E3 2002: Breath of Fire for PS2
Holding a pre-E3 press event, Capcom has announced that a sequel to the popular RPG series, Breath of Fire, is in the works for the PS2 and will be available later this year, come holidays. Breath of Fire V (tentative) will include an all new 3D game engine, a wonderfully done combat system with elements of strategy and tactical planning, and of course an all new original story. In the game, your primary protagonist is Ryu, a ranger who lives in an underground city (slum like place) called Shelter. Years ago, residents of Shelter were forced underground because of an ecological catastrophe on the surface of the planet. As the game begins, Ryu strives to fit the pieces and understand what had occurred to the world, and see if he can learn anything from the remnants of the surface as to what caused the disaster.
The newest installment will introduce a new facet of gameplay that Capcom calls "positive encounter and tactics system". What this translates into is that you'll be given the option to set up decoys, or traps around the environment before entering a battle. Capcom didn't exactly go into much further detail, so pardon us if that tidbit seems vague. Combat points are another element of battle. You will use combat points in order to execute attacks. Naturally, the more combat points you have the more devastating the attack will be -- if you've ever played Xenogears, think back to how the attacks played out in that game.
What RPG enthusiasts should enjoy is the "scenario overlay system". Let's say you've completed Breath of Fire, and you want to restart your quest; the experience points, accomplishments, and action will be carried over to your renewed adventure. Of course, we'll keep you guys up to date with the latest.
5/20/2002 Arnold Katayev