Medal of Honor: Rising Sun Walkthrough
MEDAL OF HONOR: RISING SUN FAQ/Walkthrough by Aaron Baker Version 1.8 15th of December 2003. << Email: email@example.com >> NO SPAM! Any tips, hints, walkthroughs, corrections, contributions, questions and suggestions are welcome to the above email address. Full credit will be given if info is added to the guide. Any info on thes things will be greatly appreciated: - Where to use the machette and shovel on each level, and what they help you get. - Film Cansiters on In search of Yamashita's gold and Supercarrier Sabotage. - Second Bonus objective in Yamashita's gold mission (not the sake barrel objective) - Locations of chests for multiplayer skins in Mission 4, 6, 7 and 8 ======================================================================= UPDATES: Version 1.8: Thanks to everyone who submitted information about the 3rd (or first) P.O.W in the Singapore Sling mission. Added information by theneif on LOTS of info for different levels. Thanks mate. Worked on the bonuses section some more, and finally added in some descriptions about the multiplayer levels, like layou, where to find machineguns, and sniper spots. Version 1.7: Not much of an update here, just added in some more bonuses to the bonus section. Getting some help from Theneif for the locations of Film Cansiters and some of the hard bonus objectives. Version 1.6: Working on bonuses section. This section contains: Film Canister one locations, Film canister two loactions, Where to use the tools to get cheats, Multiplayer skins, where to find tools and also the Bonus objectives. It's great to print if you want to know everything about the level. Finally spell checked the document as well. Version 1.5: If my walkthrough would of been posted on the day that I submitted it, this guide would be 14 days old. Anyways, I have added in the locations of a few film canisters, from the good people off the GameFAQs message board. Re- formatted the guide a bit, and changed the walkthrough paragraphs to 8 lines instead of 4. Finally changed the Bonus objectives section to bonuses, which includes Film Canisters, Bonus Objectives and other things. Version 1.4: Added in some bonus objectives for "Midnight raid on Gudalcanal," "Pistol Pete Showdown", "Singapore Sling" and "A bridge on the river kwai. Just a small update. I have a lot of updating time now, because I have only got 1/2 a day of school left until February. Version 1.3: Walkthrough Complete!! That right, Today i did the walkthrough for Midnight Raid on Guadalcanal, Pistol Pete Showdown and also A Bridge on the River Kwai. Got to start walk on Film Canister guide. Re-done the table of contents and added little bits here and there. Started on the Multiplayer section. Did a lot of work today. Version 1.2: Added in two more Walkthrough levels, which were "Singapore Sling" and "In search of Yamashits's gold." Hope to start on the Film Canisters and Multiplayer soon. Walkthrough is now 66% complete. Also changed the Online Play section to multiplayer. Version 1.1: Took ages for the guide to get up on the site, due to GameFAQs not updating for a while. Added in four more Walkthrough levels, and a bonus objective. Version 1.0: Submitted guide to GameFAQs. Walkthrough hasn't been started, but most basics like Game Tips have been put down. Only weapon and character info has been put down at the moment, not full descriptions. Hope to do more on the guide soon. ----------------------------------------------------------------------- TABLE OF CONTENTS (1) INTRODUCTION A. Table of Contents B. Information C. Guide introduction D. Story (2) CONTROLS A. Defualt Controls B. Controller Options (3) CHARACTERS (4) HEADS UP DISPLAY A. Compas B. Health Meter C. Grenades D. Ammo in Clip E. Supply (5) HEALTH A. Regaining B. Health levels (6) WEAPONS A. Pistols B. Rifles C. Sub-Machineguns D. light Machineguns E. Grenades F. Shotguns G. Bazookas H. Secret items (7) GAME MODES A. Single Player Campaign B. Two Player Campaign C. Multiplayer D. Online Play (8) OPTIONS A. Controller options B. Audio Options C. Profile options D. Misc. options (9) GAME BASICS A. Movement B. Items C. Teammates D. Secrets E. Saving (10) MEDALS A. Descriptions B. Obtaining C. Accuracy Tips D. Bonus Objective tips E. Hits Taken tips (11) CHEATS A. Health Cheats B. Weapon Cheats C. Fun Cheats D. Miscellaneous Cheats (12) SECRETS A. Control main menu B. Multiplayer Skins (13) GAME TIPS A. Movement Tips B. Dodgin Tips C. Health Pack Tips D. Weaponary Tips E. Miscellaneous Tips (14) WALKTHROUGH (100% Complete) A. Day of Infamy B. Pearl Harbour C. Fall of Phillipines D. Midnight Raid on Guadalcanal E. Pistol pete Showdown F. Singapore Sling G. In Search of Yamashita's Gold H. A Bridge on the River Kwai I. Supercarrier Sabotage (15) BONUSES GUIDE (Includes Film Canisters, Bonus objectives, etc, A. Day of Infamy not complete) B. Pearl Harbour C. Fall of Phillipines D. Midnight Raid on Gudalcanal E. Pistol Pete Showdown F. Singapore Sling G. In Search of Yamashita's Gold H. A Bridge on the River Kwai I. Supercarrier Sabotage (16) FREQUENTLY ASKED QUESTIONS A. Questions B. Answers (17) MULTIPLAYER A. Levels B. Weapon Sets C. Variables (18) GUIDE BASICS A. Email Guidelines B. Copyright C. Webites D. Credits/Contributors (19) BOTHANSPY'S REVIEW A. GamePlay B. Story C. Multiplayer D. Graphics E. Sound F. Replayability ======================================================================= 1. INTRODUCTION ======================================================================= INFORMATION Medal of honor: Rising Sun FAQ/Walkthrough AUTHOR: Aaron Baker VERSION: 1.8 EMAIL: ns_java_games(at)yahoo.com.au GUIDE INTRODUCTION I have always been a big fan of the Medal of Honor series, since I got the first Medal of Honor game back in about year 2001. The game was so fun, and was just about the best First Person shooter I had played on the playstation. It was so fun, and had great gameplay. Later, I picked up Underground, finished it, like it, of course and mid 2003 I got Medal of Honor Frontline. I didn't really think much of it, but was hoping for there to be a sequel, and guess what, there is! Medal of Honor: Rising sun. After a long wait (games come out in the USA before they do in Australia) I have got the game, and here is my guide on it. Hope you like it. STORY Medal of honor: Rising Sun is based on the war. ======================================================================= 2. CONTROLS ======================================================================= Getting straight into it here. Here are the controls for the game, well, at least the default controls. By pressing start in game, or going to the options menu. Here are the controls: By the way, the Default is MOH: Sharpshooter, which is listed here. DEFUALT CONTROLS R2 Reload Puts full amount of clip ammo in weapon R1 Fire Shoots bullet from weapon L2 Grenade Throw Grenade L1 Aim Zooms in a bit for better aiming Square Crouch Crawl Circle Change wep Selects next weapon in inventory Cross Action Perform an action, eg, open door Triangle Jump Leaps you up into the air Up Zoom in Zoom in on Sniper only Down Zoom out Zoom out on Sniper only Left analog Strafe/Move forward and backward Right analog Turn/Look up and down L3 Centre view Returns viewpoint to normal R3 Melee attack Hit enemy with weapon Start Pause game Get up options Select Call HQ Use radio to call for hints OPTIONS Invert aim when on, pressing up on the right analog stick will make you like down, pressing down will make you look up. Turn speed Move the bar down to make you turn slower, move it up, and when you press the right analog stick to the right, it will turn right very fast. Sensitivity How the analog stick reacts to what you press, for example, who fast you look when you press the analog stick. ======================================================================= 3. CHARACTERS ======================================================================= JOSEPH GRIFFIN Name: Joseph Griffin Rank: Corporal Service: US Marines Station: Honolulu DONNIE GRIFFIN Name: Donnie Griffin Rank: Private 1st Class Service: US Marines Station: Philippines PHILLIP BROMLEY Name: Phillip Andrew Bromley Rank: Major Service: British Special Operations Station: Singapore MICHAEL P. FLOYD Name: Michael Paul Floyd Rank: Colonel Service: Office of Strategic Services Station: Honolulu EDMUND HARRISON Name: Edmund Harrison Rank: Lieutenant Service: US Marines Station: Honolulu JACK "GUNNY" LAUTON Name: Jack Lauton Rank: Gunnery Sergeant Service: US Marines Station: Honolulu FRANK SPINELLI Name: Francis Giovanni Spinelli Rank: Private 1st Class Service: US Marines Station: Honolulu ICHIRO "HARRY" TANAKA Name: Ichior "Harry" Tanaka Rank: Private 1st Class Service: Office of Strategic Services Station: Singapore SILAS WHITFIELD Name: Silas Earl Whitfield Rank: Private 1st Class Service: US Marines Station: Honolulu ======================================================================= 4. HEADS UP DISPLAY ======================================================================= Compass: Will show which was is North, which you may think it completely useless, but it also goes red when you have been hit, and it will show the direction of where the bullet hit you. Health Meter: This is on the outside of the compass, and shows the amount of health remaining. As you get shot, it will deplete, and once you are less than half health left, it will go red. Get health to bring it pack up. Grenades: Shows the amount of grenades left. I think the maximum amount of grenades you can have is 20, which is more than enough. Counter shows how many grenades you still have in your possesion. Press L2 to throw a grenade. Ammo in clip: Shows the total amount of ammo left in the clip. As you fire bullets, this will of course go down. Press the R2 button to reload to get a full clip in, although some weapons cannot be reloaded in the middle of the clip. Supply: Shows the total number of ammo left. This ammo will be loaded into the clip when you reload your weapon. It is always good to keep a good supply of ammo. ======================================================================= 5. HEALTH ======================================================================= Without health, you would be dead. If you are shot, you will lose some of your health. How much you lose will depend on what type of bullet you were hit by, for example, if a rocket hits you, it will do more damage than a pistol bullet. REGAINING Fortunately, there is ways that you can regain your health. Here they are: Food - Restores 10% of your health Medical Canteen - Restores 25% of your health Medical kit - Restores 50% of your health Field Surgeon pack - Restores 75% of your health HEALTH LEVELS 100% - Healthy You have not been hit, well you may of been hit but got a field surgeon pack. No need to worry 75% to 99% - Still okay Some damage has occurred, you may have been shot twice or something, and a medical canteen or food will easily fix this up for you, and you. 50% to 74% - Getting Worse More damage has been inflicted, still fine though, but don't try to get it below 50%. 25% to 49% - bad Health is now in red. You need to get a medical pack before going directly out into a gunfight, otherwise you can easily die. 1% to 24% - Nearly dead Quick, find some health or something, because you are about to die. Be careful on your travels. 0% - Dead Mission failed, because you are dead. Mission will restart, and you will have full health. ======================================================================= 6. WEAPONS ======================================================================= What everyone likes, the weapons. Here they are: PISTOLS Welrod Rate of fire Single Round type .32 Clip 1 Muzzle velocity Classified Invented Classified M1911 Pistol Rate of fire Semi Round Type .45 Clip 7 Muzzle Velocity 830 ft/sec Invented 1911 RIFLES Springfield '03 Rifle Rate of fire Bolt Round Type .30-6 Clip 5 Muzzle Velocity 2,800 ft/sec Invented 1903 M1 Semi Automatic Rifle Rate of fire Semi Round Type .30-6 Clip 8 Muzzle Velocity 2,800 ft/sec Invented 1936 SUB-MACHINE GUNS Sten MK II Silenced SMG Rate of fire Auto Round Type 9mm Clip 20 Muzzle Velocity 1,250 ft/sec Invented 1941 Thompson Rate of fire Auto Round Type .45 Clip 30 Muzzle Velocity 920 ft/sec Invented 1920 LIGHT MACHINE GUNS Type II lmg Rate of fire Auto Round Type 6.5mm Clip 30 Muzzle Velocity 2,440 ft/sec Invented 1936 Bowring Automatic Rifle Rate of fire Auto Round type .30 Clip 20 Muzzle Velocity 2,800 ft/sec Invented 1918 Type 99 LMG Rate of fire Auto Round type 7.7mm Clip 30 Muzzle Velocity 2,300 ft/sec Invented 1939 GRENADES Type 97 Hand Grenade Rate of fire 1 Round type Explosive Clip 1 Muzzle Velocity N/A Invented 1937 SHOTGUNS Winchester Riot Shotgun Rate of fire Pump Round type 12 gauge shell Clip 8 Muzzle Velocity N/A Invented 1893 BAZOOKAS M9A1 Bazooka Rate of fire Single Round type 2.36" explosive shell Clip 1 Muzzle Velocity 270 ft/sec Invented 1942 SECRET ITEMS Thanks to Cheesepuf. ok the machete isn't in fall of the Philippians its in pistol Pete showdown. you need to go to the spot were u see those 3 guys tied up. save them and there's that big cabin behind them. go to the side of it and squat down so u can go under the cabin and the machette will be right under there. To find the entrenching tool (shovel) u need to get to hte level search for yamamisha's (or whatever his name is) gold. when ur in the temple there is gonna be to big statues sitting indian style. go to th second one and youll puck up this one flower. then wen u get into this one hallway go all the way to the end. and there will be a room with a statue laying on the ground. go up to the center pedistel and press action and the flower will go in and it will say "you have gained enlightment" then a door will open next to it and you will find the entrenching tool in there. _______________________________________________________________________ Thanks to Spectral hunter The machete and shovel DO NOT show up when you cycle your weapons. They are automatic once retrived. your the machete on cargo netting or thick brush to access new areas. The shovel enables bonuses when used in the right areas. The boxes for skins require you to gain a key to open it. To get a key you need to pass a level with all gold stars. _______________________________________________________________________ _______________________________________________________________________ Thanks to sydav You can use the entrenching tool on: - the steam burned sailor aboard the U.S.S. California - the dirt mound at the ball field by the second sewer entrance - the dirt mound at the entrance to the tunnel under the hut - I forget where to use it on the Pistol Pete Showdown - the grill at the bottom of the stairs - the mound of dirt to the right of the burning aircraft - the mound of dirt in the area to the right of the blockade at the end of the first set of tracks - the odd colored locker in the flight crews quarters _______________________________________________________________________ ======================================================================= 7. GAME MODES ======================================================================= SINGLE PLAYER CAMPAIGN Play by yourself, fighting in the war as Joe Griffin. It's full screen, and you can play 9 levels. CO-OP CAMPAIGN I have never actually played this mode yet, because no one wants to play it with me. I assume that you play with someone else, in all the levels that you would in one player mode. MULTIPLAYER Play a deathmatch, with different variables, such as Friendly Fire on/off, Kill limit and Time limit. 4 people can play. ONLINE PLAY Yes, Rising Sun can be played online, but I have no idea how to set it up, and I don't want to play it online. ======================================================================= 8. OPTIONS ======================================================================= A quick section here, this just describes the variables in the options section. CONTROLLER LAYOUT Choose your button configuration, like which button does which action. You can choose between Preset configurations, or set custom configurations. CONTROLLER OPTIONS Just things like Invert Y and Turns speed. I think you know what the vibration is. If you have invert Y on, when you move the left analog stick up, it will move your view down. I like it on. HUD OPTIONS Hud = Heads Up Display, like your weapon, crosshair, ammo, etc. If crosshairs is on, then it means you will see a little aimer. If off, you don't. I don't know what HUD type does. AUDIO Select the volume of the music and also the sound effects, like bullets, and you can also select the sound format. DIFFICULTY On Easy, you are a Skilled Marksman. On Normal, players and enemies are evenly matched, and on hard mode, it is war! Your enemies are truly dangerous. New people should start on easy. PASSWORD Enter a password in the typewriter. You can use this for entering cheats, secrets that you find. See the cheats section for more information. ======================================================================= 9. GAME BASICS ======================================================================= MOVEMENT Most missions you have to move in, of course. Use the left analog stick to move, and the right to look. Some missions you cannot move in, like Pearl Harbour, when you are on the boat. ITEMS Items can help you on your way. They can be things like an ammo box, which will give you weapons and ammo of course, or something like a tank cog, or other secret items. TEAMMATES On your ay you will find teammates. These are your allies, and will fight with you, not against you. They will be trying to kill the enemy as well, although you will be doing the most work. You cannot kill them, which is good. Try to protect them. SECRETS in each level, there are film canisters that you can find. These are hidden in secret places, and you will need to look hard for them. When you find one, it will unlock a secret movie. SAVING In every level, there is on average about two or three phones. Approach the phones, and press the action button. Here you can save your game by selecting the slot, etc. Sometimes these phones are hidden, or on a different path to the main objective path. ======================================================================= 10. MEDALS ======================================================================= DESCRIPTIONS American Defence Service Awarded to any person serving on active duty between September 8, 1939 and December 7, 1941. Navy Distinguished Service For exceptionally meritorious service to the government in a duty of great responsibility. Phillipine Defense Earned by all servicemen for the defence of the Phillipines between December 8, 1941 and June 15, 1942.
OBTAINING To get medals, you must get a gold in the following catgories in each level: Accuracy - Must be over 75% I believe Bonus Objectives - Do two to get a gold Hits taken - Varies from level to level ACCURACY TIPS - Try to only shoot the enemy when your aimer is on them - Melee attacks and grenades DON'T count towards accuracy - Machinegun embankments DON'T count towards accuracy - Only weapons with limited ammo count towards accuracy - If the enemy hasn't seen you, shoot him in the foot, then shoot him in the foot again, and again for better accuracy. OBJECTIVE TIPS - Explore everywhere looking for secret things, something you find could be part of a bonus objective - Look in this guide to find out the bonus objectives for each level HITS TAKEN TIPS - Always hide and peek around corners and shoot - Circle Strafe to avoid being hit - Strafe normally to avoid being hit, and doge explosions - Shoot the enemy before they shoot you - Try to always keep running, a still target is a good target for the enemy. ======================================================================= 11. CHEATS ======================================================================= HEALTH CHEATS Bullet shield mode: Enter TANG at the password screen at the options menu. Select the "Bonus" options to enable/disable this cheat. All bullets that are fired at you will be ineffective and will not damage you. Silver bullet mode: Enter TILEFISH at the password screen at the options menu. Select the "Bonus" option to enable/disable this cheat. Silver bullet mode allows enemies to be killed with one shot. Perfectionist: Enter HOGFISH at the password screen at the options menu. Select the "Bonus" option to enable/disable this cheat. This cheat allows the Japanese to kill you with one shot. WEAPON CHEATS Unlimited ammunition: Enter GOBY at the password screen at the options menu. Select the "Bonus" option to enable/disable this cheat. Rubber grenade mode: Enter DAMSEL at the password screen at the options menu. Select the "Bonus" option to enable/disable this cheat. Snipe-O-Rama mode: Enter PUFFER at the password screen at the options menu. Select the "Bonus" options to enable/disable this cheat. This cheat allows all guns to zoom like a sniper rifle. FUN CHEATS Men with hats: Enter SEAHORSE at the password screen at the options menu. Select the "Bonus" option to enable/disable this cheat. Characters will have various objects on their heads. Invisible soldiers: Enter TRIGGER at the password screen at the options menu. Select the "Bonus" option to enable/disable this cheat. All that you will see is their guns and helmets. Achilles head mode: Enter MANDARIN at the password screen at the options menu. Select the "Bonus" option to enable/disable this cheat. The Japanese can only be killed with a headshot when this cheat is active. Popeye arms: Enter SPINEFOOT at the password screen at the options menu MISCELLANEOUS CHEATS All missions: Enter BUTTERFLY at the password screen at the options menu. All replay items: Enter GARIBALDI at the password screen at the options menu. Select the "Bonus" option to enable/disable this cheat. ======================================================================= 12. SECRETS ======================================================================= Control main menu: Move the Right Analog-stick to control the background at the main menu. Multi-player skins: If you receive a medal for a mission, you also will receive a skeleton key, which opens a small box, which contains a new skin for multi-player mode. There is one box per mission with the exception of the Pearl Harbour mission. ======================================================================= 13. GAME TIPS ======================================================================= * Strafe a lot. Strafing is just like dodging bullets. If you are continually moving, they might still just hit you, but there is a less of a chance that the enemy will hit you. * Like above, circle strafe. Circle strafe is moving around an enemy, like going around in a circle, keeping the enemy in the middle, so you are aiming at them all the time, while strafing. * Conserve ammo. The enemies is Rising sun only take about 2-3 bullets to kill, so don't go wasting a whole round of twenty bullets on one enemy. Save your ammo. * Save the good weapons for last. For example, if you are on a very hard mission, start off by using the pistol, and when it gets to the end, then start using machineguns, etc. * Only get a health pack if you need it. For example, if you have taken one hit, and lost 5% health, as most hits do, then don't pick up a field surgeon pack that gives you 75% health. Leave it so that you can come back to it. * Sometimes you may find yourself lost, or not knowing what to do or where you should go. Listen for other allies, etc and they might give you some info. Listen carefully. Also, press select to get hints from HQ, this can help you out a lot. * Use the peek out method good. If you are facing a wall, and to your right is an opening, press the L1 button to aim, and then push the left analog stick to the right. You will peek out. Release the stick to go back to normal. * Reload when you can. In Rising Sun, reloading can take some time, like 3 seconds. In three seconds you can easily be shot a number of times. Never go into a battle with only afew bullets left, always reload when you can. There is nothing worse than being shot while reloading in a battle. This especially goes for the pistols. * About the above, the M1 Garand cannot be reloaded in the middle of a clip. They made it like this because this is how it was in the war. If you only have 1 or 2 bullets left, and you are going into battle, shoot them out and it will auto load. * Here is a little way to avoid recoil, from the machinegun. While shooting bullets from the machinegun, keep on pressing the "Centre View" button and there will be less recoil. Obviously it only works when enemies and stuff are in middle view. * If you want to get good accuracy, don't just rapidly fire all the time. Aim before you shoot, and make sure that your bullet will hit an enemy before you fire. Use the aim mode a lot, as well as the sniper aim when you have the Sniper Rifle. ======================================================================= 14. WALKTHROUGH ======================================================================= DAY OF INFAMY The starting of the game, and a great mission to just learn how to get down the basics of the game, like the controls and how to move. There are actually no soldiers at the start at the game, but you will find some planes near the end of the mission. Watch the opening movie, and you will see your allies running out the room. Run out of the room, and look to your right. Run forward, and you will see a guy ebing electrocuted. Go up to the cables, and look to your left. Go through the doorway. You will see a guy in here; follow him as he goes through another doorway into a storage area. He will most likely run faster than you, but you will still know where he is going. Run up the stairs, to see the guy again. Run and jump over the electric cables, like how it is demonstrated by the guy. A pole will fall, so duck under it and follow the guy. Keep going forward, to see an engineer. Help him with the hatch if you want a bonus objective. Run up the stairs on your left. Run to the left again, and a guy will say, "Over here, I've found the exit." Fire will break out. Run up, and you will be given a fire extinguisher. Aim it at the fire, and press the shoot button to use. Put out the fire, and run forward and put out the next one. Look at the door on your left. Aim the Fire Extinguisher at that fire, and put it out. Run in the room, to see the cook. Te cook will want your fire extinguisher. He will automatically grab it off you after awhile. One the cook sprays out the fire, a mission objective is complete. Run up to the phone, and press the action button to save your game. Once that is done, run out of this room, and go to the left. Keep moving forward, and you will come to a set of stairs. Go up the stairs, and a short cut-scene will kick in. Wait until Gunny gives you a gun (The Bowing Automatic Rifle.) After that, there is some ways you can take down the incoming planes. There is a automatic gun near where you are, another on the next floor, or you can just use your B.A.R. I say use the gun emplacements. Make sure you have your setting set right for invert axis, otherwise you will stuff this part up. It's all about aiming. Planes usually don't appear until the last second (well for me anyway) so just keep on firing at incoming planes, until it says that the USS California has been defended. PEARL HARBOUR I can't really give you an exact walkthrough for this level, for the fact that you can move yourself, the boat is moving, and you are only doing the shooting. This reminds me kinda like the level from Underground where you are on a motorbike, only this is more intense, due to the realism of it. If you are not in the level for accuracy, then just hold your finger down on the shoot button for all of the level. Move your view using the right analog stick (presuming you have that configuration.) and shoot down any planes overhead. It will take afew bullets before planes are actually fully brought down. Just remember to try to shoot any plane before it shoots you. You cannot collect health in this mission, because you don't stop at all, and can't get out of the ship, so you need to preserve health. If you think you are going to die early, then just restart. There is no need to preserve ammo for this, because the machinegun turret that you are using has an unlimited supply. Also, you cannot save the game during this level, there is no save points. Of course, you can at the end of the level, though. Just remember to keep on shooting down those planes. There is one time where you can't shoot, and that is the part where the Arizona gets blown up, they want you to see that, so that's why you can't move your view or shoot at that time. This level, of course has the most amount of planes that fly overhead. Heres a little challenge; try to see how many planes you can shoot down in the level. It will say at the end of the level, on the stats screen. I think somewhere between 70 - 75 + planes shot down is the bonus objective. FALL OF PHILLIPINES I like this level, it really reminds me of the first level of the second mission in Medal of Honor: Frontline. I forget the name of it though, but the one where you have to stow away in cargo crates. Anyway, onto the walkthrough. You will start the mission off by being on a bridge, with fire around you. You also get to start off with the Tommy Gun (Known in this game as the Thompson.) Don't worry about the planes flying overhead. Run to where there is no fire, and keep going. Do not run over fire, or you will lose health, which you of course don't want to happen. Keep on moving, until you get off the bridge. On the right will be your brother. He will talk to you. From where he is, help take down the enemies that come. Once that is done, run up, and to the right. You will see a little building. Go into it, and to the left. A guy will come out from behind the crates; kill him. Run behind the crates, and grab the tank cogwheel. Now run back to the tank, just beside the gate. Men will get in the tank. The tank is practically indestructible, but the men on the ground and in high places will shoot on you. Keep a look out on your right and left all the time, enemies can sometimes appear from nowhere. Ignore the planes flying overhead, they really don't provide a big threat to you, only the soldiers on the ground. The tank will also take out some of the soldiers, which is good, but you, mainly, have to do all of the work. Just keep following where the tank goes, and proceed to taking out the soldiers. Watch out for snipers. When you get to a bit with huts, it is better to take out the men inside them by throwing a grenade in there to kill them. When the tank gets to the end, let the guy speak to you. You now have to do the rest of the mission on your own, pretty much. Look behind, and kill the enemy troops. Retrace the enemy's steps by going to the left. Go past the huts (there is soup in the one on the end, which will give you some health back.) and turn to the right. Keep on running forward, taking out the soldiers as they come towards you. Keep on running forward. Sometimes a tank comes around the corner here. Battling it is useless, since it will just be a waste of valuable grenades. Instead, approach the building on the left, and wait until you hear a plane coming overhead. Stand back, and the plane will bomb the door. Go through the door. If you are waiting for it to explode and trying to avoid the tank, keep strafing and moving, because the tank's turret takes time to move around to get you, and never fires at the ground to inflict splash damage. Anyway, enter through the blown out doors on the left. Next tot he stairs will be a save point, so save your game. Go up the stairs. Go out of the window, and onto the planks, and slide down. Because the guy using the machinegun hasn't seen you, kill him with a headshot, or go up to him and hit him with your gun. If you want to, you can use the machinegun, and a lot of soldiers will come out. Kill them all. The machinegun has unlimited ammo. Once that is done, head down the road. Turn to the left, and kill the enemy soldiers. Run up, and you will see a locked door. To the left and right of the door are sewer trenches. Go down them, into the sewer system. When you get to a fork in the road, head right (which is the only way you can go.) Go up the stairs, and you will arrive in a baseball field. Shoot enemies that appear, watch out though, because some are behind the crates, hiding. Once those enemies are killed, run over to the stands of the baseball ground. Go up the stairs on your right, and you will see a booth. Kill the guy in here, and the Radio command post will be disabled. Run back down the stands. Run over to where you can see a door. Watch out though; you can be ambushed from behind. The door will open, and guards will come out. Kill them all, and go through the doorway. Run to the right, and the gate will now be open. Keep going down the street, watching out for snipers. Head down the road to your left. Take the path on the right, and grab some health and ammo, then keep on going forward, and into the school. Go into the room on the left. Run up the stairs, and get to the rooftop. To do this, go to the right when you go up the stairs, and up the next set of stairs, and you will be at the roof. A new objective will appear, and it is to protect Donnie and the other guy. Just use the machinegun embankment to shoot at the tank and all the soldiers that appear. Then run back down both sets of stairs, and to the newly opened gate, and you will be at the town square. You will then be able to see Donnie. Run over, and you will also be able to see the lost explosives truck that you need to ride in. Talk to the guy, and a new objective will pop up, it ois signal the demolition team. Run into the church, and save your game. The phone is by all of the seats. Run back to the stairs (that are still in the church) and take the stairs to the top. Right at the top will be ropes. Take the path around, and press action to ring the bell. Demolition team has been signalled. Run back outside, and to the demolitions truck. Press action to get in the demolitions truck. Move your view so that you are looking outside, and shoot every soldier that appears. Donnie will come to help. Use your machinegun for this part, and keep on shooting the soldiers. A tank will come behind you. It shots will not harm the explosives truck. Wait to the tank gets close, then throw grenades at it. Hold down the grenade button to throw it long. About 4 direct hit grenades should destroy it. Proceed to killing the rest of the soldiers. Some soldiers are next to explosive barrels, so shoot them for an easy kill. Ge the explosive truck on the bridge, and the mission is complete. MIDNIGHT RAID ON GUADALCANAL Your first jungle level, although you do start off in the water with a pistol and also a sniper rifle. I suggest equipping your pistol, and sticking with it for the first part of the mission. You just have to watch as the boat and your men float. Wait until you see some men on your right, and shoot them. Your teammates will help. Keep floating, and later on, more men will come to your left, kill them also, and press the action button to go on shore. You don't have to though. It's actually better to go on land than to just stay afloat in the boat, as you will get killed by the machinegun if you don't take it out by going on land. Keep on following the jungle path around, shooting the guards when you see them. Keep moving and kill the flood of guards by the woodpile section. Also, you will see a machinegun bunker that is firing at your friends in the boat. Shoot the machinegunner, and then get back in the boat. That just saved you a lot of health. Press the action button to get on the boat. Just let the boat take you. There are guys in a tree up farther, but ignore them because they don't pose much of a threat, and are too hard to hit, so just ignore them, and don't waste your accuracy. In a second, Anderson will get hit, and fall back. Look at him. He will say that there is something in the water, and a crocodile will come out and grab him. He's dead. Get out of the boat when it reaches land, and follow the squad. Kill the machinegunner up here first, before anyone else, as he is the biggest threat to you. On your right will be a hill, take the path around to meet some more enemies. Kill them and grab the intelligence document. Run back and find the tunnel. Run into it and save your game on the left. Now go up the hill and back out into the jungle again. Kill the two guards up by the fire and grab the health. Run up farther and shoot the guy with the machinegun. Walk around the truck and shoot the guards in there. Watch out for the guards with the Bayonets, they can easily kill you here. Keep moving past the truck, and watch out, a guard will come from underground and start shooting at you. Shoot him back, and kill him. Keep moving, and shooting. When you come to a place with two ways to get, left and right, head left and save your game. Then go to the right. Move forward some more, and you will reach the outpost. Shoot the guards who come towards you. Keep moving forward past the crane. Shoot the guards who come. There are some explosive barrels on the right that you can shoot to make them explode. Inside one of the huts is an intelligence document, which is part of a bonus objective. Now run back, keep moving forward. There will be two ways to go, left and right. Right is the way you came in, so go left. Kill the guards you see, and sniper off the two guards in the double story hut. Take the path on the right side of the hut, from when you first saw it. Kill the guys with bayonets by the fire on the right, and head left. Before the tunnel, a guy comes on the left side from underground. Shoot him, and go into the tunnel. Shoot the guard in the tunnel, and come out the other side, and you will see a big hut. Shoot the guards in front of the hut first, and then go inside and shoot the rest of the guards. You can look out the window of the hut and kill enemies that are outside. Run back outside after collecting health and other goodies. Three enemies will spawn on the right, kill them, and run up and keep going forward. Kill the guards behind and in front of the truck, and then move past it. In another Rockey part on the left side will be a save point. Save your game. Just keep on following the jungle path around, and around, and eventually you will get to another machinegun embankment. Shoot the guard in there first. Take the path on the right around, and into the tunnel on the right. If you want an intelligence document, then instead don't go into the tunnel, go forward and into the machinegun bunker, and collect the document. Then go into the tunnel. Kill the guards in the tunnel and get out of it. Follow the jungle path around again, killing the guards when you see them. In the rocky section on the left up here is another save point. Save your game, then go out of the rocky section, and go forward. Now run back out of the tunnel, to the machinegun bunker. There is a tunnel by this, go down it. The only reason I told you to go down the other tunnel is to save your game. Go through the tunnel and come out the other side. Kill the enemies by the trucks, or shoot the barrels if the enemy is in front of them. On the right up ahead will be a generator. Throw a grenade or two at it, and then run out the way and let it explode. Bonus objective completed. Keep moving forward and through the jungle area. Not too much farther to go now. Go into the hut, and first clear out the bottom floor, killing the enemies when you see them. Out the window you will see a tank; leave it for now, there is nothing you can do. Run upstairs, and shoot the guards up here. To access the next area, there are stairs on the right side of the big room. Go down the stairs on the right, kill the guards, and run out onto the big open land. There is a tank here, so run to the right (east) kill the guard when you see them. On the right is an AA Gun, press action to take control of it, and use it. Kill the guards that come, and look to your right and shoot the Ammo depot supplies. It will explode. Kill the rest of the guards, and the tank wil now approach you. Keep shooting at it, just keep pounding it with bullets. Try to destroy it before it's turret gets around to you. once that has been done, the Ammo Depot has been secured. Run to the left, save your game on the right path. Now you are at the very last part. Run to the machinegun, and just shoot everyone here. Accuracy doesn't count on these guns, so just blast away and shoot everyone! Once everyone here is dead, the mission is complete. PISTOL PETE SHOWDOWN This level is actually smaller than I first thought it would be, well, that's what I think anyway. In this mission, you have a lot of objectives, but most of them are easy, like cross bridge, you know, stuff like that. You can actually go back from the start, but there really is not point, because there is nothing there. Walk forward. Instead of killing all of the guards here, run to the log part on the right, and jump over it. Shoot the guard hiding behind it. Take the path up, and shoot the two guards you see in front of you. When you see two or three ways to go, head right and take out the machinegun bunker on your right also. Now look left, and you will see some friends. Fight off the enemies, and speak to your teammates. They have found some of your mates. Follow the guy as he runs up, and finds a secret door. Run through the door. Now you are in a cave. Save your game at the phone in the last room. Now go out of the cave. Follow the guy out, and you will see some of your teammates being held captive, with guards surrounding them. Wait until the men get in position, then shoot the guards. Go behind the hostages and undo their ropes by pressing action. The middle hostage will talk to you. There is some ammo on the front part of the hut, and if you go behind, you can crawl under the hut and grab the Machete. Wait for a while, and an air strike will blow away a fence. Go to where this fence was and go up the hill. Go all the way to the top of the hill. The airstrikes wont hit you. Run to your right and kill any guards in your way. Run to the top of the hill on your left. This is where the Howitzer is. Watch out, because grenades fly down. It is easy to dodge them, just look at where they are, and run in the direction where they are not going. Get to the top of the hill and kill the enemies by the howitzer. Use the howitzer if you want to. It's best to get off the howitzer, kill the guards, and then get back on and shoot the tank. Make sure you get the tank full on, not hit the ground, otherwise you will probably die. Once enemies are all dead, run down the hill, and to the left. Shoot the guard by the machinegun, and you will end up next to a river stream. Keep moving up, and be prepared to fire upon the enemies that come. Shoot them all, Duck back if you need to. On the right will be a path, which leads to a save phone. Keep going up through the jungle and shoot the guards behind the log. Watch out in this next section, as enemies seem to come from underground. Run up the hill on your right, and shoot the snipers. Run back down and shoot the other guys. Keep running forward. Watch out on the next path, as more guards will come from underground. Get to the river stream and waterfall, and you have rendezvous' with Martin Clements. Go across the river stream, and follow the path. Like usual, shoot any enemy you see. You will get to another section where Martin is speaking to you. Run to the right and collect ammo and health, then follow him up the hill. Go into the cave and around all the crates. The cave isn't unguarded. Shoot the guards in here, and run up to the first part of the Pistol pete artillery. A great way to take out all of the enemies in this section is to throw a grenade in there. Boom. All enemies will (hopefully) be dead. Let Harrison set the charges, and then press the action button by the remote to set of the charges and destroy one piece of Pistol pete Artillery. A new door will open on your left; go through it. More guards will be through the door. Walk up, and go along the bridge. Throw a grenade down at the machinegunner. Run to the end, take out the guards and run down the hill. Run through this section until you find yourself outside. Aim at the soldiers on the stairs and shoot at them. Run across and go up the stairs. Grab the health that is on the stairs also. Shoot the guards by the machinegun, and be sure to move back so you don't get hit. More guards will come to the machinegun, so be careful. Harrison will throw a grenade into the machinegun bunker, destroy the door. Go through the doorway, and to the right. Let Harrison rig the piece of Artillery, and then move back. Watch it explode. The door will now open. Shoot the guards and run through. Shoot the guards in the head that are hiding behind the crates (because that's all you can see of them.) Get to the next piece of Artillery, and Harrison will rig it again. Follow Harrison across the bridge. I think there is a way you can save Harrison, but I can't do it. The bridge will collapse, and the mission will be completed. SINGAPORE SLING Firstly, here's some info from Duncan: Also, after the rickshaw crashes and Tanaka talks to the guards, you don't have to kill them. He says something about you being a German officer and they walk off. Maybe it was because I used stealth and the Welrod at the docks so I didn't kill many soldiers. I also stayed well back when Tanaka talked to the Japanese. You start the mission off with a Welrod pistol, and another pistol. Don't use the Welrod, it takes too long to reload, causing you to pretty much be shot when reloading. The other pistol is good. Anyway, on with the walkthrough. Shoot the first guy looking the opposite direction in the head, then move on to the bridge and kill the next enemy, who is usually walking away from you. Kill the guy by the crates, and take the path across the water. Shoot the guards. Kill all of the guards near the boxes, be careful, and take cover when you need to. Walk around the corner, and you will see a guy with tanaka on the back of his cart. There is pretty much nothing up the end of the street (no ammo, guards, etc.) so press action to get on the cart. Tanaka will brief you here, so just sit back, watch your view, and ignore the passing guards, as you cannot shoot. Watch the scenery go by. After awhile, the puller of the cart will get run over, spinning you upside down. Let Tanaka go and speak to the guards. When the talking fails, pull out your gun and kill them all. Head down the road to your left, grab some ammo and health and kill the guards. Go right, kill the rest of the guards here, and supply yourself. Run up the road, collect ammo and supplies, then kill all the guards by the gate. Run into the bar area on the left, and take the door out to the next area, past the gate. Save the game just before this in the room, and speak to Tanaka. He will say that Shima will turn the town upside down looking for them now, so you best bet is to split up, and lose the guards in the alley. I hate stealth, so I'm not going to do the next bit in stealth. Just run up and shoot all of the guards here. If you like doing it in stealth, you can crawl through the sewers and guards wont see you. Keep running up, and turn the corner to your right. Hide behind the wall, and peek out and shoot the enemies here. Move forward. If you are looking for some supplies, head down the street on the left, and kill the guard. Anyway, keep going down the street, killing the enemies when you encounter them. Go down the very last street on the left, and you will see someone opening the door. Run to him. He is Bromley. Follow him as he gets to the stairs, and introduces himself to you. When that is done, follow him down the stairs, and kill all of the enemies you encounter. He is trying to do it in stealth, but ends up getting seen anyway, and shot upon. Just a note, you can't kill Bromley, which is a good thing, if you have a bad aim, or don't know who is on your team. Follow him all the way upsatirs, and he will brief you on some German guy. Bromley will give you Caltrops. Walk up into the alley a bit, and when it says action to throw the Caltrops, throw them! The car will go spinning off into the wall. Run to the car, and grab the uniform, so that you can go in disguise to the axis meeting. This is as far as Bromley is going. Run up the stairs, and save your game. Run up the next stairs, into a rooftop with glass rooms everywhere. Shoot all of the guards here. It is definitely better if you don't use your welrod here. Progress to the next rooftop, and eliminate any guards here, and run down the next set of steps. Kill any guards, go along the wooden platform and look to your left. Kill the guards and rescue the P.OW and grab the health kit. Look right and shoot the guards on the ground, then jump down to the next area, shoot the guards up top, then jump onto the crates and get up there. Run down the next set of steps into a room. Kill the guards looking out the window. Go through the doorway on your left. Look right, and you will have rescued a P.O.W, grab the ammo by him as well, then look the opposite direction and run forward. Turn the corner, to find Tanaka in an enemy Uniform, so he wont be shot at by the enemy. He will take you, and your newly acquired uniform to the hotel, where you can infiltrate the hotel and find out their plans. All weapons have now been taken away from you, so you can't shoot in this part, and you don't need to anyway. Press action to get into the car. Tanaka will take you all the way. Walk up to the guards. They will pull their swords out. Don't worry, this is just a sign of respect to which they think it a colonel, they are not trying to kill you. Run up the left set of stairs and take them to the top. When you are at the top. Do a 180-degree turn, and go forward on the upstairs path, through the door. The next bit is automated. Here is where you learn their plans. Just listen through this bit. The real colonel will come in, and say that you stole his uniform. If you look up, you will see a guard. Bromley will kill the guard, who will fall through, and then Bromley will come down and kill everyone, except you. Run out the door, and back downstairs. Kill every guard you encounter, also. Run the opposite way to where you came in, and you will go into a big room. Go through the first door on your right, straight away, and kill the cooks in the kitchen before they kill you. Go into the next room and press action to save your game. Run upstairs and help Bromley out by shooting all of the guards here. Exit the bar area, and walk forward down the hallway, shooting the guards when they come. Exit through the room on the right, go outside, kill the guards on the right and run up there, and the mission is complete. You and Bromley will get onto a bus type thing. SEARCH FOR YAMASHITA'S GOLD Watch the opening movie, which shows the plane with Tanaka (?) in it going down. You must find this plane, as well as doing a lot of over objectives. I prefer using the Shotgun for this level, and using the sniper of the far away guards. You also have some teamates on this level. Walk forward and shoot the guards just ahead. Walk to the left, ans shoot the guards in this jungle part. Take the path around and kill some more enemies. Basically, the rest of the Jungle part is just like this, so sorry if I'm boring you, just read ahead. Take the path around, kill the enemies then turn left. Shoot some more enemies, and watch out for the guards with the machineguns, attempt to take them out first, before anyone else. Use the sniper and snipe the enemies far away. Keep walking, and you will come to a place with a hill going up, and a hill going down. Take the hill coming up, this way you can Sniper down at the enemies. Kill the guard at the top, and melee attack the crates and grab some ammo. Now shoot down at the enemies, using your Sniper. Run back down the hill, do a 180-degree turn, and run down. Run to where the guards were, that you snipered. When you get down here, it will trigger more guards; shoot them all, especially the one at the machinegun embankment. Run forward, shooting the enemies. Keep going forward, and you will find a save point. Save the game, and break the crates in the corner. Now, collect what is under them and go to the left. Run up through the jungle, and shoot the guy and the machinegun. There are A LOT of machine gunners here, so be careful, and use your machinegun for this section. Watch out for the guy on the hill, who uses a machinegun to shoot down at you. Take him out with he Sniper Rifle. Shoot him not the barrel. Once everyone is dead, run forward, take out the next guy with a machinegun. Keep going through the jungle, and save your game at the phone. Turn to your right, and you will come to the crashed plane, which will then explode. Turn left, and run up to Tanaka, who will tell you afew things. You get a new objective, which is to rescue the pilot. Continue into the jungle. Keep going, and you will eventually reach the entrance to the temple, guarded by Guard towers and ground soldiers. Use your Sniper Rifle to take the guards out, but if you have low ammo, or none at all, run to the wall, then peek out with your Shotgun or Machinegun and fire. Tanaka will give you covering fire. You cannot kill Tanaka, which is good. Run up, shooting all of the guards that come down the stairs. Now go up the stairs, and you are in the temple. Run into the temple, and when you can, go left, shoot the crates and grab the Bazooka. Now run back right. Kill all of the guards in the room witht he Buddah. Run to the left, shoot the guards again, and Tanaka will help you kill them. There are some crates in here as well, so break them if you need some ammo or health, then go to your left. Keep running around the corner, shooting the guards. Run into the room with the Buddha, and kill everyone. In the hands of the Buddha is a flower; you will automatically grab the lotus flower when you approach it. Open the door, turn the corner to the right, and kill the guards, blah blah blah. Eventually you will come to another door. Open it and you will be outside. Hide behind the rocks and peek out to kill the guards. Let Tanaka take care of the guards on the ground, although you will have to do some work. When that is done, run to the right. Run into the next part of the Temple. These crates cannot be struck open. Open the next door, and shoot the guards sitting down at the table. There is two ways to go here, left or right. The right way just leads you to the kitchen area, which has a few cooks in it, and also Sake barrels, which is a secondary objective if you destroy 5. To progress on with the game, head left. Keep going forward until you hear an explosion. Your view will turn upside down, well actually it will spin, and you wil fall through a hole and find yamashita's gold. That explosion was Bromley taking out the AA guns. Look right, and kill the guard who comes down with a shovel. Go up the stairs, follow the path along, and you will come to a hill, this is where the detention centre is. Run down the hill, kill the guards, go through the open gate, and kill more guards. Shoot the guards in the room on the left. Take the first right, and shoot the guards. Release the pilot by pressing the X button. He will defend for himself now. If you got the flower, head right out here to the lying down buddah statue. Go to the little thing before it, and press action to put the flower on it. Collect the tool that pops up in the room on the right. Save your game here as well.. This will help you in other missions. Now run back to where you fell down that hole to, and go through the set of double doors. Keep running, and you will eventually hear another explosion. In the room after this, stay back, as the Buddha statue will fall and kill some guards. Kill whoever is left standing. Keep moving forward, and you will hear the third gun go off. Keep moving. Just keep on shooting everyone, and you will eventually get to a part with machineguns looking out onto a base. Use the machineguns, and shoot anything that moves. If soldiers are in front of barrels, then shoot the barrels to kill them. Also shoot the trucks. After you kill everyone, you have escaped the temple, and the mission is complete. Watch the movie, and then move onto the next mission... A BRIDGE ON THE RIVER KWAI The plane you are flying in hits turbulence, and you fall out. Luckily you have got a parachute. This is another jungle level, with many paths leading off into different sections. You have all weapons from last level, minus the machinegun. Walk into the jungle and prepare for your first enemy. He pops up out the ground on the right. Shoot him. As you go down into the jungle, another enemy will do the same on the left. Kill him before he kills you, because he has a machinegun. When you get up to the little bridge, kill the guards on it and cross it. If you look down to your right, there is a little dock. Shoot the barrels to kill the enemies down here, although you might need to sniper one. Cross the bridges, and go to the left, up a hill. Grab the health, and break the crate using a Melee attack. Collect the ammo. Jump down to the right, and be ready, because usually 4 enemies will come. Run back and strafe and shoot them with your Shotgun. Run all the way forward, and you will find some crates next to the train tracks. Break them, and grab whatever goodies are under there, then continue along the train tracks. Beware of snipers, they are a pain in this level. If you are getting shot at and hit by a sniper, then use your compus to work out where they are shooting you from, or try to see where the bullet is coming from. They can sometimes be hard to see in the jungle. Move forward. You will see another bunch of crates; throw a grenade behind them as guards are here. Let it explode, killing the guards. Now, you can go two ways here, forward, or to the right. If you go to the right, you can take out the snipers that cause a problem if you were taking the railway tracks. There is also a machinegun up here, which can be used to spawn more enemies, although you might get shot a few times, and it could ruin your accuracy, and that's two bad things if you are trying to get a medal for this level. When you get to the top of the hill, shoot the guards and then look down onto the railway track. Siper the guards by the water tower. You cannot jump down to railway tracks from up here, the game wont let you, which is good, because if it wasn't like that, you would die. Run down the hill, and you will be back on the railway tracks. Run forward on the tracks. Just to the right before the bridge is another jungle path. Take it, and you will get a machinegun at the end. Run back to the tracks, and go right. When you get to the bridge section and start to cross it, different music will come in, and a truck will have enemies in at, shooting back at the allies. Run up and shoot the truck with your shotgun. When it explodes, it should fall off the bridge. Run across the bridge and meet some friendlies. Follow them up, and when the guy says, "Enemy troops ahead" two of them will go forward, and two will go to the left. Head left, and you will come to a hut. Shoot the snipers and all in the trees. There is a fair amount of enemies here, so be sure to duck when you need to. There is health on the hut on top of the hill, as well as some on the one on the ground. As you move forward, there will be more enemies coming out of trenches. Kill all (or most) of the enemies, and don't be afraid to throw grenades where you think enemies might be. Run to the hill, up the rocky path and meet some allies again. Let them shoot the snipers up top of the hill. Up farther, enemies will start coming from behind rocks. Throw grenades behind the rocks. It's best to use your machinegun in this part. A lot of guards will come to the guard tower, so watch out for that big machinegun on the hill, it can kill you quick. Throw grenades if you aren't that good of a shot, but otherwise, aim in with your sniper rifle and shoot the guys at the tower, then move into the jungle area on the left. You will be faced with two ways to go, head left. Save your game at the phone. Now you can just keep on moving forward, to the path that would of been on your right when you came to the two ways to go. Watch out, as there are enemies that pop out from underground. Before you cross the bridge, look right and peek out. Shoot the barrels next to the guards, and that should kill the guards. That should also disable the dock, which is a secondary objective. Keep moving forward and shoot the guards near the crates. If you take control of the machinegun, then more enemies will spawn, and you can kill them. There are some bottles of medical canteen there as well. Run around the crates and you will find an elephant. Press action to ride it. You need to ride the elephant because it can get through places you can't. It has a machinegun on top that you can use to fire down at enemies. Sometimes the machinegun wont get down far enough to get an enemy. If the above happens, then wait to the enemies run back, and then shoot them. Keep on shooting all of the enemies that you can see, and you will also hear air strikes. They wont get you. Just keep shooting, and try not to be shot yourself. The elephant will eventually barge through another lot of trees, and you will find Bromley. When he goes to the left, you go right, take out the two snipers and grab the medikit. Now go back to where Bromley is, and follow him. Save your game and then run up the hill. Now you must take control of the crane. Run over to the left side of this section, by the wire gates and run up the hill. Kill the guards protecting the crane, and press action to get in. I like this bit. It is done automatically. Griffin will pick up some metal tracks, put them where the train is going, and then the train will come, get derailed and explodes. You nearly get killed as well, when a piece of debris comes straight for you! The crane is now destroyed. Run back down the hill and to the train. A new ibjective will pop up, which is to open the fuel tanks. Run towards the bridge on the river kwai, and a door will open on the train. Kill the guards that run out, then go through the door. Keep weaving in and out and shooting the guards when they come. You will need to go to the side of the bridge a lot to get around, so do that. The fuel tanks look like big gas cylinders. Press action on the valve to open. Weave in and out through the wreckage again and open the next fuel tank, which is on the right. Keep weaving in and out, and you wil eventually get to the last fuel tank. Once you open the last fuel valve, a door will come open. Shoot and kill the guard who says that you wont take him alive. Open the door, and their Bromley will be. He will tell you a few things. Follow him, and he will throw a grenade at the guards, which will sabotage the bridge. Follow him back, as he goes on top of the trains. Follow him through another room, and jump down into the ocean, and the mission is complete. Tanaka will then come in a plane and pick you and Bromley up, and take you to the carrier. SUPERCARRIER SABOTAGE Watch the opening movie, which shows Tanaka, Bromley, and yourself in an aeroplane about to board a Japanese ship, with help of Tanaka, who knows a few Japanese. Your main objective is to try and find Yamashita's gold, which is on board. Tanaka will fool the guards, and use a Japanese uniform while Bromley and yourself go safely below, where you can sabotage some parts of the boat. Now, lets start the mission. Listen to the plan that Bromley says. Run to the stairs that are in the opposite corner to where you and Bromley are, and run down them. Turn to the left, and then run in the room on your left. Collect ammo, and open the vent near the other side of the room. Run back out, and look to your left. Kill the enemies hiding behind the crates, and watch out, as more will come round the corner. SInce you don't have grenades, just continually fire upon them. Turn the corner to your left. Turn right, and in the room on your right, there is some health for you to collect. The next room on the right contains some health also, but you might want to save it, and come back for it if you need it. Now, keep heading forward and kill the guards. Turn the corner to your left, and keep going forward and open the next vent. That is 2 out of 8 vents opened. Turn right, and in the room on your right will be some ammo, and also a new machinegun for you to use. Head back out. Walk forward, and the room on left has health. Turn the next corner, and kill the three guards here. You will now come to a T intersection, but there is actually 4 ways to go. Head left first, and go in the room on the right. Kill the guards by the table, and run so that you are out of site of the other room. Now, from in here, sniper off the guards who are in the other room. When they are all dead, run in, and press action by the vent. 3 out of 8 vents. In the room across from the hallway you are using to get back to the main path, go across into another room. Collect the health and stuff in here, and then return to the main path. Run around the corner, go into the room on the left, and shoot the guards in there. Pop out of the room if you feel you are being overpowered, and then use the quick peek method to go in, or let the guards come out to you. Collect the health and ammo, and go back onto the main path. Keep going forward, and open the door on the left. Kill all of the enemies, and run to where you can see the handle. This is the vent. Press action to open it. 4 out of 8 vents opened. The rest of the vents are in the main ship area. Open the door, run around, and open the next door by the stairs. Save your game in here, and then run down the stairs. Kill the two guards in here, and run down the next set of stairs and into the ships main area. Lots of people to kill in here. Use crawl to avoid being hit by the soldiers in the middle. Sniper them off. Run to the right and grab the ammo, then run back to the left. Run up the stairs on the right, and kill any enemies you see. Run right again for some health and ammo. Run forward, shoot the guy on the left, and enter to the right. Go left and into the first room. Kill the guards. Destroy the fuel monitor just below the vent, and it will explode. Now open the vent. Go into the other room, and do the same here, open the vent and destroy the fuel monitor. Run out of this section, and keep on going forward. On your left and right will be fuel valves. When it says press action to break valve, press the action button, and it will break. Do this to all 4. You can shoot the guards through the windows up here, so do that. Now do the same thing that you did for the other two rooms. 1. Kill the guards in the rooms. 2. Shoot the fuel monitors in both rooms, and finally, 3. Press the action button by the vents to open them. Do all three of these. Then go back to the middle section, and you will see Bromley, who is planting charges. Follow him around across the bridge part, and to another door. Watch out here, as guards have machineguns and can easily kill you. Go through the door, and into the room. What do we have here? Yamashita's Gold? Yes it is. Guards are in here, as well as Bromley, and something that is coming through the vents... which is gas! There is nothing you can do about this part. Your screen will go blurry, and you will eventually black out and being held hostage by Shimma, or whatever has name is. He will ramble on about how you have a brother, who is also being held on this ship. You can only move your view here, so you can't move because you are tied up in a rope. Shima gets no information out of you. He then goes to the other "American" so Shima calls him, when really, he isn't an American, he is actually British. Oh well. Tanaka is the guy on the right, in the White. While the guy with the sword goes over to talk to Bromley...... He sees Tanaka attempting to loosen your ropes, so then he grabs Tanaka, and slits his throat, while Bromley kills the other guard. Tanaka is dead. Bromley throws you a weapon, and you both part ways again. Kill both guards who come in. Follow Bromley, and he will tell you what to do, which is to get up to the bridge. Grab some health, and svae your game behind the shelves, then run to where you killed those two guards a second ago. Run up the stairs. Here it can be better if you aim for the barrels by the enemies, instead of shooting the actual enemy. Do that. You can also shoot the planes, but they take too long to explode, and are a waste of ammunition. Run to the door on the right side of the hangar area. Shoot the guard on the left, and run up the stairs. Go down the stairs and kill the next lot of guards. Run into the hangar on your left. There is a fair amount of guards in here. Peep out and kill them if you want to, or just go in all guns blazing; whichever is better for you. To get to the next bet, run northwest from where you entered this section (not north on your compus, your north, meaning up = north, left = west, etc.) Look on your right to see the next door, and go up the stairs. Kill the guards with the swords, and open the hangar door using the switch. Run back downstairs, and go to your left to see the new door open. Run through the door, and kill the guards. You will see the Commander, and a few guards on the elevator, and the son of a bitch has got your brother! There is no way that you can stop him getting away. Kill the new guards that come in here, and take the stairs up on your right. Head through the door, turn right, kill the guard and go up the stairs. Keep going, killing all the guards as you go along. Some of the crates have goodies under them, so use a melee attack to break them and grab the ammo, or whatever is under them. Keep going forward, and you will eventually go back into the main part of the ship. Head either to the left or go forward here, it doesn't really matter. Kill the guards. Run into the room on the right and get some health and ammo. Run up the stairs at the end, and save your game in the room on your left. Kill the guards in the other room. Once again here you can go to the left of the right. Go up the stairs at the end, press X in the room on the left to send a false radio signal. head out of this room and kill the guards. Go either left or right here, then go outside and take the path around. Head up the stairs and kill the guards who say that the damage is too extensive. Head outside again using the doorway. Go to your left and kill the guards Head down the next set of steps, and you will see Bromley. Follow him to the plane, which is on the right. Press action to get into the plane, and you will start to fly off. The last thing to do is to try and hold off the fighters from killing you. Use the machinegun on the back, and shoot down all of the planes that fly overhead, before they shoot you. Due to your view, this can be hard. Most of the tips that I used in the second mission apply here too, just keep shooting if your not in it for accuracy. Just keep shooting down those planes! It will take awhile to take off, and then you will see the ending of the game! CONGRATULATIONS! YOU HAVE COMPLETED MEDAL OF HONOR RISING SUN! ======================================================================= 15. BONUSES GUIDE ======================================================================= MISSION 1: DAY OF INFAMY Film Canister one: ================== Make sure that you have the Machete. As you are going through the mailroom, chop down the netting to the left, go in there and grab it. Film Cansiter two: ================== Put out the fire upstairs and put out the next fire by the door on the left. Go inside and you will save the crewman. Look in here. Cheat: ====== Instead of following the guy through the barber shop, turn left and you will see an Engineer get burned by the steam, and then die. Run up to him and use the Entrenching tool on him. Multiplayer Skin: ================= Follow the guy who says that you need to get topside, and just before he goes into the mail room, you will be in a hairdressing part. Look in here for the skin. Bonus Objective one: Secure the hatch ===================================== Just before you go up the first set of stairs, there will be an engineer who is trying to close a hatch that the fire can easily get through. To do the bonus objective, go up to the door that he is trying to push, and press the action button on the door. This will close the hatch, and the bonus objective is done. Bonus Objective two: Rescue the crewman ======================================= Grab the fire extinguisher, and put out the first fire. After that, on the left will now be a door, but it is covered with fire. Use the fire extinguisher to put out the fire, and you will save the crewman, giving you a bonus objective. MISSION 2: PERAL HARBOUR Note that there are no cheats, multiplayer skins or Film Cansiters on this level. Bonus Objective one: Shoot down 20 planes ========================================= Doing this one is quite easy, as you are pretty much shooting down planes for all of the level, except for the part when you can shoot. Just aim up in the sky and start shooting every plane that fly over. They are all enemy planes; so don't worry about shooting down friendly planes. Take note that planes can take more than 2 hits before they go down. Bonus Objective two: Shoot down 75 planes ========================================= I'm not actually sure what the exact number of planes you have to shoot down to do this objective is, but I believe this is close to the mark. Just do the same as what you did for the last objective, hold down the fire button and fire into the sky and hit and destroy all of the planes in the sky. MISSION 3: FALL OF PHILLIPINES Film Canister one: ================== When you get to the church, go around the back of it, to the right. Go arond the back and you will come out by the truck, but in a fenced off area. The film cansiter is here. Film Cansiter two: ================== Thanks to theneif for the info Fix the tank. As soon as it breaks through the barrier, head towards the second building on your left. It should be a grey and white two story building with pillars and archways. Walk up the dirt mound and jump onto the mini-crate. Jump onto the second floor and walk towards the far wall. The canister will be in the left hand corner behind the crates. Note: Do not destroy the mini-crate or you will not be able to jump to the second story. Cheat: ====== I, once again haven't got this one again, but from information that i have heard, when you come out of the sewers into the baseball section, kill the guards and go to one of the dirt mounds (which i think are the bases) and use the entrenching tool. Update: It is actually in the corner by the sewer grate. Multiplayer Skin: ================= You will eventually get to a school area, which has stairs leading to the roof, and you need to use a machinegun to protect Donnie and Gunny. Look around inside the school building to find it. Bonus Objective one: Find the gold Buddha ========================================= My friend actually found this one out for me, and was accidentally shooting at crates when he got it. Just remember that this was found on two player campaign mode, so I'm not sure if it can be found in the same place on one player mode. We had to crawl under a section of rubble, and in there was a crate. We shot the crate, and under it was the Golden Buddha. Well, update, I remember where I found it again. After you disable the radio post, run out the newly opened door, shoot enemies and go to your right. Turn the corner, and go to the right when you can. You will see a crawl space on your right. Crawl under it, and keep on shooting the crates here, and under it will be the golden buddah. Bonus Objective two: Find Commander Shima's photograph ====================================================== When you get to the part where you need to go into the sewers to get into the baseball ground, take them all the way out and get into the ground. Kill the guards, and run over to the stands. Take the stairs up to the right, and into the radio section with the guy in there. Kill the guy, and look to your left. Shoot the crate, and under it will be a picture of the commander. MISSION 4: MIDNIGHT RAID ON GUDALCANAL Film Cansiter one: ================== Thanks to theneif for this info. Canister 1 is at the tip of the arm on the crane. Run around the back, jump up onto the platform, and then jump again onto the arm. Just run up the arm and there you go. Film Canister two: ================== Canister 2 is a bit trickier. After you reach the outpost, run against the right hand wall (as you are facing the outpost) and you will find a path that leads to an open-sided hut with a tunnel underneath it. (You need the entrenching tool to break up the mound blocking the entrance) Clear the hut and go up the stairs to the second level. Walk to the edge of the floor and hop down to the crates on the first level of the hut. Make another jump to the right onto another group of crates and then turn right. You should be facing the floor of the second level and the canister will be in the alcove created by the barrels and crates. Just hop up into the alcove. Cheat: ====== Haven't got it. Know where it is? Please email me. Bonus objective one: Destroy the generator ========================================== This thing is fairly hard to miss. After playing through a lot of the level, you will come to a part with afew trucks. On the right will be the generator. Even if I didn't give you these directions, I bet you would still be able to find it. Go up to it, and throw two grenades at it, and then move back and wait for the grenades to blow up. Bonus Objective two: Collect 5 intelligence documents ===================================================== I haven't actually collected all of these, so I can't give you locations to where they are, sorry! I do remember a couple being in machinegun embankment, which sometimes has to be acessed by going around the back, and then going in. Also check out the huts, because aside from ammo and health, this is the only thing you can find in the huts. UPDATE: THANKS TO THENEIF FOR THE INFO Bonus Objective 2 - 5 pieces of Intelligence documentation Piece 1: Disembark the raft at the first opportunity. Follow the path through the forest and clear the enemies as you go. At the end of the path, you will come into a clearing with an enemy pillbox that is shooting at your raft. After you have cleared the enemies, enter the pillbox. Intelligence document 1 is located against the left hand wall. Piece 2: Your rafting trip ends and you are forced to disembark. You will enter a field with rock and trees and an enemy pillbox firing at you from the far end. Hug the right hand wall and work your way around until you see the back of the pillbox. Clear the enemies and enter the pillbox. Intelligence document 2 is located against the right hand wall. Piece 3: Once you have reached the first outpost (Message says Outpost Reached), head straight between the towers. You will soon see a crane on the right hand side with a truck in front of the arm. In the distance are two huts. Enter the hut on the far left. Kill the officer and Intelligence document 3 will be on top of the table against the left hand wall. Piece 4: Exit the hut and run around to the back. Go through the gate and follow the path. (Save point on the first left side path) Take the left hand path anytime you come to a fork in the road. Watch out for the snipers that are hiding in the ground. Similar to Piece 2, the path will end in a clearing with a pillbox at the far end and many boulders for cover. Hug the right hand wall and take the first side path. Follow the path around a few curves and you will end up in a clearing behind the pillbox. Clear out the pillbox and Intelligence document 4 will be against the left hand wall. Piece 5: Exit the pillbox for Piece 4 and head down the tunnel. You will exit into a path with a house/garage on the left. Walk around the wall and clear the enemies who are hiding behind the truck. Exit the garage and, in the distance, you should see a tower on your right and another open house/garage on the left. Clear the area and blow up the generator that is inside the garage (Bonus Objective 2). Take the path around the garage and you should see a two story house on supports. Enter the building and head to the right. As you come around the corner, you will see a stairwell on your left. Take the stairs up to the second floor. At the top of the stairs, turn right and go to the far wall. Make a left, kill the soldier, and make a right. You should be in a room with some screens on the right and an officer in front of you. Take him out and run around the screens. Intelligence document 5 will be on top of the table on your right. MISSION 5: PISTOL PETE SHOWDOWN Film Canister one: ================== Thanks to GundamMissileKnightsX When you are manning the howitzer, blow up the dark colored rock in front of you, a little to the right. The first film canister is in there. UPDATE: THANKS TO THENEIF FOR THE INFO Film Canister 1 After rescuing Lieutenant Harrison, wait for the planes to blow up the gate on your left. Go up the mountain hill to storm the howitzer emplacement (Bonus Objective 1). Take control of the howitzer and fire on the enemy soldiers and tank. After clearing the area, look straight ahead and slightly to the right. Destroy green boulder that is on the far right. Film Canister 1 appears once it is blown up. Film Canister two: ================== Thanks to WarHound In the caves after the 2nd gun. It was either in a box or behind them Film Canister 2 After you destroy the first artillery piece, you go left through the door. Head down the corridor and go across the bridge. Head through the stone archways and look out upon the canyon. Take a left. Go across the rope bridge and up the stairs. Follow the path and clear the enemy pillbox on top of the ridge and defend Lieutenant Harrison until he throws a grenade through the opening to blow open the door. Enter the pillbox and you will face the second artillery piece. Take it out and go left through the door. Follow the path until you come to a split. Looking to the right, you will see a bridge walkway above you. Ignore that and go left along the path. Go around the corner and go through the doorway. In front of you will be some crates in an alcove and on your right will be a dirt hill. Film canister 2 is located behind the crates. Multiplayer Skin ================ Martin Clements will take you up a hill and to a place where some of your Allies are being held aptive. Once you kill everyone around the hostages, run up and help the hostages then go in the biggest hut to find the chest. Machette ======== Kind of the same thing as above, although go around the back of the hut, and you will see a little crawl space. Crawl under, and you will see the Machette. Bonus objective one: Storm the Howitzer ======================================= This part is pretty much near the start of the mission. You will have to go up a big hill, and grenades will be flying down at you. Avoid the grenades and run up to the top of the hill. There will be a few guards up here, so kill them. It is actually better if you don't take control of it, otherwise you will find yourself battling a lot of enemies, and alot of guys with swords, and then a tank will come. Bonus objective two: Save Harrison ================================== I only just learned how to do this today. I thought that when Harrison trips on the bridge at the end of the mission that he has been shot, and was going to die no matter what I did, so I just left him. Apparently you are ment to press action, and he will get up or something, and thats the second bonus objective. MISSION 6: SINGAPORE SLING Film Cansiter one: ================== When you get to the intersection of streets (near where you find Bromley) head into the tunnel section on your right. Look around in the big area at the end. Film Canister 1 From the rickshaw, run down the alley and go past the first left. Keep moving forward and you should see a gate in the distance with a bluish background. Turn left. You should see a building with a red sign on the second floor. Enter the building and go through the doorway behind the bar. (Save point) Exit the building and turn left. Clear the enemies and go to the end of the street. Turn right. Follow the path past the first left and enter the open warehouse door on your right that has green and red fruit, as well as some fish in open view. Head down the stairs and enter the room with one soldier and a bookcase on the right hand side. Head down the stairs and enter a white hallway. Follow the twist and turns until you end up in a large open warehouse. Clear the guards and take a right through the doorway. Go up the stairs and Film Canister 1 will be against the far wall. Film Canister two: ================== Film Canister 2 Go back the way you came after you find Film Canister 1. Take a right out the warehouse door. Go to the end of the alley and make a left. At the end of the corridor will be a single door. Major Phillip Bromley will greet you as you approach. Go down the stairs and make a right. Take the first left for some supplies. Go right and follow Bromley down into an underground warehouse. Clear the guards and head down the stairs. Go right around the stairs and Film Canister 2 will be on top of the table on your right. Mutliplayer skin: ================= This is near the end of the game. Where you find Bromley again after him helping you at the axis summit, he will be in a kitchen/bar area. Kill the guards and kill the next lot in the hallway area. Run down the hallway. On the left will be a room with the chest in it, and go right to complete the level. Bonus objective one: Save 3 P.O.W ================================= Ach, I can once again only find two of these guys, never the third. If anyone has found all three, then I would really appreciate it if they would email me. Both of the P.O.W's I found where in a house section, just after you throw the caltrops at the guys car, go on the roof and you will eventually come into a house section. One of them is on the roof, surrounded by afew guards. The two that I found give you some bonuses for rescuing them. One has health, and the other has ammo. UPDATE: I have had an overwhelming response to the 3rd P.O.W: Here is what several users have sent me: This is just off the top of my head, but the 3rd POW is in the town, not in the house section. Once you pass the first save point, I believe that if you follow the road to the right, and then turn left on the last intersection. Go to the last bulding on the left, and there will be a door. there is also another enternace to this building on the opposite side. There are 3 levels, with guards on each level. The POW is on the 3rd level in a little "office". Hope this helps, Weaslespit To this next person, I will have to check my email again to find your "Credit" name. I saw that you don't have the third POW in mission 6. He's in a warehouse which you can find if you explore to the left (didn't watch the compas, sorry) while trying to get to the hotel, before you meet Bromley. I believe it may be near where you suggest to turn left to look for supplies. You need to go to the end of the street, where I think there were 2 guards near a pile of boxes. Just before the end of the street you can see a walkway between the corner building and the one across from it, there's a guard up there who will fire at you. Once you clear out the guards on the ground, there is an entrance to the left. Enter it and climb the stairs. If you watch your left at the top of the stairs there will be another guard who you may be able to take out before being noticed. Now cross the walkway (where the guard was) to the other building. It's a large warehouse with 3 levels, but only has walkways around the edges and an open center. Suspended in the middle of the top level (where you enter) is an office type room with 2 guards and your third hostage. There's a doorway on the bottom of the warehouse which I used as my exit. I imagine you could enter here as well, it comes in at just about the same place as the alley entrance. I didn't notice if it was open before I went through the alleyway. Hi I just read your Rising Sun FAQ. Good work! I never understood the bonus objectives cos I have the Japanese version. Anyway a couple of things... On the Singapore Sling level. You said you can only find 2 of the 3 POWS. Well maybe you've found teh third one by now but if not... After you and Tanaka seperate and you can crawl in the sewers, turn right and then go left instead of straight. You'll come to some crates and a door. Go up some stairs and across a small bridge into a big warehouse, where some Japaneses are interrogating the third (or first I guess) POW. I hope that make sense ;) Also, after the rickshaw crashes and Tanaka talks to the guards, you don't have to kill them. He says something about you being a German officer and they walk off. Maybe it was because I used stealth and the Welrod at the docks so I didn't kill many soldiers. I also stayed well back when Tanaka talked to the Japanese. Anyway sorry for the long email but I also have one question. On the final level one of the bonus objectives is getting some plans (or something, they're in red folders). I can find two of them (the map room and the bridge) but not the third. Any ideas? I hope you find this useful :) regards Duncan Bonus Objective 2 - 3 pieces of Evidence ======================================== Thanks to theneif for the info Piece 1: You have ruined the officers' meeting and it is time to leave. Make your way back to the main hallway and head to the back wall to enter the main ballroom. Turn right as soon as you enter the ballroom and go through the now open doorway to enter the hallway leading to the kitchen. As soon as you enter the kitchen, clear the soldiers and the cook, and then step forward to the table in front of you. Evidence Piece 1 will be on your left on top of the table. Piece 2: Exit the kitchen and enter the room with the save point. Head up the stairway and enter the room where Bromley is trading shots with the enemy. Take a left and stay behind the red bar. Evidence piece 2 will be on top of the bar near the end. Piece 3: Exit the room with the red bar. Head down the hallway and you will come to a spot where you can make a left or a right. Go through the right doorway and go left around the bed. Evidence Piece 3 will on the foot rest beside the bed. IN SEARCH OF YAMASHITA'S GOLD Bonus objective one: Destroy the sake barrels ============================================= Once again, I don't know where all of these are, but I can tell you that all of them are in the Temple section. One is in a kitchen, another is in a bar area with all guards drinking. Throw grenadees of shoot the sake barrles to destroy them. All Sake barrels are sitting on little trolley things. A BRIDGE ON THE RIVER KWAI Film Canister 1: ================ Turn around as soon as the level starts. Use the machete to clear a path through the brush. Follow the trail until you come to a small stream. Make a left and follow the stream. At the end of the stream, take a left onto the land and head to the edge of the cliff. Grab the vine, swing across the ravine, and crash through the underbrush to enter the cave. Follow the path through the cave until you come to an alcove on your right with a few enemies and crates. Clear the enemies and search behind the crates to find Film Canister 1 and T-11. Film Canister 2: ================ This film canister is located near the very end of the level. After you open up the three fuel tank valves, you will run into Lieutenant Bromley. Follow him out the back of the boxcar to sabotage the bridge. Follow him again and he will lead you to the right and up the ramp. Run along the one train cars, pass the first spot where you can make a left, run along a couple boxcars, and take the second left. Film Canister 2 will be at the end of the boxcar. Bonus Objective one: Eliminate 10 guards at the blockade ======================================================== On the track, you will eventually come to a place with two guard towers on either side of the track. Usually, I just kill afew guards, then just move on. To complete the bonus objective, stay here and shtoot the guards that come. This can be risky, as most come to the machinegun and shoot at you using this. Kill 10 of the guards. Bonus objective two: Destroy the dock ===================================== Later on in the mission, you will come to a little bridge going over water (not the bridge on the river kwai). Look to the right on this bridge, and if it is the right bridge, you will see some guards, and some barrels. To make this quick, shoot the barrels. Shoot two lot of barrels and the bonus objective will be complete. SUPERCARRIER SABOTAGE Cheat: ====== You will come to a part of the ship with two rooms on the left. Go in the first room on the left which will be the Officers Quarters. On the left will be an odd coloured locker, use the entrenching tool on this. Multiplayer skin: ================= In the room of the very last save point Bonus Objective 2 - 3 Imperial Orders ===================================== Order 1: Head to the far wall as soon as you enter the second airplane hanger. Go left and hug the wall. Follow the turn around to the right and go through doorway and up the stairs. Clear the two officers and Order 1 will be on top of the desk on your right. Order 2: As soon as you reach the second level of the control tower and go through the doorway, turn left. Order 2 will be on the left hand corner of the table. Order 3: Located on the third level of the control tower. Come up the stairs from the second level, pass the radio equipment room on your left, and head right. This will bring you to a room with a group of gauges and a table. Order 3 will be on top of the table on the left hand corner. Run around the table to locate Film Canister 2. ======================================================================= 16. FREQUENTLY ASKED QUESTIONS ======================================================================= Q: When did Rising sun come out? A: November 11th, 2003 in America. ----------------------------------------------------------------------- Q: Is there online play? A: Yes, but of course you need to set it up correctly ----------------------------------------------------------------------- Q: Multiplayer? A: Yes, with bots ----------------------------------------------------------------------- Q: What exactly o the bonus objectives do? A: Get you gold stars at the end of the level if you do two, and then you get medals if you get other stats good. ----------------------------------------------------------------------- Q: The cheats wont work, why not? A: Yes they do, just remember to go to "Bonus" option and press X to put a cross in the box. Now they are on. ----------------------------------------------------------------------- Q: What other games are like this? A: Obviously, other Medal of Honor games, such as Frontline. ----------------------------------------------------------------------- Q: Can you play as different characters? A: Not in story, put in online/multiplayer, you can. ----------------------------------------------------------------------- Q: Are you both the same character in two player campaign? A: Yes, you both look the same. ----------------------------------------------------------------------- Q: What's the point of the "Letters from home"? A: Add some realism, and gives you some history. ----------------------------------------------------------------------- Q: Why can't I reload my M1 Garand? A: In real life, if was never ment to be reloaded in the middle of a clip. Same in this game. It will reload when out of ammo. ----------------------------------------------------------------------- Q: How do I obtain a Medal? A: Get all gold stars on Hits taken, Bonus Objectives and Accuracy. ----------------------------------------------------------------------- Q: What is "invert Y axis"? A: If on, and you push the right analog stick up, it will move your view down. ----------------------------------------------------------------------- Q: How many story missions are there? A: 9 missions, it may not seem like any, but they are all very big, apart from the first two missions. ----------------------------------------------------------------------- Q: Can you do Melee attacks? A: Yes, press R3 to do a Melee attack. Kills in one shot. ----------------------------------------------------------------------- Q: How do I play online? A: See the "Online Guide" section of this guide. ----------------------------------------------------------------------- Q: Can you zoom in and out with weapons? A: With the Sniper, you can zoom in and out really far, and with other weapons, holding down aim will let you zoom in a bit. ----------------------------------------------------------------------- Q: How do I zoom in/out? A: Default way is up and down on the d-pad. ----------------------------------------------------------------------- Q: Is it possible to get a sword, like the other enemies have? A: No, only the enemies can have that. ----------------------------------------------------------------------- Q: Can you choose your own custom weapon set in Multiplayer? A: No, all ones are preset sets. ----------------------------------------------------------------------- Q: Can you cook grenades, like in Frontline? A: Unfortunately, no. ----------------------------------------------------------------------- Q: What does cooking a grenade mean? A: You can't do it in Rising Sun, but in Frontline, by holding down the grenade button, it will shorten the fuse. ----------------------------------------------------------------------- Q: What is better, Frontline, or Rising Sun? A: In my opinion, Rising sun, although Frontline is better in a lot of ways. ----------------------------------------------------------------------- Q: How short is this game? A: Fairly short for just playing through it on Sinlge Player. It does have a lot of replay value though, as it has multiplayer (with bots) online play, and you need to play the missions again to get Multiplayer Skins, Film Canister, Unlock medals and Get the Skeleton key. ----------------------------------------------------------------------- Q: How do I unlock more multiplayer characters? A: By getting all golds on the mission, getting the skeleton key and unlocking the chest in the mission. ----------------------------------------------------------------------- ======================================================================= 17. MULTIPLAYER ======================================================================= INTRODUCTION This is what adds a lot of replay value to the game; multiplyaer. The great thing about this is that you can play by yourself against bots, or play with 3 friends. LEVELS Battleship Raiders - Based on "Day of infamny" Shima Field - Based on "Fall of Phillipines" Marauders at Midnight - Based on "Midnight raid on gudalcanal" Solomon Showdown - Based on "Pistol Pete Showdown" Death in the Orient - Based on "Singapore Sling" Calumpit Chaos - Based on "Fall of Phillipines" Idol Assault - Based on "In search of Yamashita's gold" Boxcar Brawl - Based on "A bridge on the River Kwai" Hangar Havoc - Based on "Supercarrier Sabotage" WEAPON SETS Us Balanced 4 Thompson, M1 garan, Shotgun, B.A.R Made in Japan 2 Type II LMG, Type 99 LMG Sharpshooter 3 Pistol, M1 garand, Sniper Rifle Boomsticks 3 B.A.R, Shotgun, Bazooka MOH Classic 4 Pistol, M1 Garand, Thompson, B.A.R Clandestine 3 Welrod, Sniper Rifle, Sten Mk II Automatics 4 Sten Mk II, Type II LMG, B.A.R, Type 99 LMG One Shot Kills 4 Welrod, Sniper Rifle, Shotgun, Bazooka Pistols Only 2 Pistol, Welrod Rifles Only 2 M1 Garand, Sniper Rifle, Shotgun Coll. Damage 1 Bazooka Imported 4 Welrod, Sten Mk II, Type II LMG, Type 99 LMG Duelist 1 Welrod Infantryman 1 M1 Garand VARIABLES Game mode: Free for all means it's everyone onto everyone, but Team Deathmacth means it's you onto the other team. Time Limit: Choose how long the game will go for. When the time limit is up, the match will end. Kill limit: Choose how many kills before the level will end. Friendly Fire: If on, and you shoot one of your own teammates, they will die. If off, they wont die, or get injured. Character Select: Choose bots to be in your match. Here you can put bots in the macth, or leave spots clear. LEVEL DESCRIPTIONS BATTLESHIP RAIDERS ================== if you like big open areas and lots of sniper spots; then this level is for you. It is quite big, and comprises of two battleships. One team starts on one, and the other team starts on the other ship. You can go up many levels on the ships, and because it is outside, it feels like a great level for snipering. SHIMA FIELD =========== This is set in the Baseball Stadium in the level Fall of Phillipines. It isn't the same though, the sewers lead out into different places, and the baseball field is covered in crates. Use the crates to your advantage. I like getting up into the stands (the box next to the one where you disbale the post in the level) and getting the machinegun. A lot of the time you will get shot from down below, but shoot them back, or duck and shoot using your normal weapon, not the machinegun. MARAUDERS AT MIDNIGHT ===================== An alright level. This level is based in the jungle, like the Midnight raid on Gudalcanal level. It is very hilly, and there is a lot of slopes. It can be fun to throw a grenade from on top a hill down below, and watch the enemies die. Also, in the middle of the level is two machinegun bunkers that you can use to shoot out. This can be good, but watch out for people shooting you in the back. It can be a pain. SOLOMON SHOWDOWN ================ I haven't really played this level much. The first time I did play it was when I very first got the game ======================================================================= 18. GUIDE BASICS ======================================================================= EMAIL GUIDELINES I am fine with nice, friendly people emailing me about mistakes I have made, any contributions, or questions that they want to ask me. Please just make sure that you put "Rising Sun" or "Medal of Honor" in the subject line, please. COPYRIGHT Please ask me if you want to use this document on your website. You can use this guide for Personal and Private use only. Document copyright (c) 2003, Aaron Baker. WEBSITES Websites allowed to host document: http://www.gamefaqs.com http://faqs.ign.com CREDITS CJayC and cnet: For putting my guide up on their site Steven ng: For putting the guide up on IGN FAQs GameWinners: For supplying me with cheats You: For reading this guide :) BothanSpy7: For being a good firend and submitting review GundamMissileKnightX For locations of film canisters Sydav: For locations of where to use shovel SpectralHunter: For info on the shovel and machette Theneif: For info on Pistol Pete Canisters For helping out on bonus objectives and film cansiters for levels. Thanks mate :) Duncan: For location of the 3rd P.O.W in Singapore Sling For info about using stealth on the same mission Weaslespit: For location of P.O.W in Sinapore Sling mission GF Message Board: For so much help You: For reading this ======================================================================= 19. REVIEW ======================================================================= A big thanks goes to bothanspy for this review: The Medal of Honor series is well known for it's superb gameplay. Frontline's opening level (D-Day) set a new standard for First Person Shooters (FPS) and Rising Sun lives up to this standard. If you don't know what a First Person Shooter is, I'll explain. A FPS is a shooting game where you are of the point of view of the main character. You see what he sees and move where he moves. All you can see of your character is the gun which he holds. Now on to the review: Gameplay - The gameplay is all of the Medal of Honor games are truly amazing. Rising Sun is no different. If you don't know what a First Person Shooter is, I'll explain. A Firstly, the levels: There are nine levels in Rising Sun. Some levels are continued areas from one mission to the next, but for the most part, they differ dramatically. From Pearl Harbor to the jungles of Guadalcanal, from ancient temples to air craft carriers, Rising Sun has fantastic levels with great variety. Next is the controls: the controls in Rising Sun aren't too hard to understand, but if for some reason you just can't get it, the controls are fully customizable. For the FPS pros, Rising Sun presents a formidable challenge. But it also accommodates the new-comers until they are ready to handle harder difficulties. This game kicks ass and is fun for as long as you can handle it. Story - You are Joseph Griffin of the US Marines. You were stationed in Pearl Harbor during the Japanese surprise attack. After the attack, you met up with your kid brother to perform many dangerous objectives, but, unfortunately, your brother was captured by the Japanese Military. It is your job to put an end to the war and find your little brother with the help of some tasteful characters along the way. Multiplayer - Rising Sun is the first Medal of Honor game to contain a multiplayer option. There are three types of multiplayer action. First is the co-op campaign mode. In this mode, you and a friend play Story mode as a team to complete objectives. The second mode is Deathmatch. In this mode, you can play with up to four friends or up to nine bots. There are many different levels, weapons and characters in this mode so every match will be different. The final option is Online Play. With this option, you can hook your PS2 up to the Internet and play Rising Sun with people all over the place in a Deathmatch or Team Deathmatch. This mode can be 2 to 8 players at one time. Graphics - Rising Sun's graphics are pretty good. They are not the best I've ever seen on a PlayStation 2, but they are, of course, not bad. The levels are fantastic and beautiful. The characters and enemies are of average quality but it makes no difference is the quality of the game's fun factor. Sound - The music in Rising Sun is awesome. The music reaches a fever- pitch at all the right moments making you feel like you are controlling a movie. Fire fights are even better due to the sound effects. Guns sound realistic. Even a simple matter of walking sounds fantastic. If you walk on grass, you can hear the crunching of it. If you are walking on stone floors, you can hear the echo in nearby halls. It's plainly stated: awesome! Play Time/Replayability - Rising Sun is a fairly short game. It only takes about 6-7 hours to beat story mode on Normal. Easy mode is easier and will take less time, but completing the game on all difficulties will pay off. After you beat Story mode, you still have tons of options left open to you. Each level contains medals which can be awarded if you are good enough (medals are awarded based on Hits Taken, Accuracy, and Bonus Objectives). Then there are Skeleton Keys which are awarded. Once you get a Skeleton Key, you can unlock items hidden in the game. There is also a multiplayer mode where you can play with up to four friends and nine bots (A total of 10 players at one time). Then there is the online mode which allows you to play online with people all of the world. So this game can last for as long as you don't get sick of it because every match will be different. Overall - Overall, Medal of Honor Rising Sun is a fantastic game which can be played for years. I highly recommend it for any FPS fan. This is a definite buy! ----------------------------------------------------------------------- My 39th FAQ comes to an end.
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