PS2 News: Eye Toy is Watching You - PS2 News

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Eye Toy is Watching You

Sony Computer Entertainment America Inc. today announced the release of EyeToy a USB camera that features unique motion-tracking technology to enable gamers to become physically part of the game.

Simply by plugging the EyeToy USB Camera into one of the two USB ports on the front of the PlayStation 2, the image of the player is projected on-screen. Players must then use their hands, head, knees and more to play one of the 12 mini-games included on the EyeToy: Play game disc. Each mini-game requires the player to use their body in unique ways, from quick jabs to beat back ninjas in Kung Foo, rhythmical dancing in Beat Freak, and even high-knees in Soccer Craze. With EyeToy's instantly accessible gameplay, the opportunity exists to appeal to a broad range of consumers, regardless of age or gaming experience.

"EyeToy: Play will change the face of traditional gaming as we know it because of its universal appeal and innovative technology. It's easy and fun, so anyone and everyone will be able to pick it up and play," said Ami Blaire, director, product marketing, Sony Computer Entertainment America. "Based on its European success and the buzz already received in the US, we expect EyeToy to be one of this holiday's must-have products."

In addition to the mini games, EyeToy: Play includes added features such as a Play Room and Video Messaging. The Play Room enables players to apply a variety of different visual effects to their image such as being surrounded by bees, standing in a snow storm, swimming with fish, or "de-materializing." Additionally, EyeToy: Play can be used for video messaging, further expanding the capabilities of PlayStation 2. Using the EyeToy USB camera, up to 60 seconds of personal video messages can be recorded onto a Memory Card and left for friends and family. Various backgrounds are available, allowing each message to be specially made for any occasion. A visual indicator will alert others of a saved message, so there is no more need for "sticky" notes that can get lost.

11/4/2003 Aaron Thomas

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