias. The Atlamillias will fly in circles around the flying
 Griffon and causes laser beams to be fire at Max. Attacking Griffon
 will be useless instead for against Atlamillias. There are 2 methods:-
 1) Go underneath Griffon and wait for the Atlamillias be near the legs
    of Griffon and use a charged attack. Be prepared to waste some
    Cheese for the damage substained.
 2) Use Ridepod. Wait for the Atlamillias are circling on top Griffon's
    head. Use lock-on and hit them with Ridepod's Nova Cannon.

 Do this until you have reduced Griffon's life to 1/2. This is followed
 by some cutscenes...

 Battle #2 - Wings as sword
 Griffon will use his wings as a pair of giant blades. Using Ridepod
 will be useless. His attack is similar to Gaspard as most of his
 attacks is close-ranged except the beam wave. Try to get to his back
 and hit him with combos excuted by Max and Monica.

 Once you reduce its life to 1/4, there will be more scenes...

 Battle #3 - Flaming Griffon!
 Griffon has 3 main attacks - the normal punch combo, a shockwave fire
 ball and a explosion ground attack. The first one can be avoided when
 your character is far away from him. The second one can be avoided by
 running. The 3rd one can be avoided by moving away from the damage
 radius caused by the ground attack. Take note that the shockwave
 could causes Stop status. Make sure you remove the status ailment or
 else, it could be a gameover for you...

 At last, you have defeated "Griffon" and Sirus is back to normal...
 However a piece of dark cloud swivel above Sirus and reveal itself as
 the mastermind. You will be fighting the actual boss...

 After some cutscene, you will be teleported to the Dream Spiral.
 Prior to fighting Dark Element, you will be forced to fight a series
 of dangerous enemies...

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~   Mammo is an elephant-type enemy. Just use
Dream-Shredding Fang    Ridepod, fly in circles around the boss & fire
Mammo                   your Nova Cannon. Relatively easy. If Max's
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~   gun has been upgraded to Supernova, it will be
                        a piece of cake for you...

Upon defeating Mammo, just continue to make your way up the endless
pathway - this reminds me of Final Fantasy X Omega Ruins...

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~   Nightmare is a Stormy-like monster. Beware
Dream Keeper            of the poison gas and splash attack. Just
Nightmare               use the same strategy that you have used for
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~   Mammo and this should be no sweat.

Just keep on moving...

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~  I just hate dragons in Dark Cloud
The howl that echoes in the dreams   2. Not only they could causes
Black Dragon                         damage with their fiery breath,
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~  they could cause Stop with their
                                     regular attacks. Stick to the same
                                     strategy.

Just keep on moving...

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~  Watch out for its homing missile attack.
Servant of Dreams      Make use of the same strategy that you have
Uther                  used for the previous enemies.
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

Just keep on moving...

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~  Once you defeat one of them, the
The double-dream ending swords   battle ends automatically. An stronger
Gaja Ein & Gaja Zwei             version of Evil Nail and they could
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~  fire wave beams. Use Max and charged
                                 up your way. Once they are within the
                                 attacking radius, use it & they fall
                                 to to ground. Keep on doing this...

Keep on moving and you meet up Dark Element. After some cutscenes, you
will be fighting the "final boss" of Dark Cloud 2:-

 F I N A L   B O S S                Scoop Photo - Legend of Moon
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of the falling
 Evil made flesh                    moon in the background area of this
 Dark Element                       fight. THIS IS THE ONLY CHANCE THAT
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    YOU CAN GET THIS SCOOP.

I have faced a gameover here and need to restart this whole fight right
from Griffon... Make sure you take the photo of the falling moon. For
this battle, you need to rely A LOT on Max and Monica. You will be
given a time limit of 5 minutes to defeat him...

Dark Element's attack are damaging doing from 48 HP damage to an
instant kill. Hope that both Max and Monica's weapon is at least 300
for Attack. The core will be initially be red. When it is red, Max's
attacks (gun and wrench) will be useless. When it is blue, Monica's
attacks (sword and magic) will become useless. Thus, you need to attack
the boss with Max when the core is blue and attack the boss with Monica
when the core is red.

When the boss' HP is near death, the core will emit a glowing light. The
conditions will change. When the core is red, only melee attacks work
while when the core is blue only range attacks work. Keep up the
endurance and you will be able to defeat the boss within the time limit.

Finally, you will be granted with some pleasant story telling and the
ending credits will roll. Monica will depart along with Elena and Agrias
back to the future. Wait for the words "The End" to be shown...
             ___    __    ___  _____ ________   ___ ___
             \  \  /  \  / / \|_   _||__   __|  \ / \ /
              \  \/    \/ //\ \ | |     | |     | | | |
               \    /\   / __  \| |_    | |     |_| |_|
                \__/  \_/_/  \__\___|   |_|      []  []

Wait! There will be a prompt for you to create a start file for Chapter
8. You can choose to overrite your current file or save it on a new
slot (provided that you have sufficient memory space). Save your game
and you will be bought to the title screen.

 C h a p t e r    8
 ````````````````````
 T h e    F o r g o t t e n    A d v e n t u r e
 =====================================================================
 At the start of the chapter, you will find Maxmillian meeting up the
 Mayor. They are intending to reconstruct the Blackstone Railroad.
 However, you need to find some Zelmite located at the Zelmite Mines.
 The enterance to the mine can be found near the monument in Palm
 Brinks. You can also access it via the map selector. Before I carry
 on, there are something that you need to take note off:

 - You cannot access to Kaznov Stonehenge & Moon Flower Palace
   dungeons anymore.
 - You cannot access to the future as Max does not possess the
   Atlamillia anymore. Monica will not be in your party anymore...
 - Make sure that you have an album saved file so that you can store
   2 important photos.
 - You will find Max carrying a golden pendant instead.

Equipment Check
------------------
 - Make sure that Ridepod's equipment has equipped with the best
   items:

   >> Weapon
   - Nova Cannon III
   Photos: Moon Column, Stove, The Sun
   Items:  14 x Sticky Clay, 99 x Holy Element & 3x Holy Stone
   Get this one until you have defeat a boss who have been your
   main arch-rival for the game...

   - Nova Cannon IV
   Photos: Flotsam Revived!* & Pot Torch & The Sun
   Items:  1x Sun Stone, 5x Holy Stone, 15x Sticky Clay
   You must have this in order to beat the game's final boss. Make sure
   that you have saved up a Sun Stone for this. Sun Stone can be found
   in one of the chests in this area. Get the scoop photo by taking a
   photo of Metal Flotsam.

   >> Armor
   Sun & Moon Armor
   Photos: Electric Sesame, The Moon & The Sun
   Items:  50x Light Element, 50x Holy Element & 50x Sticky Clay
   This is the game's best torso part for Ridepod. Give Steve an
   additional 30 points of defense.

   >> Leg
   Propeller Leg
   Photos: Cart, Fan & Windmill Feather
   Items:  10x Silver Ball, 7x Wind Element
   I would choose this as compared to the buggy. For the buggy, too
   many complicated controls is needed to move Ridepod. The Propeller
   Leg in my opinion is the best leg part for Ridepod.

   >> Energy Pack
   Triple-Urn Pack
   Photos: Flower Chandelier, Light of Luna Stone & Pot
   Items:  40x Sticky Clay, 40x Sturdy Rock & 20x Earth Element

   This provides Ridepod with 300 hit points. The more HP is merrier.

   >> All Shield Kits and Core has been upgraded to Master Grade Core

 - Max's melee weapon should be either Grade Zero wrench or LEGEND
   hammer with all stats maxed out. I recommend the LEGEND as you can
   build up the stats to a higher limit as compared to the wrench.

 - Max's gun should be upgraded to Supernova with 500 Atk points.

 - Conserve your Ressurrection Powder unless you can make them.

 - Stamina Drink is quite useful and it is time to use them.

 - Always exit and save your game as the floors in this dungeon is
   quite hard if you are not well-prepared.

 - Stocked up Premium Chicken (Ferdinand), Plum Rice Ball (Gordon),
   Mighty Healing (Dr. Dell) and Cheese (Granny Rosa).

 - All Crystals can be bought from Rufio.

 - Morton's Sundries sells all gems along with all coins except for
   Dark Coin and Indestructible Coin. Gems include all except for the
   Sun Stone and Moon Stone.

 - Get all your support characters back to the train. Since Georama
   carries no importance in Chapter 8, it will be better to have all
   the members inside the Blackstone One.
  _____
 /     \
| #8-1  | Get the Zelmite!
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Ore Robber, Fair Helper, Dark Flower, Whitebeard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       09:26
 - Spheda
 - Attack and defeat all enemies using only MAX'S GUN

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Healing Coin

 Quite easy floor as you can eliminate anything in your path if Max's
 gun has been maxed out. Watch out for Dark Flower's poison attack.
 Best still, equip a Poison Amulet to guard Max against Poison.
  _____
 /     \
| #8-2  | Moonhole
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Ore Robber, Mine Moler, Whitebeard, Mallone
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       09:00
 - Spheda
 - Attack and defeat all enemies without healing

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Bull-Eye's Coin

 Synthesize a Absorption Coin for Max's weapon along with Healing Coin
 on his coin. Most of the enemies here are relatively easy except for
 Mine Molers. They are like Sand Molers. Just charge up and release
 when they get close to you. Mallone are easy to defeat.
  _____
 /     \
| #8-3  | Powerful Frog
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Thunder Drake, Gamal, Wind Drake, Dark Flower
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:50
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Potato Pie

 Gamal is an advanced version of Froggy. It helps to hop off from
 your targeting thus make use of Max's charged attack. Dark Flower,
 Thunder Drake and Wind Drake can shot projectiles. Be careful when
 they are lump up together. Escape from them by using Ridepod and
 shot them down with Ridepod's Nova Cannon III.
  _____
 /     \
| #8-4  | Evil Bat Invasion
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Holy Drake, Darker, Evil Bat, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       09:45
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 10x Mighty Healing

 This area is infested with bats. Max's handgun works well. Watch out
 for Mimics!

 Floor 8-5:  Miners Breakroom
 =============================
 There will be a couple of cutscene. Max will meet up with Monica!
 Monica will rejoin Max for his adventure!
  _____
 /     \
| #8-6  | Crossroads of Destiny                             SUN & MOON
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Evil Bat, Snow Ghost, Stone Guard, Fire Ghost, Danger Bomb
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       09:46
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Garnet

 With Monica back, do some expect tough battles ahead of you. Always
 begin a new floor with at least 10 of a healing items such as
 Premium Chicken. Snow Ghost and Fire Ghost can shot projectiles and
 do tremendous damage with its repeated attacks. Danger Bomb has the
 capability of exploding when it is near death, causing around 100+
 points of damage to your character. The headache is the Stone Guard.
 Use your character & get to its back and wack with Monica's
 sword or Max's wrench. Restore your health immediately when HP is
 around 70!

 Take the Moon Path.
  _____
 /     \
| #8-7  | Scary Face                                         MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Stormflower, Cabule, Darker, Face of Yaksa, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:40
 - Spheda
 - Attack and defeat all enemies without healing

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Amethyst

 This one is really hard. Heal immediately when your character's HP
 drop below 120. Stormflower, a stronger version of Himarra & Face
 of Yaksa (stronger version of Priest Rama) could cause nasty status
 when their projectiles. Cabule, an advanced version of Gyumo can be
 wipe off its feet by using Max's charged attack. Watch out for King
 Mimics especially when it is in pump-up status. You wipe it out
 easily with Max's Supernova before it reaches you...
  _____
 /     \
| #8-8  | Powerful Wild Boar                                 MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Ghoul, Fire Ghost, Ram Z, Evil Bat, Spider Lady
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       09:20
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Aquamarine

 This floor is a lot easier compared to the previous. You can defeat
 Ghoul and Ram Z using a charged attack from Max. Evil Bat can be
 handled with Max's gun. Reflect Fire Ghost's projectile when Max's
 charged attack. Spider Lady has the ability to curse you, make sure
 you have the Anti-Curse amulet equipped for this floor.
  _____
 /     \                                                    WHITE SEAL
| #8-9  | Murderous Tank                                     MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Angry Cannon, Evil Bat, Rock Face, Ummagumma, Mimic, King
          Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       09:50
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Potato Pie

 Get the seal-breaking scroll to remove the white seal. Angry Cannon
 could shot two types of projectiles - a beam or a cannon ball. Cannon
 ball could cause damage when it explodes (an advanced version of
 Pirate Eye). Ummagumma has the ability to guard itself but you can
 finish with Max's attacking power around 500 (with LEGEND) or 300
 (Grade Zero). Roce Face (advanced version of Magmaoff) has the
 ability to roll towards you can be juggled using Max's spin attack!

 Floor 8-10: Death End 1
 ------------------------
 At the start of the battle, there will be a cutscene and you will
 forced to fight a sub-boss comprises of 2 Vanguard-like enemies.

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Keeper of the Loot
Burst One & Two
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
1 Nail Burst is already tough and you will be forced to fight 2
instead. Nail Burst has two kind of attacks - an elongated close
range arm attack and a spin attack (melee). Thus it is advised to
get away from it right? Make use of Ridepod's Nova Cannon III with
Propeller Leg equipped. You should be move in circles when shooting
lasers like hell. Hopefully you have a couple of Ridepod Fuel in your
store. If Ridepod is destroyed, use Max's gun, which should do same
amount of damage if maxed out.

After the battle, these boss drop Glidas and ABS. Make sure you
collect them! You will be brought to the front of two treasure chests
containing a Sun Stone and a Healing Coin. Do not spectralize the Sun
Stone, you need it for Ridepod's strongest range weapon.

Once you are done, save your game and exit Zelmite Mines to replenish
your stocks back to maximum (i.e. 20 Premium Chicken, 20 Plum Rice
Ball, etc)

Return back to Floor 8-6: Crossroads of Destiny. Take the sun path
this time.
  _____
 /     \
| #8-11 | Which One?                                        SUN & MOON
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Faerie, Mimic, Ram Z, Iron Spear
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       08:50
 - Spheda
 - Attack and defeat all enemies using only MONICA'S SWORD

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Pearl

 This one is probably the hardiest dungeon up to now mainly due to
 2 enemies - Faerie and Iron Spear. Try not engaged in close contact
 with Faeries (advanced version of Slyph) as they could not only cast
 magic, they could dealt combo melee attacks when in close range. Use
 Max's gun for a easy battle. Handle Iron Spear with Ridepod and dodge
 its homing missiles!

 Take the sun path.
  _____
 /     \
| #8-12 | The Old Woman Saw It                                SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Ummagumma, Spider Lady
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       09:00
 - Spheda
 - Attack and defeat all enemies without healing

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Fruit of Eden

 As compared to the previous floor, this one is HELL lot more easier.
 Just make use of Max's charged attack and gun, you should be able
 to clear the area within time limit and get the medal...
  _____
 /     \
| #8-13 | A Giant Snake!                                      SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Rock Face, Ghoul, King Mimic, Iron Spear, Sand Dragon
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       09:25
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Peridot

 A new enemy is being introduced here. The Sand Dragon, an advanced
 version of the Killer Snake, can burrow underground and launch a
 leaping attack like its predessor. You can defeat it quite easily
 with Ridepod's Nova Canon III. Use the run-and-attack strategy on
 the Iron Spear.
  _____
 /     \
| #8-14 | Undaunted Soldiers                                  SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: R. Diamond, R. Heart, R. Club, R. Spade, R. Joker
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       09:40
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Sapphire

 The cards family are back! It is easy levelling ground to level up
 your character's weapons if you haven't do so...
  _____
 /     \
| #8-15 | Hell Ward I                                         SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: R. Joker, Thunder Drake, Iron Spear, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       09:50
 - Spheda
 - Attack and defeat all enemies using only MAX'S GUN

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Witch Parfait

 In my opinion, it is possible to get the medal on first try except
 that you need to move against Iron Spear. While Iron Spear is firing
 homing missiles, dodging the missiles will be your priority as you
 can attack it later. For an easy battle, just use Ridepod for this
 floor.

 Floor 8-16: Death End 2
 ------------------------
 At the start of the battle, there will be a cutscene and you will
 forced to fight a sub-boss comprises of 6x Skeleton-like enemies

 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
 Exploding Skeletal Dude
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
 This one is quite easy if you have a 500 atk power LEGEND. Since
 those Rare Jackets can attack Max when they are in close range, you
 can use Max's charged attack, which deals a spin attack that attack
 all enemies surrounding Max. If Max's weapon has at least 200+
 exorism point, you will be able to end the battle in no time. Luckily,
 Rare Jacket does not have a beam slash like Bone Lord. You may want
 to try throwing Holy Water at them...

 Remember to collect your ABS and Glidas before proceeding to the
 chests. The 2 chests contains an Absorption Coin and a Moon Stone.

Once you are done, save your game and exit Zelmite Mines to replenish
your stocks back to maximum (i.e. 20 Premium Chicken, 20 Plum Rice
Ball, etc)

Return back to Floor 8-11: Which One?. Take the moon path this time.
  _____
 /     \
| #8-17 | Road To Truth                                      MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Duke Balloon, Death Mouse, Putos, Scarecrow
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       10:30
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Witch Parfait

 This floor is simple as it is relatively easy to defeat those
 enemies. Putos and Scarecows have projectiles. Just dodge their
 attacks and attack them with your character's melee weapons.
  _____
 /     \
| #8-18 | Crossroads                                        SUN & MOON
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Hell Fairy, Mystery Plant, Mimic, Great Tree, Small Tree
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       10:50
 - Spheda
 - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Moon Stone

 Those gigantic plants - Great Tree can be killed easily with
 Ridepod's Nova Cannon or Max's wrench. Mystery Plant, advanced
 version of Man-Eating Grass spits toxins that causes poisons. Heat
 Fairy can use projectiles (magic) but all of them can be wiped
 relatively easy. Watch out for Mimics.

 Take the Moon Path
  _____
 /     \
| #8-19 | Lost Road                                          MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Bolter, Elite Corsair, Platinum Gear, Ebony Tortoise
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       11:20
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Level-Up Powder

 A lot of hard shell enemies found in this area. Watch for Ebony
 Tortoise's head dash and Bolter's rolling attack. Use Max's charged
 attack but from some distance so that they can not hit Max.
 Platinum Gear, an advanced version of Silver Gear can fire deadly
 projectiles. Put on your guard when you fighting an enemy with a
 Platinum Gear nearby...
  _____
 /     \
| #8-20 | Indecision                                         MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Bundou, Demon Puppet, Shadow, Mystery Plant, Behemoth
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       11:35
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 8x Treasure Chest Key

 Those giantic elephants are back (Behemoth) and you should be able
 to knock them out cold with Max's gun prior to engage a close combat
 with it. Bundou is an advanced version of the Gyumo. Just use Max's
 charged attack to handle the remaining enemies except for Behemoth.

 Floor 8-21: Dead End 3
 ------------------------
 At the start of the battle, there will be a cutscene and you will
 forced to fight a sub-boss comprises of 2x Trigriff-like enemies

 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
 Flappin' Brothers
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
 These 2 Sphinxes are hard. Their attacking style is similiar to
 Leogriff. They can shower you with energy spikes and swoop down with
 claw swipe. The best method to defeat them is to use Ridepod or you
 can get directly underneath them and use Monica with her sword
 slashing, which is quite risky if Monica get hit by their attacks.

 Remember to collect your ABS and Glidas before proceeding to the
 chests. The 3 chests contain a Dynamite (key item), Poison Coin and
 Experience Coin

Once you are done, save your game and exit Zelmite Mines to replenish
your stocks back to maximum (i.e. 20 Premium Chicken, 20 Plum Rice
Ball, etc)

Return back to Floor 8-18: Crossroads. Take the sun path this time.
  _____
 /     \
| #8-22 | Little Dragon Army                                SUN & MOON
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Wind Wyrm, Thunder Wyrm, Ice Wyrm, Holy Wyrm, Fire Wyrm
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       11:40
 - Spheda
 - Attack and defeat all enemies without healing

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 2x Level-Up Powder

 Expect a series of Magic crossfires. It would better to have Monica
 due to her Magic-Absorb Blade. If you use Max, make use of his charged
 attack to return the Wyrm's magical attacks. Take the Moon Path this
 time round.
  _____
 /     \
| #8-23 | Captain Returns                                    MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Elite Corsair, Oyakata, Great Tree, Small Tree
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       12:00
 - Spheda
 - Attack and defeat all enemies using only MONICA'S MAGIC

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Fruit of Eden

 This floor comprises of 2 type of undead enemies along with a
 gigantic plant monster. Quite easy to battle except for Great Tree,
 which I recommend you to use Ridepod.
  _____
 /     \
| #8-24 | Hell's Turning Point                               MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Moonlight Hulk, Titan, Bandou, Ladha
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       11:55
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 2x Level-Up Powder

 There are a couple of tough enemies here. Moonlight Hulks are
 vulnerable to Max's laser gun. Titan is an advanced version of
 Golem which are also weak to lasers. Bandou is an advanced version
 of the Ram, which has charging as primary attack option. Quite
 easy floor for Ridepod.
  _____
 /     \
| #8-25 | Mummy Heaven                                       MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Revanant, Fire Wyrm, Holy Wyrm, Dark Keeper
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       12:40
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Stamina Drink

 This is quite an easy floor especially when fighting Revanant and
 Dark Keeper which have only close-range attacks. Watch for Fire and
 Holy Wyrm's spitting of projectiles when you fight close to them...

 Floor 8-21: Dead End 3
 ------------------------
 At the start of the battle, there will be a cutscene and you will
 forced to fight a sub-boss comprises of 5x Himarra-like enemies.

 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
 Battleplant Squad
 The Mandrakez
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
 Like the one against Rare Jackets, you can wipe them with Max's spin
 attack or Ridepod run-and-hit tactic. This one is quite easy as
 Monica's normal sword combo can hit them all. There are 5 of them.
 Each Mandora could causes harmful status ailment with its spit
 attack. The fighting style of the enemy is relatively similar to the
 Himarra.

 Remember to collect your ABS and Glidas before proceeding to the
 chests. The 2 chests contain a Diamond each.

Once you are done, save your game and exit Zelmite Mines to replenish
your stocks back to maximum (i.e. 20 Premium Chicken, 20 Plum Rice
Ball, etc). Equip the Camera for Max, as an upcoming scoop...

Return back to Floor 8-22: Little Dragon Army. Take the sun path this
time.

 Floor 8-26: "A Suspicious Opening"
 ------------------------------------
 B O S S                            Scoop Photo - Flotsan Revived!
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    Take a photo shot of Flotsam at
 Immortal Clown                     any point of the battle.
 Metal Flotsam                      THIS IS THE ONLY CHANCE THAT YOU
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~    CAN GET THIS SCOOP.

 Flotsam has the ability to fly and drop bombs as he fly. Make use of
 Monica's homing magic. While he lands, use Monica's combo immediately.
 Once a combo is done, dodge and fire your magic until Flotsam comes
 down again. This battle can be quite easy if you use Ridepod. Max's
 hand gun works well. Flotsam can deliever a punch that deals damage
 that surround him, so watch out!

 Make sure that you take the game's last scoop. You need it to defeat
 the final boss! After defeating Flotsam, there will be some cutscenes
 regarding the person who gives Flotsam this new unearthly power...

 Build Ridepod the Nova Cannon IV and you will need the Sun Stone
 that you have found eariler in the dungeon for it. Once you are done,
 proceed to the next floor.
  _____
 /     \
| #8-27 | Ward 3 Entrance                                   SUN & MOON
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Last Guardian, Dark Alchemist, Revanant, Smiling Wolf, King
          Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       12:30
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Garnet

 Believe it or not. This floor is extremely tough if you do not have
 Ridepod's Nova Cannon IV. Last Guardian is the strongest Masked
 Tribesman and it is really hard to beat unless you run to its back
 and whack it. However, normally they are quite close to "snipers" -
 Smiling Wolf. So make use of Ridepod to finish out the "snipers"
 first before fighting the last Guardian.

 The subsequent floors are really the challenging dungeon floors of
 the game if you take the Moon Path. Likewise, you can move pass the
 area by taking the Sun Path and just completed 3 more stages to beat
 the game. As for the walkthrough, I would go for the Moon Path. If
 you take the Sun Path, please refer to Floor 8-34: "Omen" for more
 details.

 Take the Moon Path.
  _____
 /     \
| #8-28 | Flotsam's Broken Army                              MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Imp, Incubator, Krau Mauness, Cerebus, Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       12:30
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Amethyst

 This is another tough floor unless you have gotten Nova Cannon IV.
 Use Ridepod's range attack to attack the Cerbeus (the strongest
 versions of Statue Dog) and Krau Mauness (the strongest version of
 Sonic Bomber). Imps are damaging too but they are vulnerable to last
 attack. When they get close your character, stop firing and run away.
 Lock-on again and resume firing. Imps are the strongest versions of
 the Sylphs!
  _____
 /     \
| #8-29 | Hell, Ward 3 - Wellside Gossip                     MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Mrs Gourgon, Busy Moler, Bambamchoo, Dead Rope
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       13:00
 - Spheda
 - Attack and defeat all enemies using only RIDEPOD

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Aquamarine

 Watch out for Death Rope and Busy Moler. They have the ability to
 burrow underground like their predessors. Homing attacks such as
 Laser Arm IV and Monica's magic is pretty useful against them along
 with Max's spin attack (useful against Molers). As the Dead Rope
 (Killer Snake), use Ridepod. Bambamchoo and Mrs. Gourgon can cause
 status ailments with their projectiles. Make sure you have equipped
 a Anti-Petrify Amulet to guard against petrification.
  _____
 /     \
| #8-30 | Devil Elemental                                    MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Wind Servant, Tempest Servant, Snow Servant, Magma Servant,
          Thunder Servant
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       13:10
 - Spheda
 - Attack and defeat all enemies using only MAX'S GUN

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Diamond

 There is a whole lot of elementals in this floor. Use Max's gun is
 quite easy if you have maxed out the gun's attack and elementals -
 Lightning, Flame, Chill, Exocrism, Scale, Cyclone, etc. If not, use
 Ridepod for this battle.
  _____
 /     \
| #8-31 | Mariner                                            MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Iwanosuke, Mariner, Sweet Dynamite, Garuda
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       13:20
 - Spheda
 - Attack and defeat all enemies using only MONICA'S SWORD

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Emerald

 All the enemies here can be wiped out with Max's charged attack.
 Get close to the enemies and use your spin attack!
  _____
 /     \
| #8-32 | Ultimate Snake                                     MOON PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: King Mimic, Wraith, Iron Ghost, Mrs. Gourgon, Dead Rope
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       12:30
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Pearl

 Generally, shooting like mad with Ridepod is perhaps the best
 strategy for this floor. However, watch for Wraith's (Nightstalker
 type) homing fire ball and Iron Ghost (Pirate Eye type) cannon bomb.
 Make sure that Max is guarded against poison and petrification.
  _____
 /     \
| #8-33 | Anxiety
 \_____/```````````````````````````````````````````````````````````````

 Enemies: RSF Diamond, RSF Club, RSF Heart, RSF Spade, RSF Joker
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       13:28
 - Spheda
 - Attack and defeat all enemies using only MONICA'S MAGIC

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Peridot

 I like the cards. They are easy to beat and give you a lot of ABS &
 Glidas. This is perhaps the most ideal training ground for your
 character. Just charged up Max's attack will allow you to move
 through this floor without any sweat.

 Return back to Floor 8-27: Ward 3 Entrance. Take the Sun Path to
 access this floor which is between Floor 8-27 and 8-33. Proceed to
 Floor 8-35 if you intend to skip this floor...
  _____
 /     \                                                    WHITE SEAL
| #8-34 | Omen                                                SUN PATH
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Minotaurus, Spinning Saucer, Tiamat, Bone King, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       10:50
 - Spheda
 - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Ruby

 Remove the seal using a seal breaking scroll, which can be purchased
 from Morton's Sundries.

 * If you have taken the Sun Path, just defeat all enemies and
   proceed to the Floor 8-33. Next continue with the walkthrough.

 All the enemies here are strong and tough. They are capable of
 dealing 70 to 100+ hit points of damage. They will deal more when
 they are in pumped-up status (i.e. all rage counters have been used
 up). Spinning Saucer requires you to defeat it with a lot of hits,
 while Tiamat (dragon) has the capability of causing Stop and Thirst
 on your character with its attack. Bone King can does a beam slash
 that deal 70+ damage when not guarded. Quite a tough floor.
  _____
 /     \
| #8-35 | Firm Belief
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Minotaurus, Sweet Dynamite, Tiamat, Iron Ghost, Flying Steel
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       11:30
 - Spheda
 - Attack and defeat all enemies using only ITEMS

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Sapphire

 Use Ridepod to finish Flying Steel. Watch for its homing missiles
 when it is nearby you.
  _____
 /     \
| #8-36 | Sleeping Light
 \_____/```````````````````````````````````````````````````````````````

 Enemies: Tiamat, Bone King, Flying Steel, Spinning Saucer, King Mimic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Medal Conditions:
 - Time Limit to Defeat All Monsters       11:45
 - Spheda
 - Attack and defeat all enemies without healing

 Georama Supplies:
 Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
 Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
 Light Element, Holy Element, Earth Element, Water Element, Chill
 Element, Thunder Element, Wind Element, Fire Element, Life Element

 Spheda Prize: 1x Topaz

 This floor features a strong combination of enemies. Most of the
 enemies, you have handled before thus should give you much problem
 in defeating them...

 Just cure immediately when your character's HP drops below 160.

Well, you are at the end of your journey. Make some preparations and
stock up your supplies. It is time for the final showdown...

Floor 8-37: Zelmite Mine Depths
---------------------------------
Upon reaching the floor, use the Dynamite at the pile of rocks which are
blocking your path. Next you will finally find Zelmite along with the
mastermind who have support Flotsam - Dark Genie. He is also the final
boss for Dark Cloud 1...

F i n a l   B o s s  :   D a r k   G e n i e
- - - - - - - - - - - - - - - - - - - - - - -
Preparations:-
Max >>
Right-hand weapon - LEGEND Hammer or Grade Zero Wrench
Left-hand weapon - Supernova
Ridepod >>
Nova Cannon IV, Sun and Moon Armor, Triple-Urn Pack, Propeller Leg,
all shield kits equipped.

Item Equipment:
At least 10x Premium Chicken
At least 2x Ridepod Fuel
At least 1x Resurrection Powder
At least 10x Repair Powder
Camera

Rare Photos (not scoops)
--------------------------
In order to use this two photos:-

 Zelmite Found: Take a photo of the blue ore (Zelmite) in boss
                battle background.

 Mr. Big Shot's Shadow: Take a photo of giant Dark Genie

You need to take the photo and save them in album during the battle.
The photos can be accessed into other save files as ideas in other
saved files.

I suggest that you just need to use Max for this battle.

The boss has only 2 attacks and could sent a lot of smaller versions of
Dark Genies to keep you occupied. The minimum dark genies could cause
damage ranging from 50 to 60 hit points of damage and has projectile
weapons like a Himarra. They tends to surround Max/Ridepod. The main
boss, Dark Genie, the huge one is flying in the air can cause a beam
blast that could instantly kill off Max if you are directly underneath
it.

Strategy:
Use Ridepod and shoot your Nova Cannon IV like crazy at the big genie
while playing catching with the small genies. There will come a point
of them when Nova Cannon will deal "No effect". Just switch to Max and
use his charged attack (not for too long or when the boss is just
above you) and quick switch to Ridepod to flee and shoot again with
lock-on. It just like run and gun strategy...

Once you have defeated the boss, congrats as you have completed Dark
Cloud 2 "once again!"

-----------------------------------------------------------------------
Secrets
-----------------------------------------------------------------------
The following secrets have been confirmed by me:-

Extras Menu
-------------
- Complete the game till Chapter 4 until you receive notifcation about
  Finny Frenzy and save your game. The Extra Menu from the main screen
  will become accessible. You can access Free Race to race your fish!
- Complete the game till Chapter 3. Talk to Mina (who is at the City
  Hall lobby) and you will be given the requirements to recruit her.
  Then you will be able access Spheda Practice Area from the Extras
  menu.

Chapter 8 - The Forgotten Adventure
--------------------------------------
To access into Chapter 8, you need to complete Chapter 7 and defeat
the final boss. After the credits, you will be brought to save screen
where you can save your game and create a Chapter 8 Start File. Note
that you can use your previous save files. For beginning of Chapter 8,
the characters playable are Max and Ridepod. You will be able to play
Monica after 5 stages...

During Chapter 8, you will not be able to access to the future, Kaznov
Stonehenge and Moon Flower Palace. Your train, Ixion will be replaced
back with Blackstone One again.

                  ----------------- X -------------------
                              C r e d i t s   &
                      A c k n o w l e d g m e n t s
                  ---------------------------------------

1) Thanks to my dad for allowing me to have both Xbox and PS2
2) Thanks Level-5 Inc and Sony Computer Entertainement Inc for creating
   such a great game
3) Thanks to Jeff "CJayC" Veasy who host my FAQs.
   
4) Thanks to all readers who have read my FAQs and sent me feedback.
5) Thanks to Tom Pam  for reminding me that you need
   to place Luna Stone Lights placed outside Claire's house.
6) Thanks to Deona Lindholm  for information
   about character recruitment.
7) Correct a typo error - Peeping Pole for photographs, thanks to
   Chris DeBonte 
8) Thanks to Adam Hodges  for telling me
  that the select buttons helps to sort the items nicely.

-----------------------------------------------------------------------
This FAQ is unpublished work of Scott Ong  2003
-----------------------------------------------------------------------
Last Updated: 2 May 2003

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