PS2 News: Onimusha gets a release date, it's earlier than you think. - PS2 News

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Onimusha gets a release date, it's earlier than you think.

  Today Capcom issued a press release regarding the official release date of their highly-anticipated PS2 samurai game Onimusha: Warlords. Capcom's title will be in stores this March 15th! That's right, in a mere 3 weeks, Onimusha will arrive, and if Japan's sales are any indication of how well the US version will do, then it can quickly become the fastest selling PS2 game to date. Currently Onimusha is home to over 740,000 gamers in Japan, and the numbers are increasing rapidly, as the game is also the number one selling game in Japan.

   "What a phenomenal way to usher in Capcom's epic PS2 masterpiece," said Bill Gardner, president and CEO, Capcom Entertainment. "The Capcom team has done a tremendous job of creating and marketing a stunning game that could only be brought to market with the power of the PlayStation 2. The US will launch Onimusha in March with the backing of a multi-million dollar marketing campaign that will reach consumers via television, radio, print, retail and online. The success Onimusha has enjoyed in Japan we can only hope to eclipse here in America."

   Gardner finished his key-note speech with; "This is certainly not the first time Capcom has achieved sales records in the company's 21 year history. The most notable and perhaps best example is when the original Resident Evil game for the original PlayStation sold more than a million units worldwide in less than six months. Some credit Resident Evil for driving PlayStation hardware sales. The expectation is for Onimusha to do the same. That tremendous achievement five years ago seems to pale in comparison with the achievement Onimusha is certain to obtain in 30 days in Japan alone. We believe this is a 'must-have' game for PlayStation 2 owners and expect them to come out in droves to get their hands on the most incredible PS2 game of all time!"

   A little history, listen folks; Onimusha was originally planned to be released on the N64, 15% into the project Capcom canned it and began using the Resident Evil 2 engine to create it on the PSOne. 45% into the PSOne version, Onimusha was once again slashed (and there are screenshots of the game floating around as well), and PS2 development began early last year. Now Onimusha is certainly looking to be one of 2001's biggest games. Stay tuned for a full review of Onimusha in the upcoming weeks.

2/23/2001 SolidSnake

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