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kill.switch Walkthrough

     _  __ _____  _     _              ______        _____ _____ ____ _   _
    | |/ /|__ __|| |   | |     __/\__ / ___\ \      / /_ _|_   _/ ___| | | |
    | ' /   | |  | |   | |     \    / \___ \\ \ /\ / / | |  | || |   | |_| |
    | . \  _| |_ | |___| |___  /_  _\  ___) |\ V  V /  | |  | || |___|  _  |
    |_|\_\|_____||_____|_____|   \/   |____/  \_/\_/  |___| |_| \____|_| |_|


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

              KILL*SWITCH Walkthrough
              For the Sony Playstation 2
              Final Version
              Copyright 2003 YuGiOhFm2002 & YuGiOhAngel
              (YuGiOhAngel@yahoo.com)(YuGiOhFm2002@yahoo.com)
              (If you Email one of us or both of us.)
              (Please add Game Name or Guide Name in Subject)
              (to let us know which game you need help with.)
              First Created : 12/24/03
              Last Updated on : 2/12/04

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Table of Contents

I. Legal stuff

II. Introduction

III. Walkthrough

                    Training Simulator

              Mission: "Start Your Engine"

                   Level 1. Middle East

              Mission: "Opening Move"
              Mission: "Slight Change of Plan"
              Mission: "What's in the Box"

                   Level 2. Caspian Sea

              Mission: "Think like a Gun"
              Mission: "They Can Bill Me"
              Mission: "Minimum Safe Distance"

                   Level 3. North Korea

              Mission: "Don't Hate the Player"
              Mission: "Alarmed"
              Mission: "Submission"
              Mission: "Launch Party"

                   Level 4. Temple Ruins

              Mission: " Furious Angel"
              Mission: "The Rabbit Hole"
              Mission: "Clever Girl"
              Mission: "All The Things She Said"

                   Level 5. Archer Base

              Mission: "False Front"
              Mission: "The Real Thing"
              Mission: "Checkmate"
              Mission: "Versus"


===I. Legal stuff==========================================================
This document is for personal use only. It may not be altered, copied,
published, sold nor reproduced in any way shape or form without advance
permission from me. Use of this guide on any other web site or as a part
of any public display is strictly prohibited. If you steal any part of this
Guide/FAQ, you will be punished to the full extent of the law. Plagiarism
is illegal, and I really detest it. If you do Email us for our permission,
We have nearly no problems in allowing you to post it on your site as long
as full credit is given to us (YuGiOhFm2002 & YuGiOhAngel), and you are not
charging or profiting off of Gamers/Users to access it directly or
indirectly in anyway. If you see a site charging for this guide in anyway
they have probably stolen it without our permission and using this without
our permission let us know.
===========================================================================


Only sites allowed to use this at this time (in no particular order):

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Sites that can NOT use any version, update or parts of this walkthrough or
any of our other walkthroughs since their creation are listed below:

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If you see this Walkthrough by YuGiOhFm2002 & YuGiOhAngel or any of our other
walkthroughs on cheatcc.com site edited in any amount to try to show they
have permission, it's an admission of guilt of having an illegal copy of this
walkthrough without our permission.

@@@@@@@@@@@@@@@@@@
@II. Introduction@
@@@@@@@@@@@@@@@@@@

We thought we would start off 2004 a little early with an action guns a
blazing kind of Game/Guide. We hope this guide helps you in your trouble
spots and remember like the game says...

Utilize the Terrain

Take cover
Take Aim
Take over

Remember that and you will do well.

^^^^^^^^^^^
^IIa. Tips^
^^^^^^^^^^^

1. Watch out for some guys that just play dead then end up shooting at you.

2. To sneak around corners when you are hugging the wall and at a corner
push triangle and the direction that you need to go to sneak around it (works
with most objects you take cover at.

3. I don't think I need to tell you this but pick up all weapons from dead
enemies you may need it after all this is a shooting game.

4. I won't be telling you where health or ammo is since it's fairly obvious
and they are usually together in this game. It's usually along your path or
sometimes it's in a closet/room to the side.

5. When you are on a blue swirly action/use thing be sure to move the camera so it is
facing the thing you need to interact with you will know you are facing it
because it will give a message to push triangle to do the action.

6. When throwing grenades hold down the button longer to throw them farther
and Aim higher to throw farther as well.

7. To avoid the trip wires depending on if they are up high or down low
either jump over them or crouch and walk under them.

8. When taking cover be sure to push up against the object/wall.

9. Some have gone into the decontamination room and the door won't open on
the other side. Just be sure you are standing in the center of the blue area
and wait until it is done decontaminating. You may want to reset your game if
it doesn't open to try to fix this issue.

10. When someone is shooting at you and you have no cover try moving
side instead of straight at them you will get hit less.

((((((((((((((((((
)III. Walkthrough(
))))))))))))))))))

I should mention I don't mention where most soldiers appear after all that is
one of the fun factors of this game the unknown this is mainly to help you
on how to get through the missions. I don't cover the what happens story-wise
since I figure your playing the game and you will find it out for yourself
plus I wouldn't want to spoil to much for you.

                            $$$$$$$$$$$$$$$$$$
                            Training Simulator
                            $$$$$$$$$$$$$$$$$$

              Mission: "Start Your Engine"

This is where you should get use to the controls if you haven't played the
demo before this. If you have played the demo this should be a breeze. If not
just follow the directions on what to do and do the best you can.

Scene

Save Point

                            *********************
                             Level 1. Middle East
                            *********************
-----------------------------------------------------------------------------

              Mission: "Opening Move"

Scene

You will need to head around the side of the building and into the building's
foyer. You will see a staircase towards the back of this area to the right.
Once you have taken care of all the guys here you need to go up those stairs
and go into the first doorway on your left over the plank and into the next
building. Go around to the the other side of this building there is a plank
to cross again and then go up the stairs. Go out to the roof and look out
for the guys on the left shoot the explosive barrel near them to take them
out quicker. Cross over the plank that is near them into the next building.

Save Point

-----------------------------------------------------------------------------

              Mission: "Slight Change of Plan"

Scene

Run down to where the first aid kit is if you need it otherwise go to the
right. Head up the stairs and go down the hallway to the doorway that leads
to a ledge take this ledge to the opening on the far end to sneak up on the
turret guy and take them out on your right. Then go straight up the stairs at
the end of the hall. Make your way through the rooms to avoid falling into
the holes in the floor. Go across the two planked bridge over to the other
building. In the far door way in the back on the right your target is in
there kill him (a little side note if you don't kill him he will run away
from you and you will have to chase him. down to kill him.)

Scene

Save Point

-----------------------------------------------------------------------------

              Mission: "What's in the Box"

For those that have played the demo of this game this mission will look
very familiar and you should know where to go in that case. To me it
seems they made this level a bit less fun even though it's still fun or not
as challenging maybe would be better word compared to how it was in the demo
but that might just be me.

For those that haven't played the demo. Head straight ahead and take cover
and take out the guy in the window. Make your way through the rest of this
area to the far end  Use the turret to take out the guys here then use the
stairs in that far room of this area to go up and then go out the big hole
in the wall. Make your way around this area to the blue swirly action/use thing near
the truck.

Scene

Save Point

-----------------------------------------------------------------------------

                            @@@@@@@@@@@@@@@@@@@@
                            Level 2. Caspian Sea
                            @@@@@@@@@@@@@@@@@@@@

              Mission: "Think like a Gun"

Scene

Sneak up to the corner and throw a grenade right between the two guys and
they won't move they will be to busy talking. Make your way to the far end
of the oil rig killing anyone that gets in your way. Be sure to watch out
for the guys on the ledges above those I usually didn't end up seeing until
they shot at me. Go into the control room with the swirly blue thing and
unlock the door. Then go to the door with the blue swirly action/use thing.

Save Point

-----------------------------------------------------------------------------

              Mission: "They Can Bill Me"

You will need to take out everyone that gets in your way like normal. Here is
a diagram to show you roughly where you need to head to plant C4


======Helipad================================================================
II                                                                         II
II              TR                                                         II
II                                                                         II
II                                                                         II
II                                                                         II
II                                                                         II
II                                                                     CC  II
II                             DA                                          II
II                                                                     EL  II
II                                                                         II
II                                                           ==============II
II                                                                         II
II                                                                         II
II    GR                                                                   II
II                                                                         II
===================================================================Door======

            (Legend)

            Door = Door you came out of at the start of this mission.
            GR = Generator Room
            CC = Comm Center
            TR = Transformer Room
            DA = Drilling Area
            EL = Elevator

Plant C4 at all the locations depicted/Shown on the diagram that have the
blue swirly action/use things in front of them. Then use the Elevator and get on it.

Save Point

-----------------------------------------------------------------------------

              Mission: "Minimum Safe Distance"

Scene

All I've got to say about this Mission is very annoying mission. You will
probably be doing this mission over and over and over. You can die very easy
in this mission from to many gunshots all at once. I can't help you much here
best I can say is run like hell  since you only have 7 min timer counting
down and take cover when you need to and take every single person you run
into out. There will be health along your way usually on walls (look around
for them). Watch out for guys on ledges also. Once you reach the end you
will see a blue swirly action/use thing use the control panel there to deploy the
Submersible Transport.

Scene

Save Point

-----------------------------------------------------------------------------

                            ####################
                            Level 3. North Korea
                            ####################
Scene

              Mission: "Don't Hate the Player"


Kill everyone in this room and you have a fork here you can go either way
(doesn't really matter), but for walkthrough purposes go left then and keep
turning left when you can down the hallways and get a key card from one of
the soldiers you kill he will have a swirlly thing on him. Go back to the
blue swirly action/use thing you passed earlier and use the key card on the panel (if
you need health and ammo use the keycard on the panel on the far side of
the room you just opened and health is near the turret). Go left and down
the hall with the pillars. Go through the window and follow the path around
either way (Id recommend right though). You will see a blue swirly thing
to your left don't go to it yet instead follow the hall to the right. You
will come to a door that will open with a blue swirly thing in it get
onto the blue swirly action/use thing right in the center (point camera towards other
door and it should give you message Waiting for decontamination process).
Then go into the next room once the door opens. Go into the room with the
blue swirly action/use thing and get the Nerve Agent. Head back to the elevator with
the blue swirly action/use thing you saw earlier to end this mission.

Save Point

-----------------------------------------------------------------------------

              Mission: "Alarmed"

Scene

(There is a bridge I don't mention in this mission it leads to a recreation
room with a pool table, health, ammo and guns. I'm pretty sure you can find
it on your own.)

Same as usually take out everyone in your way. Turn off alarms when they
are set off. Don't go up the stairs yet, instead go  through the building
and use the console at the blue swirly action/use thing near the raised bridge. Now go
up the stairs you pasted earlier when you get up them go to the blue swirly
thing and turn on the power. Make your way back to the bridge that didn't
have power. Lower it then cross it.

Save Point

-----------------------------------------------------------------------------

              Mission: "Submission"

Make your way to the Submarine. Go to the both blue swirly action/use things and place
demolition charges. Run for it and get away from the sub before it blows. Go
back to where you started this mission at and get a key card from one of the
soldiers along the way. From the stairs you just came down go to the left
there is a blue swirly action/use thing that appears once you have the key card use it
there and open the door.

Save Point

-----------------------------------------------------------------------------

              Mission: "Launch Party"

Scene

Make your way past the soldiers in the various halls and rooms until you
reach the blue swirly action/use thing use the Nerve Agent. Go back and go towards
the blue swirly action/use thing on your left.

Scene

Save Point

-----------------------------------------------------------------------------

                            %%%%%%%%%%%%%%%%%%%%%
                            Level 4. Temple Ruins
                            %%%%%%%%%%%%%%%%%%%%%

Scene

              Mission: " Furious Angel

scene

You will need to avoid red tripwires in this mission by either jumping or
crouching and walking.

This is fairly linear mission follow the path. when you get to the large
area you will see a blue swirly action/use thing near a turret use to the right of where
that blue swirly action/use thing is a hole you can drop down into find the control
panel (it's to the right at the fork) with the blue swirly action/use thing in front of
it. Make your way back to that other blue swirly action/use thing you saw with the
turret earlier and go in that door. Go to the left a 1 minute timer will
start counting down kill everyone in here then run to the doorway with the
stairs going down.

Save Point

-----------------------------------------------------------------------------

              Mission: "The Rabbit Hole"

Can't help you much here Avoid the tripwires and follow the path to the end
of the mission.

Scene

Save Point

Scene < (Favorite Scene of this game)

-----------------------------------------------------------------------------

              Mission: "Clever Girl"

Same as last mission minus the tripwires follow the path to the end of the
mission.

Save Point

-----------------------------------------------------------------------------

              Mission: "All The Things She Said"

Scene

Same as last two missions run and shoot to end of mission. check body where
the blue swirly action/use thing is.

Scene

Save Point

                            &&&&&&&&&&&&&&&&&&&&
                            Level 5. Archer Base
                            &&&&&&&&&&&&&&&&&&&&
Scene

              Mission: "False Front"

This mission is pretty straight forward. On this mission you need to go into
two different warehouses and get one key card from inside each. You shouldn't
have to much trouble finding them just look for the blue swirly action/use things they
are both on the first floor of the warehouses. Once you have both key cards
use it on the gate controls with the blue swirly action/use thing in front of it and go
through the gate.

Scene

Save Point

-----------------------------------------------------------------------------

              Mission: "The Real Thing"

This mission was fairly difficult because there seemed like a never ending
flow of guys. They do eventually stop though. If you are having as much
trouble as I did when I first got to this mission. I actually have a fairly
good place for you to take cover at. Well it helped me to get pass this part.

Here is the Diagram it will show you roughly where to take cover at.

*****************************************************************************

=====================Sniper======================================
II                                                 Health      II
IIWMGCF                                                        II
II                                        Truck                II
II                                                             II
II      Truck                                                  II
II                                                             II
II      Crate                                                  II
II                                                             II
II       RH                                                    II
II                                                             II
II                                                             II
II      Truck                                                  II
II                                                             II
II                            Starting Point                   II
II                                           Health            II
=================================================================

                (Legend)

              RH = Ramp Hole
              WMGCF = Where more guys come from
              Crate = The crate you should use for cover

*****************************************************************************

First you want to take cover at RH and throw a grenade at the truck in front
of the Crate. Then take cover behind that Crate. Another diagram to tell you
where to shoot

*****************************************************************************

=======================
II                   II
II   Truck           II ------------
II                   II I          I
II                   II I          I
II                   II I          I
II                   II I          I
II                   II I          I
II                   II I          I
=====_==============_===============
I S (_)            (_)

      I=========I
      I         I
      I  Crate  I
      I         I
      I         I
      I=========I


                               Legend

S = Where you need to lean out and shoot through (Move around the crosshairs
until it turns red then fire and you should hit some soldiers in the legs
before they try coming around the back of the truck to get you.).
 _
(_) = Tires of the truck near the crate

*****************************************************************************

Once you have taken out all the guys go to the right and kill the sniper
and then kill the guy in the back of the truck on the far right near the
health. Continue on you will come to some stairs be sure to kill soldiers
on both sides at the top of the stairs. Go through the door at the top to
the right is a blue swirly action/use thing use it to contact Duchess and. Clear this
area of Soldiers. Go to the door with the blue swirly action/use thing in front of it.

Scene

Save Point

              Mission: "Checkmate"

Make it through this area to the other side with the blue swirly action/use thing to
unlock the door go out the door you just unlocked and take out all the
soldiers in this area (look out for the guy on top of the crane he has a
rocket launcher and the guy with the turret near the waterfall) and make you
way to the blue swirly thing in front of the crane control panel.

Save Point


              Mission: "Versus"

Scene

Use the crane control panel. Go forward and kill all the enemies here. When
you have killed them all it will tell you to Eliminate Archer (get the
health if you need it near the control panel if you haven't used it yet).
Move forward and Archer will come out of the door take cover behind the
single crate/box/block there that you should have just slightly passed to the
left. Shoot archer until he dies he will roll around a lot. I should warn you
If you take cover closer up he will start rolling towards you and you will
have to start backing up while shooting him. I would recommend just using
that single black method that I said about before it's easier.

Scene

Enjoy the Ending Movie

Congratulations you have now completed Kill*Switch
_________________________________________________________________________

Copyright 2003 YuGiOhFm2002 & YuGiOhAngel
(YuGiOhFm2002@yahoo.com)(YuGiOhAngel@yahoo.com)

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