E3 2003: Spawn Hands-On Impressions
The thought of Spawn on the PS2 is an incredible idea and I must admit that I was excited to play through the game. The basis of the storyline involves a powerful weapon that has opened the gateway to hell and demons are forcing their way into the human realm. The idea of the game sounds very interesting and the fact that Spawn is involved makes it even more attractive. However, at its current state, Spawn is nothing more than another gothic styled shooter with few additions to make it stand out or rise above other titles of the same style. The game does have a nice control system and shooting style, but from the demo I played, it seemed very monotonous and rather repetitive.
The graphics of Spawn aren’t terrible, but they do need some improvement. Although the game is intended to be rather dark, I really think development needs to focus on shadowing aspects and better lighting effects to enhance the game. As far as animation goes, Spawn moves with precision. My main critique of the game mainly rests in the expectation that Spawn can distinguish itself from the other titles it appears to be copying right now. If the action elements can become more exciting with a little more flash, along with refining the graphics, I do believe Spawn may be successful when it is released. If not, expect a let down from a big name comic book hero with a recycled format and somewhat boring action elements.
5/18/2003 Matt Stensrud