PS2 Walkthroughs: Medal of Honor: Rising Sun Walkthrough

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Medal of Honor: Rising Sun Walkthrough

MEDAL OF HONOR: RISING SUN


FAQ/Walkthrough by Aaron Baker Version 1.8   15th of December 2003.
<< Email: ns_java_games@yahoo.com.au >> NO SPAM!

Any tips, hints, walkthroughs, corrections, contributions, questions and 
suggestions are welcome to the above email address. Full credit will be 
given if info is added to the guide.

Any info on thes things will be greatly appreciated:
- Where to use the machette and shovel on each level, and what they 
  help you get.
- Film Cansiters on In search of Yamashita's gold and Supercarrier 
  Sabotage.
- Second Bonus objective in Yamashita's gold mission (not the sake 
  barrel objective)
- Locations of chests for multiplayer skins in Mission 4, 6, 7 and 8

=======================================================================

UPDATES:
Version 1.8: Thanks to everyone who submitted information about the 3rd 
             (or first) P.O.W in the Singapore Sling mission. Added 
             information by theneif on LOTS of info for different 
             levels. Thanks mate. Worked on the bonuses section some 
             more, and finally added in some descriptions about the 
             multiplayer levels, like layou, where to find machineguns, 
             and sniper spots.

Version 1.7: Not much of an update here, just added in some more 
             bonuses to the bonus section. Getting some help from 
             Theneif for the locations of Film Cansiters and some of 
             the hard bonus objectives.

Version 1.6: Working on bonuses section. This section contains: Film 
             Canister one locations, Film canister two loactions, Where 
             to use the tools to get cheats, Multiplayer skins, where 
             to find tools and also the Bonus objectives. It's great to 
             print if you want to know everything about the level. 
             Finally spell checked the document as well.

Version 1.5: If my walkthrough would of been posted on the day that I 
             submitted it, this guide would be 14 days old. Anyways, I 
             have added in the locations of a few film canisters, from 
             the good people off the GameFAQs message board. Re-
             formatted the guide a bit, and changed the walkthrough 
             paragraphs to 8 lines instead of 4. Finally changed the
             Bonus objectives section to bonuses, which includes Film 
             Canisters, Bonus Objectives and other things.

Version 1.4: Added in some bonus objectives for "Midnight raid on 
             Gudalcanal," "Pistol Pete Showdown", "Singapore Sling" and 
             "A bridge on the river kwai. Just a small update. I have a 
             lot of updating time now, because I have only got 1/2 a 
             day of school left until February.

Version 1.3: Walkthrough Complete!! That right, Today i did the 
             walkthrough for Midnight Raid on Guadalcanal, Pistol Pete 
             Showdown and also A Bridge on the River Kwai. Got to start 
             walk on Film Canister guide. Re-done the table of contents 
             and added little bits here and there. Started on the 
             Multiplayer section. Did a lot of work today.

Version 1.2: Added in two more Walkthrough levels, which were 
             "Singapore Sling" and "In search of Yamashits's gold." 
             Hope to start on the Film Canisters and Multiplayer soon. 
             Walkthrough is now 66% complete. Also changed the Online 
             Play section to multiplayer.

Version 1.1: Took ages for the guide to get up on the site, due to 
             GameFAQs not updating for a while. Added in four more 
             Walkthrough levels, and a bonus objective.

Version 1.0: Submitted guide to GameFAQs. Walkthrough hasn't been 
             started, but most basics like Game Tips have been put 
             down. Only weapon and character info has been put down at 
             the moment, not full descriptions. Hope to do more on the 
             guide soon.

-----------------------------------------------------------------------

TABLE OF CONTENTS

(1)  INTRODUCTION
     A. Table of Contents
     B. Information
     C. Guide introduction
     D. Story

(2)  CONTROLS
     A. Defualt Controls
     B. Controller Options

(3)  CHARACTERS

(4)  HEADS UP DISPLAY
     A. Compas
     B. Health Meter
     C. Grenades
     D. Ammo in Clip
     E. Supply

(5)  HEALTH
     A. Regaining
     B. Health levels

(6)  WEAPONS
     A. Pistols
     B. Rifles
     C. Sub-Machineguns
     D. light Machineguns
     E. Grenades
     F. Shotguns
     G. Bazookas
     H. Secret items

(7)  GAME MODES
     A. Single Player Campaign
     B. Two Player Campaign
     C. Multiplayer
     D. Online Play

(8)  OPTIONS
     A. Controller options
     B. Audio Options
     C. Profile options
     D. Misc. options

(9)  GAME BASICS
     A. Movement
     B. Items
     C. Teammates
     D. Secrets
     E. Saving

(10) MEDALS
     A. Descriptions
     B. Obtaining
     C. Accuracy Tips
     D. Bonus Objective tips
     E. Hits Taken tips

(11) CHEATS
     A. Health Cheats
     B. Weapon Cheats
     C. Fun Cheats
     D. Miscellaneous Cheats

(12) SECRETS
     A. Control main menu
     B. Multiplayer Skins

(13) GAME TIPS
     A. Movement Tips
     B. Dodgin Tips
     C. Health Pack Tips
     D. Weaponary Tips
     E. Miscellaneous Tips

(14) WALKTHROUGH (100% Complete)
     A. Day of Infamy
     B. Pearl Harbour
     C. Fall of Phillipines
     D. Midnight Raid on Guadalcanal
     E. Pistol pete Showdown
     F. Singapore Sling
     G. In Search of Yamashita's Gold
     H. A Bridge on the River Kwai
     I. Supercarrier Sabotage

(15) BONUSES GUIDE (Includes Film Canisters, Bonus objectives, etc,
     A. Day of Infamy                                     not complete)
     B. Pearl Harbour
     C. Fall of Phillipines
     D. Midnight Raid on Gudalcanal
     E. Pistol Pete Showdown
     F. Singapore Sling
     G. In Search of Yamashita's Gold 
     H. A Bridge on the River Kwai
     I. Supercarrier Sabotage

(16) FREQUENTLY ASKED QUESTIONS
     A. Questions
     B. Answers

(17) MULTIPLAYER
     A. Levels
     B. Weapon Sets
     C. Variables

(18) GUIDE BASICS
     A. Email Guidelines
     B. Copyright
     C. Webites
     D. Credits/Contributors

(19) BOTHANSPY'S REVIEW
     A. GamePlay
     B. Story
     C. Multiplayer
     D. Graphics
     E. Sound
     F. Replayability
    
=======================================================================
                       1. INTRODUCTION
=======================================================================

INFORMATION

Medal of honor: Rising Sun FAQ/Walkthrough

AUTHOR:   Aaron Baker
VERSION:  1.8
EMAIL:    ns_java_games(at)yahoo.com.au

GUIDE INTRODUCTION

I have always been a big fan of the Medal of Honor series, since I got 
the first Medal of Honor game back in about year 2001. The game was so 
fun, and was just about the best First Person shooter I had played on 
the playstation. It was so fun, and had great gameplay. Later, I picked 
up Underground, finished it, like it, of course and mid 2003 I got Medal 
of Honor Frontline. I didn't really think much of it, but was hoping for 
there to be a sequel, and guess what, there is! Medal of Honor: Rising 
sun. After a long wait (games come out in the USA before they do in 
Australia) I have got the game, and here is my guide on it. Hope you 
like it.
    
STORY

Medal of honor: Rising Sun is based on the war.


=======================================================================
                           2. CONTROLS
=======================================================================

Getting straight into it here. Here are the controls for the game, well, 
at least the default controls. By pressing start in game, or going to 
the options menu. Here are the controls:

By the way, the Default is MOH: Sharpshooter, which is listed here.

DEFUALT CONTROLS

R2         Reload        Puts full amount of clip ammo in weapon
R1         Fire          Shoots bullet from weapon
L2         Grenade       Throw Grenade
L1         Aim           Zooms in a bit for better aiming

Square     Crouch        Crawl
Circle     Change wep    Selects next weapon in inventory
Cross      Action        Perform an action, eg, open door
Triangle   Jump          Leaps you up into the air

Up         Zoom in       Zoom in on Sniper only
Down       Zoom out      Zoom out on Sniper only

Left analog   Strafe/Move forward and backward
Right analog  Turn/Look up and down

L3         Centre view   Returns viewpoint to normal
R3         Melee attack  Hit enemy with weapon

Start     Pause game     Get up options
Select    Call HQ        Use radio to call for hints

OPTIONS

Invert aim       when on, pressing up on the right analog stick will 
                 make you like down, pressing down will make you look 
                 up.

Turn speed       Move the bar down to make you turn slower, move it up, 
                 and when you press the right analog stick to the 
                 right, it will turn right very fast.

Sensitivity      How the analog stick reacts to what you press, for 
                 example, who fast you look when you press the analog
                 stick.

=======================================================================
                         3. CHARACTERS
=======================================================================

JOSEPH GRIFFIN

Name:    Joseph Griffin
Rank:    Corporal
Service: US Marines
Station: Honolulu


DONNIE GRIFFIN

Name:    Donnie Griffin
Rank:    Private 1st Class
Service: US Marines
Station: Philippines


PHILLIP BROMLEY

Name:    Phillip Andrew Bromley
Rank:    Major
Service: British Special Operations
Station: Singapore


MICHAEL P. FLOYD

Name:    Michael Paul Floyd
Rank:    Colonel
Service: Office of Strategic Services
Station: Honolulu


EDMUND HARRISON

Name:    Edmund Harrison
Rank:    Lieutenant
Service: US Marines
Station: Honolulu


JACK "GUNNY" LAUTON

Name:    Jack Lauton
Rank:    Gunnery Sergeant
Service: US Marines
Station: Honolulu


FRANK SPINELLI

Name:    Francis Giovanni Spinelli
Rank:    Private 1st Class
Service: US Marines
Station: Honolulu


ICHIRO "HARRY" TANAKA

Name:    Ichior "Harry" Tanaka
Rank:    Private 1st Class
Service: Office of Strategic Services
Station: Singapore


SILAS WHITFIELD

Name:    Silas Earl Whitfield
Rank:    Private 1st Class
Service: US Marines
Station: Honolulu

=======================================================================
                            4. HEADS UP DISPLAY
=======================================================================

Compass: Will show which was is North, which you may think it 
         completely useless, but it also goes red when you have been 
         hit, and it will show the direction of where the bullet hit 
         you.

Health Meter: This is on the outside of the compass, and shows the 
              amount of health remaining. As you get shot, it will 
              deplete, and once you are less than half health left, it 
              will go red. Get health to bring it pack up.

Grenades: Shows the amount of grenades left. I think the maximum amount 
          of grenades you can have is 20, which is more than enough. 
          Counter shows how many grenades you still have in your 
          possesion. Press L2 to throw a grenade.

Ammo in clip: Shows the total amount of ammo left in the clip. As you 
              fire bullets, this will of course go down. Press the R2
              button to reload to get a full clip in, although some 
              weapons cannot be reloaded in the middle of the clip. 

Supply: Shows the total number of ammo left. This ammo will be loaded 
        into the clip when you reload your weapon. It is always good to 
        keep a good supply of ammo.

=======================================================================
                               5. HEALTH
=======================================================================

Without health, you would be dead. If you are shot, you will lose some 
of your health. How much you lose will depend on what type of bullet you 
were hit by, for example, if a rocket hits you, it will do more damage 
than a pistol bullet.

REGAINING

Fortunately, there is ways that you can regain your health. Here they 
are:

Food               - Restores 10% of your health
Medical Canteen    - Restores 25% of your health
Medical kit        - Restores 50% of your health
Field Surgeon pack - Restores 75% of your health

HEALTH LEVELS

100% - Healthy

You have not been hit, well you may of been hit but got a field surgeon 
pack. No need to worry


75% to 99% - Still okay

Some damage has occurred, you may have been shot twice or something, and 
a medical canteen or food will easily fix this up for you, and you.


50% to 74% - Getting Worse

More damage has been inflicted, still fine though, but don't try to get 
it below 50%.


25% to 49% - bad

Health is now in red. You need to get a medical pack before going 
directly out into a gunfight, otherwise you can easily die.


1% to 24% - Nearly dead

Quick, find some health or something, because you are about to die. Be 
careful on your travels.


0% - Dead

Mission failed, because you are dead. Mission will restart, and you will 
have full health.

=======================================================================
                               6. WEAPONS
=======================================================================

What everyone likes, the weapons. Here they are:


PISTOLS

Welrod                    Rate of fire    Single
                          Round type      .32
                          Clip            1
                          Muzzle velocity Classified
                          Invented        Classified

M1911 Pistol              Rate of fire    Semi
                          Round Type      .45
                          Clip            7
                          Muzzle Velocity 830 ft/sec
                          Invented        1911


RIFLES

Springfield '03 Rifle      Rate of fire    Bolt
                          Round Type      .30-6
                          Clip            5
                          Muzzle Velocity 2,800 ft/sec
                          Invented        1903

M1 Semi Automatic Rifle   Rate of fire    Semi
                          Round Type      .30-6
                          Clip            8
                          Muzzle Velocity 2,800 ft/sec
                          Invented        1936


SUB-MACHINE GUNS

Sten MK II Silenced SMG   Rate of fire    Auto
                          Round Type      9mm
                          Clip            20
                          Muzzle Velocity 1,250 ft/sec
                          Invented        1941

Thompson                  Rate of fire    Auto
                          Round Type      .45
                          Clip            30
                          Muzzle Velocity 920 ft/sec
                          Invented        1920


LIGHT MACHINE GUNS

Type II lmg               Rate of fire    Auto
                          Round Type      6.5mm
                          Clip            30
                          Muzzle Velocity 2,440 ft/sec
                          Invented        1936

Bowring Automatic Rifle   Rate of fire    Auto
                          Round type      .30
                          Clip            20
                          Muzzle Velocity 2,800 ft/sec
                          Invented        1918

Type 99 LMG               Rate of fire    Auto
                          Round type      7.7mm
                          Clip            30
                          Muzzle Velocity 2,300 ft/sec
                          Invented        1939


GRENADES                  

Type 97 Hand Grenade      Rate of fire    1
                          Round type      Explosive
                          Clip            1
                          Muzzle Velocity N/A
                          Invented        1937

 
SHOTGUNS

Winchester Riot Shotgun   Rate of fire    Pump
                          Round type      12 gauge shell
                          Clip            8
                          Muzzle Velocity N/A
                          Invented        1893


BAZOOKAS

M9A1 Bazooka              Rate of fire    Single
                          Round type      2.36" explosive shell
                          Clip            1
                          Muzzle Velocity 270 ft/sec
                          Invented        1942

SECRET ITEMS

Thanks to Cheesepuf.
ok the machete isn't in fall of the Philippians its in pistol Pete 
showdown. you need to go to the spot were u see those 3 guys tied up. 
save them and there's that big cabin behind them. go to the side of it 
and squat down so u can go under the cabin and the machette will be 
right under there. 
To find the entrenching tool (shovel) u need to get to hte level search 
for yamamisha's (or whatever his name is) gold. when ur in the temple 
there is gonna be to big statues sitting indian style. go to th second 
one and youll puck up this one flower. then wen u get into this one 
hallway go all the way to the end. and there will be a room with a 
statue laying on the ground. go up to the center pedistel and press 
action and the flower will go in and it will say "you have gained 
enlightment" then a door will open next to it and you will find the 
entrenching tool in there.
_______________________________________________________________________

Thanks to Spectral hunter

The machete and shovel DO NOT show up when you cycle your weapons. They 
are automatic once retrived. your the machete on cargo netting or thick 
brush to access new areas. The shovel enables bonuses when used in the 
right areas. The boxes for skins require you to gain a key to open it. 
To get a key you need to pass a level with all gold stars. 
_______________________________________________________________________

_______________________________________________________________________

Thanks to sydav
You can use the entrenching tool on: 
- the steam burned sailor aboard the U.S.S. California 
- the dirt mound at the ball field by the second sewer entrance 
- the dirt mound at the entrance to the tunnel under the hut 
- I forget where to use it on the Pistol Pete Showdown 
- the grill at the bottom of the stairs 
- the mound of dirt to the right of the burning aircraft 
- the mound of dirt in the area to the right of the blockade at the end 
of the first set of tracks 
- the odd colored locker in the flight crews quarters
_______________________________________________________________________

=======================================================================
                            7. GAME MODES
=======================================================================

SINGLE PLAYER CAMPAIGN

Play by yourself, fighting in the war as Joe Griffin. It's full screen, 
and you can play 9 levels.

CO-OP CAMPAIGN

I have never actually played this mode yet, because no one wants to play 
it with me. I assume that you play with someone else, in all the levels 
that you would in one player mode.

MULTIPLAYER

Play a deathmatch, with different variables, such as Friendly Fire 
on/off, Kill limit and Time limit. 4 people can play. 

ONLINE PLAY

Yes, Rising Sun can be played online, but I have no idea how to set it 
up, and I don't want to play it online.
                                      
=======================================================================
                          8. OPTIONS
=======================================================================

A quick section here, this just describes the variables in the options 
section.

CONTROLLER LAYOUT

Choose your button configuration, like which button does which action. 
You can choose between Preset configurations, or set custom 
configurations.

CONTROLLER OPTIONS

Just things like Invert Y and Turns speed. I think you know what the 
vibration is. If you have invert Y on, when you move the left analog 
stick up, it will move your view down. I like it on.

HUD OPTIONS

Hud = Heads Up Display, like your weapon, crosshair, ammo, etc. If 
crosshairs is on, then it means you will see a little aimer. If off, you 
don't. I don't know what HUD type does.

AUDIO

Select the volume of the music and also the sound effects, like bullets, 
and you can also select the sound format.

DIFFICULTY

On Easy, you are a Skilled Marksman. On Normal, players and enemies are 
evenly matched, and on hard mode, it is war! Your enemies are truly 
dangerous. New people should start on easy.

PASSWORD

Enter a password in the typewriter. You can use this for entering 
cheats, secrets that you find. See the cheats section for more 
information.

=======================================================================
                        9. GAME BASICS
=======================================================================

MOVEMENT

Most missions you have to move in, of course. Use the left analog stick 
to move, and the right to look. Some missions you cannot move in, like 
Pearl Harbour, when you are on the boat.

ITEMS

Items can help you on your way. They can be things like an ammo box, 
which will give you weapons and ammo of course, or something like a tank 
cog, or other secret items.

TEAMMATES

On your ay you will find teammates. These are your allies, and will 
fight with you, not against you. They will be trying to kill the enemy 
as well, although you will be doing the most work. You cannot kill them, 
which is good. Try to protect them.

SECRETS

in each level, there are film canisters that you can find. These are 
hidden in secret places, and you will need to look hard for them. When 
you find one, it will unlock a secret movie.

SAVING

In every level, there is on average about two or three phones. Approach 
the phones, and press the action button. Here you can save your game by 
selecting the slot, etc. Sometimes these phones are hidden, or on a 
different path to the main objective path.

=======================================================================
                         10. MEDALS
=======================================================================

DESCRIPTIONS

American Defence Service    Awarded to any person serving on active 
                            duty between September 8, 1939 and December
                            7, 1941.

Navy Distinguished Service  For exceptionally meritorious service to 
                            the government in a duty of great       
                            responsibility.

Phillipine Defense          Earned by all servicemen for the defence of 
                            the Phillipines between December 8, 1941 
                            and June 15, 1942.



OBTAINING

To get medals, you must get a gold in the following catgories in each 
level:

Accuracy         - Must be over 75% I believe
Bonus Objectives - Do two to get a gold
Hits taken       - Varies from level to level

ACCURACY TIPS
- Try to only shoot the enemy when your aimer is on them
- Melee attacks and grenades DON'T count towards accuracy
- Machinegun embankments DON'T count towards accuracy
- Only weapons with limited ammo count towards accuracy
- If the enemy hasn't seen you, shoot him in the foot, then shoot him 
  in the foot again, and again for better accuracy.

OBJECTIVE TIPS
- Explore everywhere looking for secret things, something you find 
  could be part of a bonus objective
- Look in this guide to find out the bonus objectives for each level

HITS TAKEN TIPS
- Always hide and peek around corners and shoot
- Circle Strafe to avoid being hit
- Strafe normally to avoid being hit, and doge explosions
- Shoot the enemy before they shoot you
- Try to always keep running, a still target is a good target for the 
  enemy.

=======================================================================
                         11. CHEATS
=======================================================================

HEALTH CHEATS

Bullet shield mode:
Enter TANG at the password screen at the options menu. Select the 
"Bonus" options to enable/disable this cheat. All bullets that are fired 
at you will be ineffective and will not damage you. 

Silver bullet mode:
Enter TILEFISH at the password screen at the options menu. Select 
the "Bonus" option to enable/disable this cheat. Silver bullet mode 
allows enemies to be killed with one shot. 

Perfectionist:
Enter HOGFISH at the password screen at the options menu. Select the 
"Bonus" option to enable/disable this cheat. This cheat allows the 
Japanese to kill you with one shot. 


WEAPON CHEATS

Unlimited ammunition:
Enter GOBY at the password screen at the options menu. Select the 
"Bonus" option to enable/disable this cheat. 
            
Rubber grenade mode:
Enter DAMSEL at the password screen at the options menu. Select the 
"Bonus" option to enable/disable this cheat. 

Snipe-O-Rama mode:
Enter PUFFER at the password screen at the options menu. Select the 
"Bonus" options to enable/disable this cheat. This cheat allows all 
guns to zoom like a sniper rifle. 


FUN CHEATS

Men with hats:
Enter SEAHORSE at the password screen at the options menu. Select 
the "Bonus" option to enable/disable this cheat. Characters will 
have various objects on their heads. 

Invisible soldiers:
Enter TRIGGER at the password screen at the options menu. Select the 
"Bonus" option to enable/disable this cheat. All that you will see 
is their guns and helmets. 

Achilles head mode:
Enter MANDARIN at the password screen at the options menu. Select 
the "Bonus" option to enable/disable this cheat. The Japanese can 
only be killed with a headshot when this cheat is active. 
  
Popeye arms:
Enter SPINEFOOT at the password screen at the options menu


MISCELLANEOUS CHEATS 

All missions:
Enter BUTTERFLY at the password screen at the options menu. 

All replay items:
Enter GARIBALDI at the password screen at the options menu. Select 
the "Bonus" option to enable/disable this cheat. 


=======================================================================
                         12. SECRETS
=======================================================================

Control main menu:
Move the Right Analog-stick to control the background at the main menu. 
            
Multi-player skins:
If you receive a medal for a mission, you also will receive a skeleton 
key, which opens a small box, which contains a new skin for multi-player 
mode. There is one box per mission with the exception of the Pearl 
Harbour mission.

=======================================================================
                      13. GAME TIPS
=======================================================================

* Strafe a lot. Strafing is just like dodging bullets. If you are 
continually moving, they might still just hit you, but there is a less 
of a chance that the enemy will hit you.

* Like above, circle strafe. Circle strafe is moving around an enemy, 
like going around in a circle, keeping the enemy in the middle, so you 
are aiming at them all the time, while strafing.

* Conserve ammo. The enemies is Rising sun only take about 2-3 bullets 
to kill, so don't go wasting a whole round of twenty bullets on one 
enemy. Save your ammo.

* Save the good weapons for last. For example, if you are on a very hard 
mission, start off by using the pistol, and when it gets to the end, 
then start using machineguns, etc.

* Only get a health pack if you need it. For example, if you have taken 
one hit, and lost 5% health, as most hits do, then don't pick up a field 
surgeon pack that gives you 75% health. Leave it so that you can come 
back to it.

* Sometimes you may find yourself lost, or not knowing what to do or 
where you should go. Listen for other allies, etc and they might give 
you some info. Listen carefully. Also, press select to get hints from 
HQ, this can help you out a lot. 

* Use the peek out method good. If you are facing a wall, and to your 
right is an opening, press the L1 button to aim, and then push the left 
analog stick to the right. You will peek out. Release the stick to go 
back to normal.

* Reload when you can. In Rising Sun, reloading can take some time, like 
3 seconds. In three seconds you can easily be shot a number of times. 
Never go into a battle with only afew bullets left, always reload when 
you can. There is nothing worse than being shot while reloading in a 
battle. This especially goes for the pistols.

* About the above, the M1 Garand cannot be reloaded in the middle of a 
clip. They made it like this because this is how it was in the war. If 
you only have 1 or 2 bullets left, and you are going into battle, shoot 
them out and it will auto load.

* Here is a little way to avoid recoil, from the machinegun. While 
shooting bullets from the machinegun, keep on pressing the "Centre View" 
button and there will be less recoil. Obviously it only works when 
enemies and stuff are in middle view.

* If you want to get good accuracy, don't just rapidly fire all the 
time. Aim before you shoot, and make sure that your bullet will hit an 
enemy before you fire. Use the aim mode a lot, as well as the sniper aim 
when you have the Sniper Rifle.

=======================================================================
                          14.  WALKTHROUGH
=======================================================================

DAY OF INFAMY

The starting of the game, and a great mission to just learn how to get 
down the basics of the game, like the controls and how to move. There 
are actually no soldiers at the start at the game, but you will find 
some planes near the end of the mission. Watch the opening movie, and 
you will see your allies running out the room. Run out of the room, and 
look to your right. Run forward, and you will see a guy ebing 
electrocuted. Go up to the cables, and look to your left. Go through the 
doorway.

You will see a guy in here; follow him as he goes through another 
doorway into a storage area. He will most likely run faster than you, 
but you will still know where he is going. Run up the stairs, to see the 
guy again. Run and jump over the electric cables, like how it is 
demonstrated by the guy. A pole will fall, so duck under it and follow 
the guy. Keep going forward, to see an engineer. Help him with the hatch 
if you want a bonus objective.

Run up the stairs on your left. Run to the left again, and a guy will 
say, "Over here, I've found the exit." Fire will break out. Run up, and 
you will be given a fire extinguisher. Aim it at the fire, and press the 
shoot button to use. Put out the fire, and run forward and put out the 
next one. Look at the door on your left. Aim the Fire Extinguisher at 
that fire, and put it out. Run in the room, to see the cook. Te cook 
will want your fire extinguisher. He will automatically grab it off you 
after awhile.

One the cook sprays out the fire, a mission objective is complete. Run 
up to the phone, and press the action button to save your game. Once 
that is done, run out of this room, and go to the left. Keep moving 
forward, and you will come to a set of stairs. Go up the stairs, and a 
short cut-scene will kick in. Wait until Gunny gives you a gun (The 
Bowing Automatic Rifle.) After that, there is some ways you can take 
down the incoming planes. There is a automatic gun near where you are, 
another on the next floor, or you can just use your B.A.R. I say use the 
gun emplacements.

Make sure you have your setting set right for invert axis, otherwise you 
will stuff this part up. It's all about aiming. Planes usually don't 
appear until the last second (well for me anyway) so just keep on firing 
at incoming planes, until it says that the USS California has been 
defended.


PEARL HARBOUR

I can't really give you an exact walkthrough for this level, for the 
fact that you can move yourself, the boat is moving, and you are only 
doing the shooting. This reminds me kinda like the level from 
Underground where you are on a motorbike, only this is more intense, due 
to the realism of it. If you are not in the level for accuracy, then 
just hold your finger down on the shoot button for all of the level. 
Move your view using the right analog stick (presuming you have that 
configuration.) and shoot down any planes overhead. It will take afew 
bullets before planes are actually fully brought down.

Just remember to try to shoot any plane before it shoots you. You cannot 
collect health in this mission, because you don't stop at all, and can't 
get out of the ship, so you need to preserve health. If you think you 
are going to die early, then just restart. There is no need to preserve 
ammo for this, because the machinegun turret that you are using has an 
unlimited supply. Also, you cannot save the game during this level, 
there is no save points. Of course, you can at the end of the level, 
though.

Just remember to keep on shooting down those planes. There is one time 
where you can't shoot, and that is the part where the Arizona gets blown 
up, they want you to see that, so that's why you can't move your view or 
shoot at that time. This level, of course has the most amount of planes 
that fly overhead. Heres a little challenge; try to see how many planes 
you can shoot down in the level. It will say at the end of the level, on 
the stats screen. I think somewhere between 70 - 75 + planes shot down 
is the bonus objective.


FALL OF PHILLIPINES

I like this level, it really reminds me of the first level of the second 
mission in Medal of Honor: Frontline. I forget the name of it though, 
but the one where you have to stow away in cargo crates. Anyway, onto 
the walkthrough. You will start the mission off by being on a bridge, 
with fire around you. You also get to start off with the Tommy Gun 
(Known in this game as the Thompson.) Don't worry about the planes 
flying overhead. Run to where there is no fire, and keep going.

Do not run over fire, or you will lose health, which you of course don't 
want to happen. Keep on moving, until you get off the bridge. On the 
right will be your brother. He will talk to you. From where he is, help 
take down the enemies that come.  Once that is done, run up, and to the 
right. You will see a little building. Go into it, and to the left. A 
guy will come out from behind the crates; kill him. Run behind the 
crates, and grab the tank cogwheel. Now run back to the tank, just 
beside the gate.

Men will get in the tank. The tank is practically indestructible, but 
the men on the ground and in high places will shoot on you. Keep a look 
out on your right and left all the time, enemies can sometimes appear 
from nowhere. Ignore the planes flying overhead, they really don't 
provide a big threat to you, only the soldiers on the ground. The tank 
will also take out some of the soldiers, which is good, but you, mainly, 
have to do all of the work.

Just keep following where the tank goes, and proceed to taking out the 
soldiers. Watch out for snipers. When you get to a bit with huts, it is 
better to take out the men inside them by throwing a grenade in there to 
kill them.  When the tank gets to the end, let the guy speak to you. You 
now have to do the rest of the mission on your own, pretty much. Look 
behind, and kill the enemy troops. Retrace the enemy's steps by going to 
the left. 

Go past the huts (there is soup in the one on the end, which will give 
you some health back.) and turn to the right. Keep on running forward, 
taking out the soldiers as they come towards you. Keep on running 
forward. Sometimes a tank comes around the corner here. Battling it is 
useless, since it will just be a waste of valuable grenades. Instead, 
approach the building on the left, and wait until you hear a plane 
coming overhead. Stand back, and the plane will bomb the door.

Go through the door. If you are waiting for it to explode and trying to 
avoid the tank, keep strafing and moving, because the tank's turret 
takes time to move around to get you, and never fires at the ground to 
inflict splash damage. Anyway, enter through the blown out doors on the 
left. Next tot he stairs will be a save point, so save your game. Go up 
the stairs. Go out of the window, and onto the planks, and slide down. 
Because the guy using the machinegun hasn't seen you, kill him with a 
headshot, or go up to him and hit him with your gun.

If you want to, you can use the machinegun, and a lot of soldiers will 
come out. Kill them all. The machinegun has unlimited ammo. Once that is 
done, head down the road. Turn to the left, and kill the enemy soldiers. 
Run up, and you will see a locked door. To the left and right of the 
door are sewer trenches. Go down them, into the sewer system. When you 
get to a fork in the road, head right (which is the only way you can 
go.) Go up the stairs, and you will arrive in a baseball field. Shoot 
enemies that appear, watch out though, because some are behind the 
crates, hiding. 

Once those enemies are killed, run over to the stands of the baseball 
ground. Go up the stairs on your right, and you will see a booth. Kill 
the guy in here, and the Radio command post will be disabled. Run back 
down the stands. Run over to where you can see a door. Watch out though; 
you can be ambushed from behind. The door will open, and guards will 
come out. Kill them all, and go through the doorway. Run to the right, 
and the gate will now be open. 

Keep going down the street, watching out for snipers. Head down the road 
to your left. Take the path on the right, and grab some health and ammo, 
then keep on going forward, and into the school. Go into the room on the 
left. Run up the stairs, and get to the rooftop. To do this, go to the 
right when you go up the stairs, and up the next set of stairs, and you 
will be at the roof. A new objective will appear, and it is to protect 
Donnie and the other guy.

Just use the machinegun embankment to shoot at the tank and all the 
soldiers that appear. Then run back down both sets of stairs, and to the 
newly opened gate, and you will be at the town square. You will then be 
able to see Donnie. Run over, and you will also be able to see the lost 
explosives truck that you need to ride in. Talk to the guy, and a new 
objective will pop up, it ois signal the demolition team. Run into the 
church, and save your game. The phone is by all of the seats.

Run back to the stairs (that are still in the church) and take the 
stairs to the top. Right at the top will be ropes. Take the path around, 
and press action to ring the bell. Demolition team has been signalled. 
Run back outside, and to the demolitions truck. Press action to get in 
the demolitions truck. Move your view so that you are looking outside, 
and shoot every soldier that appears. Donnie will come to help. Use your 
machinegun for this part, and keep on shooting the soldiers.

A tank will come behind you. It shots will not harm the explosives 
truck. Wait to the tank gets close, then throw grenades at it. Hold down 
the grenade button to throw it long. About 4 direct hit grenades should 
destroy it. Proceed to killing the rest of the soldiers. Some soldiers 
are next to explosive barrels, so shoot them for an easy kill. Ge the 
explosive truck on the bridge, and the mission is complete.


MIDNIGHT RAID ON GUADALCANAL

Your first jungle level, although you do start off in the water with a 
pistol and also a sniper rifle. I suggest equipping your pistol, and 
sticking with it for the first part of the mission. You just have to 
watch as the boat and your men float. Wait until you see some men on 
your right, and shoot them. Your teammates will help. Keep floating, and 
later on, more men will come to your left, kill them also, and press the 
action button to go on shore. You don't have to though.

It's actually better to go on land than to just stay afloat in the boat, 
as you will get killed by the machinegun if you don't take it out by 
going on land. Keep on following the jungle path around, shooting the 
guards when you see them.  Keep moving and kill the flood of guards by 
the woodpile section. Also, you will see a machinegun bunker that is 
firing at your friends in the boat. Shoot the machinegunner, and then 
get back in the boat. That just saved you a lot of health.

Press the action button to get on the boat. Just let the boat take you. 
There are guys in a tree up farther, but ignore them because they don't 
pose much of a threat, and are too hard to hit, so just ignore them, and 
don't waste your accuracy. In a second, Anderson will get hit, and fall 
back. Look at him. He will say that there is something in the water, and 
a crocodile will come out and grab him. He's dead. Get out of the boat 
when it reaches land, and follow the squad.

Kill the machinegunner up here first, before anyone else, as he is the 
biggest threat to you. On your right will be a hill, take the path 
around to meet some more enemies. Kill them and grab the intelligence 
document. Run back and find the tunnel. Run into it and save your game 
on the left. Now go up the hill and back out into the jungle again. Kill 
the two guards up by the fire and grab the health. Run up farther and 
shoot the guy with the machinegun. Walk around the truck and shoot the 
guards in there.

Watch out for the guards with the Bayonets, they can easily kill you 
here. Keep moving past the truck, and watch out, a guard will come from 
underground and start shooting at you. Shoot him back, and kill him. 
Keep moving, and shooting. When you come to a place with two ways to 
get, left and right, head left and save your game. Then go to the right. 
Move forward some more, and you will reach the outpost. Shoot the guards 
who come towards you. Keep moving forward past the crane.

Shoot the guards who come. There are some explosive barrels on the right 
that you can shoot to make them explode. Inside one of the huts is an 
intelligence document, which is part of a bonus objective. Now run back, 
keep moving forward.  There will be two ways to go, left and right. 
Right is the way you came in, so go left. Kill the guards you see, and 
sniper off the two guards in the double story hut. Take the path on the 
right side of the hut, from when you first saw it. 

Kill the guys with bayonets by the fire on the right, and head left. 
Before the tunnel, a guy comes on the left side from underground. Shoot 
him, and go into the tunnel. Shoot the guard in the tunnel, and come out 
the other side, and you will see a big hut. Shoot the guards in front of 
the hut first, and then go inside and shoot the rest of the guards. You 
can look out the window of the hut and kill enemies that are outside. 
Run back outside after collecting health and other goodies.

Three enemies will spawn on the right, kill them, and run up and keep 
going forward. Kill the guards behind and in front of the truck, and 
then move past it. In another Rockey part on the left side will be a 
save point. Save your game.  Just keep on following the jungle path 
around, and around, and eventually you will get to another machinegun 
embankment. Shoot the guard in there first. Take the path on the right 
around, and into the tunnel on the right.

If you want an intelligence document, then instead don't go into the 
tunnel, go forward and into the machinegun bunker, and collect the 
document. Then go into the tunnel. Kill the guards in the tunnel and get 
out of it. Follow the jungle path around again, killing the guards when 
you see them. In the rocky section on the left up here is another save 
point. Save your game, then go out of the rocky section, and go forward. 
Now run back out of the tunnel, to the machinegun bunker.

There is a tunnel by this, go down it. The only reason I told you to go 
down the other tunnel is to save your game. Go through the tunnel and 
come out the other side. Kill the enemies by the trucks, or shoot the 
barrels if the enemy is in front of them. On the right up ahead will be 
a generator. Throw a grenade or two at it, and then run out the way and 
let it explode. Bonus objective completed. Keep moving forward and 
through the jungle area. Not too much farther to go now.

Go into the hut, and first clear out the bottom floor, killing the 
enemies when you see them. Out the window you will see a tank; leave it 
for now, there is nothing you can do. Run upstairs, and shoot the guards 
up here. To access the next area, there are stairs on the right side of 
the big room. Go down the stairs on the right, kill the guards, and run 
out onto the big open land. There is a tank here, so run to the right 
(east) kill the guard when you see them.

On the right is an AA Gun, press action to take control of it, and use 
it. Kill the guards that come, and look to your right and shoot the Ammo 
depot supplies. It will explode. Kill the rest of the guards, and the 
tank wil now approach you. Keep shooting at it, just keep pounding it 
with bullets. Try to destroy it before it's turret gets around to you. 
once that has been done, the Ammo Depot has been secured. Run to the 
left, save your game on the right path.

Now you are at the very last part. Run to the machinegun, and just shoot 
everyone here. Accuracy doesn't count on these guns, so just blast away 
and shoot everyone! Once everyone here is dead, the mission is complete.

PISTOL PETE SHOWDOWN

This level is actually smaller than I first thought it would be, well, 
that's what I think anyway. In this mission, you have a lot of 
objectives, but most of them are easy, like cross bridge, you know, 
stuff like that. You can actually go back from the start, but there 
really is not point, because there is nothing there. Walk forward. 
Instead of killing all of the guards here, run to the log part on the 
right, and jump over it. Shoot the guard hiding behind it.

Take the path up, and shoot the two guards you see in front of you. When 
you see two or three ways to go, head right and take out the machinegun 
bunker on your right also. Now look left, and you will see some friends. 
Fight off the enemies, and speak to your teammates. They have found some 
of your mates. Follow the guy as he runs up, and finds a secret door. 
Run through the door. Now you are in a cave. Save your game at the phone 
in the last room.

Now go out of the cave. Follow the guy out, and you will see some of 
your teammates being held captive, with guards surrounding them. Wait 
until the men get in position, then shoot the guards. Go behind the 
hostages and undo their ropes by pressing action. The middle hostage 
will talk to you. There is some ammo on the front part of the hut, and 
if you go behind, you can crawl under the hut and grab the Machete. Wait 
for a while, and an air strike will blow away a fence.

Go to where this fence was and go up the hill. Go all the way to the top 
of the hill. The airstrikes wont hit you. Run to your right and kill any 
guards in your way. Run to the top of the hill on your left. This is 
where the Howitzer is. Watch out, because grenades fly down. It is easy 
to dodge them, just look at where they are, and run in the direction 
where they are not going. Get to the top of the hill and kill the 
enemies by the howitzer. Use the howitzer if you want to.

It's best to get off the howitzer, kill the guards, and then get back on 
and shoot the tank. Make sure you get the tank full on, not hit the 
ground, otherwise you will probably die. Once enemies are all dead, run 
down the hill, and to the left. Shoot the guard by the machinegun, and 
you will end up next to a river stream. Keep moving up, and be prepared 
to fire upon the enemies that come. Shoot them all, Duck back if you 
need to. On the right will be a path, which leads to a save phone.

Keep going up through the jungle and shoot the guards behind the log. 
Watch out in this next section, as enemies seem to come from 
underground. Run up the hill on your right, and shoot the snipers. Run 
back down and shoot the other guys. Keep running forward. Watch out on 
the next path, as more guards will come from underground. Get to the 
river stream and waterfall, and you have rendezvous' with Martin 
Clements. Go across the river stream, and follow the path.

Like usual, shoot any enemy you see. You will get to another section 
where Martin is speaking to you. Run to the right and collect ammo and 
health, then follow him up the hill. Go into the cave and around all the 
crates. The cave isn't unguarded. Shoot the guards in here, and run up 
to the first part of the Pistol pete artillery. A great way to take out 
all of the enemies in this section is to throw a grenade in there. Boom. 
All enemies will (hopefully) be dead.

Let Harrison set the charges, and then press the action button by the 
remote to set of the charges and destroy one piece of Pistol pete 
Artillery. A new door will open on your left; go through it. More guards 
will be through the door. Walk up, and go along the bridge. Throw a 
grenade down at the machinegunner. Run to the end, take out the guards 
and run down the hill. Run through this section until you find yourself 
outside. Aim at the soldiers on the stairs and shoot at them.

Run across and go up the stairs. Grab the health that is on the stairs 
also. Shoot the guards by the machinegun, and be sure to move back so 
you don't get hit. More guards will come to the machinegun, so be 
careful. Harrison will throw a grenade into the machinegun bunker, 
destroy the door. Go through the doorway, and to the right. Let Harrison 
rig the piece of Artillery, and then move back. Watch it explode. The 
door will now open.

Shoot the guards and run through. Shoot the guards in the head that are 
hiding behind the crates (because that's all you can see of them.) Get 
to the next piece of Artillery, and Harrison will rig it again. Follow 
Harrison across the bridge. I think there is a way you can save 
Harrison, but I can't do it. The bridge will collapse, and the mission 
will be completed.


SINGAPORE SLING

Firstly, here's some info from Duncan:

Also, after the rickshaw crashes and Tanaka talks to the guards, you 
don't have to kill them. He says something about you being a German 
officer and they walk off. Maybe it was because I used stealth and the 
Welrod at the docks so I didn't kill many soldiers. I also stayed well 
back when Tanaka talked to the Japanese. 


You start the mission off with a Welrod pistol, and another pistol. 
Don't use the Welrod, it takes too long to reload, causing you to pretty 
much be shot when reloading. The other pistol is good. Anyway, on with 
the walkthrough. Shoot the first guy looking the opposite direction in 
the head, then move on to the bridge and kill the next enemy, who is 
usually walking away from you. Kill the guy by the crates, and take the 
path across the water. Shoot the guards.

Kill all of the guards near the boxes, be careful, and take cover when 
you need to. Walk around the corner, and you will see a guy with tanaka 
on the back of his cart. There is pretty much nothing up the end of the 
street (no ammo, guards, etc.) so press action to get on the cart. 
Tanaka will brief you here, so just sit back, watch your view, and 
ignore the passing guards, as you cannot shoot. Watch the scenery go by. 
After awhile, the puller of the cart will get run over, spinning you 
upside down.

Let Tanaka go and speak to the guards. When the talking fails, pull out 
your gun and kill them all. Head down the road to your left, grab some 
ammo and health and kill the guards. Go right, kill the rest of the 
guards here, and supply yourself. Run up the road, collect ammo and 
supplies, then kill all the guards by the gate. Run into the bar area on 
the left, and take the door out to the next area, past the gate. Save 
the game just before this in the room, and speak to Tanaka.

He will say that Shima will turn the town upside down looking for them 
now, so you best bet is to split up, and lose the guards in the alley. I 
hate stealth, so I'm not going to do the next bit in stealth. Just run 
up and shoot all of the guards here. If you like doing it in stealth, 
you can crawl through the sewers and guards wont see you. Keep running 
up, and turn the corner to your right. Hide behind the wall, and peek 
out and shoot the enemies here. Move forward.

If you are looking for some supplies, head down the street on the left, 
and kill the guard. Anyway, keep going down the street, killing the 
enemies when you encounter them. Go down the very last street on the 
left, and you will see someone opening the door. Run to him. He is 
Bromley. Follow him as he gets to the stairs, and introduces himself to 
you. When that is done, follow him down the stairs, and kill all of the 
enemies you encounter. He is trying to do it in stealth, but ends up 
getting seen anyway, and shot upon.

Just a note, you can't kill Bromley, which is a good thing, if you have 
a bad aim, or don't know who is on your team. Follow him all the way 
upsatirs, and he will brief you on some German guy. Bromley will give 
you Caltrops. Walk up into the alley a bit, and when it says action to 
throw the Caltrops, throw them! The car will go spinning off into the 
wall. Run to the car, and grab the uniform, so that you can go in 
disguise to the axis meeting.

This is as far as Bromley is going. Run up the stairs, and save your 
game. Run up the next stairs, into a rooftop with glass rooms 
everywhere. Shoot all of the guards here. It is definitely better if you 
don't use your welrod here. Progress to the next rooftop, and eliminate 
any guards here, and run down the next set of steps. Kill any guards, go 
along the wooden platform and look to your left. Kill the guards and 
rescue the P.OW and grab the health kit. 

Look right and shoot the guards on the ground, then jump down to the 
next area, shoot the guards up top, then jump onto the crates and get up 
there. Run down the next set of steps into a room. Kill the guards 
looking out the window. Go through the doorway on your left. Look right, 
and you will have rescued a P.O.W, grab the ammo by him as well, then 
look the opposite direction and run forward. Turn the corner, to find 
Tanaka in an enemy Uniform, so he wont be shot at by the enemy.

He will take you, and your newly acquired uniform to the hotel, where 
you can infiltrate the hotel and find out their plans. All weapons have 
now been taken away from you, so you can't shoot in this part, and you 
don't need to anyway.

Press action to get into the car. Tanaka will take you all the way. Walk 
up to the guards. They will pull their swords out. Don't worry, this is 
just a sign of respect to which they think it a colonel, they are not 
trying to kill you. Run up the left set of stairs and take them to the 
top. When you are at the top. Do a 180-degree turn, and go forward on 
the upstairs path, through the door. The next bit is automated. Here is 
where you learn their plans.

Just listen through this bit. The real colonel will come in, and say 
that you stole his uniform. If you look up, you will see a guard. 
Bromley will kill the guard, who will fall through, and then Bromley 
will come down and kill everyone, except you. Run out the door, and back 
downstairs. Kill every guard you encounter, also. Run the opposite way 
to where you came in, and you will go into a big room. Go through the 
first door on your right, straight away, and kill the cooks in the 
kitchen before they kill you.

Go into the next room and press action to save your game. Run upstairs 
and help Bromley out by shooting all of the guards here. Exit the bar 
area, and walk forward down the hallway, shooting the guards when they 
come. Exit through the room on the right, go outside, kill the guards on 
the right and run up there, and the mission is complete. You and Bromley 
will get onto a bus type thing.


SEARCH FOR YAMASHITA'S GOLD

Watch the opening movie, which shows the plane with Tanaka (?) in it 
going down. You must find this plane, as well as doing a lot of over 
objectives. I prefer using the Shotgun for this level, and using the 
sniper of the far away guards. You also have some teamates on this 
level. Walk forward and shoot the guards just ahead. Walk to the left, 
ans shoot the guards in this jungle part. Take the path around and kill 
some more enemies. Basically, the rest of the Jungle part is just like 
this, so sorry if I'm boring you, just read ahead.

Take the path around, kill the enemies then turn left. Shoot some more 
enemies, and watch out for the guards with the machineguns, attempt to 
take them out first, before anyone else. Use the sniper and snipe the 
enemies far away. Keep walking, and you will come to a place with a hill 
going up, and a hill going down. Take the hill coming up, this way you 
can Sniper down at the enemies. Kill the guard at the top, and melee 
attack the crates and grab some ammo. Now shoot down at the enemies, 
using your Sniper.

Run back down the hill, do a 180-degree turn, and run down. Run to where 
the guards were, that you snipered. When you get down here, it will 
trigger more guards; shoot them all, especially the one at the 
machinegun embankment. Run forward, shooting the enemies. Keep going 
forward, and you will find a save point. Save the game, and break the 
crates in the corner. Now, collect what is under them and go to the 
left. Run up through the jungle, and shoot the guy and the machinegun.

There are A LOT of machine gunners here, so be careful, and use your 
machinegun for this section. Watch out for the guy on the hill, who uses 
a machinegun to shoot down at you. Take him out with he Sniper Rifle. 
Shoot him not the barrel. Once everyone is dead, run forward, take out 
the next guy with a machinegun. Keep going through the jungle, and save 
your game at the phone. Turn to your right, and you will come to the 
crashed plane, which will then explode. 

Turn left, and run up to Tanaka, who will tell you afew things. You get 
a new objective, which is to rescue the pilot. Continue into the jungle. 
Keep going, and you will eventually reach the entrance to the temple, 
guarded by Guard towers and ground soldiers. Use your Sniper Rifle to 
take the guards out, but if you have low ammo, or none at all, run to 
the wall, then peek out with your Shotgun or Machinegun and fire. Tanaka 
will give you covering fire. You cannot kill Tanaka, which is good.

Run up, shooting all of the guards that come down the stairs. Now go up 
the stairs, and you are in the temple. Run into the temple, and when you 
can, go left, shoot the crates and grab the Bazooka. Now run back right. 
Kill all of the guards in the room witht he Buddah. Run to the left, 
shoot the guards again, and Tanaka will help you kill them. There are 
some crates in here as well, so break them if you need some ammo or 
health, then go to your left. Keep running around the corner, shooting 
the guards.

Run into the room with the Buddha, and kill everyone. In the hands of 
the Buddha is a flower; you will automatically grab the lotus flower 
when you approach it. Open the door, turn the corner to the right, and 
kill the guards, blah blah blah. Eventually you will come to another 
door. Open it and you will be outside. Hide behind the rocks and peek 
out to kill the guards. Let Tanaka take care of the guards on the 
ground, although you will have to do some work.

When that is done, run to the right. Run into the next part of the 
Temple. These crates cannot be struck open. Open the next door, and 
shoot the guards sitting down at the table. There is two ways to go 
here, left or right. The right way just leads you to the kitchen area, 
which has a few cooks in it, and also Sake barrels, which is a secondary 
objective if you destroy 5. To progress on with the game, head left. 
Keep going forward until you hear an explosion.

Your view will turn upside down, well actually it will spin, and you wil 
fall through a hole and find yamashita's gold. That explosion was 
Bromley taking out the AA guns. Look right, and kill the guard who comes 
down with a shovel. Go up the stairs, follow the path along, and you 
will come to a hill, this is where the detention centre is. Run down the 
hill, kill the guards, go through the open gate, and kill more guards. 
Shoot the guards in the room on the left. Take the first right, and 
shoot the guards.

Release the pilot by pressing the X button. He will defend for himself 
now. If you got the flower, head right out here to the lying down buddah 
statue. Go to the little thing before it, and press action to put the 
flower on it. Collect the tool that pops up in the room on the right. 
Save your game here as well.. This will help you in other missions. Now 
run back to where you fell down that hole to, and go through the set of 
double doors.

Keep running, and you will eventually hear another explosion. In the 
room after this, stay back, as the Buddha statue will fall and kill some 
guards. Kill whoever is left standing. Keep moving forward, and you will 
hear the third gun go off. Keep moving. Just keep on shooting everyone, 
and you will eventually get to a part with machineguns looking out onto 
a base. Use the machineguns, and shoot anything that moves. If soldiers 
are in front of barrels, then shoot the barrels to kill them. Also shoot 
the trucks.

After you kill everyone, you have escaped the temple, and the mission is 
complete. Watch the movie, and then move onto the next mission...


A BRIDGE ON THE RIVER KWAI

The plane you are flying in hits turbulence, and you fall out. Luckily 
you have got a parachute. This is another jungle level, with many paths 
leading off into different sections. You have all weapons from last 
level, minus the machinegun. Walk into the jungle and prepare for your 
first enemy. He pops up out the ground on the right. Shoot him. As you 
go down into the jungle, another enemy will do the same on the left. 
Kill him before he kills you, because he has a machinegun.

When you get up to the little bridge, kill the guards on it and cross 
it. If you look down to your right, there is a little dock. Shoot the 
barrels to kill the enemies down here, although you might need to sniper 
one. Cross the bridges, and go to the left, up a hill. Grab the health, 
and break the crate using a Melee attack. Collect the ammo. Jump down to 
the right, and be ready, because usually 4 enemies will come. Run back 
and strafe and shoot them with your Shotgun.

Run all the way forward, and you will find some crates next to the train 
tracks. Break them, and grab whatever goodies are under there, then 
continue along the train tracks. Beware of snipers, they are a pain in 
this level.  If you are getting shot at and hit by a sniper, then use 
your compus to work out where they are shooting you from, or try to see 
where the bullet is coming from. They can sometimes be hard to see in 
the jungle. Move forward.

You will see another bunch of crates; throw a grenade behind them as 
guards are here. Let it explode, killing the guards. Now, you can go two 
ways here, forward, or to the right. If you go to the right, you can 
take out the snipers that cause a problem if you were taking the railway 
tracks. There is also a machinegun up here, which can be used to spawn 
more enemies, although you might get shot a few times, and it could ruin 
your accuracy, and that's two bad things if you are trying to get a 
medal for this level. 

When you get to the top of the hill, shoot the guards and then look down 
onto the railway track. Siper the guards by the water tower. You cannot 
jump down to railway tracks from up here, the game wont let you, which 
is good, because if it wasn't like that, you would die. Run down the 
hill, and you will be back on the railway tracks. Run forward on the 
tracks. Just to the right before the bridge is another jungle path. Take 
it, and you will get a machinegun at the end. Run back to the tracks, 
and go right.

When you get to the bridge section and start to cross it, different 
music will come in, and a truck will have enemies in at, shooting back 
at the allies. Run up and shoot the truck with your shotgun. When it 
explodes, it should fall off the bridge. Run across the bridge and meet 
some friendlies. Follow them up, and when the guy says, "Enemy troops 
ahead" two of them will go forward, and two will go to the left. Head 
left, and you will come to a hut. Shoot the snipers and all in the 
trees.

There is a fair amount of enemies here, so be sure to duck when you need 
to. There is health on the hut on top of the hill, as well as some on 
the one on the ground. As you move forward, there will be more enemies 
coming out of trenches.  Kill all (or most) of the enemies, and don't be 
afraid to throw grenades where you think enemies might be. Run to the 
hill, up the rocky path and meet some allies again. Let them shoot the 
snipers up top of the hill. 

Up farther, enemies will start coming from behind rocks. Throw grenades 
behind the rocks. It's best to use your machinegun in this part. A lot 
of guards will come to the guard tower, so watch out for that big 
machinegun on the hill, it can kill you quick. Throw grenades if you 
aren't that good of a shot, but otherwise, aim in with your sniper rifle 
and shoot the guys at the tower, then move into the jungle area on the 
left. You will be faced with two ways to go, head left.

Save your game at the phone. Now you can just keep on moving forward, to 
the path that would of been on your right when you came to the two ways 
to go. Watch out, as there are enemies that pop out from underground. 
Before you cross the bridge, look right and peek out. Shoot the barrels 
next to the guards, and that should kill the guards. That should also 
disable the dock, which is a secondary objective. Keep moving forward 
and shoot the guards near the crates.

If you take control of the machinegun, then more enemies will spawn, and 
you can kill them. There are some bottles of medical canteen there as 
well. Run around the crates and you will find an elephant. Press action 
to ride it. You need to ride the elephant because it can get through 
places you can't. It has a machinegun on top that you can use to fire 
down at enemies. Sometimes the machinegun wont get down far enough to 
get an enemy.

If the above happens, then wait to the enemies run back, and then shoot 
them. Keep on shooting all of the enemies that you can see, and you will 
also hear air strikes. They wont get you. Just keep shooting, and try 
not to be shot yourself. The elephant will eventually barge through 
another lot of trees, and you will find Bromley. When he goes to the 
left, you go right, take out the two snipers and grab the medikit. Now 
go back to where Bromley is, and follow him.

Save your game and then run up the hill. Now you must take control of 
the crane. Run over to the left side of this section, by the wire gates 
and run up the hill. Kill the guards protecting the crane, and press 
action to get in. I like this bit. It is done automatically. Griffin 
will pick up some metal tracks, put them where the train is going, and 
then the train will come, get derailed and explodes. You nearly get 
killed as well, when a piece of debris comes straight for you! The crane 
is now destroyed.

Run back down the hill and to the train. A new ibjective will pop up, 
which is to open the fuel tanks. Run towards the bridge on the river 
kwai, and a door will open on the train. Kill the guards that run out, 
then go through the door. Keep weaving in and out and shooting the 
guards when they come. You will need to go to the side of the bridge a 
lot to get around, so do that. The fuel tanks look like big gas 
cylinders. Press action on the valve to open. 

Weave in and out through the wreckage again and open the next fuel tank, 
which is on the right. Keep weaving in and out, and you wil eventually 
get to the last fuel tank. Once you open the last fuel valve, a door 
will come open. Shoot and kill the guard who says that you wont take him 
alive. Open the door, and their Bromley will be. He will tell you a few 
things. Follow him, and he will throw a grenade at the guards, which 
will sabotage the bridge.

Follow him back, as he goes on top of the trains. Follow him through 
another room, and jump down into the ocean, and the mission is complete. 
Tanaka will then come in a plane and pick you and Bromley up, and take 
you to the carrier.


SUPERCARRIER SABOTAGE

Watch the opening movie, which shows Tanaka, Bromley, and yourself in an 
aeroplane about to board a Japanese ship, with help of Tanaka, who knows 
a few Japanese. Your main objective is to try and find Yamashita's gold, 
which is on board. Tanaka will fool the guards, and use a Japanese 
uniform while Bromley and yourself go safely below, where you can 
sabotage some parts of the boat. Now, lets start the mission. Listen to 
the plan that Bromley says.

Run to the stairs that are in the opposite corner to where you and 
Bromley are, and run down them. Turn to the left, and then run in the 
room on your left. Collect ammo, and open the vent near the other side 
of the room. Run back out, and look to your left. Kill the enemies 
hiding behind the crates, and watch out, as more will come round the 
corner. SInce you don't have grenades, just continually fire upon them. 
Turn the corner to your left. 

Turn right, and in the room on your right, there is some health for you 
to collect. The next room on the right contains some health also, but 
you might want to save it, and come back for it if you need it. Now, 
keep heading forward and kill the guards. Turn the corner to your left, 
and keep going forward and open the next vent. That is 2 out of 8 vents 
opened. Turn right, and in the room on your right will be some ammo, and 
also a new machinegun for you to use. Head back out. 

Walk forward, and the room on left has health. Turn the next corner, and 
kill the three guards here. You will now come to a T intersection, but 
there is actually 4 ways to go. Head left first, and go in the room on 
the right. Kill the guards by the table, and run so that you are out of 
site of the other room. Now, from in here, sniper off the guards who are 
in the other room. When they are all dead, run in, and press action by 
the vent. 3 out of 8 vents.

In the room across from the hallway you are using to get back to the 
main path, go across into another room. Collect the health and stuff in 
here, and then return to the main path. Run around the corner, go into 
the room on the left, and shoot the guards in there. Pop out of the room 
if you feel you are being overpowered, and then use the quick peek 
method to go in, or let the guards come out to you. Collect the health 
and ammo, and go back onto the main path. Keep going forward, and open 
the door on the left.

Kill all of the enemies, and run to where you can see the handle. This 
is the vent. Press action to open it. 4 out of 8 vents opened. The rest 
of the vents are in the main ship area. Open the door, run around, and 
open the next door by the stairs. Save your game in here, and then run 
down the stairs. Kill the two guards in here, and run down the next set 
of stairs and into the ships main area. Lots of people to kill in here. 
Use crawl to avoid being hit by the soldiers in the middle. Sniper them 
off.

Run to the right and grab the ammo, then run back to the left. Run up 
the stairs on the right, and kill any enemies you see. Run right again 
for some health and ammo. Run forward, shoot the guy on the left, and 
enter to the right. Go left and into the first room. Kill the guards.
Destroy the fuel monitor just below the vent, and it will explode. Now 
open the vent. Go into the other room, and do the same here, open the 
vent and destroy the fuel monitor. Run out of this section, and keep on 
going forward. On your left and right will be fuel valves.

When it says press action to break valve, press the action button, and 
it will break. Do this to all 4. You can shoot the guards through the 
windows up here, so do that. Now do the same thing that you did for the 
other two rooms. 1. Kill the guards in the rooms. 2. Shoot the fuel 
monitors in both rooms, and finally, 3. Press the action button by the 
vents to open them. Do all three of these. Then go back to the middle 
section, and you will see Bromley, who is planting charges. 

Follow him around across the bridge part, and to another door. Watch out 
here, as guards have machineguns and can easily kill you. Go through the 
door, and into the room. What do we have here? Yamashita's Gold? Yes it 
is. Guards are in here, as well as Bromley, and something that is coming 
through the vents... which is gas! There is nothing you can do about 
this part. Your screen will go blurry, and you will eventually black out 
and being held hostage by Shimma, or whatever has name is.

He will ramble on about how you have a brother, who is also being held 
on this ship. You can only move your view here, so you can't move 
because you are tied up in a rope. Shima gets no information out of you. 
He then goes to the other "American" so Shima calls him, when really, he 
isn't an American, he is actually British. Oh well. Tanaka is the guy on 
the right, in the White. While the guy with the sword goes over to talk 
to Bromley...... He sees Tanaka attempting to loosen your ropes, so then 
he grabs Tanaka, and slits his throat, while Bromley kills the other 
guard. Tanaka is dead. Bromley throws you a weapon, and you both part 
ways again.

Kill both guards who come in. Follow Bromley, and he will tell you what 
to do, which is to get up to the bridge. Grab some health, and svae your 
game behind the shelves, then run to where you killed those two guards a 
second ago. Run up the stairs. Here it can be better if you aim for the 
barrels by the enemies, instead of shooting the actual enemy. Do that. 
You can also shoot the planes, but they take too long to explode, and 
are a waste of ammunition.

Run to the door on the right side of the hangar area. Shoot the guard on 
the left, and run up the stairs. Go down the stairs and kill the next 
lot of guards. Run into the hangar on your left. There is a fair amount 
of guards in here. Peep out and kill them if you want to, or just go in 
all guns blazing; whichever is better for you. To get to the next bet, 
run northwest from where you entered this section (not north on your 
compus, your north, meaning up = north, left = west, etc.)

Look on your right to see the next door, and go up the stairs. Kill the 
guards with the swords, and open the hangar door using the switch. Run 
back downstairs, and go to your left to see the new door open. Run 
through the door, and kill the guards.

You will see the Commander, and a few guards on the elevator, and the 
son of a bitch has got your brother! There is no way that you can stop 
him getting away. Kill the new guards that come in here, and take the 
stairs up on your right.  Head through the door, turn right, kill the 
guard and go up the stairs. Keep going, killing all the guards as you go 
along. Some of the crates have goodies under them, so use a melee attack 
to break them and grab the ammo, or whatever is under them.

Keep going forward, and you will eventually go back into the main part 
of the ship. Head either to the left or go forward here, it doesn't 
really matter. Kill the guards. Run into the room on the right and get 
some health and ammo. Run up the stairs at the end, and save your game 
in the room on your left. Kill the guards in the other room. Once again 
here you can go to the left of the right. Go up the stairs at the end, 
press X in the room on the left to send a false radio signal.

head out of this room and kill the guards. Go either left or right here, 
then go outside and take the path around. Head up the stairs and kill 
the guards who say that the damage is too extensive. Head outside again 
using the doorway. Go to your left and kill the guards Head down the 
next set of steps, and you will see Bromley. Follow him to the plane, 
which is on the right. Press action to get into the plane, and you will 
start to fly off.

The last thing to do is to try and hold off the fighters from killing 
you. Use the machinegun on the back, and shoot down all of the planes 
that fly overhead, before they shoot you. Due to your view, this can be 
hard. Most of the tips that I used in the second mission apply here too, 
just keep shooting if your not in it for accuracy. Just keep shooting 
down those planes! It will take awhile to take off, and then you will 
see the ending of the game!

CONGRATULATIONS! YOU HAVE COMPLETED MEDAL OF HONOR RISING SUN!

=======================================================================
                          15. BONUSES GUIDE
=======================================================================

MISSION 1: DAY OF INFAMY

Film Canister one:
==================

Make sure that you have the Machete. As you are going through the 
mailroom, chop down the netting to the left, go in there and grab it.

Film Cansiter two:
==================

Put out the fire upstairs and put out the next fire by the door on the 
left. Go inside and you will save the crewman. Look in here.

Cheat:
======

Instead of following the guy through the barber shop, turn left and you 
will see an Engineer get burned by the steam, and then die. Run up to 
him and use the Entrenching tool on him.

Multiplayer Skin:
=================

Follow the guy who says that you need to get topside, and just before he 
goes into the mail room, you will be in a hairdressing part. Look in 
here for the skin.

Bonus Objective one: Secure the hatch
=====================================

Just before you go up the first set of stairs, there will be an engineer 
who is trying to close a hatch that the fire can easily get through. To 
do the bonus objective, go up to the door that he is trying to push, and 
press the action button on the door. This will close the hatch, and the 
bonus objective is done.

Bonus Objective two: Rescue the crewman
=======================================

Grab the fire extinguisher, and put out the first fire. After that, on 
the left will now be a door, but it is covered with fire. Use the fire 
extinguisher to put out the fire, and you will save the crewman, giving 
you a bonus objective.

MISSION 2: PERAL HARBOUR

Note that there are no cheats, multiplayer skins or Film Cansiters on 
this level.

Bonus Objective one: Shoot down 20 planes
=========================================

Doing this one is quite easy, as you are pretty much shooting down 
planes for all of the level, except for the part when you can shoot. 
Just aim up in the sky and start shooting every plane that fly over. 
They are all enemy planes; so don't worry about shooting down friendly 
planes. Take note that planes can take more than 2 hits before they go 
down.

Bonus Objective two: Shoot down 75 planes
=========================================

I'm not actually sure what the exact number of planes you have to shoot 
down to do this objective is, but I believe this is close to the mark. 
Just do the same as what you did for the last objective, hold down the 
fire button and fire into the sky and hit and destroy all of the planes 
in the sky.

MISSION 3: FALL OF PHILLIPINES

Film Canister one:
==================
When you get to the church, go around the back of it, to the right. Go 
arond the back and you will come out by the truck, but in a fenced off 
area. The film cansiter is here.

Film Cansiter two:
==================

Thanks to theneif for the info
Fix the tank. As soon as it breaks through the barrier, head towards the 
second building on your left.  It should be a grey and white two story 
building with pillars and archways.  Walk up the dirt mound and jump 
onto the mini-crate.  Jump onto the second floor and walk towards the 
far wall.  The canister will be in the left hand corner behind the 
crates.

Note: Do not destroy the mini-crate or you will not be able to jump to 
the second story.

Cheat:
======

I, once again haven't got this one again, but from information that i 
have heard, when you come out of the sewers into the baseball section, 
kill the guards and go to one of the dirt mounds (which i think are the 
bases) and use the entrenching tool. Update: It is actually in the 
corner by the sewer grate.

Multiplayer Skin:
=================

You will eventually get to a school area, which has stairs leading to 
the roof, and you need to use a machinegun to protect Donnie and Gunny. 
Look around inside the school building to find it.

Bonus Objective one: Find the gold Buddha
=========================================

My friend actually found this one out for me, and was accidentally 
shooting at crates when he got it. Just remember that this was found on 
two player campaign mode, so I'm not sure if it can be found in the same 
place on one player mode. We had to crawl under a section of rubble, and 
in there was a crate. We shot the crate, and under it was the Golden 
Buddha. Well, update, I remember where I found it again. After you 
disable the radio post, run out the newly opened door, shoot enemies and 
go to your right. Turn the corner, and go to the right when you can. You 
will see a crawl space on your right. Crawl under it, and keep on 
shooting the crates here, and under it will be the golden buddah.

Bonus Objective two: Find Commander Shima's photograph
======================================================

When you get to the part where you need to go into the sewers to get 
into the baseball ground, take them all the way out and get into the 
ground. Kill the guards, and run over to the stands. Take the stairs up 
to the right, and into the radio section with the guy in there. Kill the 
guy, and look to your left. Shoot the crate, and under it will be a 
picture of the commander.

MISSION 4: MIDNIGHT RAID ON GUDALCANAL

Film Cansiter one:
==================

Thanks to theneif for this info.
Canister 1 is at the tip of the arm on the crane. Run around the back, 
jump up onto the platform, and then jump again onto the arm. Just run up 
the arm and there you go. 

Film Canister two:
==================
 
Canister 2 is a bit trickier. After you reach the outpost, run against 
the right hand wall (as you are facing the outpost) and you will find a 
path that leads to an open-sided hut with a tunnel underneath it. (You 
need the entrenching tool to break up the mound blocking the entrance) 
Clear the hut and go up the stairs to the second level. Walk to the edge 
of the floor and hop down to the crates on the first level of the hut. 
Make another jump to the right onto another group of crates and then 
turn right. You should be facing the floor of the second level and the 
canister will be in the alcove created by the barrels and crates. Just 
hop up into the alcove.

Cheat:
======

Haven't got it. Know where it is? Please email me.

Bonus objective one: Destroy the generator
==========================================

This thing is fairly hard to miss. After playing through a lot of the 
level, you will come to a part with afew trucks. On the right will be 
the generator. Even if I didn't give you these directions, I bet you 
would still be able to find it. Go up to it, and throw two grenades at 
it, and then move back and wait for the grenades to blow up.

Bonus Objective two: Collect 5 intelligence documents
=====================================================

I haven't actually collected all of these, so I can't give you locations 
to where they are, sorry! I do remember a couple being in machinegun 
embankment, which sometimes has to be acessed by going around the back, 
and then going in. Also check out the huts, because aside from ammo and 
health, this is the only thing you can find in the huts. UPDATE:

THANKS TO THENEIF FOR THE INFO

Bonus Objective 2 - 5 pieces of Intelligence documentation

Piece 1:  Disembark the raft at the first opportunity.  Follow the path 
through the forest and clear the enemies as you go.  At the end of the 
path, you will come into a clearing with an enemy pillbox that is 
shooting at your raft.  After you have cleared the enemies, enter the 
pillbox.  Intelligence document 1 is located against the left hand wall.

Piece 2:  Your rafting trip ends and you are forced to disembark.  You 
will enter a field with rock and trees and an enemy pillbox firing at 
you from the far end.  Hug the right hand wall and work your way around 
until you see the back of the pillbox.  Clear the enemies and enter the 
pillbox.  Intelligence document 2 is located against the right hand 
wall.

Piece 3:  Once you have reached the first outpost (Message says Outpost 
Reached), head straight between the towers.  You will soon see a crane 
on the right hand side with a truck in front of the arm.  In the 
distance are two huts.  Enter the hut on the far left.  Kill the officer 
and Intelligence document 3 will be on top of the table against the left 
hand wall.

Piece 4:  Exit the hut and run around to the back.  Go through the gate 
and follow the path.  (Save point on the first left side path)  Take the 
left hand path anytime you come to a fork in the road.  Watch out for 
the snipers that are hiding in the ground.  Similar to Piece 2, the path 
will end in a clearing with a pillbox at the far end and many boulders 
for cover.  Hug the right hand wall and take the first side path.  
Follow the path around a few curves and you will end up in a clearing 
behind the pillbox.  Clear out the pillbox and Intelligence document 4 
will be against the left hand wall.

Piece 5:  Exit the pillbox for Piece 4 and head down the tunnel.  You 
will exit into a path with a house/garage on the left.  Walk around the 
wall and clear the enemies who are hiding behind the truck.  Exit the 
garage and, in the distance, you should see a tower on your right and 
another open house/garage on the left.  Clear the area and blow up the 
generator that is inside the garage (Bonus Objective 2).  Take the path 
around the garage and you should see a two story house on supports.  
Enter the building and head to the right.  As you come around the 
corner, you will see a stairwell on your left.  Take the stairs up to 
the second floor.  At the top of the stairs, turn right and go to the 
far wall.  Make a left, kill the soldier, and make a right.  You should 
be in a room with some screens on the right and an officer in front of 
you.  Take him out and run around the screens.  Intelligence document 5 
will be on top of the table on your right.


MISSION 5: PISTOL PETE SHOWDOWN

Film Canister one:
==================

Thanks to GundamMissileKnightsX
When you are manning the howitzer, blow up the dark colored rock in 
front of you, a little to the right. The first film canister is in 
there.

UPDATE: THANKS TO THENEIF FOR THE INFO

Film Canister 1
After rescuing Lieutenant Harrison, wait for the planes to blow up the 
gate on your left.  Go up the mountain hill to storm the howitzer 
emplacement (Bonus Objective 1).  Take control of the howitzer and fire 
on the enemy soldiers and tank.  After clearing the area, look straight 
ahead and slightly to the right.  Destroy green boulder that is on the 
far right.  Film Canister 1 appears once it is blown up.

Film Canister two:
==================

Thanks to WarHound
In the caves after the 2nd gun. It was either in a box or behind them

Film Canister 2
After you destroy the first artillery piece, you go left through the 
door.  Head down the corridor and go across the bridge.  Head through 
the stone archways and look out upon the canyon.  Take a left.  Go 
across the rope bridge and up the stairs.  Follow the path and clear the 
enemy pillbox on top of the ridge and defend Lieutenant Harrison until 
he throws a grenade through the opening to blow open the door.  Enter 
the pillbox and you will face the second artillery piece.  Take it out 
and go left through the door.  Follow the path until you come to a 
split.  Looking to the right, you will see a bridge walkway above you.  
Ignore that and go left along the path.  Go around the corner and go 
through the doorway.  In front of you will be some crates in an alcove 
and on your right will be a dirt hill.  Film canister 2 is located 
behind the crates.


Multiplayer Skin
================

Martin Clements will take you up a hill and to a place where some of 
your Allies are being held aptive. Once you kill everyone around the 
hostages, run up and help the hostages then go in the biggest hut to 
find the chest.

Machette
========

Kind of the same thing as above, although go around the back of the hut, 
and you will see a little crawl space. Crawl under, and you will see the 
Machette.

Bonus objective one: Storm the Howitzer
=======================================

This part is pretty much near the start of the mission. You will have to 
go up a big hill, and grenades will be flying down at you. Avoid the 
grenades and run up to the top of the hill. There will be a few guards 
up here, so kill them. It is actually better if you don't take control 
of it, otherwise you will find yourself battling a lot of enemies, and 
alot of guys with swords, and then a tank will come.

Bonus objective two: Save Harrison
==================================

I only just learned how to do this today. I thought that when Harrison 
trips on the bridge at the end of the mission that he has been shot, and 
was going to die no matter what I did, so I just left him. Apparently 
you are ment to press action, and he will get up or something, and thats 
the second bonus objective.

MISSION 6: SINGAPORE SLING

Film Cansiter one:
==================

When you get to the intersection of streets (near where you find 
Bromley) head into the tunnel section on your right. Look around in the 
big area at the end.

Film Canister 1
From the rickshaw, run down the alley and go past the first left.  Keep 
moving forward and you should see a gate in the distance with a bluish 
background.  Turn left.  You should see a building with a red sign on 
the second floor.  Enter the building and go through the doorway behind 
the bar.  (Save point)  Exit the building and turn left.  Clear the 
enemies and go to the end of the street.  Turn right.  Follow the path 
past the first left and enter the open warehouse door on your right that 
has green and red fruit, as well as some fish in open view.  Head down 
the stairs and enter the room with one soldier and a bookcase on the 
right hand side.  Head down the stairs and enter a white hallway.  
Follow the twist and turns until you end up in a large open warehouse.  
Clear the guards and take a right through the doorway.  Go up the stairs 
and Film Canister 1 will be against the far wall.

Film Canister two:
==================

Film Canister 2
Go back the way you came after you find Film Canister 1.  Take a right 
out the warehouse door.  Go to the end of the alley and make a left.  At 
the end of the corridor will be a single door.  Major Phillip Bromley 
will greet you as you approach.  Go down the stairs and make a right.  
Take the first left for some supplies.  Go right and follow Bromley down 
into an underground warehouse.  Clear the guards and head down the 
stairs.  Go right around the stairs and Film Canister 2 will be on top 
of the table on your right.

Mutliplayer skin:
=================

This is near the end of the game. Where you find Bromley again after him 
helping you at the axis summit, he will be in a kitchen/bar area. Kill 
the guards and kill the next lot in the hallway area. Run down the 
hallway. On the left will be a room with the chest in it, and go right 
to complete the level.

Bonus objective one: Save 3 P.O.W
=================================

Ach, I can once again only find two of these guys, never the third. If 
anyone has found all three, then I would really appreciate it if they 
would email me. Both of the P.O.W's I found where in a house section, 
just after you throw the caltrops at the guys car, go on the roof and 
you will eventually come into a house section. One of them is on the 
roof, surrounded by afew guards. The two that I found give you some 
bonuses for rescuing them. One has health, and the other has ammo.

UPDATE: I have had an overwhelming response to the 3rd P.O.W: Here is 
what several users have sent me:


This is just off the top of my head, but the 3rd POW is in the town, not 
in the house section. Once you pass the first save point, I believe that 
if you follow the road to the right, and then turn left on the last 
intersection. Go to the last bulding on the left, and there will be a 
door. there is also another enternace to this building on the opposite 
side. There are 3 levels, with guards on each level. The POW is on the 
3rd level in a little "office". 
Hope this helps, 
Weaslespit


To this next person, I will have to check my email again to find your 
"Credit" name.

I saw that you don't have the third POW in mission 6. He's in a 
warehouse which you can find if you explore to the left (didn't watch 
the compas, sorry) while trying to get to the hotel, before you meet 
Bromley. I believe it may be near where you suggest to turn left to look 
for supplies. You need to go to the end of the street, where I think 
there were 2 guards near a pile of boxes. Just before the end of the 
street you can see a walkway between the corner building and the one 
across from it, there's a guard up there who will fire at you. Once you 
clear out the guards on the ground, there is an entrance to the left. 
Enter it and climb the stairs. If you watch your left at the top of the 
stairs there will be another guard who you may be able to take out 
before being noticed. Now cross the walkway (where the guard was) to the 
other building. It's a large warehouse with 3 levels, but only has 
walkways around the edges and an open center. Suspended in the middle of 
the top level (where you enter) is an office type room with 2 guards and 
your third hostage. There's a doorway on the bottom of the warehouse 
which I used as my exit. I imagine you could enter here as well, it 
comes in at just about the same place as the alley entrance. I didn't 
notice if it was open before I went through the alleyway.


Hi 
I just read your Rising Sun FAQ. Good work! I never understood the bonus 
objectives cos I have the Japanese version. Anyway a couple of things... 

On the Singapore Sling level. You said you can only find 2 of the 3 
POWS. Well maybe you've found teh third one by now but if not... After 
you and Tanaka seperate and you can crawl in the sewers, turn right and 
then go left instead of straight. You'll come to some crates and a door. 
Go up some stairs and across a small bridge into a big warehouse, where 
some Japaneses are interrogating the third (or first I guess) POW. I 
hope that make sense ;) 

Also, after the rickshaw crashes and Tanaka talks to the guards, you 
don't have to kill them. He says something about you being a German 
officer and they walk off. Maybe it was because I used stealth and the 
Welrod at the docks so I didn't kill many soldiers. I also stayed well 
back when Tanaka talked to the Japanese. 

Anyway sorry for the long email but I also have one question. On the 
final level one of the bonus objectives is getting some plans (or 
something, they're in red folders). I can find two of them (the map room 
and the bridge) but not the third. Any ideas? 
I hope you find this useful :) 
regards 
Duncan

Bonus Objective 2 - 3 pieces of Evidence
========================================

Thanks to theneif for the info
Piece 1:  You have ruined the officers' meeting and it is time to leave.  
Make your way back to the main hallway and head to the back wall to 
enter the main ballroom.  Turn right as soon as you enter the ballroom 
and go through the now open doorway to enter the hallway leading to the 
kitchen.  As soon as you enter the kitchen, clear the soldiers and the 
cook, and then step forward to the table in front of you.  Evidence 
Piece 1 will be on your left on top of the table.

Piece 2:  Exit the kitchen and enter the room with the save point.  Head 
up the stairway and enter the room where Bromley is trading shots with 
the enemy.  Take a left and stay behind the red bar.  Evidence piece 2 
will be on top of the bar near the end.

Piece 3:  Exit the room with the red bar.  Head down the hallway and you 
will come to a spot where you can make a left or a right.  Go through 
the right doorway and go left around the bed.  Evidence Piece 3 will on 
the foot rest beside the bed.

IN SEARCH OF YAMASHITA'S GOLD

Bonus objective one: Destroy the sake barrels
=============================================

Once again, I don't know where all of these are, but I can tell you that 
all of them are in the Temple section. One is in a kitchen, another is 
in a bar area with all guards drinking. Throw grenadees of shoot the 
sake barrles to destroy them. All Sake barrels are sitting on little 
trolley things.

A BRIDGE ON THE RIVER KWAI

Film Canister 1:
================
Turn around as soon as the level starts.  Use the machete to clear a 
path through the brush.  Follow the trail until you come to a small 
stream.  Make a left and follow the stream.  At the end of the stream, 
take a left onto the land and head to the edge of the cliff.  Grab the 
vine, swing across the ravine, and crash through the underbrush to enter 
the cave.  Follow the path through the cave until you come to an alcove 
on your right with a few enemies and crates.  Clear the enemies and 
search behind the crates to find Film Canister 1 and T-11.

Film Canister 2:
================
This film canister is located near the very end of the level.  After you 
open up the three fuel tank valves, you will run into Lieutenant 
Bromley.  Follow him out the back of the boxcar to sabotage the bridge.  
Follow him again and he will lead you to the right and up the ramp.  Run 
along the one train cars, pass the first spot where you can make a left, 
run along a couple boxcars, and take the second left.  Film Canister 2 
will be at the end of the boxcar.

Bonus Objective one: Eliminate 10 guards at the blockade
========================================================

On the track, you will eventually come to a place with two guard towers 
on either side of the track. Usually, I just kill afew guards, then just 
move on. To complete the bonus objective, stay here and shtoot the 
guards that come. This can be risky, as most come to the machinegun and 
shoot at you using this. Kill 10 of the guards.

Bonus objective two: Destroy the dock
=====================================

Later on in the mission, you will come to a little bridge going over 
water (not the bridge on the river kwai). Look to the right on this 
bridge, and if it is the right bridge, you will see some guards, and 
some barrels. To make this quick, shoot the barrels. Shoot two lot of 
barrels and the bonus objective will be complete.

SUPERCARRIER SABOTAGE

Cheat:
======

You will come to a part of the ship with two rooms on the left. Go in 
the first room on the left which will be the Officers Quarters. On the 
left will be an odd coloured locker, use the entrenching tool on this.

Multiplayer skin:
=================

In the room of the very last save point

Bonus Objective 2 - 3 Imperial Orders
=====================================

Order 1:  Head to the far wall as soon as you enter the second airplane 
hanger.  Go left and hug the wall.  Follow the turn around to the right 
and go through doorway and up the stairs.  Clear the two officers and 
Order 1 will be on top of the desk on your right.

Order 2:  As soon as you reach the second level of the control tower and 
go through the doorway, turn left.  Order 2 will be on the left hand 
corner of the table.

Order 3:  Located on the third level of the control tower.  Come up the 
stairs from the second level, pass the radio equipment room on your 
left, and head right.  This will bring you to a room with a group of 
gauges and a table.  Order 3 will be on top of the table on the left 
hand corner.  Run around the table to locate Film Canister 2. 

=======================================================================
                   16.  FREQUENTLY ASKED QUESTIONS
=======================================================================

Q: When did Rising sun come out?

A: November 11th, 2003 in America.

-----------------------------------------------------------------------

Q: Is there online play?

A: Yes, but of course you need to set it up correctly 

-----------------------------------------------------------------------

Q: Multiplayer?

A: Yes, with bots

-----------------------------------------------------------------------

Q: What exactly o the bonus objectives do?

A: Get you gold stars at the end of the level if you do two, and then 
you get medals if you get other stats good.

-----------------------------------------------------------------------

Q: The cheats wont work, why not?

A: Yes they do, just remember to go to "Bonus" option and press X to put 
a cross in the box. Now they are on.

-----------------------------------------------------------------------

Q: What other games are like this?

A: Obviously, other Medal of Honor games, such as Frontline.

-----------------------------------------------------------------------

Q: Can you play as different characters?

A: Not in story, put in online/multiplayer, you can.

-----------------------------------------------------------------------

Q: Are you both the same character in two player campaign?

A: Yes, you both look the same.

-----------------------------------------------------------------------

Q: What's the point of the "Letters from home"?

A: Add some realism, and gives you some history.

-----------------------------------------------------------------------

Q: Why can't I reload my M1 Garand?

A: In real life, if was never ment to be reloaded in the middle of a 
clip. Same in this game. It will reload when out of ammo.

-----------------------------------------------------------------------

Q: How do I obtain a Medal?

A: Get all gold stars on Hits taken, Bonus Objectives and Accuracy.

-----------------------------------------------------------------------

Q: What is "invert Y axis"?

A: If on, and you push the right analog stick up, it will move your view 
down.

-----------------------------------------------------------------------

Q: How many story missions are there? 
 
A: 9 missions, it may not seem like any, but they are all very big, 
apart from the first two missions.

-----------------------------------------------------------------------

Q: Can you do Melee attacks?

A: Yes, press R3 to do a Melee attack. Kills in one shot.

-----------------------------------------------------------------------

Q: How do I play online?

A: See the "Online Guide" section of this guide.

-----------------------------------------------------------------------

Q: Can you zoom in and out with weapons?

A: With the Sniper, you can zoom in and out really far, and with other 
weapons, holding down aim will let you zoom in a bit.

-----------------------------------------------------------------------

Q: How do I zoom in/out?

A: Default way is up and down on the d-pad.

-----------------------------------------------------------------------

Q: Is it possible to get a sword, like the other enemies have?

A: No, only the enemies can have that.

-----------------------------------------------------------------------

Q: Can you choose your own custom weapon set in Multiplayer?

A: No, all ones are preset sets.

-----------------------------------------------------------------------

Q: Can you cook grenades, like in Frontline?

A: Unfortunately, no.

-----------------------------------------------------------------------

Q: What does cooking a grenade mean?

A: You can't do it in Rising Sun, but in Frontline, by holding down the 
grenade button, it will shorten the fuse.

-----------------------------------------------------------------------

Q: What is better, Frontline, or Rising Sun?

A: In my opinion, Rising sun, although Frontline is better in a lot of 
   ways. 

-----------------------------------------------------------------------

Q: How short is this game?

A: Fairly short for just playing through it on Sinlge Player. It does 
   have a lot of replay value though, as it has multiplayer (with bots) 
   online play, and you need to play the missions again to get
   Multiplayer Skins, Film Canister, Unlock medals and Get the Skeleton 
   key.

-----------------------------------------------------------------------

Q: How do I unlock more multiplayer characters?

A: By getting all golds on the mission, getting the skeleton key and 
   unlocking the chest in the mission.

-----------------------------------------------------------------------

=======================================================================
                         17. MULTIPLAYER
=======================================================================

INTRODUCTION

This is what adds a lot of replay value to the game; multiplyaer. The 
great thing about this is that you can play by yourself against bots, or 
play with 3 friends.

LEVELS

Battleship Raiders    - Based on "Day of infamny"
Shima Field           - Based on "Fall of Phillipines"
Marauders at Midnight - Based on "Midnight raid on gudalcanal"
Solomon Showdown      - Based on "Pistol Pete Showdown"
Death in the Orient   - Based on "Singapore Sling"
Calumpit Chaos        - Based on "Fall of Phillipines" 
Idol Assault          - Based on "In search of Yamashita's gold"
Boxcar Brawl          - Based on "A bridge on the River Kwai"
Hangar Havoc          - Based on "Supercarrier Sabotage"


WEAPON SETS

Us Balanced      4     Thompson, M1 garan, Shotgun, B.A.R
Made in Japan    2     Type II LMG, Type 99 LMG
Sharpshooter     3     Pistol, M1 garand, Sniper Rifle
Boomsticks       3     B.A.R, Shotgun, Bazooka
MOH Classic      4     Pistol, M1 Garand, Thompson, B.A.R
Clandestine      3     Welrod, Sniper Rifle, Sten Mk II
Automatics       4     Sten Mk II, Type II LMG, B.A.R, Type 99 LMG
One Shot Kills   4     Welrod, Sniper Rifle, Shotgun, Bazooka
Pistols Only     2     Pistol, Welrod
Rifles Only      2     M1 Garand, Sniper Rifle, Shotgun
Coll. Damage     1     Bazooka
Imported         4     Welrod, Sten Mk II, Type II LMG, Type 99 LMG
Duelist          1     Welrod
Infantryman      1     M1 Garand

VARIABLES

Game mode:
Free for all means it's everyone onto everyone, but Team Deathmacth 
means it's you onto the other team.

Time Limit:
Choose how long the game will go for. When the time limit is up, the 
match will end.

Kill limit:
Choose how many kills before the level will end.

Friendly Fire:
If on, and you shoot one of your own teammates, they will die. If off, 
they wont die, or get injured.

Character Select:
Choose bots to be in your match. Here you can put bots in the macth, or 
leave spots clear.

LEVEL DESCRIPTIONS

BATTLESHIP RAIDERS
==================

if you like big open areas and lots of sniper spots; then this level is 
for you. It is quite big, and comprises of two battleships. One team 
starts on one, and the other team starts on the other ship. You can go 
up many levels on the ships, and because it is outside, it feels like a 
great level for snipering.

SHIMA FIELD
===========

This is set in the Baseball Stadium in the level Fall of Phillipines. It 
isn't the same though, the sewers lead out into different places, and 
the baseball field is covered in crates. Use the crates to your 
advantage. I like getting up into the stands (the box next to the one 
where you disbale the post in the level) and getting the machinegun. A 
lot of the time you will get shot from down below, but shoot them back, 
or duck and shoot using your normal weapon, not the machinegun.

MARAUDERS AT MIDNIGHT
=====================

An alright level. This level is based in the jungle, like the Midnight 
raid on Gudalcanal level. It is very hilly, and there is a lot of 
slopes. It can be fun to throw a grenade from on top a hill down below, 
and watch the enemies die. Also, in the middle of the level is two 
machinegun bunkers that you can use to shoot out. This can be good, but 
watch out for people shooting you in the back. It can be a pain.

SOLOMON SHOWDOWN
================

I haven't really played this level much. The first time I did play it 
was when I very first got the game
=======================================================================
                        18. GUIDE BASICS
=======================================================================

EMAIL GUIDELINES

I am fine with nice, friendly people emailing me about mistakes I have 
made, any contributions, or questions that they want to ask me. Please 
just make sure that you put "Rising Sun" or "Medal of Honor" in the 
subject line, please.

COPYRIGHT

Please ask me if you want to use this document on your website. You can 
use this guide for Personal and Private use only.

Document copyright (c) 2003, Aaron Baker.

WEBSITES

Websites allowed to host document:

http://www.gamefaqs.com
http://faqs.ign.com

CREDITS

CJayC and cnet:        For putting my guide up on their site
Steven ng:             For putting the guide up on IGN FAQs
GameWinners:           For supplying me with cheats
You:                   For reading this guide :)
BothanSpy7:            For being a good firend and submitting review
GundamMissileKnightX   For locations of film canisters
Sydav:                 For locations of where to use shovel
SpectralHunter:        For info on the shovel and machette
Theneif:               For info on Pistol Pete Canisters
                       For helping out on bonus objectives and film 
                       cansiters for levels. Thanks mate :)
Duncan:                For location of the 3rd P.O.W in Singapore Sling
                       For info about using stealth on the same mission
Weaslespit:            For location of P.O.W in Sinapore Sling mission
GF Message Board:      For so much help
You:                   For reading this



=======================================================================
                           19. REVIEW
=======================================================================

A big thanks goes to bothanspy for this review:

The Medal of Honor series is well known for it's superb gameplay. 
Frontline's opening level (D-Day) set a new standard for First Person 
Shooters (FPS) and Rising Sun lives up to this standard. If you don't 
know what a First Person Shooter is, I'll explain. A FPS is a shooting 
game where you are of the point of view of the main character. You see 
what he sees and move where he moves. All you can see of your character 
is the gun which he holds. Now on to the review:  
 
Gameplay - The gameplay is all of the Medal of Honor games are truly 
amazing. Rising Sun is no different. If you don't know what a First 
Person Shooter is, I'll explain. A Firstly, the levels: There are nine 
levels in Rising Sun. Some levels are continued areas from one mission 
to the next, but for the most part, they differ dramatically. From Pearl 
Harbor to the jungles of Guadalcanal, from ancient temples to air craft 
carriers, Rising Sun has fantastic levels with great variety. Next is 
the controls: the controls in Rising Sun aren't too hard to understand, 
but if for some reason you just can't get it, the controls are fully 
customizable. For the FPS pros, Rising Sun presents a formidable 
challenge. But it also accommodates the new-comers until they are ready 
to handle harder difficulties. This game kicks ass and is fun for as 
long as you can handle it.  
 
Story - You are Joseph Griffin of the US Marines. You were stationed in 
Pearl Harbor during the Japanese surprise attack. After the attack, you 
met up with your kid brother to perform many dangerous objectives, but, 
unfortunately, your brother was captured by the Japanese Military. It is 
your job to put an end to the war and find your little brother with the 
help of some tasteful characters along the way.  
 
Multiplayer - Rising Sun is the first Medal of Honor game to contain a 
multiplayer option. There are three types of multiplayer action. First 
is the co-op campaign mode. In this mode, you and a friend play Story 
mode as a team to complete objectives. The second mode is Deathmatch. In 
this mode, you can play with up to four friends or up to nine bots. 
There are many different levels, weapons and characters in this mode so 
every match will be different. The final option is Online Play. With 
this option, you can hook your PS2 up to the Internet and play Rising 
Sun with people all over the place in a Deathmatch or Team Deathmatch. 
This mode can be 2 to 8 players at one time.  
 
Graphics - Rising Sun's graphics are pretty good. They are not the best 
I've ever seen on a PlayStation 2, but they are, of course, not bad. The 
levels are fantastic and beautiful. The characters and enemies are of 
average quality but it makes no difference is the quality of the game's 
fun factor.  
 
Sound - The music in Rising Sun is awesome. The music reaches a fever-
pitch at all the right moments making you feel like you are controlling 
a movie. Fire fights are even better due to the sound effects. Guns 
sound realistic. Even a simple matter of walking sounds fantastic. If 
you walk on grass, you can hear the crunching of it. If you are walking 
on stone floors, you can hear the echo in nearby halls. It's plainly 
stated: awesome!  
 
Play Time/Replayability - Rising Sun is a fairly short game. It only 
takes about 6-7 hours to beat story mode on Normal. Easy mode is easier 
and will take less time, but completing the game on all difficulties 
will pay off. After you beat Story mode, you still have tons of options 
left open to you. Each level contains medals which can be awarded if you 
are good enough (medals are awarded based on Hits Taken, Accuracy, and 
Bonus Objectives). Then there are Skeleton Keys which are awarded. Once 
you get a Skeleton Key, you can unlock items hidden in the game. There 
is also a multiplayer mode where you can play with up to four friends 
and nine bots (A total of 10 players at one time). Then there is the 
online mode which allows you to play online with people all of the 
world. So this game can last for as long as you don't get sick of it 
because every match will be different.  
 
Overall - Overall, Medal of Honor Rising Sun is a fantastic game which 
can be played for years. I highly recommend it for any FPS fan. This is 
a definite buy!

-----------------------------------------------------------------------

My 39th FAQ comes to an end. 



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