PS2 News: Acclaim details Ecco and Headhunter - PS2 News

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Acclaim details Ecco and Headhunter

  Acclaim Entertainment announced today that it has acquired the rights to publish Ecco the Dolphin: Defender of the Future and Headhunter for the Playstation 2. Both games have been received with great enthusiasm on the Sega Dreamcast already and Acclaim hopes to continue this trend on the PS2.

  "We’re thrilled to continue our successful relationship with Sega and offer two proven brands that are perfectly suited for the expanding PlayStation 2 audience," said Sarah Anderson, Senior Vice President of Brand. "Delivering countless hours of action and entertainment, both titles illustrate our ongoing commitment to publishing compelling next-generation software for the masses."

Ecco the Dolphin: Defender of the Future will offer many exciting features, including: 

  • Sega’s wildly successful brand makes its PlayStation 2 debut, delivering fully optimized graphics and gameplay;
  • 34 meticulously detailed underwater worlds, each with unique themes and puzzles;
  • Stunning environments, adapted from real underwater films and photographic resources;
  • Realistic underwater sea life, including friendly turtles and whales, as well as menacing sharks and stinging jellyfish;
  • Enhanced control scheme and in-game radar feature, offering a smooth gaming experience;
  • Compelling science fiction storyline written by award-winning author, David Brin;
  • Masterful soundtrack of ambient, mystical music created by British composer Tim Follin;
  • Cutting-edge enemy artificial intelligence keeps gameplay fresh and exciting;
  • Awarded Best Adventure Game (Sega Dreamcast) of E3 2000.

Headhunter will include an array of special features:

  • Cutting-edge stealth action, such as slithering against walls, peeking around corners and attacking enemies from behind in total anonymity;
  • Play as both ruthless Headhunter Jack Wade and his alluring accomplice, Angela Stern;
  • Rip through the streets at speeds of over 200 mph on an ultra-bad bounty hunting motorcycle;
  • Various license tests challenge gamers’ Headhunting skills and unlock hidden game features; 
  • Intense gameplay action in both third- and first-person perspectives;
  • Vast arsenal of weapons, including mines, machine guns, missile launchers and more;
  • Meticulously detailed environments, ranging from seedy biker hangouts to futuristic laboratories;
  • Incredible mixture of storytelling and action, delivered through the use of over one full hour of painstakingly rendered real-time FMVs;
  • Cinematic in-game soundtrack composed by Richard Jaques and The London Philharmonic Orchestra.
  • 2/19/2002 Matt Stensrud

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